Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_state.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38
39 struct pipe_screen;
40 struct pipe_fence_handle;
41 struct pipe_state_cache;
42 struct pipe_query;
43 struct pipe_winsys;
44
45 /**
46 * Gallium rendering context. Basically:
47 * - state setting functions
48 * - VBO drawing functions
49 * - surface functions
50 */
51 struct pipe_context {
52 struct pipe_winsys *winsys;
53 struct pipe_screen *screen;
54
55 void *priv; /**< context private data (for DRI for example) */
56 void *draw; /**< private, for draw module (temporary?) */
57
58 void (*destroy)( struct pipe_context * );
59
60 /**
61 * VBO drawing
62 */
63 /*@{*/
64 void (*draw_vbo)( struct pipe_context *pipe,
65 const struct pipe_draw_info *info );
66
67 /**
68 * Draw the stream output buffer at index 0
69 */
70 void (*draw_stream_output)( struct pipe_context *pipe, unsigned mode );
71 /*@}*/
72
73 /**
74 * Predicate subsequent rendering on occlusion query result
75 * \param query the query predicate, or NULL if no predicate
76 * \param mode one of PIPE_RENDER_COND_x
77 */
78 void (*render_condition)( struct pipe_context *pipe,
79 struct pipe_query *query,
80 uint mode );
81
82 /**
83 * Query objects
84 */
85 /*@{*/
86 struct pipe_query *(*create_query)( struct pipe_context *pipe,
87 unsigned query_type );
88
89 void (*destroy_query)(struct pipe_context *pipe,
90 struct pipe_query *q);
91
92 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
93 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
94
95 /**
96 * Get results of a query.
97 * \param wait if true, this query will block until the result is ready
98 * \return TRUE if results are ready, FALSE otherwise
99 */
100 boolean (*get_query_result)(struct pipe_context *pipe,
101 struct pipe_query *q,
102 boolean wait,
103 void *result);
104 /*@}*/
105
106 /**
107 * State functions (create/bind/destroy state objects)
108 */
109 /*@{*/
110 void * (*create_blend_state)(struct pipe_context *,
111 const struct pipe_blend_state *);
112 void (*bind_blend_state)(struct pipe_context *, void *);
113 void (*delete_blend_state)(struct pipe_context *, void *);
114
115 void * (*create_sampler_state)(struct pipe_context *,
116 const struct pipe_sampler_state *);
117 void (*bind_fragment_sampler_states)(struct pipe_context *,
118 unsigned num_samplers,
119 void **samplers);
120 void (*bind_vertex_sampler_states)(struct pipe_context *,
121 unsigned num_samplers,
122 void **samplers);
123 void (*bind_geometry_sampler_states)(struct pipe_context *,
124 unsigned num_samplers,
125 void **samplers);
126 void (*delete_sampler_state)(struct pipe_context *, void *);
127
128 void * (*create_rasterizer_state)(struct pipe_context *,
129 const struct pipe_rasterizer_state *);
130 void (*bind_rasterizer_state)(struct pipe_context *, void *);
131 void (*delete_rasterizer_state)(struct pipe_context *, void *);
132
133 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
134 const struct pipe_depth_stencil_alpha_state *);
135 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
136 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
137
138 void * (*create_fs_state)(struct pipe_context *,
139 const struct pipe_shader_state *);
140 void (*bind_fs_state)(struct pipe_context *, void *);
141 void (*delete_fs_state)(struct pipe_context *, void *);
142
143 void * (*create_vs_state)(struct pipe_context *,
144 const struct pipe_shader_state *);
145 void (*bind_vs_state)(struct pipe_context *, void *);
146 void (*delete_vs_state)(struct pipe_context *, void *);
147
148 void * (*create_gs_state)(struct pipe_context *,
149 const struct pipe_shader_state *);
150 void (*bind_gs_state)(struct pipe_context *, void *);
151 void (*delete_gs_state)(struct pipe_context *, void *);
152
153 void * (*create_vertex_elements_state)(struct pipe_context *,
154 unsigned num_elements,
155 const struct pipe_vertex_element *);
156 void (*bind_vertex_elements_state)(struct pipe_context *, void *);
157 void (*delete_vertex_elements_state)(struct pipe_context *, void *);
158
159 void * (*create_stream_output_state)(struct pipe_context *,
160 const struct pipe_stream_output_state *);
161 void (*bind_stream_output_state)(struct pipe_context *, void *);
162 void (*delete_stream_output_state)(struct pipe_context*, void*);
163
164 /*@}*/
165
166 /**
167 * Parameter-like state (or properties)
168 */
169 /*@{*/
170 void (*set_blend_color)( struct pipe_context *,
171 const struct pipe_blend_color * );
172
173 void (*set_stencil_ref)( struct pipe_context *,
174 const struct pipe_stencil_ref * );
175
176 void (*set_sample_mask)( struct pipe_context *,
177 unsigned sample_mask );
178
179 void (*set_clip_state)( struct pipe_context *,
180 const struct pipe_clip_state * );
181
182 void (*set_constant_buffer)( struct pipe_context *,
183 uint shader, uint index,
184 struct pipe_resource *buf );
185
186 void (*set_framebuffer_state)( struct pipe_context *,
187 const struct pipe_framebuffer_state * );
188
189 void (*set_polygon_stipple)( struct pipe_context *,
190 const struct pipe_poly_stipple * );
191
192 void (*set_scissor_state)( struct pipe_context *,
193 const struct pipe_scissor_state * );
194
195 void (*set_viewport_state)( struct pipe_context *,
196 const struct pipe_viewport_state * );
197
198 void (*set_fragment_sampler_views)(struct pipe_context *,
199 unsigned num_views,
200 struct pipe_sampler_view **);
201
202 void (*set_vertex_sampler_views)(struct pipe_context *,
203 unsigned num_views,
204 struct pipe_sampler_view **);
205
206 void (*set_geometry_sampler_views)(struct pipe_context *,
207 unsigned num_views,
208 struct pipe_sampler_view **);
209
210 void (*set_vertex_buffers)( struct pipe_context *,
211 unsigned num_buffers,
212 const struct pipe_vertex_buffer * );
213
214 void (*set_index_buffer)( struct pipe_context *pipe,
215 const struct pipe_index_buffer * );
216
217 void (*set_stream_output_buffers)(struct pipe_context *,
218 struct pipe_resource **buffers,
219 int *offsets, /*array of offsets
220 from the start of each
221 of the buffers */
222 int num_buffers);
223
224 /*@}*/
225
226
227 /**
228 * Resource functions for blit-like functionality
229 *
230 * If a driver supports multisampling, resource_resolve must be available.
231 */
232 /*@{*/
233
234 /**
235 * Copy a block of pixels from one resource to another.
236 * The resource must be of the same format.
237 * Resources with nr_samples > 1 are not allowed.
238 */
239 void (*resource_copy_region)(struct pipe_context *pipe,
240 struct pipe_resource *dst,
241 struct pipe_subresource subdst,
242 unsigned dstx, unsigned dsty, unsigned dstz,
243 struct pipe_resource *src,
244 struct pipe_subresource subsrc,
245 unsigned srcx, unsigned srcy, unsigned srcz,
246 unsigned width, unsigned height);
247
248 /**
249 * Resolve a multisampled resource into a non-multisampled one.
250 * Source and destination must have the same size and same format.
251 */
252 void (*resource_resolve)(struct pipe_context *pipe,
253 struct pipe_resource *dst,
254 struct pipe_subresource subdst,
255 struct pipe_resource *src,
256 struct pipe_subresource subsrc);
257
258 /*@}*/
259
260 /**
261 * Clear the specified set of currently bound buffers to specified values.
262 * The entire buffers are cleared (no scissor, no colormask, etc).
263 *
264 * \param buffers bitfield of PIPE_CLEAR_* values.
265 * \param rgba pointer to an array of one float for each of r, g, b, a.
266 * \param depth depth clear value in [0,1].
267 * \param stencil stencil clear value
268 */
269 void (*clear)(struct pipe_context *pipe,
270 unsigned buffers,
271 const float *rgba,
272 double depth,
273 unsigned stencil);
274
275 /**
276 * Clear a color rendertarget surface.
277 * \param rgba pointer to an array of one float for each of r, g, b, a.
278 */
279 void (*clear_render_target)(struct pipe_context *pipe,
280 struct pipe_surface *dst,
281 const float *rgba,
282 unsigned dstx, unsigned dsty,
283 unsigned width, unsigned height);
284
285 /**
286 * Clear a depth-stencil surface.
287 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
288 * \param depth depth clear value in [0,1].
289 * \param stencil stencil clear value
290 */
291 void (*clear_depth_stencil)(struct pipe_context *pipe,
292 struct pipe_surface *dst,
293 unsigned clear_flags,
294 double depth,
295 unsigned stencil,
296 unsigned dstx, unsigned dsty,
297 unsigned width, unsigned height);
298
299 /** Flush rendering
300 * \param flags bitmask of PIPE_FLUSH_x tokens)
301 */
302 void (*flush)( struct pipe_context *pipe,
303 unsigned flags,
304 struct pipe_fence_handle **fence );
305
306 /**
307 * Check whether a texture is referenced by an unflushed hw command.
308 * The state-tracker uses this function to avoid unnecessary flushes.
309 * It is safe (but wasteful) to always return
310 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
311 * \param pipe context whose unflushed hw commands will be checked.
312 * \param texture texture to check.
313 * \param face cubemap face. Use 0 for non-cubemap texture.
314 * \param level mipmap level.
315 * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
316 */
317 unsigned int (*is_resource_referenced)(struct pipe_context *pipe,
318 struct pipe_resource *texture,
319 unsigned face, unsigned level);
320
321 /**
322 * Create a view on a texture to be used by a shader stage.
323 */
324 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
325 struct pipe_resource *texture,
326 const struct pipe_sampler_view *templat);
327
328 void (*sampler_view_destroy)(struct pipe_context *ctx,
329 struct pipe_sampler_view *view);
330
331
332 /**
333 * Get a transfer object for transferring data to/from a texture.
334 *
335 * Transfers are (by default) context-private and allow uploads to be
336 * interleaved with
337 */
338 struct pipe_transfer *(*get_transfer)(struct pipe_context *,
339 struct pipe_resource *resource,
340 struct pipe_subresource,
341 unsigned usage, /* a combination of PIPE_TRANSFER_x */
342 const struct pipe_box *);
343
344 void (*transfer_destroy)(struct pipe_context *,
345 struct pipe_transfer *);
346
347 void *(*transfer_map)( struct pipe_context *,
348 struct pipe_transfer *transfer );
349
350 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
351 * regions specified with this call are guaranteed to be written to
352 * the resource.
353 */
354 void (*transfer_flush_region)( struct pipe_context *,
355 struct pipe_transfer *transfer,
356 const struct pipe_box *);
357
358 void (*transfer_unmap)( struct pipe_context *,
359 struct pipe_transfer *transfer );
360
361
362 /* One-shot transfer operation with data supplied in a user
363 * pointer. XXX: strides??
364 */
365 void (*transfer_inline_write)( struct pipe_context *,
366 struct pipe_resource *,
367 struct pipe_subresource,
368 unsigned usage, /* a combination of PIPE_TRANSFER_x */
369 const struct pipe_box *,
370 const void *data,
371 unsigned stride,
372 unsigned slice_stride);
373
374 };
375
376
377 #ifdef __cplusplus
378 }
379 #endif
380
381 #endif /* PIPE_CONTEXT_H */