mesa: add AllowGLSLCrossStageInterpolationMismatch workaround
[mesa.git] / src / gallium / state_trackers / dri / dri_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2009, VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27 /*
28 * Author: Keith Whitwell <keithw@vmware.com>
29 * Author: Jakob Bornecrantz <wallbraker@gmail.com>
30 */
31
32 #include "utils.h"
33
34 #include "dri_screen.h"
35 #include "dri_context.h"
36
37 #include "util/u_inlines.h"
38 #include "pipe/p_screen.h"
39 #include "pipe/p_format.h"
40 #include "pipe-loader/pipe_loader.h"
41 #include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
42 #include "state_tracker/drm_driver.h"
43
44 #include "util/u_debug.h"
45 #include "util/u_format_s3tc.h"
46
47 #define MSAA_VISUAL_MAX_SAMPLES 32
48
49 #undef false
50
51 const __DRIconfigOptionsExtension gallium_config_options = {
52 .base = { __DRI_CONFIG_OPTIONS, 2 },
53 .xml = gallium_driinfo_xml,
54 .getXml = pipe_loader_get_driinfo_xml
55 };
56
57 #define false 0
58
59 static void
60 dri_fill_st_options(struct dri_screen *screen)
61 {
62 struct st_config_options *options = &screen->options;
63 const struct driOptionCache *optionCache = &screen->dev->option_cache;
64
65 options->disable_blend_func_extended =
66 driQueryOptionb(optionCache, "disable_blend_func_extended");
67 options->disable_glsl_line_continuations =
68 driQueryOptionb(optionCache, "disable_glsl_line_continuations");
69 options->disable_shader_bit_encoding =
70 driQueryOptionb(optionCache, "disable_shader_bit_encoding");
71 options->force_glsl_extensions_warn =
72 driQueryOptionb(optionCache, "force_glsl_extensions_warn");
73 options->force_glsl_version =
74 driQueryOptioni(optionCache, "force_glsl_version");
75 options->allow_glsl_extension_directive_midshader =
76 driQueryOptionb(optionCache, "allow_glsl_extension_directive_midshader");
77 options->allow_glsl_builtin_variable_redeclaration =
78 driQueryOptionb(optionCache, "allow_glsl_builtin_variable_redeclaration");
79 options->allow_higher_compat_version =
80 driQueryOptionb(optionCache, "allow_higher_compat_version");
81 options->glsl_zero_init = driQueryOptionb(optionCache, "glsl_zero_init");
82 options->force_glsl_abs_sqrt =
83 driQueryOptionb(optionCache, "force_glsl_abs_sqrt");
84 options->allow_glsl_cross_stage_interpolation_mismatch =
85 driQueryOptionb(optionCache, "allow_glsl_cross_stage_interpolation_mismatch");
86
87 driComputeOptionsSha1(optionCache, options->config_options_sha1);
88 }
89
90 static unsigned
91 dri_loader_get_cap(struct dri_screen *screen, enum dri_loader_cap cap)
92 {
93 const __DRIdri2LoaderExtension *dri2_loader = screen->sPriv->dri2.loader;
94 const __DRIimageLoaderExtension *image_loader = screen->sPriv->image.loader;
95
96 if (dri2_loader && dri2_loader->base.version >= 4 &&
97 dri2_loader->getCapability)
98 return dri2_loader->getCapability(screen->sPriv->loaderPrivate, cap);
99
100 if (image_loader && image_loader->base.version >= 2 &&
101 image_loader->getCapability)
102 return image_loader->getCapability(screen->sPriv->loaderPrivate, cap);
103
104 return 0;
105 }
106
107 static const __DRIconfig **
108 dri_fill_in_modes(struct dri_screen *screen)
109 {
110 static const mesa_format mesa_formats[] = {
111 MESA_FORMAT_B8G8R8A8_UNORM,
112 MESA_FORMAT_B8G8R8X8_UNORM,
113 MESA_FORMAT_B8G8R8A8_SRGB,
114 MESA_FORMAT_B8G8R8X8_SRGB,
115 MESA_FORMAT_B5G6R5_UNORM,
116
117 /* The 32-bit RGBA format must not precede the 32-bit BGRA format.
118 * Likewise for RGBX and BGRX. Otherwise, the GLX client and the GLX
119 * server may disagree on which format the GLXFBConfig represents,
120 * resulting in swapped color channels.
121 *
122 * The problem, as of 2017-05-30:
123 * When matching a GLXFBConfig to a __DRIconfig, GLX ignores the channel
124 * order and chooses the first __DRIconfig with the expected channel
125 * sizes. Specifically, GLX compares the GLXFBConfig's and __DRIconfig's
126 * __DRI_ATTRIB_{CHANNEL}_SIZE but ignores __DRI_ATTRIB_{CHANNEL}_MASK.
127 *
128 * EGL does not suffer from this problem. It correctly compares the
129 * channel masks when matching EGLConfig to __DRIconfig.
130 */
131
132 /* Required by Android, for HAL_PIXEL_FORMAT_RGBA_8888. */
133 MESA_FORMAT_R8G8B8A8_UNORM,
134
135 /* Required by Android, for HAL_PIXEL_FORMAT_RGBX_8888. */
136 MESA_FORMAT_R8G8B8X8_UNORM,
137 };
138 static const enum pipe_format pipe_formats[] = {
139 PIPE_FORMAT_BGRA8888_UNORM,
140 PIPE_FORMAT_BGRX8888_UNORM,
141 PIPE_FORMAT_BGRA8888_SRGB,
142 PIPE_FORMAT_BGRX8888_SRGB,
143 PIPE_FORMAT_B5G6R5_UNORM,
144 PIPE_FORMAT_RGBA8888_UNORM,
145 PIPE_FORMAT_RGBX8888_UNORM,
146 };
147 mesa_format format;
148 __DRIconfig **configs = NULL;
149 uint8_t depth_bits_array[5];
150 uint8_t stencil_bits_array[5];
151 unsigned depth_buffer_factor;
152 unsigned msaa_samples_max;
153 unsigned i;
154 struct pipe_screen *p_screen = screen->base.screen;
155 boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32;
156 boolean mixed_color_depth;
157
158 static const GLenum back_buffer_modes[] = {
159 __DRI_ATTRIB_SWAP_NONE, __DRI_ATTRIB_SWAP_UNDEFINED,
160 __DRI_ATTRIB_SWAP_COPY
161 };
162
163 if (driQueryOptionb(&screen->dev->option_cache, "always_have_depth_buffer")) {
164 /* all visuals will have a depth buffer */
165 depth_buffer_factor = 0;
166 }
167 else {
168 depth_bits_array[0] = 0;
169 stencil_bits_array[0] = 0;
170 depth_buffer_factor = 1;
171 }
172
173 msaa_samples_max = (screen->st_api->feature_mask & ST_API_FEATURE_MS_VISUALS_MASK)
174 ? MSAA_VISUAL_MAX_SAMPLES : 1;
175
176 pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
177 PIPE_TEXTURE_2D, 0,
178 PIPE_BIND_DEPTH_STENCIL);
179 pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
180 PIPE_TEXTURE_2D, 0,
181 PIPE_BIND_DEPTH_STENCIL);
182 pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_UINT,
183 PIPE_TEXTURE_2D, 0,
184 PIPE_BIND_DEPTH_STENCIL);
185 pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_UINT_Z24_UNORM,
186 PIPE_TEXTURE_2D, 0,
187 PIPE_BIND_DEPTH_STENCIL);
188 pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
189 PIPE_TEXTURE_2D, 0,
190 PIPE_BIND_DEPTH_STENCIL);
191 pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
192 PIPE_TEXTURE_2D, 0,
193 PIPE_BIND_DEPTH_STENCIL);
194
195 if (pf_z16) {
196 depth_bits_array[depth_buffer_factor] = 16;
197 stencil_bits_array[depth_buffer_factor++] = 0;
198 }
199 if (pf_x8z24 || pf_z24x8) {
200 depth_bits_array[depth_buffer_factor] = 24;
201 stencil_bits_array[depth_buffer_factor++] = 0;
202 screen->d_depth_bits_last = pf_x8z24;
203 }
204 if (pf_s8z24 || pf_z24s8) {
205 depth_bits_array[depth_buffer_factor] = 24;
206 stencil_bits_array[depth_buffer_factor++] = 8;
207 screen->sd_depth_bits_last = pf_s8z24;
208 }
209 if (pf_z32) {
210 depth_bits_array[depth_buffer_factor] = 32;
211 stencil_bits_array[depth_buffer_factor++] = 0;
212 }
213
214 mixed_color_depth =
215 p_screen->get_param(p_screen, PIPE_CAP_MIXED_COLOR_DEPTH_BITS);
216
217 assert(ARRAY_SIZE(mesa_formats) == ARRAY_SIZE(pipe_formats));
218
219 /* Expose only BGRA ordering if the loader doesn't support RGBA ordering. */
220 unsigned num_formats;
221 if (dri_loader_get_cap(screen, DRI_LOADER_CAP_RGBA_ORDERING))
222 num_formats = ARRAY_SIZE(mesa_formats);
223 else
224 num_formats = ARRAY_SIZE(mesa_formats) - 2;
225
226 /* Add configs. */
227 for (format = 0; format < num_formats; format++) {
228 __DRIconfig **new_configs = NULL;
229 unsigned num_msaa_modes = 0; /* includes a single-sample mode */
230 uint8_t msaa_modes[MSAA_VISUAL_MAX_SAMPLES];
231
232 if (!p_screen->is_format_supported(p_screen, pipe_formats[format],
233 PIPE_TEXTURE_2D, 0,
234 PIPE_BIND_RENDER_TARGET))
235 continue;
236
237 for (i = 1; i <= msaa_samples_max; i++) {
238 int samples = i > 1 ? i : 0;
239
240 if (p_screen->is_format_supported(p_screen, pipe_formats[format],
241 PIPE_TEXTURE_2D, samples,
242 PIPE_BIND_RENDER_TARGET)) {
243 msaa_modes[num_msaa_modes++] = samples;
244 }
245 }
246
247 if (num_msaa_modes) {
248 /* Single-sample configs with an accumulation buffer. */
249 new_configs = driCreateConfigs(mesa_formats[format],
250 depth_bits_array, stencil_bits_array,
251 depth_buffer_factor, back_buffer_modes,
252 ARRAY_SIZE(back_buffer_modes),
253 msaa_modes, 1,
254 GL_TRUE, !mixed_color_depth);
255 configs = driConcatConfigs(configs, new_configs);
256
257 /* Multi-sample configs without an accumulation buffer. */
258 if (num_msaa_modes > 1) {
259 new_configs = driCreateConfigs(mesa_formats[format],
260 depth_bits_array, stencil_bits_array,
261 depth_buffer_factor, back_buffer_modes,
262 ARRAY_SIZE(back_buffer_modes),
263 msaa_modes+1, num_msaa_modes-1,
264 GL_FALSE, !mixed_color_depth);
265 configs = driConcatConfigs(configs, new_configs);
266 }
267 }
268 }
269
270 if (configs == NULL) {
271 debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__);
272 return NULL;
273 }
274
275 return (const __DRIconfig **)configs;
276 }
277
278 /**
279 * Roughly the converse of dri_fill_in_modes.
280 */
281 void
282 dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen,
283 const struct gl_config *mode)
284 {
285 memset(stvis, 0, sizeof(*stvis));
286
287 if (!mode)
288 return;
289
290 /* Deduce the color format. */
291 switch (mode->redMask) {
292 case 0x00FF0000:
293 if (mode->alphaMask) {
294 assert(mode->alphaMask == 0xFF000000);
295 stvis->color_format = mode->sRGBCapable ?
296 PIPE_FORMAT_BGRA8888_SRGB :
297 PIPE_FORMAT_BGRA8888_UNORM;
298 } else {
299 stvis->color_format = mode->sRGBCapable ?
300 PIPE_FORMAT_BGRX8888_SRGB :
301 PIPE_FORMAT_BGRX8888_UNORM;
302 }
303 break;
304
305 case 0x000000FF:
306 if (mode->alphaMask) {
307 assert(mode->alphaMask == 0xFF000000);
308 stvis->color_format = mode->sRGBCapable ?
309 PIPE_FORMAT_RGBA8888_SRGB :
310 PIPE_FORMAT_RGBA8888_UNORM;
311 } else {
312 stvis->color_format = mode->sRGBCapable ?
313 PIPE_FORMAT_RGBX8888_SRGB :
314 PIPE_FORMAT_RGBX8888_UNORM;
315 }
316 break;
317
318 case 0x0000F800:
319 stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM;
320 break;
321
322 default:
323 assert(!"unsupported visual: invalid red mask");
324 return;
325 }
326
327 if (mode->sampleBuffers) {
328 stvis->samples = mode->samples;
329 }
330
331 switch (mode->depthBits) {
332 default:
333 case 0:
334 stvis->depth_stencil_format = PIPE_FORMAT_NONE;
335 break;
336 case 16:
337 stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
338 break;
339 case 24:
340 if (mode->stencilBits == 0) {
341 stvis->depth_stencil_format = (screen->d_depth_bits_last) ?
342 PIPE_FORMAT_Z24X8_UNORM:
343 PIPE_FORMAT_X8Z24_UNORM;
344 } else {
345 stvis->depth_stencil_format = (screen->sd_depth_bits_last) ?
346 PIPE_FORMAT_Z24_UNORM_S8_UINT:
347 PIPE_FORMAT_S8_UINT_Z24_UNORM;
348 }
349 break;
350 case 32:
351 stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
352 break;
353 }
354
355 stvis->accum_format = (mode->haveAccumBuffer) ?
356 PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
357
358 stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
359 stvis->render_buffer = ST_ATTACHMENT_FRONT_LEFT;
360 if (mode->doubleBufferMode) {
361 stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
362 stvis->render_buffer = ST_ATTACHMENT_BACK_LEFT;
363 }
364 if (mode->stereoMode) {
365 stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
366 if (mode->doubleBufferMode)
367 stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
368 }
369
370 if (mode->haveDepthBuffer || mode->haveStencilBuffer)
371 stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
372 /* let the state tracker allocate the accum buffer */
373 }
374
375 static boolean
376 dri_get_egl_image(struct st_manager *smapi,
377 void *egl_image,
378 struct st_egl_image *stimg)
379 {
380 struct dri_screen *screen = (struct dri_screen *)smapi;
381 __DRIimage *img = NULL;
382
383 if (screen->lookup_egl_image) {
384 img = screen->lookup_egl_image(screen, egl_image);
385 }
386
387 if (!img)
388 return FALSE;
389
390 stimg->texture = NULL;
391 pipe_resource_reference(&stimg->texture, img->texture);
392 switch (img->dri_components) {
393 case __DRI_IMAGE_COMPONENTS_Y_U_V:
394 stimg->format = PIPE_FORMAT_IYUV;
395 break;
396 case __DRI_IMAGE_COMPONENTS_Y_UV:
397 stimg->format = PIPE_FORMAT_NV12;
398 break;
399 default:
400 stimg->format = img->texture->format;
401 break;
402 }
403 stimg->level = img->level;
404 stimg->layer = img->layer;
405
406 return TRUE;
407 }
408
409 static int
410 dri_get_param(struct st_manager *smapi,
411 enum st_manager_param param)
412 {
413 struct dri_screen *screen = (struct dri_screen *)smapi;
414
415 switch(param) {
416 case ST_MANAGER_BROKEN_INVALIDATE:
417 return screen->broken_invalidate;
418 default:
419 return 0;
420 }
421 }
422
423 void
424 dri_destroy_screen_helper(struct dri_screen * screen)
425 {
426 if (screen->base.destroy)
427 screen->base.destroy(&screen->base);
428
429 if (screen->st_api && screen->st_api->destroy)
430 screen->st_api->destroy(screen->st_api);
431
432 if (screen->base.screen)
433 screen->base.screen->destroy(screen->base.screen);
434
435 mtx_destroy(&screen->opencl_func_mutex);
436 }
437
438 void
439 dri_destroy_screen(__DRIscreen * sPriv)
440 {
441 struct dri_screen *screen = dri_screen(sPriv);
442
443 dri_destroy_screen_helper(screen);
444
445 pipe_loader_release(&screen->dev, 1);
446
447 free(screen);
448 sPriv->driverPrivate = NULL;
449 sPriv->extensions = NULL;
450 }
451
452 static void
453 dri_postprocessing_init(struct dri_screen *screen)
454 {
455 unsigned i;
456
457 for (i = 0; i < PP_FILTERS; i++) {
458 screen->pp_enabled[i] = driQueryOptioni(&screen->dev->option_cache,
459 pp_filters[i].name);
460 }
461 }
462
463 static void
464 dri_set_background_context(struct st_context_iface *st,
465 struct util_queue_monitoring *queue_info)
466 {
467 struct dri_context *ctx = (struct dri_context *)st->st_manager_private;
468 const __DRIbackgroundCallableExtension *backgroundCallable =
469 ctx->sPriv->dri2.backgroundCallable;
470
471 /* Note: Mesa will only call this function if GL multithreading is enabled
472 * We only do that if the loader exposed the __DRI_BACKGROUND_CALLABLE
473 * extension. So we know that backgroundCallable is not NULL.
474 */
475 assert(backgroundCallable);
476 backgroundCallable->setBackgroundContext(ctx->cPriv->loaderPrivate);
477
478 if (ctx->hud)
479 hud_add_queue_for_monitoring(ctx->hud, queue_info);
480 }
481
482 void
483 dri_init_options(struct dri_screen *screen)
484 {
485 pipe_loader_load_options(screen->dev);
486
487 dri_fill_st_options(screen);
488 }
489
490 const __DRIconfig **
491 dri_init_screen_helper(struct dri_screen *screen,
492 struct pipe_screen *pscreen)
493 {
494 screen->base.screen = pscreen;
495 screen->base.get_egl_image = dri_get_egl_image;
496 screen->base.get_param = dri_get_param;
497 screen->base.set_background_context = dri_set_background_context;
498
499 screen->st_api = st_gl_api_create();
500 if (!screen->st_api)
501 return NULL;
502
503 if(pscreen->get_param(pscreen, PIPE_CAP_NPOT_TEXTURES))
504 screen->target = PIPE_TEXTURE_2D;
505 else
506 screen->target = PIPE_TEXTURE_RECT;
507
508 dri_postprocessing_init(screen);
509
510 screen->st_api->query_versions(screen->st_api, &screen->base,
511 &screen->options,
512 &screen->sPriv->max_gl_core_version,
513 &screen->sPriv->max_gl_compat_version,
514 &screen->sPriv->max_gl_es1_version,
515 &screen->sPriv->max_gl_es2_version);
516
517 return dri_fill_in_modes(screen);
518 }
519
520 /* vim: set sw=3 ts=8 sts=3 expandtab: */