Merge branch 'master' into gallium-texture-transfer
[mesa.git] / src / gallium / include / pipe / p_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 *
31 * Screen, Adapter or GPU
32 *
33 * These are driver functions/facilities that are context independent.
34 */
35
36
37 #ifndef P_SCREEN_H
38 #define P_SCREEN_H
39
40
41 #include "pipe/p_compiler.h"
42 #include "pipe/p_format.h"
43 #include "pipe/p_defines.h"
44
45
46
47 #ifdef __cplusplus
48 extern "C" {
49 #endif
50
51
52 /** Opaque type */
53 struct pipe_fence_handle;
54 struct pipe_winsys;
55 struct pipe_buffer;
56
57
58
59 /**
60 * Gallium screen/adapter context. Basically everything
61 * hardware-specific that doesn't actually require a rendering
62 * context.
63 */
64 struct pipe_screen {
65 struct pipe_winsys *winsys;
66
67 void (*destroy)( struct pipe_screen * );
68
69
70 const char *(*get_name)( struct pipe_screen * );
71
72 const char *(*get_vendor)( struct pipe_screen * );
73
74 /**
75 * Query an integer-valued capability/parameter/limit
76 * \param param one of PIPE_CAP_x
77 */
78 int (*get_param)( struct pipe_screen *, int param );
79
80 /**
81 * Query a float-valued capability/parameter/limit
82 * \param param one of PIPE_CAP_x
83 */
84 float (*get_paramf)( struct pipe_screen *, int param );
85
86 /**
87 * Check if the given pipe_format is supported as a texture or
88 * drawing surface.
89 * \param tex_usage bitmask of PIPE_TEXTURE_USAGE_*
90 * \param flags bitmask of PIPE_TEXTURE_GEOM_*
91 */
92 boolean (*is_format_supported)( struct pipe_screen *,
93 enum pipe_format format,
94 enum pipe_texture_target target,
95 unsigned tex_usage,
96 unsigned geom_flags );
97
98 /**
99 * Create a new texture object, using the given template info.
100 */
101 struct pipe_texture * (*texture_create)(struct pipe_screen *,
102 const struct pipe_texture *templat);
103
104 /**
105 * Create a new texture object, using the given template info, but on top of
106 * existing memory.
107 *
108 * It is assumed that the buffer data is layed out according to the expected
109 * by the hardware. NULL will be returned if any inconsistency is found.
110 */
111 struct pipe_texture * (*texture_blanket)(struct pipe_screen *,
112 const struct pipe_texture *templat,
113 const unsigned *stride,
114 struct pipe_buffer *buffer);
115
116 void (*texture_release)(struct pipe_screen *,
117 struct pipe_texture **pt);
118
119 /** Get a surface which is a "view" into a texture */
120 struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
121 struct pipe_texture *texture,
122 unsigned face, unsigned level,
123 unsigned zslice,
124 unsigned usage );
125
126 /* Surfaces allocated by the above must be released here:
127 */
128 void (*tex_surface_release)( struct pipe_screen *,
129 struct pipe_surface ** );
130
131
132 /** Get a transfer object for transferring data to/from a texture */
133 struct pipe_transfer *(*get_tex_transfer)(struct pipe_screen *,
134 struct pipe_texture *texture,
135 unsigned face, unsigned level,
136 unsigned zslice,
137 enum pipe_transfer_usage usage,
138 unsigned x, unsigned y,
139 unsigned w, unsigned h);
140
141 /* Transfer objects allocated by the above must be released here:
142 */
143 void (*tex_transfer_release)( struct pipe_screen *,
144 struct pipe_transfer ** );
145
146 void *(*transfer_map)( struct pipe_screen *,
147 struct pipe_transfer *transfer );
148
149 void (*transfer_unmap)( struct pipe_screen *,
150 struct pipe_transfer *transfer );
151
152
153 /**
154 * Buffer management. Buffer attributes are mostly fixed over its lifetime.
155 *
156 */
157 struct pipe_buffer *(*buffer_create)( struct pipe_screen *screen,
158 unsigned alignment,
159 unsigned usage,
160 unsigned size );
161
162 /**
163 * Create a buffer that wraps user-space data.
164 *
165 * Effectively this schedules a delayed call to buffer_create
166 * followed by an upload of the data at *some point in the future*,
167 * or perhaps never. Basically the allocate/upload is delayed
168 * until the buffer is actually passed to hardware.
169 *
170 * The intention is to provide a quick way to turn regular data
171 * into a buffer, and secondly to avoid a copy operation if that
172 * data subsequently turns out to be only accessed by the CPU.
173 *
174 * Common example is OpenGL vertex buffers that are subsequently
175 * processed either by software TNL in the driver or by passing to
176 * hardware.
177 *
178 * XXX: What happens if the delayed call to buffer_create() fails?
179 *
180 * Note that ptr may be accessed at any time upto the time when the
181 * buffer is destroyed, so the data must not be freed before then.
182 */
183 struct pipe_buffer *(*user_buffer_create)(struct pipe_screen *screen,
184 void *ptr,
185 unsigned bytes);
186
187 /**
188 * Allocate storage for a display target surface.
189 *
190 * Often surfaces which are meant to be blitted to the front screen (i.e.,
191 * display targets) must be allocated with special characteristics, memory
192 * pools, or obtained directly from the windowing system.
193 *
194 * This callback is invoked by the pipe_screenwhen creating a texture marked
195 * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying
196 * buffer storage.
197 */
198 struct pipe_buffer *(*surface_buffer_create)(struct pipe_screen *screen,
199 unsigned width, unsigned height,
200 enum pipe_format format,
201 unsigned usage,
202 unsigned *stride);
203
204
205 /**
206 * Map the entire data store of a buffer object into the client's address.
207 * flags is bitmask of PIPE_BUFFER_USAGE_CPU_READ/WRITE flags.
208 */
209 void *(*buffer_map)( struct pipe_screen *screen,
210 struct pipe_buffer *buf,
211 unsigned usage );
212
213 void (*buffer_unmap)( struct pipe_screen *screen,
214 struct pipe_buffer *buf );
215
216 void (*buffer_destroy)( struct pipe_screen *screen,
217 struct pipe_buffer *buf );
218
219
220 /**
221 * Do any special operations to ensure frontbuffer contents are
222 * displayed, eg copy fake frontbuffer.
223 */
224 void (*flush_frontbuffer)( struct pipe_screen *screen,
225 struct pipe_surface *surf,
226 void *context_private );
227
228
229
230 /** Set ptr = fence, with reference counting */
231 void (*fence_reference)( struct pipe_screen *screen,
232 struct pipe_fence_handle **ptr,
233 struct pipe_fence_handle *fence );
234
235 /**
236 * Checks whether the fence has been signalled.
237 * \param flags driver-specific meaning
238 * \return zero on success.
239 */
240 int (*fence_signalled)( struct pipe_screen *screen,
241 struct pipe_fence_handle *fence,
242 unsigned flag );
243
244 /**
245 * Wait for the fence to finish.
246 * \param flags driver-specific meaning
247 * \return zero on success.
248 */
249 int (*fence_finish)( struct pipe_screen *screen,
250 struct pipe_fence_handle *fence,
251 unsigned flag );
252
253 };
254
255
256 #ifdef __cplusplus
257 }
258 #endif
259
260 #endif /* P_SCREEN_H */