1 /**********************************************************
2 * Copyright 2010 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
34 * \file API for communication between state trackers and state tracker
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
41 * This file defines an API to be implemented by both state trackers and state
46 * The supported rendering API of a state tracker.
56 * The profile of a context.
60 ST_PROFILE_DEFAULT
, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE
, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1
, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2
/**< OpenGL ES 2.0 */
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
73 * Optional API/state tracker features.
77 ST_API_FEATURE_MS_VISUALS
/**< support for multisample visuals */
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
84 * New context flags for GL 3.0 and beyond.
86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87 * through the \c st_profile_type, not through flags.
89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
92 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
95 * Reasons that context creation might fail.
97 enum st_context_error
{
98 ST_CONTEXT_SUCCESS
= 0,
99 ST_CONTEXT_ERROR_NO_MEMORY
,
100 ST_CONTEXT_ERROR_BAD_API
,
101 ST_CONTEXT_ERROR_BAD_VERSION
,
102 ST_CONTEXT_ERROR_BAD_FLAG
,
103 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE
,
104 ST_CONTEXT_ERROR_UNKNOWN_FLAG
108 * Used in st_context_iface->teximage.
110 enum st_texture_type
{
118 * Available attachments of framebuffer.
120 enum st_attachment_type
{
121 ST_ATTACHMENT_FRONT_LEFT
,
122 ST_ATTACHMENT_BACK_LEFT
,
123 ST_ATTACHMENT_FRONT_RIGHT
,
124 ST_ATTACHMENT_BACK_RIGHT
,
125 ST_ATTACHMENT_DEPTH_STENCIL
,
127 ST_ATTACHMENT_SAMPLE
,
130 ST_ATTACHMENT_INVALID
= -1
133 /* for buffer_mask in st_visual */
134 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
135 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
136 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
137 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
138 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
139 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
140 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
143 * Enumerations of state tracker context resources.
145 enum st_context_resource_type
{
146 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D
,
147 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D
,
148 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X
,
149 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X
,
150 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y
,
151 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y
,
152 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z
,
153 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z
,
154 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER
,
155 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
161 #define ST_FLUSH_FRONT (1 << 0)
162 #define ST_FLUSH_END_OF_FRAME (1 << 1)
163 #define ST_FLUSH_WAIT (1 << 2)
166 * Value to st_manager->get_param function.
168 enum st_manager_param
{
170 * The dri state tracker on old libGL's doesn't do the right thing
171 * with regards to invalidating the framebuffers.
173 * For the mesa state tracker that means that it needs to invalidate
174 * the framebuffer in glViewport itself.
176 ST_MANAGER_BROKEN_INVALIDATE
180 struct pipe_resource
;
181 struct pipe_fence_handle
;
184 * Used in st_context_iface->get_resource_for_egl_image.
186 struct st_context_resource
188 /* these fields are filled in by the caller */
189 enum st_context_resource_type type
;
192 /* this is owned by the caller */
193 struct pipe_resource
*texture
;
197 * Used in st_manager_iface->get_egl_image.
201 /* this is owned by the caller */
202 struct pipe_resource
*texture
;
204 /* format only differs from texture->format for multi-planar (YUV): */
205 enum pipe_format format
;
212 * Represent the visual of a framebuffer.
217 * Available buffers. Bitfield of ST_ATTACHMENT_*_MASK bits.
219 unsigned buffer_mask
;
222 * Buffer formats. The formats are always set even when the buffer is
225 enum pipe_format color_format
;
226 enum pipe_format depth_stencil_format
;
227 enum pipe_format accum_format
;
231 * Desired render buffer.
233 enum st_attachment_type render_buffer
;
238 * Configuration options from driconf
240 struct st_config_options
242 boolean disable_blend_func_extended
;
243 boolean disable_glsl_line_continuations
;
244 boolean disable_shader_bit_encoding
;
245 boolean force_glsl_extensions_warn
;
246 unsigned force_glsl_version
;
247 boolean force_s3tc_enable
;
248 boolean allow_glsl_extension_directive_midshader
;
249 boolean allow_higher_compat_version
;
250 boolean glsl_zero_init
;
251 boolean force_glsl_abs_sqrt
;
252 unsigned char config_options_sha1
[20];
256 * Represent the attributes of a context.
258 struct st_context_attribs
261 * The profile and minimal version to support.
263 * The valid profiles and versions are rendering API dependent. The latest
264 * version satisfying the request should be returned.
266 enum st_profile_type profile
;
269 /** Mask of ST_CONTEXT_FLAG_x bits */
273 * The visual of the framebuffers the context will be bound to.
275 struct st_visual visual
;
278 * Configuration options.
280 struct st_config_options options
;
283 struct st_context_iface
;
286 * Represent a windowing system drawable.
288 * The framebuffer is implemented by the state tracker manager and
289 * used by the state trackers.
291 * Instead of the winsys poking into the API context to figure
292 * out what buffers that might be needed in the future by the API
293 * context, it calls into the framebuffer to get the textures.
295 * This structure along with the notify_invalid_framebuffer
296 * allows framebuffers to be shared between different threads
297 * but at the same make the API context free from thread
298 * synchronization primitves, with the exception of a small
299 * atomic flag used for notification of framebuffer dirty status.
301 * The thread synchronization is put inside the framebuffer
302 * and only called once the framebuffer has become dirty.
304 struct st_framebuffer_iface
307 * Atomic stamp which changes when framebuffers need to be updated.
312 * Available for the state tracker manager to use.
314 void *st_manager_private
;
317 * The visual of a framebuffer.
319 const struct st_visual
*visual
;
322 * Flush the front buffer.
324 * On some window systems, changes to the front buffers are not immediately
325 * visible. They need to be flushed.
327 * @att is one of the front buffer attachments.
329 boolean (*flush_front
)(struct st_context_iface
*stctx
,
330 struct st_framebuffer_iface
*stfbi
,
331 enum st_attachment_type statt
);
334 * The state tracker asks for the textures it needs.
336 * It should try to only ask for attachments that it currently renders
337 * to, thus allowing the winsys to delay the allocation of textures not
338 * needed. For example front buffer attachments are not needed if you
339 * only do back buffer rendering.
341 * The implementor of this function needs to also ensure
342 * thread safty as this call might be done from multiple threads.
344 * The returned textures are owned by the caller. They should be
345 * unreferenced when no longer used. If this function is called multiple
346 * times with different sets of attachments, those buffers not included in
347 * the last call might be destroyed. This behavior might change in the
350 boolean (*validate
)(struct st_context_iface
*stctx
,
351 struct st_framebuffer_iface
*stfbi
,
352 const enum st_attachment_type
*statts
,
354 struct pipe_resource
**out
);
358 * Represent a rendering context.
360 * This entity is created from st_api and used by the state tracker manager.
362 struct st_context_iface
365 * Available for the state tracker and the manager to use.
367 void *st_context_private
;
368 void *st_manager_private
;
371 * The CSO context associated with this context in case we need to draw
372 * something before swap buffers.
374 struct cso_context
*cso_context
;
377 * The gallium context.
379 struct pipe_context
*pipe
;
382 * Destroy the context.
384 void (*destroy
)(struct st_context_iface
*stctxi
);
387 * Flush all drawing from context to the pipe also flushes the pipe.
389 void (*flush
)(struct st_context_iface
*stctxi
, unsigned flags
,
390 struct pipe_fence_handle
**fence
);
393 * Replace the texture image of a texture object at the specified level.
395 * This function is optional.
397 boolean (*teximage
)(struct st_context_iface
*stctxi
,
398 enum st_texture_type target
,
399 int level
, enum pipe_format internal_format
,
400 struct pipe_resource
*tex
, boolean mipmap
);
403 * Used to implement glXCopyContext.
405 void (*copy
)(struct st_context_iface
*stctxi
,
406 struct st_context_iface
*stsrci
, unsigned mask
);
409 * Used to implement wglShareLists.
411 boolean (*share
)(struct st_context_iface
*stctxi
,
412 struct st_context_iface
*stsrci
);
415 * Look up and return the info of a resource for EGLImage.
417 * This function is optional.
419 boolean (*get_resource_for_egl_image
)(struct st_context_iface
*stctxi
,
420 struct st_context_resource
*stres
);
423 * Start the thread if the API has a worker thread.
424 * Called after the context has been created and fully initialized on both
425 * sides (e.g. st/mesa and st/dri).
427 void (*start_thread
)(struct st_context_iface
*stctxi
);
430 * If the API is multithreaded, wait for all queued commands to complete.
431 * Called from the main thread.
433 void (*thread_finish
)(struct st_context_iface
*stctxi
);
438 * Represent a state tracker manager.
440 * This interface is implemented by the state tracker manager. It corresponds
441 * to a "display" in the window system.
445 struct pipe_screen
*screen
;
448 * Look up and return the info of an EGLImage.
450 * This is used to implement for example EGLImageTargetTexture2DOES.
451 * The GLeglImageOES agrument of that call is passed directly to this
452 * function call and the information needed to access this is returned
453 * in the given struct out.
455 * @smapi: manager owning the caller context
456 * @stctx: caller context
457 * @egl_image: EGLImage that caller recived
458 * @out: return struct filled out with access information.
460 * This function is optional.
462 boolean (*get_egl_image
)(struct st_manager
*smapi
,
464 struct st_egl_image
*out
);
467 * Query an manager param.
469 int (*get_param
)(struct st_manager
*smapi
,
470 enum st_manager_param param
);
473 * Call the loader function setBackgroundContext. Called from the worker
476 void (*set_background_context
)(struct st_context_iface
*stctxi
);
480 * Represent a rendering API such as OpenGL or OpenVG.
482 * Implemented by the state tracker and used by the state tracker manager.
487 * The name of the rendering API. This is informative.
492 * The supported rendering API.
494 enum st_api_type api
;
497 * The supported profiles. Tested with ST_PROFILE_*_MASK.
499 unsigned profile_mask
;
502 * The supported optional features. Tested with ST_FEATURE_*_MASK.
504 unsigned feature_mask
;
509 void (*destroy
)(struct st_api
*stapi
);
512 * Query supported OpenGL versions. (if applicable)
513 * The format is (major*10+minor).
515 void (*query_versions
)(struct st_api
*stapi
, struct st_manager
*sm
,
516 struct st_config_options
*options
,
517 int *gl_core_version
,
518 int *gl_compat_version
,
520 int *gl_es2_version
);
523 * Create a rendering context.
525 struct st_context_iface
*(*create_context
)(struct st_api
*stapi
,
526 struct st_manager
*smapi
,
527 const struct st_context_attribs
*attribs
,
528 enum st_context_error
*error
,
529 struct st_context_iface
*stsharei
);
532 * Bind the context to the calling thread with draw and read as drawables.
534 * The framebuffers might be NULL, or might have different visuals than the
537 boolean (*make_current
)(struct st_api
*stapi
,
538 struct st_context_iface
*stctxi
,
539 struct st_framebuffer_iface
*stdrawi
,
540 struct st_framebuffer_iface
*streadi
);
543 * Get the currently bound context in the calling thread.
545 struct st_context_iface
*(*get_current
)(struct st_api
*stapi
);
549 * Return true if the visual has the specified buffers.
551 static inline boolean
552 st_visual_have_buffers(const struct st_visual
*visual
, unsigned mask
)
554 return ((visual
->buffer_mask
& mask
) == mask
);
557 #endif /* _ST_API_H_ */