gallium: make p_winsys internal
[mesa.git] / src / gallium / include / pipe / p_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 *
31 * Screen, Adapter or GPU
32 *
33 * These are driver functions/facilities that are context independent.
34 */
35
36
37 #ifndef P_SCREEN_H
38 #define P_SCREEN_H
39
40
41 #include "pipe/p_compiler.h"
42 #include "pipe/p_state.h"
43
44
45
46 #ifdef __cplusplus
47 extern "C" {
48 #endif
49
50
51 /** Opaque type */
52 struct pipe_fence_handle;
53
54 /**
55 * Gallium screen/adapter context. Basically everything
56 * hardware-specific that doesn't actually require a rendering
57 * context.
58 */
59 struct pipe_screen {
60 struct pipe_winsys *winsys;
61
62 void (*destroy)( struct pipe_screen * );
63
64
65 const char *(*get_name)( struct pipe_screen * );
66
67 const char *(*get_vendor)( struct pipe_screen * );
68
69 /**
70 * Query an integer-valued capability/parameter/limit
71 * \param param one of PIPE_CAP_x
72 */
73 int (*get_param)( struct pipe_screen *, int param );
74
75 /**
76 * Query a float-valued capability/parameter/limit
77 * \param param one of PIPE_CAP_x
78 */
79 float (*get_paramf)( struct pipe_screen *, int param );
80
81 /**
82 * Check if the given pipe_format is supported as a texture or
83 * drawing surface.
84 * \param tex_usage bitmask of PIPE_TEXTURE_USAGE_*
85 * \param flags bitmask of PIPE_TEXTURE_GEOM_*
86 */
87 boolean (*is_format_supported)( struct pipe_screen *,
88 enum pipe_format format,
89 enum pipe_texture_target target,
90 unsigned tex_usage,
91 unsigned geom_flags );
92
93 /**
94 * Create a new texture object, using the given template info.
95 */
96 struct pipe_texture * (*texture_create)(struct pipe_screen *,
97 const struct pipe_texture *templat);
98
99 /**
100 * Create a new texture object, using the given template info, but on top of
101 * existing memory.
102 *
103 * It is assumed that the buffer data is layed out according to the expected
104 * by the hardware. NULL will be returned if any inconsistency is found.
105 */
106 struct pipe_texture * (*texture_blanket)(struct pipe_screen *,
107 const struct pipe_texture *templat,
108 const unsigned *stride,
109 struct pipe_buffer *buffer);
110
111 void (*texture_release)(struct pipe_screen *,
112 struct pipe_texture **pt);
113
114 /** Get a surface which is a "view" into a texture */
115 struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
116 struct pipe_texture *texture,
117 unsigned face, unsigned level,
118 unsigned zslice,
119 unsigned usage );
120
121 /* Surfaces allocated by the above must be released here:
122 */
123 void (*tex_surface_release)( struct pipe_screen *,
124 struct pipe_surface ** );
125
126
127 void *(*surface_map)( struct pipe_screen *,
128 struct pipe_surface *surface,
129 unsigned flags );
130
131 void (*surface_unmap)( struct pipe_screen *,
132 struct pipe_surface *surface );
133
134
135 /**
136 * Buffer management. Buffer attributes are mostly fixed over its lifetime.
137 *
138 *
139 */
140 struct pipe_buffer *(*buffer_create)( struct pipe_screen *screen,
141 unsigned alignment,
142 unsigned usage,
143 unsigned size );
144
145 /**
146 * Create a buffer that wraps user-space data.
147 *
148 * Effectively this schedules a delayed call to buffer_create
149 * followed by an upload of the data at *some point in the future*,
150 * or perhaps never. Basically the allocate/upload is delayed
151 * until the buffer is actually passed to hardware.
152 *
153 * The intention is to provide a quick way to turn regular data
154 * into a buffer, and secondly to avoid a copy operation if that
155 * data subsequently turns out to be only accessed by the CPU.
156 *
157 * Common example is OpenGL vertex buffers that are subsequently
158 * processed either by software TNL in the driver or by passing to
159 * hardware.
160 *
161 * XXX: What happens if the delayed call to buffer_create() fails?
162 *
163 * Note that ptr may be accessed at any time upto the time when the
164 * buffer is destroyed, so the data must not be freed before then.
165 */
166 struct pipe_buffer *(*user_buffer_create)(struct pipe_screen *screen,
167 void *ptr,
168 unsigned bytes);
169
170 /**
171 * Allocate storage for a display target surface.
172 *
173 * Often surfaces which are meant to be blitted to the front screen (i.e.,
174 * display targets) must be allocated with special characteristics, memory
175 * pools, or obtained directly from the windowing system.
176 *
177 * This callback is invoked by the pipe_screenwhen creating a texture marked
178 * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying
179 * buffer storage.
180 */
181 struct pipe_buffer *(*surface_buffer_create)(struct pipe_screen *screen,
182 unsigned width, unsigned height,
183 enum pipe_format format,
184 unsigned usage,
185 unsigned *stride);
186
187
188 /**
189 * Map the entire data store of a buffer object into the client's address.
190 * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags.
191 */
192 void *(*buffer_map)( struct pipe_screen *screen,
193 struct pipe_buffer *buf,
194 unsigned usage );
195
196 void (*buffer_unmap)( struct pipe_screen *screen,
197 struct pipe_buffer *buf );
198
199 void (*buffer_destroy)( struct pipe_screen *screen,
200 struct pipe_buffer *buf );
201
202
203 /**
204 * Do any special operations to ensure frontbuffer contents are
205 * displayed, eg copy fake frontbuffer.
206 */
207 void (*flush_frontbuffer)( struct pipe_screen *screen,
208 struct pipe_surface *surf,
209 void *context_private );
210
211
212
213 /** Set ptr = fence, with reference counting */
214 void (*fence_reference)( struct pipe_screen *screen,
215 struct pipe_fence_handle **ptr,
216 struct pipe_fence_handle *fence );
217
218 /**
219 * Checks whether the fence has been signalled.
220 * \param flags driver-specific meaning
221 * \return zero on success.
222 */
223 int (*fence_signalled)( struct pipe_screen *screen,
224 struct pipe_fence_handle *fence,
225 unsigned flag );
226
227 /**
228 * Wait for the fence to finish.
229 * \param flags driver-specific meaning
230 * \return zero on success.
231 */
232 int (*fence_finish)( struct pipe_screen *screen,
233 struct pipe_fence_handle *fence,
234 unsigned flag );
235
236 };
237
238
239 #ifdef __cplusplus
240 }
241 #endif
242
243 #endif /* P_SCREEN_H */