d8aa59b3b7cde7672efd31981d8482fb753b3a66
[mesa.git] / src / gallium / state_trackers / glx / xlib / xm_api.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file xm_api.c
27 *
28 * All the XMesa* API functions.
29 *
30 *
31 * NOTES:
32 *
33 * The window coordinate system origin (0,0) is in the lower-left corner
34 * of the window. X11's window coordinate origin is in the upper-left
35 * corner of the window. Therefore, most drawing functions in this
36 * file have to flip Y coordinates.
37 *
38 *
39 * Byte swapping: If the Mesa host and the X display use a different
40 * byte order then there's some trickiness to be aware of when using
41 * XImages. The byte ordering used for the XImage is that of the X
42 * display, not the Mesa host.
43 * The color-to-pixel encoding for True/DirectColor must be done
44 * according to the display's visual red_mask, green_mask, and blue_mask.
45 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
46 * do byte swapping if needed. If one wants to directly "poke" the pixel
47 * into the XImage's buffer then the pixel must be byte swapped first.
48 *
49 */
50
51 #ifdef __CYGWIN__
52 #undef WIN32
53 #undef __WIN32__
54 #endif
55
56 #include "xm_api.h"
57 #include "main/context.h"
58 #include "main/framebuffer.h"
59
60 #include "state_tracker/st_public.h"
61 #include "state_tracker/st_context.h"
62 #include "pipe/p_defines.h"
63 #include "pipe/p_screen.h"
64 #include "pipe/p_context.h"
65
66 #include "trace/tr_screen.h"
67 #include "trace/tr_context.h"
68 #include "trace/tr_texture.h"
69
70 #include "xm_winsys.h"
71 #include <GL/glx.h>
72
73
74 /* Driver interface routines, set up by xlib backend on library
75 * _init(). These are global in the same way that function names are
76 * global.
77 */
78 static struct xm_driver driver;
79
80 void xmesa_set_driver( const struct xm_driver *templ )
81 {
82 driver = *templ;
83 }
84
85 /**
86 * Global X driver lock
87 */
88 pipe_mutex _xmesa_lock;
89
90 static struct pipe_screen *_screen = NULL;
91 static struct pipe_screen *screen = NULL;
92
93
94 /**********************************************************************/
95 /***** X Utility Functions *****/
96 /**********************************************************************/
97
98
99 /**
100 * Return the host's byte order as LSBFirst or MSBFirst ala X.
101 */
102 static int host_byte_order( void )
103 {
104 int i = 1;
105 char *cptr = (char *) &i;
106 return (*cptr==1) ? LSBFirst : MSBFirst;
107 }
108
109
110
111
112 /**
113 * Return the true number of bits per pixel for XImages.
114 * For example, if we request a 24-bit deep visual we may actually need/get
115 * 32bpp XImages. This function returns the appropriate bpp.
116 * Input: dpy - the X display
117 * visinfo - desribes the visual to be used for XImages
118 * Return: true number of bits per pixel for XImages
119 */
120 static int
121 bits_per_pixel( XMesaVisual xmv )
122 {
123 Display *dpy = xmv->display;
124 XVisualInfo * visinfo = xmv->visinfo;
125 XImage *img;
126 int bitsPerPixel;
127 /* Create a temporary XImage */
128 img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
129 ZPixmap, 0, /*format, offset*/
130 (char*) MALLOC(8), /*data*/
131 1, 1, /*width, height*/
132 32, /*bitmap_pad*/
133 0 /*bytes_per_line*/
134 );
135 assert(img);
136 /* grab the bits/pixel value */
137 bitsPerPixel = img->bits_per_pixel;
138 /* free the XImage */
139 free( img->data );
140 img->data = NULL;
141 XDestroyImage( img );
142 return bitsPerPixel;
143 }
144
145
146
147 /*
148 * Determine if a given X window ID is valid (window exists).
149 * Do this by calling XGetWindowAttributes() for the window and
150 * checking if we catch an X error.
151 * Input: dpy - the display
152 * win - the window to check for existance
153 * Return: GL_TRUE - window exists
154 * GL_FALSE - window doesn't exist
155 */
156 static GLboolean WindowExistsFlag;
157
158 static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr )
159 {
160 (void) dpy;
161 if (xerr->error_code == BadWindow) {
162 WindowExistsFlag = GL_FALSE;
163 }
164 return 0;
165 }
166
167 static GLboolean window_exists( Display *dpy, Window win )
168 {
169 XWindowAttributes wa;
170 int (*old_handler)( Display*, XErrorEvent* );
171 WindowExistsFlag = GL_TRUE;
172 old_handler = XSetErrorHandler(window_exists_err_handler);
173 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
174 XSetErrorHandler(old_handler);
175 return WindowExistsFlag;
176 }
177
178 static Status
179 get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height )
180 {
181 Window root;
182 Status stat;
183 int xpos, ypos;
184 unsigned int w, h, bw, depth;
185 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
186 *width = w;
187 *height = h;
188 return stat;
189 }
190
191
192 /**
193 * Return the size of the window (or pixmap) that corresponds to the
194 * given XMesaBuffer.
195 * \param width returns width in pixels
196 * \param height returns height in pixels
197 */
198 void
199 xmesa_get_window_size(Display *dpy, XMesaBuffer b,
200 GLuint *width, GLuint *height)
201 {
202 Status stat;
203
204 pipe_mutex_lock(_xmesa_lock);
205 XSync(b->xm_visual->display, 0); /* added for Chromium */
206 stat = get_drawable_size(dpy, b->ws.drawable, width, height);
207 pipe_mutex_unlock(_xmesa_lock);
208
209 if (!stat) {
210 /* probably querying a window that's recently been destroyed */
211 _mesa_warning(NULL, "XGetGeometry failed!\n");
212 *width = *height = 1;
213 }
214 }
215
216 #define GET_REDMASK(__v) __v->mesa_visual.redMask
217 #define GET_GREENMASK(__v) __v->mesa_visual.greenMask
218 #define GET_BLUEMASK(__v) __v->mesa_visual.blueMask
219
220
221 /**
222 * Choose the pixel format for the given visual.
223 * This will tell the gallium driver how to pack pixel data into
224 * drawing surfaces.
225 */
226 static GLuint
227 choose_pixel_format(XMesaVisual v)
228 {
229 boolean native_byte_order = (host_byte_order() ==
230 ImageByteOrder(v->display));
231
232 if ( GET_REDMASK(v) == 0x0000ff
233 && GET_GREENMASK(v) == 0x00ff00
234 && GET_BLUEMASK(v) == 0xff0000
235 && v->BitsPerPixel == 32) {
236 if (native_byte_order) {
237 /* no byteswapping needed */
238 return PIPE_FORMAT_R8G8B8A8_UNORM;
239 }
240 else {
241 return PIPE_FORMAT_A8B8G8R8_UNORM;
242 }
243 }
244 else if ( GET_REDMASK(v) == 0xff0000
245 && GET_GREENMASK(v) == 0x00ff00
246 && GET_BLUEMASK(v) == 0x0000ff
247 && v->BitsPerPixel == 32) {
248 if (native_byte_order) {
249 /* no byteswapping needed */
250 return PIPE_FORMAT_B8G8R8A8_UNORM;
251 }
252 else {
253 return PIPE_FORMAT_A8R8G8B8_UNORM;
254 }
255 }
256 else if ( GET_REDMASK(v) == 0x0000ff00
257 && GET_GREENMASK(v) == 0x00ff0000
258 && GET_BLUEMASK(v) == 0xff000000
259 && v->BitsPerPixel == 32) {
260 if (native_byte_order) {
261 /* no byteswapping needed */
262 return PIPE_FORMAT_A8R8G8B8_UNORM;
263 }
264 else {
265 return PIPE_FORMAT_B8G8R8A8_UNORM;
266 }
267 }
268 else if ( GET_REDMASK(v) == 0xf800
269 && GET_GREENMASK(v) == 0x07e0
270 && GET_BLUEMASK(v) == 0x001f
271 && native_byte_order
272 && v->BitsPerPixel == 16) {
273 /* 5-6-5 RGB */
274 return PIPE_FORMAT_B5G6R5_UNORM;
275 }
276
277 assert(0);
278 return 0;
279 }
280
281
282
283 /**
284 * Query the default gallium screen for a Z/Stencil format that
285 * at least matches the given depthBits and stencilBits.
286 */
287 static void
288 xmesa_choose_z_stencil_format(int depthBits, int stencilBits,
289 enum pipe_format *depthFormat,
290 enum pipe_format *stencilFormat)
291 {
292 const enum pipe_texture_target target = PIPE_TEXTURE_2D;
293 const unsigned tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
294 const unsigned geom_flags = (PIPE_TEXTURE_GEOM_NON_SQUARE |
295 PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO);
296 static enum pipe_format formats[] = {
297 PIPE_FORMAT_S8Z24_UNORM,
298 PIPE_FORMAT_Z24S8_UNORM,
299 PIPE_FORMAT_Z16_UNORM,
300 PIPE_FORMAT_Z32_UNORM
301 };
302 int i;
303
304 assert(screen);
305
306 *depthFormat = *stencilFormat = PIPE_FORMAT_NONE;
307
308 /* search for supported format */
309 for (i = 0; i < Elements(formats); i++) {
310 if (screen->is_format_supported(screen, formats[i],
311 target, tex_usage, geom_flags)) {
312 *depthFormat = formats[i];
313 break;
314 }
315 }
316
317 if (stencilBits) {
318 *stencilFormat = *depthFormat;
319 }
320
321 /* XXX we should check that he chosen format has at least as many bits
322 * as what was requested.
323 */
324 }
325
326
327
328 /**********************************************************************/
329 /***** Linked list of XMesaBuffers *****/
330 /**********************************************************************/
331
332 XMesaBuffer XMesaBufferList = NULL;
333
334
335 /**
336 * Allocate a new XMesaBuffer object which corresponds to the given drawable.
337 * Note that XMesaBuffer is derived from GLframebuffer.
338 * The new XMesaBuffer will not have any size (Width=Height=0).
339 *
340 * \param d the corresponding X drawable (window or pixmap)
341 * \param type either WINDOW, PIXMAP or PBUFFER, describing d
342 * \param vis the buffer's visual
343 * \param cmap the window's colormap, if known.
344 * \return new XMesaBuffer or NULL if any problem
345 */
346 static XMesaBuffer
347 create_xmesa_buffer(Drawable d, BufferType type,
348 XMesaVisual vis, Colormap cmap)
349 {
350 XMesaBuffer b;
351 GLframebuffer *fb;
352 enum pipe_format colorFormat, depthFormat, stencilFormat;
353 uint width, height;
354
355 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
356
357 b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
358 if (!b)
359 return NULL;
360
361 b->ws.drawable = d;
362 b->ws.visual = vis->visinfo->visual;
363 b->ws.depth = vis->visinfo->depth;
364
365 b->xm_visual = vis;
366 b->type = type;
367 b->cmap = cmap;
368
369 /* determine PIPE_FORMATs for buffers */
370 colorFormat = choose_pixel_format(vis);
371
372 xmesa_choose_z_stencil_format(vis->mesa_visual.depthBits,
373 vis->mesa_visual.stencilBits,
374 &depthFormat, &stencilFormat);
375
376
377 get_drawable_size(vis->display, d, &width, &height);
378
379 /*
380 * Create framebuffer, but we'll plug in our own renderbuffers below.
381 */
382 b->stfb = st_create_framebuffer(&vis->mesa_visual,
383 colorFormat, depthFormat, stencilFormat,
384 width, height,
385 (void *) b);
386 fb = &b->stfb->Base;
387
388 /* GLX_EXT_texture_from_pixmap */
389 b->TextureTarget = 0;
390 b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
391 b->TextureMipmap = 0;
392
393 /* insert buffer into linked list */
394 b->Next = XMesaBufferList;
395 XMesaBufferList = b;
396
397 return b;
398 }
399
400
401 /**
402 * Find an XMesaBuffer by matching X display and colormap but NOT matching
403 * the notThis buffer.
404 */
405 XMesaBuffer
406 xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis)
407 {
408 XMesaBuffer b;
409 for (b = XMesaBufferList; b; b = b->Next) {
410 if (b->xm_visual->display == dpy &&
411 b->cmap == cmap &&
412 b != notThis) {
413 return b;
414 }
415 }
416 return NULL;
417 }
418
419
420 /**
421 * Remove buffer from linked list, delete if no longer referenced.
422 */
423 static void
424 xmesa_free_buffer(XMesaBuffer buffer)
425 {
426 XMesaBuffer prev = NULL, b;
427
428 for (b = XMesaBufferList; b; b = b->Next) {
429 if (b == buffer) {
430 struct gl_framebuffer *fb = &buffer->stfb->Base;
431
432 /* unlink buffer from list */
433 if (prev)
434 prev->Next = buffer->Next;
435 else
436 XMesaBufferList = buffer->Next;
437
438 /* mark as delete pending */
439 fb->DeletePending = GL_TRUE;
440
441 /* Since the X window for the XMesaBuffer is going away, we don't
442 * want to dereference this pointer in the future.
443 */
444 b->ws.drawable = 0;
445
446 /* Unreference. If count = zero we'll really delete the buffer */
447 _mesa_reference_framebuffer(&fb, NULL);
448
449 XFreeGC(b->xm_visual->display, b->ws.gc);
450
451 free(buffer);
452
453 return;
454 }
455 /* continue search */
456 prev = b;
457 }
458 /* buffer not found in XMesaBufferList */
459 _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
460 }
461
462
463
464 /**********************************************************************/
465 /***** Misc Private Functions *****/
466 /**********************************************************************/
467
468
469 /**
470 * When a context is bound for the first time, we can finally finish
471 * initializing the context's visual and buffer information.
472 * \param v the XMesaVisual to initialize
473 * \param b the XMesaBuffer to initialize (may be NULL)
474 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode
475 * \param window the window/pixmap we're rendering into
476 * \param cmap the colormap associated with the window/pixmap
477 * \return GL_TRUE=success, GL_FALSE=failure
478 */
479 static GLboolean
480 initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
481 GLboolean rgb_flag, Drawable window,
482 Colormap cmap)
483 {
484 ASSERT(!b || b->xm_visual == v);
485
486 /* Save true bits/pixel */
487 v->BitsPerPixel = bits_per_pixel(v);
488 assert(v->BitsPerPixel > 0);
489
490 if (rgb_flag == GL_FALSE) {
491 /* COLOR-INDEXED WINDOW: not supported*/
492 return GL_FALSE;
493 }
494 else {
495 /* RGB WINDOW:
496 * We support RGB rendering into almost any kind of visual.
497 */
498 const int xclass = v->mesa_visual.visualType;
499 if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) {
500 _mesa_warning(NULL,
501 "XMesa: RGB mode rendering not supported in given visual.\n");
502 return GL_FALSE;
503 }
504 v->mesa_visual.indexBits = 0;
505
506 if (v->BitsPerPixel == 32) {
507 /* We use XImages for all front/back buffers. If an X Window or
508 * X Pixmap is 32bpp, there's no guarantee that the alpha channel
509 * will be preserved. For XImages we're in luck.
510 */
511 v->mesa_visual.alphaBits = 8;
512 }
513 }
514
515 /*
516 * If MESA_INFO env var is set print out some debugging info
517 * which can help Brian figure out what's going on when a user
518 * reports bugs.
519 */
520 if (_mesa_getenv("MESA_INFO")) {
521 printf("X/Mesa visual = %p\n", (void *) v);
522 printf("X/Mesa level = %d\n", v->mesa_visual.level);
523 printf("X/Mesa depth = %d\n", v->visinfo->depth);
524 printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
525 }
526
527 if (b && window) {
528 /* these should have been set in create_xmesa_buffer */
529 ASSERT(b->ws.drawable == window);
530
531
532 /* X11 graphics context */
533 b->ws.gc = XCreateGC( v->display, window, 0, NULL );
534 XSetFunction( v->display, b->ws.gc, GXcopy );
535 }
536
537 return GL_TRUE;
538 }
539
540
541
542 #define NUM_VISUAL_TYPES 6
543
544 /**
545 * Convert an X visual type to a GLX visual type.
546 *
547 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
548 * to be converted.
549 * \return If \c visualType is a valid X visual type, a GLX visual type will
550 * be returned. Otherwise \c GLX_NONE will be returned.
551 *
552 * \note
553 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
554 * DRI CVS tree.
555 */
556 static GLint
557 xmesa_convert_from_x_visual_type( int visualType )
558 {
559 static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
560 GLX_STATIC_GRAY, GLX_GRAY_SCALE,
561 GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
562 GLX_TRUE_COLOR, GLX_DIRECT_COLOR
563 };
564
565 return ( (unsigned) visualType < NUM_VISUAL_TYPES )
566 ? glx_visual_types[ visualType ] : GLX_NONE;
567 }
568
569
570 /**********************************************************************/
571 /***** Public Functions *****/
572 /**********************************************************************/
573
574
575 /*
576 * Create a new X/Mesa visual.
577 * Input: display - X11 display
578 * visinfo - an XVisualInfo pointer
579 * rgb_flag - GL_TRUE = RGB mode,
580 * GL_FALSE = color index mode
581 * alpha_flag - alpha buffer requested?
582 * db_flag - GL_TRUE = double-buffered,
583 * GL_FALSE = single buffered
584 * stereo_flag - stereo visual?
585 * ximage_flag - GL_TRUE = use an XImage for back buffer,
586 * GL_FALSE = use an off-screen pixmap for back buffer
587 * depth_size - requested bits/depth values, or zero
588 * stencil_size - requested bits/stencil values, or zero
589 * accum_red_size - requested bits/red accum values, or zero
590 * accum_green_size - requested bits/green accum values, or zero
591 * accum_blue_size - requested bits/blue accum values, or zero
592 * accum_alpha_size - requested bits/alpha accum values, or zero
593 * num_samples - number of samples/pixel if multisampling, or zero
594 * level - visual level, usually 0
595 * visualCaveat - ala the GLX extension, usually GLX_NONE
596 * Return; a new XMesaVisual or 0 if error.
597 */
598 PUBLIC
599 XMesaVisual XMesaCreateVisual( Display *display,
600 XVisualInfo * visinfo,
601 GLboolean rgb_flag,
602 GLboolean alpha_flag,
603 GLboolean db_flag,
604 GLboolean stereo_flag,
605 GLboolean ximage_flag,
606 GLint depth_size,
607 GLint stencil_size,
608 GLint accum_red_size,
609 GLint accum_green_size,
610 GLint accum_blue_size,
611 GLint accum_alpha_size,
612 GLint num_samples,
613 GLint level,
614 GLint visualCaveat )
615 {
616 XMesaVisual v;
617 GLint red_bits, green_bits, blue_bits, alpha_bits;
618
619 xmesa_init( display );
620
621 /* For debugging only */
622 if (_mesa_getenv("MESA_XSYNC")) {
623 /* This makes debugging X easier.
624 * In your debugger, set a breakpoint on _XError to stop when an
625 * X protocol error is generated.
626 */
627 XSynchronize( display, 1 );
628 }
629
630 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
631 if (!v) {
632 return NULL;
633 }
634
635 v->display = display;
636
637 /* Save a copy of the XVisualInfo struct because the user may Xfree()
638 * the struct but we may need some of the information contained in it
639 * at a later time.
640 */
641 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
642 if (!v->visinfo) {
643 free(v);
644 return NULL;
645 }
646 memcpy(v->visinfo, visinfo, sizeof(*visinfo));
647
648 v->ximage_flag = ximage_flag;
649
650 v->mesa_visual.redMask = visinfo->red_mask;
651 v->mesa_visual.greenMask = visinfo->green_mask;
652 v->mesa_visual.blueMask = visinfo->blue_mask;
653 v->mesa_visual.visualID = visinfo->visualid;
654 v->mesa_visual.screen = visinfo->screen;
655
656 #if !(defined(__cplusplus) || defined(c_plusplus))
657 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
658 #else
659 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
660 #endif
661
662 v->mesa_visual.visualRating = visualCaveat;
663
664 if (alpha_flag)
665 v->mesa_visual.alphaBits = 8;
666
667 (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 );
668
669 {
670 const int xclass = v->mesa_visual.visualType;
671 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
672 red_bits = _mesa_bitcount(GET_REDMASK(v));
673 green_bits = _mesa_bitcount(GET_GREENMASK(v));
674 blue_bits = _mesa_bitcount(GET_BLUEMASK(v));
675 }
676 else {
677 /* this is an approximation */
678 int depth;
679 depth = v->visinfo->depth;
680 red_bits = depth / 3;
681 depth -= red_bits;
682 green_bits = depth / 2;
683 depth -= green_bits;
684 blue_bits = depth;
685 alpha_bits = 0;
686 assert( red_bits + green_bits + blue_bits == v->visinfo->depth );
687 }
688 alpha_bits = v->mesa_visual.alphaBits;
689 }
690
691 _mesa_initialize_visual( &v->mesa_visual,
692 db_flag, stereo_flag,
693 red_bits, green_bits,
694 blue_bits, alpha_bits,
695 depth_size,
696 stencil_size,
697 accum_red_size, accum_green_size,
698 accum_blue_size, accum_alpha_size,
699 0 );
700
701 /* XXX minor hack */
702 v->mesa_visual.level = level;
703 return v;
704 }
705
706
707 PUBLIC
708 void XMesaDestroyVisual( XMesaVisual v )
709 {
710 free(v->visinfo);
711 free(v);
712 }
713
714
715 /**
716 * Do one-time initializations.
717 */
718 void
719 xmesa_init( Display *display )
720 {
721 static GLboolean firstTime = GL_TRUE;
722 if (firstTime) {
723 pipe_mutex_init(_xmesa_lock);
724 _screen = driver.create_pipe_screen( display );
725 screen = trace_screen_create( _screen );
726 firstTime = GL_FALSE;
727 }
728 }
729
730
731 /**
732 * Create a new XMesaContext.
733 * \param v the XMesaVisual
734 * \param share_list another XMesaContext with which to share display
735 * lists or NULL if no sharing is wanted.
736 * \return an XMesaContext or NULL if error.
737 */
738 PUBLIC
739 XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
740 {
741 struct pipe_context *pipe = NULL;
742 XMesaContext c;
743 GLcontext *mesaCtx;
744 uint pf;
745
746 xmesa_init( v->display );
747
748 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
749 c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
750 if (!c)
751 return NULL;
752
753 pf = choose_pixel_format(v);
754 assert(pf);
755
756 c->xm_visual = v;
757 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */
758 c->xm_read_buffer = NULL;
759
760 if (screen == NULL)
761 goto fail;
762
763 /* Trace screen knows how to properly wrap context creation in the
764 * wrapped screen, so nothing special to do here:
765 */
766 pipe = screen->context_create(screen, (void *) c);
767 if (pipe == NULL)
768 goto fail;
769
770 c->st = st_create_context(pipe,
771 &v->mesa_visual,
772 share_list ? share_list->st : NULL);
773 if (c->st == NULL)
774 goto fail;
775
776 mesaCtx = c->st->ctx;
777 c->st->ctx->DriverCtx = c;
778
779 return c;
780
781 fail:
782 if (c->st)
783 st_destroy_context(c->st);
784 else if (pipe)
785 pipe->destroy(pipe);
786
787 free(c);
788 return NULL;
789 }
790
791
792
793 PUBLIC
794 void XMesaDestroyContext( XMesaContext c )
795 {
796 st_destroy_context(c->st);
797
798 /* FIXME: We should destroy the screen here, but if we do so, surfaces may
799 * outlive it, causing segfaults
800 struct pipe_screen *screen = c->st->pipe->screen;
801 screen->destroy(screen);
802 */
803
804 free(c);
805 }
806
807
808
809 /**
810 * Private function for creating an XMesaBuffer which corresponds to an
811 * X window or pixmap.
812 * \param v the window's XMesaVisual
813 * \param w the window we're wrapping
814 * \return new XMesaBuffer or NULL if error
815 */
816 PUBLIC XMesaBuffer
817 XMesaCreateWindowBuffer(XMesaVisual v, Window w)
818 {
819 XWindowAttributes attr;
820 XMesaBuffer b;
821 Colormap cmap;
822 int depth;
823
824 assert(v);
825 assert(w);
826
827 /* Check that window depth matches visual depth */
828 XGetWindowAttributes( v->display, w, &attr );
829 depth = attr.depth;
830 if (v->visinfo->depth != depth) {
831 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
832 v->visinfo->depth, depth);
833 return NULL;
834 }
835
836 /* Find colormap */
837 if (attr.colormap) {
838 cmap = attr.colormap;
839 }
840 else {
841 _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
842 /* this is weird, a window w/out a colormap!? */
843 /* OK, let's just allocate a new one and hope for the best */
844 cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
845 }
846
847 b = create_xmesa_buffer((Drawable) w, WINDOW, v, cmap);
848 if (!b)
849 return NULL;
850
851 if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode,
852 (Drawable) w, cmap )) {
853 xmesa_free_buffer(b);
854 return NULL;
855 }
856
857 return b;
858 }
859
860
861
862 /**
863 * Create a new XMesaBuffer from an X pixmap.
864 *
865 * \param v the XMesaVisual
866 * \param p the pixmap
867 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
868 * \c GLX_DIRECT_COLOR visual for the pixmap
869 * \returns new XMesaBuffer or NULL if error
870 */
871 PUBLIC XMesaBuffer
872 XMesaCreatePixmapBuffer(XMesaVisual v, Pixmap p, Colormap cmap)
873 {
874 XMesaBuffer b;
875
876 assert(v);
877
878 b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
879 if (!b)
880 return NULL;
881
882 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
883 (Drawable) p, cmap)) {
884 xmesa_free_buffer(b);
885 return NULL;
886 }
887
888 return b;
889 }
890
891
892 /**
893 * For GLX_EXT_texture_from_pixmap
894 */
895 XMesaBuffer
896 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
897 Colormap cmap,
898 int format, int target, int mipmap)
899 {
900 GET_CURRENT_CONTEXT(ctx);
901 XMesaBuffer b;
902 GLuint width, height;
903
904 assert(v);
905
906 b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
907 if (!b)
908 return NULL;
909
910 /* get pixmap size, update framebuffer/renderbuffer dims */
911 xmesa_get_window_size(v->display, b, &width, &height);
912 _mesa_resize_framebuffer(NULL, &(b->stfb->Base), width, height);
913
914 if (target == 0) {
915 /* examine dims */
916 if (ctx->Extensions.ARB_texture_non_power_of_two) {
917 target = GLX_TEXTURE_2D_EXT;
918 }
919 else if ( _mesa_bitcount(width) == 1
920 && _mesa_bitcount(height) == 1) {
921 /* power of two size */
922 if (height == 1) {
923 target = GLX_TEXTURE_1D_EXT;
924 }
925 else {
926 target = GLX_TEXTURE_2D_EXT;
927 }
928 }
929 else if (ctx->Extensions.NV_texture_rectangle) {
930 target = GLX_TEXTURE_RECTANGLE_EXT;
931 }
932 else {
933 /* non power of two textures not supported */
934 XMesaDestroyBuffer(b);
935 return 0;
936 }
937 }
938
939 b->TextureTarget = target;
940 b->TextureFormat = format;
941 b->TextureMipmap = mipmap;
942
943 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
944 (Drawable) p, cmap)) {
945 xmesa_free_buffer(b);
946 return NULL;
947 }
948
949 return b;
950 }
951
952
953
954 XMesaBuffer
955 XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
956 unsigned int width, unsigned int height)
957 {
958 Window root;
959 Drawable drawable; /* X Pixmap Drawable */
960 XMesaBuffer b;
961
962 /* allocate pixmap for front buffer */
963 root = RootWindow( v->display, v->visinfo->screen );
964 drawable = XCreatePixmap(v->display, root, width, height,
965 v->visinfo->depth);
966 if (!drawable)
967 return NULL;
968
969 b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
970 if (!b)
971 return NULL;
972
973 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
974 drawable, cmap)) {
975 xmesa_free_buffer(b);
976 return NULL;
977 }
978
979 return b;
980 }
981
982
983
984 /*
985 * Deallocate an XMesaBuffer structure and all related info.
986 */
987 PUBLIC void
988 XMesaDestroyBuffer(XMesaBuffer b)
989 {
990 xmesa_free_buffer(b);
991 }
992
993
994 /**
995 * Query the current window size and update the corresponding GLframebuffer
996 * and all attached renderbuffers.
997 * Called when:
998 * 1. the first time a buffer is bound to a context.
999 * 2. SwapBuffers. XXX probabaly from xm_flush_frontbuffer() too...
1000 * Note: it's possible (and legal) for xmctx to be NULL. That can happen
1001 * when resizing a buffer when no rendering context is bound.
1002 */
1003 void
1004 xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer)
1005 {
1006 GLuint width, height;
1007 xmesa_get_window_size(drawBuffer->xm_visual->display, drawBuffer, &width, &height);
1008 st_resize_framebuffer(drawBuffer->stfb, width, height);
1009 }
1010
1011
1012
1013
1014 /*
1015 * Bind buffer b to context c and make c the current rendering context.
1016 */
1017 PUBLIC
1018 GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
1019 XMesaBuffer readBuffer )
1020 {
1021 XMesaContext old_ctx = XMesaGetCurrentContext();
1022
1023 if (old_ctx && old_ctx != c) {
1024 XMesaFlush(old_ctx);
1025 old_ctx->xm_buffer = NULL;
1026 old_ctx->xm_read_buffer = NULL;
1027 }
1028
1029 if (c) {
1030 if (!drawBuffer || !readBuffer)
1031 return GL_FALSE; /* must specify buffers! */
1032
1033 if (c == old_ctx &&
1034 c->xm_buffer == drawBuffer &&
1035 c->xm_read_buffer == readBuffer)
1036 return GL_TRUE;
1037
1038 c->xm_buffer = drawBuffer;
1039 c->xm_read_buffer = readBuffer;
1040
1041 st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb);
1042
1043 xmesa_check_and_update_buffer_size(c, drawBuffer);
1044 if (readBuffer != drawBuffer)
1045 xmesa_check_and_update_buffer_size(c, readBuffer);
1046
1047 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1048 drawBuffer->wasCurrent = GL_TRUE;
1049 }
1050 else {
1051 /* Detach */
1052 st_make_current( NULL, NULL, NULL );
1053
1054 }
1055 return GL_TRUE;
1056 }
1057
1058
1059 /*
1060 * Unbind the context c from its buffer.
1061 */
1062 GLboolean XMesaUnbindContext( XMesaContext c )
1063 {
1064 /* A no-op for XFree86 integration purposes */
1065 return GL_TRUE;
1066 }
1067
1068
1069 XMesaContext XMesaGetCurrentContext( void )
1070 {
1071 GET_CURRENT_CONTEXT(ctx);
1072 if (ctx) {
1073 XMesaContext xmesa = xmesa_context(ctx);
1074 return xmesa;
1075 }
1076 else {
1077 return 0;
1078 }
1079 }
1080
1081
1082
1083 /**
1084 * Swap front and back color buffers and have winsys display front buffer.
1085 * If there's no front color buffer no swap actually occurs.
1086 */
1087 PUBLIC
1088 void XMesaSwapBuffers( XMesaBuffer b )
1089 {
1090 struct pipe_surface *frontLeftSurf;
1091
1092 st_swapbuffers(b->stfb, &frontLeftSurf, NULL);
1093
1094 if (frontLeftSurf) {
1095 screen->flush_frontbuffer( screen,
1096 frontLeftSurf,
1097 &b->ws );
1098 }
1099
1100 xmesa_check_and_update_buffer_size(NULL, b);
1101 }
1102
1103
1104
1105 /*
1106 * Copy sub-region of back buffer to front buffer
1107 */
1108 void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
1109 {
1110 struct pipe_surface *surf_front;
1111 struct pipe_surface *surf_back;
1112 struct pipe_context *pipe = NULL; /* XXX fix */
1113
1114 st_get_framebuffer_surface(b->stfb, ST_SURFACE_FRONT_LEFT, &surf_front);
1115 st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT, &surf_back);
1116
1117 if (!surf_front || !surf_back)
1118 return;
1119
1120 assert(pipe);
1121 pipe->surface_copy(pipe,
1122 surf_front, x, y, /* dest */
1123 surf_back, x, y, /* src */
1124 width, height);
1125 }
1126
1127
1128
1129 void XMesaFlush( XMesaContext c )
1130 {
1131 if (c && c->xm_visual->display) {
1132 st_finish(c->st);
1133 XSync( c->xm_visual->display, False );
1134 }
1135 }
1136
1137
1138
1139
1140
1141 XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d )
1142 {
1143 XMesaBuffer b;
1144 for (b = XMesaBufferList; b; b = b->Next) {
1145 if (b->ws.drawable == d && b->xm_visual->display == dpy) {
1146 return b;
1147 }
1148 }
1149 return NULL;
1150 }
1151
1152
1153 /**
1154 * Free/destroy all XMesaBuffers associated with given display.
1155 */
1156 void xmesa_destroy_buffers_on_display(Display *dpy)
1157 {
1158 XMesaBuffer b, next;
1159 for (b = XMesaBufferList; b; b = next) {
1160 next = b->Next;
1161 if (b->xm_visual->display == dpy) {
1162 xmesa_free_buffer(b);
1163 }
1164 }
1165 }
1166
1167
1168 /*
1169 * Look for XMesaBuffers whose X window has been destroyed.
1170 * Deallocate any such XMesaBuffers.
1171 */
1172 void XMesaGarbageCollect( void )
1173 {
1174 XMesaBuffer b, next;
1175 for (b=XMesaBufferList; b; b=next) {
1176 next = b->Next;
1177 if (b->xm_visual &&
1178 b->xm_visual->display &&
1179 b->ws.drawable &&
1180 b->type == WINDOW) {
1181 XSync(b->xm_visual->display, False);
1182 if (!window_exists( b->xm_visual->display, b->ws.drawable )) {
1183 /* found a dead window, free the ancillary info */
1184 XMesaDestroyBuffer( b );
1185 }
1186 }
1187 }
1188 }
1189
1190
1191
1192
1193 PUBLIC void
1194 XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
1195 const int *attrib_list)
1196 {
1197 }
1198
1199
1200
1201 PUBLIC void
1202 XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer)
1203 {
1204 }
1205