gallium/postprocess: share pipe_context and cso_context with the state tracker
[mesa.git] / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
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25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * Optional API/state tracker features.
74 */
75 enum st_api_feature
76 {
77 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */
78 };
79
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
82
83 /**
84 * New context flags for GL 3.0 and beyond.
85 *
86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87 * through the \c st_profile_type, not through flags.
88 */
89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
92
93 /**
94 * Reasons that context creation might fail.
95 */
96 enum st_context_error {
97 ST_CONTEXT_SUCCESS = 0,
98 ST_CONTEXT_ERROR_NO_MEMORY,
99 ST_CONTEXT_ERROR_BAD_API,
100 ST_CONTEXT_ERROR_BAD_VERSION,
101 ST_CONTEXT_ERROR_BAD_FLAG,
102 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
103 ST_CONTEXT_ERROR_UNKNOWN_FLAG
104 };
105
106 /**
107 * Used in st_context_iface->teximage.
108 */
109 enum st_texture_type {
110 ST_TEXTURE_1D,
111 ST_TEXTURE_2D,
112 ST_TEXTURE_3D,
113 ST_TEXTURE_RECT
114 };
115
116 /**
117 * Available attachments of framebuffer.
118 */
119 enum st_attachment_type {
120 ST_ATTACHMENT_FRONT_LEFT,
121 ST_ATTACHMENT_BACK_LEFT,
122 ST_ATTACHMENT_FRONT_RIGHT,
123 ST_ATTACHMENT_BACK_RIGHT,
124 ST_ATTACHMENT_DEPTH_STENCIL,
125 ST_ATTACHMENT_ACCUM,
126 ST_ATTACHMENT_SAMPLE,
127
128 ST_ATTACHMENT_COUNT,
129 ST_ATTACHMENT_INVALID = -1
130 };
131
132 /* for buffer_mask in st_visual */
133 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
134 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
135 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
136 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
137 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
138 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
139 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
140
141 /**
142 * Enumerations of state tracker context resources.
143 */
144 enum st_context_resource_type {
145 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D,
146 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D,
147 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X,
148 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X,
149 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y,
150 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
151 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z,
152 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
153 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER,
154 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
155 };
156
157 /**
158 * Flush flags.
159 */
160 #define ST_FLUSH_FRONT (1 << 0)
161
162 /**
163 * Value to st_manager->get_param function.
164 */
165 enum st_manager_param {
166 /**
167 * The dri state tracker on old libGL's doesn't do the right thing
168 * with regards to invalidating the framebuffers.
169 *
170 * For the mesa state tracker that means that it needs to invalidate
171 * the framebuffer in glViewport itself.
172 */
173 ST_MANAGER_BROKEN_INVALIDATE
174 };
175
176 /**
177 * The return type of st_api->get_proc_address.
178 */
179 typedef void (*st_proc_t)(void);
180
181 struct pipe_context;
182 struct pipe_resource;
183 struct pipe_fence_handle;
184
185 /**
186 * Used in st_context_iface->get_resource_for_egl_image.
187 */
188 struct st_context_resource
189 {
190 /* these fields are filled in by the caller */
191 enum st_context_resource_type type;
192 void *resource;
193
194 /* this is owned by the caller */
195 struct pipe_resource *texture;
196 };
197
198 /**
199 * Used in st_manager_iface->get_egl_image.
200 */
201 struct st_egl_image
202 {
203 /* this is owned by the caller */
204 struct pipe_resource *texture;
205
206 unsigned level;
207 unsigned layer;
208 };
209
210 /**
211 * Represent the visual of a framebuffer.
212 */
213 struct st_visual
214 {
215 /**
216 * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK.
217 */
218 unsigned buffer_mask;
219
220 /**
221 * Buffer formats. The formats are always set even when the buffer is
222 * not available.
223 */
224 enum pipe_format color_format;
225 enum pipe_format depth_stencil_format;
226 enum pipe_format accum_format;
227 int samples;
228
229 /**
230 * Desired render buffer.
231 */
232 enum st_attachment_type render_buffer;
233 };
234
235
236 /**
237 * Configuration options from driconf
238 */
239 struct st_config_options
240 {
241 boolean force_glsl_extensions_warn;
242 };
243
244 /**
245 * Represent the attributes of a context.
246 */
247 struct st_context_attribs
248 {
249 /**
250 * The profile and minimal version to support.
251 *
252 * The valid profiles and versions are rendering API dependent. The latest
253 * version satisfying the request should be returned.
254 */
255 enum st_profile_type profile;
256 int major, minor;
257
258 /** Mask of ST_CONTEXT_FLAG_x bits */
259 unsigned flags;
260
261 /**
262 * The visual of the framebuffers the context will be bound to.
263 */
264 struct st_visual visual;
265
266 /**
267 * Configuration options.
268 */
269 struct st_config_options options;
270 };
271
272 /**
273 * Represent a windowing system drawable.
274 *
275 * The framebuffer is implemented by the state tracker manager and
276 * used by the state trackers.
277 *
278 * Instead of the winsys poking into the API context to figure
279 * out what buffers that might be needed in the future by the API
280 * context, it calls into the framebuffer to get the textures.
281 *
282 * This structure along with the notify_invalid_framebuffer
283 * allows framebuffers to be shared between different threads
284 * but at the same make the API context free from thread
285 * synchronization primitves, with the exception of a small
286 * atomic flag used for notification of framebuffer dirty status.
287 *
288 * The thread synchronization is put inside the framebuffer
289 * and only called once the framebuffer has become dirty.
290 */
291 struct st_framebuffer_iface
292 {
293 /**
294 * Atomic stamp which changes when framebuffers need to be updated.
295 */
296 int32_t stamp;
297
298 /**
299 * Available for the state tracker manager to use.
300 */
301 void *st_manager_private;
302
303 /**
304 * The visual of a framebuffer.
305 */
306 const struct st_visual *visual;
307
308 /**
309 * Flush the front buffer.
310 *
311 * On some window systems, changes to the front buffers are not immediately
312 * visible. They need to be flushed.
313 *
314 * @att is one of the front buffer attachments.
315 */
316 boolean (*flush_front)(struct st_framebuffer_iface *stfbi,
317 enum st_attachment_type statt);
318
319 /**
320 * The state tracker asks for the textures it needs.
321 *
322 * It should try to only ask for attachments that it currently renders
323 * to, thus allowing the winsys to delay the allocation of textures not
324 * needed. For example front buffer attachments are not needed if you
325 * only do back buffer rendering.
326 *
327 * The implementor of this function needs to also ensure
328 * thread safty as this call might be done from multiple threads.
329 *
330 * The returned textures are owned by the caller. They should be
331 * unreferenced when no longer used. If this function is called multiple
332 * times with different sets of attachments, those buffers not included in
333 * the last call might be destroyed. This behavior might change in the
334 * future.
335 */
336 boolean (*validate)(struct st_framebuffer_iface *stfbi,
337 const enum st_attachment_type *statts,
338 unsigned count,
339 struct pipe_resource **out);
340 };
341
342 /**
343 * Represent a rendering context.
344 *
345 * This entity is created from st_api and used by the state tracker manager.
346 */
347 struct st_context_iface
348 {
349 /**
350 * Available for the state tracker and the manager to use.
351 */
352 void *st_context_private;
353 void *st_manager_private;
354
355 /**
356 * The CSO context associated with this context in case we need to draw
357 * something before swap buffers.
358 */
359 struct cso_context *cso_context;
360
361 /**
362 * The gallium context.
363 */
364 struct pipe_context *pipe;
365
366 /**
367 * Destroy the context.
368 */
369 void (*destroy)(struct st_context_iface *stctxi);
370
371 /**
372 * Flush all drawing from context to the pipe also flushes the pipe.
373 */
374 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
375 struct pipe_fence_handle **fence);
376
377 /**
378 * Replace the texture image of a texture object at the specified level.
379 *
380 * This function is optional.
381 */
382 boolean (*teximage)(struct st_context_iface *stctxi,
383 enum st_texture_type target,
384 int level, enum pipe_format internal_format,
385 struct pipe_resource *tex, boolean mipmap);
386
387 /**
388 * Used to implement glXCopyContext.
389 */
390 void (*copy)(struct st_context_iface *stctxi,
391 struct st_context_iface *stsrci, unsigned mask);
392
393 /**
394 * Used to implement wglShareLists.
395 */
396 boolean (*share)(struct st_context_iface *stctxi,
397 struct st_context_iface *stsrci);
398
399 /**
400 * Look up and return the info of a resource for EGLImage.
401 *
402 * This function is optional.
403 */
404 boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi,
405 struct st_context_resource *stres);
406 };
407
408
409 /**
410 * Represent a state tracker manager.
411 *
412 * This interface is implemented by the state tracker manager. It corresponds
413 * to a "display" in the window system.
414 */
415 struct st_manager
416 {
417 struct pipe_screen *screen;
418
419 /**
420 * Look up and return the info of an EGLImage.
421 *
422 * This is used to implement for example EGLImageTargetTexture2DOES.
423 * The GLeglImageOES agrument of that call is passed directly to this
424 * function call and the information needed to access this is returned
425 * in the given struct out.
426 *
427 * @smapi: manager owning the caller context
428 * @stctx: caller context
429 * @egl_image: EGLImage that caller recived
430 * @out: return struct filled out with access information.
431 *
432 * This function is optional.
433 */
434 boolean (*get_egl_image)(struct st_manager *smapi,
435 void *egl_image,
436 struct st_egl_image *out);
437
438 /**
439 * Query an manager param.
440 */
441 int (*get_param)(struct st_manager *smapi,
442 enum st_manager_param param);
443 };
444
445 /**
446 * Represent a rendering API such as OpenGL or OpenVG.
447 *
448 * Implemented by the state tracker and used by the state tracker manager.
449 */
450 struct st_api
451 {
452 /**
453 * The name of the rendering API. This is informative.
454 */
455 const char *name;
456
457 /**
458 * The supported rendering API.
459 */
460 enum st_api_type api;
461
462 /**
463 * The supported profiles. Tested with ST_PROFILE_*_MASK.
464 */
465 unsigned profile_mask;
466
467 /**
468 * The supported optional features. Tested with ST_FEATURE_*_MASK.
469 */
470 unsigned feature_mask;
471
472 /**
473 * Destroy the API.
474 */
475 void (*destroy)(struct st_api *stapi);
476
477 /**
478 * Return an API entry point.
479 *
480 * For GL this is the same as _glapi_get_proc_address.
481 */
482 st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname);
483
484 /**
485 * Create a rendering context.
486 */
487 struct st_context_iface *(*create_context)(struct st_api *stapi,
488 struct st_manager *smapi,
489 const struct st_context_attribs *attribs,
490 enum st_context_error *error,
491 struct st_context_iface *stsharei);
492
493 /**
494 * Bind the context to the calling thread with draw and read as drawables.
495 *
496 * The framebuffers might be NULL, or might have different visuals than the
497 * context does.
498 */
499 boolean (*make_current)(struct st_api *stapi,
500 struct st_context_iface *stctxi,
501 struct st_framebuffer_iface *stdrawi,
502 struct st_framebuffer_iface *streadi);
503
504 /**
505 * Get the currently bound context in the calling thread.
506 */
507 struct st_context_iface *(*get_current)(struct st_api *stapi);
508 };
509
510 /**
511 * Return true if the visual has the specified buffers.
512 */
513 static INLINE boolean
514 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
515 {
516 return ((visual->buffer_mask & mask) == mask);
517 }
518
519 #endif /* _ST_API_H_ */