gallium: remove the geom_flags param from is_format_supported
[mesa.git] / src / gallium / state_trackers / egl / common / egl_g3d.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.8
4 *
5 * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 */
25
26 #include "egldriver.h"
27 #include "eglcurrent.h"
28 #include "egllog.h"
29
30 #include "pipe/p_screen.h"
31 #include "util/u_memory.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34
35 #include "egl_g3d.h"
36 #include "egl_g3d_api.h"
37 #include "egl_g3d_st.h"
38 #include "egl_g3d_loader.h"
39 #include "native.h"
40
41 static void
42 egl_g3d_invalid_surface(struct native_display *ndpy,
43 struct native_surface *nsurf,
44 unsigned int seq_num)
45 {
46 /* XXX not thread safe? */
47 struct egl_g3d_surface *gsurf = egl_g3d_surface(nsurf->user_data);
48 struct egl_g3d_context *gctx;
49
50 /*
51 * Some functions such as egl_g3d_copy_buffers create a temporary native
52 * surface. There is no gsurf associated with it.
53 */
54 gctx = (gsurf) ? egl_g3d_context(gsurf->base.CurrentContext) : NULL;
55 if (gctx)
56 gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gsurf->stfbi);
57 }
58
59 static struct pipe_screen *
60 egl_g3d_new_drm_screen(struct native_display *ndpy, const char *name, int fd)
61 {
62 _EGLDisplay *dpy = (_EGLDisplay *) ndpy->user_data;
63 struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
64 return gdpy->loader->create_drm_screen(name, fd);
65 }
66
67 static struct pipe_screen *
68 egl_g3d_new_sw_screen(struct native_display *ndpy, struct sw_winsys *ws)
69 {
70 _EGLDisplay *dpy = (_EGLDisplay *) ndpy->user_data;
71 struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
72 return gdpy->loader->create_sw_screen(ws);
73 }
74
75 static struct native_event_handler egl_g3d_native_event_handler = {
76 egl_g3d_invalid_surface,
77 egl_g3d_new_drm_screen,
78 egl_g3d_new_sw_screen
79 };
80
81 /**
82 * Get the native platform.
83 */
84 static const struct native_platform *
85 egl_g3d_get_platform(_EGLDriver *drv, _EGLPlatformType plat)
86 {
87 struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
88
89 if (!gdrv->platforms[plat]) {
90 const char *plat_name = NULL;
91 const struct native_platform *nplat = NULL;
92
93 switch (plat) {
94 case _EGL_PLATFORM_WINDOWS:
95 plat_name = "Windows";
96 #ifdef HAVE_GDI_BACKEND
97 nplat = native_get_gdi_platform();
98 #endif
99 break;
100 case _EGL_PLATFORM_X11:
101 plat_name = "X11";
102 #ifdef HAVE_X11_BACKEND
103 nplat = native_get_x11_platform();
104 #endif
105 break;
106 case _EGL_PLATFORM_WAYLAND:
107 plat_name = "wayland";
108 #ifdef HAVE_WAYLAND_BACKEND
109 nplat = native_get_wayland_platform();
110 #endif
111 break;
112 case _EGL_PLATFORM_DRM:
113 plat_name = "DRM";
114 #ifdef HAVE_DRM_BACKEND
115 nplat = native_get_drm_platform();
116 #endif
117 break;
118 case _EGL_PLATFORM_FBDEV:
119 plat_name = "FBDEV";
120 #ifdef HAVE_FBDEV_BACKEND
121 nplat = native_get_fbdev_platform();
122 #endif
123 break;
124 default:
125 break;
126 }
127
128 if (nplat)
129 nplat->set_event_handler(&egl_g3d_native_event_handler);
130 else
131 _eglLog(_EGL_WARNING, "unsupported platform %s", plat_name);
132
133 gdrv->platforms[plat] = nplat;
134 }
135
136 return gdrv->platforms[plat];
137 }
138
139 #ifdef EGL_MESA_screen_surface
140
141 static void
142 egl_g3d_add_screens(_EGLDriver *drv, _EGLDisplay *dpy)
143 {
144 struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
145 const struct native_connector **native_connectors;
146 EGLint num_connectors, i;
147
148 native_connectors =
149 gdpy->native->modeset->get_connectors(gdpy->native, &num_connectors, NULL);
150 if (!num_connectors) {
151 if (native_connectors)
152 FREE(native_connectors);
153 return;
154 }
155
156 for (i = 0; i < num_connectors; i++) {
157 const struct native_connector *nconn = native_connectors[i];
158 struct egl_g3d_screen *gscr;
159 const struct native_mode **native_modes;
160 EGLint num_modes, j;
161
162 /* TODO support for hotplug */
163 native_modes =
164 gdpy->native->modeset->get_modes(gdpy->native, nconn, &num_modes);
165 if (!num_modes) {
166 if (native_modes)
167 FREE(native_modes);
168 continue;
169 }
170
171 gscr = CALLOC_STRUCT(egl_g3d_screen);
172 if (!gscr) {
173 FREE(native_modes);
174 continue;
175 }
176
177 _eglInitScreen(&gscr->base, dpy, num_modes);
178 for (j = 0; j < gscr->base.NumModes; j++) {
179 const struct native_mode *nmode = native_modes[j];
180 _EGLMode *mode = &gscr->base.Modes[j];
181
182 mode->Width = nmode->width;
183 mode->Height = nmode->height;
184 mode->RefreshRate = nmode->refresh_rate;
185 mode->Optimal = EGL_FALSE;
186 mode->Interlaced = EGL_FALSE;
187 /* no need to strdup() */
188 mode->Name = nmode->desc;
189 }
190
191 gscr->native = nconn;
192 gscr->native_modes = native_modes;
193
194 _eglLinkScreen(&gscr->base);
195 }
196
197 FREE(native_connectors);
198 }
199
200 #endif /* EGL_MESA_screen_surface */
201
202 /**
203 * Initialize and validate the EGL config attributes.
204 */
205 static EGLBoolean
206 init_config_attributes(_EGLConfig *conf, const struct native_config *nconf,
207 EGLint api_mask, enum pipe_format depth_stencil_format,
208 EGLBoolean preserve_buffer, EGLint max_swap_interval)
209 {
210 uint rgba[4], depth_stencil[2], buffer_size;
211 EGLint surface_type;
212 EGLint i;
213
214 /* get the color and depth/stencil component sizes */
215 assert(nconf->color_format != PIPE_FORMAT_NONE);
216 buffer_size = 0;
217 for (i = 0; i < 4; i++) {
218 rgba[i] = util_format_get_component_bits(nconf->color_format,
219 UTIL_FORMAT_COLORSPACE_RGB, i);
220 buffer_size += rgba[i];
221 }
222 for (i = 0; i < 2; i++) {
223 if (depth_stencil_format != PIPE_FORMAT_NONE) {
224 depth_stencil[i] =
225 util_format_get_component_bits(depth_stencil_format,
226 UTIL_FORMAT_COLORSPACE_ZS, i);
227 }
228 else {
229 depth_stencil[i] = 0;
230 }
231 }
232
233 surface_type = 0x0;
234 /* pixmap surfaces should be EGL_SINGLE_BUFFER */
235 if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_LEFT)) {
236 if (nconf->pixmap_bit)
237 surface_type |= EGL_PIXMAP_BIT;
238 }
239 /* the others surfaces should be EGL_BACK_BUFFER (or settable) */
240 if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT)) {
241 if (nconf->window_bit)
242 surface_type |= EGL_WINDOW_BIT;
243 #ifdef EGL_MESA_screen_surface
244 if (nconf->scanout_bit)
245 surface_type |= EGL_SCREEN_BIT_MESA;
246 #endif
247 surface_type |= EGL_PBUFFER_BIT;
248 }
249
250 conf->Conformant = api_mask;
251 conf->RenderableType = api_mask;
252
253 conf->RedSize = rgba[0];
254 conf->GreenSize = rgba[1];
255 conf->BlueSize = rgba[2];
256 conf->AlphaSize = rgba[3];
257 conf->BufferSize = buffer_size;
258
259 conf->DepthSize = depth_stencil[0];
260 conf->StencilSize = depth_stencil[1];
261
262 conf->SurfaceType = surface_type;
263
264 conf->NativeRenderable = EGL_TRUE;
265 if (surface_type & EGL_WINDOW_BIT) {
266 conf->NativeVisualID = nconf->native_visual_id;
267 conf->NativeVisualType = nconf->native_visual_type;
268 }
269
270 if (surface_type & EGL_PBUFFER_BIT) {
271 conf->BindToTextureRGB = EGL_TRUE;
272 if (rgba[3])
273 conf->BindToTextureRGBA = EGL_TRUE;
274
275 conf->MaxPbufferWidth = 4096;
276 conf->MaxPbufferHeight = 4096;
277 conf->MaxPbufferPixels = 4096 * 4096;
278 }
279
280 conf->Level = nconf->level;
281
282 if (nconf->transparent_rgb) {
283 conf->TransparentType = EGL_TRANSPARENT_RGB;
284 conf->TransparentRedValue = nconf->transparent_rgb_values[0];
285 conf->TransparentGreenValue = nconf->transparent_rgb_values[1];
286 conf->TransparentBlueValue = nconf->transparent_rgb_values[2];
287 }
288
289 conf->MinSwapInterval = 0;
290 conf->MaxSwapInterval = max_swap_interval;
291 if (preserve_buffer)
292 conf->SurfaceType |= EGL_SWAP_BEHAVIOR_PRESERVED_BIT;
293
294 return _eglValidateConfig(conf, EGL_FALSE);
295 }
296
297 /**
298 * Initialize an EGL config from the native config.
299 */
300 static EGLBoolean
301 egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy,
302 _EGLConfig *conf, const struct native_config *nconf,
303 enum pipe_format depth_stencil_format,
304 int preserve_buffer, int max_swap_interval)
305 {
306 struct egl_g3d_config *gconf = egl_g3d_config(conf);
307 EGLint buffer_mask;
308 EGLBoolean valid;
309
310 buffer_mask = 0x0;
311 if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_LEFT))
312 buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
313 if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT))
314 buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
315 if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_RIGHT))
316 buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
317 if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_RIGHT))
318 buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
319
320 gconf->stvis.buffer_mask = buffer_mask;
321 gconf->stvis.color_format = nconf->color_format;
322 gconf->stvis.depth_stencil_format = depth_stencil_format;
323 gconf->stvis.accum_format = PIPE_FORMAT_NONE;
324 gconf->stvis.samples = 0;
325
326 /* will be overridden per surface */
327 gconf->stvis.render_buffer = (buffer_mask & ST_ATTACHMENT_BACK_LEFT_MASK) ?
328 ST_ATTACHMENT_BACK_LEFT : ST_ATTACHMENT_FRONT_LEFT;
329
330 valid = init_config_attributes(&gconf->base,
331 nconf, dpy->ClientAPIs, depth_stencil_format,
332 preserve_buffer, max_swap_interval);
333 if (!valid) {
334 _eglLog(_EGL_DEBUG, "skip invalid config 0x%x", nconf->native_visual_id);
335 return EGL_FALSE;
336 }
337
338 gconf->native = nconf;
339
340 return EGL_TRUE;
341 }
342
343 /**
344 * Get all interested depth/stencil formats of a display.
345 */
346 static EGLint
347 egl_g3d_fill_depth_stencil_formats(_EGLDisplay *dpy,
348 enum pipe_format formats[8])
349 {
350 struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
351 struct pipe_screen *screen = gdpy->native->screen;
352 const EGLint candidates[] = {
353 1, PIPE_FORMAT_Z16_UNORM,
354 1, PIPE_FORMAT_Z32_UNORM,
355 2, PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
356 2, PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
357 0
358 };
359 const EGLint *fmt = candidates;
360 EGLint count;
361
362 count = 0;
363 formats[count++] = PIPE_FORMAT_NONE;
364
365 while (*fmt) {
366 EGLint i, n = *fmt++;
367
368 /* pick the first supported format */
369 for (i = 0; i < n; i++) {
370 if (screen->is_format_supported(screen, fmt[i],
371 PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL)) {
372 formats[count++] = fmt[i];
373 break;
374 }
375 }
376
377 fmt += n;
378 }
379
380 return count;
381 }
382
383 /**
384 * Add configs to display and return the next config ID.
385 */
386 static EGLint
387 egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id)
388 {
389 struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
390 const struct native_config **native_configs;
391 enum pipe_format depth_stencil_formats[8];
392 int num_formats, num_configs, i, j;
393 int preserve_buffer, max_swap_interval;
394
395 native_configs = gdpy->native->get_configs(gdpy->native, &num_configs);
396 if (!num_configs) {
397 if (native_configs)
398 FREE(native_configs);
399 return id;
400 }
401
402 preserve_buffer =
403 gdpy->native->get_param(gdpy->native, NATIVE_PARAM_PRESERVE_BUFFER);
404 max_swap_interval =
405 gdpy->native->get_param(gdpy->native, NATIVE_PARAM_MAX_SWAP_INTERVAL);
406
407 num_formats = egl_g3d_fill_depth_stencil_formats(dpy,
408 depth_stencil_formats);
409
410 for (i = 0; i < num_configs; i++) {
411 for (j = 0; j < num_formats; j++) {
412 struct egl_g3d_config *gconf;
413
414 gconf = CALLOC_STRUCT(egl_g3d_config);
415 if (gconf) {
416 _eglInitConfig(&gconf->base, dpy, id);
417 if (!egl_g3d_init_config(drv, dpy, &gconf->base,
418 native_configs[i], depth_stencil_formats[j],
419 preserve_buffer, max_swap_interval)) {
420 FREE(gconf);
421 break;
422 }
423
424 _eglLinkConfig(&gconf->base);
425 id++;
426 }
427 }
428 }
429
430 FREE(native_configs);
431 return id;
432 }
433
434 static void
435 egl_g3d_free_config(void *conf)
436 {
437 struct egl_g3d_config *gconf = egl_g3d_config((_EGLConfig *) conf);
438 FREE(gconf);
439 }
440
441 static void
442 egl_g3d_free_screen(void *scr)
443 {
444 #ifdef EGL_MESA_screen_surface
445 struct egl_g3d_screen *gscr = egl_g3d_screen((_EGLScreen *) scr);
446 FREE(gscr->native_modes);
447 FREE(gscr);
448 #endif
449 }
450
451 static EGLBoolean
452 egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy)
453 {
454 struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
455
456 _eglReleaseDisplayResources(drv, dpy);
457
458 if (dpy->Configs) {
459 _eglDestroyArray(dpy->Configs, egl_g3d_free_config);
460 dpy->Configs = NULL;
461 }
462 if (dpy->Screens) {
463 _eglDestroyArray(dpy->Screens, egl_g3d_free_screen);
464 dpy->Screens = NULL;
465 }
466
467 _eglCleanupDisplay(dpy);
468
469 if (gdpy->smapi)
470 egl_g3d_destroy_st_manager(gdpy->smapi);
471
472 if (gdpy->native)
473 gdpy->native->destroy(gdpy->native);
474
475 FREE(gdpy);
476 dpy->DriverData = NULL;
477
478 return EGL_TRUE;
479 }
480
481 static EGLBoolean
482 egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy)
483 {
484 struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
485 struct egl_g3d_display *gdpy;
486 const struct native_platform *nplat;
487
488 nplat = egl_g3d_get_platform(drv, dpy->Platform);
489 if (!nplat)
490 return EGL_FALSE;
491
492 if (dpy->Options.TestOnly)
493 return EGL_TRUE;
494
495 gdpy = CALLOC_STRUCT(egl_g3d_display);
496 if (!gdpy) {
497 _eglError(EGL_BAD_ALLOC, "eglInitialize");
498 goto fail;
499 }
500 gdpy->loader = gdrv->loader;
501 dpy->DriverData = gdpy;
502
503 _eglLog(_EGL_INFO, "use %s for display %p", nplat->name, dpy->PlatformDisplay);
504 gdpy->native = nplat->create_display(dpy->PlatformDisplay,
505 dpy->Options.UseFallback, (void *) dpy);
506 if (!gdpy->native) {
507 _eglError(EGL_NOT_INITIALIZED, "eglInitialize(no usable display)");
508 goto fail;
509 }
510
511 if (gdpy->loader->profile_masks[ST_API_OPENGL] & ST_PROFILE_DEFAULT_MASK)
512 dpy->ClientAPIs |= EGL_OPENGL_BIT;
513 if (gdpy->loader->profile_masks[ST_API_OPENGL] & ST_PROFILE_OPENGL_ES1_MASK)
514 dpy->ClientAPIs |= EGL_OPENGL_ES_BIT;
515 if (gdpy->loader->profile_masks[ST_API_OPENGL] & ST_PROFILE_OPENGL_ES2_MASK)
516 dpy->ClientAPIs |= EGL_OPENGL_ES2_BIT;
517 if (gdpy->loader->profile_masks[ST_API_OPENVG] & ST_PROFILE_DEFAULT_MASK)
518 dpy->ClientAPIs |= EGL_OPENVG_BIT;
519
520 gdpy->smapi = egl_g3d_create_st_manager(dpy);
521 if (!gdpy->smapi) {
522 _eglError(EGL_NOT_INITIALIZED,
523 "eglInitialize(failed to create st manager)");
524 goto fail;
525 }
526
527 #ifdef EGL_MESA_screen_surface
528 /* enable MESA_screen_surface before adding (and validating) configs */
529 if (gdpy->native->modeset) {
530 dpy->Extensions.MESA_screen_surface = EGL_TRUE;
531 egl_g3d_add_screens(drv, dpy);
532 }
533 #endif
534
535 dpy->Extensions.KHR_image_base = EGL_TRUE;
536 if (gdpy->native->get_param(gdpy->native, NATIVE_PARAM_USE_NATIVE_BUFFER))
537 dpy->Extensions.KHR_image_pixmap = EGL_TRUE;
538
539 dpy->Extensions.KHR_reusable_sync = EGL_TRUE;
540 dpy->Extensions.KHR_fence_sync = EGL_TRUE;
541
542 dpy->Extensions.KHR_surfaceless_gles1 = EGL_TRUE;
543 dpy->Extensions.KHR_surfaceless_gles2 = EGL_TRUE;
544 dpy->Extensions.KHR_surfaceless_opengl = EGL_TRUE;
545
546 if (dpy->Platform == _EGL_PLATFORM_DRM) {
547 dpy->Extensions.MESA_drm_display = EGL_TRUE;
548 if (gdpy->native->buffer)
549 dpy->Extensions.MESA_drm_image = EGL_TRUE;
550 }
551
552 if (dpy->Platform == _EGL_PLATFORM_WAYLAND && gdpy->native->buffer)
553 dpy->Extensions.MESA_drm_image = EGL_TRUE;
554
555 if (egl_g3d_add_configs(drv, dpy, 1) == 1) {
556 _eglError(EGL_NOT_INITIALIZED, "eglInitialize(unable to add configs)");
557 goto fail;
558 }
559
560 dpy->VersionMajor = 1;
561 dpy->VersionMinor = 4;
562
563 return EGL_TRUE;
564
565 fail:
566 if (gdpy)
567 egl_g3d_terminate(drv, dpy);
568 return EGL_FALSE;
569 }
570
571 static _EGLProc
572 egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname)
573 {
574 struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
575 struct st_api *stapi = NULL;
576
577 if (procname && procname[0] == 'v' && procname[1] == 'g')
578 stapi = gdrv->loader->get_st_api(ST_API_OPENVG);
579 else if (procname && procname[0] == 'g' && procname[1] == 'l')
580 stapi = gdrv->loader->get_st_api(ST_API_OPENGL);
581
582 return (_EGLProc) ((stapi) ?
583 stapi->get_proc_address(stapi, procname) : NULL);
584 }
585
586 _EGLDriver *
587 egl_g3d_create_driver(const struct egl_g3d_loader *loader)
588 {
589 struct egl_g3d_driver *gdrv;
590
591 gdrv = CALLOC_STRUCT(egl_g3d_driver);
592 if (!gdrv)
593 return NULL;
594
595 gdrv->loader = loader;
596
597 egl_g3d_init_driver_api(&gdrv->base);
598 gdrv->base.API.Initialize = egl_g3d_initialize;
599 gdrv->base.API.Terminate = egl_g3d_terminate;
600 gdrv->base.API.GetProcAddress = egl_g3d_get_proc_address;
601
602 /* to be filled by the caller */
603 gdrv->base.Name = NULL;
604 gdrv->base.Unload = NULL;
605
606 return &gdrv->base;
607 }
608
609 void
610 egl_g3d_destroy_driver(_EGLDriver *drv)
611 {
612 struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
613 FREE(gdrv);
614 }