Merge branch 'mesa_7_7_branch'
[mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_state.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38
39 struct pipe_screen;
40 struct pipe_fence_handle;
41 struct pipe_state_cache;
42 struct pipe_query;
43 struct pipe_winsys;
44
45 /**
46 * Gallium rendering context. Basically:
47 * - state setting functions
48 * - VBO drawing functions
49 * - surface functions
50 */
51 struct pipe_context {
52 struct pipe_winsys *winsys;
53 struct pipe_screen *screen;
54
55 void *priv; /**< context private data (for DRI for example) */
56 void *draw; /**< private, for draw module (temporary?) */
57
58 void (*destroy)( struct pipe_context * );
59
60 /**
61 * VBO drawing (return false on fallbacks (temporary??))
62 */
63 /*@{*/
64 void (*draw_arrays)( struct pipe_context *pipe,
65 unsigned mode, unsigned start, unsigned count);
66
67 void (*draw_elements)( struct pipe_context *pipe,
68 struct pipe_buffer *indexBuffer,
69 unsigned indexSize,
70 unsigned mode, unsigned start, unsigned count);
71
72 /* XXX: this is (probably) a temporary entrypoint, as the range
73 * information should be available from the vertex_buffer state.
74 * Using this to quickly evaluate a specialized path in the draw
75 * module.
76 */
77 void (*draw_range_elements)( struct pipe_context *pipe,
78 struct pipe_buffer *indexBuffer,
79 unsigned indexSize,
80 unsigned minIndex,
81 unsigned maxIndex,
82 unsigned mode,
83 unsigned start,
84 unsigned count);
85 /*@}*/
86
87 /**
88 * Predicate subsequent rendering on occlusion query result
89 * \param query the query predicate, or NULL if no predicate
90 * \param mode one of PIPE_COND_RENDER_x
91 */
92 void (*render_condition)( struct pipe_context *pipe,
93 struct pipe_query *query,
94 uint mode );
95
96 /**
97 * Query objects
98 */
99 /*@{*/
100 struct pipe_query *(*create_query)( struct pipe_context *pipe,
101 unsigned query_type );
102
103 void (*destroy_query)(struct pipe_context *pipe,
104 struct pipe_query *q);
105
106 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
107 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
108
109 boolean (*get_query_result)(struct pipe_context *pipe,
110 struct pipe_query *q,
111 boolean wait,
112 uint64_t *result);
113 /*@}*/
114
115 /**
116 * State functions (create/bind/destroy state objects)
117 */
118 /*@{*/
119 void * (*create_blend_state)(struct pipe_context *,
120 const struct pipe_blend_state *);
121 void (*bind_blend_state)(struct pipe_context *, void *);
122 void (*delete_blend_state)(struct pipe_context *, void *);
123
124 void * (*create_sampler_state)(struct pipe_context *,
125 const struct pipe_sampler_state *);
126 void (*bind_fragment_sampler_states)(struct pipe_context *,
127 unsigned num_samplers,
128 void **samplers);
129 void (*bind_vertex_sampler_states)(struct pipe_context *,
130 unsigned num_samplers,
131 void **samplers);
132 void (*delete_sampler_state)(struct pipe_context *, void *);
133
134 void * (*create_rasterizer_state)(struct pipe_context *,
135 const struct pipe_rasterizer_state *);
136 void (*bind_rasterizer_state)(struct pipe_context *, void *);
137 void (*delete_rasterizer_state)(struct pipe_context *, void *);
138
139 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
140 const struct pipe_depth_stencil_alpha_state *);
141 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
142 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
143
144 void * (*create_fs_state)(struct pipe_context *,
145 const struct pipe_shader_state *);
146 void (*bind_fs_state)(struct pipe_context *, void *);
147 void (*delete_fs_state)(struct pipe_context *, void *);
148
149 void * (*create_vs_state)(struct pipe_context *,
150 const struct pipe_shader_state *);
151 void (*bind_vs_state)(struct pipe_context *, void *);
152 void (*delete_vs_state)(struct pipe_context *, void *);
153
154 void * (*create_gs_state)(struct pipe_context *,
155 const struct pipe_shader_state *);
156 void (*bind_gs_state)(struct pipe_context *, void *);
157 void (*delete_gs_state)(struct pipe_context *, void *);
158
159 /*@}*/
160
161 /**
162 * Parameter-like state (or properties)
163 */
164 /*@{*/
165 void (*set_blend_color)( struct pipe_context *,
166 const struct pipe_blend_color * );
167
168 void (*set_clip_state)( struct pipe_context *,
169 const struct pipe_clip_state * );
170
171 void (*set_constant_buffer)( struct pipe_context *,
172 uint shader, uint index,
173 const struct pipe_constant_buffer *buf );
174
175 void (*set_framebuffer_state)( struct pipe_context *,
176 const struct pipe_framebuffer_state * );
177
178 void (*set_polygon_stipple)( struct pipe_context *,
179 const struct pipe_poly_stipple * );
180
181 void (*set_scissor_state)( struct pipe_context *,
182 const struct pipe_scissor_state * );
183
184 void (*set_viewport_state)( struct pipe_context *,
185 const struct pipe_viewport_state * );
186
187 void (*set_fragment_sampler_textures)(struct pipe_context *,
188 unsigned num_textures,
189 struct pipe_texture **);
190
191 void (*set_vertex_sampler_textures)(struct pipe_context *,
192 unsigned num_textures,
193 struct pipe_texture **);
194
195 void (*set_vertex_buffers)( struct pipe_context *,
196 unsigned num_buffers,
197 const struct pipe_vertex_buffer * );
198
199 void (*set_vertex_elements)( struct pipe_context *,
200 unsigned num_elements,
201 const struct pipe_vertex_element * );
202 /*@}*/
203
204
205 /**
206 * Surface functions
207 *
208 * The pipe driver is allowed to set these functions to NULL, and in that
209 * case, they will not be available.
210 */
211 /*@{*/
212
213 /**
214 * Copy a block of pixels from one surface to another.
215 * The surfaces must be of the same format.
216 */
217 void (*surface_copy)(struct pipe_context *pipe,
218 struct pipe_surface *dest,
219 unsigned destx, unsigned desty,
220 struct pipe_surface *src,
221 unsigned srcx, unsigned srcy,
222 unsigned width, unsigned height);
223
224 /**
225 * Fill a region of a surface with a constant value.
226 */
227 void (*surface_fill)(struct pipe_context *pipe,
228 struct pipe_surface *dst,
229 unsigned dstx, unsigned dsty,
230 unsigned width, unsigned height,
231 unsigned value);
232 /*@}*/
233
234 /**
235 * Clear the specified set of currently bound buffers to specified values.
236 * The entire buffers are cleared (no scissor, no colormask, etc).
237 *
238 * \param buffers bitfield of PIPE_CLEAR_* values.
239 * \param rgba pointer to an array of one float for each of r, g, b, a.
240 * \param depth depth clear value in [0,1].
241 * \param stencil stencil clear value
242 */
243 void (*clear)(struct pipe_context *pipe,
244 unsigned buffers,
245 const float *rgba,
246 double depth,
247 unsigned stencil);
248
249 /** Flush rendering
250 * \param flags bitmask of PIPE_FLUSH_x tokens)
251 */
252 void (*flush)( struct pipe_context *pipe,
253 unsigned flags,
254 struct pipe_fence_handle **fence );
255
256 /**
257 * Check whether a texture is referenced by an unflushed hw command.
258 * The state-tracker uses this function to optimize away unnecessary
259 * flushes. It is safe (but wasteful) to always return.
260 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
261 * \param pipe The pipe context whose unflushed hw commands will be
262 * checked.
263 * \param level mipmap level.
264 * \param texture texture to check.
265 * \param face cubemap face. Use 0 for non-cubemap texture.
266 */
267 unsigned int (*is_texture_referenced) (struct pipe_context *pipe,
268 struct pipe_texture *texture,
269 unsigned face, unsigned level);
270
271 /**
272 * Check whether a buffer is referenced by an unflushed hw command.
273 * The state-tracker uses this function to optimize away unnecessary
274 * flushes. It is safe (but wasteful) to always return
275 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
276 * \param pipe The pipe context whose unflushed hw commands will be
277 * checked.
278 * \param buf Buffer to check.
279 */
280 unsigned int (*is_buffer_referenced) (struct pipe_context *pipe,
281 struct pipe_buffer *buf);
282 };
283
284
285 #ifdef __cplusplus
286 }
287 #endif
288
289 #endif /* PIPE_CONTEXT_H */