gallium: remove forward declarations of non-existent objects
[mesa.git] / src / gallium / include / pipe / p_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 *
31 * Screen, Adapter or GPU
32 *
33 * These are driver functions/facilities that are context independent.
34 */
35
36
37 #ifndef P_SCREEN_H
38 #define P_SCREEN_H
39
40
41 #include "pipe/p_compiler.h"
42 #include "pipe/p_format.h"
43 #include "pipe/p_defines.h"
44
45
46
47 #ifdef __cplusplus
48 extern "C" {
49 #endif
50
51
52 /** Opaque type */
53 struct winsys_handle;
54 /** Opaque type */
55 struct pipe_fence_handle;
56 struct pipe_winsys;
57 struct pipe_resource;
58 struct pipe_surface;
59 struct pipe_transfer;
60
61
62 /**
63 * Gallium screen/adapter context. Basically everything
64 * hardware-specific that doesn't actually require a rendering
65 * context.
66 */
67 struct pipe_screen {
68 struct pipe_winsys *winsys;
69
70 void (*destroy)( struct pipe_screen * );
71
72
73 const char *(*get_name)( struct pipe_screen * );
74
75 const char *(*get_vendor)( struct pipe_screen * );
76
77 /**
78 * Query an integer-valued capability/parameter/limit
79 * \param param one of PIPE_CAP_x
80 */
81 int (*get_param)( struct pipe_screen *, enum pipe_cap param );
82
83 /**
84 * Query a float-valued capability/parameter/limit
85 * \param param one of PIPE_CAP_x
86 */
87 float (*get_paramf)( struct pipe_screen *, enum pipe_cap param );
88
89 struct pipe_context * (*context_create)( struct pipe_screen *,
90 void *priv );
91
92 /**
93 * Check if the given pipe_format is supported as a texture or
94 * drawing surface.
95 * \param bindings bitmask of PIPE_BIND_*
96 * \param geom_flags bitmask of PIPE_TEXTURE_GEOM_*
97 */
98 boolean (*is_format_supported)( struct pipe_screen *,
99 enum pipe_format format,
100 enum pipe_texture_target target,
101 unsigned bindings,
102 unsigned geom_flags );
103
104 /**
105 * Create a new texture object, using the given template info.
106 */
107 struct pipe_resource * (*resource_create)(struct pipe_screen *,
108 const struct pipe_resource *templat);
109
110 /**
111 * Create a texture from a winsys_handle. The handle is often created in
112 * another process by first creating a pipe texture and then calling
113 * texture_get_handle.
114 */
115 struct pipe_resource * (*resource_from_handle)(struct pipe_screen *,
116 const struct pipe_resource *templat,
117 struct winsys_handle *handle);
118
119 /**
120 * Get a winsys_handle from a texture. Some platforms/winsys requires
121 * that the texture is created with a special usage flag like
122 * DISPLAYTARGET or PRIMARY.
123 */
124 boolean (*resource_get_handle)(struct pipe_screen *,
125 struct pipe_resource *tex,
126 struct winsys_handle *handle);
127
128
129 void (*resource_destroy)(struct pipe_screen *,
130 struct pipe_resource *pt);
131
132 /** Get a 2D surface which is a "view" into a texture
133 * \param usage bitmaks of PIPE_BIND_* flags
134 */
135 struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
136 struct pipe_resource *resource,
137 unsigned face, unsigned level,
138 unsigned zslice,
139 unsigned usage );
140
141 void (*tex_surface_destroy)(struct pipe_surface *);
142
143
144
145 /**
146 * Create a buffer that wraps user-space data.
147 *
148 * Effectively this schedules a delayed call to buffer_create
149 * followed by an upload of the data at *some point in the future*,
150 * or perhaps never. Basically the allocate/upload is delayed
151 * until the buffer is actually passed to hardware.
152 *
153 * The intention is to provide a quick way to turn regular data
154 * into a buffer, and secondly to avoid a copy operation if that
155 * data subsequently turns out to be only accessed by the CPU.
156 *
157 * Common example is OpenGL vertex buffers that are subsequently
158 * processed either by software TNL in the driver or by passing to
159 * hardware.
160 *
161 * XXX: What happens if the delayed call to buffer_create() fails?
162 *
163 * Note that ptr may be accessed at any time upto the time when the
164 * buffer is destroyed, so the data must not be freed before then.
165 */
166 struct pipe_resource *(*user_buffer_create)(struct pipe_screen *screen,
167 void *ptr,
168 unsigned bytes,
169 unsigned bind_flags);
170
171 /**
172 * Do any special operations to ensure frontbuffer contents are
173 * displayed, eg copy fake frontbuffer.
174 * \param winsys_drawable_handle an opaque handle that the calling context
175 * gets out-of-band
176 */
177 void (*flush_frontbuffer)( struct pipe_screen *screen,
178 struct pipe_surface *surf,
179 void *winsys_drawable_handle );
180
181
182
183 /** Set ptr = fence, with reference counting */
184 void (*fence_reference)( struct pipe_screen *screen,
185 struct pipe_fence_handle **ptr,
186 struct pipe_fence_handle *fence );
187
188 /**
189 * Checks whether the fence has been signalled.
190 * \param flags driver-specific meaning
191 * \return zero on success.
192 */
193 int (*fence_signalled)( struct pipe_screen *screen,
194 struct pipe_fence_handle *fence,
195 unsigned flags );
196
197 /**
198 * Wait for the fence to finish.
199 * \param flags driver-specific meaning
200 * \return zero on success.
201 */
202 int (*fence_finish)( struct pipe_screen *screen,
203 struct pipe_fence_handle *fence,
204 unsigned flags );
205
206 };
207
208
209 #ifdef __cplusplus
210 }
211 #endif
212
213 #endif /* P_SCREEN_H */