gallium: remove boolean from state tracker APIs
[mesa.git] / src / gallium / state_trackers / dri / dri_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2009, VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Author: Keith Whitwell <keithw@vmware.com>
29 * Author: Jakob Bornecrantz <wallbraker@gmail.com>
30 */
31
32 #include "utils.h"
33
34 #include "dri_screen.h"
35 #include "dri_context.h"
36
37 #include "util/u_inlines.h"
38 #include "pipe/p_screen.h"
39 #include "pipe/p_format.h"
40 #include "pipe-loader/pipe_loader.h"
41 #include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
42 #include "state_tracker/drm_driver.h"
43
44 #include "util/u_debug.h"
45 #include "util/u_format_s3tc.h"
46
47 #define MSAA_VISUAL_MAX_SAMPLES 32
48
49 #undef false
50
51 const __DRIconfigOptionsExtension gallium_config_options = {
52 .base = { __DRI_CONFIG_OPTIONS, 2 },
53 .xml = gallium_driinfo_xml,
54 .getXml = pipe_loader_get_driinfo_xml
55 };
56
57 #define false 0
58
59 static void
60 dri_fill_st_options(struct dri_screen *screen)
61 {
62 struct st_config_options *options = &screen->options;
63 const struct driOptionCache *optionCache = &screen->dev->option_cache;
64
65 options->disable_blend_func_extended =
66 driQueryOptionb(optionCache, "disable_blend_func_extended");
67 options->disable_glsl_line_continuations =
68 driQueryOptionb(optionCache, "disable_glsl_line_continuations");
69 options->force_glsl_extensions_warn =
70 driQueryOptionb(optionCache, "force_glsl_extensions_warn");
71 options->force_glsl_version =
72 driQueryOptioni(optionCache, "force_glsl_version");
73 options->allow_glsl_extension_directive_midshader =
74 driQueryOptionb(optionCache, "allow_glsl_extension_directive_midshader");
75 options->allow_glsl_builtin_const_expression =
76 driQueryOptionb(optionCache, "allow_glsl_builtin_const_expression");
77 options->allow_glsl_relaxed_es =
78 driQueryOptionb(optionCache, "allow_glsl_relaxed_es");
79 options->allow_glsl_builtin_variable_redeclaration =
80 driQueryOptionb(optionCache, "allow_glsl_builtin_variable_redeclaration");
81 options->allow_higher_compat_version =
82 driQueryOptionb(optionCache, "allow_higher_compat_version");
83 options->glsl_zero_init = driQueryOptionb(optionCache, "glsl_zero_init");
84 options->force_glsl_abs_sqrt =
85 driQueryOptionb(optionCache, "force_glsl_abs_sqrt");
86 options->allow_glsl_cross_stage_interpolation_mismatch =
87 driQueryOptionb(optionCache, "allow_glsl_cross_stage_interpolation_mismatch");
88 options->allow_glsl_layout_qualifier_on_function_parameters =
89 driQueryOptionb(optionCache, "allow_glsl_layout_qualifier_on_function_parameters");
90
91 driComputeOptionsSha1(optionCache, options->config_options_sha1);
92 }
93
94 static unsigned
95 dri_loader_get_cap(struct dri_screen *screen, enum dri_loader_cap cap)
96 {
97 const __DRIdri2LoaderExtension *dri2_loader = screen->sPriv->dri2.loader;
98 const __DRIimageLoaderExtension *image_loader = screen->sPriv->image.loader;
99
100 if (dri2_loader && dri2_loader->base.version >= 4 &&
101 dri2_loader->getCapability)
102 return dri2_loader->getCapability(screen->sPriv->loaderPrivate, cap);
103
104 if (image_loader && image_loader->base.version >= 2 &&
105 image_loader->getCapability)
106 return image_loader->getCapability(screen->sPriv->loaderPrivate, cap);
107
108 return 0;
109 }
110
111 static const __DRIconfig **
112 dri_fill_in_modes(struct dri_screen *screen)
113 {
114 static const mesa_format mesa_formats[] = {
115 MESA_FORMAT_B10G10R10A2_UNORM,
116 MESA_FORMAT_B10G10R10X2_UNORM,
117 MESA_FORMAT_R10G10B10A2_UNORM,
118 MESA_FORMAT_R10G10B10X2_UNORM,
119 MESA_FORMAT_B8G8R8A8_UNORM,
120 MESA_FORMAT_B8G8R8X8_UNORM,
121 MESA_FORMAT_B8G8R8A8_SRGB,
122 MESA_FORMAT_B8G8R8X8_SRGB,
123 MESA_FORMAT_B5G6R5_UNORM,
124
125 /* The 32-bit RGBA format must not precede the 32-bit BGRA format.
126 * Likewise for RGBX and BGRX. Otherwise, the GLX client and the GLX
127 * server may disagree on which format the GLXFBConfig represents,
128 * resulting in swapped color channels.
129 *
130 * The problem, as of 2017-05-30:
131 * When matching a GLXFBConfig to a __DRIconfig, GLX ignores the channel
132 * order and chooses the first __DRIconfig with the expected channel
133 * sizes. Specifically, GLX compares the GLXFBConfig's and __DRIconfig's
134 * __DRI_ATTRIB_{CHANNEL}_SIZE but ignores __DRI_ATTRIB_{CHANNEL}_MASK.
135 *
136 * EGL does not suffer from this problem. It correctly compares the
137 * channel masks when matching EGLConfig to __DRIconfig.
138 */
139
140 /* Required by Android, for HAL_PIXEL_FORMAT_RGBA_8888. */
141 MESA_FORMAT_R8G8B8A8_UNORM,
142
143 /* Required by Android, for HAL_PIXEL_FORMAT_RGBX_8888. */
144 MESA_FORMAT_R8G8B8X8_UNORM,
145 };
146 static const enum pipe_format pipe_formats[] = {
147 PIPE_FORMAT_B10G10R10A2_UNORM,
148 PIPE_FORMAT_B10G10R10X2_UNORM,
149 PIPE_FORMAT_R10G10B10A2_UNORM,
150 PIPE_FORMAT_R10G10B10X2_UNORM,
151 PIPE_FORMAT_BGRA8888_UNORM,
152 PIPE_FORMAT_BGRX8888_UNORM,
153 PIPE_FORMAT_BGRA8888_SRGB,
154 PIPE_FORMAT_BGRX8888_SRGB,
155 PIPE_FORMAT_B5G6R5_UNORM,
156 PIPE_FORMAT_RGBA8888_UNORM,
157 PIPE_FORMAT_RGBX8888_UNORM,
158 };
159 mesa_format format;
160 __DRIconfig **configs = NULL;
161 uint8_t depth_bits_array[5];
162 uint8_t stencil_bits_array[5];
163 unsigned depth_buffer_factor;
164 unsigned msaa_samples_max;
165 unsigned i;
166 struct pipe_screen *p_screen = screen->base.screen;
167 bool pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32;
168 bool mixed_color_depth;
169 bool allow_rgb10;
170
171 static const GLenum back_buffer_modes[] = {
172 __DRI_ATTRIB_SWAP_NONE, __DRI_ATTRIB_SWAP_UNDEFINED,
173 __DRI_ATTRIB_SWAP_COPY
174 };
175
176 if (driQueryOptionb(&screen->dev->option_cache, "always_have_depth_buffer")) {
177 /* all visuals will have a depth buffer */
178 depth_buffer_factor = 0;
179 }
180 else {
181 depth_bits_array[0] = 0;
182 stencil_bits_array[0] = 0;
183 depth_buffer_factor = 1;
184 }
185
186 allow_rgb10 = driQueryOptionb(&screen->dev->option_cache, "allow_rgb10_configs");
187
188 msaa_samples_max = (screen->st_api->feature_mask & ST_API_FEATURE_MS_VISUALS_MASK)
189 ? MSAA_VISUAL_MAX_SAMPLES : 1;
190
191 pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
192 PIPE_TEXTURE_2D, 0, 0,
193 PIPE_BIND_DEPTH_STENCIL);
194 pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
195 PIPE_TEXTURE_2D, 0, 0,
196 PIPE_BIND_DEPTH_STENCIL);
197 pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_UINT,
198 PIPE_TEXTURE_2D, 0, 0,
199 PIPE_BIND_DEPTH_STENCIL);
200 pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_UINT_Z24_UNORM,
201 PIPE_TEXTURE_2D, 0, 0,
202 PIPE_BIND_DEPTH_STENCIL);
203 pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
204 PIPE_TEXTURE_2D, 0, 0,
205 PIPE_BIND_DEPTH_STENCIL);
206 pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
207 PIPE_TEXTURE_2D, 0, 0,
208 PIPE_BIND_DEPTH_STENCIL);
209
210 if (pf_z16) {
211 depth_bits_array[depth_buffer_factor] = 16;
212 stencil_bits_array[depth_buffer_factor++] = 0;
213 }
214 if (pf_x8z24 || pf_z24x8) {
215 depth_bits_array[depth_buffer_factor] = 24;
216 stencil_bits_array[depth_buffer_factor++] = 0;
217 screen->d_depth_bits_last = pf_x8z24;
218 }
219 if (pf_s8z24 || pf_z24s8) {
220 depth_bits_array[depth_buffer_factor] = 24;
221 stencil_bits_array[depth_buffer_factor++] = 8;
222 screen->sd_depth_bits_last = pf_s8z24;
223 }
224 if (pf_z32) {
225 depth_bits_array[depth_buffer_factor] = 32;
226 stencil_bits_array[depth_buffer_factor++] = 0;
227 }
228
229 mixed_color_depth =
230 p_screen->get_param(p_screen, PIPE_CAP_MIXED_COLOR_DEPTH_BITS);
231
232 assert(ARRAY_SIZE(mesa_formats) == ARRAY_SIZE(pipe_formats));
233
234 /* Expose only BGRA ordering if the loader doesn't support RGBA ordering. */
235 unsigned num_formats;
236 if (dri_loader_get_cap(screen, DRI_LOADER_CAP_RGBA_ORDERING))
237 num_formats = ARRAY_SIZE(mesa_formats);
238 else
239 num_formats = ARRAY_SIZE(mesa_formats) - 2; /* all - RGBA_ORDERING formats */
240
241 /* Add configs. */
242 for (format = 0; format < num_formats; format++) {
243 __DRIconfig **new_configs = NULL;
244 unsigned num_msaa_modes = 0; /* includes a single-sample mode */
245 uint8_t msaa_modes[MSAA_VISUAL_MAX_SAMPLES];
246
247 if (!allow_rgb10 &&
248 (mesa_formats[format] == MESA_FORMAT_B10G10R10A2_UNORM ||
249 mesa_formats[format] == MESA_FORMAT_B10G10R10X2_UNORM ||
250 mesa_formats[format] == MESA_FORMAT_R10G10B10A2_UNORM ||
251 mesa_formats[format] == MESA_FORMAT_R10G10B10X2_UNORM))
252 continue;
253
254 if (!p_screen->is_format_supported(p_screen, pipe_formats[format],
255 PIPE_TEXTURE_2D, 0, 0,
256 PIPE_BIND_RENDER_TARGET |
257 PIPE_BIND_DISPLAY_TARGET))
258 continue;
259
260 for (i = 1; i <= msaa_samples_max; i++) {
261 int samples = i > 1 ? i : 0;
262
263 if (p_screen->is_format_supported(p_screen, pipe_formats[format],
264 PIPE_TEXTURE_2D, samples, samples,
265 PIPE_BIND_RENDER_TARGET)) {
266 msaa_modes[num_msaa_modes++] = samples;
267 }
268 }
269
270 if (num_msaa_modes) {
271 /* Single-sample configs with an accumulation buffer. */
272 new_configs = driCreateConfigs(mesa_formats[format],
273 depth_bits_array, stencil_bits_array,
274 depth_buffer_factor, back_buffer_modes,
275 ARRAY_SIZE(back_buffer_modes),
276 msaa_modes, 1,
277 GL_TRUE, !mixed_color_depth, GL_FALSE);
278 configs = driConcatConfigs(configs, new_configs);
279
280 /* Multi-sample configs without an accumulation buffer. */
281 if (num_msaa_modes > 1) {
282 new_configs = driCreateConfigs(mesa_formats[format],
283 depth_bits_array, stencil_bits_array,
284 depth_buffer_factor, back_buffer_modes,
285 ARRAY_SIZE(back_buffer_modes),
286 msaa_modes+1, num_msaa_modes-1,
287 GL_FALSE, !mixed_color_depth, GL_FALSE);
288 configs = driConcatConfigs(configs, new_configs);
289 }
290 }
291 }
292
293 if (configs == NULL) {
294 debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__);
295 return NULL;
296 }
297
298 return (const __DRIconfig **)configs;
299 }
300
301 /**
302 * Roughly the converse of dri_fill_in_modes.
303 */
304 void
305 dri_fill_st_visual(struct st_visual *stvis,
306 const struct dri_screen *screen,
307 const struct gl_config *mode)
308 {
309 memset(stvis, 0, sizeof(*stvis));
310
311 if (!mode) {
312 stvis->no_config = true;
313 return;
314 }
315
316 /* Deduce the color format. */
317 switch (mode->redMask) {
318 case 0x3FF00000:
319 if (mode->alphaMask) {
320 assert(mode->alphaMask == 0xC0000000);
321 stvis->color_format = PIPE_FORMAT_B10G10R10A2_UNORM;
322 } else {
323 stvis->color_format = PIPE_FORMAT_B10G10R10X2_UNORM;
324 }
325 break;
326
327 case 0x000003FF:
328 if (mode->alphaMask) {
329 assert(mode->alphaMask == 0xC0000000);
330 stvis->color_format = PIPE_FORMAT_R10G10B10A2_UNORM;
331 } else {
332 stvis->color_format = PIPE_FORMAT_R10G10B10X2_UNORM;
333 }
334 break;
335
336 case 0x00FF0000:
337 if (mode->alphaMask) {
338 assert(mode->alphaMask == 0xFF000000);
339 stvis->color_format = mode->sRGBCapable ?
340 PIPE_FORMAT_BGRA8888_SRGB :
341 PIPE_FORMAT_BGRA8888_UNORM;
342 } else {
343 stvis->color_format = mode->sRGBCapable ?
344 PIPE_FORMAT_BGRX8888_SRGB :
345 PIPE_FORMAT_BGRX8888_UNORM;
346 }
347 break;
348
349 case 0x000000FF:
350 if (mode->alphaMask) {
351 assert(mode->alphaMask == 0xFF000000);
352 stvis->color_format = mode->sRGBCapable ?
353 PIPE_FORMAT_RGBA8888_SRGB :
354 PIPE_FORMAT_RGBA8888_UNORM;
355 } else {
356 stvis->color_format = mode->sRGBCapable ?
357 PIPE_FORMAT_RGBX8888_SRGB :
358 PIPE_FORMAT_RGBX8888_UNORM;
359 }
360 break;
361
362 case 0x0000F800:
363 stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM;
364 break;
365
366 default:
367 assert(!"unsupported visual: invalid red mask");
368 return;
369 }
370
371 if (mode->sampleBuffers) {
372 stvis->samples = mode->samples;
373 }
374
375 switch (mode->depthBits) {
376 default:
377 case 0:
378 stvis->depth_stencil_format = PIPE_FORMAT_NONE;
379 break;
380 case 16:
381 stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
382 break;
383 case 24:
384 if (mode->stencilBits == 0) {
385 stvis->depth_stencil_format = (screen->d_depth_bits_last) ?
386 PIPE_FORMAT_Z24X8_UNORM:
387 PIPE_FORMAT_X8Z24_UNORM;
388 } else {
389 stvis->depth_stencil_format = (screen->sd_depth_bits_last) ?
390 PIPE_FORMAT_Z24_UNORM_S8_UINT:
391 PIPE_FORMAT_S8_UINT_Z24_UNORM;
392 }
393 break;
394 case 32:
395 stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
396 break;
397 }
398
399 stvis->accum_format = (mode->haveAccumBuffer) ?
400 PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
401
402 stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
403 stvis->render_buffer = ST_ATTACHMENT_FRONT_LEFT;
404 if (mode->doubleBufferMode) {
405 stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
406 stvis->render_buffer = ST_ATTACHMENT_BACK_LEFT;
407 }
408 if (mode->stereoMode) {
409 stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
410 if (mode->doubleBufferMode)
411 stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
412 }
413
414 if (mode->haveDepthBuffer || mode->haveStencilBuffer)
415 stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
416 /* let the state tracker allocate the accum buffer */
417 }
418
419 static bool
420 dri_get_egl_image(struct st_manager *smapi,
421 void *egl_image,
422 struct st_egl_image *stimg)
423 {
424 struct dri_screen *screen = (struct dri_screen *)smapi;
425 __DRIimage *img = NULL;
426
427 if (screen->lookup_egl_image) {
428 img = screen->lookup_egl_image(screen, egl_image);
429 }
430
431 if (!img)
432 return FALSE;
433
434 stimg->texture = NULL;
435 pipe_resource_reference(&stimg->texture, img->texture);
436 switch (img->dri_components) {
437 case __DRI_IMAGE_COMPONENTS_Y_U_V:
438 stimg->format = PIPE_FORMAT_IYUV;
439 break;
440 case __DRI_IMAGE_COMPONENTS_Y_UV:
441 stimg->format = PIPE_FORMAT_NV12;
442 break;
443 default:
444 stimg->format = img->texture->format;
445 break;
446 }
447 stimg->level = img->level;
448 stimg->layer = img->layer;
449
450 return TRUE;
451 }
452
453 static int
454 dri_get_param(struct st_manager *smapi,
455 enum st_manager_param param)
456 {
457 struct dri_screen *screen = (struct dri_screen *)smapi;
458
459 switch(param) {
460 case ST_MANAGER_BROKEN_INVALIDATE:
461 return screen->broken_invalidate;
462 default:
463 return 0;
464 }
465 }
466
467 void
468 dri_destroy_screen_helper(struct dri_screen * screen)
469 {
470 if (screen->base.destroy)
471 screen->base.destroy(&screen->base);
472
473 if (screen->st_api && screen->st_api->destroy)
474 screen->st_api->destroy(screen->st_api);
475
476 if (screen->base.screen)
477 screen->base.screen->destroy(screen->base.screen);
478
479 mtx_destroy(&screen->opencl_func_mutex);
480 }
481
482 void
483 dri_destroy_screen(__DRIscreen * sPriv)
484 {
485 struct dri_screen *screen = dri_screen(sPriv);
486
487 dri_destroy_screen_helper(screen);
488
489 pipe_loader_release(&screen->dev, 1);
490
491 /* The caller in dri_util preserves the fd ownership */
492 free(screen);
493 sPriv->driverPrivate = NULL;
494 sPriv->extensions = NULL;
495 }
496
497 static void
498 dri_postprocessing_init(struct dri_screen *screen)
499 {
500 unsigned i;
501
502 for (i = 0; i < PP_FILTERS; i++) {
503 screen->pp_enabled[i] = driQueryOptioni(&screen->dev->option_cache,
504 pp_filters[i].name);
505 }
506 }
507
508 static void
509 dri_set_background_context(struct st_context_iface *st,
510 struct util_queue_monitoring *queue_info)
511 {
512 struct dri_context *ctx = (struct dri_context *)st->st_manager_private;
513 const __DRIbackgroundCallableExtension *backgroundCallable =
514 ctx->sPriv->dri2.backgroundCallable;
515
516 /* Note: Mesa will only call this function if GL multithreading is enabled
517 * We only do that if the loader exposed the __DRI_BACKGROUND_CALLABLE
518 * extension. So we know that backgroundCallable is not NULL.
519 */
520 assert(backgroundCallable);
521 backgroundCallable->setBackgroundContext(ctx->cPriv->loaderPrivate);
522
523 if (ctx->hud)
524 hud_add_queue_for_monitoring(ctx->hud, queue_info);
525 }
526
527 void
528 dri_init_options(struct dri_screen *screen)
529 {
530 pipe_loader_load_options(screen->dev);
531
532 dri_fill_st_options(screen);
533 }
534
535 const __DRIconfig **
536 dri_init_screen_helper(struct dri_screen *screen,
537 struct pipe_screen *pscreen)
538 {
539 screen->base.screen = pscreen;
540 screen->base.get_egl_image = dri_get_egl_image;
541 screen->base.get_param = dri_get_param;
542 screen->base.set_background_context = dri_set_background_context;
543
544 screen->st_api = st_gl_api_create();
545 if (!screen->st_api)
546 return NULL;
547
548 if(pscreen->get_param(pscreen, PIPE_CAP_NPOT_TEXTURES))
549 screen->target = PIPE_TEXTURE_2D;
550 else
551 screen->target = PIPE_TEXTURE_RECT;
552
553 dri_postprocessing_init(screen);
554
555 screen->st_api->query_versions(screen->st_api, &screen->base,
556 &screen->options,
557 &screen->sPriv->max_gl_core_version,
558 &screen->sPriv->max_gl_compat_version,
559 &screen->sPriv->max_gl_es1_version,
560 &screen->sPriv->max_gl_es2_version);
561
562 return dri_fill_in_modes(screen);
563 }
564
565 /* vim: set sw=3 ts=8 sts=3 expandtab: */