gallium: Correctly handle no config context creation
[mesa.git] / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
2 * Copyright 2010 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * Optional API/state tracker features.
74 */
75 enum st_api_feature
76 {
77 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */
78 };
79
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
82
83 /**
84 * New context flags for GL 3.0 and beyond.
85 *
86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87 * through the \c st_profile_type, not through flags.
88 */
89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
92 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
93 #define ST_CONTEXT_FLAG_NO_ERROR (1 << 4)
94 #define ST_CONTEXT_FLAG_RELEASE_NONE (1 << 5)
95 #define ST_CONTEXT_FLAG_HIGH_PRIORITY (1 << 6)
96 #define ST_CONTEXT_FLAG_LOW_PRIORITY (1 << 7)
97
98 /**
99 * Reasons that context creation might fail.
100 */
101 enum st_context_error {
102 ST_CONTEXT_SUCCESS = 0,
103 ST_CONTEXT_ERROR_NO_MEMORY,
104 ST_CONTEXT_ERROR_BAD_API,
105 ST_CONTEXT_ERROR_BAD_VERSION,
106 ST_CONTEXT_ERROR_BAD_FLAG,
107 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
108 ST_CONTEXT_ERROR_UNKNOWN_FLAG
109 };
110
111 /**
112 * Used in st_context_iface->teximage.
113 */
114 enum st_texture_type {
115 ST_TEXTURE_1D,
116 ST_TEXTURE_2D,
117 ST_TEXTURE_3D,
118 ST_TEXTURE_RECT
119 };
120
121 /**
122 * Available attachments of framebuffer.
123 */
124 enum st_attachment_type {
125 ST_ATTACHMENT_FRONT_LEFT,
126 ST_ATTACHMENT_BACK_LEFT,
127 ST_ATTACHMENT_FRONT_RIGHT,
128 ST_ATTACHMENT_BACK_RIGHT,
129 ST_ATTACHMENT_DEPTH_STENCIL,
130 ST_ATTACHMENT_ACCUM,
131 ST_ATTACHMENT_SAMPLE,
132
133 ST_ATTACHMENT_COUNT,
134 ST_ATTACHMENT_INVALID = -1
135 };
136
137 /* for buffer_mask in st_visual */
138 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
139 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
140 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
141 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
142 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
143 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
144 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
145
146 /**
147 * Flush flags.
148 */
149 #define ST_FLUSH_FRONT (1 << 0)
150 #define ST_FLUSH_END_OF_FRAME (1 << 1)
151 #define ST_FLUSH_WAIT (1 << 2)
152 #define ST_FLUSH_FENCE_FD (1 << 3)
153
154 /**
155 * Value to st_manager->get_param function.
156 */
157 enum st_manager_param {
158 /**
159 * The dri state tracker on old libGL's doesn't do the right thing
160 * with regards to invalidating the framebuffers.
161 *
162 * For the mesa state tracker that means that it needs to invalidate
163 * the framebuffer in glViewport itself.
164 */
165 ST_MANAGER_BROKEN_INVALIDATE
166 };
167
168 struct pipe_context;
169 struct pipe_resource;
170 struct pipe_fence_handle;
171 struct util_queue_monitoring;
172
173 /**
174 * Used in st_manager_iface->get_egl_image.
175 */
176 struct st_egl_image
177 {
178 /* this is owned by the caller */
179 struct pipe_resource *texture;
180
181 /* format only differs from texture->format for multi-planar (YUV): */
182 enum pipe_format format;
183
184 unsigned level;
185 unsigned layer;
186 };
187
188 /**
189 * Represent the visual of a framebuffer.
190 */
191 struct st_visual
192 {
193 bool no_config;
194
195 /**
196 * Available buffers. Bitfield of ST_ATTACHMENT_*_MASK bits.
197 */
198 unsigned buffer_mask;
199
200 /**
201 * Buffer formats. The formats are always set even when the buffer is
202 * not available.
203 */
204 enum pipe_format color_format;
205 enum pipe_format depth_stencil_format;
206 enum pipe_format accum_format;
207 unsigned samples;
208
209 /**
210 * Desired render buffer.
211 */
212 enum st_attachment_type render_buffer;
213 };
214
215
216 /**
217 * Configuration options from driconf
218 */
219 struct st_config_options
220 {
221 boolean disable_blend_func_extended;
222 boolean disable_glsl_line_continuations;
223 boolean force_glsl_extensions_warn;
224 unsigned force_glsl_version;
225 boolean allow_glsl_extension_directive_midshader;
226 boolean allow_glsl_builtin_const_expression;
227 boolean allow_glsl_relaxed_es;
228 boolean allow_glsl_builtin_variable_redeclaration;
229 boolean allow_higher_compat_version;
230 boolean glsl_zero_init;
231 boolean force_glsl_abs_sqrt;
232 boolean allow_glsl_cross_stage_interpolation_mismatch;
233 boolean allow_glsl_layout_qualifier_on_function_parameters;
234 unsigned char config_options_sha1[20];
235 };
236
237 /**
238 * Represent the attributes of a context.
239 */
240 struct st_context_attribs
241 {
242 /**
243 * The profile and minimal version to support.
244 *
245 * The valid profiles and versions are rendering API dependent. The latest
246 * version satisfying the request should be returned.
247 */
248 enum st_profile_type profile;
249 int major, minor;
250
251 /** Mask of ST_CONTEXT_FLAG_x bits */
252 unsigned flags;
253
254 /**
255 * The visual of the framebuffers the context will be bound to.
256 */
257 struct st_visual visual;
258
259 /**
260 * Configuration options.
261 */
262 struct st_config_options options;
263 };
264
265 struct st_context_iface;
266 struct st_manager;
267
268 /**
269 * Represent a windowing system drawable.
270 *
271 * The framebuffer is implemented by the state tracker manager and
272 * used by the state trackers.
273 *
274 * Instead of the winsys poking into the API context to figure
275 * out what buffers that might be needed in the future by the API
276 * context, it calls into the framebuffer to get the textures.
277 *
278 * This structure along with the notify_invalid_framebuffer
279 * allows framebuffers to be shared between different threads
280 * but at the same make the API context free from thread
281 * synchronization primitves, with the exception of a small
282 * atomic flag used for notification of framebuffer dirty status.
283 *
284 * The thread synchronization is put inside the framebuffer
285 * and only called once the framebuffer has become dirty.
286 */
287 struct st_framebuffer_iface
288 {
289 /**
290 * Atomic stamp which changes when framebuffers need to be updated.
291 */
292 int32_t stamp;
293
294 /**
295 * Identifier that uniquely identifies the framebuffer interface object.
296 */
297 uint32_t ID;
298
299 /**
300 * The state tracker manager that manages this object.
301 */
302 struct st_manager *state_manager;
303
304 /**
305 * Available for the state tracker manager to use.
306 */
307 void *st_manager_private;
308
309 /**
310 * The visual of a framebuffer.
311 */
312 const struct st_visual *visual;
313
314 /**
315 * Flush the front buffer.
316 *
317 * On some window systems, changes to the front buffers are not immediately
318 * visible. They need to be flushed.
319 *
320 * @att is one of the front buffer attachments.
321 */
322 boolean (*flush_front)(struct st_context_iface *stctx,
323 struct st_framebuffer_iface *stfbi,
324 enum st_attachment_type statt);
325
326 /**
327 * The state tracker asks for the textures it needs.
328 *
329 * It should try to only ask for attachments that it currently renders
330 * to, thus allowing the winsys to delay the allocation of textures not
331 * needed. For example front buffer attachments are not needed if you
332 * only do back buffer rendering.
333 *
334 * The implementor of this function needs to also ensure
335 * thread safty as this call might be done from multiple threads.
336 *
337 * The returned textures are owned by the caller. They should be
338 * unreferenced when no longer used. If this function is called multiple
339 * times with different sets of attachments, those buffers not included in
340 * the last call might be destroyed. This behavior might change in the
341 * future.
342 */
343 boolean (*validate)(struct st_context_iface *stctx,
344 struct st_framebuffer_iface *stfbi,
345 const enum st_attachment_type *statts,
346 unsigned count,
347 struct pipe_resource **out);
348 boolean (*flush_swapbuffers) (struct st_context_iface *stctx,
349 struct st_framebuffer_iface *stfbi);
350 };
351
352 /**
353 * Represent a rendering context.
354 *
355 * This entity is created from st_api and used by the state tracker manager.
356 */
357 struct st_context_iface
358 {
359 /**
360 * Available for the state tracker and the manager to use.
361 */
362 void *st_context_private;
363 void *st_manager_private;
364
365 /**
366 * The state tracker manager that manages this object.
367 */
368 struct st_manager *state_manager;
369
370 /**
371 * The CSO context associated with this context in case we need to draw
372 * something before swap buffers.
373 */
374 struct cso_context *cso_context;
375
376 /**
377 * The gallium context.
378 */
379 struct pipe_context *pipe;
380
381 /**
382 * Destroy the context.
383 */
384 void (*destroy)(struct st_context_iface *stctxi);
385
386 /**
387 * Flush all drawing from context to the pipe also flushes the pipe.
388 */
389 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
390 struct pipe_fence_handle **fence);
391
392 /**
393 * Replace the texture image of a texture object at the specified level.
394 *
395 * This function is optional.
396 */
397 boolean (*teximage)(struct st_context_iface *stctxi,
398 enum st_texture_type target,
399 int level, enum pipe_format internal_format,
400 struct pipe_resource *tex, boolean mipmap);
401
402 /**
403 * Used to implement glXCopyContext.
404 */
405 void (*copy)(struct st_context_iface *stctxi,
406 struct st_context_iface *stsrci, unsigned mask);
407
408 /**
409 * Used to implement wglShareLists.
410 */
411 boolean (*share)(struct st_context_iface *stctxi,
412 struct st_context_iface *stsrci);
413
414 /**
415 * Start the thread if the API has a worker thread.
416 * Called after the context has been created and fully initialized on both
417 * sides (e.g. st/mesa and st/dri).
418 */
419 void (*start_thread)(struct st_context_iface *stctxi);
420
421 /**
422 * If the API is multithreaded, wait for all queued commands to complete.
423 * Called from the main thread.
424 */
425 void (*thread_finish)(struct st_context_iface *stctxi);
426 };
427
428
429 /**
430 * Represent a state tracker manager.
431 *
432 * This interface is implemented by the state tracker manager. It corresponds
433 * to a "display" in the window system.
434 */
435 struct st_manager
436 {
437 struct pipe_screen *screen;
438
439 /**
440 * Look up and return the info of an EGLImage.
441 *
442 * This is used to implement for example EGLImageTargetTexture2DOES.
443 * The GLeglImageOES agrument of that call is passed directly to this
444 * function call and the information needed to access this is returned
445 * in the given struct out.
446 *
447 * @smapi: manager owning the caller context
448 * @stctx: caller context
449 * @egl_image: EGLImage that caller recived
450 * @out: return struct filled out with access information.
451 *
452 * This function is optional.
453 */
454 boolean (*get_egl_image)(struct st_manager *smapi,
455 void *egl_image,
456 struct st_egl_image *out);
457
458 /**
459 * Query an manager param.
460 */
461 int (*get_param)(struct st_manager *smapi,
462 enum st_manager_param param);
463
464 /**
465 * Call the loader function setBackgroundContext. Called from the worker
466 * thread.
467 */
468 void (*set_background_context)(struct st_context_iface *stctxi,
469 struct util_queue_monitoring *queue_info);
470
471 /**
472 * Destroy any private data used by the state tracker manager.
473 */
474 void (*destroy)(struct st_manager *smapi);
475
476 /**
477 * Available for the state tracker manager to use.
478 */
479 void *st_manager_private;
480 };
481
482 /**
483 * Represent a rendering API such as OpenGL or OpenVG.
484 *
485 * Implemented by the state tracker and used by the state tracker manager.
486 */
487 struct st_api
488 {
489 /**
490 * The name of the rendering API. This is informative.
491 */
492 const char *name;
493
494 /**
495 * The supported rendering API.
496 */
497 enum st_api_type api;
498
499 /**
500 * The supported profiles. Tested with ST_PROFILE_*_MASK.
501 */
502 unsigned profile_mask;
503
504 /**
505 * The supported optional features. Tested with ST_FEATURE_*_MASK.
506 */
507 unsigned feature_mask;
508
509 /**
510 * Destroy the API.
511 */
512 void (*destroy)(struct st_api *stapi);
513
514 /**
515 * Query supported OpenGL versions. (if applicable)
516 * The format is (major*10+minor).
517 */
518 void (*query_versions)(struct st_api *stapi, struct st_manager *sm,
519 struct st_config_options *options,
520 int *gl_core_version,
521 int *gl_compat_version,
522 int *gl_es1_version,
523 int *gl_es2_version);
524
525 /**
526 * Create a rendering context.
527 */
528 struct st_context_iface *(*create_context)(struct st_api *stapi,
529 struct st_manager *smapi,
530 const struct st_context_attribs *attribs,
531 enum st_context_error *error,
532 struct st_context_iface *stsharei);
533
534 /**
535 * Bind the context to the calling thread with draw and read as drawables.
536 *
537 * The framebuffers might be NULL, or might have different visuals than the
538 * context does.
539 */
540 boolean (*make_current)(struct st_api *stapi,
541 struct st_context_iface *stctxi,
542 struct st_framebuffer_iface *stdrawi,
543 struct st_framebuffer_iface *streadi);
544
545 /**
546 * Get the currently bound context in the calling thread.
547 */
548 struct st_context_iface *(*get_current)(struct st_api *stapi);
549
550 /**
551 * Notify the st manager the framebuffer interface object
552 * is no longer valid.
553 */
554 void (*destroy_drawable)(struct st_api *stapi,
555 struct st_framebuffer_iface *stfbi);
556 };
557
558 /**
559 * Return true if the visual has the specified buffers.
560 */
561 static inline boolean
562 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
563 {
564 return ((visual->buffer_mask & mask) == mask);
565 }
566
567 #endif /* _ST_API_H_ */