st/dri: implement the driconf option force_s3tc_enable properly
[mesa.git] / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
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25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * Optional API/state tracker features.
74 */
75 enum st_api_feature
76 {
77 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */
78 };
79
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
82
83 /**
84 * New context flags for GL 3.0 and beyond.
85 *
86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87 * through the \c st_profile_type, not through flags.
88 */
89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
92
93 /**
94 * Reasons that context creation might fail.
95 */
96 enum st_context_error {
97 ST_CONTEXT_SUCCESS = 0,
98 ST_CONTEXT_ERROR_NO_MEMORY,
99 ST_CONTEXT_ERROR_BAD_API,
100 ST_CONTEXT_ERROR_BAD_VERSION,
101 ST_CONTEXT_ERROR_BAD_FLAG,
102 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
103 ST_CONTEXT_ERROR_UNKNOWN_FLAG
104 };
105
106 /**
107 * Used in st_context_iface->teximage.
108 */
109 enum st_texture_type {
110 ST_TEXTURE_1D,
111 ST_TEXTURE_2D,
112 ST_TEXTURE_3D,
113 ST_TEXTURE_RECT
114 };
115
116 /**
117 * Available attachments of framebuffer.
118 */
119 enum st_attachment_type {
120 ST_ATTACHMENT_FRONT_LEFT,
121 ST_ATTACHMENT_BACK_LEFT,
122 ST_ATTACHMENT_FRONT_RIGHT,
123 ST_ATTACHMENT_BACK_RIGHT,
124 ST_ATTACHMENT_DEPTH_STENCIL,
125 ST_ATTACHMENT_ACCUM,
126 ST_ATTACHMENT_SAMPLE,
127
128 ST_ATTACHMENT_COUNT,
129 ST_ATTACHMENT_INVALID = -1
130 };
131
132 /* for buffer_mask in st_visual */
133 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
134 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
135 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
136 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
137 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
138 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
139 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
140
141 /**
142 * Enumerations of state tracker context resources.
143 */
144 enum st_context_resource_type {
145 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D,
146 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D,
147 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X,
148 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X,
149 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y,
150 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
151 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z,
152 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
153 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER,
154 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
155 };
156
157 /**
158 * Flush flags.
159 */
160 #define ST_FLUSH_FRONT (1 << 0)
161 #define ST_FLUSH_END_OF_FRAME (1 << 1)
162
163 /**
164 * Value to st_manager->get_param function.
165 */
166 enum st_manager_param {
167 /**
168 * The dri state tracker on old libGL's doesn't do the right thing
169 * with regards to invalidating the framebuffers.
170 *
171 * For the mesa state tracker that means that it needs to invalidate
172 * the framebuffer in glViewport itself.
173 */
174 ST_MANAGER_BROKEN_INVALIDATE
175 };
176
177 /**
178 * The return type of st_api->get_proc_address.
179 */
180 typedef void (*st_proc_t)(void);
181
182 struct pipe_context;
183 struct pipe_resource;
184 struct pipe_fence_handle;
185
186 /**
187 * Used in st_context_iface->get_resource_for_egl_image.
188 */
189 struct st_context_resource
190 {
191 /* these fields are filled in by the caller */
192 enum st_context_resource_type type;
193 void *resource;
194
195 /* this is owned by the caller */
196 struct pipe_resource *texture;
197 };
198
199 /**
200 * Used in st_manager_iface->get_egl_image.
201 */
202 struct st_egl_image
203 {
204 /* this is owned by the caller */
205 struct pipe_resource *texture;
206
207 unsigned level;
208 unsigned layer;
209 };
210
211 /**
212 * Represent the visual of a framebuffer.
213 */
214 struct st_visual
215 {
216 /**
217 * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK.
218 */
219 unsigned buffer_mask;
220
221 /**
222 * Buffer formats. The formats are always set even when the buffer is
223 * not available.
224 */
225 enum pipe_format color_format;
226 enum pipe_format depth_stencil_format;
227 enum pipe_format accum_format;
228 int samples;
229
230 /**
231 * Desired render buffer.
232 */
233 enum st_attachment_type render_buffer;
234 };
235
236
237 /**
238 * Configuration options from driconf
239 */
240 struct st_config_options
241 {
242 boolean force_glsl_extensions_warn;
243 boolean disable_glsl_line_continuations;
244 boolean disable_blend_func_extended;
245 boolean force_s3tc_enable;
246 };
247
248 /**
249 * Represent the attributes of a context.
250 */
251 struct st_context_attribs
252 {
253 /**
254 * The profile and minimal version to support.
255 *
256 * The valid profiles and versions are rendering API dependent. The latest
257 * version satisfying the request should be returned.
258 */
259 enum st_profile_type profile;
260 int major, minor;
261
262 /** Mask of ST_CONTEXT_FLAG_x bits */
263 unsigned flags;
264
265 /**
266 * The visual of the framebuffers the context will be bound to.
267 */
268 struct st_visual visual;
269
270 /**
271 * Configuration options.
272 */
273 struct st_config_options options;
274 };
275
276 struct st_context_iface;
277
278 /**
279 * Represent a windowing system drawable.
280 *
281 * The framebuffer is implemented by the state tracker manager and
282 * used by the state trackers.
283 *
284 * Instead of the winsys poking into the API context to figure
285 * out what buffers that might be needed in the future by the API
286 * context, it calls into the framebuffer to get the textures.
287 *
288 * This structure along with the notify_invalid_framebuffer
289 * allows framebuffers to be shared between different threads
290 * but at the same make the API context free from thread
291 * synchronization primitves, with the exception of a small
292 * atomic flag used for notification of framebuffer dirty status.
293 *
294 * The thread synchronization is put inside the framebuffer
295 * and only called once the framebuffer has become dirty.
296 */
297 struct st_framebuffer_iface
298 {
299 /**
300 * Atomic stamp which changes when framebuffers need to be updated.
301 */
302 int32_t stamp;
303
304 /**
305 * Available for the state tracker manager to use.
306 */
307 void *st_manager_private;
308
309 /**
310 * The visual of a framebuffer.
311 */
312 const struct st_visual *visual;
313
314 /**
315 * Flush the front buffer.
316 *
317 * On some window systems, changes to the front buffers are not immediately
318 * visible. They need to be flushed.
319 *
320 * @att is one of the front buffer attachments.
321 */
322 boolean (*flush_front)(struct st_context_iface *stctx,
323 struct st_framebuffer_iface *stfbi,
324 enum st_attachment_type statt);
325
326 /**
327 * The state tracker asks for the textures it needs.
328 *
329 * It should try to only ask for attachments that it currently renders
330 * to, thus allowing the winsys to delay the allocation of textures not
331 * needed. For example front buffer attachments are not needed if you
332 * only do back buffer rendering.
333 *
334 * The implementor of this function needs to also ensure
335 * thread safty as this call might be done from multiple threads.
336 *
337 * The returned textures are owned by the caller. They should be
338 * unreferenced when no longer used. If this function is called multiple
339 * times with different sets of attachments, those buffers not included in
340 * the last call might be destroyed. This behavior might change in the
341 * future.
342 */
343 boolean (*validate)(struct st_framebuffer_iface *stfbi,
344 const enum st_attachment_type *statts,
345 unsigned count,
346 struct pipe_resource **out);
347 };
348
349 /**
350 * Represent a rendering context.
351 *
352 * This entity is created from st_api and used by the state tracker manager.
353 */
354 struct st_context_iface
355 {
356 /**
357 * Available for the state tracker and the manager to use.
358 */
359 void *st_context_private;
360 void *st_manager_private;
361
362 /**
363 * The CSO context associated with this context in case we need to draw
364 * something before swap buffers.
365 */
366 struct cso_context *cso_context;
367
368 /**
369 * The gallium context.
370 */
371 struct pipe_context *pipe;
372
373 /**
374 * Destroy the context.
375 */
376 void (*destroy)(struct st_context_iface *stctxi);
377
378 /**
379 * Flush all drawing from context to the pipe also flushes the pipe.
380 */
381 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
382 struct pipe_fence_handle **fence);
383
384 /**
385 * Replace the texture image of a texture object at the specified level.
386 *
387 * This function is optional.
388 */
389 boolean (*teximage)(struct st_context_iface *stctxi,
390 enum st_texture_type target,
391 int level, enum pipe_format internal_format,
392 struct pipe_resource *tex, boolean mipmap);
393
394 /**
395 * Used to implement glXCopyContext.
396 */
397 void (*copy)(struct st_context_iface *stctxi,
398 struct st_context_iface *stsrci, unsigned mask);
399
400 /**
401 * Used to implement wglShareLists.
402 */
403 boolean (*share)(struct st_context_iface *stctxi,
404 struct st_context_iface *stsrci);
405
406 /**
407 * Look up and return the info of a resource for EGLImage.
408 *
409 * This function is optional.
410 */
411 boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi,
412 struct st_context_resource *stres);
413 };
414
415
416 /**
417 * Represent a state tracker manager.
418 *
419 * This interface is implemented by the state tracker manager. It corresponds
420 * to a "display" in the window system.
421 */
422 struct st_manager
423 {
424 struct pipe_screen *screen;
425
426 /**
427 * Look up and return the info of an EGLImage.
428 *
429 * This is used to implement for example EGLImageTargetTexture2DOES.
430 * The GLeglImageOES agrument of that call is passed directly to this
431 * function call and the information needed to access this is returned
432 * in the given struct out.
433 *
434 * @smapi: manager owning the caller context
435 * @stctx: caller context
436 * @egl_image: EGLImage that caller recived
437 * @out: return struct filled out with access information.
438 *
439 * This function is optional.
440 */
441 boolean (*get_egl_image)(struct st_manager *smapi,
442 void *egl_image,
443 struct st_egl_image *out);
444
445 /**
446 * Query an manager param.
447 */
448 int (*get_param)(struct st_manager *smapi,
449 enum st_manager_param param);
450 };
451
452 /**
453 * Represent a rendering API such as OpenGL or OpenVG.
454 *
455 * Implemented by the state tracker and used by the state tracker manager.
456 */
457 struct st_api
458 {
459 /**
460 * The name of the rendering API. This is informative.
461 */
462 const char *name;
463
464 /**
465 * The supported rendering API.
466 */
467 enum st_api_type api;
468
469 /**
470 * The supported profiles. Tested with ST_PROFILE_*_MASK.
471 */
472 unsigned profile_mask;
473
474 /**
475 * The supported optional features. Tested with ST_FEATURE_*_MASK.
476 */
477 unsigned feature_mask;
478
479 /**
480 * Destroy the API.
481 */
482 void (*destroy)(struct st_api *stapi);
483
484 /**
485 * Return an API entry point.
486 *
487 * For GL this is the same as _glapi_get_proc_address.
488 */
489 st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname);
490
491 /**
492 * Create a rendering context.
493 */
494 struct st_context_iface *(*create_context)(struct st_api *stapi,
495 struct st_manager *smapi,
496 const struct st_context_attribs *attribs,
497 enum st_context_error *error,
498 struct st_context_iface *stsharei);
499
500 /**
501 * Bind the context to the calling thread with draw and read as drawables.
502 *
503 * The framebuffers might be NULL, or might have different visuals than the
504 * context does.
505 */
506 boolean (*make_current)(struct st_api *stapi,
507 struct st_context_iface *stctxi,
508 struct st_framebuffer_iface *stdrawi,
509 struct st_framebuffer_iface *streadi);
510
511 /**
512 * Get the currently bound context in the calling thread.
513 */
514 struct st_context_iface *(*get_current)(struct st_api *stapi);
515 };
516
517 /**
518 * Return true if the visual has the specified buffers.
519 */
520 static INLINE boolean
521 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
522 {
523 return ((visual->buffer_mask & mask) == mask);
524 }
525
526 #endif /* _ST_API_H_ */