1 /**********************************************************
2 * Copyright 2010 VMware, Inc. All rights reserved.
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 **********************************************************/
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
34 * \file API for communication between state trackers and state tracker
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
41 * This file defines an API to be implemented by both state trackers and state
46 * The supported rendering API of a state tracker.
56 * The profile of a context.
60 ST_PROFILE_DEFAULT
, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE
, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1
, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2
/**< OpenGL ES 2.0 */
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
73 * Optional API/state tracker features.
77 ST_API_FEATURE_MS_VISUALS
/**< support for multisample visuals */
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
84 * New context flags for GL 3.0 and beyond.
86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87 * through the \c st_profile_type, not through flags.
89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
94 * Reasons that context creation might fail.
96 enum st_context_error
{
97 ST_CONTEXT_SUCCESS
= 0,
98 ST_CONTEXT_ERROR_NO_MEMORY
,
99 ST_CONTEXT_ERROR_BAD_API
,
100 ST_CONTEXT_ERROR_BAD_VERSION
,
101 ST_CONTEXT_ERROR_BAD_FLAG
,
102 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE
,
103 ST_CONTEXT_ERROR_UNKNOWN_FLAG
107 * Used in st_context_iface->teximage.
109 enum st_texture_type
{
117 * Available attachments of framebuffer.
119 enum st_attachment_type
{
120 ST_ATTACHMENT_FRONT_LEFT
,
121 ST_ATTACHMENT_BACK_LEFT
,
122 ST_ATTACHMENT_FRONT_RIGHT
,
123 ST_ATTACHMENT_BACK_RIGHT
,
124 ST_ATTACHMENT_DEPTH_STENCIL
,
126 ST_ATTACHMENT_SAMPLE
,
129 ST_ATTACHMENT_INVALID
= -1
132 /* for buffer_mask in st_visual */
133 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
134 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
135 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
136 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
137 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
138 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
139 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
142 * Enumerations of state tracker context resources.
144 enum st_context_resource_type
{
145 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D
,
146 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D
,
147 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X
,
148 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X
,
149 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y
,
150 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y
,
151 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z
,
152 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z
,
153 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER
,
154 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
160 #define ST_FLUSH_FRONT (1 << 0)
163 * Value to st_manager->get_param function.
165 enum st_manager_param
{
167 * The dri state tracker on old libGL's doesn't do the right thing
168 * with regards to invalidating the framebuffers.
170 * For the mesa state tracker that means that it needs to invalidate
171 * the framebuffer in glViewport itself.
173 ST_MANAGER_BROKEN_INVALIDATE
177 * The return type of st_api->get_proc_address.
179 typedef void (*st_proc_t
)(void);
182 struct pipe_resource
;
183 struct pipe_fence_handle
;
186 * Used in st_context_iface->get_resource_for_egl_image.
188 struct st_context_resource
190 /* these fields are filled in by the caller */
191 enum st_context_resource_type type
;
194 /* this is owned by the caller */
195 struct pipe_resource
*texture
;
199 * Used in st_manager_iface->get_egl_image.
203 /* this is owned by the caller */
204 struct pipe_resource
*texture
;
211 * Represent the visual of a framebuffer.
216 * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK.
218 unsigned buffer_mask
;
221 * Buffer formats. The formats are always set even when the buffer is
224 enum pipe_format color_format
;
225 enum pipe_format depth_stencil_format
;
226 enum pipe_format accum_format
;
230 * Desired render buffer.
232 enum st_attachment_type render_buffer
;
236 * Represent the attributes of a context.
238 struct st_context_attribs
241 * The profile and minimal version to support.
243 * The valid profiles and versions are rendering API dependent. The latest
244 * version satisfying the request should be returned, unless the
245 * ST_CONTEXT_FLAG_FORWARD_COMPATIBLE bit is set.
247 enum st_profile_type profile
;
250 /** Mask of ST_CONTEXT_FLAG_x bits */
254 * The visual of the framebuffers the context will be bound to.
256 struct st_visual visual
;
260 * Represent a windowing system drawable.
262 * The framebuffer is implemented by the state tracker manager and
263 * used by the state trackers.
265 * Instead of the winsys poking into the API context to figure
266 * out what buffers that might be needed in the future by the API
267 * context, it calls into the framebuffer to get the textures.
269 * This structure along with the notify_invalid_framebuffer
270 * allows framebuffers to be shared between different threads
271 * but at the same make the API context free from thread
272 * synchronization primitves, with the exception of a small
273 * atomic flag used for notification of framebuffer dirty status.
275 * The thread synchronization is put inside the framebuffer
276 * and only called once the framebuffer has become dirty.
278 struct st_framebuffer_iface
281 * Atomic stamp which changes when framebuffers need to be updated.
286 * Available for the state tracker manager to use.
288 void *st_manager_private
;
291 * The visual of a framebuffer.
293 const struct st_visual
*visual
;
296 * Flush the front buffer.
298 * On some window systems, changes to the front buffers are not immediately
299 * visible. They need to be flushed.
301 * @att is one of the front buffer attachments.
303 boolean (*flush_front
)(struct st_framebuffer_iface
*stfbi
,
304 enum st_attachment_type statt
);
307 * The state tracker asks for the textures it needs.
309 * It should try to only ask for attachments that it currently renders
310 * to, thus allowing the winsys to delay the allocation of textures not
311 * needed. For example front buffer attachments are not needed if you
312 * only do back buffer rendering.
314 * The implementor of this function needs to also ensure
315 * thread safty as this call might be done from multiple threads.
317 * The returned textures are owned by the caller. They should be
318 * unreferenced when no longer used. If this function is called multiple
319 * times with different sets of attachments, those buffers not included in
320 * the last call might be destroyed. This behavior might change in the
323 boolean (*validate
)(struct st_framebuffer_iface
*stfbi
,
324 const enum st_attachment_type
*statts
,
326 struct pipe_resource
**out
);
330 * Represent a rendering context.
332 * This entity is created from st_api and used by the state tracker manager.
334 struct st_context_iface
337 * Available for the state tracker and the manager to use.
339 void *st_context_private
;
340 void *st_manager_private
;
343 * Destroy the context.
345 void (*destroy
)(struct st_context_iface
*stctxi
);
348 * Flush all drawing from context to the pipe also flushes the pipe.
350 void (*flush
)(struct st_context_iface
*stctxi
, unsigned flags
,
351 struct pipe_fence_handle
**fence
);
354 * Replace the texture image of a texture object at the specified level.
356 * This function is optional.
358 boolean (*teximage
)(struct st_context_iface
*stctxi
,
359 enum st_texture_type target
,
360 int level
, enum pipe_format internal_format
,
361 struct pipe_resource
*tex
, boolean mipmap
);
364 * Used to implement glXCopyContext.
366 void (*copy
)(struct st_context_iface
*stctxi
,
367 struct st_context_iface
*stsrci
, unsigned mask
);
370 * Used to implement wglShareLists.
372 boolean (*share
)(struct st_context_iface
*stctxi
,
373 struct st_context_iface
*stsrci
);
376 * Look up and return the info of a resource for EGLImage.
378 * This function is optional.
380 boolean (*get_resource_for_egl_image
)(struct st_context_iface
*stctxi
,
381 struct st_context_resource
*stres
);
386 * Represent a state tracker manager.
388 * This interface is implemented by the state tracker manager. It corresponds
389 * to a "display" in the window system.
393 struct pipe_screen
*screen
;
396 * Look up and return the info of an EGLImage.
398 * This is used to implement for example EGLImageTargetTexture2DOES.
399 * The GLeglImageOES agrument of that call is passed directly to this
400 * function call and the information needed to access this is returned
401 * in the given struct out.
403 * @smapi: manager owning the caller context
404 * @stctx: caller context
405 * @egl_image: EGLImage that caller recived
406 * @out: return struct filled out with access information.
408 * This function is optional.
410 boolean (*get_egl_image
)(struct st_manager
*smapi
,
412 struct st_egl_image
*out
);
415 * Query an manager param.
417 int (*get_param
)(struct st_manager
*smapi
,
418 enum st_manager_param param
);
422 * Represent a rendering API such as OpenGL or OpenVG.
424 * Implemented by the state tracker and used by the state tracker manager.
429 * The name of the rendering API. This is informative.
434 * The supported rendering API.
436 enum st_api_type api
;
439 * The supported profiles. Tested with ST_PROFILE_*_MASK.
441 unsigned profile_mask
;
444 * The supported optional features. Tested with ST_FEATURE_*_MASK.
446 unsigned feature_mask
;
451 void (*destroy
)(struct st_api
*stapi
);
454 * Return an API entry point.
456 * For GL this is the same as _glapi_get_proc_address.
458 st_proc_t (*get_proc_address
)(struct st_api
*stapi
, const char *procname
);
461 * Create a rendering context.
463 struct st_context_iface
*(*create_context
)(struct st_api
*stapi
,
464 struct st_manager
*smapi
,
465 const struct st_context_attribs
*attribs
,
466 enum st_context_error
*error
,
467 struct st_context_iface
*stsharei
);
470 * Bind the context to the calling thread with draw and read as drawables.
472 * The framebuffers might be NULL, or might have different visuals than the
475 boolean (*make_current
)(struct st_api
*stapi
,
476 struct st_context_iface
*stctxi
,
477 struct st_framebuffer_iface
*stdrawi
,
478 struct st_framebuffer_iface
*streadi
);
481 * Get the currently bound context in the calling thread.
483 struct st_context_iface
*(*get_current
)(struct st_api
*stapi
);
487 * Return true if the visual has the specified buffers.
489 static INLINE boolean
490 st_visual_have_buffers(const struct st_visual
*visual
, unsigned mask
)
492 return ((visual
->buffer_mask
& mask
) == mask
);
495 #endif /* _ST_API_H_ */