gallium: extend pipe_context::flush for it to accept an END_OF_FRAME flag
[mesa.git] / src / gallium / include / state_tracker / st_api.h
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25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * Optional API/state tracker features.
74 */
75 enum st_api_feature
76 {
77 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */
78 };
79
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
82
83 /**
84 * New context flags for GL 3.0 and beyond.
85 *
86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87 * through the \c st_profile_type, not through flags.
88 */
89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
92
93 /**
94 * Reasons that context creation might fail.
95 */
96 enum st_context_error {
97 ST_CONTEXT_SUCCESS = 0,
98 ST_CONTEXT_ERROR_NO_MEMORY,
99 ST_CONTEXT_ERROR_BAD_API,
100 ST_CONTEXT_ERROR_BAD_VERSION,
101 ST_CONTEXT_ERROR_BAD_FLAG,
102 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
103 ST_CONTEXT_ERROR_UNKNOWN_FLAG
104 };
105
106 /**
107 * Used in st_context_iface->teximage.
108 */
109 enum st_texture_type {
110 ST_TEXTURE_1D,
111 ST_TEXTURE_2D,
112 ST_TEXTURE_3D,
113 ST_TEXTURE_RECT
114 };
115
116 /**
117 * Available attachments of framebuffer.
118 */
119 enum st_attachment_type {
120 ST_ATTACHMENT_FRONT_LEFT,
121 ST_ATTACHMENT_BACK_LEFT,
122 ST_ATTACHMENT_FRONT_RIGHT,
123 ST_ATTACHMENT_BACK_RIGHT,
124 ST_ATTACHMENT_DEPTH_STENCIL,
125 ST_ATTACHMENT_ACCUM,
126 ST_ATTACHMENT_SAMPLE,
127
128 ST_ATTACHMENT_COUNT,
129 ST_ATTACHMENT_INVALID = -1
130 };
131
132 /* for buffer_mask in st_visual */
133 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
134 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
135 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
136 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
137 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
138 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
139 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
140
141 /**
142 * Enumerations of state tracker context resources.
143 */
144 enum st_context_resource_type {
145 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D,
146 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D,
147 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X,
148 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X,
149 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y,
150 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
151 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z,
152 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
153 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER,
154 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
155 };
156
157 /**
158 * Flush flags.
159 */
160 #define ST_FLUSH_FRONT (1 << 0)
161 #define ST_FLUSH_END_OF_FRAME (1 << 1)
162
163 /**
164 * Value to st_manager->get_param function.
165 */
166 enum st_manager_param {
167 /**
168 * The dri state tracker on old libGL's doesn't do the right thing
169 * with regards to invalidating the framebuffers.
170 *
171 * For the mesa state tracker that means that it needs to invalidate
172 * the framebuffer in glViewport itself.
173 */
174 ST_MANAGER_BROKEN_INVALIDATE
175 };
176
177 /**
178 * The return type of st_api->get_proc_address.
179 */
180 typedef void (*st_proc_t)(void);
181
182 struct pipe_context;
183 struct pipe_resource;
184 struct pipe_fence_handle;
185
186 /**
187 * Used in st_context_iface->get_resource_for_egl_image.
188 */
189 struct st_context_resource
190 {
191 /* these fields are filled in by the caller */
192 enum st_context_resource_type type;
193 void *resource;
194
195 /* this is owned by the caller */
196 struct pipe_resource *texture;
197 };
198
199 /**
200 * Used in st_manager_iface->get_egl_image.
201 */
202 struct st_egl_image
203 {
204 /* this is owned by the caller */
205 struct pipe_resource *texture;
206
207 unsigned level;
208 unsigned layer;
209 };
210
211 /**
212 * Represent the visual of a framebuffer.
213 */
214 struct st_visual
215 {
216 /**
217 * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK.
218 */
219 unsigned buffer_mask;
220
221 /**
222 * Buffer formats. The formats are always set even when the buffer is
223 * not available.
224 */
225 enum pipe_format color_format;
226 enum pipe_format depth_stencil_format;
227 enum pipe_format accum_format;
228 int samples;
229
230 /**
231 * Desired render buffer.
232 */
233 enum st_attachment_type render_buffer;
234 };
235
236
237 /**
238 * Configuration options from driconf
239 */
240 struct st_config_options
241 {
242 boolean force_glsl_extensions_warn;
243 };
244
245 /**
246 * Represent the attributes of a context.
247 */
248 struct st_context_attribs
249 {
250 /**
251 * The profile and minimal version to support.
252 *
253 * The valid profiles and versions are rendering API dependent. The latest
254 * version satisfying the request should be returned.
255 */
256 enum st_profile_type profile;
257 int major, minor;
258
259 /** Mask of ST_CONTEXT_FLAG_x bits */
260 unsigned flags;
261
262 /**
263 * The visual of the framebuffers the context will be bound to.
264 */
265 struct st_visual visual;
266
267 /**
268 * Configuration options.
269 */
270 struct st_config_options options;
271 };
272
273 struct st_context_iface;
274
275 /**
276 * Represent a windowing system drawable.
277 *
278 * The framebuffer is implemented by the state tracker manager and
279 * used by the state trackers.
280 *
281 * Instead of the winsys poking into the API context to figure
282 * out what buffers that might be needed in the future by the API
283 * context, it calls into the framebuffer to get the textures.
284 *
285 * This structure along with the notify_invalid_framebuffer
286 * allows framebuffers to be shared between different threads
287 * but at the same make the API context free from thread
288 * synchronization primitves, with the exception of a small
289 * atomic flag used for notification of framebuffer dirty status.
290 *
291 * The thread synchronization is put inside the framebuffer
292 * and only called once the framebuffer has become dirty.
293 */
294 struct st_framebuffer_iface
295 {
296 /**
297 * Atomic stamp which changes when framebuffers need to be updated.
298 */
299 int32_t stamp;
300
301 /**
302 * Available for the state tracker manager to use.
303 */
304 void *st_manager_private;
305
306 /**
307 * The visual of a framebuffer.
308 */
309 const struct st_visual *visual;
310
311 /**
312 * Flush the front buffer.
313 *
314 * On some window systems, changes to the front buffers are not immediately
315 * visible. They need to be flushed.
316 *
317 * @att is one of the front buffer attachments.
318 */
319 boolean (*flush_front)(struct st_context_iface *stctx,
320 struct st_framebuffer_iface *stfbi,
321 enum st_attachment_type statt);
322
323 /**
324 * The state tracker asks for the textures it needs.
325 *
326 * It should try to only ask for attachments that it currently renders
327 * to, thus allowing the winsys to delay the allocation of textures not
328 * needed. For example front buffer attachments are not needed if you
329 * only do back buffer rendering.
330 *
331 * The implementor of this function needs to also ensure
332 * thread safty as this call might be done from multiple threads.
333 *
334 * The returned textures are owned by the caller. They should be
335 * unreferenced when no longer used. If this function is called multiple
336 * times with different sets of attachments, those buffers not included in
337 * the last call might be destroyed. This behavior might change in the
338 * future.
339 */
340 boolean (*validate)(struct st_framebuffer_iface *stfbi,
341 const enum st_attachment_type *statts,
342 unsigned count,
343 struct pipe_resource **out);
344 };
345
346 /**
347 * Represent a rendering context.
348 *
349 * This entity is created from st_api and used by the state tracker manager.
350 */
351 struct st_context_iface
352 {
353 /**
354 * Available for the state tracker and the manager to use.
355 */
356 void *st_context_private;
357 void *st_manager_private;
358
359 /**
360 * The CSO context associated with this context in case we need to draw
361 * something before swap buffers.
362 */
363 struct cso_context *cso_context;
364
365 /**
366 * The gallium context.
367 */
368 struct pipe_context *pipe;
369
370 /**
371 * Destroy the context.
372 */
373 void (*destroy)(struct st_context_iface *stctxi);
374
375 /**
376 * Flush all drawing from context to the pipe also flushes the pipe.
377 */
378 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
379 struct pipe_fence_handle **fence);
380
381 /**
382 * Replace the texture image of a texture object at the specified level.
383 *
384 * This function is optional.
385 */
386 boolean (*teximage)(struct st_context_iface *stctxi,
387 enum st_texture_type target,
388 int level, enum pipe_format internal_format,
389 struct pipe_resource *tex, boolean mipmap);
390
391 /**
392 * Used to implement glXCopyContext.
393 */
394 void (*copy)(struct st_context_iface *stctxi,
395 struct st_context_iface *stsrci, unsigned mask);
396
397 /**
398 * Used to implement wglShareLists.
399 */
400 boolean (*share)(struct st_context_iface *stctxi,
401 struct st_context_iface *stsrci);
402
403 /**
404 * Look up and return the info of a resource for EGLImage.
405 *
406 * This function is optional.
407 */
408 boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi,
409 struct st_context_resource *stres);
410 };
411
412
413 /**
414 * Represent a state tracker manager.
415 *
416 * This interface is implemented by the state tracker manager. It corresponds
417 * to a "display" in the window system.
418 */
419 struct st_manager
420 {
421 struct pipe_screen *screen;
422
423 /**
424 * Look up and return the info of an EGLImage.
425 *
426 * This is used to implement for example EGLImageTargetTexture2DOES.
427 * The GLeglImageOES agrument of that call is passed directly to this
428 * function call and the information needed to access this is returned
429 * in the given struct out.
430 *
431 * @smapi: manager owning the caller context
432 * @stctx: caller context
433 * @egl_image: EGLImage that caller recived
434 * @out: return struct filled out with access information.
435 *
436 * This function is optional.
437 */
438 boolean (*get_egl_image)(struct st_manager *smapi,
439 void *egl_image,
440 struct st_egl_image *out);
441
442 /**
443 * Query an manager param.
444 */
445 int (*get_param)(struct st_manager *smapi,
446 enum st_manager_param param);
447 };
448
449 /**
450 * Represent a rendering API such as OpenGL or OpenVG.
451 *
452 * Implemented by the state tracker and used by the state tracker manager.
453 */
454 struct st_api
455 {
456 /**
457 * The name of the rendering API. This is informative.
458 */
459 const char *name;
460
461 /**
462 * The supported rendering API.
463 */
464 enum st_api_type api;
465
466 /**
467 * The supported profiles. Tested with ST_PROFILE_*_MASK.
468 */
469 unsigned profile_mask;
470
471 /**
472 * The supported optional features. Tested with ST_FEATURE_*_MASK.
473 */
474 unsigned feature_mask;
475
476 /**
477 * Destroy the API.
478 */
479 void (*destroy)(struct st_api *stapi);
480
481 /**
482 * Return an API entry point.
483 *
484 * For GL this is the same as _glapi_get_proc_address.
485 */
486 st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname);
487
488 /**
489 * Create a rendering context.
490 */
491 struct st_context_iface *(*create_context)(struct st_api *stapi,
492 struct st_manager *smapi,
493 const struct st_context_attribs *attribs,
494 enum st_context_error *error,
495 struct st_context_iface *stsharei);
496
497 /**
498 * Bind the context to the calling thread with draw and read as drawables.
499 *
500 * The framebuffers might be NULL, or might have different visuals than the
501 * context does.
502 */
503 boolean (*make_current)(struct st_api *stapi,
504 struct st_context_iface *stctxi,
505 struct st_framebuffer_iface *stdrawi,
506 struct st_framebuffer_iface *streadi);
507
508 /**
509 * Get the currently bound context in the calling thread.
510 */
511 struct st_context_iface *(*get_current)(struct st_api *stapi);
512 };
513
514 /**
515 * Return true if the visual has the specified buffers.
516 */
517 static INLINE boolean
518 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
519 {
520 return ((visual->buffer_mask & mask) == mask);
521 }
522
523 #endif /* _ST_API_H_ */