mesa: remove unused dri config option disable_shader_bit_encoding
[mesa.git] / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
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25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * Optional API/state tracker features.
74 */
75 enum st_api_feature
76 {
77 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */
78 };
79
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
82
83 /**
84 * New context flags for GL 3.0 and beyond.
85 *
86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87 * through the \c st_profile_type, not through flags.
88 */
89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
92 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
93 #define ST_CONTEXT_FLAG_NO_ERROR (1 << 4)
94 #define ST_CONTEXT_FLAG_RELEASE_NONE (1 << 5)
95 #define ST_CONTEXT_FLAG_HIGH_PRIORITY (1 << 6)
96 #define ST_CONTEXT_FLAG_LOW_PRIORITY (1 << 7)
97
98 /**
99 * Reasons that context creation might fail.
100 */
101 enum st_context_error {
102 ST_CONTEXT_SUCCESS = 0,
103 ST_CONTEXT_ERROR_NO_MEMORY,
104 ST_CONTEXT_ERROR_BAD_API,
105 ST_CONTEXT_ERROR_BAD_VERSION,
106 ST_CONTEXT_ERROR_BAD_FLAG,
107 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
108 ST_CONTEXT_ERROR_UNKNOWN_FLAG
109 };
110
111 /**
112 * Used in st_context_iface->teximage.
113 */
114 enum st_texture_type {
115 ST_TEXTURE_1D,
116 ST_TEXTURE_2D,
117 ST_TEXTURE_3D,
118 ST_TEXTURE_RECT
119 };
120
121 /**
122 * Available attachments of framebuffer.
123 */
124 enum st_attachment_type {
125 ST_ATTACHMENT_FRONT_LEFT,
126 ST_ATTACHMENT_BACK_LEFT,
127 ST_ATTACHMENT_FRONT_RIGHT,
128 ST_ATTACHMENT_BACK_RIGHT,
129 ST_ATTACHMENT_DEPTH_STENCIL,
130 ST_ATTACHMENT_ACCUM,
131 ST_ATTACHMENT_SAMPLE,
132
133 ST_ATTACHMENT_COUNT,
134 ST_ATTACHMENT_INVALID = -1
135 };
136
137 /* for buffer_mask in st_visual */
138 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
139 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
140 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
141 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
142 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
143 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
144 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
145
146 /**
147 * Flush flags.
148 */
149 #define ST_FLUSH_FRONT (1 << 0)
150 #define ST_FLUSH_END_OF_FRAME (1 << 1)
151 #define ST_FLUSH_WAIT (1 << 2)
152 #define ST_FLUSH_FENCE_FD (1 << 3)
153
154 /**
155 * Value to st_manager->get_param function.
156 */
157 enum st_manager_param {
158 /**
159 * The dri state tracker on old libGL's doesn't do the right thing
160 * with regards to invalidating the framebuffers.
161 *
162 * For the mesa state tracker that means that it needs to invalidate
163 * the framebuffer in glViewport itself.
164 */
165 ST_MANAGER_BROKEN_INVALIDATE
166 };
167
168 struct pipe_context;
169 struct pipe_resource;
170 struct pipe_fence_handle;
171 struct util_queue_monitoring;
172
173 /**
174 * Used in st_manager_iface->get_egl_image.
175 */
176 struct st_egl_image
177 {
178 /* this is owned by the caller */
179 struct pipe_resource *texture;
180
181 /* format only differs from texture->format for multi-planar (YUV): */
182 enum pipe_format format;
183
184 unsigned level;
185 unsigned layer;
186 };
187
188 /**
189 * Represent the visual of a framebuffer.
190 */
191 struct st_visual
192 {
193 /**
194 * Available buffers. Bitfield of ST_ATTACHMENT_*_MASK bits.
195 */
196 unsigned buffer_mask;
197
198 /**
199 * Buffer formats. The formats are always set even when the buffer is
200 * not available.
201 */
202 enum pipe_format color_format;
203 enum pipe_format depth_stencil_format;
204 enum pipe_format accum_format;
205 unsigned samples;
206
207 /**
208 * Desired render buffer.
209 */
210 enum st_attachment_type render_buffer;
211 };
212
213
214 /**
215 * Configuration options from driconf
216 */
217 struct st_config_options
218 {
219 boolean disable_blend_func_extended;
220 boolean disable_glsl_line_continuations;
221 boolean force_glsl_extensions_warn;
222 unsigned force_glsl_version;
223 boolean allow_glsl_extension_directive_midshader;
224 boolean allow_glsl_builtin_const_expression;
225 boolean allow_glsl_relaxed_es;
226 boolean allow_glsl_builtin_variable_redeclaration;
227 boolean allow_higher_compat_version;
228 boolean glsl_zero_init;
229 boolean force_glsl_abs_sqrt;
230 boolean allow_glsl_cross_stage_interpolation_mismatch;
231 unsigned char config_options_sha1[20];
232 };
233
234 /**
235 * Represent the attributes of a context.
236 */
237 struct st_context_attribs
238 {
239 /**
240 * The profile and minimal version to support.
241 *
242 * The valid profiles and versions are rendering API dependent. The latest
243 * version satisfying the request should be returned.
244 */
245 enum st_profile_type profile;
246 int major, minor;
247
248 /** Mask of ST_CONTEXT_FLAG_x bits */
249 unsigned flags;
250
251 /**
252 * The visual of the framebuffers the context will be bound to.
253 */
254 struct st_visual visual;
255
256 /**
257 * Configuration options.
258 */
259 struct st_config_options options;
260 };
261
262 struct st_context_iface;
263 struct st_manager;
264
265 /**
266 * Represent a windowing system drawable.
267 *
268 * The framebuffer is implemented by the state tracker manager and
269 * used by the state trackers.
270 *
271 * Instead of the winsys poking into the API context to figure
272 * out what buffers that might be needed in the future by the API
273 * context, it calls into the framebuffer to get the textures.
274 *
275 * This structure along with the notify_invalid_framebuffer
276 * allows framebuffers to be shared between different threads
277 * but at the same make the API context free from thread
278 * synchronization primitves, with the exception of a small
279 * atomic flag used for notification of framebuffer dirty status.
280 *
281 * The thread synchronization is put inside the framebuffer
282 * and only called once the framebuffer has become dirty.
283 */
284 struct st_framebuffer_iface
285 {
286 /**
287 * Atomic stamp which changes when framebuffers need to be updated.
288 */
289 int32_t stamp;
290
291 /**
292 * Identifier that uniquely identifies the framebuffer interface object.
293 */
294 uint32_t ID;
295
296 /**
297 * The state tracker manager that manages this object.
298 */
299 struct st_manager *state_manager;
300
301 /**
302 * Available for the state tracker manager to use.
303 */
304 void *st_manager_private;
305
306 /**
307 * The visual of a framebuffer.
308 */
309 const struct st_visual *visual;
310
311 /**
312 * Flush the front buffer.
313 *
314 * On some window systems, changes to the front buffers are not immediately
315 * visible. They need to be flushed.
316 *
317 * @att is one of the front buffer attachments.
318 */
319 boolean (*flush_front)(struct st_context_iface *stctx,
320 struct st_framebuffer_iface *stfbi,
321 enum st_attachment_type statt);
322
323 /**
324 * The state tracker asks for the textures it needs.
325 *
326 * It should try to only ask for attachments that it currently renders
327 * to, thus allowing the winsys to delay the allocation of textures not
328 * needed. For example front buffer attachments are not needed if you
329 * only do back buffer rendering.
330 *
331 * The implementor of this function needs to also ensure
332 * thread safty as this call might be done from multiple threads.
333 *
334 * The returned textures are owned by the caller. They should be
335 * unreferenced when no longer used. If this function is called multiple
336 * times with different sets of attachments, those buffers not included in
337 * the last call might be destroyed. This behavior might change in the
338 * future.
339 */
340 boolean (*validate)(struct st_context_iface *stctx,
341 struct st_framebuffer_iface *stfbi,
342 const enum st_attachment_type *statts,
343 unsigned count,
344 struct pipe_resource **out);
345 boolean (*flush_swapbuffers) (struct st_context_iface *stctx,
346 struct st_framebuffer_iface *stfbi);
347 };
348
349 /**
350 * Represent a rendering context.
351 *
352 * This entity is created from st_api and used by the state tracker manager.
353 */
354 struct st_context_iface
355 {
356 /**
357 * Available for the state tracker and the manager to use.
358 */
359 void *st_context_private;
360 void *st_manager_private;
361
362 /**
363 * The state tracker manager that manages this object.
364 */
365 struct st_manager *state_manager;
366
367 /**
368 * The CSO context associated with this context in case we need to draw
369 * something before swap buffers.
370 */
371 struct cso_context *cso_context;
372
373 /**
374 * The gallium context.
375 */
376 struct pipe_context *pipe;
377
378 /**
379 * Destroy the context.
380 */
381 void (*destroy)(struct st_context_iface *stctxi);
382
383 /**
384 * Flush all drawing from context to the pipe also flushes the pipe.
385 */
386 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
387 struct pipe_fence_handle **fence);
388
389 /**
390 * Replace the texture image of a texture object at the specified level.
391 *
392 * This function is optional.
393 */
394 boolean (*teximage)(struct st_context_iface *stctxi,
395 enum st_texture_type target,
396 int level, enum pipe_format internal_format,
397 struct pipe_resource *tex, boolean mipmap);
398
399 /**
400 * Used to implement glXCopyContext.
401 */
402 void (*copy)(struct st_context_iface *stctxi,
403 struct st_context_iface *stsrci, unsigned mask);
404
405 /**
406 * Used to implement wglShareLists.
407 */
408 boolean (*share)(struct st_context_iface *stctxi,
409 struct st_context_iface *stsrci);
410
411 /**
412 * Start the thread if the API has a worker thread.
413 * Called after the context has been created and fully initialized on both
414 * sides (e.g. st/mesa and st/dri).
415 */
416 void (*start_thread)(struct st_context_iface *stctxi);
417
418 /**
419 * If the API is multithreaded, wait for all queued commands to complete.
420 * Called from the main thread.
421 */
422 void (*thread_finish)(struct st_context_iface *stctxi);
423 };
424
425
426 /**
427 * Represent a state tracker manager.
428 *
429 * This interface is implemented by the state tracker manager. It corresponds
430 * to a "display" in the window system.
431 */
432 struct st_manager
433 {
434 struct pipe_screen *screen;
435
436 /**
437 * Look up and return the info of an EGLImage.
438 *
439 * This is used to implement for example EGLImageTargetTexture2DOES.
440 * The GLeglImageOES agrument of that call is passed directly to this
441 * function call and the information needed to access this is returned
442 * in the given struct out.
443 *
444 * @smapi: manager owning the caller context
445 * @stctx: caller context
446 * @egl_image: EGLImage that caller recived
447 * @out: return struct filled out with access information.
448 *
449 * This function is optional.
450 */
451 boolean (*get_egl_image)(struct st_manager *smapi,
452 void *egl_image,
453 struct st_egl_image *out);
454
455 /**
456 * Query an manager param.
457 */
458 int (*get_param)(struct st_manager *smapi,
459 enum st_manager_param param);
460
461 /**
462 * Call the loader function setBackgroundContext. Called from the worker
463 * thread.
464 */
465 void (*set_background_context)(struct st_context_iface *stctxi,
466 struct util_queue_monitoring *queue_info);
467
468 /**
469 * Destroy any private data used by the state tracker manager.
470 */
471 void (*destroy)(struct st_manager *smapi);
472
473 /**
474 * Available for the state tracker manager to use.
475 */
476 void *st_manager_private;
477 };
478
479 /**
480 * Represent a rendering API such as OpenGL or OpenVG.
481 *
482 * Implemented by the state tracker and used by the state tracker manager.
483 */
484 struct st_api
485 {
486 /**
487 * The name of the rendering API. This is informative.
488 */
489 const char *name;
490
491 /**
492 * The supported rendering API.
493 */
494 enum st_api_type api;
495
496 /**
497 * The supported profiles. Tested with ST_PROFILE_*_MASK.
498 */
499 unsigned profile_mask;
500
501 /**
502 * The supported optional features. Tested with ST_FEATURE_*_MASK.
503 */
504 unsigned feature_mask;
505
506 /**
507 * Destroy the API.
508 */
509 void (*destroy)(struct st_api *stapi);
510
511 /**
512 * Query supported OpenGL versions. (if applicable)
513 * The format is (major*10+minor).
514 */
515 void (*query_versions)(struct st_api *stapi, struct st_manager *sm,
516 struct st_config_options *options,
517 int *gl_core_version,
518 int *gl_compat_version,
519 int *gl_es1_version,
520 int *gl_es2_version);
521
522 /**
523 * Create a rendering context.
524 */
525 struct st_context_iface *(*create_context)(struct st_api *stapi,
526 struct st_manager *smapi,
527 const struct st_context_attribs *attribs,
528 enum st_context_error *error,
529 struct st_context_iface *stsharei);
530
531 /**
532 * Bind the context to the calling thread with draw and read as drawables.
533 *
534 * The framebuffers might be NULL, or might have different visuals than the
535 * context does.
536 */
537 boolean (*make_current)(struct st_api *stapi,
538 struct st_context_iface *stctxi,
539 struct st_framebuffer_iface *stdrawi,
540 struct st_framebuffer_iface *streadi);
541
542 /**
543 * Get the currently bound context in the calling thread.
544 */
545 struct st_context_iface *(*get_current)(struct st_api *stapi);
546
547 /**
548 * Notify the st manager the framebuffer interface object
549 * is no longer valid.
550 */
551 void (*destroy_drawable)(struct st_api *stapi,
552 struct st_framebuffer_iface *stfbi);
553 };
554
555 /**
556 * Return true if the visual has the specified buffers.
557 */
558 static inline boolean
559 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
560 {
561 return ((visual->buffer_mask & mask) == mask);
562 }
563
564 #endif /* _ST_API_H_ */