9fd36447c7b33b28098438edb6c1ae50b0e595eb
[mesa.git] / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
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25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_format.h"
31
32 /**
33 * \file API for communication between state trackers and state tracker
34 * managers.
35 *
36 * While both are state tackers, we use the term state tracker for rendering
37 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
38 * APIs such as EGL or GLX in this file.
39 *
40 * This file defines an API to be implemented by both state trackers and state
41 * tracker managers.
42 */
43
44 /**
45 * The supported rendering API of a state tracker.
46 */
47 enum st_api_type {
48 ST_API_OPENGL,
49 ST_API_OPENVG,
50
51 ST_API_COUNT
52 };
53
54 /**
55 * The profile of a context.
56 */
57 enum st_profile_type
58 {
59 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
60 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
61 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
62 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
63 };
64
65 /* for profile_mask in st_api */
66 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
67 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
68 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
69 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
70
71 /**
72 * Optional API/state tracker features.
73 */
74 enum st_api_feature
75 {
76 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */
77 };
78
79 /* for feature_mask in st_api */
80 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
81
82 /**
83 * New context flags for GL 3.0 and beyond.
84 *
85 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
86 * through the \c st_profile_type, not through flags.
87 */
88 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
89 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
90 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
91 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
92 #define ST_CONTEXT_FLAG_NO_ERROR (1 << 4)
93 #define ST_CONTEXT_FLAG_RELEASE_NONE (1 << 5)
94 #define ST_CONTEXT_FLAG_HIGH_PRIORITY (1 << 6)
95 #define ST_CONTEXT_FLAG_LOW_PRIORITY (1 << 7)
96
97 /**
98 * Reasons that context creation might fail.
99 */
100 enum st_context_error {
101 ST_CONTEXT_SUCCESS = 0,
102 ST_CONTEXT_ERROR_NO_MEMORY,
103 ST_CONTEXT_ERROR_BAD_API,
104 ST_CONTEXT_ERROR_BAD_VERSION,
105 ST_CONTEXT_ERROR_BAD_FLAG,
106 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
107 ST_CONTEXT_ERROR_UNKNOWN_FLAG
108 };
109
110 /**
111 * Used in st_context_iface->teximage.
112 */
113 enum st_texture_type {
114 ST_TEXTURE_1D,
115 ST_TEXTURE_2D,
116 ST_TEXTURE_3D,
117 ST_TEXTURE_RECT
118 };
119
120 /**
121 * Available attachments of framebuffer.
122 */
123 enum st_attachment_type {
124 ST_ATTACHMENT_FRONT_LEFT,
125 ST_ATTACHMENT_BACK_LEFT,
126 ST_ATTACHMENT_FRONT_RIGHT,
127 ST_ATTACHMENT_BACK_RIGHT,
128 ST_ATTACHMENT_DEPTH_STENCIL,
129 ST_ATTACHMENT_ACCUM,
130 ST_ATTACHMENT_SAMPLE,
131
132 ST_ATTACHMENT_COUNT,
133 ST_ATTACHMENT_INVALID = -1
134 };
135
136 /* for buffer_mask in st_visual */
137 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
138 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
139 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
140 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
141 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
142 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
143 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
144
145 /**
146 * Flush flags.
147 */
148 #define ST_FLUSH_FRONT (1 << 0)
149 #define ST_FLUSH_END_OF_FRAME (1 << 1)
150 #define ST_FLUSH_WAIT (1 << 2)
151 #define ST_FLUSH_FENCE_FD (1 << 3)
152
153 /**
154 * Value to st_manager->get_param function.
155 */
156 enum st_manager_param {
157 /**
158 * The dri state tracker on old libGL's doesn't do the right thing
159 * with regards to invalidating the framebuffers.
160 *
161 * For the mesa state tracker that means that it needs to invalidate
162 * the framebuffer in glViewport itself.
163 */
164 ST_MANAGER_BROKEN_INVALIDATE
165 };
166
167 struct pipe_context;
168 struct pipe_resource;
169 struct pipe_fence_handle;
170 struct util_queue_monitoring;
171
172 /**
173 * Used in st_manager_iface->get_egl_image.
174 */
175 struct st_egl_image
176 {
177 /* this is owned by the caller */
178 struct pipe_resource *texture;
179
180 /* format only differs from texture->format for multi-planar (YUV): */
181 enum pipe_format format;
182
183 unsigned level;
184 unsigned layer;
185 };
186
187 /**
188 * Represent the visual of a framebuffer.
189 */
190 struct st_visual
191 {
192 bool no_config;
193
194 /**
195 * Available buffers. Bitfield of ST_ATTACHMENT_*_MASK bits.
196 */
197 unsigned buffer_mask;
198
199 /**
200 * Buffer formats. The formats are always set even when the buffer is
201 * not available.
202 */
203 enum pipe_format color_format;
204 enum pipe_format depth_stencil_format;
205 enum pipe_format accum_format;
206 unsigned samples;
207
208 /**
209 * Desired render buffer.
210 */
211 enum st_attachment_type render_buffer;
212 };
213
214
215 /**
216 * Configuration options from driconf
217 */
218 struct st_config_options
219 {
220 bool disable_blend_func_extended;
221 bool disable_glsl_line_continuations;
222 bool disable_arb_gpu_shader5;
223 bool force_glsl_extensions_warn;
224 unsigned force_glsl_version;
225 bool allow_glsl_extension_directive_midshader;
226 bool allow_glsl_builtin_const_expression;
227 bool allow_glsl_relaxed_es;
228 bool allow_glsl_builtin_variable_redeclaration;
229 bool allow_higher_compat_version;
230 bool glsl_zero_init;
231 bool vs_position_always_invariant;
232 bool force_glsl_abs_sqrt;
233 bool allow_glsl_cross_stage_interpolation_mismatch;
234 bool allow_glsl_layout_qualifier_on_function_parameters;
235 char *force_gl_vendor;
236 unsigned char config_options_sha1[20];
237 };
238
239 /**
240 * Represent the attributes of a context.
241 */
242 struct st_context_attribs
243 {
244 /**
245 * The profile and minimal version to support.
246 *
247 * The valid profiles and versions are rendering API dependent. The latest
248 * version satisfying the request should be returned.
249 */
250 enum st_profile_type profile;
251 int major, minor;
252
253 /** Mask of ST_CONTEXT_FLAG_x bits */
254 unsigned flags;
255
256 /**
257 * The visual of the framebuffers the context will be bound to.
258 */
259 struct st_visual visual;
260
261 /**
262 * Configuration options.
263 */
264 struct st_config_options options;
265 };
266
267 struct st_context_iface;
268 struct st_manager;
269
270 /**
271 * Represent a windowing system drawable.
272 *
273 * The framebuffer is implemented by the state tracker manager and
274 * used by the state trackers.
275 *
276 * Instead of the winsys poking into the API context to figure
277 * out what buffers that might be needed in the future by the API
278 * context, it calls into the framebuffer to get the textures.
279 *
280 * This structure along with the notify_invalid_framebuffer
281 * allows framebuffers to be shared between different threads
282 * but at the same make the API context free from thread
283 * synchronization primitves, with the exception of a small
284 * atomic flag used for notification of framebuffer dirty status.
285 *
286 * The thread synchronization is put inside the framebuffer
287 * and only called once the framebuffer has become dirty.
288 */
289 struct st_framebuffer_iface
290 {
291 /**
292 * Atomic stamp which changes when framebuffers need to be updated.
293 */
294 int32_t stamp;
295
296 /**
297 * Identifier that uniquely identifies the framebuffer interface object.
298 */
299 uint32_t ID;
300
301 /**
302 * The state tracker manager that manages this object.
303 */
304 struct st_manager *state_manager;
305
306 /**
307 * Available for the state tracker manager to use.
308 */
309 void *st_manager_private;
310
311 /**
312 * The visual of a framebuffer.
313 */
314 const struct st_visual *visual;
315
316 /**
317 * Flush the front buffer.
318 *
319 * On some window systems, changes to the front buffers are not immediately
320 * visible. They need to be flushed.
321 *
322 * @att is one of the front buffer attachments.
323 */
324 bool (*flush_front)(struct st_context_iface *stctx,
325 struct st_framebuffer_iface *stfbi,
326 enum st_attachment_type statt);
327
328 /**
329 * The state tracker asks for the textures it needs.
330 *
331 * It should try to only ask for attachments that it currently renders
332 * to, thus allowing the winsys to delay the allocation of textures not
333 * needed. For example front buffer attachments are not needed if you
334 * only do back buffer rendering.
335 *
336 * The implementor of this function needs to also ensure
337 * thread safty as this call might be done from multiple threads.
338 *
339 * The returned textures are owned by the caller. They should be
340 * unreferenced when no longer used. If this function is called multiple
341 * times with different sets of attachments, those buffers not included in
342 * the last call might be destroyed. This behavior might change in the
343 * future.
344 */
345 bool (*validate)(struct st_context_iface *stctx,
346 struct st_framebuffer_iface *stfbi,
347 const enum st_attachment_type *statts,
348 unsigned count,
349 struct pipe_resource **out);
350 bool (*flush_swapbuffers) (struct st_context_iface *stctx,
351 struct st_framebuffer_iface *stfbi);
352 };
353
354 /**
355 * Represent a rendering context.
356 *
357 * This entity is created from st_api and used by the state tracker manager.
358 */
359 struct st_context_iface
360 {
361 /**
362 * Available for the state tracker and the manager to use.
363 */
364 void *st_context_private;
365 void *st_manager_private;
366
367 /**
368 * The state tracker manager that manages this object.
369 */
370 struct st_manager *state_manager;
371
372 /**
373 * The CSO context associated with this context in case we need to draw
374 * something before swap buffers.
375 */
376 struct cso_context *cso_context;
377
378 /**
379 * The gallium context.
380 */
381 struct pipe_context *pipe;
382
383 /**
384 * Destroy the context.
385 */
386 void (*destroy)(struct st_context_iface *stctxi);
387
388 /**
389 * Flush all drawing from context to the pipe also flushes the pipe.
390 */
391 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
392 struct pipe_fence_handle **fence);
393
394 /**
395 * Replace the texture image of a texture object at the specified level.
396 *
397 * This function is optional.
398 */
399 bool (*teximage)(struct st_context_iface *stctxi,
400 enum st_texture_type target,
401 int level, enum pipe_format internal_format,
402 struct pipe_resource *tex, bool mipmap);
403
404 /**
405 * Used to implement glXCopyContext.
406 */
407 void (*copy)(struct st_context_iface *stctxi,
408 struct st_context_iface *stsrci, unsigned mask);
409
410 /**
411 * Used to implement wglShareLists.
412 */
413 bool (*share)(struct st_context_iface *stctxi,
414 struct st_context_iface *stsrci);
415
416 /**
417 * Start the thread if the API has a worker thread.
418 * Called after the context has been created and fully initialized on both
419 * sides (e.g. st/mesa and st/dri).
420 */
421 void (*start_thread)(struct st_context_iface *stctxi);
422
423 /**
424 * If the API is multithreaded, wait for all queued commands to complete.
425 * Called from the main thread.
426 */
427 void (*thread_finish)(struct st_context_iface *stctxi);
428 };
429
430
431 /**
432 * Represent a state tracker manager.
433 *
434 * This interface is implemented by the state tracker manager. It corresponds
435 * to a "display" in the window system.
436 */
437 struct st_manager
438 {
439 struct pipe_screen *screen;
440
441 /**
442 * Look up and return the info of an EGLImage.
443 *
444 * This is used to implement for example EGLImageTargetTexture2DOES.
445 * The GLeglImageOES agrument of that call is passed directly to this
446 * function call and the information needed to access this is returned
447 * in the given struct out.
448 *
449 * @smapi: manager owning the caller context
450 * @stctx: caller context
451 * @egl_image: EGLImage that caller recived
452 * @out: return struct filled out with access information.
453 *
454 * This function is optional.
455 */
456 bool (*get_egl_image)(struct st_manager *smapi,
457 void *egl_image,
458 struct st_egl_image *out);
459
460 /**
461 * Query an manager param.
462 */
463 int (*get_param)(struct st_manager *smapi,
464 enum st_manager_param param);
465
466 /**
467 * Call the loader function setBackgroundContext. Called from the worker
468 * thread.
469 */
470 void (*set_background_context)(struct st_context_iface *stctxi,
471 struct util_queue_monitoring *queue_info);
472
473 /**
474 * Destroy any private data used by the state tracker manager.
475 */
476 void (*destroy)(struct st_manager *smapi);
477
478 /**
479 * Available for the state tracker manager to use.
480 */
481 void *st_manager_private;
482 };
483
484 /**
485 * Represent a rendering API such as OpenGL or OpenVG.
486 *
487 * Implemented by the state tracker and used by the state tracker manager.
488 */
489 struct st_api
490 {
491 /**
492 * The name of the rendering API. This is informative.
493 */
494 const char *name;
495
496 /**
497 * The supported rendering API.
498 */
499 enum st_api_type api;
500
501 /**
502 * The supported profiles. Tested with ST_PROFILE_*_MASK.
503 */
504 unsigned profile_mask;
505
506 /**
507 * The supported optional features. Tested with ST_FEATURE_*_MASK.
508 */
509 unsigned feature_mask;
510
511 /**
512 * Destroy the API.
513 */
514 void (*destroy)(struct st_api *stapi);
515
516 /**
517 * Query supported OpenGL versions. (if applicable)
518 * The format is (major*10+minor).
519 */
520 void (*query_versions)(struct st_api *stapi, struct st_manager *sm,
521 struct st_config_options *options,
522 int *gl_core_version,
523 int *gl_compat_version,
524 int *gl_es1_version,
525 int *gl_es2_version);
526
527 /**
528 * Create a rendering context.
529 */
530 struct st_context_iface *(*create_context)(struct st_api *stapi,
531 struct st_manager *smapi,
532 const struct st_context_attribs *attribs,
533 enum st_context_error *error,
534 struct st_context_iface *stsharei);
535
536 /**
537 * Bind the context to the calling thread with draw and read as drawables.
538 *
539 * The framebuffers might be NULL, or might have different visuals than the
540 * context does.
541 */
542 bool (*make_current)(struct st_api *stapi,
543 struct st_context_iface *stctxi,
544 struct st_framebuffer_iface *stdrawi,
545 struct st_framebuffer_iface *streadi);
546
547 /**
548 * Get the currently bound context in the calling thread.
549 */
550 struct st_context_iface *(*get_current)(struct st_api *stapi);
551
552 /**
553 * Notify the st manager the framebuffer interface object
554 * is no longer valid.
555 */
556 void (*destroy_drawable)(struct st_api *stapi,
557 struct st_framebuffer_iface *stfbi);
558 };
559
560 /**
561 * Return true if the visual has the specified buffers.
562 */
563 static inline bool
564 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
565 {
566 return ((visual->buffer_mask & mask) == mask);
567 }
568
569 #endif /* _ST_API_H_ */