st/mesa: add a winsys buffers list in st_context
[mesa.git] / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
2 * Copyright 2010 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * Optional API/state tracker features.
74 */
75 enum st_api_feature
76 {
77 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */
78 };
79
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
82
83 /**
84 * New context flags for GL 3.0 and beyond.
85 *
86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87 * through the \c st_profile_type, not through flags.
88 */
89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
92 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
93
94 /**
95 * Reasons that context creation might fail.
96 */
97 enum st_context_error {
98 ST_CONTEXT_SUCCESS = 0,
99 ST_CONTEXT_ERROR_NO_MEMORY,
100 ST_CONTEXT_ERROR_BAD_API,
101 ST_CONTEXT_ERROR_BAD_VERSION,
102 ST_CONTEXT_ERROR_BAD_FLAG,
103 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
104 ST_CONTEXT_ERROR_UNKNOWN_FLAG
105 };
106
107 /**
108 * Used in st_context_iface->teximage.
109 */
110 enum st_texture_type {
111 ST_TEXTURE_1D,
112 ST_TEXTURE_2D,
113 ST_TEXTURE_3D,
114 ST_TEXTURE_RECT
115 };
116
117 /**
118 * Available attachments of framebuffer.
119 */
120 enum st_attachment_type {
121 ST_ATTACHMENT_FRONT_LEFT,
122 ST_ATTACHMENT_BACK_LEFT,
123 ST_ATTACHMENT_FRONT_RIGHT,
124 ST_ATTACHMENT_BACK_RIGHT,
125 ST_ATTACHMENT_DEPTH_STENCIL,
126 ST_ATTACHMENT_ACCUM,
127 ST_ATTACHMENT_SAMPLE,
128
129 ST_ATTACHMENT_COUNT,
130 ST_ATTACHMENT_INVALID = -1
131 };
132
133 /* for buffer_mask in st_visual */
134 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
135 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
136 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
137 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
138 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
139 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
140 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
141
142 /**
143 * Enumerations of state tracker context resources.
144 */
145 enum st_context_resource_type {
146 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D,
147 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D,
148 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X,
149 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X,
150 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y,
151 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
152 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z,
153 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
154 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER,
155 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
156 };
157
158 /**
159 * Flush flags.
160 */
161 #define ST_FLUSH_FRONT (1 << 0)
162 #define ST_FLUSH_END_OF_FRAME (1 << 1)
163 #define ST_FLUSH_WAIT (1 << 2)
164
165 /**
166 * Value to st_manager->get_param function.
167 */
168 enum st_manager_param {
169 /**
170 * The dri state tracker on old libGL's doesn't do the right thing
171 * with regards to invalidating the framebuffers.
172 *
173 * For the mesa state tracker that means that it needs to invalidate
174 * the framebuffer in glViewport itself.
175 */
176 ST_MANAGER_BROKEN_INVALIDATE
177 };
178
179 struct pipe_context;
180 struct pipe_resource;
181 struct pipe_fence_handle;
182 struct util_queue_monitoring;
183
184 /**
185 * Used in st_context_iface->get_resource_for_egl_image.
186 */
187 struct st_context_resource
188 {
189 /* these fields are filled in by the caller */
190 enum st_context_resource_type type;
191 void *resource;
192
193 /* this is owned by the caller */
194 struct pipe_resource *texture;
195 };
196
197 /**
198 * Used in st_manager_iface->get_egl_image.
199 */
200 struct st_egl_image
201 {
202 /* this is owned by the caller */
203 struct pipe_resource *texture;
204
205 /* format only differs from texture->format for multi-planar (YUV): */
206 enum pipe_format format;
207
208 unsigned level;
209 unsigned layer;
210 };
211
212 /**
213 * Represent the visual of a framebuffer.
214 */
215 struct st_visual
216 {
217 /**
218 * Available buffers. Bitfield of ST_ATTACHMENT_*_MASK bits.
219 */
220 unsigned buffer_mask;
221
222 /**
223 * Buffer formats. The formats are always set even when the buffer is
224 * not available.
225 */
226 enum pipe_format color_format;
227 enum pipe_format depth_stencil_format;
228 enum pipe_format accum_format;
229 int samples;
230
231 /**
232 * Desired render buffer.
233 */
234 enum st_attachment_type render_buffer;
235 };
236
237
238 /**
239 * Configuration options from driconf
240 */
241 struct st_config_options
242 {
243 boolean disable_blend_func_extended;
244 boolean disable_glsl_line_continuations;
245 boolean disable_shader_bit_encoding;
246 boolean force_glsl_extensions_warn;
247 unsigned force_glsl_version;
248 boolean force_s3tc_enable;
249 boolean allow_glsl_extension_directive_midshader;
250 boolean allow_glsl_builtin_variable_redeclaration;
251 boolean allow_higher_compat_version;
252 boolean glsl_zero_init;
253 boolean force_glsl_abs_sqrt;
254 unsigned char config_options_sha1[20];
255 };
256
257 /**
258 * Represent the attributes of a context.
259 */
260 struct st_context_attribs
261 {
262 /**
263 * The profile and minimal version to support.
264 *
265 * The valid profiles and versions are rendering API dependent. The latest
266 * version satisfying the request should be returned.
267 */
268 enum st_profile_type profile;
269 int major, minor;
270
271 /** Mask of ST_CONTEXT_FLAG_x bits */
272 unsigned flags;
273
274 /**
275 * The visual of the framebuffers the context will be bound to.
276 */
277 struct st_visual visual;
278
279 /**
280 * Configuration options.
281 */
282 struct st_config_options options;
283 };
284
285 struct st_context_iface;
286
287 /**
288 * Represent a windowing system drawable.
289 *
290 * The framebuffer is implemented by the state tracker manager and
291 * used by the state trackers.
292 *
293 * Instead of the winsys poking into the API context to figure
294 * out what buffers that might be needed in the future by the API
295 * context, it calls into the framebuffer to get the textures.
296 *
297 * This structure along with the notify_invalid_framebuffer
298 * allows framebuffers to be shared between different threads
299 * but at the same make the API context free from thread
300 * synchronization primitves, with the exception of a small
301 * atomic flag used for notification of framebuffer dirty status.
302 *
303 * The thread synchronization is put inside the framebuffer
304 * and only called once the framebuffer has become dirty.
305 */
306 struct st_framebuffer_iface
307 {
308 /**
309 * Atomic stamp which changes when framebuffers need to be updated.
310 */
311 int32_t stamp;
312
313 /**
314 * Identifier that uniquely identifies the framebuffer interface object.
315 */
316 uint32_t ID;
317
318 /**
319 * Available for the state tracker manager to use.
320 */
321 void *st_manager_private;
322
323 /**
324 * The visual of a framebuffer.
325 */
326 const struct st_visual *visual;
327
328 /**
329 * Flush the front buffer.
330 *
331 * On some window systems, changes to the front buffers are not immediately
332 * visible. They need to be flushed.
333 *
334 * @att is one of the front buffer attachments.
335 */
336 boolean (*flush_front)(struct st_context_iface *stctx,
337 struct st_framebuffer_iface *stfbi,
338 enum st_attachment_type statt);
339
340 /**
341 * The state tracker asks for the textures it needs.
342 *
343 * It should try to only ask for attachments that it currently renders
344 * to, thus allowing the winsys to delay the allocation of textures not
345 * needed. For example front buffer attachments are not needed if you
346 * only do back buffer rendering.
347 *
348 * The implementor of this function needs to also ensure
349 * thread safty as this call might be done from multiple threads.
350 *
351 * The returned textures are owned by the caller. They should be
352 * unreferenced when no longer used. If this function is called multiple
353 * times with different sets of attachments, those buffers not included in
354 * the last call might be destroyed. This behavior might change in the
355 * future.
356 */
357 boolean (*validate)(struct st_context_iface *stctx,
358 struct st_framebuffer_iface *stfbi,
359 const enum st_attachment_type *statts,
360 unsigned count,
361 struct pipe_resource **out);
362 };
363
364 /**
365 * Represent a rendering context.
366 *
367 * This entity is created from st_api and used by the state tracker manager.
368 */
369 struct st_context_iface
370 {
371 /**
372 * Available for the state tracker and the manager to use.
373 */
374 void *st_context_private;
375 void *st_manager_private;
376
377 /**
378 * The CSO context associated with this context in case we need to draw
379 * something before swap buffers.
380 */
381 struct cso_context *cso_context;
382
383 /**
384 * The gallium context.
385 */
386 struct pipe_context *pipe;
387
388 /**
389 * Destroy the context.
390 */
391 void (*destroy)(struct st_context_iface *stctxi);
392
393 /**
394 * Flush all drawing from context to the pipe also flushes the pipe.
395 */
396 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
397 struct pipe_fence_handle **fence);
398
399 /**
400 * Replace the texture image of a texture object at the specified level.
401 *
402 * This function is optional.
403 */
404 boolean (*teximage)(struct st_context_iface *stctxi,
405 enum st_texture_type target,
406 int level, enum pipe_format internal_format,
407 struct pipe_resource *tex, boolean mipmap);
408
409 /**
410 * Used to implement glXCopyContext.
411 */
412 void (*copy)(struct st_context_iface *stctxi,
413 struct st_context_iface *stsrci, unsigned mask);
414
415 /**
416 * Used to implement wglShareLists.
417 */
418 boolean (*share)(struct st_context_iface *stctxi,
419 struct st_context_iface *stsrci);
420
421 /**
422 * Look up and return the info of a resource for EGLImage.
423 *
424 * This function is optional.
425 */
426 boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi,
427 struct st_context_resource *stres);
428
429 /**
430 * Start the thread if the API has a worker thread.
431 * Called after the context has been created and fully initialized on both
432 * sides (e.g. st/mesa and st/dri).
433 */
434 void (*start_thread)(struct st_context_iface *stctxi);
435
436 /**
437 * If the API is multithreaded, wait for all queued commands to complete.
438 * Called from the main thread.
439 */
440 void (*thread_finish)(struct st_context_iface *stctxi);
441 };
442
443
444 /**
445 * Represent a state tracker manager.
446 *
447 * This interface is implemented by the state tracker manager. It corresponds
448 * to a "display" in the window system.
449 */
450 struct st_manager
451 {
452 struct pipe_screen *screen;
453
454 /**
455 * Look up and return the info of an EGLImage.
456 *
457 * This is used to implement for example EGLImageTargetTexture2DOES.
458 * The GLeglImageOES agrument of that call is passed directly to this
459 * function call and the information needed to access this is returned
460 * in the given struct out.
461 *
462 * @smapi: manager owning the caller context
463 * @stctx: caller context
464 * @egl_image: EGLImage that caller recived
465 * @out: return struct filled out with access information.
466 *
467 * This function is optional.
468 */
469 boolean (*get_egl_image)(struct st_manager *smapi,
470 void *egl_image,
471 struct st_egl_image *out);
472
473 /**
474 * Query an manager param.
475 */
476 int (*get_param)(struct st_manager *smapi,
477 enum st_manager_param param);
478
479 /**
480 * Call the loader function setBackgroundContext. Called from the worker
481 * thread.
482 */
483 void (*set_background_context)(struct st_context_iface *stctxi,
484 struct util_queue_monitoring *queue_info);
485 };
486
487 /**
488 * Represent a rendering API such as OpenGL or OpenVG.
489 *
490 * Implemented by the state tracker and used by the state tracker manager.
491 */
492 struct st_api
493 {
494 /**
495 * The name of the rendering API. This is informative.
496 */
497 const char *name;
498
499 /**
500 * The supported rendering API.
501 */
502 enum st_api_type api;
503
504 /**
505 * The supported profiles. Tested with ST_PROFILE_*_MASK.
506 */
507 unsigned profile_mask;
508
509 /**
510 * The supported optional features. Tested with ST_FEATURE_*_MASK.
511 */
512 unsigned feature_mask;
513
514 /**
515 * Destroy the API.
516 */
517 void (*destroy)(struct st_api *stapi);
518
519 /**
520 * Query supported OpenGL versions. (if applicable)
521 * The format is (major*10+minor).
522 */
523 void (*query_versions)(struct st_api *stapi, struct st_manager *sm,
524 struct st_config_options *options,
525 int *gl_core_version,
526 int *gl_compat_version,
527 int *gl_es1_version,
528 int *gl_es2_version);
529
530 /**
531 * Create a rendering context.
532 */
533 struct st_context_iface *(*create_context)(struct st_api *stapi,
534 struct st_manager *smapi,
535 const struct st_context_attribs *attribs,
536 enum st_context_error *error,
537 struct st_context_iface *stsharei);
538
539 /**
540 * Bind the context to the calling thread with draw and read as drawables.
541 *
542 * The framebuffers might be NULL, or might have different visuals than the
543 * context does.
544 */
545 boolean (*make_current)(struct st_api *stapi,
546 struct st_context_iface *stctxi,
547 struct st_framebuffer_iface *stdrawi,
548 struct st_framebuffer_iface *streadi);
549
550 /**
551 * Get the currently bound context in the calling thread.
552 */
553 struct st_context_iface *(*get_current)(struct st_api *stapi);
554 };
555
556 /**
557 * Return true if the visual has the specified buffers.
558 */
559 static inline boolean
560 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
561 {
562 return ((visual->buffer_mask & mask) == mask);
563 }
564
565 #endif /* _ST_API_H_ */