Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
2 * Copyright 2010 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
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9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * Optional API/state tracker features.
74 */
75 enum st_api_feature
76 {
77 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */
78 };
79
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
82
83 /**
84 * New context flags for GL 3.0 and beyond.
85 *
86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87 * through the \c st_profile_type, not through flags.
88 */
89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
92 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
93
94 /**
95 * Reasons that context creation might fail.
96 */
97 enum st_context_error {
98 ST_CONTEXT_SUCCESS = 0,
99 ST_CONTEXT_ERROR_NO_MEMORY,
100 ST_CONTEXT_ERROR_BAD_API,
101 ST_CONTEXT_ERROR_BAD_VERSION,
102 ST_CONTEXT_ERROR_BAD_FLAG,
103 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
104 ST_CONTEXT_ERROR_UNKNOWN_FLAG
105 };
106
107 /**
108 * Used in st_context_iface->teximage.
109 */
110 enum st_texture_type {
111 ST_TEXTURE_1D,
112 ST_TEXTURE_2D,
113 ST_TEXTURE_3D,
114 ST_TEXTURE_RECT
115 };
116
117 /**
118 * Available attachments of framebuffer.
119 */
120 enum st_attachment_type {
121 ST_ATTACHMENT_FRONT_LEFT,
122 ST_ATTACHMENT_BACK_LEFT,
123 ST_ATTACHMENT_FRONT_RIGHT,
124 ST_ATTACHMENT_BACK_RIGHT,
125 ST_ATTACHMENT_DEPTH_STENCIL,
126 ST_ATTACHMENT_ACCUM,
127 ST_ATTACHMENT_SAMPLE,
128
129 ST_ATTACHMENT_COUNT,
130 ST_ATTACHMENT_INVALID = -1
131 };
132
133 /* for buffer_mask in st_visual */
134 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
135 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
136 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
137 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
138 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
139 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
140 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
141
142 /**
143 * Enumerations of state tracker context resources.
144 */
145 enum st_context_resource_type {
146 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D,
147 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D,
148 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X,
149 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X,
150 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y,
151 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
152 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z,
153 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
154 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER,
155 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
156 };
157
158 /**
159 * Flush flags.
160 */
161 #define ST_FLUSH_FRONT (1 << 0)
162 #define ST_FLUSH_END_OF_FRAME (1 << 1)
163
164 /**
165 * Value to st_manager->get_param function.
166 */
167 enum st_manager_param {
168 /**
169 * The dri state tracker on old libGL's doesn't do the right thing
170 * with regards to invalidating the framebuffers.
171 *
172 * For the mesa state tracker that means that it needs to invalidate
173 * the framebuffer in glViewport itself.
174 */
175 ST_MANAGER_BROKEN_INVALIDATE
176 };
177
178 /**
179 * The return type of st_api->get_proc_address.
180 */
181 typedef void (*st_proc_t)(void);
182
183 struct pipe_context;
184 struct pipe_resource;
185 struct pipe_fence_handle;
186
187 /**
188 * Used in st_context_iface->get_resource_for_egl_image.
189 */
190 struct st_context_resource
191 {
192 /* these fields are filled in by the caller */
193 enum st_context_resource_type type;
194 void *resource;
195
196 /* this is owned by the caller */
197 struct pipe_resource *texture;
198 };
199
200 /**
201 * Used in st_manager_iface->get_egl_image.
202 */
203 struct st_egl_image
204 {
205 /* this is owned by the caller */
206 struct pipe_resource *texture;
207
208 unsigned level;
209 unsigned layer;
210 };
211
212 /**
213 * Represent the visual of a framebuffer.
214 */
215 struct st_visual
216 {
217 /**
218 * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK.
219 */
220 unsigned buffer_mask;
221
222 /**
223 * Buffer formats. The formats are always set even when the buffer is
224 * not available.
225 */
226 enum pipe_format color_format;
227 enum pipe_format depth_stencil_format;
228 enum pipe_format accum_format;
229 int samples;
230
231 /**
232 * Desired render buffer.
233 */
234 enum st_attachment_type render_buffer;
235 };
236
237
238 /**
239 * Configuration options from driconf
240 */
241 struct st_config_options
242 {
243 boolean disable_blend_func_extended;
244 boolean disable_glsl_line_continuations;
245 boolean disable_shader_bit_encoding;
246 boolean force_glsl_extensions_warn;
247 unsigned force_glsl_version;
248 boolean force_s3tc_enable;
249 boolean allow_glsl_extension_directive_midshader;
250 };
251
252 /**
253 * Represent the attributes of a context.
254 */
255 struct st_context_attribs
256 {
257 /**
258 * The profile and minimal version to support.
259 *
260 * The valid profiles and versions are rendering API dependent. The latest
261 * version satisfying the request should be returned.
262 */
263 enum st_profile_type profile;
264 int major, minor;
265
266 /** Mask of ST_CONTEXT_FLAG_x bits */
267 unsigned flags;
268
269 /**
270 * The visual of the framebuffers the context will be bound to.
271 */
272 struct st_visual visual;
273
274 /**
275 * Configuration options.
276 */
277 struct st_config_options options;
278 };
279
280 struct st_context_iface;
281
282 /**
283 * Represent a windowing system drawable.
284 *
285 * The framebuffer is implemented by the state tracker manager and
286 * used by the state trackers.
287 *
288 * Instead of the winsys poking into the API context to figure
289 * out what buffers that might be needed in the future by the API
290 * context, it calls into the framebuffer to get the textures.
291 *
292 * This structure along with the notify_invalid_framebuffer
293 * allows framebuffers to be shared between different threads
294 * but at the same make the API context free from thread
295 * synchronization primitves, with the exception of a small
296 * atomic flag used for notification of framebuffer dirty status.
297 *
298 * The thread synchronization is put inside the framebuffer
299 * and only called once the framebuffer has become dirty.
300 */
301 struct st_framebuffer_iface
302 {
303 /**
304 * Atomic stamp which changes when framebuffers need to be updated.
305 */
306 int32_t stamp;
307
308 /**
309 * Available for the state tracker manager to use.
310 */
311 void *st_manager_private;
312
313 /**
314 * The visual of a framebuffer.
315 */
316 const struct st_visual *visual;
317
318 /**
319 * Flush the front buffer.
320 *
321 * On some window systems, changes to the front buffers are not immediately
322 * visible. They need to be flushed.
323 *
324 * @att is one of the front buffer attachments.
325 */
326 boolean (*flush_front)(struct st_context_iface *stctx,
327 struct st_framebuffer_iface *stfbi,
328 enum st_attachment_type statt);
329
330 /**
331 * The state tracker asks for the textures it needs.
332 *
333 * It should try to only ask for attachments that it currently renders
334 * to, thus allowing the winsys to delay the allocation of textures not
335 * needed. For example front buffer attachments are not needed if you
336 * only do back buffer rendering.
337 *
338 * The implementor of this function needs to also ensure
339 * thread safty as this call might be done from multiple threads.
340 *
341 * The returned textures are owned by the caller. They should be
342 * unreferenced when no longer used. If this function is called multiple
343 * times with different sets of attachments, those buffers not included in
344 * the last call might be destroyed. This behavior might change in the
345 * future.
346 */
347 boolean (*validate)(struct st_context_iface *stctx,
348 struct st_framebuffer_iface *stfbi,
349 const enum st_attachment_type *statts,
350 unsigned count,
351 struct pipe_resource **out);
352 };
353
354 /**
355 * Represent a rendering context.
356 *
357 * This entity is created from st_api and used by the state tracker manager.
358 */
359 struct st_context_iface
360 {
361 /**
362 * Available for the state tracker and the manager to use.
363 */
364 void *st_context_private;
365 void *st_manager_private;
366
367 /**
368 * The CSO context associated with this context in case we need to draw
369 * something before swap buffers.
370 */
371 struct cso_context *cso_context;
372
373 /**
374 * The gallium context.
375 */
376 struct pipe_context *pipe;
377
378 /**
379 * Destroy the context.
380 */
381 void (*destroy)(struct st_context_iface *stctxi);
382
383 /**
384 * Flush all drawing from context to the pipe also flushes the pipe.
385 */
386 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
387 struct pipe_fence_handle **fence);
388
389 /**
390 * Replace the texture image of a texture object at the specified level.
391 *
392 * This function is optional.
393 */
394 boolean (*teximage)(struct st_context_iface *stctxi,
395 enum st_texture_type target,
396 int level, enum pipe_format internal_format,
397 struct pipe_resource *tex, boolean mipmap);
398
399 /**
400 * Used to implement glXCopyContext.
401 */
402 void (*copy)(struct st_context_iface *stctxi,
403 struct st_context_iface *stsrci, unsigned mask);
404
405 /**
406 * Used to implement wglShareLists.
407 */
408 boolean (*share)(struct st_context_iface *stctxi,
409 struct st_context_iface *stsrci);
410
411 /**
412 * Look up and return the info of a resource for EGLImage.
413 *
414 * This function is optional.
415 */
416 boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi,
417 struct st_context_resource *stres);
418 };
419
420
421 /**
422 * Represent a state tracker manager.
423 *
424 * This interface is implemented by the state tracker manager. It corresponds
425 * to a "display" in the window system.
426 */
427 struct st_manager
428 {
429 struct pipe_screen *screen;
430
431 /**
432 * Look up and return the info of an EGLImage.
433 *
434 * This is used to implement for example EGLImageTargetTexture2DOES.
435 * The GLeglImageOES agrument of that call is passed directly to this
436 * function call and the information needed to access this is returned
437 * in the given struct out.
438 *
439 * @smapi: manager owning the caller context
440 * @stctx: caller context
441 * @egl_image: EGLImage that caller recived
442 * @out: return struct filled out with access information.
443 *
444 * This function is optional.
445 */
446 boolean (*get_egl_image)(struct st_manager *smapi,
447 void *egl_image,
448 struct st_egl_image *out);
449
450 /**
451 * Query an manager param.
452 */
453 int (*get_param)(struct st_manager *smapi,
454 enum st_manager_param param);
455 };
456
457 /**
458 * Represent a rendering API such as OpenGL or OpenVG.
459 *
460 * Implemented by the state tracker and used by the state tracker manager.
461 */
462 struct st_api
463 {
464 /**
465 * The name of the rendering API. This is informative.
466 */
467 const char *name;
468
469 /**
470 * The supported rendering API.
471 */
472 enum st_api_type api;
473
474 /**
475 * The supported profiles. Tested with ST_PROFILE_*_MASK.
476 */
477 unsigned profile_mask;
478
479 /**
480 * The supported optional features. Tested with ST_FEATURE_*_MASK.
481 */
482 unsigned feature_mask;
483
484 /**
485 * Destroy the API.
486 */
487 void (*destroy)(struct st_api *stapi);
488
489 /**
490 * Query supported OpenGL versions. (if applicable)
491 * The format is (major*10+minor).
492 */
493 void (*query_versions)(struct st_api *stapi, struct st_manager *sm,
494 struct st_config_options *options,
495 int *gl_core_version,
496 int *gl_compat_version,
497 int *gl_es1_version,
498 int *gl_es2_version);
499
500 /**
501 * Return an API entry point.
502 *
503 * For GL this is the same as _glapi_get_proc_address.
504 */
505 st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname);
506
507 /**
508 * Create a rendering context.
509 */
510 struct st_context_iface *(*create_context)(struct st_api *stapi,
511 struct st_manager *smapi,
512 const struct st_context_attribs *attribs,
513 enum st_context_error *error,
514 struct st_context_iface *stsharei);
515
516 /**
517 * Bind the context to the calling thread with draw and read as drawables.
518 *
519 * The framebuffers might be NULL, or might have different visuals than the
520 * context does.
521 */
522 boolean (*make_current)(struct st_api *stapi,
523 struct st_context_iface *stctxi,
524 struct st_framebuffer_iface *stdrawi,
525 struct st_framebuffer_iface *streadi);
526
527 /**
528 * Get the currently bound context in the calling thread.
529 */
530 struct st_context_iface *(*get_current)(struct st_api *stapi);
531 };
532
533 /**
534 * Return true if the visual has the specified buffers.
535 */
536 static INLINE boolean
537 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
538 {
539 return ((visual->buffer_mask & mask) == mask);
540 }
541
542 #endif /* _ST_API_H_ */