1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
31 * Screen, Adapter or GPU
33 * These are driver functions/facilities that are context independent.
41 #include "pipe/p_compiler.h"
42 #include "pipe/p_state.h"
52 struct pipe_fence_handle
;
57 * Gallium screen/adapter context. Basically everything
58 * hardware-specific that doesn't actually require a rendering
62 struct pipe_winsys
*winsys
;
64 void (*destroy
)( struct pipe_screen
* );
67 const char *(*get_name
)( struct pipe_screen
* );
69 const char *(*get_vendor
)( struct pipe_screen
* );
72 * Query an integer-valued capability/parameter/limit
73 * \param param one of PIPE_CAP_x
75 int (*get_param
)( struct pipe_screen
*, int param
);
78 * Query a float-valued capability/parameter/limit
79 * \param param one of PIPE_CAP_x
81 float (*get_paramf
)( struct pipe_screen
*, int param
);
84 * Check if the given pipe_format is supported as a texture or
86 * \param tex_usage bitmask of PIPE_TEXTURE_USAGE_*
87 * \param flags bitmask of PIPE_TEXTURE_GEOM_*
89 boolean (*is_format_supported
)( struct pipe_screen
*,
90 enum pipe_format format
,
91 enum pipe_texture_target target
,
93 unsigned geom_flags
);
96 * Create a new texture object, using the given template info.
98 struct pipe_texture
* (*texture_create
)(struct pipe_screen
*,
99 const struct pipe_texture
*templat
);
102 * Create a new texture object, using the given template info, but on top of
105 * It is assumed that the buffer data is layed out according to the expected
106 * by the hardware. NULL will be returned if any inconsistency is found.
108 struct pipe_texture
* (*texture_blanket
)(struct pipe_screen
*,
109 const struct pipe_texture
*templat
,
110 const unsigned *stride
,
111 struct pipe_buffer
*buffer
);
113 void (*texture_release
)(struct pipe_screen
*,
114 struct pipe_texture
**pt
);
116 /** Get a surface which is a "view" into a texture */
117 struct pipe_surface
*(*get_tex_surface
)(struct pipe_screen
*,
118 struct pipe_texture
*texture
,
119 unsigned face
, unsigned level
,
123 /* Surfaces allocated by the above must be released here:
125 void (*tex_surface_release
)( struct pipe_screen
*,
126 struct pipe_surface
** );
129 void *(*surface_map
)( struct pipe_screen
*,
130 struct pipe_surface
*surface
,
133 void (*surface_unmap
)( struct pipe_screen
*,
134 struct pipe_surface
*surface
);
138 * Buffer management. Buffer attributes are mostly fixed over its lifetime.
141 struct pipe_buffer
*(*buffer_create
)( struct pipe_screen
*screen
,
147 * Create a buffer that wraps user-space data.
149 * Effectively this schedules a delayed call to buffer_create
150 * followed by an upload of the data at *some point in the future*,
151 * or perhaps never. Basically the allocate/upload is delayed
152 * until the buffer is actually passed to hardware.
154 * The intention is to provide a quick way to turn regular data
155 * into a buffer, and secondly to avoid a copy operation if that
156 * data subsequently turns out to be only accessed by the CPU.
158 * Common example is OpenGL vertex buffers that are subsequently
159 * processed either by software TNL in the driver or by passing to
162 * XXX: What happens if the delayed call to buffer_create() fails?
164 * Note that ptr may be accessed at any time upto the time when the
165 * buffer is destroyed, so the data must not be freed before then.
167 struct pipe_buffer
*(*user_buffer_create
)(struct pipe_screen
*screen
,
172 * Allocate storage for a display target surface.
174 * Often surfaces which are meant to be blitted to the front screen (i.e.,
175 * display targets) must be allocated with special characteristics, memory
176 * pools, or obtained directly from the windowing system.
178 * This callback is invoked by the pipe_screenwhen creating a texture marked
179 * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying
182 struct pipe_buffer
*(*surface_buffer_create
)(struct pipe_screen
*screen
,
183 unsigned width
, unsigned height
,
184 enum pipe_format format
,
190 * Map the entire data store of a buffer object into the client's address.
191 * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags.
193 void *(*buffer_map
)( struct pipe_screen
*screen
,
194 struct pipe_buffer
*buf
,
197 void (*buffer_unmap
)( struct pipe_screen
*screen
,
198 struct pipe_buffer
*buf
);
200 void (*buffer_destroy
)( struct pipe_screen
*screen
,
201 struct pipe_buffer
*buf
);
205 * Do any special operations to ensure frontbuffer contents are
206 * displayed, eg copy fake frontbuffer.
208 void (*flush_frontbuffer
)( struct pipe_screen
*screen
,
209 struct pipe_surface
*surf
,
210 void *context_private
);
214 /** Set ptr = fence, with reference counting */
215 void (*fence_reference
)( struct pipe_screen
*screen
,
216 struct pipe_fence_handle
**ptr
,
217 struct pipe_fence_handle
*fence
);
220 * Checks whether the fence has been signalled.
221 * \param flags driver-specific meaning
222 * \return zero on success.
224 int (*fence_signalled
)( struct pipe_screen
*screen
,
225 struct pipe_fence_handle
*fence
,
229 * Wait for the fence to finish.
230 * \param flags driver-specific meaning
231 * \return zero on success.
233 int (*fence_finish
)( struct pipe_screen
*screen
,
234 struct pipe_fence_handle
*fence
,
244 #endif /* P_SCREEN_H */