1 /**********************************************************
2 * Copyright 2010 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
34 * \file API for communication between state trackers and state tracker
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
41 * This file defines an API to be implemented by both state trackers and state
46 * The supported rendering API of a state tracker.
56 * The profile of a context.
61 ST_PROFILE_OPENGL_CORE
,
62 ST_PROFILE_OPENGL_ES1
,
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
73 * Used in st_context_iface->teximage.
75 enum st_texture_type
{
83 * Available attachments of framebuffer.
85 enum st_attachment_type
{
86 ST_ATTACHMENT_FRONT_LEFT
,
87 ST_ATTACHMENT_BACK_LEFT
,
88 ST_ATTACHMENT_FRONT_RIGHT
,
89 ST_ATTACHMENT_BACK_RIGHT
,
90 ST_ATTACHMENT_DEPTH_STENCIL
,
95 ST_ATTACHMENT_INVALID
= -1
98 /* for buffer_mask in st_visual */
99 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
100 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
101 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
102 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
103 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
104 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
105 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
108 * Enumerations of state tracker context resources.
110 enum st_context_resource_type
{
111 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D
,
112 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D
,
113 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X
,
114 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X
,
115 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y
,
116 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y
,
117 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z
,
118 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z
,
119 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER
,
120 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
126 #define ST_FLUSH_FRONT (1 << 0)
129 * Value to st_manager->get_param function.
131 enum st_manager_param
{
133 * The dri state tracker on old libGL's doesn't do the right thing
134 * with regards to invalidating the framebuffers.
136 * For the mesa state tracker that means that it needs to invalidate
137 * the framebuffer in glViewport itself.
139 ST_MANAGER_BROKEN_INVALIDATE
143 * The return type of st_api->get_proc_address.
145 typedef void (*st_proc_t
)(void);
148 struct pipe_resource
;
149 struct pipe_fence_handle
;
152 * Used in st_context_iface->get_resource_for_egl_image.
154 struct st_context_resource
156 /* these fields are filled by the caller */
157 enum st_context_resource_type type
;
160 /* this is owned by the caller */
161 struct pipe_resource
*texture
;
165 * Used in st_manager_iface->get_egl_image.
169 /* this is owned by the caller */
170 struct pipe_resource
*texture
;
177 * Represent the visual of a framebuffer.
182 * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK.
184 unsigned buffer_mask
;
187 * Buffer formats. The formats are always set even when the buffer is
190 enum pipe_format color_format
;
191 enum pipe_format depth_stencil_format
;
192 enum pipe_format accum_format
;
196 * Desired render buffer.
198 enum st_attachment_type render_buffer
;
202 * Represent the attributes of a context.
204 struct st_context_attribs
207 * The profile and minimal version to support.
209 * The valid profiles and versions are rendering API dependent. The latest
210 * version satisfying the request should be returned, unless
211 * forward_compatiible is true.
213 enum st_profile_type profile
;
222 * Return the exact version and disallow the use of deprecated features.
224 boolean forward_compatible
;
227 * The visual of the framebuffers the context will be bound to.
229 struct st_visual visual
;
233 * Represent a windowing system drawable.
235 * The framebuffer is implemented by the state tracker manager and
236 * used by the state trackers.
238 * Instead of the winsys pokeing into the API context to figure
239 * out what buffers that might be needed in the future by the API
240 * context, it calls into the framebuffer to get the textures.
242 * This structure along with the notify_invalid_framebuffer
243 * allows framebuffers to be shared between different threads
244 * but at the same make the API context free from thread
245 * syncronisation primitves, with the exception of a small
246 * atomic flag used for notification of framebuffer dirty status.
248 * The thread syncronisation is put inside the framebuffer
249 * and only called once the framebuffer has become dirty.
251 struct st_framebuffer_iface
254 * Available for the state tracker manager to use.
256 void *st_manager_private
;
259 * The visual of a framebuffer.
261 const struct st_visual
*visual
;
264 * Flush the front buffer.
266 * On some window systems, changes to the front buffers are not immediately
267 * visible. They need to be flushed.
269 * @att is one of the front buffer attachments.
271 boolean (*flush_front
)(struct st_framebuffer_iface
*stfbi
,
272 enum st_attachment_type statt
);
275 * The state tracker asks for the textures it needs.
277 * It should try to only ask for attachments that it currently renders
278 * to, thus allowing the winsys to delay the allocation of textures not
279 * needed. For example front buffer attachments are not needed if you
280 * only do back buffer rendering.
282 * The implementor of this function needs to also ensure
283 * thread safty as this call might be done from multiple threads.
285 * The returned textures are owned by the caller. They should be
286 * unreferenced when no longer used. If this function is called multiple
287 * times with different sets of attachments, those buffers not included in
288 * the last call might be destroyed. This behavior might change in the
291 boolean (*validate
)(struct st_framebuffer_iface
*stfbi
,
292 const enum st_attachment_type
*statts
,
294 struct pipe_resource
**out
);
298 * Represent a rendering context.
300 * This entity is created from st_api and used by the state tracker manager.
302 struct st_context_iface
305 * Available for the state tracker and the manager to use.
307 void *st_context_private
;
308 void *st_manager_private
;
311 * Destroy the context.
313 void (*destroy
)(struct st_context_iface
*stctxi
);
316 * Invalidate the current textures that was taken from a framebuffer.
318 * The state tracker manager calls this function to let the rendering
319 * context know that it should update the textures it got from
320 * st_framebuffer_iface::validate. It should do so at the latest time possible.
321 * Possible right before sending triangles to the pipe context.
323 * For certain platforms this function might be called from a thread other
324 * than the thread that the context is currently bound in, and must
325 * therefore be thread safe. But it is the state tracker manager's
326 * responsibility to make sure that the framebuffer is bound to the context
327 * and the API context is current for the duration of this call.
329 * Thus reducing the sync primitive needed to a single atomic flag.
331 void (*notify_invalid_framebuffer
)(struct st_context_iface
*stctxi
,
332 struct st_framebuffer_iface
*stfbi
);
335 * Flush all drawing from context to the pipe also flushes the pipe.
337 void (*flush
)(struct st_context_iface
*stctxi
, unsigned flags
,
338 struct pipe_fence_handle
**fence
);
341 * Replace the texture image of a texture object at the specified level.
343 * This function is optional.
345 boolean (*teximage
)(struct st_context_iface
*stctxi
, enum st_texture_type target
,
346 int level
, enum pipe_format internal_format
,
347 struct pipe_resource
*tex
, boolean mipmap
);
350 * Used to implement glXCopyContext.
352 void (*copy
)(struct st_context_iface
*stctxi
,
353 struct st_context_iface
*stsrci
, unsigned mask
);
356 * Used to implement wglShareLists.
358 boolean (*share
)(struct st_context_iface
*stctxi
,
359 struct st_context_iface
*stsrci
);
362 * Look up and return the info of a resource for EGLImage.
364 * This function is optional.
366 boolean (*get_resource_for_egl_image
)(struct st_context_iface
*stctxi
,
367 struct st_context_resource
*stres
);
372 * Represent a state tracker manager.
374 * This interface is implemented by the state tracker manager. It corresponds
375 * to a "display" in the window system.
379 struct pipe_screen
*screen
;
382 * Look up and return the info of an EGLImage.
384 * This is used to implement for example EGLImageTargetTexture2DOES.
385 * The GLeglImageOES agrument of that call is passed directly to this
386 * function call and the information needed to access this is returned
387 * in the given struct out.
389 * @smapi: manager owning the caller context
390 * @stctx: caller context
391 * @egl_image: EGLImage that caller recived
392 * @out: return struct filled out with access information.
394 * This function is optional.
396 boolean (*get_egl_image
)(struct st_manager
*smapi
,
398 struct st_egl_image
*out
);
401 * Query an manager param.
403 int (*get_param
)(struct st_manager
*smapi
,
404 enum st_manager_param param
);
408 * Represent a rendering API such as OpenGL or OpenVG.
410 * Implemented by the state tracker and used by the state tracker manager.
415 * The name of the rendering API. This is informative.
420 * The supported rendering API.
422 enum st_api_type api
;
425 * The supported profiles. Tested with ST_PROFILE_*_MASK.
427 unsigned profile_mask
;
432 void (*destroy
)(struct st_api
*stapi
);
435 * Return an API entry point.
437 * For GL this is the same as _glapi_get_proc_address.
439 st_proc_t (*get_proc_address
)(struct st_api
*stapi
, const char *procname
);
442 * Create a rendering context.
444 struct st_context_iface
*(*create_context
)(struct st_api
*stapi
,
445 struct st_manager
*smapi
,
446 const struct st_context_attribs
*attribs
,
447 struct st_context_iface
*stsharei
);
450 * Bind the context to the calling thread with draw and read as drawables.
452 * The framebuffers might be NULL, or might have different visuals than the
455 boolean (*make_current
)(struct st_api
*stapi
,
456 struct st_context_iface
*stctxi
,
457 struct st_framebuffer_iface
*stdrawi
,
458 struct st_framebuffer_iface
*streadi
);
461 * Get the currently bound context in the calling thread.
463 struct st_context_iface
*(*get_current
)(struct st_api
*stapi
);
467 * Return true if the visual has the specified buffers.
469 static INLINE boolean
470 st_visual_have_buffers(const struct st_visual
*visual
, unsigned mask
)
472 return ((visual
->buffer_mask
& mask
) == mask
);
475 #endif /* _ST_API_H_ */