gallium: updated/improved comments, minor re-formatting
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_state.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38
39 struct pipe_screen;
40 struct pipe_fence_handle;
41 struct pipe_state_cache;
42 struct pipe_query;
43
44
45 /**
46 * Gallium rendering context. Basically:
47 * - state setting functions
48 * - VBO drawing functions
49 * - surface functions
50 */
51 struct pipe_context {
52 struct pipe_winsys *winsys;
53 struct pipe_screen *screen;
54
55 void *priv; /**< context private data (for DRI for example) */
56 void *draw; /**< private, for draw module (temporary?) */
57
58 void (*destroy)( struct pipe_context * );
59
60 /**
61 * VBO drawing (return false on fallbacks (temporary??))
62 */
63 /*@{*/
64 boolean (*draw_arrays)( struct pipe_context *pipe,
65 unsigned mode, unsigned start, unsigned count);
66
67 boolean (*draw_elements)( struct pipe_context *pipe,
68 struct pipe_buffer *indexBuffer,
69 unsigned indexSize,
70 unsigned mode, unsigned start, unsigned count);
71 /*@}*/
72
73
74 /**
75 * Query objects
76 */
77 /*@{*/
78 struct pipe_query *(*create_query)( struct pipe_context *pipe,
79 unsigned query_type );
80
81 void (*destroy_query)(struct pipe_context *pipe,
82 struct pipe_query *q);
83
84 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
85 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
86
87 boolean (*get_query_result)(struct pipe_context *pipe,
88 struct pipe_query *q,
89 boolean wait,
90 uint64 *result);
91 /*@}*/
92
93 /**
94 * State functions (create/bind/destroy state objects)
95 */
96 /*@{*/
97 void * (*create_blend_state)(struct pipe_context *,
98 const struct pipe_blend_state *);
99 void (*bind_blend_state)(struct pipe_context *, void *);
100 void (*delete_blend_state)(struct pipe_context *, void *);
101
102 void * (*create_sampler_state)(struct pipe_context *,
103 const struct pipe_sampler_state *);
104 void (*bind_sampler_states)(struct pipe_context *, unsigned num, void **);
105 void (*delete_sampler_state)(struct pipe_context *, void *);
106
107 void * (*create_rasterizer_state)(struct pipe_context *,
108 const struct pipe_rasterizer_state *);
109 void (*bind_rasterizer_state)(struct pipe_context *, void *);
110 void (*delete_rasterizer_state)(struct pipe_context *, void *);
111
112 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
113 const struct pipe_depth_stencil_alpha_state *);
114 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
115 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
116
117 void * (*create_fs_state)(struct pipe_context *,
118 const struct pipe_shader_state *);
119 void (*bind_fs_state)(struct pipe_context *, void *);
120 void (*delete_fs_state)(struct pipe_context *, void *);
121
122 void * (*create_vs_state)(struct pipe_context *,
123 const struct pipe_shader_state *);
124 void (*bind_vs_state)(struct pipe_context *, void *);
125 void (*delete_vs_state)(struct pipe_context *, void *);
126 /*@}*/
127
128 /**
129 * Parameter-like state (or properties)
130 */
131 /*@{*/
132 void (*set_blend_color)( struct pipe_context *,
133 const struct pipe_blend_color * );
134
135 void (*set_clip_state)( struct pipe_context *,
136 const struct pipe_clip_state * );
137
138 void (*set_constant_buffer)( struct pipe_context *,
139 uint shader, uint index,
140 const struct pipe_constant_buffer *buf );
141
142 void (*set_framebuffer_state)( struct pipe_context *,
143 const struct pipe_framebuffer_state * );
144
145 void (*set_polygon_stipple)( struct pipe_context *,
146 const struct pipe_poly_stipple * );
147
148 void (*set_scissor_state)( struct pipe_context *,
149 const struct pipe_scissor_state * );
150
151 void (*set_viewport_state)( struct pipe_context *,
152 const struct pipe_viewport_state * );
153
154 void (*set_sampler_textures)( struct pipe_context *,
155 unsigned num_textures,
156 struct pipe_texture ** );
157
158 void (*set_vertex_buffer)( struct pipe_context *,
159 unsigned index,
160 const struct pipe_vertex_buffer * );
161
162 void (*set_vertex_element)( struct pipe_context *,
163 unsigned index,
164 const struct pipe_vertex_element * );
165 /*@}*/
166
167
168 /**
169 * Surface functions
170 */
171 /*@{*/
172 void (*surface_copy)(struct pipe_context *pipe,
173 unsigned do_flip, /*<< flip surface contents vertically */
174 struct pipe_surface *dest,
175 unsigned destx, unsigned desty,
176 struct pipe_surface *src, /* don't make this const -
177 need to map/unmap */
178 unsigned srcx, unsigned srcy,
179 unsigned width, unsigned height);
180
181 void (*surface_fill)(struct pipe_context *pipe,
182 struct pipe_surface *dst,
183 unsigned dstx, unsigned dsty,
184 unsigned width, unsigned height,
185 unsigned value);
186
187 void (*clear)(struct pipe_context *pipe,
188 struct pipe_surface *ps,
189 unsigned clearValue);
190 /*@}*/
191
192
193 /** Called when texture data is changed */
194 void (*texture_update)(struct pipe_context *pipe,
195 struct pipe_texture *texture,
196 uint face, uint dirtyLevelsMask);
197
198
199 /** Flush rendering (flags = bitmask of PIPE_FLUSH_x tokens) */
200 void (*flush)( struct pipe_context *pipe,
201 unsigned flags,
202 struct pipe_fence_handle **fence );
203 };
204
205
206 #ifdef __cplusplus
207 }
208 #endif
209
210 #endif /* PIPE_CONTEXT_H */