1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
41 struct pipe_state_cache
;
43 /* Opaque driver handles:
48 * Gallium rendering context. Basically:
49 * - state setting functions
50 * - VBO drawing functions
55 struct pipe_winsys
*winsys
;
56 struct pipe_screen
*screen
;
58 void *priv
; /** context private data (for DRI for example) */
60 void (*destroy
)( struct pipe_context
* );
65 /** type is one of PIPE_SURFACE, PIPE_TEXTURE, etc. */
66 boolean (*is_format_supported
)( struct pipe_context
*pipe
,
67 enum pipe_format format
, uint type
);
70 /* XXX obsolete, moved into pipe_screen */
71 const char *(*get_name
)( struct pipe_context
*pipe
);
73 const char *(*get_vendor
)( struct pipe_context
*pipe
);
75 int (*get_param
)( struct pipe_context
*pipe
, int param
);
76 float (*get_paramf
)( struct pipe_context
*pipe
, int param
);
82 * Return false on fallbacks (temporary??)
84 boolean (*draw_arrays
)( struct pipe_context
*pipe
,
85 unsigned mode
, unsigned start
, unsigned count
);
87 boolean (*draw_elements
)( struct pipe_context
*pipe
,
88 struct pipe_buffer
*indexBuffer
,
90 unsigned mode
, unsigned start
, unsigned count
);
96 struct pipe_query
*(*create_query
)( struct pipe_context
*pipe
,
97 unsigned query_type
);
99 void (*destroy_query
)(struct pipe_context
*pipe
,
100 struct pipe_query
*q
);
102 void (*begin_query
)(struct pipe_context
*pipe
, struct pipe_query
*q
);
103 void (*end_query
)(struct pipe_context
*pipe
, struct pipe_query
*q
);
105 boolean (*get_query_result
)(struct pipe_context
*pipe
,
106 struct pipe_query
*q
,
113 void * (*create_blend_state
)(struct pipe_context
*,
114 const struct pipe_blend_state
*);
115 void (*bind_blend_state
)(struct pipe_context
*, void *);
116 void (*delete_blend_state
)(struct pipe_context
*, void *);
118 void * (*create_sampler_state
)(struct pipe_context
*,
119 const struct pipe_sampler_state
*);
120 void (*bind_sampler_state
)(struct pipe_context
*, unsigned unit
, void *);
121 void (*delete_sampler_state
)(struct pipe_context
*, void *);
123 void * (*create_rasterizer_state
)(struct pipe_context
*,
124 const struct pipe_rasterizer_state
*);
125 void (*bind_rasterizer_state
)(struct pipe_context
*, void *);
126 void (*delete_rasterizer_state
)(struct pipe_context
*, void *);
128 void * (*create_depth_stencil_alpha_state
)(struct pipe_context
*,
129 const struct pipe_depth_stencil_alpha_state
*);
130 void (*bind_depth_stencil_alpha_state
)(struct pipe_context
*, void *);
131 void (*delete_depth_stencil_alpha_state
)(struct pipe_context
*, void *);
133 void * (*create_fs_state
)(struct pipe_context
*,
134 const struct pipe_shader_state
*);
135 void (*bind_fs_state
)(struct pipe_context
*, void *);
136 void (*delete_fs_state
)(struct pipe_context
*, void *);
138 void * (*create_vs_state
)(struct pipe_context
*,
139 const struct pipe_shader_state
*);
140 void (*bind_vs_state
)(struct pipe_context
*, void *);
141 void (*delete_vs_state
)(struct pipe_context
*, void *);
143 /* The following look more properties than states.
144 * maybe combine a few of them into states or pass them
145 * in the bind calls to the state */
146 void (*set_blend_color
)( struct pipe_context
*,
147 const struct pipe_blend_color
* );
149 void (*set_clip_state
)( struct pipe_context
*,
150 const struct pipe_clip_state
* );
152 void (*set_constant_buffer
)( struct pipe_context
*,
153 uint shader
, uint index
,
154 const struct pipe_constant_buffer
*buf
);
156 void (*set_framebuffer_state
)( struct pipe_context
*,
157 const struct pipe_framebuffer_state
* );
159 void (*set_polygon_stipple
)( struct pipe_context
*,
160 const struct pipe_poly_stipple
* );
162 void (*set_scissor_state
)( struct pipe_context
*,
163 const struct pipe_scissor_state
* );
166 /* Currently a sampler is constrained to sample from a single texture:
168 void (*set_sampler_texture
)( struct pipe_context
*,
170 struct pipe_texture
* );
172 void (*set_viewport_state
)( struct pipe_context
*,
173 const struct pipe_viewport_state
* );
178 void (*set_vertex_buffer
)( struct pipe_context
*,
180 const struct pipe_vertex_buffer
* );
182 void (*set_vertex_element
)( struct pipe_context
*,
184 const struct pipe_vertex_element
* );
191 void (*surface_copy
)(struct pipe_context
*pipe
,
192 unsigned do_flip
, /*<< flip surface contents vertically */
193 struct pipe_surface
*dest
,
194 unsigned destx
, unsigned desty
,
195 struct pipe_surface
*src
, /* don't make this const -
197 unsigned srcx
, unsigned srcy
,
198 unsigned width
, unsigned height
);
200 void (*surface_fill
)(struct pipe_context
*pipe
,
201 struct pipe_surface
*dst
,
202 unsigned dstx
, unsigned dsty
,
203 unsigned width
, unsigned height
,
206 void (*clear
)(struct pipe_context
*pipe
,
207 struct pipe_surface
*ps
,
208 unsigned clearValue
);
214 struct pipe_texture
* (*texture_create
)(struct pipe_context
*pipe
,
215 const struct pipe_texture
*templat
);
217 void (*texture_release
)(struct pipe_context
*pipe
,
218 struct pipe_texture
**pt
);
221 * Called when texture data is changed.
222 * Note: we could pass some hints about which mip levels or cube faces
225 void (*texture_update
)(struct pipe_context
*pipe
,
226 struct pipe_texture
*texture
);
228 /** Get a surface which is a "view" into a texture */
229 struct pipe_surface
*(*get_tex_surface
)(struct pipe_context
*pipe
,
230 struct pipe_texture
*texture
,
231 unsigned face
, unsigned level
,
236 void (*flush
)( struct pipe_context
*pipe
,
245 #endif /* PIPE_CONTEXT_H */