gallium: Wire up flush control
[mesa.git] / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
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25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * Optional API/state tracker features.
74 */
75 enum st_api_feature
76 {
77 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */
78 };
79
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
82
83 /**
84 * New context flags for GL 3.0 and beyond.
85 *
86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87 * through the \c st_profile_type, not through flags.
88 */
89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
92 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
93 #define ST_CONTEXT_FLAG_NO_ERROR (1 << 4)
94 #define ST_CONTEXT_FLAG_RELEASE_NONE (1 << 5)
95
96 /**
97 * Reasons that context creation might fail.
98 */
99 enum st_context_error {
100 ST_CONTEXT_SUCCESS = 0,
101 ST_CONTEXT_ERROR_NO_MEMORY,
102 ST_CONTEXT_ERROR_BAD_API,
103 ST_CONTEXT_ERROR_BAD_VERSION,
104 ST_CONTEXT_ERROR_BAD_FLAG,
105 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
106 ST_CONTEXT_ERROR_UNKNOWN_FLAG
107 };
108
109 /**
110 * Used in st_context_iface->teximage.
111 */
112 enum st_texture_type {
113 ST_TEXTURE_1D,
114 ST_TEXTURE_2D,
115 ST_TEXTURE_3D,
116 ST_TEXTURE_RECT
117 };
118
119 /**
120 * Available attachments of framebuffer.
121 */
122 enum st_attachment_type {
123 ST_ATTACHMENT_FRONT_LEFT,
124 ST_ATTACHMENT_BACK_LEFT,
125 ST_ATTACHMENT_FRONT_RIGHT,
126 ST_ATTACHMENT_BACK_RIGHT,
127 ST_ATTACHMENT_DEPTH_STENCIL,
128 ST_ATTACHMENT_ACCUM,
129 ST_ATTACHMENT_SAMPLE,
130
131 ST_ATTACHMENT_COUNT,
132 ST_ATTACHMENT_INVALID = -1
133 };
134
135 /* for buffer_mask in st_visual */
136 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
137 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
138 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
139 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
140 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
141 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
142 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
143
144 /**
145 * Flush flags.
146 */
147 #define ST_FLUSH_FRONT (1 << 0)
148 #define ST_FLUSH_END_OF_FRAME (1 << 1)
149 #define ST_FLUSH_WAIT (1 << 2)
150
151 /**
152 * Value to st_manager->get_param function.
153 */
154 enum st_manager_param {
155 /**
156 * The dri state tracker on old libGL's doesn't do the right thing
157 * with regards to invalidating the framebuffers.
158 *
159 * For the mesa state tracker that means that it needs to invalidate
160 * the framebuffer in glViewport itself.
161 */
162 ST_MANAGER_BROKEN_INVALIDATE
163 };
164
165 struct pipe_context;
166 struct pipe_resource;
167 struct pipe_fence_handle;
168 struct util_queue_monitoring;
169
170 /**
171 * Used in st_manager_iface->get_egl_image.
172 */
173 struct st_egl_image
174 {
175 /* this is owned by the caller */
176 struct pipe_resource *texture;
177
178 /* format only differs from texture->format for multi-planar (YUV): */
179 enum pipe_format format;
180
181 unsigned level;
182 unsigned layer;
183 };
184
185 /**
186 * Represent the visual of a framebuffer.
187 */
188 struct st_visual
189 {
190 /**
191 * Available buffers. Bitfield of ST_ATTACHMENT_*_MASK bits.
192 */
193 unsigned buffer_mask;
194
195 /**
196 * Buffer formats. The formats are always set even when the buffer is
197 * not available.
198 */
199 enum pipe_format color_format;
200 enum pipe_format depth_stencil_format;
201 enum pipe_format accum_format;
202 int samples;
203
204 /**
205 * Desired render buffer.
206 */
207 enum st_attachment_type render_buffer;
208 };
209
210
211 /**
212 * Configuration options from driconf
213 */
214 struct st_config_options
215 {
216 boolean disable_blend_func_extended;
217 boolean disable_glsl_line_continuations;
218 boolean disable_shader_bit_encoding;
219 boolean force_glsl_extensions_warn;
220 unsigned force_glsl_version;
221 boolean allow_glsl_extension_directive_midshader;
222 boolean allow_glsl_builtin_variable_redeclaration;
223 boolean allow_higher_compat_version;
224 boolean glsl_zero_init;
225 boolean force_glsl_abs_sqrt;
226 unsigned char config_options_sha1[20];
227 };
228
229 /**
230 * Represent the attributes of a context.
231 */
232 struct st_context_attribs
233 {
234 /**
235 * The profile and minimal version to support.
236 *
237 * The valid profiles and versions are rendering API dependent. The latest
238 * version satisfying the request should be returned.
239 */
240 enum st_profile_type profile;
241 int major, minor;
242
243 /** Mask of ST_CONTEXT_FLAG_x bits */
244 unsigned flags;
245
246 /**
247 * The visual of the framebuffers the context will be bound to.
248 */
249 struct st_visual visual;
250
251 /**
252 * Configuration options.
253 */
254 struct st_config_options options;
255 };
256
257 struct st_context_iface;
258 struct st_manager;
259
260 /**
261 * Represent a windowing system drawable.
262 *
263 * The framebuffer is implemented by the state tracker manager and
264 * used by the state trackers.
265 *
266 * Instead of the winsys poking into the API context to figure
267 * out what buffers that might be needed in the future by the API
268 * context, it calls into the framebuffer to get the textures.
269 *
270 * This structure along with the notify_invalid_framebuffer
271 * allows framebuffers to be shared between different threads
272 * but at the same make the API context free from thread
273 * synchronization primitves, with the exception of a small
274 * atomic flag used for notification of framebuffer dirty status.
275 *
276 * The thread synchronization is put inside the framebuffer
277 * and only called once the framebuffer has become dirty.
278 */
279 struct st_framebuffer_iface
280 {
281 /**
282 * Atomic stamp which changes when framebuffers need to be updated.
283 */
284 int32_t stamp;
285
286 /**
287 * Identifier that uniquely identifies the framebuffer interface object.
288 */
289 uint32_t ID;
290
291 /**
292 * The state tracker manager that manages this object.
293 */
294 struct st_manager *state_manager;
295
296 /**
297 * Available for the state tracker manager to use.
298 */
299 void *st_manager_private;
300
301 /**
302 * The visual of a framebuffer.
303 */
304 const struct st_visual *visual;
305
306 /**
307 * Flush the front buffer.
308 *
309 * On some window systems, changes to the front buffers are not immediately
310 * visible. They need to be flushed.
311 *
312 * @att is one of the front buffer attachments.
313 */
314 boolean (*flush_front)(struct st_context_iface *stctx,
315 struct st_framebuffer_iface *stfbi,
316 enum st_attachment_type statt);
317
318 /**
319 * The state tracker asks for the textures it needs.
320 *
321 * It should try to only ask for attachments that it currently renders
322 * to, thus allowing the winsys to delay the allocation of textures not
323 * needed. For example front buffer attachments are not needed if you
324 * only do back buffer rendering.
325 *
326 * The implementor of this function needs to also ensure
327 * thread safty as this call might be done from multiple threads.
328 *
329 * The returned textures are owned by the caller. They should be
330 * unreferenced when no longer used. If this function is called multiple
331 * times with different sets of attachments, those buffers not included in
332 * the last call might be destroyed. This behavior might change in the
333 * future.
334 */
335 boolean (*validate)(struct st_context_iface *stctx,
336 struct st_framebuffer_iface *stfbi,
337 const enum st_attachment_type *statts,
338 unsigned count,
339 struct pipe_resource **out);
340 boolean (*flush_swapbuffers) (struct st_context_iface *stctx,
341 struct st_framebuffer_iface *stfbi);
342 };
343
344 /**
345 * Represent a rendering context.
346 *
347 * This entity is created from st_api and used by the state tracker manager.
348 */
349 struct st_context_iface
350 {
351 /**
352 * Available for the state tracker and the manager to use.
353 */
354 void *st_context_private;
355 void *st_manager_private;
356
357 /**
358 * The state tracker manager that manages this object.
359 */
360 struct st_manager *state_manager;
361
362 /**
363 * The CSO context associated with this context in case we need to draw
364 * something before swap buffers.
365 */
366 struct cso_context *cso_context;
367
368 /**
369 * The gallium context.
370 */
371 struct pipe_context *pipe;
372
373 /**
374 * Destroy the context.
375 */
376 void (*destroy)(struct st_context_iface *stctxi);
377
378 /**
379 * Flush all drawing from context to the pipe also flushes the pipe.
380 */
381 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
382 struct pipe_fence_handle **fence);
383
384 /**
385 * Replace the texture image of a texture object at the specified level.
386 *
387 * This function is optional.
388 */
389 boolean (*teximage)(struct st_context_iface *stctxi,
390 enum st_texture_type target,
391 int level, enum pipe_format internal_format,
392 struct pipe_resource *tex, boolean mipmap);
393
394 /**
395 * Used to implement glXCopyContext.
396 */
397 void (*copy)(struct st_context_iface *stctxi,
398 struct st_context_iface *stsrci, unsigned mask);
399
400 /**
401 * Used to implement wglShareLists.
402 */
403 boolean (*share)(struct st_context_iface *stctxi,
404 struct st_context_iface *stsrci);
405
406 /**
407 * Start the thread if the API has a worker thread.
408 * Called after the context has been created and fully initialized on both
409 * sides (e.g. st/mesa and st/dri).
410 */
411 void (*start_thread)(struct st_context_iface *stctxi);
412
413 /**
414 * If the API is multithreaded, wait for all queued commands to complete.
415 * Called from the main thread.
416 */
417 void (*thread_finish)(struct st_context_iface *stctxi);
418 };
419
420
421 /**
422 * Represent a state tracker manager.
423 *
424 * This interface is implemented by the state tracker manager. It corresponds
425 * to a "display" in the window system.
426 */
427 struct st_manager
428 {
429 struct pipe_screen *screen;
430
431 /**
432 * Look up and return the info of an EGLImage.
433 *
434 * This is used to implement for example EGLImageTargetTexture2DOES.
435 * The GLeglImageOES agrument of that call is passed directly to this
436 * function call and the information needed to access this is returned
437 * in the given struct out.
438 *
439 * @smapi: manager owning the caller context
440 * @stctx: caller context
441 * @egl_image: EGLImage that caller recived
442 * @out: return struct filled out with access information.
443 *
444 * This function is optional.
445 */
446 boolean (*get_egl_image)(struct st_manager *smapi,
447 void *egl_image,
448 struct st_egl_image *out);
449
450 /**
451 * Query an manager param.
452 */
453 int (*get_param)(struct st_manager *smapi,
454 enum st_manager_param param);
455
456 /**
457 * Call the loader function setBackgroundContext. Called from the worker
458 * thread.
459 */
460 void (*set_background_context)(struct st_context_iface *stctxi,
461 struct util_queue_monitoring *queue_info);
462
463 /**
464 * Destroy any private data used by the state tracker manager.
465 */
466 void (*destroy)(struct st_manager *smapi);
467
468 /**
469 * Available for the state tracker manager to use.
470 */
471 void *st_manager_private;
472 };
473
474 /**
475 * Represent a rendering API such as OpenGL or OpenVG.
476 *
477 * Implemented by the state tracker and used by the state tracker manager.
478 */
479 struct st_api
480 {
481 /**
482 * The name of the rendering API. This is informative.
483 */
484 const char *name;
485
486 /**
487 * The supported rendering API.
488 */
489 enum st_api_type api;
490
491 /**
492 * The supported profiles. Tested with ST_PROFILE_*_MASK.
493 */
494 unsigned profile_mask;
495
496 /**
497 * The supported optional features. Tested with ST_FEATURE_*_MASK.
498 */
499 unsigned feature_mask;
500
501 /**
502 * Destroy the API.
503 */
504 void (*destroy)(struct st_api *stapi);
505
506 /**
507 * Query supported OpenGL versions. (if applicable)
508 * The format is (major*10+minor).
509 */
510 void (*query_versions)(struct st_api *stapi, struct st_manager *sm,
511 struct st_config_options *options,
512 int *gl_core_version,
513 int *gl_compat_version,
514 int *gl_es1_version,
515 int *gl_es2_version);
516
517 /**
518 * Create a rendering context.
519 */
520 struct st_context_iface *(*create_context)(struct st_api *stapi,
521 struct st_manager *smapi,
522 const struct st_context_attribs *attribs,
523 enum st_context_error *error,
524 struct st_context_iface *stsharei);
525
526 /**
527 * Bind the context to the calling thread with draw and read as drawables.
528 *
529 * The framebuffers might be NULL, or might have different visuals than the
530 * context does.
531 */
532 boolean (*make_current)(struct st_api *stapi,
533 struct st_context_iface *stctxi,
534 struct st_framebuffer_iface *stdrawi,
535 struct st_framebuffer_iface *streadi);
536
537 /**
538 * Get the currently bound context in the calling thread.
539 */
540 struct st_context_iface *(*get_current)(struct st_api *stapi);
541
542 /**
543 * Notify the st manager the framebuffer interface object
544 * is no longer valid.
545 */
546 void (*destroy_drawable)(struct st_api *stapi,
547 struct st_framebuffer_iface *stfbi);
548 };
549
550 /**
551 * Return true if the visual has the specified buffers.
552 */
553 static inline boolean
554 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
555 {
556 return ((visual->buffer_mask & mask) == mask);
557 }
558
559 #endif /* _ST_API_H_ */