gallium: add st_api feature mask to prevent advertising MS visuals
[mesa.git] / src / gallium / include / state_tracker / st_api.h
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25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * Optional API/state tracker features.
74 */
75 enum st_api_feature
76 {
77 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */
78 };
79
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
82
83 /**
84 * New context flags for GL 3.0 and beyond.
85 *
86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87 * through the \c st_profile_type, not through flags.
88 */
89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
92
93 /**
94 * Reasons that context creation might fail.
95 */
96 enum st_context_error {
97 ST_CONTEXT_SUCCESS = 0,
98 ST_CONTEXT_ERROR_NO_MEMORY,
99 ST_CONTEXT_ERROR_BAD_API,
100 ST_CONTEXT_ERROR_BAD_VERSION,
101 ST_CONTEXT_ERROR_BAD_FLAG,
102 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
103 ST_CONTEXT_ERROR_UNKNOWN_FLAG
104 };
105
106 /**
107 * Used in st_context_iface->teximage.
108 */
109 enum st_texture_type {
110 ST_TEXTURE_1D,
111 ST_TEXTURE_2D,
112 ST_TEXTURE_3D,
113 ST_TEXTURE_RECT
114 };
115
116 /**
117 * Available attachments of framebuffer.
118 */
119 enum st_attachment_type {
120 ST_ATTACHMENT_FRONT_LEFT,
121 ST_ATTACHMENT_BACK_LEFT,
122 ST_ATTACHMENT_FRONT_RIGHT,
123 ST_ATTACHMENT_BACK_RIGHT,
124 ST_ATTACHMENT_DEPTH_STENCIL,
125 ST_ATTACHMENT_ACCUM,
126 ST_ATTACHMENT_SAMPLE,
127
128 ST_ATTACHMENT_COUNT,
129 ST_ATTACHMENT_INVALID = -1
130 };
131
132 /* for buffer_mask in st_visual */
133 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
134 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
135 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
136 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
137 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
138 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
139 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
140
141 /**
142 * Enumerations of state tracker context resources.
143 */
144 enum st_context_resource_type {
145 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D,
146 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D,
147 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X,
148 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X,
149 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y,
150 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
151 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z,
152 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
153 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER,
154 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE
155 };
156
157 /**
158 * Flush flags.
159 */
160 #define ST_FLUSH_FRONT (1 << 0)
161
162 /**
163 * Value to st_manager->get_param function.
164 */
165 enum st_manager_param {
166 /**
167 * The dri state tracker on old libGL's doesn't do the right thing
168 * with regards to invalidating the framebuffers.
169 *
170 * For the mesa state tracker that means that it needs to invalidate
171 * the framebuffer in glViewport itself.
172 */
173 ST_MANAGER_BROKEN_INVALIDATE
174 };
175
176 /**
177 * The return type of st_api->get_proc_address.
178 */
179 typedef void (*st_proc_t)(void);
180
181 struct pipe_context;
182 struct pipe_resource;
183 struct pipe_fence_handle;
184
185 /**
186 * Used in st_context_iface->get_resource_for_egl_image.
187 */
188 struct st_context_resource
189 {
190 /* these fields are filled in by the caller */
191 enum st_context_resource_type type;
192 void *resource;
193
194 /* this is owned by the caller */
195 struct pipe_resource *texture;
196 };
197
198 /**
199 * Used in st_manager_iface->get_egl_image.
200 */
201 struct st_egl_image
202 {
203 /* this is owned by the caller */
204 struct pipe_resource *texture;
205
206 unsigned level;
207 unsigned layer;
208 };
209
210 /**
211 * Represent the visual of a framebuffer.
212 */
213 struct st_visual
214 {
215 /**
216 * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK.
217 */
218 unsigned buffer_mask;
219
220 /**
221 * Buffer formats. The formats are always set even when the buffer is
222 * not available.
223 */
224 enum pipe_format color_format;
225 enum pipe_format depth_stencil_format;
226 enum pipe_format accum_format;
227 int samples;
228
229 /**
230 * Desired render buffer.
231 */
232 enum st_attachment_type render_buffer;
233 };
234
235 /**
236 * Represent the attributes of a context.
237 */
238 struct st_context_attribs
239 {
240 /**
241 * The profile and minimal version to support.
242 *
243 * The valid profiles and versions are rendering API dependent. The latest
244 * version satisfying the request should be returned, unless the
245 * ST_CONTEXT_FLAG_FORWARD_COMPATIBLE bit is set.
246 */
247 enum st_profile_type profile;
248 int major, minor;
249
250 /** Mask of ST_CONTEXT_FLAG_x bits */
251 unsigned flags;
252
253 /**
254 * The visual of the framebuffers the context will be bound to.
255 */
256 struct st_visual visual;
257 };
258
259 /**
260 * Represent a windowing system drawable.
261 *
262 * The framebuffer is implemented by the state tracker manager and
263 * used by the state trackers.
264 *
265 * Instead of the winsys poking into the API context to figure
266 * out what buffers that might be needed in the future by the API
267 * context, it calls into the framebuffer to get the textures.
268 *
269 * This structure along with the notify_invalid_framebuffer
270 * allows framebuffers to be shared between different threads
271 * but at the same make the API context free from thread
272 * synchronization primitves, with the exception of a small
273 * atomic flag used for notification of framebuffer dirty status.
274 *
275 * The thread synchronization is put inside the framebuffer
276 * and only called once the framebuffer has become dirty.
277 */
278 struct st_framebuffer_iface
279 {
280 /**
281 * Atomic stamp which changes when framebuffers need to be updated.
282 */
283 int32_t stamp;
284
285 /**
286 * Available for the state tracker manager to use.
287 */
288 void *st_manager_private;
289
290 /**
291 * The visual of a framebuffer.
292 */
293 const struct st_visual *visual;
294
295 /**
296 * Flush the front buffer.
297 *
298 * On some window systems, changes to the front buffers are not immediately
299 * visible. They need to be flushed.
300 *
301 * @att is one of the front buffer attachments.
302 */
303 boolean (*flush_front)(struct st_framebuffer_iface *stfbi,
304 enum st_attachment_type statt);
305
306 /**
307 * The state tracker asks for the textures it needs.
308 *
309 * It should try to only ask for attachments that it currently renders
310 * to, thus allowing the winsys to delay the allocation of textures not
311 * needed. For example front buffer attachments are not needed if you
312 * only do back buffer rendering.
313 *
314 * The implementor of this function needs to also ensure
315 * thread safty as this call might be done from multiple threads.
316 *
317 * The returned textures are owned by the caller. They should be
318 * unreferenced when no longer used. If this function is called multiple
319 * times with different sets of attachments, those buffers not included in
320 * the last call might be destroyed. This behavior might change in the
321 * future.
322 */
323 boolean (*validate)(struct st_framebuffer_iface *stfbi,
324 const enum st_attachment_type *statts,
325 unsigned count,
326 struct pipe_resource **out);
327 };
328
329 /**
330 * Represent a rendering context.
331 *
332 * This entity is created from st_api and used by the state tracker manager.
333 */
334 struct st_context_iface
335 {
336 /**
337 * Available for the state tracker and the manager to use.
338 */
339 void *st_context_private;
340 void *st_manager_private;
341
342 /**
343 * Destroy the context.
344 */
345 void (*destroy)(struct st_context_iface *stctxi);
346
347 /**
348 * Flush all drawing from context to the pipe also flushes the pipe.
349 */
350 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
351 struct pipe_fence_handle **fence);
352
353 /**
354 * Replace the texture image of a texture object at the specified level.
355 *
356 * This function is optional.
357 */
358 boolean (*teximage)(struct st_context_iface *stctxi,
359 enum st_texture_type target,
360 int level, enum pipe_format internal_format,
361 struct pipe_resource *tex, boolean mipmap);
362
363 /**
364 * Used to implement glXCopyContext.
365 */
366 void (*copy)(struct st_context_iface *stctxi,
367 struct st_context_iface *stsrci, unsigned mask);
368
369 /**
370 * Used to implement wglShareLists.
371 */
372 boolean (*share)(struct st_context_iface *stctxi,
373 struct st_context_iface *stsrci);
374
375 /**
376 * Look up and return the info of a resource for EGLImage.
377 *
378 * This function is optional.
379 */
380 boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi,
381 struct st_context_resource *stres);
382 };
383
384
385 /**
386 * Represent a state tracker manager.
387 *
388 * This interface is implemented by the state tracker manager. It corresponds
389 * to a "display" in the window system.
390 */
391 struct st_manager
392 {
393 struct pipe_screen *screen;
394
395 /**
396 * Look up and return the info of an EGLImage.
397 *
398 * This is used to implement for example EGLImageTargetTexture2DOES.
399 * The GLeglImageOES agrument of that call is passed directly to this
400 * function call and the information needed to access this is returned
401 * in the given struct out.
402 *
403 * @smapi: manager owning the caller context
404 * @stctx: caller context
405 * @egl_image: EGLImage that caller recived
406 * @out: return struct filled out with access information.
407 *
408 * This function is optional.
409 */
410 boolean (*get_egl_image)(struct st_manager *smapi,
411 void *egl_image,
412 struct st_egl_image *out);
413
414 /**
415 * Query an manager param.
416 */
417 int (*get_param)(struct st_manager *smapi,
418 enum st_manager_param param);
419 };
420
421 /**
422 * Represent a rendering API such as OpenGL or OpenVG.
423 *
424 * Implemented by the state tracker and used by the state tracker manager.
425 */
426 struct st_api
427 {
428 /**
429 * The name of the rendering API. This is informative.
430 */
431 const char *name;
432
433 /**
434 * The supported rendering API.
435 */
436 enum st_api_type api;
437
438 /**
439 * The supported profiles. Tested with ST_PROFILE_*_MASK.
440 */
441 unsigned profile_mask;
442
443 /**
444 * The supported optional features. Tested with ST_FEATURE_*_MASK.
445 */
446 unsigned feature_mask;
447
448 /**
449 * Destroy the API.
450 */
451 void (*destroy)(struct st_api *stapi);
452
453 /**
454 * Return an API entry point.
455 *
456 * For GL this is the same as _glapi_get_proc_address.
457 */
458 st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname);
459
460 /**
461 * Create a rendering context.
462 */
463 struct st_context_iface *(*create_context)(struct st_api *stapi,
464 struct st_manager *smapi,
465 const struct st_context_attribs *attribs,
466 enum st_context_error *error,
467 struct st_context_iface *stsharei);
468
469 /**
470 * Bind the context to the calling thread with draw and read as drawables.
471 *
472 * The framebuffers might be NULL, or might have different visuals than the
473 * context does.
474 */
475 boolean (*make_current)(struct st_api *stapi,
476 struct st_context_iface *stctxi,
477 struct st_framebuffer_iface *stdrawi,
478 struct st_framebuffer_iface *streadi);
479
480 /**
481 * Get the currently bound context in the calling thread.
482 */
483 struct st_context_iface *(*get_current)(struct st_api *stapi);
484 };
485
486 /**
487 * Return true if the visual has the specified buffers.
488 */
489 static INLINE boolean
490 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
491 {
492 return ((visual->buffer_mask & mask) == mask);
493 }
494
495 #endif /* _ST_API_H_ */