1 /**************************************************************************
3 * Copyright 2007 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef PIPE_DEFINES_H
29 #define PIPE_DEFINES_H
31 #include "p_compiler.h"
38 * Gallium error codes.
40 * - A zero value always means success.
41 * - A negative value always means failure.
42 * - The meaning of a positive value is function dependent.
47 PIPE_ERROR
= -1, /**< Generic error */
48 PIPE_ERROR_BAD_INPUT
= -2,
49 PIPE_ERROR_OUT_OF_MEMORY
= -3,
54 enum pipe_blendfactor
{
55 PIPE_BLENDFACTOR_ONE
= 1,
56 PIPE_BLENDFACTOR_SRC_COLOR
,
57 PIPE_BLENDFACTOR_SRC_ALPHA
,
58 PIPE_BLENDFACTOR_DST_ALPHA
,
59 PIPE_BLENDFACTOR_DST_COLOR
,
60 PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
,
61 PIPE_BLENDFACTOR_CONST_COLOR
,
62 PIPE_BLENDFACTOR_CONST_ALPHA
,
63 PIPE_BLENDFACTOR_SRC1_COLOR
,
64 PIPE_BLENDFACTOR_SRC1_ALPHA
,
66 PIPE_BLENDFACTOR_ZERO
= 0x11,
67 PIPE_BLENDFACTOR_INV_SRC_COLOR
,
68 PIPE_BLENDFACTOR_INV_SRC_ALPHA
,
69 PIPE_BLENDFACTOR_INV_DST_ALPHA
,
70 PIPE_BLENDFACTOR_INV_DST_COLOR
,
72 PIPE_BLENDFACTOR_INV_CONST_COLOR
= 0x17,
73 PIPE_BLENDFACTOR_INV_CONST_ALPHA
,
74 PIPE_BLENDFACTOR_INV_SRC1_COLOR
,
75 PIPE_BLENDFACTOR_INV_SRC1_ALPHA
,
78 enum pipe_blend_func
{
81 PIPE_BLEND_REVERSE_SUBTRACT
,
89 PIPE_LOGICOP_AND_INVERTED
,
90 PIPE_LOGICOP_COPY_INVERTED
,
91 PIPE_LOGICOP_AND_REVERSE
,
98 PIPE_LOGICOP_OR_INVERTED
,
100 PIPE_LOGICOP_OR_REVERSE
,
105 #define PIPE_MASK_R 0x1
106 #define PIPE_MASK_G 0x2
107 #define PIPE_MASK_B 0x4
108 #define PIPE_MASK_A 0x8
109 #define PIPE_MASK_RGBA 0xf
110 #define PIPE_MASK_Z 0x10
111 #define PIPE_MASK_S 0x20
112 #define PIPE_MASK_ZS 0x30
113 #define PIPE_MASK_RGBAZS (PIPE_MASK_RGBA|PIPE_MASK_ZS)
117 * Inequality functions. Used for depth test, stencil compare, alpha
118 * test, shadow compare, etc.
120 enum pipe_compare_func
{
131 /** Polygon fill mode */
133 PIPE_POLYGON_MODE_FILL
,
134 PIPE_POLYGON_MODE_LINE
,
135 PIPE_POLYGON_MODE_POINT
,
136 PIPE_POLYGON_MODE_FILL_RECTANGLE
,
139 /** Polygon face specification, eg for culling */
140 #define PIPE_FACE_NONE 0
141 #define PIPE_FACE_FRONT 1
142 #define PIPE_FACE_BACK 2
143 #define PIPE_FACE_FRONT_AND_BACK (PIPE_FACE_FRONT | PIPE_FACE_BACK)
146 enum pipe_stencil_op
{
147 PIPE_STENCIL_OP_KEEP
,
148 PIPE_STENCIL_OP_ZERO
,
149 PIPE_STENCIL_OP_REPLACE
,
150 PIPE_STENCIL_OP_INCR
,
151 PIPE_STENCIL_OP_DECR
,
152 PIPE_STENCIL_OP_INCR_WRAP
,
153 PIPE_STENCIL_OP_DECR_WRAP
,
154 PIPE_STENCIL_OP_INVERT
,
158 * See the documentation for info on PIPE_TEXTURE_RECT vs PIPE_TEXTURE_2D
160 enum pipe_texture_target
168 PIPE_TEXTURE_1D_ARRAY
,
169 PIPE_TEXTURE_2D_ARRAY
,
170 PIPE_TEXTURE_CUBE_ARRAY
,
171 PIPE_MAX_TEXTURE_TYPES
,
185 PIPE_TEX_WRAP_REPEAT
,
187 PIPE_TEX_WRAP_CLAMP_TO_EDGE
,
188 PIPE_TEX_WRAP_CLAMP_TO_BORDER
,
189 PIPE_TEX_WRAP_MIRROR_REPEAT
,
190 PIPE_TEX_WRAP_MIRROR_CLAMP
,
191 PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
,
192 PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
,
195 /** Between mipmaps, ie mipfilter */
196 enum pipe_tex_mipfilter
{
197 PIPE_TEX_MIPFILTER_NEAREST
,
198 PIPE_TEX_MIPFILTER_LINEAR
,
199 PIPE_TEX_MIPFILTER_NONE
,
202 /** Within a mipmap, ie min/mag filter */
203 enum pipe_tex_filter
{
204 PIPE_TEX_FILTER_NEAREST
,
205 PIPE_TEX_FILTER_LINEAR
,
208 enum pipe_tex_compare
{
209 PIPE_TEX_COMPARE_NONE
,
210 PIPE_TEX_COMPARE_R_TO_TEXTURE
,
216 #define PIPE_CLEAR_DEPTH (1 << 0)
217 #define PIPE_CLEAR_STENCIL (1 << 1)
218 #define PIPE_CLEAR_COLOR0 (1 << 2)
219 #define PIPE_CLEAR_COLOR1 (1 << 3)
220 #define PIPE_CLEAR_COLOR2 (1 << 4)
221 #define PIPE_CLEAR_COLOR3 (1 << 5)
222 #define PIPE_CLEAR_COLOR4 (1 << 6)
223 #define PIPE_CLEAR_COLOR5 (1 << 7)
224 #define PIPE_CLEAR_COLOR6 (1 << 8)
225 #define PIPE_CLEAR_COLOR7 (1 << 9)
226 /** Combined flags */
227 /** All color buffers currently bound */
228 #define PIPE_CLEAR_COLOR (PIPE_CLEAR_COLOR0 | PIPE_CLEAR_COLOR1 | \
229 PIPE_CLEAR_COLOR2 | PIPE_CLEAR_COLOR3 | \
230 PIPE_CLEAR_COLOR4 | PIPE_CLEAR_COLOR5 | \
231 PIPE_CLEAR_COLOR6 | PIPE_CLEAR_COLOR7)
232 #define PIPE_CLEAR_DEPTHSTENCIL (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)
235 * Transfer object usage flags
237 enum pipe_transfer_usage
240 * Resource contents read back (or accessed directly) at transfer
243 PIPE_TRANSFER_READ
= (1 << 0),
246 * Resource contents will be written back at transfer_unmap
247 * time (or modified as a result of being accessed directly).
249 PIPE_TRANSFER_WRITE
= (1 << 1),
254 PIPE_TRANSFER_READ_WRITE
= PIPE_TRANSFER_READ
| PIPE_TRANSFER_WRITE
,
257 * The transfer should map the texture storage directly. The driver may
258 * return NULL if that isn't possible, and the state tracker needs to cope
259 * with that and use an alternative path without this flag.
261 * E.g. the state tracker could have a simpler path which maps textures and
262 * does read/modify/write cycles on them directly, and a more complicated
263 * path which uses minimal read and write transfers.
265 * This flag supresses implicit "DISCARD" for buffer_subdata.
267 PIPE_TRANSFER_MAP_DIRECTLY
= (1 << 2),
270 * Discards the memory within the mapped region.
272 * It should not be used with PIPE_TRANSFER_READ.
275 * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag.
277 PIPE_TRANSFER_DISCARD_RANGE
= (1 << 8),
280 * Fail if the resource cannot be mapped immediately.
283 * - Direct3D's D3DLOCK_DONOTWAIT flag.
284 * - Mesa's MESA_MAP_NOWAIT_BIT flag.
285 * - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag.
287 PIPE_TRANSFER_DONTBLOCK
= (1 << 9),
290 * Do not attempt to synchronize pending operations on the resource when mapping.
292 * It should not be used with PIPE_TRANSFER_READ.
295 * - OpenGL's ARB_map_buffer_range extension, MAP_UNSYNCHRONIZED_BIT flag.
296 * - Direct3D's D3DLOCK_NOOVERWRITE flag.
297 * - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag.
299 PIPE_TRANSFER_UNSYNCHRONIZED
= (1 << 10),
302 * Written ranges will be notified later with
303 * pipe_context::transfer_flush_region.
305 * It should not be used with PIPE_TRANSFER_READ.
308 * - pipe_context::transfer_flush_region
309 * - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag.
311 PIPE_TRANSFER_FLUSH_EXPLICIT
= (1 << 11),
314 * Discards all memory backing the resource.
316 * It should not be used with PIPE_TRANSFER_READ.
318 * This is equivalent to:
319 * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_BUFFER_BIT
320 * - BufferData(NULL) on a GL buffer
321 * - Direct3D's D3DLOCK_DISCARD flag.
322 * - WDDM's D3DDDICB_LOCKFLAGS.Discard flag.
323 * - D3D10 DDI's D3D10_DDI_MAP_WRITE_DISCARD flag
324 * - D3D10's D3D10_MAP_WRITE_DISCARD flag.
326 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
= (1 << 12),
329 * Allows the resource to be used for rendering while mapped.
331 * PIPE_RESOURCE_FLAG_MAP_PERSISTENT must be set when creating
334 * If COHERENT is not set, memory_barrier(PIPE_BARRIER_MAPPED_BUFFER)
335 * must be called to ensure the device can see what the CPU has written.
337 PIPE_TRANSFER_PERSISTENT
= (1 << 13),
340 * If PERSISTENT is set, this ensures any writes done by the device are
341 * immediately visible to the CPU and vice versa.
343 * PIPE_RESOURCE_FLAG_MAP_COHERENT must be set when creating
346 PIPE_TRANSFER_COHERENT
= (1 << 14),
349 * This and higher bits are reserved for private use by drivers. Drivers
350 * should use this as (PIPE_TRANSFER_DRV_PRV << i).
352 PIPE_TRANSFER_DRV_PRV
= (1 << 24)
356 * Flags for the flush function.
358 enum pipe_flush_flags
360 PIPE_FLUSH_END_OF_FRAME
= (1 << 0),
361 PIPE_FLUSH_DEFERRED
= (1 << 1),
362 PIPE_FLUSH_FENCE_FD
= (1 << 2),
363 PIPE_FLUSH_ASYNC
= (1 << 3),
364 PIPE_FLUSH_HINT_FINISH
= (1 << 4),
365 PIPE_FLUSH_TOP_OF_PIPE
= (1 << 5),
366 PIPE_FLUSH_BOTTOM_OF_PIPE
= (1 << 6),
370 * Flags for pipe_context::dump_debug_state.
372 #define PIPE_DUMP_DEVICE_STATUS_REGISTERS (1 << 0)
375 * Create a compute-only context. Use in pipe_screen::context_create.
376 * This disables draw, blit, and clear*, render_condition, and other graphics
377 * functions. Interop with other graphics contexts is still allowed.
378 * This allows scheduling jobs on a compute-only hardware command queue that
379 * can run in parallel with graphics without stalling it.
381 #define PIPE_CONTEXT_COMPUTE_ONLY (1 << 0)
384 * Gather debug information and expect that pipe_context::dump_debug_state
385 * will be called. Use in pipe_screen::context_create.
387 #define PIPE_CONTEXT_DEBUG (1 << 1)
390 * Whether out-of-bounds shader loads must return zero and out-of-bounds
391 * shader stores must be dropped.
393 #define PIPE_CONTEXT_ROBUST_BUFFER_ACCESS (1 << 2)
396 * Prefer threaded pipe_context. It also implies that video codec functions
397 * will not be used. (they will be either no-ops or NULL when threading is
400 #define PIPE_CONTEXT_PREFER_THREADED (1 << 3)
403 * Create a high priority context.
405 #define PIPE_CONTEXT_HIGH_PRIORITY (1 << 4)
408 * Create a low priority context.
410 #define PIPE_CONTEXT_LOW_PRIORITY (1 << 5)
412 /** Stop execution if the device is reset. */
413 #define PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET (1 << 6)
416 * Flags for pipe_context::memory_barrier.
418 #define PIPE_BARRIER_MAPPED_BUFFER (1 << 0)
419 #define PIPE_BARRIER_SHADER_BUFFER (1 << 1)
420 #define PIPE_BARRIER_QUERY_BUFFER (1 << 2)
421 #define PIPE_BARRIER_VERTEX_BUFFER (1 << 3)
422 #define PIPE_BARRIER_INDEX_BUFFER (1 << 4)
423 #define PIPE_BARRIER_CONSTANT_BUFFER (1 << 5)
424 #define PIPE_BARRIER_INDIRECT_BUFFER (1 << 6)
425 #define PIPE_BARRIER_TEXTURE (1 << 7)
426 #define PIPE_BARRIER_IMAGE (1 << 8)
427 #define PIPE_BARRIER_FRAMEBUFFER (1 << 9)
428 #define PIPE_BARRIER_STREAMOUT_BUFFER (1 << 10)
429 #define PIPE_BARRIER_GLOBAL_BUFFER (1 << 11)
430 #define PIPE_BARRIER_UPDATE_BUFFER (1 << 12)
431 #define PIPE_BARRIER_UPDATE_TEXTURE (1 << 13)
432 #define PIPE_BARRIER_ALL ((1 << 14) - 1)
434 #define PIPE_BARRIER_UPDATE \
435 (PIPE_BARRIER_UPDATE_BUFFER | PIPE_BARRIER_UPDATE_TEXTURE)
438 * Flags for pipe_context::texture_barrier.
440 #define PIPE_TEXTURE_BARRIER_SAMPLER (1 << 0)
441 #define PIPE_TEXTURE_BARRIER_FRAMEBUFFER (1 << 1)
444 * Resource binding flags -- state tracker must specify in advance all
445 * the ways a resource might be used.
447 #define PIPE_BIND_DEPTH_STENCIL (1 << 0) /* create_surface */
448 #define PIPE_BIND_RENDER_TARGET (1 << 1) /* create_surface */
449 #define PIPE_BIND_BLENDABLE (1 << 2) /* create_surface */
450 #define PIPE_BIND_SAMPLER_VIEW (1 << 3) /* create_sampler_view */
451 #define PIPE_BIND_VERTEX_BUFFER (1 << 4) /* set_vertex_buffers */
452 #define PIPE_BIND_INDEX_BUFFER (1 << 5) /* draw_elements */
453 #define PIPE_BIND_CONSTANT_BUFFER (1 << 6) /* set_constant_buffer */
454 #define PIPE_BIND_DISPLAY_TARGET (1 << 7) /* flush_front_buffer */
456 #define PIPE_BIND_STREAM_OUTPUT (1 << 10) /* set_stream_output_buffers */
457 #define PIPE_BIND_CURSOR (1 << 11) /* mouse cursor */
458 #define PIPE_BIND_CUSTOM (1 << 12) /* state-tracker/winsys usages */
459 #define PIPE_BIND_GLOBAL (1 << 13) /* set_global_binding */
460 #define PIPE_BIND_SHADER_BUFFER (1 << 14) /* set_shader_buffers */
461 #define PIPE_BIND_SHADER_IMAGE (1 << 15) /* set_shader_images */
462 #define PIPE_BIND_COMPUTE_RESOURCE (1 << 16) /* set_compute_resources */
463 #define PIPE_BIND_COMMAND_ARGS_BUFFER (1 << 17) /* pipe_draw_info.indirect */
464 #define PIPE_BIND_QUERY_BUFFER (1 << 18) /* get_query_result_resource */
467 * The first two flags above were previously part of the amorphous
468 * TEXTURE_USAGE, most of which are now descriptions of the ways a
469 * particular texture can be bound to the gallium pipeline. The two flags
470 * below do not fit within that and probably need to be migrated to some
473 * It seems like scanout is used by the Xorg state tracker to ask for
474 * a texture suitable for actual scanout (hence the name), which
475 * implies extra layout constraints on some hardware. It may also
476 * have some special meaning regarding mouse cursor images.
478 * The shared flag is quite underspecified, but certainly isn't a
479 * binding flag - it seems more like a message to the winsys to create
480 * a shareable allocation.
482 * The third flag has been added to be able to force textures to be created
483 * in linear mode (no tiling).
485 #define PIPE_BIND_SCANOUT (1 << 19) /* */
486 #define PIPE_BIND_SHARED (1 << 20) /* get_texture_handle ??? */
487 #define PIPE_BIND_LINEAR (1 << 21)
491 * Flags for the driver about resource behaviour:
493 #define PIPE_RESOURCE_FLAG_MAP_PERSISTENT (1 << 0)
494 #define PIPE_RESOURCE_FLAG_MAP_COHERENT (1 << 1)
495 #define PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY (1 << 2)
496 #define PIPE_RESOURCE_FLAG_SPARSE (1 << 3)
497 #define PIPE_RESOURCE_FLAG_SINGLE_THREAD_USE (1 << 4)
498 #define PIPE_RESOURCE_FLAG_DRV_PRIV (1 << 8) /* driver/winsys private */
499 #define PIPE_RESOURCE_FLAG_ST_PRIV (1 << 24) /* state-tracker/winsys private */
502 * Hint about the expected lifecycle of a resource.
503 * Sorted according to GPU vs CPU access.
505 enum pipe_resource_usage
{
506 PIPE_USAGE_DEFAULT
, /* fast GPU access */
507 PIPE_USAGE_IMMUTABLE
, /* fast GPU access, immutable */
508 PIPE_USAGE_DYNAMIC
, /* uploaded data is used multiple times */
509 PIPE_USAGE_STREAM
, /* uploaded data is used once */
510 PIPE_USAGE_STAGING
, /* fast CPU access */
516 enum pipe_shader_type
{
518 PIPE_SHADER_FRAGMENT
,
519 PIPE_SHADER_GEOMETRY
,
520 PIPE_SHADER_TESS_CTRL
,
521 PIPE_SHADER_TESS_EVAL
,
529 enum pipe_prim_type
{
533 PIPE_PRIM_LINE_STRIP
,
535 PIPE_PRIM_TRIANGLE_STRIP
,
536 PIPE_PRIM_TRIANGLE_FAN
,
538 PIPE_PRIM_QUAD_STRIP
,
540 PIPE_PRIM_LINES_ADJACENCY
,
541 PIPE_PRIM_LINE_STRIP_ADJACENCY
,
542 PIPE_PRIM_TRIANGLES_ADJACENCY
,
543 PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
,
549 * Tessellator spacing types
551 enum pipe_tess_spacing
{
552 PIPE_TESS_SPACING_FRACTIONAL_ODD
,
553 PIPE_TESS_SPACING_FRACTIONAL_EVEN
,
554 PIPE_TESS_SPACING_EQUAL
,
560 enum pipe_query_type
{
561 PIPE_QUERY_OCCLUSION_COUNTER
,
562 PIPE_QUERY_OCCLUSION_PREDICATE
,
563 PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE
,
564 PIPE_QUERY_TIMESTAMP
,
565 PIPE_QUERY_TIMESTAMP_DISJOINT
,
566 PIPE_QUERY_TIME_ELAPSED
,
567 PIPE_QUERY_PRIMITIVES_GENERATED
,
568 PIPE_QUERY_PRIMITIVES_EMITTED
,
569 PIPE_QUERY_SO_STATISTICS
,
570 PIPE_QUERY_SO_OVERFLOW_PREDICATE
,
571 PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE
,
572 PIPE_QUERY_GPU_FINISHED
,
573 PIPE_QUERY_PIPELINE_STATISTICS
,
574 PIPE_QUERY_PIPELINE_STATISTICS_SINGLE
,
576 /* start of driver queries, see pipe_screen::get_driver_query_info */
577 PIPE_QUERY_DRIVER_SPECIFIC
= 256,
581 * Index for PIPE_QUERY_PIPELINE_STATISTICS subqueries.
583 enum pipe_statistics_query_index
{
584 PIPE_STAT_QUERY_IA_VERTICES
,
585 PIPE_STAT_QUERY_IA_PRIMITIVES
,
586 PIPE_STAT_QUERY_VS_INVOCATIONS
,
587 PIPE_STAT_QUERY_GS_INVOCATIONS
,
588 PIPE_STAT_QUERY_GS_PRIMITIVES
,
589 PIPE_STAT_QUERY_C_INVOCATIONS
,
590 PIPE_STAT_QUERY_C_PRIMITIVES
,
591 PIPE_STAT_QUERY_PS_INVOCATIONS
,
592 PIPE_STAT_QUERY_HS_INVOCATIONS
,
593 PIPE_STAT_QUERY_DS_INVOCATIONS
,
594 PIPE_STAT_QUERY_CS_INVOCATIONS
,
598 * Conditional rendering modes
600 enum pipe_render_cond_flag
{
601 PIPE_RENDER_COND_WAIT
,
602 PIPE_RENDER_COND_NO_WAIT
,
603 PIPE_RENDER_COND_BY_REGION_WAIT
,
604 PIPE_RENDER_COND_BY_REGION_NO_WAIT
,
608 * Point sprite coord modes
610 enum pipe_sprite_coord_mode
{
611 PIPE_SPRITE_COORD_UPPER_LEFT
,
612 PIPE_SPRITE_COORD_LOWER_LEFT
,
616 * Texture & format swizzles
626 PIPE_SWIZZLE_MAX
, /**< Number of enums counter (must be last) */
629 #define PIPE_TIMEOUT_INFINITE 0xffffffffffffffffull
633 * Device reset status.
635 enum pipe_reset_status
638 PIPE_GUILTY_CONTEXT_RESET
,
639 PIPE_INNOCENT_CONTEXT_RESET
,
640 PIPE_UNKNOWN_CONTEXT_RESET
,
645 * Conservative rasterization modes.
647 enum pipe_conservative_raster_mode
649 PIPE_CONSERVATIVE_RASTER_OFF
,
652 * The post-snap mode means the conservative rasterization occurs after
653 * the conversion from floating-point to fixed-point coordinates
654 * on the subpixel grid.
656 PIPE_CONSERVATIVE_RASTER_POST_SNAP
,
659 * The pre-snap mode means the conservative rasterization occurs before
660 * the conversion from floating-point to fixed-point coordinates.
662 PIPE_CONSERVATIVE_RASTER_PRE_SNAP
,
667 * resource_get_handle flags.
669 /* Requires pipe_context::flush_resource before external use. */
670 #define PIPE_HANDLE_USAGE_EXPLICIT_FLUSH (1 << 0)
671 /* Expected external use of the resource: */
672 #define PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE (1 << 1)
673 #define PIPE_HANDLE_USAGE_SHADER_WRITE (1 << 2)
676 * pipe_image_view access flags.
678 #define PIPE_IMAGE_ACCESS_READ (1 << 0)
679 #define PIPE_IMAGE_ACCESS_WRITE (1 << 1)
680 #define PIPE_IMAGE_ACCESS_READ_WRITE (PIPE_IMAGE_ACCESS_READ | \
681 PIPE_IMAGE_ACCESS_WRITE)
684 * Implementation capabilities/limits which are queried through
685 * pipe_screen::get_param()
690 PIPE_CAP_NPOT_TEXTURES
,
691 PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
,
692 PIPE_CAP_ANISOTROPIC_FILTER
,
693 PIPE_CAP_POINT_SPRITE
,
694 PIPE_CAP_MAX_RENDER_TARGETS
,
695 PIPE_CAP_OCCLUSION_QUERY
,
696 PIPE_CAP_QUERY_TIME_ELAPSED
,
697 PIPE_CAP_TEXTURE_SHADOW_MAP
,
698 PIPE_CAP_TEXTURE_SWIZZLE
,
699 PIPE_CAP_MAX_TEXTURE_2D_SIZE
,
700 PIPE_CAP_MAX_TEXTURE_3D_LEVELS
,
701 PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
,
702 PIPE_CAP_TEXTURE_MIRROR_CLAMP
,
703 PIPE_CAP_BLEND_EQUATION_SEPARATE
,
704 PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
,
705 PIPE_CAP_PRIMITIVE_RESTART
,
706 /** blend enables and write masks per rendertarget */
707 PIPE_CAP_INDEP_BLEND_ENABLE
,
708 /** different blend funcs per rendertarget */
709 PIPE_CAP_INDEP_BLEND_FUNC
,
710 PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
,
711 PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
,
712 PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
,
713 PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
,
714 PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
,
715 PIPE_CAP_DEPTH_CLIP_DISABLE
,
716 PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE
,
717 PIPE_CAP_SHADER_STENCIL_EXPORT
,
718 PIPE_CAP_TGSI_INSTANCEID
,
719 PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
,
720 PIPE_CAP_FRAGMENT_COLOR_CLAMPED
,
721 PIPE_CAP_MIXED_COLORBUFFER_FORMATS
,
722 PIPE_CAP_SEAMLESS_CUBE_MAP
,
723 PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
,
724 PIPE_CAP_MIN_TEXEL_OFFSET
,
725 PIPE_CAP_MAX_TEXEL_OFFSET
,
726 PIPE_CAP_CONDITIONAL_RENDER
,
727 PIPE_CAP_TEXTURE_BARRIER
,
728 PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
,
729 PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
,
730 PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
,
731 PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
,
732 PIPE_CAP_VERTEX_COLOR_UNCLAMPED
,
733 PIPE_CAP_VERTEX_COLOR_CLAMPED
,
734 PIPE_CAP_GLSL_FEATURE_LEVEL
,
735 PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
,
736 PIPE_CAP_ESSL_FEATURE_LEVEL
,
737 PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
,
738 PIPE_CAP_USER_VERTEX_BUFFERS
,
739 PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
,
740 PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
,
741 PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
,
743 PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
,
744 PIPE_CAP_START_INSTANCE
,
745 PIPE_CAP_QUERY_TIMESTAMP
,
746 PIPE_CAP_TEXTURE_MULTISAMPLE
,
747 PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
,
748 PIPE_CAP_CUBE_MAP_ARRAY
,
749 PIPE_CAP_TEXTURE_BUFFER_OBJECTS
,
750 PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
,
751 PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
,
752 PIPE_CAP_TGSI_TEXCOORD
,
753 PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
,
754 PIPE_CAP_QUERY_PIPELINE_STATISTICS
,
755 PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
,
756 PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
,
757 PIPE_CAP_MAX_VIEWPORTS
,
759 PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
,
760 PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
,
761 PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
,
762 PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
,
763 PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
,
764 PIPE_CAP_TEXTURE_GATHER_SM5
,
765 PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
,
766 PIPE_CAP_FAKE_SW_MSAA
,
767 PIPE_CAP_TEXTURE_QUERY_LOD
,
768 PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
,
769 PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
,
770 PIPE_CAP_SAMPLE_SHADING
,
771 PIPE_CAP_TEXTURE_GATHER_OFFSETS
,
772 PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
,
773 PIPE_CAP_MAX_VERTEX_STREAMS
,
774 PIPE_CAP_DRAW_INDIRECT
,
775 PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
,
778 PIPE_CAP_ACCELERATED
,
779 PIPE_CAP_VIDEO_MEMORY
,
781 PIPE_CAP_CONDITIONAL_RENDER_INVERTED
,
782 PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
,
783 PIPE_CAP_SAMPLER_VIEW_TARGET
,
785 PIPE_CAP_VERTEXID_NOBASE
,
786 PIPE_CAP_POLYGON_OFFSET_CLAMP
,
787 PIPE_CAP_MULTISAMPLE_Z_RESOLVE
,
788 PIPE_CAP_RESOURCE_FROM_USER_MEMORY
,
789 PIPE_CAP_DEVICE_RESET_STATUS_QUERY
,
790 PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
,
791 PIPE_CAP_TEXTURE_FLOAT_LINEAR
,
792 PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
,
793 PIPE_CAP_DEPTH_BOUNDS_TEST
,
795 PIPE_CAP_FORCE_PERSAMPLE_INTERP
,
796 PIPE_CAP_SHAREABLE_SHADERS
,
797 PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
,
798 PIPE_CAP_CLEAR_TEXTURE
,
799 PIPE_CAP_DRAW_PARAMETERS
,
800 PIPE_CAP_TGSI_PACK_HALF_FLOAT
,
801 PIPE_CAP_MULTI_DRAW_INDIRECT
,
802 PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
,
803 PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
,
804 PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL
,
805 PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
,
806 PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
,
807 PIPE_CAP_INVALIDATE_BUFFER
,
808 PIPE_CAP_GENERATE_MIPMAP
,
809 PIPE_CAP_STRING_MARKER
,
810 PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
,
811 PIPE_CAP_QUERY_BUFFER_OBJECT
,
812 PIPE_CAP_QUERY_MEMORY_INFO
,
816 PIPE_CAP_PCI_FUNCTION
,
817 PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
,
818 PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
,
819 PIPE_CAP_CULL_DISTANCE
,
820 PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES
,
822 PIPE_CAP_MAX_WINDOW_RECTANGLES
,
823 PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED
,
824 PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
,
825 PIPE_CAP_RASTERIZER_SUBPIXEL_BITS
,
826 PIPE_CAP_MIXED_COLOR_DEPTH_BITS
,
827 PIPE_CAP_TGSI_ARRAY_COMPONENTS
,
828 PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
,
829 PIPE_CAP_TGSI_CAN_READ_OUTPUTS
,
830 PIPE_CAP_NATIVE_FENCE_FD
,
831 PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
,
832 PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS
,
834 PIPE_CAP_TGSI_MUL_ZERO_WINS
,
837 PIPE_CAP_INT64_DIVMOD
,
838 PIPE_CAP_TGSI_TEX_TXF_LZ
,
840 PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE
,
841 PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE
,
842 PIPE_CAP_TGSI_BALLOT
,
843 PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
,
844 PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
,
845 PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
,
846 PIPE_CAP_POST_DEPTH_COVERAGE
,
847 PIPE_CAP_BINDLESS_TEXTURE
,
848 PIPE_CAP_NIR_SAMPLERS_AS_DEREF
,
849 PIPE_CAP_QUERY_SO_OVERFLOW
,
851 PIPE_CAP_LOAD_CONSTBUF
,
852 PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
,
853 PIPE_CAP_TILE_RASTER_ORDER
,
854 PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
,
855 PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
,
856 PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
,
857 PIPE_CAP_CONTEXT_PRIORITY_MASK
,
858 PIPE_CAP_FENCE_SIGNAL
,
859 PIPE_CAP_CONSTBUF0_FLAGS
,
860 PIPE_CAP_PACKED_UNIFORMS
,
861 PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES
,
862 PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES
,
863 PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES
,
864 PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES
,
865 PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS
,
866 PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE
,
867 PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE
,
868 PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS
,
869 PIPE_CAP_MAX_GS_INVOCATIONS
,
870 PIPE_CAP_MAX_SHADER_BUFFER_SIZE
,
871 PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE
,
872 PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS
,
873 PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS
,
874 PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS
,
875 PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
,
876 PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET
,
877 PIPE_CAP_SURFACE_SAMPLE_COUNT
,
878 PIPE_CAP_TGSI_ATOMFADD
,
879 PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE
,
880 PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND
,
881 PIPE_CAP_DEST_SURFACE_SRGB_CONTROL
,
882 PIPE_CAP_NIR_COMPACT_ARRAYS
,
883 PIPE_CAP_MAX_VARYINGS
,
884 PIPE_CAP_COMPUTE_GRID_INFO_LAST_BLOCK
,
885 PIPE_CAP_COMPUTE_SHADER_DERIVATIVES
,
886 PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS
,
887 PIPE_CAP_IMAGE_LOAD_FORMATTED
,
890 PIPE_CAP_PREFER_COMPUTE_FOR_MULTIMEDIA
,
891 PIPE_CAP_FRAGMENT_SHADER_INTERLOCK
,
892 PIPE_CAP_FBFETCH_COHERENT
,
893 PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED
,
894 PIPE_CAP_ATOMIC_FLOAT_MINMAX
,
896 PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD
,
897 PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES
,
898 PIPE_CAP_VERTEX_SHADER_SATURATE
,
899 PIPE_CAP_TEXTURE_SHADOW_LOD
,
900 PIPE_CAP_SHADER_SAMPLES_IDENTICAL
,
901 PIPE_CAP_TGSI_ATOMINC_WRAP
,
902 PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF
,
904 PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS
,
905 PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION
,
906 PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE
,
909 PIPE_CAP_POINT_SIZE_FIXED
,
913 * Possible bits for PIPE_CAP_CONTEXT_PRIORITY_MASK param, which should
914 * return a bitmask of the supported priorities. If the driver does not
915 * support prioritized contexts, it can return 0.
917 * Note that these match __DRI2_RENDERER_HAS_CONTEXT_PRIORITY_*
919 #define PIPE_CONTEXT_PRIORITY_LOW (1 << 0)
920 #define PIPE_CONTEXT_PRIORITY_MEDIUM (1 << 1)
921 #define PIPE_CONTEXT_PRIORITY_HIGH (1 << 2)
923 #define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 (1 << 0)
924 #define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600 (1 << 1)
928 PIPE_ENDIAN_LITTLE
= 0,
930 #if defined(PIPE_ARCH_LITTLE_ENDIAN)
931 PIPE_ENDIAN_NATIVE
= PIPE_ENDIAN_LITTLE
932 #elif defined(PIPE_ARCH_BIG_ENDIAN)
933 PIPE_ENDIAN_NATIVE
= PIPE_ENDIAN_BIG
938 * Implementation limits which are queried through
939 * pipe_screen::get_paramf()
943 PIPE_CAPF_MAX_LINE_WIDTH
,
944 PIPE_CAPF_MAX_LINE_WIDTH_AA
,
945 PIPE_CAPF_MAX_POINT_WIDTH
,
946 PIPE_CAPF_MAX_POINT_WIDTH_AA
,
947 PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
,
948 PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
,
949 PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
,
950 PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
,
951 PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
,
954 /** Shader caps not specific to any single stage */
957 PIPE_SHADER_CAP_MAX_INSTRUCTIONS
, /* if 0, it means the stage is unsupported */
958 PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
,
959 PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
,
960 PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
,
961 PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
,
962 PIPE_SHADER_CAP_MAX_INPUTS
,
963 PIPE_SHADER_CAP_MAX_OUTPUTS
,
964 PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
,
965 PIPE_SHADER_CAP_MAX_CONST_BUFFERS
,
966 PIPE_SHADER_CAP_MAX_TEMPS
,
968 PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
,
969 PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
,
970 PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
,
971 PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
,
972 PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
,
973 PIPE_SHADER_CAP_SUBROUTINES
, /* BGNSUB, ENDSUB, CAL, RET */
974 PIPE_SHADER_CAP_INTEGERS
,
975 PIPE_SHADER_CAP_INT64_ATOMICS
,
976 PIPE_SHADER_CAP_FP16
,
977 PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
,
978 PIPE_SHADER_CAP_PREFERRED_IR
,
979 PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
,
980 PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
,
981 PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
, /* all rounding modes */
982 PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
,
983 PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
,
984 PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
,
985 PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
,
986 PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
,
987 PIPE_SHADER_CAP_SUPPORTED_IRS
,
988 PIPE_SHADER_CAP_MAX_SHADER_IMAGES
,
989 PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
,
990 PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
,
991 PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
,
992 PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
,
993 PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
,
997 * Shader intermediate representation.
999 * Note that if the driver requests something other than TGSI, it must
1000 * always be prepared to receive TGSI in addition to its preferred IR.
1001 * If the driver requests TGSI as its preferred IR, it will *always*
1004 * Note that PIPE_SHADER_IR_TGSI should be zero for backwards compat with
1005 * state trackers that only understand TGSI.
1009 PIPE_SHADER_IR_TGSI
= 0,
1010 PIPE_SHADER_IR_NATIVE
,
1012 PIPE_SHADER_IR_NIR_SERIALIZED
,
1016 * Compute-specific implementation capability. They can be queried
1017 * using pipe_screen::get_compute_param.
1019 enum pipe_compute_cap
1021 PIPE_COMPUTE_CAP_ADDRESS_BITS
,
1022 PIPE_COMPUTE_CAP_IR_TARGET
,
1023 PIPE_COMPUTE_CAP_GRID_DIMENSION
,
1024 PIPE_COMPUTE_CAP_MAX_GRID_SIZE
,
1025 PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE
,
1026 PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
,
1027 PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE
,
1028 PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE
,
1029 PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE
,
1030 PIPE_COMPUTE_CAP_MAX_INPUT_SIZE
,
1031 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
,
1032 PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY
,
1033 PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
,
1034 PIPE_COMPUTE_CAP_IMAGES_SUPPORTED
,
1035 PIPE_COMPUTE_CAP_SUBGROUP_SIZE
,
1036 PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK
,
1040 * Resource parameters. They can be queried using
1041 * pipe_screen::get_resource_param.
1043 enum pipe_resource_param
1045 PIPE_RESOURCE_PARAM_NPLANES
,
1046 PIPE_RESOURCE_PARAM_STRIDE
,
1047 PIPE_RESOURCE_PARAM_OFFSET
,
1048 PIPE_RESOURCE_PARAM_MODIFIER
,
1049 PIPE_RESOURCE_PARAM_HANDLE_TYPE_SHARED
,
1050 PIPE_RESOURCE_PARAM_HANDLE_TYPE_KMS
,
1051 PIPE_RESOURCE_PARAM_HANDLE_TYPE_FD
,
1055 * Types of parameters for pipe_context::set_context_param.
1057 enum pipe_context_param
1059 /* A hint for the driver that it should pin its execution threads to
1060 * a group of cores sharing a specific L3 cache if the CPU has multiple
1061 * L3 caches. This is needed for good multithreading performance on
1062 * AMD Zen CPUs. "value" is the L3 cache index. Drivers that don't have
1063 * any internal threads or don't run on affected CPUs can ignore this.
1065 PIPE_CONTEXT_PARAM_PIN_THREADS_TO_L3_CACHE
,
1069 * Composite query types
1073 * Query result for PIPE_QUERY_SO_STATISTICS.
1075 struct pipe_query_data_so_statistics
1077 uint64_t num_primitives_written
;
1078 uint64_t primitives_storage_needed
;
1082 * Query result for PIPE_QUERY_TIMESTAMP_DISJOINT.
1084 struct pipe_query_data_timestamp_disjoint
1091 * Query result for PIPE_QUERY_PIPELINE_STATISTICS.
1093 struct pipe_query_data_pipeline_statistics
1095 uint64_t ia_vertices
; /**< Num vertices read by the vertex fetcher. */
1096 uint64_t ia_primitives
; /**< Num primitives read by the vertex fetcher. */
1097 uint64_t vs_invocations
; /**< Num vertex shader invocations. */
1098 uint64_t gs_invocations
; /**< Num geometry shader invocations. */
1099 uint64_t gs_primitives
; /**< Num primitives output by a geometry shader. */
1100 uint64_t c_invocations
; /**< Num primitives sent to the rasterizer. */
1101 uint64_t c_primitives
; /**< Num primitives that were rendered. */
1102 uint64_t ps_invocations
; /**< Num pixel shader invocations. */
1103 uint64_t hs_invocations
; /**< Num hull shader invocations. */
1104 uint64_t ds_invocations
; /**< Num domain shader invocations. */
1105 uint64_t cs_invocations
; /**< Num compute shader invocations. */
1109 * For batch queries.
1111 union pipe_numeric_type_union
1119 * Query result (returned by pipe_context::get_query_result).
1121 union pipe_query_result
1123 /* PIPE_QUERY_OCCLUSION_PREDICATE */
1124 /* PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE */
1125 /* PIPE_QUERY_SO_OVERFLOW_PREDICATE */
1126 /* PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE */
1127 /* PIPE_QUERY_GPU_FINISHED */
1130 /* PIPE_QUERY_OCCLUSION_COUNTER */
1131 /* PIPE_QUERY_TIMESTAMP */
1132 /* PIPE_QUERY_TIME_ELAPSED */
1133 /* PIPE_QUERY_PRIMITIVES_GENERATED */
1134 /* PIPE_QUERY_PRIMITIVES_EMITTED */
1135 /* PIPE_DRIVER_QUERY_TYPE_UINT64 */
1136 /* PIPE_DRIVER_QUERY_TYPE_BYTES */
1137 /* PIPE_DRIVER_QUERY_TYPE_MICROSECONDS */
1138 /* PIPE_DRIVER_QUERY_TYPE_HZ */
1141 /* PIPE_DRIVER_QUERY_TYPE_UINT */
1144 /* PIPE_DRIVER_QUERY_TYPE_FLOAT */
1145 /* PIPE_DRIVER_QUERY_TYPE_PERCENTAGE */
1148 /* PIPE_QUERY_SO_STATISTICS */
1149 struct pipe_query_data_so_statistics so_statistics
;
1151 /* PIPE_QUERY_TIMESTAMP_DISJOINT */
1152 struct pipe_query_data_timestamp_disjoint timestamp_disjoint
;
1154 /* PIPE_QUERY_PIPELINE_STATISTICS */
1155 struct pipe_query_data_pipeline_statistics pipeline_statistics
;
1157 /* batch queries (variable length) */
1158 union pipe_numeric_type_union batch
[1];
1161 enum pipe_query_value_type
1163 PIPE_QUERY_TYPE_I32
,
1164 PIPE_QUERY_TYPE_U32
,
1165 PIPE_QUERY_TYPE_I64
,
1166 PIPE_QUERY_TYPE_U64
,
1169 union pipe_color_union
1176 enum pipe_driver_query_type
1178 PIPE_DRIVER_QUERY_TYPE_UINT64
,
1179 PIPE_DRIVER_QUERY_TYPE_UINT
,
1180 PIPE_DRIVER_QUERY_TYPE_FLOAT
,
1181 PIPE_DRIVER_QUERY_TYPE_PERCENTAGE
,
1182 PIPE_DRIVER_QUERY_TYPE_BYTES
,
1183 PIPE_DRIVER_QUERY_TYPE_MICROSECONDS
,
1184 PIPE_DRIVER_QUERY_TYPE_HZ
,
1185 PIPE_DRIVER_QUERY_TYPE_DBM
,
1186 PIPE_DRIVER_QUERY_TYPE_TEMPERATURE
,
1187 PIPE_DRIVER_QUERY_TYPE_VOLTS
,
1188 PIPE_DRIVER_QUERY_TYPE_AMPS
,
1189 PIPE_DRIVER_QUERY_TYPE_WATTS
,
1192 /* Whether an average value per frame or a cumulative value should be
1195 enum pipe_driver_query_result_type
1197 PIPE_DRIVER_QUERY_RESULT_TYPE_AVERAGE
,
1198 PIPE_DRIVER_QUERY_RESULT_TYPE_CUMULATIVE
,
1202 * Some hardware requires some hardware-specific queries to be submitted
1203 * as batched queries. The corresponding query objects are created using
1204 * create_batch_query, and at most one such query may be active at
1207 #define PIPE_DRIVER_QUERY_FLAG_BATCH (1 << 0)
1209 /* Do not list this query in the HUD. */
1210 #define PIPE_DRIVER_QUERY_FLAG_DONT_LIST (1 << 1)
1212 struct pipe_driver_query_info
1215 unsigned query_type
; /* PIPE_QUERY_DRIVER_SPECIFIC + i */
1216 union pipe_numeric_type_union max_value
; /* max value that can be returned */
1217 enum pipe_driver_query_type type
;
1218 enum pipe_driver_query_result_type result_type
;
1223 struct pipe_driver_query_group_info
1226 unsigned max_active_queries
;
1227 unsigned num_queries
;
1232 PIPE_FD_TYPE_NATIVE_SYNC
,
1233 PIPE_FD_TYPE_SYNCOBJ
,
1236 enum pipe_debug_type
1238 PIPE_DEBUG_TYPE_OUT_OF_MEMORY
= 1,
1239 PIPE_DEBUG_TYPE_ERROR
,
1240 PIPE_DEBUG_TYPE_SHADER_INFO
,
1241 PIPE_DEBUG_TYPE_PERF_INFO
,
1242 PIPE_DEBUG_TYPE_INFO
,
1243 PIPE_DEBUG_TYPE_FALLBACK
,
1244 PIPE_DEBUG_TYPE_CONFORMANCE
,
1247 #define PIPE_UUID_SIZE 16