gallium: API cleanup, remove pointless pipe_constant_buffer
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_state.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38
39 struct pipe_screen;
40 struct pipe_fence_handle;
41 struct pipe_state_cache;
42 struct pipe_query;
43 struct pipe_winsys;
44
45 /**
46 * Gallium rendering context. Basically:
47 * - state setting functions
48 * - VBO drawing functions
49 * - surface functions
50 */
51 struct pipe_context {
52 struct pipe_winsys *winsys;
53 struct pipe_screen *screen;
54
55 void *priv; /**< context private data (for DRI for example) */
56 void *draw; /**< private, for draw module (temporary?) */
57
58 void (*destroy)( struct pipe_context * );
59
60 /**
61 * VBO drawing (return false on fallbacks (temporary??))
62 */
63 /*@{*/
64 boolean (*draw_arrays)( struct pipe_context *pipe,
65 unsigned mode, unsigned start, unsigned count);
66
67 boolean (*draw_elements)( struct pipe_context *pipe,
68 struct pipe_buffer *indexBuffer,
69 unsigned indexSize,
70 unsigned mode, unsigned start, unsigned count);
71
72 /* XXX: this is (probably) a temporary entrypoint, as the range
73 * information should be available from the vertex_buffer state.
74 * Using this to quickly evaluate a specialized path in the draw
75 * module.
76 */
77 boolean (*draw_range_elements)( struct pipe_context *pipe,
78 struct pipe_buffer *indexBuffer,
79 unsigned indexSize,
80 unsigned minIndex,
81 unsigned maxIndex,
82 unsigned mode,
83 unsigned start,
84 unsigned count);
85 /*@}*/
86
87
88 /**
89 * Query objects
90 */
91 /*@{*/
92 struct pipe_query *(*create_query)( struct pipe_context *pipe,
93 unsigned query_type );
94
95 void (*destroy_query)(struct pipe_context *pipe,
96 struct pipe_query *q);
97
98 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
99 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
100
101 boolean (*get_query_result)(struct pipe_context *pipe,
102 struct pipe_query *q,
103 boolean wait,
104 uint64_t *result);
105 /*@}*/
106
107 /**
108 * State functions (create/bind/destroy state objects)
109 */
110 /*@{*/
111 void * (*create_blend_state)(struct pipe_context *,
112 const struct pipe_blend_state *);
113 void (*bind_blend_state)(struct pipe_context *, void *);
114 void (*delete_blend_state)(struct pipe_context *, void *);
115
116 void * (*create_sampler_state)(struct pipe_context *,
117 const struct pipe_sampler_state *);
118 void (*bind_fragment_sampler_states)(struct pipe_context *,
119 unsigned num_samplers,
120 void **samplers);
121 void (*bind_vertex_sampler_states)(struct pipe_context *,
122 unsigned num_samplers,
123 void **samplers);
124 void (*delete_sampler_state)(struct pipe_context *, void *);
125
126 void * (*create_rasterizer_state)(struct pipe_context *,
127 const struct pipe_rasterizer_state *);
128 void (*bind_rasterizer_state)(struct pipe_context *, void *);
129 void (*delete_rasterizer_state)(struct pipe_context *, void *);
130
131 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
132 const struct pipe_depth_stencil_alpha_state *);
133 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
134 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
135
136 void * (*create_fs_state)(struct pipe_context *,
137 const struct pipe_shader_state *);
138 void (*bind_fs_state)(struct pipe_context *, void *);
139 void (*delete_fs_state)(struct pipe_context *, void *);
140
141 void * (*create_vs_state)(struct pipe_context *,
142 const struct pipe_shader_state *);
143 void (*bind_vs_state)(struct pipe_context *, void *);
144 void (*delete_vs_state)(struct pipe_context *, void *);
145 /*@}*/
146
147 /**
148 * Parameter-like state (or properties)
149 */
150 /*@{*/
151 void (*set_blend_color)( struct pipe_context *,
152 const struct pipe_blend_color * );
153
154 void (*set_clip_state)( struct pipe_context *,
155 const struct pipe_clip_state * );
156
157 void (*set_constant_buffer)( struct pipe_context *,
158 uint shader, uint index,
159 const struct pipe_buffer *buf );
160
161 void (*set_framebuffer_state)( struct pipe_context *,
162 const struct pipe_framebuffer_state * );
163
164 void (*set_polygon_stipple)( struct pipe_context *,
165 const struct pipe_poly_stipple * );
166
167 void (*set_scissor_state)( struct pipe_context *,
168 const struct pipe_scissor_state * );
169
170 void (*set_viewport_state)( struct pipe_context *,
171 const struct pipe_viewport_state * );
172
173 void (*set_fragment_sampler_textures)(struct pipe_context *,
174 unsigned num_textures,
175 struct pipe_texture **);
176
177 void (*set_vertex_sampler_textures)(struct pipe_context *,
178 unsigned num_textures,
179 struct pipe_texture **);
180
181 void (*set_vertex_buffers)( struct pipe_context *,
182 unsigned num_buffers,
183 const struct pipe_vertex_buffer * );
184
185 void (*set_vertex_elements)( struct pipe_context *,
186 unsigned num_elements,
187 const struct pipe_vertex_element * );
188 /*@}*/
189
190
191 /**
192 * Surface functions
193 *
194 * The pipe driver is allowed to set these functions to NULL, and in that
195 * case, they will not be available.
196 */
197 /*@{*/
198
199 /**
200 * Copy a block of pixels from one surface to another.
201 * The surfaces must be of the same format.
202 */
203 void (*surface_copy)(struct pipe_context *pipe,
204 struct pipe_surface *dest,
205 unsigned destx, unsigned desty,
206 struct pipe_surface *src,
207 unsigned srcx, unsigned srcy,
208 unsigned width, unsigned height);
209
210 /**
211 * Fill a region of a surface with a constant value.
212 */
213 void (*surface_fill)(struct pipe_context *pipe,
214 struct pipe_surface *dst,
215 unsigned dstx, unsigned dsty,
216 unsigned width, unsigned height,
217 unsigned value);
218 /*@}*/
219
220 /**
221 * Clear the specified set of currently bound buffers to specified values.
222 * The entire buffers are cleared (no scissor, no colormask, etc).
223 *
224 * \param buffers bitfield of PIPE_CLEAR_* values.
225 * \param rgba pointer to an array of one float for each of r, g, b, a.
226 * \param depth depth clear value in [0,1].
227 * \param stencil stencil clear value
228 */
229 void (*clear)(struct pipe_context *pipe,
230 unsigned buffers,
231 const float *rgba,
232 double depth,
233 unsigned stencil);
234
235 /** Flush rendering
236 * \param flags bitmask of PIPE_FLUSH_x tokens)
237 */
238 void (*flush)( struct pipe_context *pipe,
239 unsigned flags,
240 struct pipe_fence_handle **fence );
241
242 /**
243 * Check whether a texture is referenced by an unflushed hw command.
244 * The state-tracker uses this function to optimize away unnecessary
245 * flushes. It is safe (but wasteful) to always return.
246 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
247 * \param pipe The pipe context whose unflushed hw commands will be
248 * checked.
249 * \param level mipmap level.
250 * \param texture texture to check.
251 * \param face cubemap face. Use 0 for non-cubemap texture.
252 */
253 unsigned int (*is_texture_referenced) (struct pipe_context *pipe,
254 struct pipe_texture *texture,
255 unsigned face, unsigned level);
256
257 /**
258 * Check whether a buffer is referenced by an unflushed hw command.
259 * The state-tracker uses this function to optimize away unnecessary
260 * flushes. It is safe (but wasteful) to always return
261 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
262 * \param pipe The pipe context whose unflushed hw commands will be
263 * checked.
264 * \param buf Buffer to check.
265 */
266 unsigned int (*is_buffer_referenced) (struct pipe_context *pipe,
267 struct pipe_buffer *buf);
268 };
269
270
271 #ifdef __cplusplus
272 }
273 #endif
274
275 #endif /* PIPE_CONTEXT_H */