st_api: remove unused get_resource_for_egl_image
[mesa.git] / src / gallium / include / state_tracker / st_api.h
1 /**********************************************************
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25
26
27 #ifndef _ST_API_H_
28 #define _ST_API_H_
29
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_format.h"
32
33 /**
34 * \file API for communication between state trackers and state tracker
35 * managers.
36 *
37 * While both are state tackers, we use the term state tracker for rendering
38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system
39 * APIs such as EGL or GLX in this file.
40 *
41 * This file defines an API to be implemented by both state trackers and state
42 * tracker managers.
43 */
44
45 /**
46 * The supported rendering API of a state tracker.
47 */
48 enum st_api_type {
49 ST_API_OPENGL,
50 ST_API_OPENVG,
51
52 ST_API_COUNT
53 };
54
55 /**
56 * The profile of a context.
57 */
58 enum st_profile_type
59 {
60 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */
61 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */
62 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */
63 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */
64 };
65
66 /* for profile_mask in st_api */
67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT)
68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE)
69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1)
70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2)
71
72 /**
73 * Optional API/state tracker features.
74 */
75 enum st_api_feature
76 {
77 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */
78 };
79
80 /* for feature_mask in st_api */
81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS)
82
83 /**
84 * New context flags for GL 3.0 and beyond.
85 *
86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated
87 * through the \c st_profile_type, not through flags.
88 */
89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0)
90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
92 #define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
93 #define ST_CONTEXT_FLAG_NO_ERROR (1 << 4)
94
95 /**
96 * Reasons that context creation might fail.
97 */
98 enum st_context_error {
99 ST_CONTEXT_SUCCESS = 0,
100 ST_CONTEXT_ERROR_NO_MEMORY,
101 ST_CONTEXT_ERROR_BAD_API,
102 ST_CONTEXT_ERROR_BAD_VERSION,
103 ST_CONTEXT_ERROR_BAD_FLAG,
104 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE,
105 ST_CONTEXT_ERROR_UNKNOWN_FLAG
106 };
107
108 /**
109 * Used in st_context_iface->teximage.
110 */
111 enum st_texture_type {
112 ST_TEXTURE_1D,
113 ST_TEXTURE_2D,
114 ST_TEXTURE_3D,
115 ST_TEXTURE_RECT
116 };
117
118 /**
119 * Available attachments of framebuffer.
120 */
121 enum st_attachment_type {
122 ST_ATTACHMENT_FRONT_LEFT,
123 ST_ATTACHMENT_BACK_LEFT,
124 ST_ATTACHMENT_FRONT_RIGHT,
125 ST_ATTACHMENT_BACK_RIGHT,
126 ST_ATTACHMENT_DEPTH_STENCIL,
127 ST_ATTACHMENT_ACCUM,
128 ST_ATTACHMENT_SAMPLE,
129
130 ST_ATTACHMENT_COUNT,
131 ST_ATTACHMENT_INVALID = -1
132 };
133
134 /* for buffer_mask in st_visual */
135 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT)
136 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
137 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT)
138 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT)
139 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
140 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM)
141 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE)
142
143 /**
144 * Flush flags.
145 */
146 #define ST_FLUSH_FRONT (1 << 0)
147 #define ST_FLUSH_END_OF_FRAME (1 << 1)
148 #define ST_FLUSH_WAIT (1 << 2)
149
150 /**
151 * Value to st_manager->get_param function.
152 */
153 enum st_manager_param {
154 /**
155 * The dri state tracker on old libGL's doesn't do the right thing
156 * with regards to invalidating the framebuffers.
157 *
158 * For the mesa state tracker that means that it needs to invalidate
159 * the framebuffer in glViewport itself.
160 */
161 ST_MANAGER_BROKEN_INVALIDATE
162 };
163
164 struct pipe_context;
165 struct pipe_resource;
166 struct pipe_fence_handle;
167 struct util_queue_monitoring;
168
169 /**
170 * Used in st_manager_iface->get_egl_image.
171 */
172 struct st_egl_image
173 {
174 /* this is owned by the caller */
175 struct pipe_resource *texture;
176
177 /* format only differs from texture->format for multi-planar (YUV): */
178 enum pipe_format format;
179
180 unsigned level;
181 unsigned layer;
182 };
183
184 /**
185 * Represent the visual of a framebuffer.
186 */
187 struct st_visual
188 {
189 /**
190 * Available buffers. Bitfield of ST_ATTACHMENT_*_MASK bits.
191 */
192 unsigned buffer_mask;
193
194 /**
195 * Buffer formats. The formats are always set even when the buffer is
196 * not available.
197 */
198 enum pipe_format color_format;
199 enum pipe_format depth_stencil_format;
200 enum pipe_format accum_format;
201 int samples;
202
203 /**
204 * Desired render buffer.
205 */
206 enum st_attachment_type render_buffer;
207 };
208
209
210 /**
211 * Configuration options from driconf
212 */
213 struct st_config_options
214 {
215 boolean disable_blend_func_extended;
216 boolean disable_glsl_line_continuations;
217 boolean disable_shader_bit_encoding;
218 boolean force_glsl_extensions_warn;
219 unsigned force_glsl_version;
220 boolean allow_glsl_extension_directive_midshader;
221 boolean allow_glsl_builtin_variable_redeclaration;
222 boolean allow_higher_compat_version;
223 boolean glsl_zero_init;
224 boolean force_glsl_abs_sqrt;
225 unsigned char config_options_sha1[20];
226 };
227
228 /**
229 * Represent the attributes of a context.
230 */
231 struct st_context_attribs
232 {
233 /**
234 * The profile and minimal version to support.
235 *
236 * The valid profiles and versions are rendering API dependent. The latest
237 * version satisfying the request should be returned.
238 */
239 enum st_profile_type profile;
240 int major, minor;
241
242 /** Mask of ST_CONTEXT_FLAG_x bits */
243 unsigned flags;
244
245 /**
246 * The visual of the framebuffers the context will be bound to.
247 */
248 struct st_visual visual;
249
250 /**
251 * Configuration options.
252 */
253 struct st_config_options options;
254 };
255
256 struct st_context_iface;
257 struct st_manager;
258
259 /**
260 * Represent a windowing system drawable.
261 *
262 * The framebuffer is implemented by the state tracker manager and
263 * used by the state trackers.
264 *
265 * Instead of the winsys poking into the API context to figure
266 * out what buffers that might be needed in the future by the API
267 * context, it calls into the framebuffer to get the textures.
268 *
269 * This structure along with the notify_invalid_framebuffer
270 * allows framebuffers to be shared between different threads
271 * but at the same make the API context free from thread
272 * synchronization primitves, with the exception of a small
273 * atomic flag used for notification of framebuffer dirty status.
274 *
275 * The thread synchronization is put inside the framebuffer
276 * and only called once the framebuffer has become dirty.
277 */
278 struct st_framebuffer_iface
279 {
280 /**
281 * Atomic stamp which changes when framebuffers need to be updated.
282 */
283 int32_t stamp;
284
285 /**
286 * Identifier that uniquely identifies the framebuffer interface object.
287 */
288 uint32_t ID;
289
290 /**
291 * The state tracker manager that manages this object.
292 */
293 struct st_manager *state_manager;
294
295 /**
296 * Available for the state tracker manager to use.
297 */
298 void *st_manager_private;
299
300 /**
301 * The visual of a framebuffer.
302 */
303 const struct st_visual *visual;
304
305 /**
306 * Flush the front buffer.
307 *
308 * On some window systems, changes to the front buffers are not immediately
309 * visible. They need to be flushed.
310 *
311 * @att is one of the front buffer attachments.
312 */
313 boolean (*flush_front)(struct st_context_iface *stctx,
314 struct st_framebuffer_iface *stfbi,
315 enum st_attachment_type statt);
316
317 /**
318 * The state tracker asks for the textures it needs.
319 *
320 * It should try to only ask for attachments that it currently renders
321 * to, thus allowing the winsys to delay the allocation of textures not
322 * needed. For example front buffer attachments are not needed if you
323 * only do back buffer rendering.
324 *
325 * The implementor of this function needs to also ensure
326 * thread safty as this call might be done from multiple threads.
327 *
328 * The returned textures are owned by the caller. They should be
329 * unreferenced when no longer used. If this function is called multiple
330 * times with different sets of attachments, those buffers not included in
331 * the last call might be destroyed. This behavior might change in the
332 * future.
333 */
334 boolean (*validate)(struct st_context_iface *stctx,
335 struct st_framebuffer_iface *stfbi,
336 const enum st_attachment_type *statts,
337 unsigned count,
338 struct pipe_resource **out);
339 boolean (*flush_swapbuffers) (struct st_context_iface *stctx,
340 struct st_framebuffer_iface *stfbi);
341 };
342
343 /**
344 * Represent a rendering context.
345 *
346 * This entity is created from st_api and used by the state tracker manager.
347 */
348 struct st_context_iface
349 {
350 /**
351 * Available for the state tracker and the manager to use.
352 */
353 void *st_context_private;
354 void *st_manager_private;
355
356 /**
357 * The state tracker manager that manages this object.
358 */
359 struct st_manager *state_manager;
360
361 /**
362 * The CSO context associated with this context in case we need to draw
363 * something before swap buffers.
364 */
365 struct cso_context *cso_context;
366
367 /**
368 * The gallium context.
369 */
370 struct pipe_context *pipe;
371
372 /**
373 * Destroy the context.
374 */
375 void (*destroy)(struct st_context_iface *stctxi);
376
377 /**
378 * Flush all drawing from context to the pipe also flushes the pipe.
379 */
380 void (*flush)(struct st_context_iface *stctxi, unsigned flags,
381 struct pipe_fence_handle **fence);
382
383 /**
384 * Replace the texture image of a texture object at the specified level.
385 *
386 * This function is optional.
387 */
388 boolean (*teximage)(struct st_context_iface *stctxi,
389 enum st_texture_type target,
390 int level, enum pipe_format internal_format,
391 struct pipe_resource *tex, boolean mipmap);
392
393 /**
394 * Used to implement glXCopyContext.
395 */
396 void (*copy)(struct st_context_iface *stctxi,
397 struct st_context_iface *stsrci, unsigned mask);
398
399 /**
400 * Used to implement wglShareLists.
401 */
402 boolean (*share)(struct st_context_iface *stctxi,
403 struct st_context_iface *stsrci);
404
405 /**
406 * Start the thread if the API has a worker thread.
407 * Called after the context has been created and fully initialized on both
408 * sides (e.g. st/mesa and st/dri).
409 */
410 void (*start_thread)(struct st_context_iface *stctxi);
411
412 /**
413 * If the API is multithreaded, wait for all queued commands to complete.
414 * Called from the main thread.
415 */
416 void (*thread_finish)(struct st_context_iface *stctxi);
417 };
418
419
420 /**
421 * Represent a state tracker manager.
422 *
423 * This interface is implemented by the state tracker manager. It corresponds
424 * to a "display" in the window system.
425 */
426 struct st_manager
427 {
428 struct pipe_screen *screen;
429
430 /**
431 * Look up and return the info of an EGLImage.
432 *
433 * This is used to implement for example EGLImageTargetTexture2DOES.
434 * The GLeglImageOES agrument of that call is passed directly to this
435 * function call and the information needed to access this is returned
436 * in the given struct out.
437 *
438 * @smapi: manager owning the caller context
439 * @stctx: caller context
440 * @egl_image: EGLImage that caller recived
441 * @out: return struct filled out with access information.
442 *
443 * This function is optional.
444 */
445 boolean (*get_egl_image)(struct st_manager *smapi,
446 void *egl_image,
447 struct st_egl_image *out);
448
449 /**
450 * Query an manager param.
451 */
452 int (*get_param)(struct st_manager *smapi,
453 enum st_manager_param param);
454
455 /**
456 * Call the loader function setBackgroundContext. Called from the worker
457 * thread.
458 */
459 void (*set_background_context)(struct st_context_iface *stctxi,
460 struct util_queue_monitoring *queue_info);
461
462 /**
463 * Destroy any private data used by the state tracker manager.
464 */
465 void (*destroy)(struct st_manager *smapi);
466
467 /**
468 * Available for the state tracker manager to use.
469 */
470 void *st_manager_private;
471 };
472
473 /**
474 * Represent a rendering API such as OpenGL or OpenVG.
475 *
476 * Implemented by the state tracker and used by the state tracker manager.
477 */
478 struct st_api
479 {
480 /**
481 * The name of the rendering API. This is informative.
482 */
483 const char *name;
484
485 /**
486 * The supported rendering API.
487 */
488 enum st_api_type api;
489
490 /**
491 * The supported profiles. Tested with ST_PROFILE_*_MASK.
492 */
493 unsigned profile_mask;
494
495 /**
496 * The supported optional features. Tested with ST_FEATURE_*_MASK.
497 */
498 unsigned feature_mask;
499
500 /**
501 * Destroy the API.
502 */
503 void (*destroy)(struct st_api *stapi);
504
505 /**
506 * Query supported OpenGL versions. (if applicable)
507 * The format is (major*10+minor).
508 */
509 void (*query_versions)(struct st_api *stapi, struct st_manager *sm,
510 struct st_config_options *options,
511 int *gl_core_version,
512 int *gl_compat_version,
513 int *gl_es1_version,
514 int *gl_es2_version);
515
516 /**
517 * Create a rendering context.
518 */
519 struct st_context_iface *(*create_context)(struct st_api *stapi,
520 struct st_manager *smapi,
521 const struct st_context_attribs *attribs,
522 enum st_context_error *error,
523 struct st_context_iface *stsharei);
524
525 /**
526 * Bind the context to the calling thread with draw and read as drawables.
527 *
528 * The framebuffers might be NULL, or might have different visuals than the
529 * context does.
530 */
531 boolean (*make_current)(struct st_api *stapi,
532 struct st_context_iface *stctxi,
533 struct st_framebuffer_iface *stdrawi,
534 struct st_framebuffer_iface *streadi);
535
536 /**
537 * Get the currently bound context in the calling thread.
538 */
539 struct st_context_iface *(*get_current)(struct st_api *stapi);
540
541 /**
542 * Notify the st manager the framebuffer interface object
543 * is no longer valid.
544 */
545 void (*destroy_drawable)(struct st_api *stapi,
546 struct st_framebuffer_iface *stfbi);
547 };
548
549 /**
550 * Return true if the visual has the specified buffers.
551 */
552 static inline boolean
553 st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
554 {
555 return ((visual->buffer_mask & mask) == mask);
556 }
557
558 #endif /* _ST_API_H_ */