2 * Mesa 3-D graphics library
5 * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
26 #include "egldriver.h"
27 #include "eglcurrent.h"
30 #include "pipe/p_screen.h"
31 #include "util/u_memory.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
36 #include "egl_g3d_api.h"
37 #include "egl_g3d_st.h"
38 #include "egl_g3d_loader.h"
42 egl_g3d_invalid_surface(struct native_display
*ndpy
,
43 struct native_surface
*nsurf
,
46 /* XXX not thread safe? */
47 struct egl_g3d_surface
*gsurf
= egl_g3d_surface(nsurf
->user_data
);
48 struct egl_g3d_context
*gctx
;
51 * Some functions such as egl_g3d_copy_buffers create a temporary native
52 * surface. There is no gsurf associated with it.
54 gctx
= (gsurf
) ? egl_g3d_context(gsurf
->base
.CurrentContext
) : NULL
;
56 gctx
->stctxi
->notify_invalid_framebuffer(gctx
->stctxi
, gsurf
->stfbi
);
59 static struct pipe_screen
*
60 egl_g3d_new_drm_screen(struct native_display
*ndpy
, const char *name
, int fd
)
62 _EGLDisplay
*dpy
= (_EGLDisplay
*) ndpy
->user_data
;
63 struct egl_g3d_display
*gdpy
= egl_g3d_display(dpy
);
64 return gdpy
->loader
->create_drm_screen(name
, fd
);
67 static struct pipe_screen
*
68 egl_g3d_new_sw_screen(struct native_display
*ndpy
, struct sw_winsys
*ws
)
70 _EGLDisplay
*dpy
= (_EGLDisplay
*) ndpy
->user_data
;
71 struct egl_g3d_display
*gdpy
= egl_g3d_display(dpy
);
72 return gdpy
->loader
->create_sw_screen(ws
);
75 static struct native_event_handler egl_g3d_native_event_handler
= {
76 egl_g3d_invalid_surface
,
77 egl_g3d_new_drm_screen
,
82 * Get the native platform.
84 static const struct native_platform
*
85 egl_g3d_get_platform(_EGLDriver
*drv
, _EGLPlatformType plat
)
87 struct egl_g3d_driver
*gdrv
= egl_g3d_driver(drv
);
89 if (!gdrv
->platforms
[plat
]) {
90 const char *plat_name
= NULL
;
91 const struct native_platform
*nplat
= NULL
;
94 case _EGL_PLATFORM_WINDOWS
:
95 plat_name
= "Windows";
96 #ifdef HAVE_GDI_BACKEND
97 nplat
= native_get_gdi_platform();
100 case _EGL_PLATFORM_X11
:
102 #ifdef HAVE_X11_BACKEND
103 nplat
= native_get_x11_platform();
105 case _EGL_PLATFORM_WAYLAND
:
106 plat_name
= "wayland";
107 #ifdef HAVE_WAYLAND_BACKEND
108 nplat
= native_get_wayland_platform();
111 case _EGL_PLATFORM_DRM
:
113 #ifdef HAVE_DRM_BACKEND
114 nplat
= native_get_drm_platform();
117 case _EGL_PLATFORM_FBDEV
:
119 #ifdef HAVE_FBDEV_BACKEND
120 nplat
= native_get_fbdev_platform();
128 nplat
->set_event_handler(&egl_g3d_native_event_handler
);
130 _eglLog(_EGL_WARNING
, "unsupported platform %s", plat_name
);
132 gdrv
->platforms
[plat
] = nplat
;
135 return gdrv
->platforms
[plat
];
138 #ifdef EGL_MESA_screen_surface
141 egl_g3d_add_screens(_EGLDriver
*drv
, _EGLDisplay
*dpy
)
143 struct egl_g3d_display
*gdpy
= egl_g3d_display(dpy
);
144 const struct native_connector
**native_connectors
;
145 EGLint num_connectors
, i
;
148 gdpy
->native
->modeset
->get_connectors(gdpy
->native
, &num_connectors
, NULL
);
149 if (!num_connectors
) {
150 if (native_connectors
)
151 FREE(native_connectors
);
155 for (i
= 0; i
< num_connectors
; i
++) {
156 const struct native_connector
*nconn
= native_connectors
[i
];
157 struct egl_g3d_screen
*gscr
;
158 const struct native_mode
**native_modes
;
161 /* TODO support for hotplug */
163 gdpy
->native
->modeset
->get_modes(gdpy
->native
, nconn
, &num_modes
);
170 gscr
= CALLOC_STRUCT(egl_g3d_screen
);
176 _eglInitScreen(&gscr
->base
, dpy
, num_modes
);
177 for (j
= 0; j
< gscr
->base
.NumModes
; j
++) {
178 const struct native_mode
*nmode
= native_modes
[j
];
179 _EGLMode
*mode
= &gscr
->base
.Modes
[j
];
181 mode
->Width
= nmode
->width
;
182 mode
->Height
= nmode
->height
;
183 mode
->RefreshRate
= nmode
->refresh_rate
;
184 mode
->Optimal
= EGL_FALSE
;
185 mode
->Interlaced
= EGL_FALSE
;
186 /* no need to strdup() */
187 mode
->Name
= nmode
->desc
;
190 gscr
->native
= nconn
;
191 gscr
->native_modes
= native_modes
;
193 _eglLinkScreen(&gscr
->base
);
196 FREE(native_connectors
);
199 #endif /* EGL_MESA_screen_surface */
202 * Initialize and validate the EGL config attributes.
205 init_config_attributes(_EGLConfig
*conf
, const struct native_config
*nconf
,
206 EGLint api_mask
, enum pipe_format depth_stencil_format
,
207 EGLBoolean preserve_buffer
, EGLint max_swap_interval
)
209 uint rgba
[4], depth_stencil
[2], buffer_size
;
213 /* get the color and depth/stencil component sizes */
214 assert(nconf
->color_format
!= PIPE_FORMAT_NONE
);
216 for (i
= 0; i
< 4; i
++) {
217 rgba
[i
] = util_format_get_component_bits(nconf
->color_format
,
218 UTIL_FORMAT_COLORSPACE_RGB
, i
);
219 buffer_size
+= rgba
[i
];
221 for (i
= 0; i
< 2; i
++) {
222 if (depth_stencil_format
!= PIPE_FORMAT_NONE
) {
224 util_format_get_component_bits(depth_stencil_format
,
225 UTIL_FORMAT_COLORSPACE_ZS
, i
);
228 depth_stencil
[i
] = 0;
233 /* pixmap surfaces should be EGL_SINGLE_BUFFER */
234 if (nconf
->buffer_mask
& (1 << NATIVE_ATTACHMENT_FRONT_LEFT
)) {
235 if (nconf
->pixmap_bit
)
236 surface_type
|= EGL_PIXMAP_BIT
;
238 /* the others surfaces should be EGL_BACK_BUFFER (or settable) */
239 if (nconf
->buffer_mask
& (1 << NATIVE_ATTACHMENT_BACK_LEFT
)) {
240 if (nconf
->window_bit
)
241 surface_type
|= EGL_WINDOW_BIT
;
242 #ifdef EGL_MESA_screen_surface
243 if (nconf
->scanout_bit
)
244 surface_type
|= EGL_SCREEN_BIT_MESA
;
246 surface_type
|= EGL_PBUFFER_BIT
;
249 conf
->Conformant
= api_mask
;
250 conf
->RenderableType
= api_mask
;
252 conf
->RedSize
= rgba
[0];
253 conf
->GreenSize
= rgba
[1];
254 conf
->BlueSize
= rgba
[2];
255 conf
->AlphaSize
= rgba
[3];
256 conf
->BufferSize
= buffer_size
;
258 conf
->DepthSize
= depth_stencil
[0];
259 conf
->StencilSize
= depth_stencil
[1];
261 conf
->SurfaceType
= surface_type
;
263 conf
->NativeRenderable
= EGL_TRUE
;
264 if (surface_type
& EGL_WINDOW_BIT
) {
265 conf
->NativeVisualID
= nconf
->native_visual_id
;
266 conf
->NativeVisualType
= nconf
->native_visual_type
;
269 if (surface_type
& EGL_PBUFFER_BIT
) {
270 conf
->BindToTextureRGB
= EGL_TRUE
;
272 conf
->BindToTextureRGBA
= EGL_TRUE
;
274 conf
->MaxPbufferWidth
= 4096;
275 conf
->MaxPbufferHeight
= 4096;
276 conf
->MaxPbufferPixels
= 4096 * 4096;
279 conf
->Level
= nconf
->level
;
281 if (nconf
->transparent_rgb
) {
282 conf
->TransparentType
= EGL_TRANSPARENT_RGB
;
283 conf
->TransparentRedValue
= nconf
->transparent_rgb_values
[0];
284 conf
->TransparentGreenValue
= nconf
->transparent_rgb_values
[1];
285 conf
->TransparentBlueValue
= nconf
->transparent_rgb_values
[2];
288 conf
->MinSwapInterval
= 0;
289 conf
->MaxSwapInterval
= max_swap_interval
;
291 conf
->SurfaceType
|= EGL_SWAP_BEHAVIOR_PRESERVED_BIT
;
293 return _eglValidateConfig(conf
, EGL_FALSE
);
297 * Initialize an EGL config from the native config.
300 egl_g3d_init_config(_EGLDriver
*drv
, _EGLDisplay
*dpy
,
301 _EGLConfig
*conf
, const struct native_config
*nconf
,
302 enum pipe_format depth_stencil_format
,
303 int preserve_buffer
, int max_swap_interval
)
305 struct egl_g3d_config
*gconf
= egl_g3d_config(conf
);
310 if (nconf
->buffer_mask
& (1 << NATIVE_ATTACHMENT_FRONT_LEFT
))
311 buffer_mask
|= ST_ATTACHMENT_FRONT_LEFT_MASK
;
312 if (nconf
->buffer_mask
& (1 << NATIVE_ATTACHMENT_BACK_LEFT
))
313 buffer_mask
|= ST_ATTACHMENT_BACK_LEFT_MASK
;
314 if (nconf
->buffer_mask
& (1 << NATIVE_ATTACHMENT_FRONT_RIGHT
))
315 buffer_mask
|= ST_ATTACHMENT_FRONT_RIGHT_MASK
;
316 if (nconf
->buffer_mask
& (1 << NATIVE_ATTACHMENT_BACK_RIGHT
))
317 buffer_mask
|= ST_ATTACHMENT_BACK_RIGHT_MASK
;
319 gconf
->stvis
.buffer_mask
= buffer_mask
;
320 gconf
->stvis
.color_format
= nconf
->color_format
;
321 gconf
->stvis
.depth_stencil_format
= depth_stencil_format
;
322 gconf
->stvis
.accum_format
= PIPE_FORMAT_NONE
;
323 gconf
->stvis
.samples
= 0;
325 /* will be overridden per surface */
326 gconf
->stvis
.render_buffer
= (buffer_mask
& ST_ATTACHMENT_BACK_LEFT_MASK
) ?
327 ST_ATTACHMENT_BACK_LEFT
: ST_ATTACHMENT_FRONT_LEFT
;
329 valid
= init_config_attributes(&gconf
->base
,
330 nconf
, dpy
->ClientAPIs
, depth_stencil_format
,
331 preserve_buffer
, max_swap_interval
);
333 _eglLog(_EGL_DEBUG
, "skip invalid config 0x%x", nconf
->native_visual_id
);
337 gconf
->native
= nconf
;
343 * Get all interested depth/stencil formats of a display.
346 egl_g3d_fill_depth_stencil_formats(_EGLDisplay
*dpy
,
347 enum pipe_format formats
[8])
349 struct egl_g3d_display
*gdpy
= egl_g3d_display(dpy
);
350 struct pipe_screen
*screen
= gdpy
->native
->screen
;
351 const EGLint candidates
[] = {
352 1, PIPE_FORMAT_Z16_UNORM
,
353 1, PIPE_FORMAT_Z32_UNORM
,
354 2, PIPE_FORMAT_Z24_UNORM_S8_USCALED
, PIPE_FORMAT_S8_USCALED_Z24_UNORM
,
355 2, PIPE_FORMAT_Z24X8_UNORM
, PIPE_FORMAT_X8Z24_UNORM
,
358 const EGLint
*fmt
= candidates
;
362 formats
[count
++] = PIPE_FORMAT_NONE
;
365 EGLint i
, n
= *fmt
++;
367 /* pick the first supported format */
368 for (i
= 0; i
< n
; i
++) {
369 if (screen
->is_format_supported(screen
, fmt
[i
],
370 PIPE_TEXTURE_2D
, 0, PIPE_BIND_DEPTH_STENCIL
, 0)) {
371 formats
[count
++] = fmt
[i
];
383 * Add configs to display and return the next config ID.
386 egl_g3d_add_configs(_EGLDriver
*drv
, _EGLDisplay
*dpy
, EGLint id
)
388 struct egl_g3d_display
*gdpy
= egl_g3d_display(dpy
);
389 const struct native_config
**native_configs
;
390 enum pipe_format depth_stencil_formats
[8];
391 int num_formats
, num_configs
, i
, j
;
392 int preserve_buffer
, max_swap_interval
;
394 native_configs
= gdpy
->native
->get_configs(gdpy
->native
, &num_configs
);
397 FREE(native_configs
);
402 gdpy
->native
->get_param(gdpy
->native
, NATIVE_PARAM_PRESERVE_BUFFER
);
404 gdpy
->native
->get_param(gdpy
->native
, NATIVE_PARAM_MAX_SWAP_INTERVAL
);
406 num_formats
= egl_g3d_fill_depth_stencil_formats(dpy
,
407 depth_stencil_formats
);
409 for (i
= 0; i
< num_configs
; i
++) {
410 for (j
= 0; j
< num_formats
; j
++) {
411 struct egl_g3d_config
*gconf
;
413 gconf
= CALLOC_STRUCT(egl_g3d_config
);
415 _eglInitConfig(&gconf
->base
, dpy
, id
);
416 if (!egl_g3d_init_config(drv
, dpy
, &gconf
->base
,
417 native_configs
[i
], depth_stencil_formats
[j
],
418 preserve_buffer
, max_swap_interval
)) {
423 _eglLinkConfig(&gconf
->base
);
429 FREE(native_configs
);
434 egl_g3d_free_config(void *conf
)
436 struct egl_g3d_config
*gconf
= egl_g3d_config((_EGLConfig
*) conf
);
441 egl_g3d_free_screen(void *scr
)
443 #ifdef EGL_MESA_screen_surface
444 struct egl_g3d_screen
*gscr
= egl_g3d_screen((_EGLScreen
*) scr
);
445 FREE(gscr
->native_modes
);
451 egl_g3d_terminate(_EGLDriver
*drv
, _EGLDisplay
*dpy
)
453 struct egl_g3d_display
*gdpy
= egl_g3d_display(dpy
);
455 _eglReleaseDisplayResources(drv
, dpy
);
458 gdpy
->pipe
->destroy(gdpy
->pipe
);
461 _eglDestroyArray(dpy
->Configs
, egl_g3d_free_config
);
465 _eglDestroyArray(dpy
->Screens
, egl_g3d_free_screen
);
469 _eglCleanupDisplay(dpy
);
472 egl_g3d_destroy_st_manager(gdpy
->smapi
);
475 gdpy
->native
->destroy(gdpy
->native
);
478 dpy
->DriverData
= NULL
;
484 egl_g3d_initialize(_EGLDriver
*drv
, _EGLDisplay
*dpy
)
486 struct egl_g3d_driver
*gdrv
= egl_g3d_driver(drv
);
487 struct egl_g3d_display
*gdpy
;
488 const struct native_platform
*nplat
;
490 nplat
= egl_g3d_get_platform(drv
, dpy
->Platform
);
494 if (dpy
->Options
.TestOnly
)
497 gdpy
= CALLOC_STRUCT(egl_g3d_display
);
499 _eglError(EGL_BAD_ALLOC
, "eglInitialize");
502 gdpy
->loader
= gdrv
->loader
;
503 dpy
->DriverData
= gdpy
;
505 _eglLog(_EGL_INFO
, "use %s for display %p", nplat
->name
, dpy
->PlatformDisplay
);
506 gdpy
->native
= nplat
->create_display(dpy
->PlatformDisplay
,
507 dpy
->Options
.UseFallback
, (void *) dpy
);
509 _eglError(EGL_NOT_INITIALIZED
, "eglInitialize(no usable display)");
513 if (gdpy
->loader
->profile_masks
[ST_API_OPENGL
] & ST_PROFILE_DEFAULT_MASK
)
514 dpy
->ClientAPIs
|= EGL_OPENGL_BIT
;
515 if (gdpy
->loader
->profile_masks
[ST_API_OPENGL
] & ST_PROFILE_OPENGL_ES1_MASK
)
516 dpy
->ClientAPIs
|= EGL_OPENGL_ES_BIT
;
517 if (gdpy
->loader
->profile_masks
[ST_API_OPENGL
] & ST_PROFILE_OPENGL_ES2_MASK
)
518 dpy
->ClientAPIs
|= EGL_OPENGL_ES2_BIT
;
519 if (gdpy
->loader
->profile_masks
[ST_API_OPENVG
] & ST_PROFILE_DEFAULT_MASK
)
520 dpy
->ClientAPIs
|= EGL_OPENVG_BIT
;
522 gdpy
->smapi
= egl_g3d_create_st_manager(dpy
);
524 _eglError(EGL_NOT_INITIALIZED
,
525 "eglInitialize(failed to create st manager)");
529 #ifdef EGL_MESA_screen_surface
530 /* enable MESA_screen_surface before adding (and validating) configs */
531 if (gdpy
->native
->modeset
) {
532 dpy
->Extensions
.MESA_screen_surface
= EGL_TRUE
;
533 egl_g3d_add_screens(drv
, dpy
);
537 dpy
->Extensions
.KHR_image_base
= EGL_TRUE
;
538 if (gdpy
->native
->get_param(gdpy
->native
, NATIVE_PARAM_USE_NATIVE_BUFFER
))
539 dpy
->Extensions
.KHR_image_pixmap
= EGL_TRUE
;
541 dpy
->Extensions
.KHR_reusable_sync
= EGL_TRUE
;
542 dpy
->Extensions
.KHR_fence_sync
= EGL_TRUE
;
544 dpy
->Extensions
.KHR_surfaceless_gles1
= EGL_TRUE
;
545 dpy
->Extensions
.KHR_surfaceless_gles2
= EGL_TRUE
;
546 dpy
->Extensions
.KHR_surfaceless_opengl
= EGL_TRUE
;
548 if (dpy
->Platform
== _EGL_PLATFORM_DRM
) {
549 dpy
->Extensions
.MESA_drm_display
= EGL_TRUE
;
550 if (gdpy
->native
->buffer
)
551 dpy
->Extensions
.MESA_drm_image
= EGL_TRUE
;
554 if (dpy
->Platform
== _EGL_PLATFORM_WAYLAND
&& gdpy
->native
->buffer
)
555 dpy
->Extensions
.MESA_drm_image
= EGL_TRUE
;
557 if (egl_g3d_add_configs(drv
, dpy
, 1) == 1) {
558 _eglError(EGL_NOT_INITIALIZED
, "eglInitialize(unable to add configs)");
562 dpy
->VersionMajor
= 1;
563 dpy
->VersionMinor
= 4;
569 egl_g3d_terminate(drv
, dpy
);
574 egl_g3d_get_proc_address(_EGLDriver
*drv
, const char *procname
)
576 struct egl_g3d_driver
*gdrv
= egl_g3d_driver(drv
);
577 struct st_api
*stapi
= NULL
;
579 if (procname
&& procname
[0] == 'v' && procname
[1] == 'g')
580 stapi
= gdrv
->loader
->get_st_api(ST_API_OPENVG
);
581 else if (procname
&& procname
[0] == 'g' && procname
[1] == 'l')
582 stapi
= gdrv
->loader
->get_st_api(ST_API_OPENGL
);
584 return (_EGLProc
) ((stapi
) ?
585 stapi
->get_proc_address(stapi
, procname
) : NULL
);
589 egl_g3d_create_driver(const struct egl_g3d_loader
*loader
)
591 struct egl_g3d_driver
*gdrv
;
593 gdrv
= CALLOC_STRUCT(egl_g3d_driver
);
597 gdrv
->loader
= loader
;
599 egl_g3d_init_driver_api(&gdrv
->base
);
600 gdrv
->base
.API
.Initialize
= egl_g3d_initialize
;
601 gdrv
->base
.API
.Terminate
= egl_g3d_terminate
;
602 gdrv
->base
.API
.GetProcAddress
= egl_g3d_get_proc_address
;
604 /* to be filled by the caller */
605 gdrv
->base
.Name
= NULL
;
606 gdrv
->base
.Unload
= NULL
;
612 egl_g3d_destroy_driver(_EGLDriver
*drv
)
614 struct egl_g3d_driver
*gdrv
= egl_g3d_driver(drv
);