1 /**********************************************************
2 * Copyright 2010 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
34 * \file API for communication between state trackers and state tracker
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
41 * This file defines an API to be implemented by both state trackers and state
46 * The supported rendering API of a state tracker.
56 * The profile of a context.
60 ST_PROFILE_DEFAULT
, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE
, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1
, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2
/**< OpenGL ES 2.0 */
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
73 * Optional API/state tracker features.
77 ST_API_FEATURE_MS_VISUALS
/**< support for multisample visuals */
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
84 * New context flags for GL 3.0 and beyond.
86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87 * through the \c st_profile_type, not through flags.
89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
92 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
93 #define ST_CONTEXT_FLAG_NO_ERROR (1 << 4)
94 #define ST_CONTEXT_FLAG_RELEASE_NONE (1 << 5)
97 * Reasons that context creation might fail.
99 enum st_context_error
{
100 ST_CONTEXT_SUCCESS
= 0,
101 ST_CONTEXT_ERROR_NO_MEMORY
,
102 ST_CONTEXT_ERROR_BAD_API
,
103 ST_CONTEXT_ERROR_BAD_VERSION
,
104 ST_CONTEXT_ERROR_BAD_FLAG
,
105 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE
,
106 ST_CONTEXT_ERROR_UNKNOWN_FLAG
110 * Used in st_context_iface->teximage.
112 enum st_texture_type
{
120 * Available attachments of framebuffer.
122 enum st_attachment_type
{
123 ST_ATTACHMENT_FRONT_LEFT
,
124 ST_ATTACHMENT_BACK_LEFT
,
125 ST_ATTACHMENT_FRONT_RIGHT
,
126 ST_ATTACHMENT_BACK_RIGHT
,
127 ST_ATTACHMENT_DEPTH_STENCIL
,
129 ST_ATTACHMENT_SAMPLE
,
132 ST_ATTACHMENT_INVALID
= -1
135 /* for buffer_mask in st_visual */
136 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
137 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
138 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
139 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
140 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
141 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
142 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
147 #define ST_FLUSH_FRONT (1 << 0)
148 #define ST_FLUSH_END_OF_FRAME (1 << 1)
149 #define ST_FLUSH_WAIT (1 << 2)
150 #define ST_FLUSH_FENCE_FD (1 << 3)
153 * Value to st_manager->get_param function.
155 enum st_manager_param
{
157 * The dri state tracker on old libGL's doesn't do the right thing
158 * with regards to invalidating the framebuffers.
160 * For the mesa state tracker that means that it needs to invalidate
161 * the framebuffer in glViewport itself.
163 ST_MANAGER_BROKEN_INVALIDATE
167 struct pipe_resource
;
168 struct pipe_fence_handle
;
169 struct util_queue_monitoring
;
172 * Used in st_manager_iface->get_egl_image.
176 /* this is owned by the caller */
177 struct pipe_resource
*texture
;
179 /* format only differs from texture->format for multi-planar (YUV): */
180 enum pipe_format format
;
187 * Represent the visual of a framebuffer.
192 * Available buffers. Bitfield of ST_ATTACHMENT_*_MASK bits.
194 unsigned buffer_mask
;
197 * Buffer formats. The formats are always set even when the buffer is
200 enum pipe_format color_format
;
201 enum pipe_format depth_stencil_format
;
202 enum pipe_format accum_format
;
206 * Desired render buffer.
208 enum st_attachment_type render_buffer
;
213 * Configuration options from driconf
215 struct st_config_options
217 boolean disable_blend_func_extended
;
218 boolean disable_glsl_line_continuations
;
219 boolean disable_shader_bit_encoding
;
220 boolean force_glsl_extensions_warn
;
221 unsigned force_glsl_version
;
222 boolean allow_glsl_extension_directive_midshader
;
223 boolean allow_glsl_builtin_variable_redeclaration
;
224 boolean allow_higher_compat_version
;
225 boolean glsl_zero_init
;
226 boolean force_glsl_abs_sqrt
;
227 unsigned char config_options_sha1
[20];
231 * Represent the attributes of a context.
233 struct st_context_attribs
236 * The profile and minimal version to support.
238 * The valid profiles and versions are rendering API dependent. The latest
239 * version satisfying the request should be returned.
241 enum st_profile_type profile
;
244 /** Mask of ST_CONTEXT_FLAG_x bits */
248 * The visual of the framebuffers the context will be bound to.
250 struct st_visual visual
;
253 * Configuration options.
255 struct st_config_options options
;
258 struct st_context_iface
;
262 * Represent a windowing system drawable.
264 * The framebuffer is implemented by the state tracker manager and
265 * used by the state trackers.
267 * Instead of the winsys poking into the API context to figure
268 * out what buffers that might be needed in the future by the API
269 * context, it calls into the framebuffer to get the textures.
271 * This structure along with the notify_invalid_framebuffer
272 * allows framebuffers to be shared between different threads
273 * but at the same make the API context free from thread
274 * synchronization primitves, with the exception of a small
275 * atomic flag used for notification of framebuffer dirty status.
277 * The thread synchronization is put inside the framebuffer
278 * and only called once the framebuffer has become dirty.
280 struct st_framebuffer_iface
283 * Atomic stamp which changes when framebuffers need to be updated.
288 * Identifier that uniquely identifies the framebuffer interface object.
293 * The state tracker manager that manages this object.
295 struct st_manager
*state_manager
;
298 * Available for the state tracker manager to use.
300 void *st_manager_private
;
303 * The visual of a framebuffer.
305 const struct st_visual
*visual
;
308 * Flush the front buffer.
310 * On some window systems, changes to the front buffers are not immediately
311 * visible. They need to be flushed.
313 * @att is one of the front buffer attachments.
315 boolean (*flush_front
)(struct st_context_iface
*stctx
,
316 struct st_framebuffer_iface
*stfbi
,
317 enum st_attachment_type statt
);
320 * The state tracker asks for the textures it needs.
322 * It should try to only ask for attachments that it currently renders
323 * to, thus allowing the winsys to delay the allocation of textures not
324 * needed. For example front buffer attachments are not needed if you
325 * only do back buffer rendering.
327 * The implementor of this function needs to also ensure
328 * thread safty as this call might be done from multiple threads.
330 * The returned textures are owned by the caller. They should be
331 * unreferenced when no longer used. If this function is called multiple
332 * times with different sets of attachments, those buffers not included in
333 * the last call might be destroyed. This behavior might change in the
336 boolean (*validate
)(struct st_context_iface
*stctx
,
337 struct st_framebuffer_iface
*stfbi
,
338 const enum st_attachment_type
*statts
,
340 struct pipe_resource
**out
);
341 boolean (*flush_swapbuffers
) (struct st_context_iface
*stctx
,
342 struct st_framebuffer_iface
*stfbi
);
346 * Represent a rendering context.
348 * This entity is created from st_api and used by the state tracker manager.
350 struct st_context_iface
353 * Available for the state tracker and the manager to use.
355 void *st_context_private
;
356 void *st_manager_private
;
359 * The state tracker manager that manages this object.
361 struct st_manager
*state_manager
;
364 * The CSO context associated with this context in case we need to draw
365 * something before swap buffers.
367 struct cso_context
*cso_context
;
370 * The gallium context.
372 struct pipe_context
*pipe
;
375 * Destroy the context.
377 void (*destroy
)(struct st_context_iface
*stctxi
);
380 * Flush all drawing from context to the pipe also flushes the pipe.
382 void (*flush
)(struct st_context_iface
*stctxi
, unsigned flags
,
383 struct pipe_fence_handle
**fence
);
386 * Replace the texture image of a texture object at the specified level.
388 * This function is optional.
390 boolean (*teximage
)(struct st_context_iface
*stctxi
,
391 enum st_texture_type target
,
392 int level
, enum pipe_format internal_format
,
393 struct pipe_resource
*tex
, boolean mipmap
);
396 * Used to implement glXCopyContext.
398 void (*copy
)(struct st_context_iface
*stctxi
,
399 struct st_context_iface
*stsrci
, unsigned mask
);
402 * Used to implement wglShareLists.
404 boolean (*share
)(struct st_context_iface
*stctxi
,
405 struct st_context_iface
*stsrci
);
408 * Start the thread if the API has a worker thread.
409 * Called after the context has been created and fully initialized on both
410 * sides (e.g. st/mesa and st/dri).
412 void (*start_thread
)(struct st_context_iface
*stctxi
);
415 * If the API is multithreaded, wait for all queued commands to complete.
416 * Called from the main thread.
418 void (*thread_finish
)(struct st_context_iface
*stctxi
);
423 * Represent a state tracker manager.
425 * This interface is implemented by the state tracker manager. It corresponds
426 * to a "display" in the window system.
430 struct pipe_screen
*screen
;
433 * Look up and return the info of an EGLImage.
435 * This is used to implement for example EGLImageTargetTexture2DOES.
436 * The GLeglImageOES agrument of that call is passed directly to this
437 * function call and the information needed to access this is returned
438 * in the given struct out.
440 * @smapi: manager owning the caller context
441 * @stctx: caller context
442 * @egl_image: EGLImage that caller recived
443 * @out: return struct filled out with access information.
445 * This function is optional.
447 boolean (*get_egl_image
)(struct st_manager
*smapi
,
449 struct st_egl_image
*out
);
452 * Query an manager param.
454 int (*get_param
)(struct st_manager
*smapi
,
455 enum st_manager_param param
);
458 * Call the loader function setBackgroundContext. Called from the worker
461 void (*set_background_context
)(struct st_context_iface
*stctxi
,
462 struct util_queue_monitoring
*queue_info
);
465 * Destroy any private data used by the state tracker manager.
467 void (*destroy
)(struct st_manager
*smapi
);
470 * Available for the state tracker manager to use.
472 void *st_manager_private
;
476 * Represent a rendering API such as OpenGL or OpenVG.
478 * Implemented by the state tracker and used by the state tracker manager.
483 * The name of the rendering API. This is informative.
488 * The supported rendering API.
490 enum st_api_type api
;
493 * The supported profiles. Tested with ST_PROFILE_*_MASK.
495 unsigned profile_mask
;
498 * The supported optional features. Tested with ST_FEATURE_*_MASK.
500 unsigned feature_mask
;
505 void (*destroy
)(struct st_api
*stapi
);
508 * Query supported OpenGL versions. (if applicable)
509 * The format is (major*10+minor).
511 void (*query_versions
)(struct st_api
*stapi
, struct st_manager
*sm
,
512 struct st_config_options
*options
,
513 int *gl_core_version
,
514 int *gl_compat_version
,
516 int *gl_es2_version
);
519 * Create a rendering context.
521 struct st_context_iface
*(*create_context
)(struct st_api
*stapi
,
522 struct st_manager
*smapi
,
523 const struct st_context_attribs
*attribs
,
524 enum st_context_error
*error
,
525 struct st_context_iface
*stsharei
);
528 * Bind the context to the calling thread with draw and read as drawables.
530 * The framebuffers might be NULL, or might have different visuals than the
533 boolean (*make_current
)(struct st_api
*stapi
,
534 struct st_context_iface
*stctxi
,
535 struct st_framebuffer_iface
*stdrawi
,
536 struct st_framebuffer_iface
*streadi
);
539 * Get the currently bound context in the calling thread.
541 struct st_context_iface
*(*get_current
)(struct st_api
*stapi
);
544 * Notify the st manager the framebuffer interface object
545 * is no longer valid.
547 void (*destroy_drawable
)(struct st_api
*stapi
,
548 struct st_framebuffer_iface
*stfbi
);
552 * Return true if the visual has the specified buffers.
554 static inline boolean
555 st_visual_have_buffers(const struct st_visual
*visual
, unsigned mask
)
557 return ((visual
->buffer_mask
& mask
) == mask
);
560 #endif /* _ST_API_H_ */