Get rid of GL/internal/glcore.h
[mesa.git] / src / gallium / state_trackers / egl / x11 / glcore.h
1 #ifndef __gl_core_h_
2 #define __gl_core_h_
3
4 /*
5 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
6 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice including the dates of first publication and
16 * either this permission notice or a reference to
17 * http://oss.sgi.com/projects/FreeB/
18 * shall be included in all copies or substantial portions of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * SOFTWARE.
27 *
28 * Except as contained in this notice, the name of Silicon Graphics, Inc.
29 * shall not be used in advertising or otherwise to promote the sale, use or
30 * other dealings in this Software without prior written authorization from
31 * Silicon Graphics, Inc.
32 */
33
34 #if !defined(_WIN32_WCE)
35 #include <sys/types.h>
36 #endif
37
38 #define GL_CORE_SGI 1
39 #define GL_CORE_MESA 2
40 #define GL_CORE_APPLE 4
41 #define GL_CORE_WINDOWS 8
42
43 typedef struct __GLcontextRec __GLcontext;
44
45 /*
46 ** This file defines the interface between the GL core and the surrounding
47 ** "operating system" that supports it (currently the GLX or WGL extensions).
48 **
49 ** Members (data and function pointers) are documented as imported or
50 ** exported according to how they are used by the core rendering functions.
51 ** Imported members are initialized by the "operating system" and used by
52 ** the core functions. Exported members are initialized by the core functions
53 ** and used by the "operating system".
54 */
55
56 /**
57 * Mode and limit information for a context. This information is
58 * kept around in the context so that values can be used during
59 * command execution, and for returning information about the
60 * context to the application.
61 *
62 * Instances of this structure are shared by the driver and the loader. To
63 * maintain binary compatability, new fields \b must be added only to the
64 * end of the structure.
65 *
66 * \sa _gl_context_modes_create
67 */
68 typedef struct __GLcontextModesRec {
69 struct __GLcontextModesRec * next;
70
71 GLboolean rgbMode;
72 GLboolean floatMode;
73 GLboolean colorIndexMode;
74 GLuint doubleBufferMode;
75 GLuint stereoMode;
76
77 GLboolean haveAccumBuffer;
78 GLboolean haveDepthBuffer;
79 GLboolean haveStencilBuffer;
80
81 GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
82 GLuint redMask, greenMask, blueMask, alphaMask;
83 GLint rgbBits; /* total bits for rgb */
84 GLint indexBits; /* total bits for colorindex */
85
86 GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
87 GLint depthBits;
88 GLint stencilBits;
89
90 GLint numAuxBuffers;
91
92 GLint level;
93
94 GLint pixmapMode;
95
96 /* GLX */
97 GLint visualID;
98 GLint visualType; /**< One of the GLX X visual types. (i.e.,
99 * \c GLX_TRUE_COLOR, etc.)
100 */
101
102 /* EXT_visual_rating / GLX 1.2 */
103 GLint visualRating;
104
105 /* EXT_visual_info / GLX 1.2 */
106 GLint transparentPixel;
107 /* colors are floats scaled to ints */
108 GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
109 GLint transparentIndex;
110
111 /* ARB_multisample / SGIS_multisample */
112 GLint sampleBuffers;
113 GLint samples;
114
115 /* SGIX_fbconfig / GLX 1.3 */
116 GLint drawableType;
117 GLint renderType;
118 GLint xRenderable;
119 GLint fbconfigID;
120
121 /* SGIX_pbuffer / GLX 1.3 */
122 GLint maxPbufferWidth;
123 GLint maxPbufferHeight;
124 GLint maxPbufferPixels;
125 GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
126 GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
127
128 /* SGIX_visual_select_group */
129 GLint visualSelectGroup;
130
131 /* OML_swap_method */
132 GLint swapMethod;
133
134 GLint screen;
135
136 /* EXT_texture_from_pixmap */
137 GLint bindToTextureRgb;
138 GLint bindToTextureRgba;
139 GLint bindToMipmapTexture;
140 GLint bindToTextureTargets;
141 GLint yInverted;
142 } __GLcontextModes;
143
144 /* Several fields of __GLcontextModes can take these as values. Since
145 * GLX header files may not be available everywhere they need to be used,
146 * redefine them here.
147 */
148 #define GLX_NONE 0x8000
149 #define GLX_SLOW_CONFIG 0x8001
150 #define GLX_TRUE_COLOR 0x8002
151 #define GLX_DIRECT_COLOR 0x8003
152 #define GLX_PSEUDO_COLOR 0x8004
153 #define GLX_STATIC_COLOR 0x8005
154 #define GLX_GRAY_SCALE 0x8006
155 #define GLX_STATIC_GRAY 0x8007
156 #define GLX_TRANSPARENT_RGB 0x8008
157 #define GLX_TRANSPARENT_INDEX 0x8009
158 #define GLX_NON_CONFORMANT_CONFIG 0x800D
159 #define GLX_SWAP_EXCHANGE_OML 0x8061
160 #define GLX_SWAP_COPY_OML 0x8062
161 #define GLX_SWAP_UNDEFINED_OML 0x8063
162
163 #define GLX_DONT_CARE 0xFFFFFFFF
164
165 #define GLX_RGBA_BIT 0x00000001
166 #define GLX_COLOR_INDEX_BIT 0x00000002
167 #define GLX_WINDOW_BIT 0x00000001
168 #define GLX_PIXMAP_BIT 0x00000002
169 #define GLX_PBUFFER_BIT 0x00000004
170
171 #define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
172 #define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
173 #define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
174 #define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
175 #define GLX_Y_INVERTED_EXT 0x20D4
176
177 #define GLX_TEXTURE_1D_BIT_EXT 0x00000001
178 #define GLX_TEXTURE_2D_BIT_EXT 0x00000002
179 #define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
180
181 #endif /* __gl_core_h_ */