gallium: remove st_api::get_proc_address hook
[mesa.git] / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
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25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * Optional API/state tracker features.
74 */
75 enum st_api_feature
76 {
77 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */
78 };
79
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
82
83 /**
84 * New context flags for GL 3.0 and beyond.
85 *
86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87 * through the \c st_profile_type, not through flags.
88 */
89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
92 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
93
94 /**
95 * Reasons that context creation might fail.
96 */
97 enum st_context_error {
98 ST_CONTEXT_SUCCESS = 0,
99 ST_CONTEXT_ERROR_NO_MEMORY,
100 ST_CONTEXT_ERROR_BAD_API,
101 ST_CONTEXT_ERROR_BAD_VERSION,
102 ST_CONTEXT_ERROR_BAD_FLAG,
103 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
104 ST_CONTEXT_ERROR_UNKNOWN_FLAG
105 };
106
107 /**
108 * Used in st_context_iface->teximage.
109 */
110 enum st_texture_type {
111 ST_TEXTURE_1D,
112 ST_TEXTURE_2D,
113 ST_TEXTURE_3D,
114 ST_TEXTURE_RECT
115 };
116
117 /**
118 * Available attachments of framebuffer.
119 */
120 enum st_attachment_type {
121 ST_ATTACHMENT_FRONT_LEFT,
122 ST_ATTACHMENT_BACK_LEFT,
123 ST_ATTACHMENT_FRONT_RIGHT,
124 ST_ATTACHMENT_BACK_RIGHT,
125 ST_ATTACHMENT_DEPTH_STENCIL,
126 ST_ATTACHMENT_ACCUM,
127 ST_ATTACHMENT_SAMPLE,
128
129 ST_ATTACHMENT_COUNT,
130 ST_ATTACHMENT_INVALID = -1
131 };
132
133 /* for buffer_mask in st_visual */
134 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
135 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
136 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
137 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
138 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
139 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
140 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
141
142 /**
143 * Enumerations of state tracker context resources.
144 */
145 enum st_context_resource_type {
146 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D,
147 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D,
148 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X,
149 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X,
150 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y,
151 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
152 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z,
153 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
154 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER,
155 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
156 };
157
158 /**
159 * Flush flags.
160 */
161 #define ST_FLUSH_FRONT (1 << 0)
162 #define ST_FLUSH_END_OF_FRAME (1 << 1)
163
164 /**
165 * Value to st_manager->get_param function.
166 */
167 enum st_manager_param {
168 /**
169 * The dri state tracker on old libGL's doesn't do the right thing
170 * with regards to invalidating the framebuffers.
171 *
172 * For the mesa state tracker that means that it needs to invalidate
173 * the framebuffer in glViewport itself.
174 */
175 ST_MANAGER_BROKEN_INVALIDATE
176 };
177
178 struct pipe_context;
179 struct pipe_resource;
180 struct pipe_fence_handle;
181
182 /**
183 * Used in st_context_iface->get_resource_for_egl_image.
184 */
185 struct st_context_resource
186 {
187 /* these fields are filled in by the caller */
188 enum st_context_resource_type type;
189 void *resource;
190
191 /* this is owned by the caller */
192 struct pipe_resource *texture;
193 };
194
195 /**
196 * Used in st_manager_iface->get_egl_image.
197 */
198 struct st_egl_image
199 {
200 /* this is owned by the caller */
201 struct pipe_resource *texture;
202
203 unsigned level;
204 unsigned layer;
205 };
206
207 /**
208 * Represent the visual of a framebuffer.
209 */
210 struct st_visual
211 {
212 /**
213 * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK.
214 */
215 unsigned buffer_mask;
216
217 /**
218 * Buffer formats. The formats are always set even when the buffer is
219 * not available.
220 */
221 enum pipe_format color_format;
222 enum pipe_format depth_stencil_format;
223 enum pipe_format accum_format;
224 int samples;
225
226 /**
227 * Desired render buffer.
228 */
229 enum st_attachment_type render_buffer;
230 };
231
232
233 /**
234 * Configuration options from driconf
235 */
236 struct st_config_options
237 {
238 boolean disable_blend_func_extended;
239 boolean disable_glsl_line_continuations;
240 boolean disable_shader_bit_encoding;
241 boolean force_glsl_extensions_warn;
242 unsigned force_glsl_version;
243 boolean force_s3tc_enable;
244 boolean allow_glsl_extension_directive_midshader;
245 };
246
247 /**
248 * Represent the attributes of a context.
249 */
250 struct st_context_attribs
251 {
252 /**
253 * The profile and minimal version to support.
254 *
255 * The valid profiles and versions are rendering API dependent. The latest
256 * version satisfying the request should be returned.
257 */
258 enum st_profile_type profile;
259 int major, minor;
260
261 /** Mask of ST_CONTEXT_FLAG_x bits */
262 unsigned flags;
263
264 /**
265 * The visual of the framebuffers the context will be bound to.
266 */
267 struct st_visual visual;
268
269 /**
270 * Configuration options.
271 */
272 struct st_config_options options;
273 };
274
275 struct st_context_iface;
276
277 /**
278 * Represent a windowing system drawable.
279 *
280 * The framebuffer is implemented by the state tracker manager and
281 * used by the state trackers.
282 *
283 * Instead of the winsys poking into the API context to figure
284 * out what buffers that might be needed in the future by the API
285 * context, it calls into the framebuffer to get the textures.
286 *
287 * This structure along with the notify_invalid_framebuffer
288 * allows framebuffers to be shared between different threads
289 * but at the same make the API context free from thread
290 * synchronization primitves, with the exception of a small
291 * atomic flag used for notification of framebuffer dirty status.
292 *
293 * The thread synchronization is put inside the framebuffer
294 * and only called once the framebuffer has become dirty.
295 */
296 struct st_framebuffer_iface
297 {
298 /**
299 * Atomic stamp which changes when framebuffers need to be updated.
300 */
301 int32_t stamp;
302
303 /**
304 * Available for the state tracker manager to use.
305 */
306 void *st_manager_private;
307
308 /**
309 * The visual of a framebuffer.
310 */
311 const struct st_visual *visual;
312
313 /**
314 * Flush the front buffer.
315 *
316 * On some window systems, changes to the front buffers are not immediately
317 * visible. They need to be flushed.
318 *
319 * @att is one of the front buffer attachments.
320 */
321 boolean (*flush_front)(struct st_context_iface *stctx,
322 struct st_framebuffer_iface *stfbi,
323 enum st_attachment_type statt);
324
325 /**
326 * The state tracker asks for the textures it needs.
327 *
328 * It should try to only ask for attachments that it currently renders
329 * to, thus allowing the winsys to delay the allocation of textures not
330 * needed. For example front buffer attachments are not needed if you
331 * only do back buffer rendering.
332 *
333 * The implementor of this function needs to also ensure
334 * thread safty as this call might be done from multiple threads.
335 *
336 * The returned textures are owned by the caller. They should be
337 * unreferenced when no longer used. If this function is called multiple
338 * times with different sets of attachments, those buffers not included in
339 * the last call might be destroyed. This behavior might change in the
340 * future.
341 */
342 boolean (*validate)(struct st_context_iface *stctx,
343 struct st_framebuffer_iface *stfbi,
344 const enum st_attachment_type *statts,
345 unsigned count,
346 struct pipe_resource **out);
347 };
348
349 /**
350 * Represent a rendering context.
351 *
352 * This entity is created from st_api and used by the state tracker manager.
353 */
354 struct st_context_iface
355 {
356 /**
357 * Available for the state tracker and the manager to use.
358 */
359 void *st_context_private;
360 void *st_manager_private;
361
362 /**
363 * The CSO context associated with this context in case we need to draw
364 * something before swap buffers.
365 */
366 struct cso_context *cso_context;
367
368 /**
369 * The gallium context.
370 */
371 struct pipe_context *pipe;
372
373 /**
374 * Destroy the context.
375 */
376 void (*destroy)(struct st_context_iface *stctxi);
377
378 /**
379 * Flush all drawing from context to the pipe also flushes the pipe.
380 */
381 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
382 struct pipe_fence_handle **fence);
383
384 /**
385 * Replace the texture image of a texture object at the specified level.
386 *
387 * This function is optional.
388 */
389 boolean (*teximage)(struct st_context_iface *stctxi,
390 enum st_texture_type target,
391 int level, enum pipe_format internal_format,
392 struct pipe_resource *tex, boolean mipmap);
393
394 /**
395 * Used to implement glXCopyContext.
396 */
397 void (*copy)(struct st_context_iface *stctxi,
398 struct st_context_iface *stsrci, unsigned mask);
399
400 /**
401 * Used to implement wglShareLists.
402 */
403 boolean (*share)(struct st_context_iface *stctxi,
404 struct st_context_iface *stsrci);
405
406 /**
407 * Look up and return the info of a resource for EGLImage.
408 *
409 * This function is optional.
410 */
411 boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi,
412 struct st_context_resource *stres);
413 };
414
415
416 /**
417 * Represent a state tracker manager.
418 *
419 * This interface is implemented by the state tracker manager. It corresponds
420 * to a "display" in the window system.
421 */
422 struct st_manager
423 {
424 struct pipe_screen *screen;
425
426 /**
427 * Look up and return the info of an EGLImage.
428 *
429 * This is used to implement for example EGLImageTargetTexture2DOES.
430 * The GLeglImageOES agrument of that call is passed directly to this
431 * function call and the information needed to access this is returned
432 * in the given struct out.
433 *
434 * @smapi: manager owning the caller context
435 * @stctx: caller context
436 * @egl_image: EGLImage that caller recived
437 * @out: return struct filled out with access information.
438 *
439 * This function is optional.
440 */
441 boolean (*get_egl_image)(struct st_manager *smapi,
442 void *egl_image,
443 struct st_egl_image *out);
444
445 /**
446 * Query an manager param.
447 */
448 int (*get_param)(struct st_manager *smapi,
449 enum st_manager_param param);
450 };
451
452 /**
453 * Represent a rendering API such as OpenGL or OpenVG.
454 *
455 * Implemented by the state tracker and used by the state tracker manager.
456 */
457 struct st_api
458 {
459 /**
460 * The name of the rendering API. This is informative.
461 */
462 const char *name;
463
464 /**
465 * The supported rendering API.
466 */
467 enum st_api_type api;
468
469 /**
470 * The supported profiles. Tested with ST_PROFILE_*_MASK.
471 */
472 unsigned profile_mask;
473
474 /**
475 * The supported optional features. Tested with ST_FEATURE_*_MASK.
476 */
477 unsigned feature_mask;
478
479 /**
480 * Destroy the API.
481 */
482 void (*destroy)(struct st_api *stapi);
483
484 /**
485 * Query supported OpenGL versions. (if applicable)
486 * The format is (major*10+minor).
487 */
488 void (*query_versions)(struct st_api *stapi, struct st_manager *sm,
489 struct st_config_options *options,
490 int *gl_core_version,
491 int *gl_compat_version,
492 int *gl_es1_version,
493 int *gl_es2_version);
494
495 /**
496 * Create a rendering context.
497 */
498 struct st_context_iface *(*create_context)(struct st_api *stapi,
499 struct st_manager *smapi,
500 const struct st_context_attribs *attribs,
501 enum st_context_error *error,
502 struct st_context_iface *stsharei);
503
504 /**
505 * Bind the context to the calling thread with draw and read as drawables.
506 *
507 * The framebuffers might be NULL, or might have different visuals than the
508 * context does.
509 */
510 boolean (*make_current)(struct st_api *stapi,
511 struct st_context_iface *stctxi,
512 struct st_framebuffer_iface *stdrawi,
513 struct st_framebuffer_iface *streadi);
514
515 /**
516 * Get the currently bound context in the calling thread.
517 */
518 struct st_context_iface *(*get_current)(struct st_api *stapi);
519 };
520
521 /**
522 * Return true if the visual has the specified buffers.
523 */
524 static inline boolean
525 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
526 {
527 return ((visual->buffer_mask & mask) == mask);
528 }
529
530 #endif /* _ST_API_H_ */