2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "stateblock9.h"
26 #include "swapchain9.h"
27 #include "swapchain9ex.h"
28 #include "indexbuffer9.h"
29 #include "vertexbuffer9.h"
30 #include "vertexdeclaration9.h"
31 #include "vertexshader9.h"
32 #include "pixelshader9.h"
35 #include "cubetexture9.h"
36 #include "volumetexture9.h"
37 #include "nine_buffer_upload.h"
38 #include "nine_helpers.h"
39 #include "nine_pipe.h"
41 #include "nine_dump.h"
42 #include "nine_limits.h"
44 #include "pipe/p_screen.h"
45 #include "pipe/p_context.h"
46 #include "pipe/p_config.h"
47 #include "util/u_math.h"
48 #include "util/u_inlines.h"
49 #include "util/u_hash_table.h"
50 #include "util/u_format.h"
51 #include "util/u_surface.h"
52 #include "util/u_upload_mgr.h"
53 #include "hud/hud_context.h"
55 #include "cso_cache/cso_context.h"
57 #define DBG_CHANNEL DBG_DEVICE
59 #if defined(PIPE_CC_GCC) && (defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64))
61 static void nine_setup_fpu()
65 __asm__
__volatile__ ("fnstcw %0" : "=m" (*&c
));
67 /* clear the control word */
69 /* d3d9 doc/wine tests: mask all exceptions, use single-precision
70 * and round to nearest */
73 __asm__
__volatile__ ("fldcw %0" : : "m" (*&c
));
78 static void nine_setup_fpu(void)
80 WARN_ONCE("FPU setup not supported on non-x86 platforms\n");
86 NineDevice9_SetDefaultState( struct NineDevice9
*This
, boolean is_reset
)
88 struct NineSurface9
*refSurf
= NULL
;
90 DBG("This=%p is_reset=%d\n", This
, (int) is_reset
);
92 assert(!This
->is_recording
);
94 nine_state_set_defaults(This
, &This
->caps
, is_reset
);
96 refSurf
= This
->swapchains
[0]->buffers
[0];
99 This
->state
.viewport
.X
= 0;
100 This
->state
.viewport
.Y
= 0;
101 This
->state
.viewport
.Width
= refSurf
->desc
.Width
;
102 This
->state
.viewport
.Height
= refSurf
->desc
.Height
;
104 nine_context_set_viewport(This
, &This
->state
.viewport
);
106 This
->state
.scissor
.minx
= 0;
107 This
->state
.scissor
.miny
= 0;
108 This
->state
.scissor
.maxx
= refSurf
->desc
.Width
;
109 This
->state
.scissor
.maxy
= refSurf
->desc
.Height
;
111 nine_context_set_scissor(This
, &This
->state
.scissor
);
113 if (This
->nswapchains
&& This
->swapchains
[0]->params
.EnableAutoDepthStencil
) {
114 nine_context_set_render_state(This
, D3DRS_ZENABLE
, TRUE
);
115 This
->state
.rs_advertised
[D3DRS_ZENABLE
] = TRUE
;
117 if (This
->state
.rs_advertised
[D3DRS_ZENABLE
])
118 NineDevice9_SetDepthStencilSurface(
119 This
, (IDirect3DSurface9
*)This
->swapchains
[0]->zsbuf
);
122 #define GET_PCAP(n) pScreen->get_param(pScreen, PIPE_CAP_##n)
124 NineDevice9_ctor( struct NineDevice9
*This
,
125 struct NineUnknownParams
*pParams
,
126 struct pipe_screen
*pScreen
,
127 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
129 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
131 ID3DPresentGroup
*pPresentationGroup
,
132 struct d3dadapter9_context
*pCTX
,
134 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
135 int minorVersionNum
)
138 HRESULT hr
= NineUnknown_ctor(&This
->base
, pParams
);
140 DBG("This=%p pParams=%p pScreen=%p pCreationParameters=%p pCaps=%p pPresentationParameters=%p "
141 "pD3D9=%p pPresentationGroup=%p pCTX=%p ex=%d pFullscreenDisplayMode=%p\n",
142 This
, pParams
, pScreen
, pCreationParameters
, pCaps
, pPresentationParameters
, pD3D9
,
143 pPresentationGroup
, pCTX
, (int) ex
, pFullscreenDisplayMode
);
145 if (FAILED(hr
)) { return hr
; }
147 list_inithead(&This
->update_buffers
);
148 list_inithead(&This
->update_textures
);
149 list_inithead(&This
->managed_buffers
);
150 list_inithead(&This
->managed_textures
);
152 This
->screen
= pScreen
;
153 This
->screen_sw
= pCTX
->ref
;
156 This
->params
= *pCreationParameters
;
158 This
->present
= pPresentationGroup
;
159 This
->minor_version_num
= minorVersionNum
;
161 IDirect3D9_AddRef(This
->d3d9
);
162 ID3DPresentGroup_AddRef(This
->present
);
164 if (!(This
->params
.BehaviorFlags
& D3DCREATE_FPU_PRESERVE
))
167 if (This
->params
.BehaviorFlags
& D3DCREATE_SOFTWARE_VERTEXPROCESSING
) {
168 DBG("Application asked full Software Vertex Processing.\n");
170 This
->may_swvp
= true;
173 if (This
->params
.BehaviorFlags
& D3DCREATE_MIXED_VERTEXPROCESSING
) {
174 DBG("Application asked mixed Software Vertex Processing.\n");
175 This
->may_swvp
= true;
177 This
->context
.swvp
= This
->swvp
;
178 /* TODO: check if swvp is resetted by device Resets */
180 if (This
->may_swvp
&&
181 (This
->screen
->get_shader_param(This
->screen
, PIPE_SHADER_VERTEX
,
182 PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
)
183 < (NINE_MAX_CONST_F_SWVP
/2) * sizeof(float[4]) ||
184 This
->screen
->get_shader_param(This
->screen
, PIPE_SHADER_VERTEX
,
185 PIPE_SHADER_CAP_MAX_CONST_BUFFERS
) < 5)) {
186 /* Note: We just go on, some apps never use the abilities of
187 * swvp, and just set more constants than allowed at init.
188 * Only cards we support that are affected are the r500 */
189 WARN("Card unable to handle Software Vertex Processing. Game may fail\n");
192 /* When may_swvp, SetConstant* limits are different */
194 This
->caps
.MaxVertexShaderConst
= NINE_MAX_CONST_F_SWVP
;
196 This
->context
.pipe
= This
->screen
->context_create(This
->screen
, NULL
, 0);
197 This
->pipe_secondary
= This
->screen
->context_create(This
->screen
, NULL
, 0);
198 if (!This
->context
.pipe
|| !This
->pipe_secondary
) { return E_OUTOFMEMORY
; } /* guess */
199 This
->pipe_sw
= This
->screen_sw
->context_create(This
->screen_sw
, NULL
, 0);
200 if (!This
->pipe_sw
) { return E_OUTOFMEMORY
; }
202 This
->context
.cso
= cso_create_context(This
->context
.pipe
, 0);
203 if (!This
->context
.cso
) { return E_OUTOFMEMORY
; } /* also a guess */
204 This
->cso_sw
= cso_create_context(This
->pipe_sw
, 0);
205 if (!This
->cso_sw
) { return E_OUTOFMEMORY
; }
207 /* Create first, it messes up our state. */
208 This
->hud
= hud_create(This
->context
.cso
, NULL
); /* NULL result is fine */
210 /* Available memory counter. Updated only for allocations with this device
211 * instance. This is the Win 7 behavior.
212 * Win XP shares this counter across multiple devices. */
213 This
->available_texture_mem
= This
->screen
->get_param(This
->screen
, PIPE_CAP_VIDEO_MEMORY
);
214 if (This
->available_texture_mem
< 4096)
215 This
->available_texture_mem
<<= 20;
217 This
->available_texture_mem
= UINT_MAX
;
218 /* We cap texture memory usage to 80% of what is reported free initially
219 * This helps get closer Win behaviour. For example VertexBuffer allocation
220 * still succeeds when texture allocation fails. */
221 This
->available_texture_limit
= This
->available_texture_mem
* 20LL / 100LL;
223 /* create implicit swapchains */
224 This
->nswapchains
= ID3DPresentGroup_GetMultiheadCount(This
->present
);
225 This
->swapchains
= CALLOC(This
->nswapchains
,
226 sizeof(struct NineSwapChain9
*));
227 if (!This
->swapchains
) { return E_OUTOFMEMORY
; }
229 for (i
= 0; i
< This
->nswapchains
; ++i
) {
230 ID3DPresent
*present
;
232 hr
= ID3DPresentGroup_GetPresent(This
->present
, i
, &present
);
237 D3DDISPLAYMODEEX
*mode
= NULL
;
238 struct NineSwapChain9Ex
**ret
=
239 (struct NineSwapChain9Ex
**)&This
->swapchains
[i
];
241 if (pFullscreenDisplayMode
) mode
= &(pFullscreenDisplayMode
[i
]);
242 /* when this is a Device9Ex, it should create SwapChain9Exs */
243 hr
= NineSwapChain9Ex_new(This
, TRUE
, present
,
244 &pPresentationParameters
[i
], pCTX
,
245 This
->params
.hFocusWindow
, mode
, ret
);
247 hr
= NineSwapChain9_new(This
, TRUE
, present
,
248 &pPresentationParameters
[i
], pCTX
,
249 This
->params
.hFocusWindow
,
250 &This
->swapchains
[i
]);
253 ID3DPresent_Release(present
);
256 NineUnknown_ConvertRefToBind(NineUnknown(This
->swapchains
[i
]));
258 hr
= NineSwapChain9_GetBackBuffer(This
->swapchains
[i
], 0,
259 D3DBACKBUFFER_TYPE_MONO
,
260 (IDirect3DSurface9
**)
264 NineUnknown_ConvertRefToBind(NineUnknown(This
->state
.rt
[i
]));
265 nine_bind(&This
->context
.rt
[i
], This
->state
.rt
[i
]);
268 /* Initialize CSMT */
269 if (pCTX
->csmt_force
== 1)
270 This
->csmt_active
= true;
271 else if (pCTX
->csmt_force
== 0)
272 This
->csmt_active
= false;
274 /* r600 and radeonsi are thread safe. */
275 This
->csmt_active
= strstr(pScreen
->get_name(pScreen
), "AMD") != NULL
;
277 /* We rely on u_upload_mgr using persistent coherent buffers (which don't
278 * require flush to work in multi-pipe_context scenario) for vertex and
280 if (!GET_PCAP(BUFFER_MAP_PERSISTENT_COHERENT
))
281 This
->csmt_active
= false;
283 if (This
->csmt_active
) {
284 This
->csmt_ctx
= nine_csmt_create(This
);
286 return E_OUTOFMEMORY
;
289 if (This
->csmt_active
)
290 DBG("\033[1;32mCSMT is active\033[0m\n");
292 This
->buffer_upload
= nine_upload_create(This
->pipe_secondary
, 4 * 1024 * 1024, 4);
294 /* Initialize a dummy VBO to be used when a vertex declaration does not
295 * specify all the inputs needed by vertex shader, on win default behavior
296 * is to pass 0,0,0,0 to the shader */
298 struct pipe_transfer
*transfer
;
299 struct pipe_resource tmpl
;
303 memset(&tmpl
, 0, sizeof(tmpl
));
304 tmpl
.target
= PIPE_BUFFER
;
305 tmpl
.format
= PIPE_FORMAT_R8_UNORM
;
306 tmpl
.width0
= 16; /* 4 floats */
312 tmpl
.usage
= PIPE_USAGE_DEFAULT
;
313 tmpl
.bind
= PIPE_BIND_VERTEX_BUFFER
;
315 This
->dummy_vbo
= pScreen
->resource_create(pScreen
, &tmpl
);
317 if (!This
->dummy_vbo
)
318 return D3DERR_OUTOFVIDEOMEMORY
;
320 u_box_1d(0, 16, &box
);
321 data
= This
->context
.pipe
->transfer_map(This
->context
.pipe
, This
->dummy_vbo
, 0,
322 PIPE_TRANSFER_WRITE
|
323 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
,
328 This
->context
.pipe
->transfer_unmap(This
->context
.pipe
, transfer
);
331 This
->cursor
.software
= FALSE
;
332 This
->cursor
.hotspot
.x
= -1;
333 This
->cursor
.hotspot
.y
= -1;
334 This
->cursor
.w
= This
->cursor
.h
= 0;
335 This
->cursor
.visible
= FALSE
;
336 if (ID3DPresent_GetCursorPos(This
->swapchains
[0]->present
, &This
->cursor
.pos
) != S_OK
) {
337 This
->cursor
.pos
.x
= 0;
338 This
->cursor
.pos
.y
= 0;
342 struct pipe_resource tmpl
;
343 memset(&tmpl
, 0, sizeof(tmpl
));
344 tmpl
.target
= PIPE_TEXTURE_2D
;
345 tmpl
.format
= PIPE_FORMAT_R8G8B8A8_UNORM
;
352 tmpl
.usage
= PIPE_USAGE_DEFAULT
;
353 tmpl
.bind
= PIPE_BIND_CURSOR
| PIPE_BIND_SAMPLER_VIEW
;
356 This
->cursor
.image
= pScreen
->resource_create(pScreen
, &tmpl
);
357 if (!This
->cursor
.image
)
358 return D3DERR_OUTOFVIDEOMEMORY
;
360 /* For uploading 32x32 (argb) cursor */
361 This
->cursor
.hw_upload_temp
= MALLOC(32 * 4 * 32);
362 if (!This
->cursor
.hw_upload_temp
)
363 return D3DERR_OUTOFVIDEOMEMORY
;
366 /* Create constant buffers. */
368 unsigned max_const_vs
, max_const_ps
;
370 /* vs 3.0: >= 256 float constants, but for cards with exactly 256 slots,
371 * we have to take in some more slots for int and bool*/
372 max_const_vs
= _min(pScreen
->get_shader_param(pScreen
, PIPE_SHADER_VERTEX
,
373 PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
) /
376 /* ps 3.0: 224 float constants. All cards supported support at least
377 * 256 constants for ps */
378 max_const_ps
= NINE_MAX_CONST_F_PS3
+ (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
380 This
->max_vs_const_f
= max_const_vs
-
381 (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
382 This
->max_ps_const_f
= max_const_ps
-
383 (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
385 This
->vs_const_size
= max_const_vs
* sizeof(float[4]);
386 This
->ps_const_size
= max_const_ps
* sizeof(float[4]);
387 /* Include space for I,B constants for user constbuf. */
388 if (This
->may_swvp
) {
389 This
->state
.vs_const_f
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
390 This
->context
.vs_const_f_swvp
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
391 if (!This
->context
.vs_const_f_swvp
)
392 return E_OUTOFMEMORY
;
393 This
->state
.vs_lconstf_temp
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
394 This
->context
.vs_lconstf_temp
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
395 This
->state
.vs_const_i
= CALLOC(NINE_MAX_CONST_I_SWVP
* sizeof(int[4]), 1);
396 This
->context
.vs_const_i
= CALLOC(NINE_MAX_CONST_I_SWVP
* sizeof(int[4]), 1);
397 This
->state
.vs_const_b
= CALLOC(NINE_MAX_CONST_B_SWVP
* sizeof(BOOL
), 1);
398 This
->context
.vs_const_b
= CALLOC(NINE_MAX_CONST_B_SWVP
* sizeof(BOOL
), 1);
400 This
->state
.vs_const_f
= CALLOC(NINE_MAX_CONST_F
* sizeof(float[4]), 1);
401 This
->context
.vs_const_f_swvp
= NULL
;
402 This
->state
.vs_lconstf_temp
= CALLOC(This
->vs_const_size
,1);
403 This
->context
.vs_lconstf_temp
= CALLOC(This
->vs_const_size
,1);
404 This
->state
.vs_const_i
= CALLOC(NINE_MAX_CONST_I
* sizeof(int[4]), 1);
405 This
->context
.vs_const_i
= CALLOC(NINE_MAX_CONST_I
* sizeof(int[4]), 1);
406 This
->state
.vs_const_b
= CALLOC(NINE_MAX_CONST_B
* sizeof(BOOL
), 1);
407 This
->context
.vs_const_b
= CALLOC(NINE_MAX_CONST_B
* sizeof(BOOL
), 1);
409 This
->context
.vs_const_f
= CALLOC(This
->vs_const_size
, 1);
410 This
->state
.ps_const_f
= CALLOC(This
->ps_const_size
, 1);
411 This
->context
.ps_const_f
= CALLOC(This
->ps_const_size
, 1);
412 This
->context
.ps_lconstf_temp
= CALLOC(This
->ps_const_size
,1);
413 if (!This
->state
.vs_const_f
|| !This
->context
.vs_const_f
||
414 !This
->state
.ps_const_f
|| !This
->context
.ps_const_f
||
415 !This
->state
.vs_lconstf_temp
|| !This
->context
.vs_lconstf_temp
||
416 !This
->context
.ps_lconstf_temp
||
417 !This
->state
.vs_const_i
|| !This
->context
.vs_const_i
||
418 !This
->state
.vs_const_b
|| !This
->context
.vs_const_b
)
419 return E_OUTOFMEMORY
;
421 if (strstr(pScreen
->get_name(pScreen
), "AMD") ||
422 strstr(pScreen
->get_name(pScreen
), "ATI")) {
423 This
->driver_bugs
.buggy_barycentrics
= TRUE
;
427 /* allocate dummy texture/sampler for when there are missing ones bound */
429 struct pipe_resource tmplt
;
430 struct pipe_sampler_view templ
;
431 struct pipe_sampler_state samp
;
432 memset(&tmplt
, 0, sizeof(tmplt
));
433 memset(&samp
, 0, sizeof(samp
));
435 tmplt
.target
= PIPE_TEXTURE_2D
;
439 tmplt
.last_level
= 0;
440 tmplt
.array_size
= 1;
441 tmplt
.usage
= PIPE_USAGE_DEFAULT
;
443 tmplt
.format
= PIPE_FORMAT_B8G8R8A8_UNORM
;
444 tmplt
.bind
= PIPE_BIND_SAMPLER_VIEW
;
445 tmplt
.nr_samples
= 0;
447 This
->dummy_texture
= This
->screen
->resource_create(This
->screen
, &tmplt
);
448 if (!This
->dummy_texture
)
449 return D3DERR_DRIVERINTERNALERROR
;
451 templ
.format
= PIPE_FORMAT_B8G8R8A8_UNORM
;
452 templ
.u
.tex
.first_layer
= 0;
453 templ
.u
.tex
.last_layer
= 0;
454 templ
.u
.tex
.first_level
= 0;
455 templ
.u
.tex
.last_level
= 0;
456 templ
.swizzle_r
= PIPE_SWIZZLE_0
;
457 templ
.swizzle_g
= PIPE_SWIZZLE_0
;
458 templ
.swizzle_b
= PIPE_SWIZZLE_0
;
459 templ
.swizzle_a
= PIPE_SWIZZLE_1
;
460 templ
.target
= This
->dummy_texture
->target
;
462 This
->dummy_sampler_view
= This
->context
.pipe
->create_sampler_view(This
->context
.pipe
, This
->dummy_texture
, &templ
);
463 if (!This
->dummy_sampler_view
)
464 return D3DERR_DRIVERINTERNALERROR
;
466 samp
.min_mip_filter
= PIPE_TEX_MIPFILTER_NONE
;
467 samp
.max_lod
= 15.0f
;
468 samp
.wrap_s
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
469 samp
.wrap_t
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
470 samp
.wrap_r
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
471 samp
.min_img_filter
= PIPE_TEX_FILTER_NEAREST
;
472 samp
.mag_img_filter
= PIPE_TEX_FILTER_NEAREST
;
473 samp
.compare_mode
= PIPE_TEX_COMPARE_NONE
;
474 samp
.compare_func
= PIPE_FUNC_LEQUAL
;
475 samp
.normalized_coords
= 1;
476 samp
.seamless_cube_map
= 0;
477 This
->dummy_sampler_state
= samp
;
480 /* Allocate upload helper for drivers that suck (from st pov ;). */
482 This
->driver_caps
.user_vbufs
= GET_PCAP(USER_VERTEX_BUFFERS
) && !This
->csmt_active
;
483 This
->driver_caps
.user_sw_vbufs
= This
->screen_sw
->get_param(This
->screen_sw
, PIPE_CAP_USER_VERTEX_BUFFERS
);
484 This
->vertex_uploader
= This
->csmt_active
? This
->pipe_secondary
->stream_uploader
: This
->context
.pipe
->stream_uploader
;
485 This
->driver_caps
.window_space_position_support
= GET_PCAP(TGSI_VS_WINDOW_SPACE_POSITION
);
486 This
->driver_caps
.vs_integer
= pScreen
->get_shader_param(pScreen
, PIPE_SHADER_VERTEX
, PIPE_SHADER_CAP_INTEGERS
);
487 This
->driver_caps
.ps_integer
= pScreen
->get_shader_param(pScreen
, PIPE_SHADER_FRAGMENT
, PIPE_SHADER_CAP_INTEGERS
);
488 This
->driver_caps
.offset_units_unscaled
= GET_PCAP(POLYGON_OFFSET_UNITS_UNSCALED
);
490 nine_ff_init(This
); /* initialize fixed function code */
492 NineDevice9_SetDefaultState(This
, FALSE
);
495 struct pipe_poly_stipple stipple
;
496 memset(&stipple
, ~0, sizeof(stipple
));
497 This
->context
.pipe
->set_polygon_stipple(This
->context
.pipe
, &stipple
);
500 This
->update
= &This
->state
;
502 nine_state_init_sw(This
);
504 ID3DPresentGroup_Release(This
->present
);
505 nine_csmt_process(This
);
512 NineDevice9_dtor( struct NineDevice9
*This
)
516 DBG("This=%p\n", This
);
518 /* Flush all pending commands to get refcount right,
519 * and properly release bound objects. It is ok to still
520 * execute commands while we are in device dtor, because
521 * we haven't released anything yet. Note that no pending
522 * command can increase the device refcount. */
523 if (This
->csmt_active
&& This
->csmt_ctx
) {
524 nine_csmt_process(This
);
525 nine_csmt_destroy(This
, This
->csmt_ctx
);
526 This
->csmt_active
= FALSE
;
527 This
->csmt_ctx
= NULL
;
531 nine_state_destroy_sw(This
);
532 nine_state_clear(&This
->state
, TRUE
);
533 nine_context_clear(This
);
535 nine_bind(&This
->record
, NULL
);
537 pipe_sampler_view_reference(&This
->dummy_sampler_view
, NULL
);
538 pipe_resource_reference(&This
->dummy_texture
, NULL
);
539 pipe_resource_reference(&This
->dummy_vbo
, NULL
);
540 FREE(This
->state
.vs_const_f
);
541 FREE(This
->context
.vs_const_f
);
542 FREE(This
->state
.ps_const_f
);
543 FREE(This
->context
.ps_const_f
);
544 FREE(This
->state
.vs_lconstf_temp
);
545 FREE(This
->context
.vs_lconstf_temp
);
546 FREE(This
->context
.ps_lconstf_temp
);
547 FREE(This
->state
.vs_const_i
);
548 FREE(This
->context
.vs_const_i
);
549 FREE(This
->state
.vs_const_b
);
550 FREE(This
->context
.vs_const_b
);
551 FREE(This
->context
.vs_const_f_swvp
);
553 pipe_resource_reference(&This
->cursor
.image
, NULL
);
554 FREE(This
->cursor
.hw_upload_temp
);
556 if (This
->swapchains
) {
557 for (i
= 0; i
< This
->nswapchains
; ++i
)
558 if (This
->swapchains
[i
])
559 NineUnknown_Unbind(NineUnknown(This
->swapchains
[i
]));
560 FREE(This
->swapchains
);
563 if (This
->buffer_upload
)
564 nine_upload_destroy(This
->buffer_upload
);
566 /* Destroy cso first */
567 if (This
->context
.cso
) { cso_destroy_context(This
->context
.cso
); }
568 if (This
->cso_sw
) { cso_destroy_context(This
->cso_sw
); }
569 if (This
->context
.pipe
&& This
->context
.pipe
->destroy
) { This
->context
.pipe
->destroy(This
->context
.pipe
); }
570 if (This
->pipe_secondary
&& This
->pipe_secondary
->destroy
) { This
->pipe_secondary
->destroy(This
->pipe_secondary
); }
571 if (This
->pipe_sw
&& This
->pipe_sw
->destroy
) { This
->pipe_sw
->destroy(This
->pipe_sw
); }
573 if (This
->present
) { ID3DPresentGroup_Release(This
->present
); }
574 if (This
->d3d9
) { IDirect3D9_Release(This
->d3d9
); }
576 NineUnknown_dtor(&This
->base
);
580 NineDevice9_GetScreen( struct NineDevice9
*This
)
585 struct pipe_context
*
586 NineDevice9_GetPipe( struct NineDevice9
*This
)
588 return nine_context_get_pipe(This
);
592 NineDevice9_GetCaps( struct NineDevice9
*This
)
598 NineDevice9_PauseRecording( struct NineDevice9
*This
)
601 This
->update
= &This
->state
;
602 This
->is_recording
= FALSE
;
607 NineDevice9_ResumeRecording( struct NineDevice9
*This
)
610 This
->update
= &This
->record
->state
;
611 This
->is_recording
= TRUE
;
616 NineDevice9_TestCooperativeLevel( struct NineDevice9
*This
)
618 if (NineSwapChain9_GetOccluded(This
->swapchains
[0])) {
619 This
->device_needs_reset
= TRUE
;
620 return D3DERR_DEVICELOST
;
621 } else if (NineSwapChain9_ResolutionMismatch(This
->swapchains
[0])) {
622 This
->device_needs_reset
= TRUE
;
623 return D3DERR_DEVICENOTRESET
;
624 } else if (This
->device_needs_reset
) {
625 return D3DERR_DEVICENOTRESET
;
632 NineDevice9_GetAvailableTextureMem( struct NineDevice9
*This
)
634 return This
->available_texture_mem
;
638 NineDevice9_EvictManagedResources( struct NineDevice9
*This
)
640 struct NineBaseTexture9
*tex
;
641 struct NineBuffer9
*buf
;
643 DBG("This=%p\n", This
);
644 LIST_FOR_EACH_ENTRY(tex
, &This
->managed_textures
, list2
) {
645 NineBaseTexture9_UnLoad(tex
);
647 /* Vertex/index buffers don't take a lot of space and aren't accounted
648 * for d3d memory usage. Instead of actually freeing from memory,
649 * just mark the buffer dirty to trigger a re-upload later. We
650 * could just ignore, but some bad behaving apps could rely on it (if
651 * they write outside the locked regions typically). */
652 LIST_FOR_EACH_ENTRY(buf
, &This
->managed_buffers
, managed
.list2
) {
653 NineBuffer9_SetDirty(buf
);
660 NineDevice9_GetDirect3D( struct NineDevice9
*This
,
661 IDirect3D9
**ppD3D9
)
663 user_assert(ppD3D9
!= NULL
, E_POINTER
);
664 IDirect3D9_AddRef(This
->d3d9
);
665 *ppD3D9
= This
->d3d9
;
670 NineDevice9_GetDeviceCaps( struct NineDevice9
*This
,
673 user_assert(pCaps
!= NULL
, D3DERR_INVALIDCALL
);
679 NineDevice9_GetDisplayMode( struct NineDevice9
*This
,
681 D3DDISPLAYMODE
*pMode
)
683 DBG("This=%p iSwapChain=%u pMode=%p\n", This
, iSwapChain
, pMode
);
685 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
687 return NineSwapChain9_GetDisplayMode(This
->swapchains
[iSwapChain
], pMode
);
691 NineDevice9_GetCreationParameters( struct NineDevice9
*This
,
692 D3DDEVICE_CREATION_PARAMETERS
*pParameters
)
694 user_assert(pParameters
!= NULL
, D3DERR_INVALIDCALL
);
695 *pParameters
= This
->params
;
700 NineDevice9_SetCursorProperties( struct NineDevice9
*This
,
703 IDirect3DSurface9
*pCursorBitmap
)
705 struct NineSurface9
*surf
= NineSurface9(pCursorBitmap
);
706 struct pipe_context
*pipe
= NineDevice9_GetPipe(This
);
708 struct pipe_transfer
*transfer
;
712 DBG_FLAG(DBG_SWAPCHAIN
, "This=%p XHotSpot=%u YHotSpot=%u "
713 "pCursorBitmap=%p\n", This
, XHotSpot
, YHotSpot
, pCursorBitmap
);
715 user_assert(pCursorBitmap
, D3DERR_INVALIDCALL
);
716 user_assert(surf
->desc
.Format
== D3DFMT_A8R8G8B8
, D3DERR_INVALIDCALL
);
718 if (This
->swapchains
[0]->params
.Windowed
) {
719 This
->cursor
.w
= MIN2(surf
->desc
.Width
, 32);
720 This
->cursor
.h
= MIN2(surf
->desc
.Height
, 32);
721 hw_cursor
= 1; /* always use hw cursor for windowed mode */
723 This
->cursor
.w
= MIN2(surf
->desc
.Width
, This
->cursor
.image
->width0
);
724 This
->cursor
.h
= MIN2(surf
->desc
.Height
, This
->cursor
.image
->height0
);
725 hw_cursor
= This
->cursor
.w
== 32 && This
->cursor
.h
== 32;
728 u_box_origin_2d(This
->cursor
.w
, This
->cursor
.h
, &box
);
730 ptr
= pipe
->transfer_map(pipe
, This
->cursor
.image
, 0,
731 PIPE_TRANSFER_WRITE
|
732 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
,
735 ret_err("Failed to update cursor image.\n", D3DERR_DRIVERINTERNALERROR
);
737 This
->cursor
.hotspot
.x
= XHotSpot
;
738 This
->cursor
.hotspot
.y
= YHotSpot
;
740 /* Copy cursor image to internal storage. */
744 const struct util_format_description
*sfmt
=
745 util_format_description(surf
->base
.info
.format
);
748 hr
= NineSurface9_LockRect(surf
, &lock
, NULL
, D3DLOCK_READONLY
);
750 ret_err("Failed to map cursor source image.\n",
751 D3DERR_DRIVERINTERNALERROR
);
753 sfmt
->unpack_rgba_8unorm(ptr
, transfer
->stride
,
754 lock
.pBits
, lock
.Pitch
,
755 This
->cursor
.w
, This
->cursor
.h
);
758 void *data
= lock
.pBits
;
759 /* SetCursor assumes 32x32 argb with pitch 128 */
760 if (lock
.Pitch
!= 128) {
761 sfmt
->unpack_rgba_8unorm(This
->cursor
.hw_upload_temp
, 128,
762 lock
.pBits
, lock
.Pitch
,
764 data
= This
->cursor
.hw_upload_temp
;
766 hw_cursor
= ID3DPresent_SetCursor(This
->swapchains
[0]->present
,
768 &This
->cursor
.hotspot
,
769 This
->cursor
.visible
) == D3D_OK
;
772 NineSurface9_UnlockRect(surf
);
774 pipe
->transfer_unmap(pipe
, transfer
);
776 /* hide cursor if we emulate it */
778 ID3DPresent_SetCursor(This
->swapchains
[0]->present
, NULL
, NULL
, FALSE
);
779 This
->cursor
.software
= !hw_cursor
;
785 NineDevice9_SetCursorPosition( struct NineDevice9
*This
,
790 struct NineSwapChain9
*swap
= This
->swapchains
[0];
792 DBG("This=%p X=%d Y=%d Flags=%d\n", This
, X
, Y
, Flags
);
794 if (This
->cursor
.pos
.x
== X
&&
795 This
->cursor
.pos
.y
== Y
)
798 This
->cursor
.pos
.x
= X
;
799 This
->cursor
.pos
.y
= Y
;
801 if (!This
->cursor
.software
)
802 This
->cursor
.software
= ID3DPresent_SetCursorPos(swap
->present
, &This
->cursor
.pos
) != D3D_OK
;
806 NineDevice9_ShowCursor( struct NineDevice9
*This
,
809 BOOL old
= This
->cursor
.visible
;
811 DBG("This=%p bShow=%d\n", This
, (int) bShow
);
813 This
->cursor
.visible
= bShow
&& (This
->cursor
.hotspot
.x
!= -1);
814 if (!This
->cursor
.software
)
815 This
->cursor
.software
= ID3DPresent_SetCursor(This
->swapchains
[0]->present
, NULL
, NULL
, bShow
) != D3D_OK
;
821 NineDevice9_CreateAdditionalSwapChain( struct NineDevice9
*This
,
822 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
823 IDirect3DSwapChain9
**pSwapChain
)
825 struct NineSwapChain9
*swapchain
, *tmplt
= This
->swapchains
[0];
826 ID3DPresent
*present
;
829 DBG("This=%p pPresentationParameters=%p pSwapChain=%p\n",
830 This
, pPresentationParameters
, pSwapChain
);
832 user_assert(pPresentationParameters
, D3DERR_INVALIDCALL
);
833 user_assert(tmplt
->params
.Windowed
&& pPresentationParameters
->Windowed
, D3DERR_INVALIDCALL
);
835 /* TODO: this deserves more tests */
836 if (!pPresentationParameters
->hDeviceWindow
)
837 pPresentationParameters
->hDeviceWindow
= This
->params
.hFocusWindow
;
839 hr
= ID3DPresentGroup_CreateAdditionalPresent(This
->present
, pPresentationParameters
, &present
);
844 hr
= NineSwapChain9_new(This
, FALSE
, present
, pPresentationParameters
,
846 tmplt
->params
.hDeviceWindow
,
851 *pSwapChain
= (IDirect3DSwapChain9
*)swapchain
;
856 NineDevice9_GetSwapChain( struct NineDevice9
*This
,
858 IDirect3DSwapChain9
**pSwapChain
)
860 user_assert(pSwapChain
!= NULL
, D3DERR_INVALIDCALL
);
863 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
865 NineUnknown_AddRef(NineUnknown(This
->swapchains
[iSwapChain
]));
866 *pSwapChain
= (IDirect3DSwapChain9
*)This
->swapchains
[iSwapChain
];
872 NineDevice9_GetNumberOfSwapChains( struct NineDevice9
*This
)
874 return This
->nswapchains
;
878 NineDevice9_Reset( struct NineDevice9
*This
,
879 D3DPRESENT_PARAMETERS
*pPresentationParameters
)
884 DBG("This=%p pPresentationParameters=%p\n", This
, pPresentationParameters
);
886 if (NineSwapChain9_GetOccluded(This
->swapchains
[0])) {
887 This
->device_needs_reset
= TRUE
;
888 return D3DERR_DEVICELOST
;
891 for (i
= 0; i
< This
->nswapchains
; ++i
) {
892 D3DPRESENT_PARAMETERS
*params
= &pPresentationParameters
[i
];
893 hr
= NineSwapChain9_Resize(This
->swapchains
[i
], params
, NULL
);
898 nine_csmt_process(This
);
899 nine_state_clear(&This
->state
, TRUE
);
900 nine_context_clear(This
);
902 NineDevice9_SetDefaultState(This
, TRUE
);
903 NineDevice9_SetRenderTarget(
904 This
, 0, (IDirect3DSurface9
*)This
->swapchains
[0]->buffers
[0]);
905 /* XXX: better use GetBackBuffer here ? */
907 This
->device_needs_reset
= (hr
!= D3D_OK
);
912 NineDevice9_Present( struct NineDevice9
*This
,
913 const RECT
*pSourceRect
,
914 const RECT
*pDestRect
,
915 HWND hDestWindowOverride
,
916 const RGNDATA
*pDirtyRegion
)
921 DBG("This=%p pSourceRect=%p pDestRect=%p hDestWindowOverride=%p pDirtyRegion=%p\n",
922 This
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
);
924 /* XXX is this right? */
925 for (i
= 0; i
< This
->nswapchains
; ++i
) {
926 hr
= NineSwapChain9_Present(This
->swapchains
[i
], pSourceRect
, pDestRect
,
927 hDestWindowOverride
, pDirtyRegion
, 0);
928 if (FAILED(hr
)) { return hr
; }
935 NineDevice9_GetBackBuffer( struct NineDevice9
*This
,
938 D3DBACKBUFFER_TYPE Type
,
939 IDirect3DSurface9
**ppBackBuffer
)
941 user_assert(ppBackBuffer
!= NULL
, D3DERR_INVALIDCALL
);
942 /* return NULL on error */
943 *ppBackBuffer
= NULL
;
944 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
946 return NineSwapChain9_GetBackBuffer(This
->swapchains
[iSwapChain
],
947 iBackBuffer
, Type
, ppBackBuffer
);
951 NineDevice9_GetRasterStatus( struct NineDevice9
*This
,
953 D3DRASTER_STATUS
*pRasterStatus
)
955 user_assert(pRasterStatus
!= NULL
, D3DERR_INVALIDCALL
);
956 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
958 return NineSwapChain9_GetRasterStatus(This
->swapchains
[iSwapChain
],
963 NineDevice9_SetDialogBoxMode( struct NineDevice9
*This
,
964 BOOL bEnableDialogs
)
966 STUB(D3DERR_INVALIDCALL
);
970 NineDevice9_SetGammaRamp( struct NineDevice9
*This
,
973 const D3DGAMMARAMP
*pRamp
)
975 DBG("This=%p iSwapChain=%u Flags=%x pRamp=%p\n", This
,
976 iSwapChain
, Flags
, pRamp
);
978 user_warn(iSwapChain
>= This
->nswapchains
);
981 if (pRamp
&& (iSwapChain
< This
->nswapchains
)) {
982 struct NineSwapChain9
*swap
= This
->swapchains
[iSwapChain
];
983 swap
->gamma
= *pRamp
;
984 ID3DPresent_SetGammaRamp(swap
->present
, pRamp
, swap
->params
.hDeviceWindow
);
989 NineDevice9_GetGammaRamp( struct NineDevice9
*This
,
991 D3DGAMMARAMP
*pRamp
)
993 DBG("This=%p iSwapChain=%u pRamp=%p\n", This
, iSwapChain
, pRamp
);
995 user_warn(iSwapChain
>= This
->nswapchains
);
998 if (pRamp
&& (iSwapChain
< This
->nswapchains
))
999 *pRamp
= This
->swapchains
[iSwapChain
]->gamma
;
1003 NineDevice9_CreateTexture( struct NineDevice9
*This
,
1010 IDirect3DTexture9
**ppTexture
,
1011 HANDLE
*pSharedHandle
)
1013 struct NineTexture9
*tex
;
1016 DBG("This=%p Width=%u Height=%u Levels=%u Usage=%s Format=%s Pool=%s "
1017 "ppOut=%p pSharedHandle=%p\n", This
, Width
, Height
, Levels
,
1018 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
1019 nine_D3DPOOL_to_str(Pool
), ppTexture
, pSharedHandle
);
1021 Usage
&= D3DUSAGE_AUTOGENMIPMAP
| D3DUSAGE_DEPTHSTENCIL
| D3DUSAGE_DMAP
|
1022 D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
| D3DUSAGE_RENDERTARGET
|
1023 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_TEXTAPI
;
1027 hr
= NineTexture9_new(This
, Width
, Height
, Levels
, Usage
, Format
, Pool
,
1028 &tex
, pSharedHandle
);
1030 *ppTexture
= (IDirect3DTexture9
*)tex
;
1036 NineDevice9_CreateVolumeTexture( struct NineDevice9
*This
,
1044 IDirect3DVolumeTexture9
**ppVolumeTexture
,
1045 HANDLE
*pSharedHandle
)
1047 struct NineVolumeTexture9
*tex
;
1050 DBG("This=%p Width=%u Height=%u Depth=%u Levels=%u Usage=%s Format=%s Pool=%s "
1051 "ppOut=%p pSharedHandle=%p\n", This
, Width
, Height
, Depth
, Levels
,
1052 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
1053 nine_D3DPOOL_to_str(Pool
), ppVolumeTexture
, pSharedHandle
);
1055 Usage
&= D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1056 D3DUSAGE_SOFTWAREPROCESSING
;
1058 *ppVolumeTexture
= NULL
;
1060 hr
= NineVolumeTexture9_new(This
, Width
, Height
, Depth
, Levels
,
1061 Usage
, Format
, Pool
, &tex
, pSharedHandle
);
1063 *ppVolumeTexture
= (IDirect3DVolumeTexture9
*)tex
;
1069 NineDevice9_CreateCubeTexture( struct NineDevice9
*This
,
1075 IDirect3DCubeTexture9
**ppCubeTexture
,
1076 HANDLE
*pSharedHandle
)
1078 struct NineCubeTexture9
*tex
;
1081 DBG("This=%p EdgeLength=%u Levels=%u Usage=%s Format=%s Pool=%s ppOut=%p "
1082 "pSharedHandle=%p\n", This
, EdgeLength
, Levels
,
1083 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
1084 nine_D3DPOOL_to_str(Pool
), ppCubeTexture
, pSharedHandle
);
1086 Usage
&= D3DUSAGE_AUTOGENMIPMAP
| D3DUSAGE_DEPTHSTENCIL
| D3DUSAGE_DYNAMIC
|
1087 D3DUSAGE_NONSECURE
| D3DUSAGE_RENDERTARGET
|
1088 D3DUSAGE_SOFTWAREPROCESSING
;
1090 *ppCubeTexture
= NULL
;
1092 hr
= NineCubeTexture9_new(This
, EdgeLength
, Levels
, Usage
, Format
, Pool
,
1093 &tex
, pSharedHandle
);
1095 *ppCubeTexture
= (IDirect3DCubeTexture9
*)tex
;
1101 NineDevice9_CreateVertexBuffer( struct NineDevice9
*This
,
1106 IDirect3DVertexBuffer9
**ppVertexBuffer
,
1107 HANDLE
*pSharedHandle
)
1109 struct NineVertexBuffer9
*buf
;
1111 D3DVERTEXBUFFER_DESC desc
;
1113 DBG("This=%p Length=%u Usage=%x FVF=%x Pool=%u ppOut=%p pSharedHandle=%p\n",
1114 This
, Length
, Usage
, FVF
, Pool
, ppVertexBuffer
, pSharedHandle
);
1116 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_NOTAVAILABLE
);
1118 desc
.Format
= D3DFMT_VERTEXDATA
;
1119 desc
.Type
= D3DRTYPE_VERTEXBUFFER
;
1120 desc
.Usage
= Usage
&
1121 (D3DUSAGE_DONOTCLIP
| D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1122 D3DUSAGE_NPATCHES
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
|
1123 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_TEXTAPI
|
1124 D3DUSAGE_WRITEONLY
);
1129 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1130 user_assert(desc
.Usage
== Usage
, D3DERR_INVALIDCALL
);
1132 hr
= NineVertexBuffer9_new(This
, &desc
, &buf
);
1134 *ppVertexBuffer
= (IDirect3DVertexBuffer9
*)buf
;
1139 NineDevice9_CreateIndexBuffer( struct NineDevice9
*This
,
1144 IDirect3DIndexBuffer9
**ppIndexBuffer
,
1145 HANDLE
*pSharedHandle
)
1147 struct NineIndexBuffer9
*buf
;
1149 D3DINDEXBUFFER_DESC desc
;
1151 DBG("This=%p Length=%u Usage=%x Format=%s Pool=%u ppOut=%p "
1152 "pSharedHandle=%p\n", This
, Length
, Usage
,
1153 d3dformat_to_string(Format
), Pool
, ppIndexBuffer
, pSharedHandle
);
1155 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_NOTAVAILABLE
);
1157 desc
.Format
= Format
;
1158 desc
.Type
= D3DRTYPE_INDEXBUFFER
;
1159 desc
.Usage
= Usage
&
1160 (D3DUSAGE_DONOTCLIP
| D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1161 D3DUSAGE_NPATCHES
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
|
1162 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_WRITEONLY
);
1166 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1167 user_assert(desc
.Usage
== Usage
, D3DERR_INVALIDCALL
);
1169 hr
= NineIndexBuffer9_new(This
, &desc
, &buf
);
1171 *ppIndexBuffer
= (IDirect3DIndexBuffer9
*)buf
;
1176 create_zs_or_rt_surface(struct NineDevice9
*This
,
1177 unsigned type
, /* 0 = RT, 1 = ZS, 2 = plain */
1179 UINT Width
, UINT Height
,
1181 D3DMULTISAMPLE_TYPE MultiSample
,
1182 DWORD MultisampleQuality
,
1183 BOOL Discard_or_Lockable
,
1184 IDirect3DSurface9
**ppSurface
,
1185 HANDLE
*pSharedHandle
)
1187 struct NineSurface9
*surface
;
1189 D3DSURFACE_DESC desc
;
1191 DBG("This=%p type=%u Pool=%s Width=%u Height=%u Format=%s MS=%u Quality=%u "
1192 "Discard_or_Lockable=%i ppSurface=%p pSharedHandle=%p\n",
1193 This
, type
, nine_D3DPOOL_to_str(Pool
), Width
, Height
,
1194 d3dformat_to_string(Format
), MultiSample
, MultisampleQuality
,
1195 Discard_or_Lockable
, ppSurface
, pSharedHandle
);
1198 DBG("FIXME Used shared handle! This option isn't probably handled correctly!\n");
1200 user_assert(Width
&& Height
, D3DERR_INVALIDCALL
);
1201 user_assert(Pool
!= D3DPOOL_MANAGED
, D3DERR_INVALIDCALL
);
1203 desc
.Format
= Format
;
1204 desc
.Type
= D3DRTYPE_SURFACE
;
1207 desc
.MultiSampleType
= MultiSample
;
1208 desc
.MultiSampleQuality
= MultisampleQuality
;
1210 desc
.Height
= Height
;
1212 case 0: desc
.Usage
= D3DUSAGE_RENDERTARGET
; break;
1213 case 1: desc
.Usage
= D3DUSAGE_DEPTHSTENCIL
; break;
1214 default: assert(type
== 2); break;
1217 hr
= NineSurface9_new(This
, NULL
, NULL
, NULL
, 0, 0, 0, &desc
, &surface
);
1218 if (SUCCEEDED(hr
)) {
1219 *ppSurface
= (IDirect3DSurface9
*)surface
;
1221 if (surface
->base
.resource
&& Discard_or_Lockable
&& (type
!= 1))
1222 surface
->base
.resource
->flags
|= NINE_RESOURCE_FLAG_LOCKABLE
;
1229 NineDevice9_CreateRenderTarget( struct NineDevice9
*This
,
1233 D3DMULTISAMPLE_TYPE MultiSample
,
1234 DWORD MultisampleQuality
,
1236 IDirect3DSurface9
**ppSurface
,
1237 HANDLE
*pSharedHandle
)
1240 return create_zs_or_rt_surface(This
, 0, D3DPOOL_DEFAULT
,
1241 Width
, Height
, Format
,
1242 MultiSample
, MultisampleQuality
,
1243 Lockable
, ppSurface
, pSharedHandle
);
1247 NineDevice9_CreateDepthStencilSurface( struct NineDevice9
*This
,
1251 D3DMULTISAMPLE_TYPE MultiSample
,
1252 DWORD MultisampleQuality
,
1254 IDirect3DSurface9
**ppSurface
,
1255 HANDLE
*pSharedHandle
)
1258 if (!depth_stencil_format(Format
))
1259 return D3DERR_NOTAVAILABLE
;
1260 return create_zs_or_rt_surface(This
, 1, D3DPOOL_DEFAULT
,
1261 Width
, Height
, Format
,
1262 MultiSample
, MultisampleQuality
,
1263 Discard
, ppSurface
, pSharedHandle
);
1267 NineDevice9_UpdateSurface( struct NineDevice9
*This
,
1268 IDirect3DSurface9
*pSourceSurface
,
1269 const RECT
*pSourceRect
,
1270 IDirect3DSurface9
*pDestinationSurface
,
1271 const POINT
*pDestPoint
)
1273 struct NineSurface9
*dst
= NineSurface9(pDestinationSurface
);
1274 struct NineSurface9
*src
= NineSurface9(pSourceSurface
);
1275 int copy_width
, copy_height
;
1278 DBG("This=%p pSourceSurface=%p pDestinationSurface=%p "
1279 "pSourceRect=%p pDestPoint=%p\n", This
,
1280 pSourceSurface
, pDestinationSurface
, pSourceRect
, pDestPoint
);
1282 DBG("pSourceRect = (%u,%u)-(%u,%u)\n",
1283 pSourceRect
->left
, pSourceRect
->top
,
1284 pSourceRect
->right
, pSourceRect
->bottom
);
1286 DBG("pDestPoint = (%u,%u)\n", pDestPoint
->x
, pDestPoint
->y
);
1288 user_assert(dst
&& src
, D3DERR_INVALIDCALL
);
1290 user_assert(dst
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1291 user_assert(src
->base
.pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1293 user_assert(dst
->desc
.MultiSampleType
== D3DMULTISAMPLE_NONE
, D3DERR_INVALIDCALL
);
1294 user_assert(src
->desc
.MultiSampleType
== D3DMULTISAMPLE_NONE
, D3DERR_INVALIDCALL
);
1296 user_assert(!src
->lock_count
, D3DERR_INVALIDCALL
);
1297 user_assert(!dst
->lock_count
, D3DERR_INVALIDCALL
);
1299 user_assert(dst
->desc
.Format
== src
->desc
.Format
, D3DERR_INVALIDCALL
);
1300 user_assert(!depth_stencil_format(dst
->desc
.Format
), D3DERR_INVALIDCALL
);
1303 copy_width
= pSourceRect
->right
- pSourceRect
->left
;
1304 copy_height
= pSourceRect
->bottom
- pSourceRect
->top
;
1306 user_assert(pSourceRect
->left
>= 0 &&
1308 pSourceRect
->right
<= src
->desc
.Width
&&
1309 pSourceRect
->top
>= 0 &&
1311 pSourceRect
->bottom
<= src
->desc
.Height
,
1312 D3DERR_INVALIDCALL
);
1314 copy_width
= src
->desc
.Width
;
1315 copy_height
= src
->desc
.Height
;
1318 destRect
.right
= copy_width
;
1319 destRect
.bottom
= copy_height
;
1322 user_assert(pDestPoint
->x
>= 0 && pDestPoint
->y
>= 0,
1323 D3DERR_INVALIDCALL
);
1324 destRect
.right
+= pDestPoint
->x
;
1325 destRect
.bottom
+= pDestPoint
->y
;
1328 user_assert(destRect
.right
<= dst
->desc
.Width
&&
1329 destRect
.bottom
<= dst
->desc
.Height
,
1330 D3DERR_INVALIDCALL
);
1332 if (compressed_format(dst
->desc
.Format
)) {
1333 const unsigned w
= util_format_get_blockwidth(dst
->base
.info
.format
);
1334 const unsigned h
= util_format_get_blockheight(dst
->base
.info
.format
);
1337 user_assert(!(pDestPoint
->x
% w
) && !(pDestPoint
->y
% h
),
1338 D3DERR_INVALIDCALL
);
1342 user_assert(!(pSourceRect
->left
% w
) && !(pSourceRect
->top
% h
),
1343 D3DERR_INVALIDCALL
);
1345 if (!(copy_width
== src
->desc
.Width
&&
1346 copy_width
== dst
->desc
.Width
&&
1347 copy_height
== src
->desc
.Height
&&
1348 copy_height
== dst
->desc
.Height
)) {
1349 user_assert(!(copy_width
% w
) && !(copy_height
% h
),
1350 D3DERR_INVALIDCALL
);
1354 NineSurface9_CopyMemToDefault(dst
, src
, pDestPoint
, pSourceRect
);
1360 NineDevice9_UpdateTexture( struct NineDevice9
*This
,
1361 IDirect3DBaseTexture9
*pSourceTexture
,
1362 IDirect3DBaseTexture9
*pDestinationTexture
)
1364 struct NineBaseTexture9
*dstb
= NineBaseTexture9(pDestinationTexture
);
1365 struct NineBaseTexture9
*srcb
= NineBaseTexture9(pSourceTexture
);
1367 unsigned last_src_level
, last_dst_level
;
1370 DBG("This=%p pSourceTexture=%p pDestinationTexture=%p\n", This
,
1371 pSourceTexture
, pDestinationTexture
);
1373 user_assert(pSourceTexture
&& pDestinationTexture
, D3DERR_INVALIDCALL
);
1374 user_assert(pSourceTexture
!= pDestinationTexture
, D3DERR_INVALIDCALL
);
1376 user_assert(dstb
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1377 user_assert(srcb
->base
.pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1378 user_assert(dstb
->base
.type
== srcb
->base
.type
, D3DERR_INVALIDCALL
);
1379 user_assert(!(srcb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) ||
1380 dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
, D3DERR_INVALIDCALL
);
1383 * . Different formats
1384 * . Fewer src levels than dst levels (if the opposite, only matching levels
1385 * are supposed to be copied)
1386 * . Levels do not match
1387 * DDI: Actually the above should pass because of legacy applications
1388 * Do what you want about these, but you shouldn't crash.
1389 * However driver can expect that the top dimension is greater for src than dst.
1390 * Wine tests: Every combination that passes the initial checks should pass.
1391 * . Different formats => conversion driver and format dependent.
1392 * . 1 level, but size not matching => copy is done (and even crash if src bigger
1393 * than dst. For the case where dst bigger, wine doesn't test if a stretch is applied
1394 * or if a subrect is copied).
1395 * . 8x8 4 sublevels -> 7x7 2 sublevels => driver dependent, On NV seems to be 4x4 subrect
1398 * From these, the proposal is:
1399 * . Different formats -> use util_format_translate to translate if possible for surfaces.
1400 * Accept ARGB/XRGB for Volumes. Do nothing for the other combinations
1401 * . First level copied -> the first level such that src is smaller or equal to dst first level
1402 * . number of levels copied -> as long as it fits and textures have levels
1403 * That should satisfy the constraints (and instead of crashing for some cases we return D3D_OK)
1406 last_src_level
= (srcb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) ? 0 : srcb
->base
.info
.last_level
;
1407 last_dst_level
= (dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) ? 0 : dstb
->base
.info
.last_level
;
1409 for (m
= 0; m
<= last_src_level
; ++m
) {
1410 unsigned w
= u_minify(srcb
->base
.info
.width0
, m
);
1411 unsigned h
= u_minify(srcb
->base
.info
.height0
, m
);
1412 unsigned d
= u_minify(srcb
->base
.info
.depth0
, m
);
1414 if (w
<= dstb
->base
.info
.width0
&&
1415 h
<= dstb
->base
.info
.height0
&&
1416 d
<= dstb
->base
.info
.depth0
)
1419 user_assert(m
<= last_src_level
, D3D_OK
);
1421 last_dst_level
= MIN2(srcb
->base
.info
.last_level
- m
, last_dst_level
);
1423 if (dstb
->base
.type
== D3DRTYPE_TEXTURE
) {
1424 struct NineTexture9
*dst
= NineTexture9(dstb
);
1425 struct NineTexture9
*src
= NineTexture9(srcb
);
1427 if (src
->dirty_rect
.width
== 0)
1430 pipe_box_to_rect(&rect
, &src
->dirty_rect
);
1431 for (l
= 0; l
< m
; ++l
)
1432 rect_minify_inclusive(&rect
);
1434 for (l
= 0; l
<= last_dst_level
; ++l
, ++m
) {
1435 fit_rect_format_inclusive(dst
->base
.base
.info
.format
,
1437 dst
->surfaces
[l
]->desc
.Width
,
1438 dst
->surfaces
[l
]->desc
.Height
);
1439 NineSurface9_CopyMemToDefault(dst
->surfaces
[l
],
1443 rect_minify_inclusive(&rect
);
1445 u_box_origin_2d(0, 0, &src
->dirty_rect
);
1447 if (dstb
->base
.type
== D3DRTYPE_CUBETEXTURE
) {
1448 struct NineCubeTexture9
*dst
= NineCubeTexture9(dstb
);
1449 struct NineCubeTexture9
*src
= NineCubeTexture9(srcb
);
1452 /* GPUs usually have them stored as arrays of mip-mapped 2D textures. */
1453 for (z
= 0; z
< 6; ++z
) {
1454 if (src
->dirty_rect
[z
].width
== 0)
1457 pipe_box_to_rect(&rect
, &src
->dirty_rect
[z
]);
1458 for (l
= 0; l
< m
; ++l
)
1459 rect_minify_inclusive(&rect
);
1461 for (l
= 0; l
<= last_dst_level
; ++l
, ++m
) {
1462 fit_rect_format_inclusive(dst
->base
.base
.info
.format
,
1464 dst
->surfaces
[l
* 6 + z
]->desc
.Width
,
1465 dst
->surfaces
[l
* 6 + z
]->desc
.Height
);
1466 NineSurface9_CopyMemToDefault(dst
->surfaces
[l
* 6 + z
],
1467 src
->surfaces
[m
* 6 + z
],
1470 rect_minify_inclusive(&rect
);
1472 u_box_origin_2d(0, 0, &src
->dirty_rect
[z
]);
1476 if (dstb
->base
.type
== D3DRTYPE_VOLUMETEXTURE
) {
1477 struct NineVolumeTexture9
*dst
= NineVolumeTexture9(dstb
);
1478 struct NineVolumeTexture9
*src
= NineVolumeTexture9(srcb
);
1480 if (src
->dirty_box
.width
== 0)
1482 for (l
= 0; l
<= last_dst_level
; ++l
, ++m
)
1483 NineVolume9_CopyMemToDefault(dst
->volumes
[l
],
1484 src
->volumes
[m
], 0, 0, 0, NULL
);
1485 u_box_3d(0, 0, 0, 0, 0, 0, &src
->dirty_box
);
1487 assert(!"invalid texture type");
1490 if (dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) {
1491 dstb
->dirty_mip
= TRUE
;
1492 NineBaseTexture9_GenerateMipSubLevels(dstb
);
1499 NineDevice9_GetRenderTargetData( struct NineDevice9
*This
,
1500 IDirect3DSurface9
*pRenderTarget
,
1501 IDirect3DSurface9
*pDestSurface
)
1503 struct NineSurface9
*dst
= NineSurface9(pDestSurface
);
1504 struct NineSurface9
*src
= NineSurface9(pRenderTarget
);
1506 DBG("This=%p pRenderTarget=%p pDestSurface=%p\n",
1507 This
, pRenderTarget
, pDestSurface
);
1509 user_assert(pRenderTarget
&& pDestSurface
, D3DERR_INVALIDCALL
);
1511 user_assert(dst
->desc
.Pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1512 user_assert(src
->desc
.Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1514 user_assert(dst
->desc
.MultiSampleType
< 2, D3DERR_INVALIDCALL
);
1515 user_assert(src
->desc
.MultiSampleType
< 2, D3DERR_INVALIDCALL
);
1517 user_assert(src
->desc
.Width
== dst
->desc
.Width
, D3DERR_INVALIDCALL
);
1518 user_assert(src
->desc
.Height
== dst
->desc
.Height
, D3DERR_INVALIDCALL
);
1520 user_assert(src
->desc
.Format
!= D3DFMT_NULL
, D3DERR_INVALIDCALL
);
1522 NineSurface9_CopyDefaultToMem(dst
, src
);
1528 NineDevice9_GetFrontBufferData( struct NineDevice9
*This
,
1530 IDirect3DSurface9
*pDestSurface
)
1532 DBG("This=%p iSwapChain=%u pDestSurface=%p\n", This
,
1533 iSwapChain
, pDestSurface
);
1535 user_assert(pDestSurface
!= NULL
, D3DERR_INVALIDCALL
);
1536 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
1538 return NineSwapChain9_GetFrontBufferData(This
->swapchains
[iSwapChain
],
1543 NineDevice9_StretchRect( struct NineDevice9
*This
,
1544 IDirect3DSurface9
*pSourceSurface
,
1545 const RECT
*pSourceRect
,
1546 IDirect3DSurface9
*pDestSurface
,
1547 const RECT
*pDestRect
,
1548 D3DTEXTUREFILTERTYPE Filter
)
1550 struct pipe_screen
*screen
= This
->screen
;
1551 struct NineSurface9
*dst
= NineSurface9(pDestSurface
);
1552 struct NineSurface9
*src
= NineSurface9(pSourceSurface
);
1553 struct pipe_resource
*dst_res
= NineSurface9_GetResource(dst
);
1554 struct pipe_resource
*src_res
= NineSurface9_GetResource(src
);
1556 struct pipe_blit_info blit
;
1557 boolean scaled
, clamped
, ms
, flip_x
= FALSE
, flip_y
= FALSE
;
1559 DBG("This=%p pSourceSurface=%p pSourceRect=%p pDestSurface=%p "
1560 "pDestRect=%p Filter=%u\n",
1561 This
, pSourceSurface
, pSourceRect
, pDestSurface
, pDestRect
, Filter
);
1563 DBG("pSourceRect=(%u,%u)-(%u,%u)\n",
1564 pSourceRect
->left
, pSourceRect
->top
,
1565 pSourceRect
->right
, pSourceRect
->bottom
);
1567 DBG("pDestRect=(%u,%u)-(%u,%u)\n", pDestRect
->left
, pDestRect
->top
,
1568 pDestRect
->right
, pDestRect
->bottom
);
1570 user_assert(dst
->base
.pool
== D3DPOOL_DEFAULT
&&
1571 src
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1572 zs
= util_format_is_depth_or_stencil(dst_res
->format
);
1573 user_assert(!zs
|| !This
->in_scene
, D3DERR_INVALIDCALL
);
1574 user_assert(!zs
|| !pSourceRect
||
1575 (pSourceRect
->left
== 0 &&
1576 pSourceRect
->top
== 0 &&
1577 pSourceRect
->right
== src
->desc
.Width
&&
1578 pSourceRect
->bottom
== src
->desc
.Height
), D3DERR_INVALIDCALL
);
1579 user_assert(!zs
|| !pDestRect
||
1580 (pDestRect
->left
== 0 &&
1581 pDestRect
->top
== 0 &&
1582 pDestRect
->right
== dst
->desc
.Width
&&
1583 pDestRect
->bottom
== dst
->desc
.Height
), D3DERR_INVALIDCALL
);
1585 (dst
->desc
.Width
== src
->desc
.Width
&&
1586 dst
->desc
.Height
== src
->desc
.Height
), D3DERR_INVALIDCALL
);
1587 user_assert(zs
|| !util_format_is_depth_or_stencil(src_res
->format
),
1588 D3DERR_INVALIDCALL
);
1589 user_assert(!zs
|| dst
->desc
.Format
== src
->desc
.Format
,
1590 D3DERR_INVALIDCALL
);
1591 user_assert(screen
->is_format_supported(screen
, src_res
->format
,
1593 src_res
->nr_samples
,
1594 src_res
->nr_storage_samples
,
1595 PIPE_BIND_SAMPLER_VIEW
),
1596 D3DERR_INVALIDCALL
);
1598 /* We might want to permit these, but wine thinks we shouldn't. */
1599 user_assert(!pDestRect
||
1600 (pDestRect
->left
<= pDestRect
->right
&&
1601 pDestRect
->top
<= pDestRect
->bottom
), D3DERR_INVALIDCALL
);
1602 user_assert(!pSourceRect
||
1603 (pSourceRect
->left
<= pSourceRect
->right
&&
1604 pSourceRect
->top
<= pSourceRect
->bottom
), D3DERR_INVALIDCALL
);
1606 memset(&blit
, 0, sizeof(blit
));
1607 blit
.dst
.resource
= dst_res
;
1608 blit
.dst
.level
= dst
->level
;
1609 blit
.dst
.box
.z
= dst
->layer
;
1610 blit
.dst
.box
.depth
= 1;
1611 blit
.dst
.format
= dst_res
->format
;
1613 flip_x
= pDestRect
->left
> pDestRect
->right
;
1615 blit
.dst
.box
.x
= pDestRect
->right
;
1616 blit
.dst
.box
.width
= pDestRect
->left
- pDestRect
->right
;
1618 blit
.dst
.box
.x
= pDestRect
->left
;
1619 blit
.dst
.box
.width
= pDestRect
->right
- pDestRect
->left
;
1621 flip_y
= pDestRect
->top
> pDestRect
->bottom
;
1623 blit
.dst
.box
.y
= pDestRect
->bottom
;
1624 blit
.dst
.box
.height
= pDestRect
->top
- pDestRect
->bottom
;
1626 blit
.dst
.box
.y
= pDestRect
->top
;
1627 blit
.dst
.box
.height
= pDestRect
->bottom
- pDestRect
->top
;
1632 blit
.dst
.box
.width
= dst
->desc
.Width
;
1633 blit
.dst
.box
.height
= dst
->desc
.Height
;
1635 blit
.src
.resource
= src_res
;
1636 blit
.src
.level
= src
->level
;
1637 blit
.src
.box
.z
= src
->layer
;
1638 blit
.src
.box
.depth
= 1;
1639 blit
.src
.format
= src_res
->format
;
1641 if (flip_x
^ (pSourceRect
->left
> pSourceRect
->right
)) {
1642 blit
.src
.box
.x
= pSourceRect
->right
;
1643 blit
.src
.box
.width
= pSourceRect
->left
- pSourceRect
->right
;
1645 blit
.src
.box
.x
= pSourceRect
->left
;
1646 blit
.src
.box
.width
= pSourceRect
->right
- pSourceRect
->left
;
1648 if (flip_y
^ (pSourceRect
->top
> pSourceRect
->bottom
)) {
1649 blit
.src
.box
.y
= pSourceRect
->bottom
;
1650 blit
.src
.box
.height
= pSourceRect
->top
- pSourceRect
->bottom
;
1652 blit
.src
.box
.y
= pSourceRect
->top
;
1653 blit
.src
.box
.height
= pSourceRect
->bottom
- pSourceRect
->top
;
1656 blit
.src
.box
.x
= flip_x
? src
->desc
.Width
: 0;
1657 blit
.src
.box
.y
= flip_y
? src
->desc
.Height
: 0;
1658 blit
.src
.box
.width
= flip_x
? -src
->desc
.Width
: src
->desc
.Width
;
1659 blit
.src
.box
.height
= flip_y
? -src
->desc
.Height
: src
->desc
.Height
;
1661 blit
.mask
= zs
? PIPE_MASK_ZS
: PIPE_MASK_RGBA
;
1662 blit
.filter
= Filter
== D3DTEXF_LINEAR
?
1663 PIPE_TEX_FILTER_LINEAR
: PIPE_TEX_FILTER_NEAREST
;
1664 blit
.scissor_enable
= FALSE
;
1665 blit
.alpha_blend
= FALSE
;
1667 /* If both of a src and dst dimension are negative, flip them. */
1668 if (blit
.dst
.box
.width
< 0 && blit
.src
.box
.width
< 0) {
1669 blit
.dst
.box
.width
= -blit
.dst
.box
.width
;
1670 blit
.src
.box
.width
= -blit
.src
.box
.width
;
1672 if (blit
.dst
.box
.height
< 0 && blit
.src
.box
.height
< 0) {
1673 blit
.dst
.box
.height
= -blit
.dst
.box
.height
;
1674 blit
.src
.box
.height
= -blit
.src
.box
.height
;
1677 blit
.dst
.box
.width
!= blit
.src
.box
.width
||
1678 blit
.dst
.box
.height
!= blit
.src
.box
.height
;
1680 user_assert(!scaled
|| dst
!= src
, D3DERR_INVALIDCALL
);
1681 user_assert(!scaled
||
1682 !NineSurface9_IsOffscreenPlain(dst
), D3DERR_INVALIDCALL
);
1683 user_assert(!NineSurface9_IsOffscreenPlain(dst
) ||
1684 NineSurface9_IsOffscreenPlain(src
), D3DERR_INVALIDCALL
);
1685 user_assert(NineSurface9_IsOffscreenPlain(dst
) ||
1686 dst
->desc
.Usage
& (D3DUSAGE_RENDERTARGET
| D3DUSAGE_DEPTHSTENCIL
),
1687 D3DERR_INVALIDCALL
);
1688 user_assert(!scaled
||
1689 (!util_format_is_compressed(dst
->base
.info
.format
) &&
1690 !util_format_is_compressed(src
->base
.info
.format
)),
1691 D3DERR_INVALIDCALL
);
1693 user_warn(src
== dst
&&
1694 u_box_test_intersection_2d(&blit
.src
.box
, &blit
.dst
.box
));
1696 /* Check for clipping/clamping: */
1698 struct pipe_box box
;
1701 xy
= u_box_clip_2d(&box
, &blit
.dst
.box
,
1702 dst
->desc
.Width
, dst
->desc
.Height
);
1706 xy
= u_box_clip_2d(&box
, &blit
.src
.box
,
1707 src
->desc
.Width
, src
->desc
.Height
);
1711 ms
= (dst
->desc
.MultiSampleType
!= src
->desc
.MultiSampleType
) ||
1712 (dst
->desc
.MultiSampleQuality
!= src
->desc
.MultiSampleQuality
);
1714 if (clamped
|| scaled
|| (blit
.dst
.format
!= blit
.src
.format
) || ms
) {
1715 DBG("using pipe->blit()\n");
1716 /* TODO: software scaling */
1717 user_assert(screen
->is_format_supported(screen
, dst_res
->format
,
1719 dst_res
->nr_samples
,
1720 dst_res
->nr_storage_samples
,
1721 zs
? PIPE_BIND_DEPTH_STENCIL
:
1722 PIPE_BIND_RENDER_TARGET
),
1723 D3DERR_INVALIDCALL
);
1725 nine_context_blit(This
, (struct NineUnknown
*)dst
,
1726 (struct NineUnknown
*)src
, &blit
);
1728 assert(blit
.dst
.box
.x
>= 0 && blit
.dst
.box
.y
>= 0 &&
1729 blit
.src
.box
.x
>= 0 && blit
.src
.box
.y
>= 0 &&
1730 blit
.dst
.box
.x
+ blit
.dst
.box
.width
<= dst
->desc
.Width
&&
1731 blit
.src
.box
.x
+ blit
.src
.box
.width
<= src
->desc
.Width
&&
1732 blit
.dst
.box
.y
+ blit
.dst
.box
.height
<= dst
->desc
.Height
&&
1733 blit
.src
.box
.y
+ blit
.src
.box
.height
<= src
->desc
.Height
);
1734 /* Or drivers might crash ... */
1735 DBG("Using resource_copy_region.\n");
1736 nine_context_resource_copy_region(This
, (struct NineUnknown
*)dst
,
1737 (struct NineUnknown
*)src
,
1738 blit
.dst
.resource
, blit
.dst
.level
,
1740 blit
.src
.resource
, blit
.src
.level
,
1744 /* Communicate the container it needs to update sublevels - if apply */
1745 NineSurface9_MarkContainerDirty(dst
);
1751 NineDevice9_ColorFill( struct NineDevice9
*This
,
1752 IDirect3DSurface9
*pSurface
,
1756 struct NineSurface9
*surf
= NineSurface9(pSurface
);
1757 unsigned x
, y
, w
, h
;
1759 DBG("This=%p pSurface=%p pRect=%p color=%08x\n", This
,
1760 pSurface
, pRect
, color
);
1762 DBG("pRect=(%u,%u)-(%u,%u)\n", pRect
->left
, pRect
->top
,
1763 pRect
->right
, pRect
->bottom
);
1765 user_assert(surf
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1767 user_assert((surf
->base
.usage
& D3DUSAGE_RENDERTARGET
) ||
1768 NineSurface9_IsOffscreenPlain(surf
), D3DERR_INVALIDCALL
);
1770 user_assert(surf
->desc
.Format
!= D3DFMT_NULL
, D3D_OK
);
1775 w
= pRect
->right
- pRect
->left
;
1776 h
= pRect
->bottom
- pRect
->top
;
1778 if (compressed_format(surf
->desc
.Format
)) {
1779 const unsigned bw
= util_format_get_blockwidth(surf
->base
.info
.format
);
1780 const unsigned bh
= util_format_get_blockheight(surf
->base
.info
.format
);
1782 user_assert(!(x
% bw
) && !(y
% bh
) && !(w
% bw
) && !(h
% bh
),
1783 D3DERR_INVALIDCALL
);
1788 w
= surf
->desc
.Width
;
1789 h
= surf
->desc
.Height
;
1792 if (surf
->base
.info
.bind
& PIPE_BIND_RENDER_TARGET
) {
1793 nine_context_clear_render_target(This
, surf
, color
, x
, y
, w
, h
);
1795 D3DLOCKED_RECT lock
;
1796 union util_color uc
;
1798 /* XXX: lock pRect and fix util_fill_rect */
1799 hr
= NineSurface9_LockRect(surf
, &lock
, NULL
, pRect
? 0 : D3DLOCK_DISCARD
);
1802 util_pack_color_ub(color
>> 16, color
>> 8, color
>> 0, color
>> 24,
1803 surf
->base
.info
.format
, &uc
);
1804 util_fill_rect(lock
.pBits
, surf
->base
.info
.format
,lock
.Pitch
,
1806 NineSurface9_UnlockRect(surf
);
1813 NineDevice9_CreateOffscreenPlainSurface( struct NineDevice9
*This
,
1818 IDirect3DSurface9
**ppSurface
,
1819 HANDLE
*pSharedHandle
)
1823 DBG("This=%p Width=%u Height=%u Format=%s(0x%x) Pool=%u "
1824 "ppSurface=%p pSharedHandle=%p\n", This
,
1825 Width
, Height
, d3dformat_to_string(Format
), Format
, Pool
,
1826 ppSurface
, pSharedHandle
);
1829 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
1830 || Pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1831 user_assert(Pool
!= D3DPOOL_MANAGED
, D3DERR_INVALIDCALL
);
1833 /* Can be used with StretchRect and ColorFill. It's also always lockable.
1835 hr
= create_zs_or_rt_surface(This
, 2, Pool
, Width
, Height
,
1837 D3DMULTISAMPLE_NONE
, 0,
1839 ppSurface
, pSharedHandle
);
1841 DBG("Failed to create surface.\n");
1846 NineDevice9_SetRenderTarget( struct NineDevice9
*This
,
1847 DWORD RenderTargetIndex
,
1848 IDirect3DSurface9
*pRenderTarget
)
1850 struct NineSurface9
*rt
= NineSurface9(pRenderTarget
);
1851 const unsigned i
= RenderTargetIndex
;
1853 DBG("This=%p RenderTargetIndex=%u pRenderTarget=%p\n", This
,
1854 RenderTargetIndex
, pRenderTarget
);
1856 user_assert(i
< This
->caps
.NumSimultaneousRTs
, D3DERR_INVALIDCALL
);
1857 user_assert(i
!= 0 || pRenderTarget
, D3DERR_INVALIDCALL
);
1858 user_assert(!pRenderTarget
||
1859 rt
->desc
.Usage
& D3DUSAGE_RENDERTARGET
, D3DERR_INVALIDCALL
);
1862 This
->state
.viewport
.X
= 0;
1863 This
->state
.viewport
.Y
= 0;
1864 This
->state
.viewport
.Width
= rt
->desc
.Width
;
1865 This
->state
.viewport
.Height
= rt
->desc
.Height
;
1866 This
->state
.viewport
.MinZ
= 0.0f
;
1867 This
->state
.viewport
.MaxZ
= 1.0f
;
1869 This
->state
.scissor
.minx
= 0;
1870 This
->state
.scissor
.miny
= 0;
1871 This
->state
.scissor
.maxx
= rt
->desc
.Width
;
1872 This
->state
.scissor
.maxy
= rt
->desc
.Height
;
1875 if (This
->state
.rt
[i
] != NineSurface9(pRenderTarget
))
1876 nine_bind(&This
->state
.rt
[i
], pRenderTarget
);
1878 nine_context_set_render_target(This
, i
, rt
);
1883 NineDevice9_GetRenderTarget( struct NineDevice9
*This
,
1884 DWORD RenderTargetIndex
,
1885 IDirect3DSurface9
**ppRenderTarget
)
1887 const unsigned i
= RenderTargetIndex
;
1889 user_assert(i
< This
->caps
.NumSimultaneousRTs
, D3DERR_INVALIDCALL
);
1890 user_assert(ppRenderTarget
, D3DERR_INVALIDCALL
);
1892 *ppRenderTarget
= (IDirect3DSurface9
*)This
->state
.rt
[i
];
1893 if (!This
->state
.rt
[i
])
1894 return D3DERR_NOTFOUND
;
1896 NineUnknown_AddRef(NineUnknown(This
->state
.rt
[i
]));
1901 NineDevice9_SetDepthStencilSurface( struct NineDevice9
*This
,
1902 IDirect3DSurface9
*pNewZStencil
)
1904 struct NineSurface9
*ds
= NineSurface9(pNewZStencil
);
1905 DBG("This=%p pNewZStencil=%p\n", This
, pNewZStencil
);
1907 if (This
->state
.ds
!= ds
) {
1908 nine_bind(&This
->state
.ds
, ds
);
1909 nine_context_set_depth_stencil(This
, ds
);
1915 NineDevice9_GetDepthStencilSurface( struct NineDevice9
*This
,
1916 IDirect3DSurface9
**ppZStencilSurface
)
1918 user_assert(ppZStencilSurface
, D3DERR_INVALIDCALL
);
1920 *ppZStencilSurface
= (IDirect3DSurface9
*)This
->state
.ds
;
1921 if (!This
->state
.ds
)
1922 return D3DERR_NOTFOUND
;
1924 NineUnknown_AddRef(NineUnknown(This
->state
.ds
));
1929 NineDevice9_BeginScene( struct NineDevice9
*This
)
1931 DBG("This=%p\n", This
);
1932 user_assert(!This
->in_scene
, D3DERR_INVALIDCALL
);
1933 This
->in_scene
= TRUE
;
1934 /* Do we want to do anything else here ? */
1939 NineDevice9_EndScene( struct NineDevice9
*This
)
1941 DBG("This=%p\n", This
);
1942 user_assert(This
->in_scene
, D3DERR_INVALIDCALL
);
1943 This
->in_scene
= FALSE
;
1948 NineDevice9_Clear( struct NineDevice9
*This
,
1950 const D3DRECT
*pRects
,
1956 struct NineSurface9
*zsbuf_surf
= This
->state
.ds
;
1958 DBG("This=%p Count=%u pRects=%p Flags=%x Color=%08x Z=%f Stencil=%x\n",
1959 This
, Count
, pRects
, Flags
, Color
, Z
, Stencil
);
1961 user_assert(This
->state
.ds
|| !(Flags
& NINED3DCLEAR_DEPTHSTENCIL
),
1962 D3DERR_INVALIDCALL
);
1963 user_assert(!(Flags
& D3DCLEAR_STENCIL
) ||
1965 util_format_is_depth_and_stencil(zsbuf_surf
->base
.info
.format
)),
1966 D3DERR_INVALIDCALL
);
1968 user_assert((Count
&& pRects
) || (!Count
&& !pRects
), D3DERR_INVALIDCALL
);
1970 user_warn((pRects
&& !Count
) || (!pRects
&& Count
));
1971 if (pRects
&& !Count
)
1977 nine_context_clear_fb(This
, Count
, pRects
, Flags
, Color
, Z
, Stencil
);
1982 nine_D3DMATRIX_print(const D3DMATRIX
*M
)
1984 DBG("\n(%f %f %f %f)\n"
1988 M
->m
[0][0], M
->m
[0][1], M
->m
[0][2], M
->m
[0][3],
1989 M
->m
[1][0], M
->m
[1][1], M
->m
[1][2], M
->m
[1][3],
1990 M
->m
[2][0], M
->m
[2][1], M
->m
[2][2], M
->m
[2][3],
1991 M
->m
[3][0], M
->m
[3][1], M
->m
[3][2], M
->m
[3][3]);
1995 NineDevice9_SetTransform( struct NineDevice9
*This
,
1996 D3DTRANSFORMSTATETYPE State
,
1997 const D3DMATRIX
*pMatrix
)
1999 struct nine_state
*state
= This
->update
;
2000 D3DMATRIX
*M
= nine_state_access_transform(&state
->ff
, State
, TRUE
);
2002 DBG("This=%p State=%d pMatrix=%p\n", This
, State
, pMatrix
);
2004 user_assert(M
, D3DERR_INVALIDCALL
);
2005 nine_D3DMATRIX_print(pMatrix
);
2008 if (unlikely(This
->is_recording
)) {
2009 state
->ff
.changed
.transform
[State
/ 32] |= 1 << (State
% 32);
2010 state
->changed
.group
|= NINE_STATE_FF
;
2012 nine_context_set_transform(This
, State
, pMatrix
);
2018 NineDevice9_GetTransform( struct NineDevice9
*This
,
2019 D3DTRANSFORMSTATETYPE State
,
2020 D3DMATRIX
*pMatrix
)
2022 D3DMATRIX
*M
= nine_state_access_transform(&This
->state
.ff
, State
, FALSE
);
2023 user_assert(M
, D3DERR_INVALIDCALL
);
2029 NineDevice9_MultiplyTransform( struct NineDevice9
*This
,
2030 D3DTRANSFORMSTATETYPE State
,
2031 const D3DMATRIX
*pMatrix
)
2033 struct nine_state
*state
= This
->update
;
2035 D3DMATRIX
*M
= nine_state_access_transform(&state
->ff
, State
, TRUE
);
2037 DBG("This=%p State=%d pMatrix=%p\n", This
, State
, pMatrix
);
2039 user_assert(M
, D3DERR_INVALIDCALL
);
2041 nine_d3d_matrix_matrix_mul(&T
, pMatrix
, M
);
2042 return NineDevice9_SetTransform(This
, State
, &T
);
2046 NineDevice9_SetViewport( struct NineDevice9
*This
,
2047 const D3DVIEWPORT9
*pViewport
)
2049 struct nine_state
*state
= This
->update
;
2051 DBG("X=%u Y=%u W=%u H=%u MinZ=%f MaxZ=%f\n",
2052 pViewport
->X
, pViewport
->Y
, pViewport
->Width
, pViewport
->Height
,
2053 pViewport
->MinZ
, pViewport
->MaxZ
);
2055 state
->viewport
= *pViewport
;
2056 nine_context_set_viewport(This
, pViewport
);
2062 NineDevice9_GetViewport( struct NineDevice9
*This
,
2063 D3DVIEWPORT9
*pViewport
)
2065 *pViewport
= This
->state
.viewport
;
2070 NineDevice9_SetMaterial( struct NineDevice9
*This
,
2071 const D3DMATERIAL9
*pMaterial
)
2073 struct nine_state
*state
= This
->update
;
2075 DBG("This=%p pMaterial=%p\n", This
, pMaterial
);
2077 nine_dump_D3DMATERIAL9(DBG_FF
, pMaterial
);
2079 user_assert(pMaterial
, E_POINTER
);
2081 state
->ff
.material
= *pMaterial
;
2082 if (unlikely(This
->is_recording
))
2083 state
->changed
.group
|= NINE_STATE_FF_MATERIAL
;
2085 nine_context_set_material(This
, pMaterial
);
2091 NineDevice9_GetMaterial( struct NineDevice9
*This
,
2092 D3DMATERIAL9
*pMaterial
)
2094 user_assert(pMaterial
, E_POINTER
);
2095 *pMaterial
= This
->state
.ff
.material
;
2100 NineDevice9_SetLight( struct NineDevice9
*This
,
2102 const D3DLIGHT9
*pLight
)
2104 struct nine_state
*state
= This
->update
;
2107 DBG("This=%p Index=%u pLight=%p\n", This
, Index
, pLight
);
2109 nine_dump_D3DLIGHT9(DBG_FF
, pLight
);
2111 user_assert(pLight
, D3DERR_INVALIDCALL
);
2112 user_assert(pLight
->Type
< NINED3DLIGHT_INVALID
, D3DERR_INVALIDCALL
);
2114 user_assert(Index
< NINE_MAX_LIGHTS
, D3DERR_INVALIDCALL
); /* sanity */
2116 hr
= nine_state_set_light(&state
->ff
, Index
, pLight
);
2120 if (pLight
->Type
!= D3DLIGHT_DIRECTIONAL
&&
2121 pLight
->Attenuation0
== 0.0f
&&
2122 pLight
->Attenuation1
== 0.0f
&&
2123 pLight
->Attenuation2
== 0.0f
) {
2124 DBG("Warning: all D3DLIGHT9.Attenuation[i] are 0\n");
2127 if (unlikely(This
->is_recording
))
2128 state
->changed
.group
|= NINE_STATE_FF_LIGHTING
;
2130 nine_context_set_light(This
, Index
, pLight
);
2136 NineDevice9_GetLight( struct NineDevice9
*This
,
2140 const struct nine_state
*state
= &This
->state
;
2142 user_assert(pLight
, D3DERR_INVALIDCALL
);
2143 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
2144 user_assert(state
->ff
.light
[Index
].Type
< NINED3DLIGHT_INVALID
,
2145 D3DERR_INVALIDCALL
);
2147 *pLight
= state
->ff
.light
[Index
];
2153 NineDevice9_LightEnable( struct NineDevice9
*This
,
2157 struct nine_state
*state
= This
->update
;
2159 DBG("This=%p Index=%u Enable=%i\n", This
, Index
, Enable
);
2161 if (Index
>= state
->ff
.num_lights
||
2162 state
->ff
.light
[Index
].Type
== NINED3DLIGHT_INVALID
) {
2163 /* This should create a default light. */
2165 memset(&light
, 0, sizeof(light
));
2166 light
.Type
= D3DLIGHT_DIRECTIONAL
;
2167 light
.Diffuse
.r
= 1.0f
;
2168 light
.Diffuse
.g
= 1.0f
;
2169 light
.Diffuse
.b
= 1.0f
;
2170 light
.Direction
.z
= 1.0f
;
2171 NineDevice9_SetLight(This
, Index
, &light
);
2174 nine_state_light_enable(&state
->ff
, &state
->changed
.group
, Index
, Enable
);
2175 if (likely(!This
->is_recording
))
2176 nine_context_light_enable(This
, Index
, Enable
);
2182 NineDevice9_GetLightEnable( struct NineDevice9
*This
,
2186 const struct nine_state
*state
= &This
->state
;
2189 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
2190 user_assert(state
->ff
.light
[Index
].Type
< NINED3DLIGHT_INVALID
,
2191 D3DERR_INVALIDCALL
);
2193 for (i
= 0; i
< state
->ff
.num_lights_active
; ++i
)
2194 if (state
->ff
.active_light
[i
] == Index
)
2197 *pEnable
= i
!= state
->ff
.num_lights_active
? 128 : 0; // Taken from wine
2203 NineDevice9_SetClipPlane( struct NineDevice9
*This
,
2205 const float *pPlane
)
2207 struct nine_state
*state
= This
->update
;
2209 user_assert(pPlane
, D3DERR_INVALIDCALL
);
2211 DBG("This=%p Index=%u pPlane=%f %f %f %f\n", This
, Index
,
2212 pPlane
[0], pPlane
[1],
2213 pPlane
[2], pPlane
[3]);
2215 user_assert(Index
< PIPE_MAX_CLIP_PLANES
, D3DERR_INVALIDCALL
);
2217 memcpy(&state
->clip
.ucp
[Index
][0], pPlane
, sizeof(state
->clip
.ucp
[0]));
2218 if (unlikely(This
->is_recording
))
2219 state
->changed
.ucp
|= 1 << Index
;
2221 nine_context_set_clip_plane(This
, Index
, (struct nine_clipplane
*)pPlane
);
2227 NineDevice9_GetClipPlane( struct NineDevice9
*This
,
2231 const struct nine_state
*state
= &This
->state
;
2233 user_assert(Index
< PIPE_MAX_CLIP_PLANES
, D3DERR_INVALIDCALL
);
2235 memcpy(pPlane
, &state
->clip
.ucp
[Index
][0], sizeof(state
->clip
.ucp
[0]));
2240 NineDevice9_SetRenderState( struct NineDevice9
*This
,
2241 D3DRENDERSTATETYPE State
,
2244 struct nine_state
*state
= This
->update
;
2246 DBG("This=%p State=%u(%s) Value=%08x\n", This
,
2247 State
, nine_d3drs_to_string(State
), Value
);
2249 user_assert(State
< D3DRS_COUNT
, D3DERR_INVALIDCALL
);
2251 if (unlikely(This
->is_recording
)) {
2252 state
->rs_advertised
[State
] = Value
;
2253 /* only need to record changed render states for stateblocks */
2254 state
->changed
.rs
[State
/ 32] |= 1 << (State
% 32);
2255 state
->changed
.group
|= nine_render_state_group
[State
];
2259 if (state
->rs_advertised
[State
] == Value
)
2262 state
->rs_advertised
[State
] = Value
;
2263 nine_context_set_render_state(This
, State
, Value
);
2269 NineDevice9_GetRenderState( struct NineDevice9
*This
,
2270 D3DRENDERSTATETYPE State
,
2273 user_assert(State
< D3DRS_COUNT
, D3DERR_INVALIDCALL
);
2275 *pValue
= This
->state
.rs_advertised
[State
];
2280 NineDevice9_CreateStateBlock( struct NineDevice9
*This
,
2281 D3DSTATEBLOCKTYPE Type
,
2282 IDirect3DStateBlock9
**ppSB
)
2284 struct NineStateBlock9
*nsb
;
2285 struct nine_state
*dst
;
2287 enum nine_stateblock_type type
;
2290 DBG("This=%p Type=%u ppSB=%p\n", This
, Type
, ppSB
);
2292 user_assert(Type
== D3DSBT_ALL
||
2293 Type
== D3DSBT_VERTEXSTATE
||
2294 Type
== D3DSBT_PIXELSTATE
, D3DERR_INVALIDCALL
);
2297 case D3DSBT_VERTEXSTATE
: type
= NINESBT_VERTEXSTATE
; break;
2298 case D3DSBT_PIXELSTATE
: type
= NINESBT_PIXELSTATE
; break;
2304 hr
= NineStateBlock9_new(This
, &nsb
, type
);
2307 *ppSB
= (IDirect3DStateBlock9
*)nsb
;
2310 dst
->changed
.group
=
2311 NINE_STATE_TEXTURE
|
2314 if (Type
== D3DSBT_ALL
|| Type
== D3DSBT_VERTEXSTATE
) {
2315 dst
->changed
.group
|=
2316 NINE_STATE_FF_LIGHTING
|
2317 NINE_STATE_VS
| NINE_STATE_VS_CONST
|
2319 /* TODO: texture/sampler state */
2320 memcpy(dst
->changed
.rs
,
2321 nine_render_states_vertex
, sizeof(dst
->changed
.rs
));
2322 nine_ranges_insert(&dst
->changed
.vs_const_f
, 0, This
->may_swvp
? NINE_MAX_CONST_F_SWVP
: This
->max_vs_const_f
,
2324 nine_ranges_insert(&dst
->changed
.vs_const_i
, 0, This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
,
2326 nine_ranges_insert(&dst
->changed
.vs_const_b
, 0, This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
,
2328 for (s
= 0; s
< NINE_MAX_SAMPLERS
; ++s
)
2329 dst
->changed
.sampler
[s
] |= 1 << D3DSAMP_DMAPOFFSET
;
2330 if (This
->state
.ff
.num_lights
) {
2331 dst
->ff
.num_lights
= This
->state
.ff
.num_lights
;
2332 /* zero'd -> light type won't be NINED3DLIGHT_INVALID, so
2333 * all currently existing lights will be captured
2335 dst
->ff
.light
= CALLOC(This
->state
.ff
.num_lights
,
2337 if (!dst
->ff
.light
) {
2338 nine_bind(ppSB
, NULL
);
2339 return E_OUTOFMEMORY
;
2343 if (Type
== D3DSBT_ALL
|| Type
== D3DSBT_PIXELSTATE
) {
2344 dst
->changed
.group
|=
2345 NINE_STATE_PS
| NINE_STATE_PS_CONST
| NINE_STATE_BLEND
|
2346 NINE_STATE_FF_OTHER
| NINE_STATE_FF_PSSTAGES
| NINE_STATE_PS_CONST
|
2347 NINE_STATE_FB
| NINE_STATE_DSA
| NINE_STATE_MULTISAMPLE
|
2348 NINE_STATE_RASTERIZER
| NINE_STATE_STENCIL_REF
;
2349 memcpy(dst
->changed
.rs
,
2350 nine_render_states_pixel
, sizeof(dst
->changed
.rs
));
2351 nine_ranges_insert(&dst
->changed
.ps_const_f
, 0, This
->max_ps_const_f
,
2353 dst
->changed
.ps_const_i
= 0xffff;
2354 dst
->changed
.ps_const_b
= 0xffff;
2355 for (s
= 0; s
< NINE_MAX_SAMPLERS
; ++s
)
2356 dst
->changed
.sampler
[s
] |= 0x1ffe;
2357 for (s
= 0; s
< NINE_MAX_TEXTURE_STAGES
; ++s
) {
2358 dst
->ff
.changed
.tex_stage
[s
][0] |= 0xffffffff;
2359 dst
->ff
.changed
.tex_stage
[s
][1] |= 0xffffffff;
2362 if (Type
== D3DSBT_ALL
) {
2363 dst
->changed
.group
|=
2364 NINE_STATE_VIEWPORT
|
2365 NINE_STATE_SCISSOR
|
2366 NINE_STATE_RASTERIZER
|
2370 NINE_STATE_MATERIAL
|
2371 NINE_STATE_BLEND_COLOR
|
2372 NINE_STATE_SAMPLE_MASK
;
2373 memset(dst
->changed
.rs
, ~0, (D3DRS_COUNT
/ 32) * sizeof(uint32_t));
2374 dst
->changed
.rs
[D3DRS_LAST
/ 32] |= (1 << (D3DRS_COUNT
% 32)) - 1;
2375 dst
->changed
.vtxbuf
= (1ULL << This
->caps
.MaxStreams
) - 1;
2376 dst
->changed
.stream_freq
= dst
->changed
.vtxbuf
;
2377 dst
->changed
.ucp
= (1 << PIPE_MAX_CLIP_PLANES
) - 1;
2378 dst
->changed
.texture
= (1 << NINE_MAX_SAMPLERS
) - 1;
2380 NineStateBlock9_Capture(NineStateBlock9(*ppSB
));
2382 /* TODO: fixed function state */
2388 NineDevice9_BeginStateBlock( struct NineDevice9
*This
)
2392 DBG("This=%p\n", This
);
2394 user_assert(!This
->record
, D3DERR_INVALIDCALL
);
2396 hr
= NineStateBlock9_new(This
, &This
->record
, NINESBT_CUSTOM
);
2399 NineUnknown_ConvertRefToBind(NineUnknown(This
->record
));
2401 This
->update
= &This
->record
->state
;
2402 This
->is_recording
= TRUE
;
2408 NineDevice9_EndStateBlock( struct NineDevice9
*This
,
2409 IDirect3DStateBlock9
**ppSB
)
2411 DBG("This=%p ppSB=%p\n", This
, ppSB
);
2413 user_assert(This
->record
, D3DERR_INVALIDCALL
);
2415 This
->update
= &This
->state
;
2416 This
->is_recording
= FALSE
;
2418 NineUnknown_AddRef(NineUnknown(This
->record
));
2419 *ppSB
= (IDirect3DStateBlock9
*)This
->record
;
2420 NineUnknown_Unbind(NineUnknown(This
->record
));
2421 This
->record
= NULL
;
2427 NineDevice9_SetClipStatus( struct NineDevice9
*This
,
2428 const D3DCLIPSTATUS9
*pClipStatus
)
2430 STUB(D3DERR_INVALIDCALL
);
2434 NineDevice9_GetClipStatus( struct NineDevice9
*This
,
2435 D3DCLIPSTATUS9
*pClipStatus
)
2437 STUB(D3DERR_INVALIDCALL
);
2441 NineDevice9_GetTexture( struct NineDevice9
*This
,
2443 IDirect3DBaseTexture9
**ppTexture
)
2445 user_assert(Stage
< This
->caps
.MaxSimultaneousTextures
||
2446 Stage
== D3DDMAPSAMPLER
||
2447 (Stage
>= D3DVERTEXTEXTURESAMPLER0
&&
2448 Stage
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2449 user_assert(ppTexture
, D3DERR_INVALIDCALL
);
2451 if (Stage
>= D3DDMAPSAMPLER
)
2452 Stage
= Stage
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2454 *ppTexture
= (IDirect3DBaseTexture9
*)This
->state
.texture
[Stage
];
2456 if (This
->state
.texture
[Stage
])
2457 NineUnknown_AddRef(NineUnknown(This
->state
.texture
[Stage
]));
2462 NineDevice9_SetTexture( struct NineDevice9
*This
,
2464 IDirect3DBaseTexture9
*pTexture
)
2466 struct nine_state
*state
= This
->update
;
2467 struct NineBaseTexture9
*tex
= NineBaseTexture9(pTexture
);
2468 struct NineBaseTexture9
*old
;
2470 DBG("This=%p Stage=%u pTexture=%p\n", This
, Stage
, pTexture
);
2472 user_assert(Stage
< This
->caps
.MaxSimultaneousTextures
||
2473 Stage
== D3DDMAPSAMPLER
||
2474 (Stage
>= D3DVERTEXTEXTURESAMPLER0
&&
2475 Stage
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2476 user_assert(!tex
|| (tex
->base
.pool
!= D3DPOOL_SCRATCH
&&
2477 tex
->base
.pool
!= D3DPOOL_SYSTEMMEM
), D3DERR_INVALIDCALL
);
2479 if (Stage
>= D3DDMAPSAMPLER
)
2480 Stage
= Stage
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2482 if (This
->is_recording
) {
2483 state
->changed
.texture
|= 1 << Stage
;
2484 state
->changed
.group
|= NINE_STATE_TEXTURE
;
2485 nine_bind(&state
->texture
[Stage
], pTexture
);
2489 old
= state
->texture
[Stage
];
2493 NineBindTextureToDevice(This
, &state
->texture
[Stage
], tex
);
2495 nine_context_set_texture(This
, Stage
, tex
);
2501 NineDevice9_GetTextureStageState( struct NineDevice9
*This
,
2503 D3DTEXTURESTAGESTATETYPE Type
,
2506 const struct nine_state
*state
= &This
->state
;
2508 user_assert(Stage
< ARRAY_SIZE(state
->ff
.tex_stage
), D3DERR_INVALIDCALL
);
2509 user_assert(Type
< ARRAY_SIZE(state
->ff
.tex_stage
[0]), D3DERR_INVALIDCALL
);
2511 *pValue
= state
->ff
.tex_stage
[Stage
][Type
];
2517 NineDevice9_SetTextureStageState( struct NineDevice9
*This
,
2519 D3DTEXTURESTAGESTATETYPE Type
,
2522 struct nine_state
*state
= This
->update
;
2524 DBG("Stage=%u Type=%u Value=%08x\n", Stage
, Type
, Value
);
2525 nine_dump_D3DTSS_value(DBG_FF
, Type
, Value
);
2527 user_assert(Stage
< ARRAY_SIZE(state
->ff
.tex_stage
), D3DERR_INVALIDCALL
);
2528 user_assert(Type
< ARRAY_SIZE(state
->ff
.tex_stage
[0]), D3DERR_INVALIDCALL
);
2530 state
->ff
.tex_stage
[Stage
][Type
] = Value
;
2532 if (unlikely(This
->is_recording
)) {
2533 if (Type
== D3DTSS_TEXTURETRANSFORMFLAGS
)
2534 state
->changed
.group
|= NINE_STATE_PS1X_SHADER
;
2535 state
->changed
.group
|= NINE_STATE_FF_PSSTAGES
;
2536 state
->ff
.changed
.tex_stage
[Stage
][Type
/ 32] |= 1 << (Type
% 32);
2538 nine_context_set_texture_stage_state(This
, Stage
, Type
, Value
);
2544 NineDevice9_GetSamplerState( struct NineDevice9
*This
,
2546 D3DSAMPLERSTATETYPE Type
,
2549 user_assert(Sampler
< This
->caps
.MaxSimultaneousTextures
||
2550 Sampler
== D3DDMAPSAMPLER
||
2551 (Sampler
>= D3DVERTEXTEXTURESAMPLER0
&&
2552 Sampler
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2554 if (Sampler
>= D3DDMAPSAMPLER
)
2555 Sampler
= Sampler
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2557 *pValue
= This
->state
.samp_advertised
[Sampler
][Type
];
2562 NineDevice9_SetSamplerState( struct NineDevice9
*This
,
2564 D3DSAMPLERSTATETYPE Type
,
2567 struct nine_state
*state
= This
->update
;
2569 DBG("This=%p Sampler=%u Type=%s Value=%08x\n", This
,
2570 Sampler
, nine_D3DSAMP_to_str(Type
), Value
);
2572 user_assert(Sampler
< This
->caps
.MaxSimultaneousTextures
||
2573 Sampler
== D3DDMAPSAMPLER
||
2574 (Sampler
>= D3DVERTEXTEXTURESAMPLER0
&&
2575 Sampler
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2577 if (Sampler
>= D3DDMAPSAMPLER
)
2578 Sampler
= Sampler
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2580 if (unlikely(This
->is_recording
)) {
2581 state
->samp_advertised
[Sampler
][Type
] = Value
;
2582 state
->changed
.group
|= NINE_STATE_SAMPLER
;
2583 state
->changed
.sampler
[Sampler
] |= 1 << Type
;
2587 if (state
->samp_advertised
[Sampler
][Type
] == Value
)
2590 state
->samp_advertised
[Sampler
][Type
] = Value
;
2591 nine_context_set_sampler_state(This
, Sampler
, Type
, Value
);
2597 NineDevice9_ValidateDevice( struct NineDevice9
*This
,
2600 const struct nine_state
*state
= &This
->state
;
2602 unsigned w
= 0, h
= 0;
2604 DBG("This=%p pNumPasses=%p\n", This
, pNumPasses
);
2606 for (i
= 0; i
< ARRAY_SIZE(state
->samp_advertised
); ++i
) {
2607 if (state
->samp_advertised
[i
][D3DSAMP_MINFILTER
] == D3DTEXF_NONE
||
2608 state
->samp_advertised
[i
][D3DSAMP_MAGFILTER
] == D3DTEXF_NONE
)
2609 return D3DERR_UNSUPPORTEDTEXTUREFILTER
;
2612 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
2616 w
= state
->rt
[i
]->desc
.Width
;
2617 h
= state
->rt
[i
]->desc
.Height
;
2619 if (state
->rt
[i
]->desc
.Width
!= w
|| state
->rt
[i
]->desc
.Height
!= h
) {
2620 return D3DERR_CONFLICTINGRENDERSTATE
;
2624 (state
->rs_advertised
[D3DRS_ZENABLE
] || state
->rs_advertised
[D3DRS_STENCILENABLE
])) {
2626 (state
->ds
->desc
.Width
!= w
|| state
->ds
->desc
.Height
!= h
))
2627 return D3DERR_CONFLICTINGRENDERSTATE
;
2637 NineDevice9_SetPaletteEntries( struct NineDevice9
*This
,
2639 const PALETTEENTRY
*pEntries
)
2641 STUB(D3D_OK
); /* like wine */
2645 NineDevice9_GetPaletteEntries( struct NineDevice9
*This
,
2647 PALETTEENTRY
*pEntries
)
2649 STUB(D3DERR_INVALIDCALL
);
2653 NineDevice9_SetCurrentTexturePalette( struct NineDevice9
*This
,
2654 UINT PaletteNumber
)
2656 STUB(D3D_OK
); /* like wine */
2660 NineDevice9_GetCurrentTexturePalette( struct NineDevice9
*This
,
2661 UINT
*PaletteNumber
)
2663 STUB(D3DERR_INVALIDCALL
);
2667 NineDevice9_SetScissorRect( struct NineDevice9
*This
,
2670 struct nine_state
*state
= This
->update
;
2672 DBG("x=(%u..%u) y=(%u..%u)\n",
2673 pRect
->left
, pRect
->top
, pRect
->right
, pRect
->bottom
);
2675 state
->scissor
.minx
= pRect
->left
;
2676 state
->scissor
.miny
= pRect
->top
;
2677 state
->scissor
.maxx
= pRect
->right
;
2678 state
->scissor
.maxy
= pRect
->bottom
;
2680 if (unlikely(This
->is_recording
))
2681 state
->changed
.group
|= NINE_STATE_SCISSOR
;
2683 nine_context_set_scissor(This
, &state
->scissor
);
2689 NineDevice9_GetScissorRect( struct NineDevice9
*This
,
2692 pRect
->left
= This
->state
.scissor
.minx
;
2693 pRect
->top
= This
->state
.scissor
.miny
;
2694 pRect
->right
= This
->state
.scissor
.maxx
;
2695 pRect
->bottom
= This
->state
.scissor
.maxy
;
2701 NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9
*This
,
2704 if (This
->params
.BehaviorFlags
& D3DCREATE_MIXED_VERTEXPROCESSING
) {
2705 This
->swvp
= bSoftware
;
2706 nine_context_set_swvp(This
, bSoftware
);
2709 return D3DERR_INVALIDCALL
; /* msdn. TODO: check in practice */
2713 NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9
*This
)
2719 NineDevice9_SetNPatchMode( struct NineDevice9
*This
,
2722 return D3D_OK
; /* Nothing to do because we don't advertise NPatch support */
2726 NineDevice9_GetNPatchMode( struct NineDevice9
*This
)
2731 /* TODO: only go through dirty textures */
2733 validate_textures(struct NineDevice9
*device
)
2735 struct NineBaseTexture9
*tex
, *ptr
;
2736 LIST_FOR_EACH_ENTRY_SAFE(tex
, ptr
, &device
->update_textures
, list
) {
2737 list_delinit(&tex
->list
);
2738 NineBaseTexture9_Validate(tex
);
2743 update_managed_buffers(struct NineDevice9
*device
)
2745 struct NineBuffer9
*buf
, *ptr
;
2746 LIST_FOR_EACH_ENTRY_SAFE(buf
, ptr
, &device
->update_buffers
, managed
.list
) {
2747 list_delinit(&buf
->managed
.list
);
2748 NineBuffer9_Upload(buf
);
2753 NineBeforeDraw( struct NineDevice9
*This
)
2755 /* Upload Managed dirty content */
2756 validate_textures(This
); /* may clobber state */
2757 update_managed_buffers(This
);
2761 NineAfterDraw( struct NineDevice9
*This
)
2764 struct nine_state
*state
= &This
->state
;
2765 unsigned ps_mask
= state
->ps
? state
->ps
->rt_mask
: 1;
2767 /* Flag render-targets with autogenmipmap for mipmap regeneration */
2768 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
2769 struct NineSurface9
*rt
= state
->rt
[i
];
2771 if (rt
&& rt
->desc
.Format
!= D3DFMT_NULL
&& (ps_mask
& (1 << i
)) &&
2772 rt
->desc
.Usage
& D3DUSAGE_AUTOGENMIPMAP
) {
2773 assert(rt
->texture
== D3DRTYPE_TEXTURE
||
2774 rt
->texture
== D3DRTYPE_CUBETEXTURE
);
2775 NineBaseTexture9(rt
->base
.base
.container
)->dirty_mip
= TRUE
;
2781 NineDevice9_DrawPrimitive( struct NineDevice9
*This
,
2782 D3DPRIMITIVETYPE PrimitiveType
,
2784 UINT PrimitiveCount
)
2786 DBG("iface %p, PrimitiveType %u, StartVertex %u, PrimitiveCount %u\n",
2787 This
, PrimitiveType
, StartVertex
, PrimitiveCount
);
2789 NineBeforeDraw(This
);
2790 nine_context_draw_primitive(This
, PrimitiveType
, StartVertex
, PrimitiveCount
);
2791 NineAfterDraw(This
);
2797 NineDevice9_DrawIndexedPrimitive( struct NineDevice9
*This
,
2798 D3DPRIMITIVETYPE PrimitiveType
,
2799 INT BaseVertexIndex
,
2800 UINT MinVertexIndex
,
2803 UINT PrimitiveCount
)
2805 DBG("iface %p, PrimitiveType %u, BaseVertexIndex %u, MinVertexIndex %u "
2806 "NumVertices %u, StartIndex %u, PrimitiveCount %u\n",
2807 This
, PrimitiveType
, BaseVertexIndex
, MinVertexIndex
, NumVertices
,
2808 StartIndex
, PrimitiveCount
);
2810 user_assert(This
->state
.idxbuf
, D3DERR_INVALIDCALL
);
2811 user_assert(This
->state
.vdecl
, D3DERR_INVALIDCALL
);
2813 NineBeforeDraw(This
);
2814 nine_context_draw_indexed_primitive(This
, PrimitiveType
, BaseVertexIndex
,
2815 MinVertexIndex
, NumVertices
, StartIndex
,
2817 NineAfterDraw(This
);
2823 NineDevice9_DrawPrimitiveUP( struct NineDevice9
*This
,
2824 D3DPRIMITIVETYPE PrimitiveType
,
2825 UINT PrimitiveCount
,
2826 const void *pVertexStreamZeroData
,
2827 UINT VertexStreamZeroStride
)
2829 struct pipe_vertex_buffer vtxbuf
;
2831 DBG("iface %p, PrimitiveType %u, PrimitiveCount %u, data %p, stride %u\n",
2832 This
, PrimitiveType
, PrimitiveCount
,
2833 pVertexStreamZeroData
, VertexStreamZeroStride
);
2835 user_assert(pVertexStreamZeroData
&& VertexStreamZeroStride
,
2836 D3DERR_INVALIDCALL
);
2837 user_assert(PrimitiveCount
, D3D_OK
);
2839 vtxbuf
.stride
= VertexStreamZeroStride
;
2840 vtxbuf
.buffer_offset
= 0;
2841 vtxbuf
.is_user_buffer
= true;
2842 vtxbuf
.buffer
.user
= pVertexStreamZeroData
;
2844 if (!This
->driver_caps
.user_vbufs
) {
2845 vtxbuf
.is_user_buffer
= false;
2846 vtxbuf
.buffer
.resource
= NULL
;
2847 u_upload_data(This
->vertex_uploader
,
2849 (prim_count_to_vertex_count(PrimitiveType
, PrimitiveCount
)) * VertexStreamZeroStride
, /* XXX */
2851 pVertexStreamZeroData
,
2852 &vtxbuf
.buffer_offset
,
2853 &vtxbuf
.buffer
.resource
);
2854 u_upload_unmap(This
->vertex_uploader
);
2857 NineBeforeDraw(This
);
2858 nine_context_draw_primitive_from_vtxbuf(This
, PrimitiveType
, PrimitiveCount
, &vtxbuf
);
2859 NineAfterDraw(This
);
2861 pipe_vertex_buffer_unreference(&vtxbuf
);
2863 NineDevice9_PauseRecording(This
);
2864 NineDevice9_SetStreamSource(This
, 0, NULL
, 0, 0);
2865 NineDevice9_ResumeRecording(This
);
2871 NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9
*This
,
2872 D3DPRIMITIVETYPE PrimitiveType
,
2873 UINT MinVertexIndex
,
2875 UINT PrimitiveCount
,
2876 const void *pIndexData
,
2877 D3DFORMAT IndexDataFormat
,
2878 const void *pVertexStreamZeroData
,
2879 UINT VertexStreamZeroStride
)
2881 struct pipe_vertex_buffer vbuf
;
2883 DBG("iface %p, PrimitiveType %u, MinVertexIndex %u, NumVertices %u "
2884 "PrimitiveCount %u, pIndexData %p, IndexDataFormat %u "
2885 "pVertexStreamZeroData %p, VertexStreamZeroStride %u\n",
2886 This
, PrimitiveType
, MinVertexIndex
, NumVertices
, PrimitiveCount
,
2887 pIndexData
, IndexDataFormat
,
2888 pVertexStreamZeroData
, VertexStreamZeroStride
);
2890 user_assert(pIndexData
&& pVertexStreamZeroData
, D3DERR_INVALIDCALL
);
2891 user_assert(VertexStreamZeroStride
, D3DERR_INVALIDCALL
);
2892 user_assert(IndexDataFormat
== D3DFMT_INDEX16
||
2893 IndexDataFormat
== D3DFMT_INDEX32
, D3DERR_INVALIDCALL
);
2894 user_assert(PrimitiveCount
, D3D_OK
);
2896 vbuf
.stride
= VertexStreamZeroStride
;
2897 vbuf
.buffer_offset
= 0;
2898 vbuf
.is_user_buffer
= true;
2899 vbuf
.buffer
.user
= pVertexStreamZeroData
;
2901 unsigned index_size
= (IndexDataFormat
== D3DFMT_INDEX16
) ? 2 : 4;
2902 struct pipe_resource
*ibuf
= NULL
;
2904 if (!This
->driver_caps
.user_vbufs
) {
2905 const unsigned base
= MinVertexIndex
* VertexStreamZeroStride
;
2906 vbuf
.is_user_buffer
= false;
2907 vbuf
.buffer
.resource
= NULL
;
2908 u_upload_data(This
->vertex_uploader
,
2910 NumVertices
* VertexStreamZeroStride
, /* XXX */
2912 (const uint8_t *)pVertexStreamZeroData
+ base
,
2913 &vbuf
.buffer_offset
,
2914 &vbuf
.buffer
.resource
);
2915 u_upload_unmap(This
->vertex_uploader
);
2916 /* Won't be used: */
2917 vbuf
.buffer_offset
-= base
;
2920 unsigned index_offset
= 0;
2921 if (This
->csmt_active
) {
2922 u_upload_data(This
->pipe_secondary
->stream_uploader
,
2924 (prim_count_to_vertex_count(PrimitiveType
, PrimitiveCount
)) * index_size
,
2929 u_upload_unmap(This
->pipe_secondary
->stream_uploader
);
2932 NineBeforeDraw(This
);
2933 nine_context_draw_indexed_primitive_from_vtxbuf_idxbuf(This
, PrimitiveType
,
2939 ibuf
? NULL
: (void*)pIndexData
,
2942 NineAfterDraw(This
);
2944 pipe_vertex_buffer_unreference(&vbuf
);
2945 pipe_resource_reference(&ibuf
, NULL
);
2947 NineDevice9_PauseRecording(This
);
2948 NineDevice9_SetIndices(This
, NULL
);
2949 NineDevice9_SetStreamSource(This
, 0, NULL
, 0, 0);
2950 NineDevice9_ResumeRecording(This
);
2956 NineDevice9_ProcessVertices( struct NineDevice9
*This
,
2960 IDirect3DVertexBuffer9
*pDestBuffer
,
2961 IDirect3DVertexDeclaration9
*pVertexDecl
,
2964 struct pipe_screen
*screen_sw
= This
->screen_sw
;
2965 struct pipe_context
*pipe_sw
= This
->pipe_sw
;
2966 struct NineVertexDeclaration9
*vdecl
= NineVertexDeclaration9(pVertexDecl
);
2967 struct NineVertexBuffer9
*dst
= NineVertexBuffer9(pDestBuffer
);
2968 struct NineVertexShader9
*vs
;
2969 struct pipe_resource
*resource
;
2970 struct pipe_transfer
*transfer
= NULL
;
2971 struct pipe_stream_output_info so
;
2972 struct pipe_stream_output_target
*target
;
2973 struct pipe_draw_info draw
;
2974 struct pipe_box box
;
2975 bool programmable_vs
= This
->state
.vs
&& !(This
->state
.vdecl
&& This
->state
.vdecl
->position_t
);
2976 unsigned offsets
[1] = {0};
2978 unsigned buffer_size
;
2981 DBG("This=%p SrcStartIndex=%u DestIndex=%u VertexCount=%u "
2982 "pDestBuffer=%p pVertexDecl=%p Flags=%d\n",
2983 This
, SrcStartIndex
, DestIndex
, VertexCount
, pDestBuffer
,
2984 pVertexDecl
, Flags
);
2986 if (!screen_sw
->get_param(screen_sw
, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
)) {
2987 DBG("ProcessVertices not supported\n");
2988 return D3DERR_INVALIDCALL
;
2992 vs
= programmable_vs
? This
->state
.vs
: This
->ff
.vs
;
2993 /* Note: version is 0 for ff */
2994 user_assert(vdecl
|| (vs
->byte_code
.version
< 0x30 && dst
->desc
.FVF
),
2995 D3DERR_INVALIDCALL
);
2997 DWORD FVF
= dst
->desc
.FVF
;
2998 vdecl
= util_hash_table_get(This
->ff
.ht_fvf
, &FVF
);
3000 hr
= NineVertexDeclaration9_new_from_fvf(This
, FVF
, &vdecl
);
3004 util_hash_table_set(This
->ff
.ht_fvf
, &vdecl
->fvf
, vdecl
);
3005 NineUnknown_ConvertRefToBind(NineUnknown(vdecl
));
3009 /* Flags: Can be 0 or D3DPV_DONOTCOPYDATA, and/or lock flags
3010 * D3DPV_DONOTCOPYDATA -> Has effect only for ff. In particular
3011 * if not set, everything from src will be used, and dst
3012 * must match exactly the ff vs outputs.
3013 * TODO: Handle all the checks, etc for ff */
3014 user_assert(vdecl
->position_t
|| programmable_vs
,
3015 D3DERR_INVALIDCALL
);
3017 /* TODO: Support vs < 3 and ff */
3018 user_assert(vs
->byte_code
.version
== 0x30,
3019 D3DERR_INVALIDCALL
);
3020 /* TODO: Not hardcode the constant buffers for swvp */
3021 user_assert(This
->may_swvp
,
3022 D3DERR_INVALIDCALL
);
3024 nine_state_prepare_draw_sw(This
, vdecl
, SrcStartIndex
, VertexCount
, &so
);
3026 buffer_size
= VertexCount
* so
.stride
[0] * 4;
3028 struct pipe_resource templ
;
3030 memset(&templ
, 0, sizeof(templ
));
3031 templ
.target
= PIPE_BUFFER
;
3032 templ
.format
= PIPE_FORMAT_R8_UNORM
;
3033 templ
.width0
= buffer_size
;
3035 templ
.bind
= PIPE_BIND_STREAM_OUTPUT
;
3036 templ
.usage
= PIPE_USAGE_STREAM
;
3037 templ
.height0
= templ
.depth0
= templ
.array_size
= 1;
3038 templ
.last_level
= templ
.nr_samples
= templ
.nr_storage_samples
= 0;
3040 resource
= screen_sw
->resource_create(screen_sw
, &templ
);
3042 return E_OUTOFMEMORY
;
3044 target
= pipe_sw
->create_stream_output_target(pipe_sw
, resource
,
3047 pipe_resource_reference(&resource
, NULL
);
3048 return D3DERR_DRIVERINTERNALERROR
;
3051 draw
.mode
= PIPE_PRIM_POINTS
;
3052 draw
.count
= VertexCount
;
3053 draw
.start_instance
= 0;
3054 draw
.primitive_restart
= FALSE
;
3055 draw
.restart_index
= 0;
3056 draw
.count_from_stream_output
= NULL
;
3057 draw
.indirect
= NULL
;
3058 draw
.instance_count
= 1;
3059 draw
.index_size
= 0;
3061 draw
.index_bias
= 0;
3063 draw
.max_index
= VertexCount
- 1;
3066 pipe_sw
->set_stream_output_targets(pipe_sw
, 1, &target
, offsets
);
3068 pipe_sw
->draw_vbo(pipe_sw
, &draw
);
3070 pipe_sw
->set_stream_output_targets(pipe_sw
, 0, NULL
, 0);
3071 pipe_sw
->stream_output_target_destroy(pipe_sw
, target
);
3073 u_box_1d(0, VertexCount
* so
.stride
[0] * 4, &box
);
3074 map
= pipe_sw
->transfer_map(pipe_sw
, resource
, 0, PIPE_TRANSFER_READ
, &box
,
3077 hr
= D3DERR_DRIVERINTERNALERROR
;
3081 hr
= NineVertexDeclaration9_ConvertStreamOutput(vdecl
,
3082 dst
, DestIndex
, VertexCount
,
3085 pipe_sw
->transfer_unmap(pipe_sw
, transfer
);
3088 nine_state_after_draw_sw(This
);
3089 pipe_resource_reference(&resource
, NULL
);
3094 NineDevice9_CreateVertexDeclaration( struct NineDevice9
*This
,
3095 const D3DVERTEXELEMENT9
*pVertexElements
,
3096 IDirect3DVertexDeclaration9
**ppDecl
)
3098 struct NineVertexDeclaration9
*vdecl
;
3100 DBG("This=%p pVertexElements=%p ppDecl=%p\n",
3101 This
, pVertexElements
, ppDecl
);
3103 HRESULT hr
= NineVertexDeclaration9_new(This
, pVertexElements
, &vdecl
);
3105 *ppDecl
= (IDirect3DVertexDeclaration9
*)vdecl
;
3111 NineDevice9_SetVertexDeclaration( struct NineDevice9
*This
,
3112 IDirect3DVertexDeclaration9
*pDecl
)
3114 struct nine_state
*state
= This
->update
;
3115 struct NineVertexDeclaration9
*vdecl
= NineVertexDeclaration9(pDecl
);
3117 DBG("This=%p pDecl=%p\n", This
, pDecl
);
3119 if (unlikely(This
->is_recording
)) {
3120 nine_bind(&state
->vdecl
, vdecl
);
3121 state
->changed
.group
|= NINE_STATE_VDECL
;
3125 if (state
->vdecl
== vdecl
)
3128 nine_bind(&state
->vdecl
, vdecl
);
3130 nine_context_set_vertex_declaration(This
, vdecl
);
3136 NineDevice9_GetVertexDeclaration( struct NineDevice9
*This
,
3137 IDirect3DVertexDeclaration9
**ppDecl
)
3139 user_assert(ppDecl
, D3DERR_INVALIDCALL
);
3141 *ppDecl
= (IDirect3DVertexDeclaration9
*)This
->state
.vdecl
;
3143 NineUnknown_AddRef(NineUnknown(*ppDecl
));
3148 NineDevice9_SetFVF( struct NineDevice9
*This
,
3151 struct NineVertexDeclaration9
*vdecl
;
3154 DBG("FVF = %08x\n", FVF
);
3156 return D3D_OK
; /* like wine */
3158 vdecl
= util_hash_table_get(This
->ff
.ht_fvf
, &FVF
);
3160 hr
= NineVertexDeclaration9_new_from_fvf(This
, FVF
, &vdecl
);
3164 util_hash_table_set(This
->ff
.ht_fvf
, &vdecl
->fvf
, vdecl
);
3165 NineUnknown_ConvertRefToBind(NineUnknown(vdecl
));
3167 return NineDevice9_SetVertexDeclaration(
3168 This
, (IDirect3DVertexDeclaration9
*)vdecl
);
3172 NineDevice9_GetFVF( struct NineDevice9
*This
,
3175 *pFVF
= This
->state
.vdecl
? This
->state
.vdecl
->fvf
: 0;
3180 NineDevice9_CreateVertexShader( struct NineDevice9
*This
,
3181 const DWORD
*pFunction
,
3182 IDirect3DVertexShader9
**ppShader
)
3184 struct NineVertexShader9
*vs
;
3187 DBG("This=%p pFunction=%p ppShader=%p\n", This
, pFunction
, ppShader
);
3189 hr
= NineVertexShader9_new(This
, &vs
, pFunction
, NULL
);
3192 *ppShader
= (IDirect3DVertexShader9
*)vs
;
3197 NineDevice9_SetVertexShader( struct NineDevice9
*This
,
3198 IDirect3DVertexShader9
*pShader
)
3200 struct nine_state
*state
= This
->update
;
3201 struct NineVertexShader9
*vs_shader
= (struct NineVertexShader9
*)pShader
;
3203 DBG("This=%p pShader=%p\n", This
, pShader
);
3205 if (unlikely(This
->is_recording
)) {
3206 nine_bind(&state
->vs
, vs_shader
);
3207 state
->changed
.group
|= NINE_STATE_VS
;
3211 if (state
->vs
== vs_shader
)
3214 nine_bind(&state
->vs
, vs_shader
);
3216 nine_context_set_vertex_shader(This
, vs_shader
);
3222 NineDevice9_GetVertexShader( struct NineDevice9
*This
,
3223 IDirect3DVertexShader9
**ppShader
)
3225 user_assert(ppShader
, D3DERR_INVALIDCALL
);
3226 nine_reference_set(ppShader
, This
->state
.vs
);
3231 NineDevice9_SetVertexShaderConstantF( struct NineDevice9
*This
,
3233 const float *pConstantData
,
3234 UINT Vector4fCount
)
3236 struct nine_state
*state
= This
->update
;
3237 float *vs_const_f
= state
->vs_const_f
;
3239 DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
3240 This
, StartRegister
, pConstantData
, Vector4fCount
);
3242 user_assert(StartRegister
< This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3243 user_assert(StartRegister
+ Vector4fCount
<= This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3247 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3249 if (unlikely(This
->is_recording
)) {
3250 memcpy(&vs_const_f
[StartRegister
* 4],
3252 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3254 nine_ranges_insert(&state
->changed
.vs_const_f
,
3255 StartRegister
, StartRegister
+ Vector4fCount
,
3258 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3263 if (!memcmp(&vs_const_f
[StartRegister
* 4], pConstantData
,
3264 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0])))
3267 memcpy(&vs_const_f
[StartRegister
* 4],
3269 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3271 nine_context_set_vertex_shader_constant_f(This
, StartRegister
, pConstantData
,
3272 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]),
3279 NineDevice9_GetVertexShaderConstantF( struct NineDevice9
*This
,
3281 float *pConstantData
,
3282 UINT Vector4fCount
)
3284 const struct nine_state
*state
= &This
->state
;
3286 user_assert(StartRegister
< This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3287 user_assert(StartRegister
+ Vector4fCount
<= This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3288 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3290 memcpy(pConstantData
,
3291 &state
->vs_const_f
[StartRegister
* 4],
3292 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3298 NineDevice9_SetVertexShaderConstantI( struct NineDevice9
*This
,
3300 const int *pConstantData
,
3301 UINT Vector4iCount
)
3303 struct nine_state
*state
= This
->update
;
3306 DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
3307 This
, StartRegister
, pConstantData
, Vector4iCount
);
3309 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3310 D3DERR_INVALIDCALL
);
3311 user_assert(StartRegister
+ Vector4iCount
<= (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3312 D3DERR_INVALIDCALL
);
3313 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3315 if (This
->driver_caps
.vs_integer
) {
3316 if (!This
->is_recording
) {
3317 if (!memcmp(&state
->vs_const_i
[4 * StartRegister
], pConstantData
,
3318 Vector4iCount
* sizeof(int[4])))
3321 memcpy(&state
->vs_const_i
[4 * StartRegister
],
3323 Vector4iCount
* sizeof(int[4]));
3325 for (i
= 0; i
< Vector4iCount
; i
++) {
3326 state
->vs_const_i
[4 * (StartRegister
+ i
)] = fui((float)(pConstantData
[4 * i
]));
3327 state
->vs_const_i
[4 * (StartRegister
+ i
) + 1] = fui((float)(pConstantData
[4 * i
+ 1]));
3328 state
->vs_const_i
[4 * (StartRegister
+ i
) + 2] = fui((float)(pConstantData
[4 * i
+ 2]));
3329 state
->vs_const_i
[4 * (StartRegister
+ i
) + 3] = fui((float)(pConstantData
[4 * i
+ 3]));
3333 if (unlikely(This
->is_recording
)) {
3334 nine_ranges_insert(&state
->changed
.vs_const_i
,
3335 StartRegister
, StartRegister
+ Vector4iCount
,
3337 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3339 nine_context_set_vertex_shader_constant_i(This
, StartRegister
, pConstantData
,
3340 Vector4iCount
* sizeof(int[4]), Vector4iCount
);
3346 NineDevice9_GetVertexShaderConstantI( struct NineDevice9
*This
,
3349 UINT Vector4iCount
)
3351 const struct nine_state
*state
= &This
->state
;
3354 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3355 D3DERR_INVALIDCALL
);
3356 user_assert(StartRegister
+ Vector4iCount
<= (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3357 D3DERR_INVALIDCALL
);
3358 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3360 if (This
->driver_caps
.vs_integer
) {
3361 memcpy(pConstantData
,
3362 &state
->vs_const_i
[4 * StartRegister
],
3363 Vector4iCount
* sizeof(int[4]));
3365 for (i
= 0; i
< Vector4iCount
; i
++) {
3366 pConstantData
[4 * i
] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
)]);
3367 pConstantData
[4 * i
+ 1] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
) + 1]);
3368 pConstantData
[4 * i
+ 2] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
) + 2]);
3369 pConstantData
[4 * i
+ 3] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
) + 3]);
3377 NineDevice9_SetVertexShaderConstantB( struct NineDevice9
*This
,
3379 const BOOL
*pConstantData
,
3382 struct nine_state
*state
= This
->update
;
3384 uint32_t bool_true
= This
->driver_caps
.vs_integer
? 0xFFFFFFFF : fui(1.0f
);
3386 DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
3387 This
, StartRegister
, pConstantData
, BoolCount
);
3389 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3390 D3DERR_INVALIDCALL
);
3391 user_assert(StartRegister
+ BoolCount
<= (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3392 D3DERR_INVALIDCALL
);
3393 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3395 if (!This
->is_recording
) {
3396 bool noChange
= true;
3397 for (i
= 0; i
< BoolCount
; i
++) {
3398 if (!!state
->vs_const_b
[StartRegister
+ i
] != !!pConstantData
[i
])
3405 for (i
= 0; i
< BoolCount
; i
++)
3406 state
->vs_const_b
[StartRegister
+ i
] = pConstantData
[i
] ? bool_true
: 0;
3408 if (unlikely(This
->is_recording
)) {
3409 nine_ranges_insert(&state
->changed
.vs_const_b
,
3410 StartRegister
, StartRegister
+ BoolCount
,
3412 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3414 nine_context_set_vertex_shader_constant_b(This
, StartRegister
, pConstantData
,
3415 sizeof(BOOL
) * BoolCount
, BoolCount
);
3421 NineDevice9_GetVertexShaderConstantB( struct NineDevice9
*This
,
3423 BOOL
*pConstantData
,
3426 const struct nine_state
*state
= &This
->state
;
3429 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3430 D3DERR_INVALIDCALL
);
3431 user_assert(StartRegister
+ BoolCount
<= (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3432 D3DERR_INVALIDCALL
);
3433 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3435 for (i
= 0; i
< BoolCount
; i
++)
3436 pConstantData
[i
] = state
->vs_const_b
[StartRegister
+ i
] != 0 ? TRUE
: FALSE
;
3442 NineDevice9_SetStreamSource( struct NineDevice9
*This
,
3444 IDirect3DVertexBuffer9
*pStreamData
,
3448 struct nine_state
*state
= This
->update
;
3449 struct NineVertexBuffer9
*pVBuf9
= NineVertexBuffer9(pStreamData
);
3450 const unsigned i
= StreamNumber
;
3452 DBG("This=%p StreamNumber=%u pStreamData=%p OffsetInBytes=%u Stride=%u\n",
3453 This
, StreamNumber
, pStreamData
, OffsetInBytes
, Stride
);
3455 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3456 user_assert(Stride
<= This
->caps
.MaxStreamStride
, D3DERR_INVALIDCALL
);
3458 if (unlikely(This
->is_recording
)) {
3459 nine_bind(&state
->stream
[i
], pStreamData
);
3460 state
->changed
.vtxbuf
|= 1 << StreamNumber
;
3461 state
->vtxbuf
[i
].stride
= Stride
;
3462 state
->vtxbuf
[i
].buffer_offset
= OffsetInBytes
;
3466 if (state
->stream
[i
] == NineVertexBuffer9(pStreamData
) &&
3467 state
->vtxbuf
[i
].stride
== Stride
&&
3468 state
->vtxbuf
[i
].buffer_offset
== OffsetInBytes
)
3471 state
->vtxbuf
[i
].stride
= Stride
;
3472 state
->vtxbuf
[i
].buffer_offset
= OffsetInBytes
;
3474 NineBindBufferToDevice(This
,
3475 (struct NineBuffer9
**)&state
->stream
[i
],
3476 (struct NineBuffer9
*)pVBuf9
);
3478 nine_context_set_stream_source(This
,
3488 NineDevice9_GetStreamSource( struct NineDevice9
*This
,
3490 IDirect3DVertexBuffer9
**ppStreamData
,
3491 UINT
*pOffsetInBytes
,
3494 const struct nine_state
*state
= &This
->state
;
3495 const unsigned i
= StreamNumber
;
3497 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3498 user_assert(ppStreamData
, D3DERR_INVALIDCALL
);
3500 nine_reference_set(ppStreamData
, state
->stream
[i
]);
3501 *pStride
= state
->vtxbuf
[i
].stride
;
3502 *pOffsetInBytes
= state
->vtxbuf
[i
].buffer_offset
;
3508 NineDevice9_SetStreamSourceFreq( struct NineDevice9
*This
,
3512 struct nine_state
*state
= This
->update
;
3513 /* const UINT freq = Setting & 0x7FFFFF; */
3515 DBG("This=%p StreamNumber=%u FrequencyParameter=0x%x\n", This
,
3516 StreamNumber
, Setting
);
3518 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3519 user_assert(StreamNumber
!= 0 || !(Setting
& D3DSTREAMSOURCE_INSTANCEDATA
),
3520 D3DERR_INVALIDCALL
);
3521 user_assert(!((Setting
& D3DSTREAMSOURCE_INSTANCEDATA
) &&
3522 (Setting
& D3DSTREAMSOURCE_INDEXEDDATA
)), D3DERR_INVALIDCALL
);
3523 user_assert(Setting
, D3DERR_INVALIDCALL
);
3525 if (unlikely(This
->is_recording
)) {
3526 state
->stream_freq
[StreamNumber
] = Setting
;
3527 state
->changed
.stream_freq
|= 1 << StreamNumber
;
3528 if (StreamNumber
!= 0)
3529 state
->changed
.group
|= NINE_STATE_STREAMFREQ
;
3533 if (state
->stream_freq
[StreamNumber
] == Setting
)
3536 state
->stream_freq
[StreamNumber
] = Setting
;
3538 nine_context_set_stream_source_freq(This
, StreamNumber
, Setting
);
3543 NineDevice9_GetStreamSourceFreq( struct NineDevice9
*This
,
3547 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3548 *pSetting
= This
->state
.stream_freq
[StreamNumber
];
3553 NineDevice9_SetIndices( struct NineDevice9
*This
,
3554 IDirect3DIndexBuffer9
*pIndexData
)
3556 struct nine_state
*state
= This
->update
;
3557 struct NineIndexBuffer9
*idxbuf
= NineIndexBuffer9(pIndexData
);
3559 DBG("This=%p pIndexData=%p\n", This
, pIndexData
);
3561 if (unlikely(This
->is_recording
)) {
3562 nine_bind(&state
->idxbuf
, idxbuf
);
3563 state
->changed
.group
|= NINE_STATE_IDXBUF
;
3567 if (state
->idxbuf
== idxbuf
)
3570 NineBindBufferToDevice(This
,
3571 (struct NineBuffer9
**)&state
->idxbuf
,
3572 (struct NineBuffer9
*)idxbuf
);
3574 nine_context_set_indices(This
, idxbuf
);
3579 /* XXX: wine/d3d9 doesn't have pBaseVertexIndex, and it doesn't make sense
3580 * here because it's an argument passed to the Draw calls.
3583 NineDevice9_GetIndices( struct NineDevice9
*This
,
3584 IDirect3DIndexBuffer9
**ppIndexData
)
3586 user_assert(ppIndexData
, D3DERR_INVALIDCALL
);
3587 nine_reference_set(ppIndexData
, This
->state
.idxbuf
);
3592 NineDevice9_CreatePixelShader( struct NineDevice9
*This
,
3593 const DWORD
*pFunction
,
3594 IDirect3DPixelShader9
**ppShader
)
3596 struct NinePixelShader9
*ps
;
3599 DBG("This=%p pFunction=%p ppShader=%p\n", This
, pFunction
, ppShader
);
3601 hr
= NinePixelShader9_new(This
, &ps
, pFunction
, NULL
);
3604 *ppShader
= (IDirect3DPixelShader9
*)ps
;
3609 NineDevice9_SetPixelShader( struct NineDevice9
*This
,
3610 IDirect3DPixelShader9
*pShader
)
3612 struct nine_state
*state
= This
->update
;
3613 struct NinePixelShader9
*ps
= (struct NinePixelShader9
*)pShader
;
3615 DBG("This=%p pShader=%p\n", This
, pShader
);
3617 if (unlikely(This
->is_recording
)) {
3618 /* Technically we need NINE_STATE_FB only
3619 * if the ps mask changes, but put it always
3621 nine_bind(&state
->ps
, pShader
);
3622 state
->changed
.group
|= NINE_STATE_PS
| NINE_STATE_FB
;
3626 if (state
->ps
== ps
)
3629 nine_bind(&state
->ps
, ps
);
3631 nine_context_set_pixel_shader(This
, ps
);
3637 NineDevice9_GetPixelShader( struct NineDevice9
*This
,
3638 IDirect3DPixelShader9
**ppShader
)
3640 user_assert(ppShader
, D3DERR_INVALIDCALL
);
3641 nine_reference_set(ppShader
, This
->state
.ps
);
3646 NineDevice9_SetPixelShaderConstantF( struct NineDevice9
*This
,
3648 const float *pConstantData
,
3649 UINT Vector4fCount
)
3651 struct nine_state
*state
= This
->update
;
3653 DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
3654 This
, StartRegister
, pConstantData
, Vector4fCount
);
3656 user_assert(StartRegister
< NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3657 user_assert(StartRegister
+ Vector4fCount
<= NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3661 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3663 if (unlikely(This
->is_recording
)) {
3664 memcpy(&state
->ps_const_f
[StartRegister
* 4],
3666 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3668 nine_ranges_insert(&state
->changed
.ps_const_f
,
3669 StartRegister
, StartRegister
+ Vector4fCount
,
3672 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3676 if (!memcmp(&state
->ps_const_f
[StartRegister
* 4], pConstantData
,
3677 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0])))
3680 memcpy(&state
->ps_const_f
[StartRegister
* 4],
3682 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3684 nine_context_set_pixel_shader_constant_f(This
, StartRegister
, pConstantData
,
3685 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]),
3692 NineDevice9_GetPixelShaderConstantF( struct NineDevice9
*This
,
3694 float *pConstantData
,
3695 UINT Vector4fCount
)
3697 const struct nine_state
*state
= &This
->state
;
3699 user_assert(StartRegister
< NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3700 user_assert(StartRegister
+ Vector4fCount
<= NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3701 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3703 memcpy(pConstantData
,
3704 &state
->ps_const_f
[StartRegister
* 4],
3705 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3711 NineDevice9_SetPixelShaderConstantI( struct NineDevice9
*This
,
3713 const int *pConstantData
,
3714 UINT Vector4iCount
)
3716 struct nine_state
*state
= This
->update
;
3719 DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
3720 This
, StartRegister
, pConstantData
, Vector4iCount
);
3722 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3723 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3724 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3726 if (This
->driver_caps
.ps_integer
) {
3727 if (!This
->is_recording
) {
3728 if (!memcmp(&state
->ps_const_i
[StartRegister
][0], pConstantData
,
3729 Vector4iCount
* sizeof(state
->ps_const_i
[0])))
3732 memcpy(&state
->ps_const_i
[StartRegister
][0],
3734 Vector4iCount
* sizeof(state
->ps_const_i
[0]));
3736 for (i
= 0; i
< Vector4iCount
; i
++) {
3737 state
->ps_const_i
[StartRegister
+i
][0] = fui((float)(pConstantData
[4*i
]));
3738 state
->ps_const_i
[StartRegister
+i
][1] = fui((float)(pConstantData
[4*i
+1]));
3739 state
->ps_const_i
[StartRegister
+i
][2] = fui((float)(pConstantData
[4*i
+2]));
3740 state
->ps_const_i
[StartRegister
+i
][3] = fui((float)(pConstantData
[4*i
+3]));
3744 if (unlikely(This
->is_recording
)) {
3745 state
->changed
.ps_const_i
|= ((1 << Vector4iCount
) - 1) << StartRegister
;
3746 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3748 nine_context_set_pixel_shader_constant_i(This
, StartRegister
, pConstantData
,
3749 sizeof(state
->ps_const_i
[0]) * Vector4iCount
, Vector4iCount
);
3755 NineDevice9_GetPixelShaderConstantI( struct NineDevice9
*This
,
3758 UINT Vector4iCount
)
3760 const struct nine_state
*state
= &This
->state
;
3763 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3764 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3765 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3767 if (This
->driver_caps
.ps_integer
) {
3768 memcpy(pConstantData
,
3769 &state
->ps_const_i
[StartRegister
][0],
3770 Vector4iCount
* sizeof(state
->ps_const_i
[0]));
3772 for (i
= 0; i
< Vector4iCount
; i
++) {
3773 pConstantData
[4*i
] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][0]);
3774 pConstantData
[4*i
+1] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][1]);
3775 pConstantData
[4*i
+2] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][2]);
3776 pConstantData
[4*i
+3] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][3]);
3784 NineDevice9_SetPixelShaderConstantB( struct NineDevice9
*This
,
3786 const BOOL
*pConstantData
,
3789 struct nine_state
*state
= This
->update
;
3791 uint32_t bool_true
= This
->driver_caps
.ps_integer
? 0xFFFFFFFF : fui(1.0f
);
3793 DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
3794 This
, StartRegister
, pConstantData
, BoolCount
);
3796 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3797 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3798 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3800 if (!This
->is_recording
) {
3801 bool noChange
= true;
3802 for (i
= 0; i
< BoolCount
; i
++) {
3803 if (!!state
->ps_const_b
[StartRegister
+ i
] != !!pConstantData
[i
])
3810 for (i
= 0; i
< BoolCount
; i
++)
3811 state
->ps_const_b
[StartRegister
+ i
] = pConstantData
[i
] ? bool_true
: 0;
3813 if (unlikely(This
->is_recording
)) {
3814 state
->changed
.ps_const_b
|= ((1 << BoolCount
) - 1) << StartRegister
;
3815 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3817 nine_context_set_pixel_shader_constant_b(This
, StartRegister
, pConstantData
,
3818 sizeof(BOOL
) * BoolCount
, BoolCount
);
3824 NineDevice9_GetPixelShaderConstantB( struct NineDevice9
*This
,
3826 BOOL
*pConstantData
,
3829 const struct nine_state
*state
= &This
->state
;
3832 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3833 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3834 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3836 for (i
= 0; i
< BoolCount
; i
++)
3837 pConstantData
[i
] = state
->ps_const_b
[StartRegister
+ i
] ? TRUE
: FALSE
;
3843 NineDevice9_DrawRectPatch( struct NineDevice9
*This
,
3845 const float *pNumSegs
,
3846 const D3DRECTPATCH_INFO
*pRectPatchInfo
)
3848 STUB(D3DERR_INVALIDCALL
);
3852 NineDevice9_DrawTriPatch( struct NineDevice9
*This
,
3854 const float *pNumSegs
,
3855 const D3DTRIPATCH_INFO
*pTriPatchInfo
)
3857 STUB(D3DERR_INVALIDCALL
);
3861 NineDevice9_DeletePatch( struct NineDevice9
*This
,
3864 STUB(D3DERR_INVALIDCALL
);
3868 NineDevice9_CreateQuery( struct NineDevice9
*This
,
3870 IDirect3DQuery9
**ppQuery
)
3872 struct NineQuery9
*query
;
3875 DBG("This=%p Type=%d ppQuery=%p\n", This
, Type
, ppQuery
);
3877 hr
= nine_is_query_supported(This
->screen
, Type
);
3878 if (!ppQuery
|| hr
!= D3D_OK
)
3881 hr
= NineQuery9_new(This
, &query
, Type
);
3884 *ppQuery
= (IDirect3DQuery9
*)query
;
3888 IDirect3DDevice9Vtbl NineDevice9_vtable
= {
3889 (void *)NineUnknown_QueryInterface
,
3890 (void *)NineUnknown_AddRef
,
3891 (void *)NineUnknown_Release
,
3892 (void *)NineDevice9_TestCooperativeLevel
,
3893 (void *)NineDevice9_GetAvailableTextureMem
,
3894 (void *)NineDevice9_EvictManagedResources
,
3895 (void *)NineDevice9_GetDirect3D
,
3896 (void *)NineDevice9_GetDeviceCaps
,
3897 (void *)NineDevice9_GetDisplayMode
,
3898 (void *)NineDevice9_GetCreationParameters
,
3899 (void *)NineDevice9_SetCursorProperties
,
3900 (void *)NineDevice9_SetCursorPosition
,
3901 (void *)NineDevice9_ShowCursor
,
3902 (void *)NineDevice9_CreateAdditionalSwapChain
,
3903 (void *)NineDevice9_GetSwapChain
,
3904 (void *)NineDevice9_GetNumberOfSwapChains
,
3905 (void *)NineDevice9_Reset
,
3906 (void *)NineDevice9_Present
,
3907 (void *)NineDevice9_GetBackBuffer
,
3908 (void *)NineDevice9_GetRasterStatus
,
3909 (void *)NineDevice9_SetDialogBoxMode
,
3910 (void *)NineDevice9_SetGammaRamp
,
3911 (void *)NineDevice9_GetGammaRamp
,
3912 (void *)NineDevice9_CreateTexture
,
3913 (void *)NineDevice9_CreateVolumeTexture
,
3914 (void *)NineDevice9_CreateCubeTexture
,
3915 (void *)NineDevice9_CreateVertexBuffer
,
3916 (void *)NineDevice9_CreateIndexBuffer
,
3917 (void *)NineDevice9_CreateRenderTarget
,
3918 (void *)NineDevice9_CreateDepthStencilSurface
,
3919 (void *)NineDevice9_UpdateSurface
,
3920 (void *)NineDevice9_UpdateTexture
,
3921 (void *)NineDevice9_GetRenderTargetData
,
3922 (void *)NineDevice9_GetFrontBufferData
,
3923 (void *)NineDevice9_StretchRect
,
3924 (void *)NineDevice9_ColorFill
,
3925 (void *)NineDevice9_CreateOffscreenPlainSurface
,
3926 (void *)NineDevice9_SetRenderTarget
,
3927 (void *)NineDevice9_GetRenderTarget
,
3928 (void *)NineDevice9_SetDepthStencilSurface
,
3929 (void *)NineDevice9_GetDepthStencilSurface
,
3930 (void *)NineDevice9_BeginScene
,
3931 (void *)NineDevice9_EndScene
,
3932 (void *)NineDevice9_Clear
,
3933 (void *)NineDevice9_SetTransform
,
3934 (void *)NineDevice9_GetTransform
,
3935 (void *)NineDevice9_MultiplyTransform
,
3936 (void *)NineDevice9_SetViewport
,
3937 (void *)NineDevice9_GetViewport
,
3938 (void *)NineDevice9_SetMaterial
,
3939 (void *)NineDevice9_GetMaterial
,
3940 (void *)NineDevice9_SetLight
,
3941 (void *)NineDevice9_GetLight
,
3942 (void *)NineDevice9_LightEnable
,
3943 (void *)NineDevice9_GetLightEnable
,
3944 (void *)NineDevice9_SetClipPlane
,
3945 (void *)NineDevice9_GetClipPlane
,
3946 (void *)NineDevice9_SetRenderState
,
3947 (void *)NineDevice9_GetRenderState
,
3948 (void *)NineDevice9_CreateStateBlock
,
3949 (void *)NineDevice9_BeginStateBlock
,
3950 (void *)NineDevice9_EndStateBlock
,
3951 (void *)NineDevice9_SetClipStatus
,
3952 (void *)NineDevice9_GetClipStatus
,
3953 (void *)NineDevice9_GetTexture
,
3954 (void *)NineDevice9_SetTexture
,
3955 (void *)NineDevice9_GetTextureStageState
,
3956 (void *)NineDevice9_SetTextureStageState
,
3957 (void *)NineDevice9_GetSamplerState
,
3958 (void *)NineDevice9_SetSamplerState
,
3959 (void *)NineDevice9_ValidateDevice
,
3960 (void *)NineDevice9_SetPaletteEntries
,
3961 (void *)NineDevice9_GetPaletteEntries
,
3962 (void *)NineDevice9_SetCurrentTexturePalette
,
3963 (void *)NineDevice9_GetCurrentTexturePalette
,
3964 (void *)NineDevice9_SetScissorRect
,
3965 (void *)NineDevice9_GetScissorRect
,
3966 (void *)NineDevice9_SetSoftwareVertexProcessing
,
3967 (void *)NineDevice9_GetSoftwareVertexProcessing
,
3968 (void *)NineDevice9_SetNPatchMode
,
3969 (void *)NineDevice9_GetNPatchMode
,
3970 (void *)NineDevice9_DrawPrimitive
,
3971 (void *)NineDevice9_DrawIndexedPrimitive
,
3972 (void *)NineDevice9_DrawPrimitiveUP
,
3973 (void *)NineDevice9_DrawIndexedPrimitiveUP
,
3974 (void *)NineDevice9_ProcessVertices
,
3975 (void *)NineDevice9_CreateVertexDeclaration
,
3976 (void *)NineDevice9_SetVertexDeclaration
,
3977 (void *)NineDevice9_GetVertexDeclaration
,
3978 (void *)NineDevice9_SetFVF
,
3979 (void *)NineDevice9_GetFVF
,
3980 (void *)NineDevice9_CreateVertexShader
,
3981 (void *)NineDevice9_SetVertexShader
,
3982 (void *)NineDevice9_GetVertexShader
,
3983 (void *)NineDevice9_SetVertexShaderConstantF
,
3984 (void *)NineDevice9_GetVertexShaderConstantF
,
3985 (void *)NineDevice9_SetVertexShaderConstantI
,
3986 (void *)NineDevice9_GetVertexShaderConstantI
,
3987 (void *)NineDevice9_SetVertexShaderConstantB
,
3988 (void *)NineDevice9_GetVertexShaderConstantB
,
3989 (void *)NineDevice9_SetStreamSource
,
3990 (void *)NineDevice9_GetStreamSource
,
3991 (void *)NineDevice9_SetStreamSourceFreq
,
3992 (void *)NineDevice9_GetStreamSourceFreq
,
3993 (void *)NineDevice9_SetIndices
,
3994 (void *)NineDevice9_GetIndices
,
3995 (void *)NineDevice9_CreatePixelShader
,
3996 (void *)NineDevice9_SetPixelShader
,
3997 (void *)NineDevice9_GetPixelShader
,
3998 (void *)NineDevice9_SetPixelShaderConstantF
,
3999 (void *)NineDevice9_GetPixelShaderConstantF
,
4000 (void *)NineDevice9_SetPixelShaderConstantI
,
4001 (void *)NineDevice9_GetPixelShaderConstantI
,
4002 (void *)NineDevice9_SetPixelShaderConstantB
,
4003 (void *)NineDevice9_GetPixelShaderConstantB
,
4004 (void *)NineDevice9_DrawRectPatch
,
4005 (void *)NineDevice9_DrawTriPatch
,
4006 (void *)NineDevice9_DeletePatch
,
4007 (void *)NineDevice9_CreateQuery
4010 static const GUID
*NineDevice9_IIDs
[] = {
4011 &IID_IDirect3DDevice9
,
4017 NineDevice9_new( struct pipe_screen
*pScreen
,
4018 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
4020 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
4022 ID3DPresentGroup
*pPresentationGroup
,
4023 struct d3dadapter9_context
*pCTX
,
4025 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
4026 struct NineDevice9
**ppOut
,
4027 int minorVersionNum
)
4030 lock
= !!(pCreationParameters
->BehaviorFlags
& D3DCREATE_MULTITHREADED
);
4032 NINE_NEW(Device9
, ppOut
, lock
, /* args */
4033 pScreen
, pCreationParameters
, pCaps
,
4034 pPresentationParameters
, pD3D9
, pPresentationGroup
, pCTX
,
4035 ex
, pFullscreenDisplayMode
, minorVersionNum
);