1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
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11 * permit persons to whom the Software is furnished to do so, subject to
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14 * The above copyright notice and this permission notice (including the
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18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
32 * Abstract graphics pipe state objects.
35 * 1. Want compact representations, so we use bitfields.
36 * 2. Put bitfields before other (GLfloat) fields.
43 #include "p_compiler.h"
44 #include "p_defines.h"
54 * Implementation limits
56 #define PIPE_MAX_ATTRIBS 32
57 #define PIPE_MAX_CLIP_PLANES 8
58 #define PIPE_MAX_COLOR_BUFS 8
59 #define PIPE_MAX_CONSTANT_BUFFERS 32
60 #define PIPE_MAX_SAMPLERS 16
61 #define PIPE_MAX_SHADER_INPUTS 32
62 #define PIPE_MAX_SHADER_OUTPUTS 48 /* 32 GENERICs + POS, PSIZE, FOG, etc. */
63 #define PIPE_MAX_SHADER_SAMPLER_VIEWS 32
64 #define PIPE_MAX_SHADER_RESOURCES 32
65 #define PIPE_MAX_TEXTURE_LEVELS 16
66 #define PIPE_MAX_SO_BUFFERS 4
67 #define PIPE_MAX_SO_OUTPUTS 64
72 int32_t count
; /* atomic */
78 * Primitive (point/line/tri) rasterization info
80 struct pipe_rasterizer_state
83 unsigned light_twoside
:1;
84 unsigned clamp_vertex_color
:1;
85 unsigned clamp_fragment_color
:1;
87 unsigned cull_face
:2; /**< PIPE_FACE_x */
88 unsigned fill_front
:2; /**< PIPE_POLYGON_MODE_x */
89 unsigned fill_back
:2; /**< PIPE_POLYGON_MODE_x */
90 unsigned offset_point
:1;
91 unsigned offset_line
:1;
92 unsigned offset_tri
:1;
94 unsigned poly_smooth
:1;
95 unsigned poly_stipple_enable
:1;
96 unsigned point_smooth
:1;
97 unsigned sprite_coord_mode
:1; /**< PIPE_SPRITE_COORD_ */
98 unsigned point_quad_rasterization
:1; /** points rasterized as quads or points */
99 unsigned point_size_per_vertex
:1; /**< size computed in vertex shader */
100 unsigned multisample
:1; /* XXX maybe more ms state in future */
101 unsigned line_smooth
:1;
102 unsigned line_stipple_enable
:1;
103 unsigned line_last_pixel
:1;
106 * Use the first vertex of a primitive as the provoking vertex for
109 unsigned flatshade_first
:1;
111 unsigned half_pixel_center
:1;
112 unsigned bottom_edge_rule
:1;
115 * When true, rasterization is disabled and no pixels are written.
116 * This only makes sense with the Stream Out functionality.
118 unsigned rasterizer_discard
:1;
121 * When false, depth clipping is disabled and the depth value will be
122 * clamped later at the per-pixel level before depth testing.
123 * This depends on PIPE_CAP_DEPTH_CLIP_DISABLE.
125 unsigned depth_clip
:1;
128 * When true clip space in the z axis goes from [0..1] (D3D). When false
131 unsigned clip_halfz
:1;
134 * Enable bits for clipping half-spaces.
135 * This applies to both user clip planes and shader clip distances.
136 * Note that if the bound shader exports any clip distances, these
137 * replace all user clip planes, and clip half-spaces enabled here
138 * but not written by the shader count as disabled.
140 unsigned clip_plane_enable
:PIPE_MAX_CLIP_PLANES
;
142 unsigned line_stipple_factor
:8; /**< [1..256] actually */
143 unsigned line_stipple_pattern
:16;
145 uint32_t sprite_coord_enable
; /* referring to 32 TEXCOORD/GENERIC inputs */
148 float point_size
; /**< used when no per-vertex size */
155 struct pipe_poly_stipple
157 unsigned stipple
[32];
161 struct pipe_viewport_state
168 struct pipe_scissor_state
177 struct pipe_clip_state
179 float ucp
[PIPE_MAX_CLIP_PLANES
][4];
184 * Stream output for vertex transform feedback.
186 struct pipe_stream_output_info
188 unsigned num_outputs
;
189 /** stride for an entire vertex for each buffer in dwords */
190 unsigned stride
[PIPE_MAX_SO_BUFFERS
];
193 * Array of stream outputs, in the order they are to be written in.
194 * Selected components are tightly packed into the output buffer.
197 unsigned register_index
:8; /**< 0 to PIPE_MAX_SHADER_OUTPUTS */
198 unsigned start_component
:2; /** 0 to 3 */
199 unsigned num_components
:3; /** 1 to 4 */
200 unsigned output_buffer
:3; /**< 0 to PIPE_MAX_SO_BUFFERS */
201 unsigned dst_offset
:16; /**< offset into the buffer in dwords */
202 } output
[PIPE_MAX_SO_OUTPUTS
];
206 struct pipe_shader_state
208 const struct tgsi_token
*tokens
;
209 struct pipe_stream_output_info stream_output
;
213 struct pipe_depth_state
215 unsigned enabled
:1; /**< depth test enabled? */
216 unsigned writemask
:1; /**< allow depth buffer writes? */
217 unsigned func
:3; /**< depth test func (PIPE_FUNC_x) */
221 struct pipe_stencil_state
223 unsigned enabled
:1; /**< stencil[0]: stencil enabled, stencil[1]: two-side enabled */
224 unsigned func
:3; /**< PIPE_FUNC_x */
225 unsigned fail_op
:3; /**< PIPE_STENCIL_OP_x */
226 unsigned zpass_op
:3; /**< PIPE_STENCIL_OP_x */
227 unsigned zfail_op
:3; /**< PIPE_STENCIL_OP_x */
228 unsigned valuemask
:8;
229 unsigned writemask
:8;
233 struct pipe_alpha_state
236 unsigned func
:3; /**< PIPE_FUNC_x */
237 float ref_value
; /**< reference value */
241 struct pipe_depth_stencil_alpha_state
243 struct pipe_depth_state depth
;
244 struct pipe_stencil_state stencil
[2]; /**< [0] = front, [1] = back */
245 struct pipe_alpha_state alpha
;
249 struct pipe_rt_blend_state
251 unsigned blend_enable
:1;
253 unsigned rgb_func
:3; /**< PIPE_BLEND_x */
254 unsigned rgb_src_factor
:5; /**< PIPE_BLENDFACTOR_x */
255 unsigned rgb_dst_factor
:5; /**< PIPE_BLENDFACTOR_x */
257 unsigned alpha_func
:3; /**< PIPE_BLEND_x */
258 unsigned alpha_src_factor
:5; /**< PIPE_BLENDFACTOR_x */
259 unsigned alpha_dst_factor
:5; /**< PIPE_BLENDFACTOR_x */
261 unsigned colormask
:4; /**< bitmask of PIPE_MASK_R/G/B/A */
264 struct pipe_blend_state
266 unsigned independent_blend_enable
:1;
267 unsigned logicop_enable
:1;
268 unsigned logicop_func
:4; /**< PIPE_LOGICOP_x */
270 unsigned alpha_to_coverage
:1;
271 unsigned alpha_to_one
:1;
272 struct pipe_rt_blend_state rt
[PIPE_MAX_COLOR_BUFS
];
276 struct pipe_blend_color
281 struct pipe_stencil_ref
286 struct pipe_framebuffer_state
288 unsigned width
, height
;
290 /** multiple color buffers for multiple render targets */
292 struct pipe_surface
*cbufs
[PIPE_MAX_COLOR_BUFS
];
294 struct pipe_surface
*zsbuf
; /**< Z/stencil buffer */
299 * Texture sampler state.
301 struct pipe_sampler_state
303 unsigned wrap_s
:3; /**< PIPE_TEX_WRAP_x */
304 unsigned wrap_t
:3; /**< PIPE_TEX_WRAP_x */
305 unsigned wrap_r
:3; /**< PIPE_TEX_WRAP_x */
306 unsigned min_img_filter
:2; /**< PIPE_TEX_FILTER_x */
307 unsigned min_mip_filter
:2; /**< PIPE_TEX_MIPFILTER_x */
308 unsigned mag_img_filter
:2; /**< PIPE_TEX_FILTER_x */
309 unsigned compare_mode
:1; /**< PIPE_TEX_COMPARE_x */
310 unsigned compare_func
:3; /**< PIPE_FUNC_x */
311 unsigned normalized_coords
:1; /**< Are coords normalized to [0,1]? */
312 unsigned max_anisotropy
:6;
313 unsigned seamless_cube_map
:1;
314 float lod_bias
; /**< LOD/lambda bias */
315 float min_lod
, max_lod
; /**< LOD clamp range, after bias */
316 union pipe_color_union border_color
;
321 * A view into a texture that can be bound to a color render target /
322 * depth stencil attachment point.
326 struct pipe_reference reference
;
327 struct pipe_resource
*texture
; /**< resource into which this is a view */
328 struct pipe_context
*context
; /**< context this surface belongs to */
329 enum pipe_format format
;
331 /* XXX width/height should be removed */
332 unsigned width
; /**< logical width in pixels */
333 unsigned height
; /**< logical height in pixels */
335 unsigned writable
:1; /**< writable shader resource */
340 unsigned first_layer
:16;
341 unsigned last_layer
:16;
344 unsigned first_element
;
345 unsigned last_element
;
352 * A view into a texture that can be bound to a shader stage.
354 struct pipe_sampler_view
356 struct pipe_reference reference
;
357 enum pipe_format format
; /**< typed PIPE_FORMAT_x */
358 struct pipe_resource
*texture
; /**< texture into which this is a view */
359 struct pipe_context
*context
; /**< context this view belongs to */
362 unsigned first_layer
:16; /**< first layer to use for array textures */
363 unsigned last_layer
:16; /**< last layer to use for array textures */
364 unsigned first_level
:8; /**< first mipmap level to use */
365 unsigned last_level
:8; /**< last mipmap level to use */
368 unsigned first_element
;
369 unsigned last_element
;
372 unsigned swizzle_r
:3; /**< PIPE_SWIZZLE_x for red component */
373 unsigned swizzle_g
:3; /**< PIPE_SWIZZLE_x for green component */
374 unsigned swizzle_b
:3; /**< PIPE_SWIZZLE_x for blue component */
375 unsigned swizzle_a
:3; /**< PIPE_SWIZZLE_x for alpha component */
380 * Subregion of 1D/2D/3D image resource.
394 * A memory object/resource such as a vertex buffer or texture.
398 struct pipe_reference reference
;
399 struct pipe_screen
*screen
; /**< screen that this texture belongs to */
400 enum pipe_texture_target target
; /**< PIPE_TEXTURE_x */
401 enum pipe_format format
; /**< PIPE_FORMAT_x */
408 unsigned last_level
:8; /**< Index of last mipmap level present/defined */
409 unsigned nr_samples
:8; /**< for multisampled surfaces, nr of samples */
410 unsigned usage
:8; /**< PIPE_USAGE_x (not a bitmask) */
412 unsigned bind
; /**< bitmask of PIPE_BIND_x */
413 unsigned flags
; /**< bitmask of PIPE_RESOURCE_FLAG_x */
418 * Transfer object. For data transfer to/from a resource.
422 struct pipe_resource
*resource
; /**< resource to transfer to/from */
423 unsigned level
; /**< texture mipmap level */
424 enum pipe_transfer_usage usage
;
425 struct pipe_box box
; /**< region of the resource to access */
426 unsigned stride
; /**< row stride in bytes */
427 unsigned layer_stride
; /**< image/layer stride in bytes */
433 * A vertex buffer. Typically, all the vertex data/attributes for
434 * drawing something will be in one buffer. But it's also possible, for
435 * example, to put colors in one buffer and texcoords in another.
437 struct pipe_vertex_buffer
439 unsigned stride
; /**< stride to same attrib in next vertex, in bytes */
440 unsigned buffer_offset
; /**< offset to start of data in buffer, in bytes */
441 struct pipe_resource
*buffer
; /**< the actual buffer */
442 const void *user_buffer
; /**< pointer to a user buffer if buffer == NULL */
447 * A constant buffer. A subrange of an existing buffer can be set
448 * as a constant buffer.
450 struct pipe_constant_buffer
{
451 struct pipe_resource
*buffer
; /**< the actual buffer */
452 unsigned buffer_offset
; /**< offset to start of data in buffer, in bytes */
453 unsigned buffer_size
; /**< how much data can be read in shader */
454 const void *user_buffer
; /**< pointer to a user buffer if buffer == NULL */
459 * A stream output target. The structure specifies the range vertices can
462 * In addition to that, the structure should internally maintain the offset
463 * into the buffer, which should be incremented everytime something is written
464 * (appended) to it. The internal offset is buffer_offset + how many bytes
465 * have been written. The internal offset can be stored on the device
466 * and the CPU actually doesn't have to query it.
468 * Use PIPE_QUERY_SO_STATISTICS to know how many primitives have
469 * actually been written.
471 struct pipe_stream_output_target
473 struct pipe_reference reference
;
474 struct pipe_resource
*buffer
; /**< the output buffer */
475 struct pipe_context
*context
; /**< context this SO target belongs to */
477 unsigned buffer_offset
; /**< offset where data should be written, in bytes */
478 unsigned buffer_size
; /**< how much data is allowed to be written */
483 * Information to describe a vertex attribute (position, color, etc)
485 struct pipe_vertex_element
487 /** Offset of this attribute, in bytes, from the start of the vertex */
490 /** Instance data rate divisor. 0 means this is per-vertex data,
491 * n means per-instance data used for n consecutive instances (n > 0).
493 unsigned instance_divisor
;
495 /** Which vertex_buffer (as given to pipe->set_vertex_buffer()) does
496 * this attribute live in?
498 unsigned vertex_buffer_index
;
500 enum pipe_format src_format
;
505 * An index buffer. When an index buffer is bound, all indices to vertices
506 * will be looked up in the buffer.
508 struct pipe_index_buffer
510 unsigned index_size
; /**< size of an index, in bytes */
511 unsigned offset
; /**< offset to start of data in buffer, in bytes */
512 struct pipe_resource
*buffer
; /**< the actual buffer */
513 const void *user_buffer
; /**< pointer to a user buffer if buffer == NULL */
518 * Information to describe a draw_vbo call.
520 struct pipe_draw_info
522 boolean indexed
; /**< use index buffer */
524 unsigned mode
; /**< the mode of the primitive */
525 unsigned start
; /**< the index of the first vertex */
526 unsigned count
; /**< number of vertices */
528 unsigned start_instance
; /**< first instance id */
529 unsigned instance_count
; /**< number of instances */
532 * For indexed drawing, these fields apply after index lookup.
534 int index_bias
; /**< a bias to be added to each index */
535 unsigned min_index
; /**< the min index */
536 unsigned max_index
; /**< the max index */
539 * Primitive restart enable/index (only applies to indexed drawing)
541 boolean primitive_restart
;
542 unsigned restart_index
;
545 * Stream output target. If not NULL, it's used to provide the 'count'
546 * parameter based on the number vertices captured by the stream output
547 * stage. (or generally, based on the number of bytes captured)
549 * Only 'mode', 'start_instance', and 'instance_count' are taken into
550 * account, all the other variables from pipe_draw_info are ignored.
552 * 'start' is implicitly 0 and 'count' is set as discussed above.
553 * The draw command is non-indexed.
555 * Note that this only provides the count. The vertex buffers must
556 * be set via set_vertex_buffers manually.
558 struct pipe_stream_output_target
*count_from_stream_output
;
563 * Information to describe a blit call.
565 struct pipe_blit_info
568 struct pipe_resource
*resource
;
570 struct pipe_box box
; /**< negative width, height only legal for src */
571 /* For pipe_surface-like format casting: */
572 enum pipe_format format
; /**< must be supported for sampling (src)
573 or rendering (dst), ZS is always supported */
576 unsigned mask
; /**< bitmask of PIPE_MASK_R/G/B/A/Z/S */
577 unsigned filter
; /**< PIPE_TEX_FILTER_* */
579 boolean scissor_enable
;
580 struct pipe_scissor_state scissor
;
585 * Structure used as a header for serialized LLVM programs.
587 struct pipe_llvm_program_header
589 uint32_t num_bytes
; /**< Number of bytes in the LLVM bytecode program. */
592 struct pipe_compute_state
594 const void *prog
; /**< Compute program to be executed. */
595 unsigned req_local_mem
; /**< Required size of the LOCAL resource. */
596 unsigned req_private_mem
; /**< Required size of the PRIVATE resource. */
597 unsigned req_input_mem
; /**< Required size of the INPUT resource. */