gallium: Add interfaces needed for instanced drawing.
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_state.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38
39 struct pipe_screen;
40 struct pipe_fence_handle;
41 struct pipe_state_cache;
42 struct pipe_query;
43 struct pipe_winsys;
44
45 /**
46 * Gallium rendering context. Basically:
47 * - state setting functions
48 * - VBO drawing functions
49 * - surface functions
50 */
51 struct pipe_context {
52 struct pipe_winsys *winsys;
53 struct pipe_screen *screen;
54
55 void *priv; /**< context private data (for DRI for example) */
56 void *draw; /**< private, for draw module (temporary?) */
57
58 void (*destroy)( struct pipe_context * );
59
60 /**
61 * VBO drawing (return false on fallbacks (temporary??))
62 */
63 /*@{*/
64 boolean (*draw_arrays)( struct pipe_context *pipe,
65 unsigned mode, unsigned start, unsigned count);
66
67 boolean (*draw_elements)( struct pipe_context *pipe,
68 struct pipe_buffer *indexBuffer,
69 unsigned indexSize,
70 unsigned mode, unsigned start, unsigned count);
71
72 boolean (*draw_arrays_instanced)(struct pipe_context *pipe,
73 unsigned mode,
74 unsigned start,
75 unsigned count,
76 unsigned startInstance,
77 unsigned instanceCount);
78
79 boolean (*draw_elements_instanced)(struct pipe_context *pipe,
80 struct pipe_buffer *indexBuffer,
81 unsigned indexSize,
82 unsigned mode,
83 unsigned start,
84 unsigned count,
85 unsigned startInstance,
86 unsigned instanceCount);
87
88 /* XXX: this is (probably) a temporary entrypoint, as the range
89 * information should be available from the vertex_buffer state.
90 * Using this to quickly evaluate a specialized path in the draw
91 * module.
92 */
93 boolean (*draw_range_elements)( struct pipe_context *pipe,
94 struct pipe_buffer *indexBuffer,
95 unsigned indexSize,
96 unsigned minIndex,
97 unsigned maxIndex,
98 unsigned mode,
99 unsigned start,
100 unsigned count);
101 /*@}*/
102
103
104 /**
105 * Query objects
106 */
107 /*@{*/
108 struct pipe_query *(*create_query)( struct pipe_context *pipe,
109 unsigned query_type );
110
111 void (*destroy_query)(struct pipe_context *pipe,
112 struct pipe_query *q);
113
114 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
115 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
116
117 boolean (*get_query_result)(struct pipe_context *pipe,
118 struct pipe_query *q,
119 boolean wait,
120 uint64_t *result);
121 /*@}*/
122
123 /**
124 * State functions (create/bind/destroy state objects)
125 */
126 /*@{*/
127 void * (*create_blend_state)(struct pipe_context *,
128 const struct pipe_blend_state *);
129 void (*bind_blend_state)(struct pipe_context *, void *);
130 void (*delete_blend_state)(struct pipe_context *, void *);
131
132 void * (*create_sampler_state)(struct pipe_context *,
133 const struct pipe_sampler_state *);
134 void (*bind_fragment_sampler_states)(struct pipe_context *,
135 unsigned num_samplers,
136 void **samplers);
137 void (*bind_vertex_sampler_states)(struct pipe_context *,
138 unsigned num_samplers,
139 void **samplers);
140 void (*delete_sampler_state)(struct pipe_context *, void *);
141
142 void * (*create_rasterizer_state)(struct pipe_context *,
143 const struct pipe_rasterizer_state *);
144 void (*bind_rasterizer_state)(struct pipe_context *, void *);
145 void (*delete_rasterizer_state)(struct pipe_context *, void *);
146
147 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
148 const struct pipe_depth_stencil_alpha_state *);
149 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
150 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
151
152 void * (*create_fs_state)(struct pipe_context *,
153 const struct pipe_shader_state *);
154 void (*bind_fs_state)(struct pipe_context *, void *);
155 void (*delete_fs_state)(struct pipe_context *, void *);
156
157 void * (*create_vs_state)(struct pipe_context *,
158 const struct pipe_shader_state *);
159 void (*bind_vs_state)(struct pipe_context *, void *);
160 void (*delete_vs_state)(struct pipe_context *, void *);
161 /*@}*/
162
163 /**
164 * Parameter-like state (or properties)
165 */
166 /*@{*/
167 void (*set_blend_color)( struct pipe_context *,
168 const struct pipe_blend_color * );
169
170 void (*set_clip_state)( struct pipe_context *,
171 const struct pipe_clip_state * );
172
173 void (*set_constant_buffer)( struct pipe_context *,
174 uint shader, uint index,
175 const struct pipe_constant_buffer *buf );
176
177 void (*set_framebuffer_state)( struct pipe_context *,
178 const struct pipe_framebuffer_state * );
179
180 void (*set_polygon_stipple)( struct pipe_context *,
181 const struct pipe_poly_stipple * );
182
183 void (*set_scissor_state)( struct pipe_context *,
184 const struct pipe_scissor_state * );
185
186 void (*set_viewport_state)( struct pipe_context *,
187 const struct pipe_viewport_state * );
188
189 void (*set_fragment_sampler_textures)(struct pipe_context *,
190 unsigned num_textures,
191 struct pipe_texture **);
192
193 void (*set_vertex_sampler_textures)(struct pipe_context *,
194 unsigned num_textures,
195 struct pipe_texture **);
196
197 void (*set_vertex_buffers)( struct pipe_context *,
198 unsigned num_buffers,
199 const struct pipe_vertex_buffer * );
200
201 void (*set_vertex_elements)( struct pipe_context *,
202 unsigned num_elements,
203 const struct pipe_vertex_element * );
204 /*@}*/
205
206
207 /**
208 * Surface functions
209 *
210 * The pipe driver is allowed to set these functions to NULL, and in that
211 * case, they will not be available.
212 */
213 /*@{*/
214
215 /**
216 * Copy a block of pixels from one surface to another.
217 * The surfaces must be of the same format.
218 */
219 void (*surface_copy)(struct pipe_context *pipe,
220 struct pipe_surface *dest,
221 unsigned destx, unsigned desty,
222 struct pipe_surface *src,
223 unsigned srcx, unsigned srcy,
224 unsigned width, unsigned height);
225
226 /**
227 * Fill a region of a surface with a constant value.
228 */
229 void (*surface_fill)(struct pipe_context *pipe,
230 struct pipe_surface *dst,
231 unsigned dstx, unsigned dsty,
232 unsigned width, unsigned height,
233 unsigned value);
234 /*@}*/
235
236 /**
237 * Clear the specified set of currently bound buffers to specified values.
238 * The entire buffers are cleared (no scissor, no colormask, etc).
239 *
240 * \param buffers bitfield of PIPE_CLEAR_* values.
241 * \param rgba pointer to an array of one float for each of r, g, b, a.
242 * \param depth depth clear value in [0,1].
243 * \param stencil stencil clear value
244 */
245 void (*clear)(struct pipe_context *pipe,
246 unsigned buffers,
247 const float *rgba,
248 double depth,
249 unsigned stencil);
250
251 /** Flush rendering
252 * \param flags bitmask of PIPE_FLUSH_x tokens)
253 */
254 void (*flush)( struct pipe_context *pipe,
255 unsigned flags,
256 struct pipe_fence_handle **fence );
257
258 /**
259 * Check whether a texture is referenced by an unflushed hw command.
260 * The state-tracker uses this function to optimize away unnecessary
261 * flushes. It is safe (but wasteful) to always return.
262 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
263 * \param pipe The pipe context whose unflushed hw commands will be
264 * checked.
265 * \param level mipmap level.
266 * \param texture texture to check.
267 * \param face cubemap face. Use 0 for non-cubemap texture.
268 */
269 unsigned int (*is_texture_referenced) (struct pipe_context *pipe,
270 struct pipe_texture *texture,
271 unsigned face, unsigned level);
272
273 /**
274 * Check whether a buffer is referenced by an unflushed hw command.
275 * The state-tracker uses this function to optimize away unnecessary
276 * flushes. It is safe (but wasteful) to always return
277 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
278 * \param pipe The pipe context whose unflushed hw commands will be
279 * checked.
280 * \param buf Buffer to check.
281 */
282 unsigned int (*is_buffer_referenced) (struct pipe_context *pipe,
283 struct pipe_buffer *buf);
284 };
285
286
287 #ifdef __cplusplus
288 }
289 #endif
290
291 #endif /* PIPE_CONTEXT_H */