2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "stateblock9.h"
26 #include "swapchain9.h"
27 #include "swapchain9ex.h"
28 #include "indexbuffer9.h"
29 #include "vertexbuffer9.h"
30 #include "vertexdeclaration9.h"
31 #include "vertexshader9.h"
32 #include "pixelshader9.h"
35 #include "cubetexture9.h"
36 #include "volumetexture9.h"
37 #include "nine_helpers.h"
38 #include "nine_pipe.h"
40 #include "nine_dump.h"
42 #include "pipe/p_screen.h"
43 #include "pipe/p_context.h"
44 #include "pipe/p_config.h"
45 #include "util/u_math.h"
46 #include "util/u_inlines.h"
47 #include "util/u_hash_table.h"
48 #include "util/u_format.h"
49 #include "util/u_surface.h"
50 #include "util/u_upload_mgr.h"
51 #include "hud/hud_context.h"
53 #include "cso_cache/cso_context.h"
55 #define DBG_CHANNEL DBG_DEVICE
57 #if defined(PIPE_CC_GCC) && (defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64))
59 #include <fpu_control.h>
61 static void nine_setup_fpu()
66 /* clear the control word */
68 /* d3d9 doc/wine tests: mask all exceptions, use single-precision
69 * and round to nearest */
70 c
|= _FPU_MASK_IM
| _FPU_MASK_DM
| _FPU_MASK_ZM
| _FPU_MASK_OM
|
71 _FPU_MASK_UM
| _FPU_MASK_PM
| _FPU_SINGLE
| _FPU_RC_NEAREST
;
77 static void nine_setup_fpu(void)
79 WARN_ONCE("FPU setup not supported on non-x86 platforms\n");
85 NineDevice9_SetDefaultState( struct NineDevice9
*This
, boolean is_reset
)
87 struct NineSurface9
*refSurf
= NULL
;
89 DBG("This=%p is_reset=%d\n", This
, (int) is_reset
);
91 assert(!This
->is_recording
);
93 nine_state_set_defaults(This
, &This
->caps
, is_reset
);
95 This
->state
.viewport
.X
= 0;
96 This
->state
.viewport
.Y
= 0;
97 This
->state
.viewport
.Width
= 0;
98 This
->state
.viewport
.Height
= 0;
100 This
->state
.scissor
.minx
= 0;
101 This
->state
.scissor
.miny
= 0;
102 This
->state
.scissor
.maxx
= 0xffff;
103 This
->state
.scissor
.maxy
= 0xffff;
105 if (This
->nswapchains
&& This
->swapchains
[0]->params
.BackBufferCount
)
106 refSurf
= This
->swapchains
[0]->buffers
[0];
109 This
->state
.viewport
.Width
= refSurf
->desc
.Width
;
110 This
->state
.viewport
.Height
= refSurf
->desc
.Height
;
111 This
->state
.scissor
.maxx
= refSurf
->desc
.Width
;
112 This
->state
.scissor
.maxy
= refSurf
->desc
.Height
;
115 if (This
->nswapchains
&& This
->swapchains
[0]->params
.EnableAutoDepthStencil
)
116 This
->state
.rs
[D3DRS_ZENABLE
] = TRUE
;
117 if (This
->state
.rs
[D3DRS_ZENABLE
])
118 NineDevice9_SetDepthStencilSurface(
119 This
, (IDirect3DSurface9
*)This
->swapchains
[0]->zsbuf
);
122 #define GET_PCAP(n) pScreen->get_param(pScreen, PIPE_CAP_##n)
124 NineDevice9_ctor( struct NineDevice9
*This
,
125 struct NineUnknownParams
*pParams
,
126 struct pipe_screen
*pScreen
,
127 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
129 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
131 ID3DPresentGroup
*pPresentationGroup
,
132 struct d3dadapter9_context
*pCTX
,
134 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
)
137 HRESULT hr
= NineUnknown_ctor(&This
->base
, pParams
);
139 DBG("This=%p pParams=%p pScreen=%p pCreationParameters=%p pCaps=%p pPresentationParameters=%p "
140 "pD3D9=%p pPresentationGroup=%p pCTX=%p ex=%d pFullscreenDisplayMode=%p\n",
141 This
, pParams
, pScreen
, pCreationParameters
, pCaps
, pPresentationParameters
, pD3D9
,
142 pPresentationGroup
, pCTX
, (int) ex
, pFullscreenDisplayMode
);
144 if (FAILED(hr
)) { return hr
; }
146 list_inithead(&This
->update_textures
);
147 list_inithead(&This
->managed_textures
);
149 This
->screen
= pScreen
;
152 This
->params
= *pCreationParameters
;
154 This
->present
= pPresentationGroup
;
155 IDirect3D9_AddRef(This
->d3d9
);
156 ID3DPresentGroup_AddRef(This
->present
);
158 if (!(This
->params
.BehaviorFlags
& D3DCREATE_FPU_PRESERVE
))
161 if (This
->params
.BehaviorFlags
& D3DCREATE_SOFTWARE_VERTEXPROCESSING
)
162 DBG("Application asked full Software Vertex Processing. Ignoring.\n");
163 if (This
->params
.BehaviorFlags
& D3DCREATE_MIXED_VERTEXPROCESSING
)
164 DBG("Application asked mixed Software Vertex Processing. Ignoring.\n");
166 This
->pipe
= This
->screen
->context_create(This
->screen
, NULL
, 0);
167 if (!This
->pipe
) { return E_OUTOFMEMORY
; } /* guess */
169 This
->cso
= cso_create_context(This
->pipe
);
170 if (!This
->cso
) { return E_OUTOFMEMORY
; } /* also a guess */
172 /* Create first, it messes up our state. */
173 This
->hud
= hud_create(This
->pipe
, This
->cso
); /* NULL result is fine */
175 /* create implicit swapchains */
176 This
->nswapchains
= ID3DPresentGroup_GetMultiheadCount(This
->present
);
177 This
->swapchains
= CALLOC(This
->nswapchains
,
178 sizeof(struct NineSwapChain9
*));
179 if (!This
->swapchains
) { return E_OUTOFMEMORY
; }
181 for (i
= 0; i
< This
->nswapchains
; ++i
) {
182 ID3DPresent
*present
;
184 hr
= ID3DPresentGroup_GetPresent(This
->present
, i
, &present
);
189 D3DDISPLAYMODEEX
*mode
= NULL
;
190 struct NineSwapChain9Ex
**ret
=
191 (struct NineSwapChain9Ex
**)&This
->swapchains
[i
];
193 if (pFullscreenDisplayMode
) mode
= &(pFullscreenDisplayMode
[i
]);
194 /* when this is a Device9Ex, it should create SwapChain9Exs */
195 hr
= NineSwapChain9Ex_new(This
, TRUE
, present
,
196 &pPresentationParameters
[i
], pCTX
,
197 This
->params
.hFocusWindow
, mode
, ret
);
199 hr
= NineSwapChain9_new(This
, TRUE
, present
,
200 &pPresentationParameters
[i
], pCTX
,
201 This
->params
.hFocusWindow
,
202 &This
->swapchains
[i
]);
205 ID3DPresent_Release(present
);
208 NineUnknown_ConvertRefToBind(NineUnknown(This
->swapchains
[i
]));
210 hr
= NineSwapChain9_GetBackBuffer(This
->swapchains
[i
], 0,
211 D3DBACKBUFFER_TYPE_MONO
,
212 (IDirect3DSurface9
**)
216 NineUnknown_ConvertRefToBind(NineUnknown(This
->state
.rt
[i
]));
219 /* Initialize a dummy VBO to be used when a a vertex declaration does not
220 * specify all the inputs needed by vertex shader, on win default behavior
221 * is to pass 0,0,0,0 to the shader */
223 struct pipe_transfer
*transfer
;
224 struct pipe_resource tmpl
;
228 tmpl
.target
= PIPE_BUFFER
;
229 tmpl
.format
= PIPE_FORMAT_R8_UNORM
;
230 tmpl
.width0
= 16; /* 4 floats */
236 tmpl
.usage
= PIPE_USAGE_DEFAULT
;
237 tmpl
.bind
= PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_TRANSFER_WRITE
;
239 This
->dummy_vbo
= pScreen
->resource_create(pScreen
, &tmpl
);
241 if (!This
->dummy_vbo
)
242 return D3DERR_OUTOFVIDEOMEMORY
;
244 u_box_1d(0, 16, &box
);
245 data
= This
->pipe
->transfer_map(This
->pipe
, This
->dummy_vbo
, 0,
246 PIPE_TRANSFER_WRITE
|
247 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
,
252 This
->pipe
->transfer_unmap(This
->pipe
, transfer
);
255 This
->cursor
.software
= FALSE
;
256 This
->cursor
.hotspot
.x
= -1;
257 This
->cursor
.hotspot
.y
= -1;
259 struct pipe_resource tmpl
;
260 tmpl
.target
= PIPE_TEXTURE_2D
;
261 tmpl
.format
= PIPE_FORMAT_R8G8B8A8_UNORM
;
268 tmpl
.usage
= PIPE_USAGE_DEFAULT
;
269 tmpl
.bind
= PIPE_BIND_CURSOR
| PIPE_BIND_SAMPLER_VIEW
;
272 This
->cursor
.image
= pScreen
->resource_create(pScreen
, &tmpl
);
273 if (!This
->cursor
.image
)
274 return D3DERR_OUTOFVIDEOMEMORY
;
277 /* Create constant buffers. */
279 struct pipe_resource tmpl
;
280 unsigned max_const_vs
, max_const_ps
;
282 /* vs 3.0: >= 256 float constants, but for cards with exactly 256 slots,
283 * we have to take in some more slots for int and bool*/
284 max_const_vs
= _min(pScreen
->get_shader_param(pScreen
, PIPE_SHADER_VERTEX
,
285 PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
) /
288 /* ps 3.0: 224 float constants. All cards supported support at least
289 * 256 constants for ps */
290 max_const_ps
= NINE_MAX_CONST_F_PS3
+ (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
292 This
->max_vs_const_f
= max_const_vs
-
293 (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
294 This
->max_ps_const_f
= max_const_ps
-
295 (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
297 This
->vs_const_size
= max_const_vs
* sizeof(float[4]);
298 This
->ps_const_size
= max_const_ps
* sizeof(float[4]);
299 /* Include space for I,B constants for user constbuf. */
300 This
->state
.vs_const_f
= CALLOC(This
->vs_const_size
, 1);
301 This
->state
.ps_const_f
= CALLOC(This
->ps_const_size
, 1);
302 This
->state
.vs_lconstf_temp
= CALLOC(This
->vs_const_size
,1);
303 This
->state
.ps_lconstf_temp
= CALLOC(This
->ps_const_size
,1);
304 if (!This
->state
.vs_const_f
|| !This
->state
.ps_const_f
||
305 !This
->state
.vs_lconstf_temp
|| !This
->state
.ps_lconstf_temp
)
306 return E_OUTOFMEMORY
;
308 if (strstr(pScreen
->get_name(pScreen
), "AMD") ||
309 strstr(pScreen
->get_name(pScreen
), "ATI")) {
310 This
->driver_bugs
.buggy_barycentrics
= TRUE
;
313 /* Disable NV path for now, needs some fixes */
314 This
->prefer_user_constbuf
= TRUE
;
316 tmpl
.target
= PIPE_BUFFER
;
317 tmpl
.format
= PIPE_FORMAT_R8_UNORM
;
323 tmpl
.usage
= PIPE_USAGE_DYNAMIC
;
324 tmpl
.bind
= PIPE_BIND_CONSTANT_BUFFER
;
327 tmpl
.width0
= This
->vs_const_size
;
328 This
->constbuf_vs
= pScreen
->resource_create(pScreen
, &tmpl
);
330 tmpl
.width0
= This
->ps_const_size
;
331 This
->constbuf_ps
= pScreen
->resource_create(pScreen
, &tmpl
);
333 if (!This
->constbuf_vs
|| !This
->constbuf_ps
)
334 return E_OUTOFMEMORY
;
337 /* allocate dummy texture/sampler for when there are missing ones bound */
339 struct pipe_resource tmplt
;
340 struct pipe_sampler_view templ
;
341 struct pipe_sampler_state samp
;
342 memset(&samp
, 0, sizeof(samp
));
344 tmplt
.target
= PIPE_TEXTURE_2D
;
348 tmplt
.last_level
= 0;
349 tmplt
.array_size
= 1;
350 tmplt
.usage
= PIPE_USAGE_DEFAULT
;
352 tmplt
.format
= PIPE_FORMAT_B8G8R8A8_UNORM
;
353 tmplt
.bind
= PIPE_BIND_SAMPLER_VIEW
;
354 tmplt
.nr_samples
= 0;
356 This
->dummy_texture
= This
->screen
->resource_create(This
->screen
, &tmplt
);
357 if (!This
->dummy_texture
)
358 return D3DERR_DRIVERINTERNALERROR
;
360 templ
.format
= PIPE_FORMAT_B8G8R8A8_UNORM
;
361 templ
.u
.tex
.first_layer
= 0;
362 templ
.u
.tex
.last_layer
= 0;
363 templ
.u
.tex
.first_level
= 0;
364 templ
.u
.tex
.last_level
= 0;
365 templ
.swizzle_r
= PIPE_SWIZZLE_ZERO
;
366 templ
.swizzle_g
= PIPE_SWIZZLE_ZERO
;
367 templ
.swizzle_b
= PIPE_SWIZZLE_ZERO
;
368 templ
.swizzle_a
= PIPE_SWIZZLE_ONE
;
369 templ
.target
= This
->dummy_texture
->target
;
371 This
->dummy_sampler_view
= This
->pipe
->create_sampler_view(This
->pipe
, This
->dummy_texture
, &templ
);
372 if (!This
->dummy_sampler_view
)
373 return D3DERR_DRIVERINTERNALERROR
;
375 samp
.min_mip_filter
= PIPE_TEX_MIPFILTER_NONE
;
376 samp
.max_lod
= 15.0f
;
377 samp
.wrap_s
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
378 samp
.wrap_t
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
379 samp
.wrap_r
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
380 samp
.min_img_filter
= PIPE_TEX_FILTER_NEAREST
;
381 samp
.mag_img_filter
= PIPE_TEX_FILTER_NEAREST
;
382 samp
.compare_mode
= PIPE_TEX_COMPARE_NONE
;
383 samp
.compare_func
= PIPE_FUNC_LEQUAL
;
384 samp
.normalized_coords
= 1;
385 samp
.seamless_cube_map
= 1;
386 This
->dummy_sampler_state
= samp
;
389 /* Allocate upload helper for drivers that suck (from st pov ;). */
391 This
->driver_caps
.user_vbufs
= GET_PCAP(USER_VERTEX_BUFFERS
);
392 This
->driver_caps
.user_ibufs
= GET_PCAP(USER_INDEX_BUFFERS
);
393 This
->driver_caps
.user_cbufs
= GET_PCAP(USER_CONSTANT_BUFFERS
);
395 if (!This
->driver_caps
.user_vbufs
)
396 This
->vertex_uploader
= u_upload_create(This
->pipe
, 65536, 4, PIPE_BIND_VERTEX_BUFFER
);
397 if (!This
->driver_caps
.user_ibufs
)
398 This
->index_uploader
= u_upload_create(This
->pipe
, 128 * 1024, 4, PIPE_BIND_INDEX_BUFFER
);
399 if (!This
->driver_caps
.user_cbufs
) {
400 unsigned alignment
= GET_PCAP(CONSTANT_BUFFER_OFFSET_ALIGNMENT
);
402 This
->constbuf_uploader
= u_upload_create(This
->pipe
, This
->vs_const_size
,
403 alignment
, PIPE_BIND_CONSTANT_BUFFER
);
406 This
->driver_caps
.window_space_position_support
= GET_PCAP(TGSI_VS_WINDOW_SPACE_POSITION
);
407 This
->driver_caps
.vs_integer
= pScreen
->get_shader_param(pScreen
, PIPE_SHADER_VERTEX
, PIPE_SHADER_CAP_INTEGERS
);
408 This
->driver_caps
.ps_integer
= pScreen
->get_shader_param(pScreen
, PIPE_SHADER_FRAGMENT
, PIPE_SHADER_CAP_INTEGERS
);
410 nine_ff_init(This
); /* initialize fixed function code */
412 NineDevice9_SetDefaultState(This
, FALSE
);
415 struct pipe_poly_stipple stipple
;
416 memset(&stipple
, ~0, sizeof(stipple
));
417 This
->pipe
->set_polygon_stipple(This
->pipe
, &stipple
);
420 This
->update
= &This
->state
;
421 nine_update_state(This
);
423 ID3DPresentGroup_Release(This
->present
);
430 NineDevice9_dtor( struct NineDevice9
*This
)
434 DBG("This=%p\n", This
);
436 if (This
->pipe
&& This
->cso
)
437 nine_pipe_context_clear(This
);
439 nine_state_clear(&This
->state
, TRUE
);
441 if (This
->vertex_uploader
)
442 u_upload_destroy(This
->vertex_uploader
);
443 if (This
->index_uploader
)
444 u_upload_destroy(This
->index_uploader
);
445 if (This
->constbuf_uploader
)
446 u_upload_destroy(This
->constbuf_uploader
);
448 nine_bind(&This
->record
, NULL
);
450 pipe_sampler_view_reference(&This
->dummy_sampler_view
, NULL
);
451 pipe_resource_reference(&This
->dummy_texture
, NULL
);
452 pipe_resource_reference(&This
->constbuf_vs
, NULL
);
453 pipe_resource_reference(&This
->constbuf_ps
, NULL
);
454 pipe_resource_reference(&This
->dummy_vbo
, NULL
);
455 FREE(This
->state
.vs_const_f
);
456 FREE(This
->state
.ps_const_f
);
457 FREE(This
->state
.vs_lconstf_temp
);
458 FREE(This
->state
.ps_lconstf_temp
);
460 if (This
->swapchains
) {
461 for (i
= 0; i
< This
->nswapchains
; ++i
)
462 NineUnknown_Unbind(NineUnknown(This
->swapchains
[i
]));
463 FREE(This
->swapchains
);
469 cso_destroy_context(This
->cso
);
471 if (This
->pipe
->destroy
) { This
->pipe
->destroy(This
->pipe
); }
474 if (This
->present
) { ID3DPresentGroup_Release(This
->present
); }
475 if (This
->d3d9
) { IDirect3D9_Release(This
->d3d9
); }
477 NineUnknown_dtor(&This
->base
);
481 NineDevice9_GetScreen( struct NineDevice9
*This
)
486 struct pipe_context
*
487 NineDevice9_GetPipe( struct NineDevice9
*This
)
493 NineDevice9_GetCSO( struct NineDevice9
*This
)
499 NineDevice9_GetCaps( struct NineDevice9
*This
)
505 NineDevice9_PauseRecording( struct NineDevice9
*This
)
508 This
->update
= &This
->state
;
509 This
->is_recording
= FALSE
;
514 NineDevice9_ResumeRecording( struct NineDevice9
*This
)
517 This
->update
= &This
->record
->state
;
518 This
->is_recording
= TRUE
;
523 NineDevice9_TestCooperativeLevel( struct NineDevice9
*This
)
525 return D3D_OK
; /* TODO */
529 NineDevice9_GetAvailableTextureMem( struct NineDevice9
*This
)
531 const unsigned mem
= This
->screen
->get_param(This
->screen
, PIPE_CAP_VIDEO_MEMORY
);
539 NineDevice9_EvictManagedResources( struct NineDevice9
*This
)
541 struct NineBaseTexture9
*tex
;
543 DBG("This=%p\n", This
);
544 LIST_FOR_EACH_ENTRY(tex
, &This
->managed_textures
, list2
) {
545 NineBaseTexture9_UnLoad(tex
);
552 NineDevice9_GetDirect3D( struct NineDevice9
*This
,
553 IDirect3D9
**ppD3D9
)
555 user_assert(ppD3D9
!= NULL
, E_POINTER
);
556 IDirect3D9_AddRef(This
->d3d9
);
557 *ppD3D9
= This
->d3d9
;
562 NineDevice9_GetDeviceCaps( struct NineDevice9
*This
,
565 user_assert(pCaps
!= NULL
, D3DERR_INVALIDCALL
);
571 NineDevice9_GetDisplayMode( struct NineDevice9
*This
,
573 D3DDISPLAYMODE
*pMode
)
575 DBG("This=%p iSwapChain=%u pMode=%p\n", This
, iSwapChain
, pMode
);
577 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
579 return NineSwapChain9_GetDisplayMode(This
->swapchains
[iSwapChain
], pMode
);
583 NineDevice9_GetCreationParameters( struct NineDevice9
*This
,
584 D3DDEVICE_CREATION_PARAMETERS
*pParameters
)
586 user_assert(pParameters
!= NULL
, D3DERR_INVALIDCALL
);
587 *pParameters
= This
->params
;
592 NineDevice9_SetCursorProperties( struct NineDevice9
*This
,
595 IDirect3DSurface9
*pCursorBitmap
)
597 struct NineSurface9
*surf
= NineSurface9(pCursorBitmap
);
598 struct pipe_context
*pipe
= This
->pipe
;
600 struct pipe_transfer
*transfer
;
604 DBG_FLAG(DBG_SWAPCHAIN
, "This=%p XHotSpot=%u YHotSpot=%u "
605 "pCursorBitmap=%p\n", This
, XHotSpot
, YHotSpot
, pCursorBitmap
);
607 user_assert(pCursorBitmap
, D3DERR_INVALIDCALL
);
609 if (This
->swapchains
[0]->params
.Windowed
) {
610 This
->cursor
.w
= MIN2(surf
->desc
.Width
, 32);
611 This
->cursor
.h
= MIN2(surf
->desc
.Height
, 32);
612 hw_cursor
= 1; /* always use hw cursor for windowed mode */
614 This
->cursor
.w
= MIN2(surf
->desc
.Width
, This
->cursor
.image
->width0
);
615 This
->cursor
.h
= MIN2(surf
->desc
.Height
, This
->cursor
.image
->height0
);
616 hw_cursor
= This
->cursor
.w
== 32 && This
->cursor
.h
== 32;
619 u_box_origin_2d(This
->cursor
.w
, This
->cursor
.h
, &box
);
621 ptr
= pipe
->transfer_map(pipe
, This
->cursor
.image
, 0,
622 PIPE_TRANSFER_WRITE
|
623 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
,
626 ret_err("Failed to update cursor image.\n", D3DERR_DRIVERINTERNALERROR
);
628 This
->cursor
.hotspot
.x
= XHotSpot
;
629 This
->cursor
.hotspot
.y
= YHotSpot
;
631 /* Copy cursor image to internal storage. */
635 const struct util_format_description
*sfmt
=
636 util_format_description(surf
->base
.info
.format
);
639 hr
= NineSurface9_LockRect(surf
, &lock
, NULL
, D3DLOCK_READONLY
);
641 ret_err("Failed to map cursor source image.\n",
642 D3DERR_DRIVERINTERNALERROR
);
644 sfmt
->unpack_rgba_8unorm(ptr
, transfer
->stride
,
645 lock
.pBits
, lock
.Pitch
,
646 This
->cursor
.w
, This
->cursor
.h
);
649 hw_cursor
= ID3DPresent_SetCursor(This
->swapchains
[0]->present
,
651 &This
->cursor
.hotspot
,
652 This
->cursor
.visible
) == D3D_OK
;
654 NineSurface9_UnlockRect(surf
);
656 pipe
->transfer_unmap(pipe
, transfer
);
658 /* hide cursor if we emulate it */
660 ID3DPresent_SetCursor(This
->swapchains
[0]->present
, NULL
, NULL
, FALSE
);
661 This
->cursor
.software
= !hw_cursor
;
667 NineDevice9_SetCursorPosition( struct NineDevice9
*This
,
672 struct NineSwapChain9
*swap
= This
->swapchains
[0];
674 DBG("This=%p X=%d Y=%d Flags=%d\n", This
, X
, Y
, Flags
);
676 This
->cursor
.pos
.x
= X
;
677 This
->cursor
.pos
.y
= Y
;
679 if (!This
->cursor
.software
)
680 This
->cursor
.software
= ID3DPresent_SetCursorPos(swap
->present
, &This
->cursor
.pos
) != D3D_OK
;
684 NineDevice9_ShowCursor( struct NineDevice9
*This
,
687 BOOL old
= This
->cursor
.visible
;
689 DBG("This=%p bShow=%d\n", This
, (int) bShow
);
691 This
->cursor
.visible
= bShow
&& (This
->cursor
.hotspot
.x
!= -1);
692 if (!This
->cursor
.software
)
693 This
->cursor
.software
= ID3DPresent_SetCursor(This
->swapchains
[0]->present
, NULL
, NULL
, bShow
) != D3D_OK
;
699 NineDevice9_CreateAdditionalSwapChain( struct NineDevice9
*This
,
700 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
701 IDirect3DSwapChain9
**pSwapChain
)
703 struct NineSwapChain9
*swapchain
, *tmplt
= This
->swapchains
[0];
704 ID3DPresent
*present
;
707 DBG("This=%p pPresentationParameters=%p pSwapChain=%p\n",
708 This
, pPresentationParameters
, pSwapChain
);
710 user_assert(pPresentationParameters
, D3DERR_INVALIDCALL
);
712 hr
= ID3DPresentGroup_CreateAdditionalPresent(This
->present
, pPresentationParameters
, &present
);
717 hr
= NineSwapChain9_new(This
, FALSE
, present
, pPresentationParameters
,
719 tmplt
->params
.hDeviceWindow
,
724 *pSwapChain
= (IDirect3DSwapChain9
*)swapchain
;
729 NineDevice9_GetSwapChain( struct NineDevice9
*This
,
731 IDirect3DSwapChain9
**pSwapChain
)
733 user_assert(pSwapChain
!= NULL
, D3DERR_INVALIDCALL
);
736 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
738 NineUnknown_AddRef(NineUnknown(This
->swapchains
[iSwapChain
]));
739 *pSwapChain
= (IDirect3DSwapChain9
*)This
->swapchains
[iSwapChain
];
745 NineDevice9_GetNumberOfSwapChains( struct NineDevice9
*This
)
747 return This
->nswapchains
;
751 NineDevice9_Reset( struct NineDevice9
*This
,
752 D3DPRESENT_PARAMETERS
*pPresentationParameters
)
757 DBG("This=%p pPresentationParameters=%p\n", This
, pPresentationParameters
);
759 for (i
= 0; i
< This
->nswapchains
; ++i
) {
760 D3DPRESENT_PARAMETERS
*params
= &pPresentationParameters
[i
];
761 hr
= NineSwapChain9_Resize(This
->swapchains
[i
], params
, NULL
);
766 nine_pipe_context_clear(This
);
767 nine_state_clear(&This
->state
, TRUE
);
769 NineDevice9_SetDefaultState(This
, TRUE
);
770 NineDevice9_SetRenderTarget(
771 This
, 0, (IDirect3DSurface9
*)This
->swapchains
[0]->buffers
[0]);
772 /* XXX: better use GetBackBuffer here ? */
778 NineDevice9_Present( struct NineDevice9
*This
,
779 const RECT
*pSourceRect
,
780 const RECT
*pDestRect
,
781 HWND hDestWindowOverride
,
782 const RGNDATA
*pDirtyRegion
)
787 DBG("This=%p pSourceRect=%p pDestRect=%p hDestWindowOverride=%p pDirtyRegion=%p\n",
788 This
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
);
790 /* XXX is this right? */
791 for (i
= 0; i
< This
->nswapchains
; ++i
) {
792 hr
= NineSwapChain9_Present(This
->swapchains
[i
], pSourceRect
, pDestRect
,
793 hDestWindowOverride
, pDirtyRegion
, 0);
794 if (FAILED(hr
)) { return hr
; }
801 NineDevice9_GetBackBuffer( struct NineDevice9
*This
,
804 D3DBACKBUFFER_TYPE Type
,
805 IDirect3DSurface9
**ppBackBuffer
)
807 user_assert(ppBackBuffer
!= NULL
, D3DERR_INVALIDCALL
);
808 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
810 return NineSwapChain9_GetBackBuffer(This
->swapchains
[iSwapChain
],
811 iBackBuffer
, Type
, ppBackBuffer
);
815 NineDevice9_GetRasterStatus( struct NineDevice9
*This
,
817 D3DRASTER_STATUS
*pRasterStatus
)
819 user_assert(pRasterStatus
!= NULL
, D3DERR_INVALIDCALL
);
820 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
822 return NineSwapChain9_GetRasterStatus(This
->swapchains
[iSwapChain
],
827 NineDevice9_SetDialogBoxMode( struct NineDevice9
*This
,
828 BOOL bEnableDialogs
)
830 STUB(D3DERR_INVALIDCALL
);
834 NineDevice9_SetGammaRamp( struct NineDevice9
*This
,
837 const D3DGAMMARAMP
*pRamp
)
839 DBG("This=%p iSwapChain=%u Flags=%x pRamp=%p\n", This
,
840 iSwapChain
, Flags
, pRamp
);
842 user_warn(iSwapChain
>= This
->nswapchains
);
845 if (pRamp
&& (iSwapChain
< This
->nswapchains
)) {
846 struct NineSwapChain9
*swap
= This
->swapchains
[iSwapChain
];
847 swap
->gamma
= *pRamp
;
848 ID3DPresent_SetGammaRamp(swap
->present
, pRamp
, swap
->params
.hDeviceWindow
);
853 NineDevice9_GetGammaRamp( struct NineDevice9
*This
,
855 D3DGAMMARAMP
*pRamp
)
857 DBG("This=%p iSwapChain=%u pRamp=%p\n", This
, iSwapChain
, pRamp
);
859 user_warn(iSwapChain
>= This
->nswapchains
);
862 if (pRamp
&& (iSwapChain
< This
->nswapchains
))
863 *pRamp
= This
->swapchains
[iSwapChain
]->gamma
;
867 NineDevice9_CreateTexture( struct NineDevice9
*This
,
874 IDirect3DTexture9
**ppTexture
,
875 HANDLE
*pSharedHandle
)
877 struct NineTexture9
*tex
;
880 DBG("This=%p Width=%u Height=%u Levels=%u Usage=%s Format=%s Pool=%s "
881 "ppOut=%p pSharedHandle=%p\n", This
, Width
, Height
, Levels
,
882 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
883 nine_D3DPOOL_to_str(Pool
), ppTexture
, pSharedHandle
);
885 Usage
&= D3DUSAGE_AUTOGENMIPMAP
| D3DUSAGE_DEPTHSTENCIL
| D3DUSAGE_DMAP
|
886 D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
| D3DUSAGE_RENDERTARGET
|
887 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_TEXTAPI
;
890 user_assert(Width
&& Height
, D3DERR_INVALIDCALL
);
891 user_assert(!pSharedHandle
|| This
->ex
, D3DERR_INVALIDCALL
);
892 /* When is used shared handle, Pool must be
893 * SYSTEMMEM with Levels 1 or DEFAULT with any Levels */
894 user_assert(!pSharedHandle
|| Pool
!= D3DPOOL_SYSTEMMEM
|| Levels
== 1,
896 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_SYSTEMMEM
|| Pool
== D3DPOOL_DEFAULT
,
898 user_assert((Usage
!= D3DUSAGE_AUTOGENMIPMAP
|| Levels
<= 1), D3DERR_INVALIDCALL
);
900 hr
= NineTexture9_new(This
, Width
, Height
, Levels
, Usage
, Format
, Pool
,
901 &tex
, pSharedHandle
);
903 *ppTexture
= (IDirect3DTexture9
*)tex
;
909 NineDevice9_CreateVolumeTexture( struct NineDevice9
*This
,
917 IDirect3DVolumeTexture9
**ppVolumeTexture
,
918 HANDLE
*pSharedHandle
)
920 struct NineVolumeTexture9
*tex
;
923 DBG("This=%p Width=%u Height=%u Depth=%u Levels=%u Usage=%s Format=%s Pool=%s "
924 "ppOut=%p pSharedHandle=%p\n", This
, Width
, Height
, Depth
, Levels
,
925 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
926 nine_D3DPOOL_to_str(Pool
), ppVolumeTexture
, pSharedHandle
);
928 Usage
&= D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
929 D3DUSAGE_SOFTWAREPROCESSING
;
931 *ppVolumeTexture
= NULL
;
932 user_assert(Width
&& Height
&& Depth
, D3DERR_INVALIDCALL
);
933 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
935 hr
= NineVolumeTexture9_new(This
, Width
, Height
, Depth
, Levels
,
936 Usage
, Format
, Pool
, &tex
, pSharedHandle
);
938 *ppVolumeTexture
= (IDirect3DVolumeTexture9
*)tex
;
944 NineDevice9_CreateCubeTexture( struct NineDevice9
*This
,
950 IDirect3DCubeTexture9
**ppCubeTexture
,
951 HANDLE
*pSharedHandle
)
953 struct NineCubeTexture9
*tex
;
956 DBG("This=%p EdgeLength=%u Levels=%u Usage=%s Format=%s Pool=%s ppOut=%p "
957 "pSharedHandle=%p\n", This
, EdgeLength
, Levels
,
958 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
959 nine_D3DPOOL_to_str(Pool
), ppCubeTexture
, pSharedHandle
);
961 Usage
&= D3DUSAGE_AUTOGENMIPMAP
| D3DUSAGE_DEPTHSTENCIL
| D3DUSAGE_DYNAMIC
|
962 D3DUSAGE_NONSECURE
| D3DUSAGE_RENDERTARGET
|
963 D3DUSAGE_SOFTWAREPROCESSING
;
965 *ppCubeTexture
= NULL
;
966 user_assert(EdgeLength
, D3DERR_INVALIDCALL
);
967 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
969 hr
= NineCubeTexture9_new(This
, EdgeLength
, Levels
, Usage
, Format
, Pool
,
970 &tex
, pSharedHandle
);
972 *ppCubeTexture
= (IDirect3DCubeTexture9
*)tex
;
978 NineDevice9_CreateVertexBuffer( struct NineDevice9
*This
,
983 IDirect3DVertexBuffer9
**ppVertexBuffer
,
984 HANDLE
*pSharedHandle
)
986 struct NineVertexBuffer9
*buf
;
988 D3DVERTEXBUFFER_DESC desc
;
990 DBG("This=%p Length=%u Usage=%x FVF=%x Pool=%u ppOut=%p pSharedHandle=%p\n",
991 This
, Length
, Usage
, FVF
, Pool
, ppVertexBuffer
, pSharedHandle
);
993 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_NOTAVAILABLE
);
995 desc
.Format
= D3DFMT_VERTEXDATA
;
996 desc
.Type
= D3DRTYPE_VERTEXBUFFER
;
998 (D3DUSAGE_DONOTCLIP
| D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
999 D3DUSAGE_NPATCHES
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
|
1000 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_TEXTAPI
|
1001 D3DUSAGE_WRITEONLY
);
1006 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1007 user_assert(desc
.Usage
== Usage
, D3DERR_INVALIDCALL
);
1009 hr
= NineVertexBuffer9_new(This
, &desc
, &buf
);
1011 *ppVertexBuffer
= (IDirect3DVertexBuffer9
*)buf
;
1016 NineDevice9_CreateIndexBuffer( struct NineDevice9
*This
,
1021 IDirect3DIndexBuffer9
**ppIndexBuffer
,
1022 HANDLE
*pSharedHandle
)
1024 struct NineIndexBuffer9
*buf
;
1026 D3DINDEXBUFFER_DESC desc
;
1028 DBG("This=%p Length=%u Usage=%x Format=%s Pool=%u ppOut=%p "
1029 "pSharedHandle=%p\n", This
, Length
, Usage
,
1030 d3dformat_to_string(Format
), Pool
, ppIndexBuffer
, pSharedHandle
);
1032 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_NOTAVAILABLE
);
1034 desc
.Format
= Format
;
1035 desc
.Type
= D3DRTYPE_INDEXBUFFER
;
1036 desc
.Usage
= Usage
&
1037 (D3DUSAGE_DONOTCLIP
| D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1038 D3DUSAGE_NPATCHES
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
|
1039 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_WRITEONLY
);
1043 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1044 user_assert(desc
.Usage
== Usage
, D3DERR_INVALIDCALL
);
1046 hr
= NineIndexBuffer9_new(This
, &desc
, &buf
);
1048 *ppIndexBuffer
= (IDirect3DIndexBuffer9
*)buf
;
1053 create_zs_or_rt_surface(struct NineDevice9
*This
,
1054 unsigned type
, /* 0 = RT, 1 = ZS, 2 = plain */
1056 UINT Width
, UINT Height
,
1058 D3DMULTISAMPLE_TYPE MultiSample
,
1059 DWORD MultisampleQuality
,
1060 BOOL Discard_or_Lockable
,
1061 IDirect3DSurface9
**ppSurface
,
1062 HANDLE
*pSharedHandle
)
1064 struct NineSurface9
*surface
;
1065 struct pipe_screen
*screen
= This
->screen
;
1066 struct pipe_resource
*resource
= NULL
;
1068 D3DSURFACE_DESC desc
;
1069 struct pipe_resource templ
;
1071 DBG("This=%p type=%u Pool=%s Width=%u Height=%u Format=%s MS=%u Quality=%u "
1072 "Discard_or_Lockable=%i ppSurface=%p pSharedHandle=%p\n",
1073 This
, type
, nine_D3DPOOL_to_str(Pool
), Width
, Height
,
1074 d3dformat_to_string(Format
), MultiSample
, MultisampleQuality
,
1075 Discard_or_Lockable
, ppSurface
, pSharedHandle
);
1078 DBG("FIXME Used shared handle! This option isn't probably handled correctly!\n");
1080 user_assert(Width
&& Height
, D3DERR_INVALIDCALL
);
1081 user_assert(Pool
!= D3DPOOL_MANAGED
, D3DERR_INVALIDCALL
);
1083 templ
.target
= PIPE_TEXTURE_2D
;
1084 templ
.width0
= Width
;
1085 templ
.height0
= Height
;
1087 templ
.array_size
= 1;
1088 templ
.last_level
= 0;
1089 templ
.nr_samples
= (unsigned)MultiSample
;
1090 templ
.usage
= PIPE_USAGE_DEFAULT
;
1092 templ
.bind
= PIPE_BIND_SAMPLER_VIEW
; /* StretchRect */
1094 case 0: templ
.bind
|= PIPE_BIND_RENDER_TARGET
; break;
1095 case 1: templ
.bind
= d3d9_get_pipe_depth_format_bindings(Format
); break;
1100 templ
.format
= d3d9_to_pipe_format_checked(screen
, Format
, templ
.target
,
1101 templ
.nr_samples
, templ
.bind
,
1104 desc
.Format
= Format
;
1105 desc
.Type
= D3DRTYPE_SURFACE
;
1108 desc
.MultiSampleType
= MultiSample
;
1109 desc
.MultiSampleQuality
= MultisampleQuality
;
1111 desc
.Height
= Height
;
1113 case 0: desc
.Usage
= D3DUSAGE_RENDERTARGET
; break;
1114 case 1: desc
.Usage
= D3DUSAGE_DEPTHSTENCIL
; break;
1118 if (compressed_format(Format
)) {
1119 const unsigned w
= util_format_get_blockwidth(templ
.format
);
1120 const unsigned h
= util_format_get_blockheight(templ
.format
);
1122 user_assert(!(Width
% w
) && !(Height
% h
), D3DERR_INVALIDCALL
);
1125 if (Pool
== D3DPOOL_DEFAULT
&& Format
!= D3DFMT_NULL
) {
1126 /* resource_create doesn't return an error code, so check format here */
1127 user_assert(templ
.format
!= PIPE_FORMAT_NONE
, D3DERR_INVALIDCALL
);
1128 resource
= screen
->resource_create(screen
, &templ
);
1129 user_assert(resource
, D3DERR_OUTOFVIDEOMEMORY
);
1130 if (Discard_or_Lockable
&& (desc
.Usage
& D3DUSAGE_RENDERTARGET
))
1131 resource
->flags
|= NINE_RESOURCE_FLAG_LOCKABLE
;
1135 hr
= NineSurface9_new(This
, NULL
, resource
, NULL
, 0, 0, 0, &desc
, &surface
);
1136 pipe_resource_reference(&resource
, NULL
);
1139 *ppSurface
= (IDirect3DSurface9
*)surface
;
1144 NineDevice9_CreateRenderTarget( struct NineDevice9
*This
,
1148 D3DMULTISAMPLE_TYPE MultiSample
,
1149 DWORD MultisampleQuality
,
1151 IDirect3DSurface9
**ppSurface
,
1152 HANDLE
*pSharedHandle
)
1155 return create_zs_or_rt_surface(This
, 0, D3DPOOL_DEFAULT
,
1156 Width
, Height
, Format
,
1157 MultiSample
, MultisampleQuality
,
1158 Lockable
, ppSurface
, pSharedHandle
);
1162 NineDevice9_CreateDepthStencilSurface( struct NineDevice9
*This
,
1166 D3DMULTISAMPLE_TYPE MultiSample
,
1167 DWORD MultisampleQuality
,
1169 IDirect3DSurface9
**ppSurface
,
1170 HANDLE
*pSharedHandle
)
1173 if (!depth_stencil_format(Format
))
1174 return D3DERR_NOTAVAILABLE
;
1175 return create_zs_or_rt_surface(This
, 1, D3DPOOL_DEFAULT
,
1176 Width
, Height
, Format
,
1177 MultiSample
, MultisampleQuality
,
1178 Discard
, ppSurface
, pSharedHandle
);
1182 NineDevice9_UpdateSurface( struct NineDevice9
*This
,
1183 IDirect3DSurface9
*pSourceSurface
,
1184 const RECT
*pSourceRect
,
1185 IDirect3DSurface9
*pDestinationSurface
,
1186 const POINT
*pDestPoint
)
1188 struct NineSurface9
*dst
= NineSurface9(pDestinationSurface
);
1189 struct NineSurface9
*src
= NineSurface9(pSourceSurface
);
1190 int copy_width
, copy_height
;
1193 DBG("This=%p pSourceSurface=%p pDestinationSurface=%p "
1194 "pSourceRect=%p pDestPoint=%p\n", This
,
1195 pSourceSurface
, pDestinationSurface
, pSourceRect
, pDestPoint
);
1197 DBG("pSourceRect = (%u,%u)-(%u,%u)\n",
1198 pSourceRect
->left
, pSourceRect
->top
,
1199 pSourceRect
->right
, pSourceRect
->bottom
);
1201 DBG("pDestPoint = (%u,%u)\n", pDestPoint
->x
, pDestPoint
->y
);
1203 user_assert(dst
&& src
, D3DERR_INVALIDCALL
);
1205 user_assert(dst
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1206 user_assert(src
->base
.pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1208 user_assert(dst
->desc
.MultiSampleType
== D3DMULTISAMPLE_NONE
, D3DERR_INVALIDCALL
);
1209 user_assert(src
->desc
.MultiSampleType
== D3DMULTISAMPLE_NONE
, D3DERR_INVALIDCALL
);
1211 user_assert(!src
->lock_count
, D3DERR_INVALIDCALL
);
1212 user_assert(!dst
->lock_count
, D3DERR_INVALIDCALL
);
1214 user_assert(dst
->desc
.Format
== src
->desc
.Format
, D3DERR_INVALIDCALL
);
1215 user_assert(!depth_stencil_format(dst
->desc
.Format
), D3DERR_INVALIDCALL
);
1218 copy_width
= pSourceRect
->right
- pSourceRect
->left
;
1219 copy_height
= pSourceRect
->bottom
- pSourceRect
->top
;
1221 user_assert(pSourceRect
->left
>= 0 &&
1223 pSourceRect
->right
<= src
->desc
.Width
&&
1224 pSourceRect
->top
>= 0 &&
1226 pSourceRect
->bottom
<= src
->desc
.Height
,
1227 D3DERR_INVALIDCALL
);
1229 copy_width
= src
->desc
.Width
;
1230 copy_height
= src
->desc
.Height
;
1233 destRect
.right
= copy_width
;
1234 destRect
.bottom
= copy_height
;
1237 user_assert(pDestPoint
->x
>= 0 && pDestPoint
->y
>= 0,
1238 D3DERR_INVALIDCALL
);
1239 destRect
.right
+= pDestPoint
->x
;
1240 destRect
.bottom
+= pDestPoint
->y
;
1243 user_assert(destRect
.right
<= dst
->desc
.Width
&&
1244 destRect
.bottom
<= dst
->desc
.Height
,
1245 D3DERR_INVALIDCALL
);
1247 if (compressed_format(dst
->desc
.Format
)) {
1248 const unsigned w
= util_format_get_blockwidth(dst
->base
.info
.format
);
1249 const unsigned h
= util_format_get_blockheight(dst
->base
.info
.format
);
1252 user_assert(!(pDestPoint
->x
% w
) && !(pDestPoint
->y
% h
),
1253 D3DERR_INVALIDCALL
);
1257 user_assert(!(pSourceRect
->left
% w
) && !(pSourceRect
->top
% h
),
1258 D3DERR_INVALIDCALL
);
1260 if (!(copy_width
== src
->desc
.Width
&&
1261 copy_width
== dst
->desc
.Width
&&
1262 copy_height
== src
->desc
.Height
&&
1263 copy_height
== dst
->desc
.Height
)) {
1264 user_assert(!(copy_width
% w
) && !(copy_height
% h
),
1265 D3DERR_INVALIDCALL
);
1269 NineSurface9_CopyMemToDefault(dst
, src
, pDestPoint
, pSourceRect
);
1275 NineDevice9_UpdateTexture( struct NineDevice9
*This
,
1276 IDirect3DBaseTexture9
*pSourceTexture
,
1277 IDirect3DBaseTexture9
*pDestinationTexture
)
1279 struct NineBaseTexture9
*dstb
= NineBaseTexture9(pDestinationTexture
);
1280 struct NineBaseTexture9
*srcb
= NineBaseTexture9(pSourceTexture
);
1282 unsigned last_level
= dstb
->base
.info
.last_level
;
1285 DBG("This=%p pSourceTexture=%p pDestinationTexture=%p\n", This
,
1286 pSourceTexture
, pDestinationTexture
);
1288 user_assert(pSourceTexture
!= pDestinationTexture
, D3DERR_INVALIDCALL
);
1290 user_assert(dstb
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1291 user_assert(srcb
->base
.pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1293 if (dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) {
1294 /* Only the first level is updated, the others regenerated. */
1296 /* if the source has D3DUSAGE_AUTOGENMIPMAP, we have to ignore
1297 * the sublevels, thus level 0 has to match */
1298 user_assert(!(srcb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) ||
1299 (srcb
->base
.info
.width0
== dstb
->base
.info
.width0
&&
1300 srcb
->base
.info
.height0
== dstb
->base
.info
.height0
&&
1301 srcb
->base
.info
.depth0
== dstb
->base
.info
.depth0
),
1302 D3DERR_INVALIDCALL
);
1304 user_assert(!(srcb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
), D3DERR_INVALIDCALL
);
1307 user_assert(dstb
->base
.type
== srcb
->base
.type
, D3DERR_INVALIDCALL
);
1309 /* Find src level that matches dst level 0: */
1310 user_assert(srcb
->base
.info
.width0
>= dstb
->base
.info
.width0
&&
1311 srcb
->base
.info
.height0
>= dstb
->base
.info
.height0
&&
1312 srcb
->base
.info
.depth0
>= dstb
->base
.info
.depth0
,
1313 D3DERR_INVALIDCALL
);
1314 for (m
= 0; m
<= srcb
->base
.info
.last_level
; ++m
) {
1315 unsigned w
= u_minify(srcb
->base
.info
.width0
, m
);
1316 unsigned h
= u_minify(srcb
->base
.info
.height0
, m
);
1317 unsigned d
= u_minify(srcb
->base
.info
.depth0
, m
);
1319 if (w
== dstb
->base
.info
.width0
&&
1320 h
== dstb
->base
.info
.height0
&&
1321 d
== dstb
->base
.info
.depth0
)
1324 user_assert(m
<= srcb
->base
.info
.last_level
, D3DERR_INVALIDCALL
);
1326 last_level
= MIN2(last_level
, srcb
->base
.info
.last_level
- m
);
1328 if (dstb
->base
.type
== D3DRTYPE_TEXTURE
) {
1329 struct NineTexture9
*dst
= NineTexture9(dstb
);
1330 struct NineTexture9
*src
= NineTexture9(srcb
);
1332 if (src
->dirty_rect
.width
== 0)
1335 pipe_box_to_rect(&rect
, &src
->dirty_rect
);
1336 for (l
= 0; l
< m
; ++l
)
1337 rect_minify_inclusive(&rect
);
1339 for (l
= 0; l
<= last_level
; ++l
, ++m
) {
1340 fit_rect_format_inclusive(dst
->base
.base
.info
.format
,
1342 dst
->surfaces
[l
]->desc
.Width
,
1343 dst
->surfaces
[l
]->desc
.Height
);
1344 NineSurface9_CopyMemToDefault(dst
->surfaces
[l
],
1348 rect_minify_inclusive(&rect
);
1350 u_box_origin_2d(0, 0, &src
->dirty_rect
);
1352 if (dstb
->base
.type
== D3DRTYPE_CUBETEXTURE
) {
1353 struct NineCubeTexture9
*dst
= NineCubeTexture9(dstb
);
1354 struct NineCubeTexture9
*src
= NineCubeTexture9(srcb
);
1357 /* GPUs usually have them stored as arrays of mip-mapped 2D textures. */
1358 for (z
= 0; z
< 6; ++z
) {
1359 if (src
->dirty_rect
[z
].width
== 0)
1362 pipe_box_to_rect(&rect
, &src
->dirty_rect
[z
]);
1363 for (l
= 0; l
< m
; ++l
)
1364 rect_minify_inclusive(&rect
);
1366 for (l
= 0; l
<= last_level
; ++l
, ++m
) {
1367 fit_rect_format_inclusive(dst
->base
.base
.info
.format
,
1369 dst
->surfaces
[l
* 6 + z
]->desc
.Width
,
1370 dst
->surfaces
[l
* 6 + z
]->desc
.Height
);
1371 NineSurface9_CopyMemToDefault(dst
->surfaces
[l
* 6 + z
],
1372 src
->surfaces
[m
* 6 + z
],
1375 rect_minify_inclusive(&rect
);
1377 u_box_origin_2d(0, 0, &src
->dirty_rect
[z
]);
1381 if (dstb
->base
.type
== D3DRTYPE_VOLUMETEXTURE
) {
1382 struct NineVolumeTexture9
*dst
= NineVolumeTexture9(dstb
);
1383 struct NineVolumeTexture9
*src
= NineVolumeTexture9(srcb
);
1385 if (src
->dirty_box
.width
== 0)
1387 for (l
= 0; l
<= last_level
; ++l
, ++m
)
1388 NineVolume9_CopyMemToDefault(dst
->volumes
[l
],
1389 src
->volumes
[m
], 0, 0, 0, NULL
);
1390 u_box_3d(0, 0, 0, 0, 0, 0, &src
->dirty_box
);
1392 assert(!"invalid texture type");
1395 if (dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) {
1396 dstb
->dirty_mip
= TRUE
;
1397 NineBaseTexture9_GenerateMipSubLevels(dstb
);
1404 NineDevice9_GetRenderTargetData( struct NineDevice9
*This
,
1405 IDirect3DSurface9
*pRenderTarget
,
1406 IDirect3DSurface9
*pDestSurface
)
1408 struct NineSurface9
*dst
= NineSurface9(pDestSurface
);
1409 struct NineSurface9
*src
= NineSurface9(pRenderTarget
);
1411 DBG("This=%p pRenderTarget=%p pDestSurface=%p\n",
1412 This
, pRenderTarget
, pDestSurface
);
1414 user_assert(dst
->desc
.Pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1415 user_assert(src
->desc
.Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1417 user_assert(dst
->desc
.MultiSampleType
< 2, D3DERR_INVALIDCALL
);
1418 user_assert(src
->desc
.MultiSampleType
< 2, D3DERR_INVALIDCALL
);
1420 user_assert(src
->desc
.Width
== dst
->desc
.Width
, D3DERR_INVALIDCALL
);
1421 user_assert(src
->desc
.Height
== dst
->desc
.Height
, D3DERR_INVALIDCALL
);
1423 NineSurface9_CopyDefaultToMem(dst
, src
);
1429 NineDevice9_GetFrontBufferData( struct NineDevice9
*This
,
1431 IDirect3DSurface9
*pDestSurface
)
1433 DBG("This=%p iSwapChain=%u pDestSurface=%p\n", This
,
1434 iSwapChain
, pDestSurface
);
1436 user_assert(pDestSurface
!= NULL
, D3DERR_INVALIDCALL
);
1437 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
1439 return NineSwapChain9_GetFrontBufferData(This
->swapchains
[iSwapChain
],
1444 NineDevice9_StretchRect( struct NineDevice9
*This
,
1445 IDirect3DSurface9
*pSourceSurface
,
1446 const RECT
*pSourceRect
,
1447 IDirect3DSurface9
*pDestSurface
,
1448 const RECT
*pDestRect
,
1449 D3DTEXTUREFILTERTYPE Filter
)
1451 struct pipe_screen
*screen
= This
->screen
;
1452 struct pipe_context
*pipe
= This
->pipe
;
1453 struct NineSurface9
*dst
= NineSurface9(pDestSurface
);
1454 struct NineSurface9
*src
= NineSurface9(pSourceSurface
);
1455 struct pipe_resource
*dst_res
= NineSurface9_GetResource(dst
);
1456 struct pipe_resource
*src_res
= NineSurface9_GetResource(src
);
1457 const boolean zs
= util_format_is_depth_or_stencil(dst_res
->format
);
1458 struct pipe_blit_info blit
;
1459 boolean scaled
, clamped
, ms
, flip_x
= FALSE
, flip_y
= FALSE
;
1461 DBG("This=%p pSourceSurface=%p pSourceRect=%p pDestSurface=%p "
1462 "pDestRect=%p Filter=%u\n",
1463 This
, pSourceSurface
, pSourceRect
, pDestSurface
, pDestRect
, Filter
);
1465 DBG("pSourceRect=(%u,%u)-(%u,%u)\n",
1466 pSourceRect
->left
, pSourceRect
->top
,
1467 pSourceRect
->right
, pSourceRect
->bottom
);
1469 DBG("pDestRect=(%u,%u)-(%u,%u)\n", pDestRect
->left
, pDestRect
->top
,
1470 pDestRect
->right
, pDestRect
->bottom
);
1472 user_assert(!zs
|| !This
->in_scene
, D3DERR_INVALIDCALL
);
1473 user_assert(!zs
|| !pSourceRect
||
1474 (pSourceRect
->left
== 0 &&
1475 pSourceRect
->top
== 0 &&
1476 pSourceRect
->right
== src
->desc
.Width
&&
1477 pSourceRect
->bottom
== src
->desc
.Height
), D3DERR_INVALIDCALL
);
1478 user_assert(!zs
|| !pDestRect
||
1479 (pDestRect
->left
== 0 &&
1480 pDestRect
->top
== 0 &&
1481 pDestRect
->right
== dst
->desc
.Width
&&
1482 pDestRect
->bottom
== dst
->desc
.Height
), D3DERR_INVALIDCALL
);
1484 (dst
->desc
.Width
== src
->desc
.Width
&&
1485 dst
->desc
.Height
== src
->desc
.Height
), D3DERR_INVALIDCALL
);
1486 user_assert(zs
|| !util_format_is_depth_or_stencil(src_res
->format
),
1487 D3DERR_INVALIDCALL
);
1488 user_assert(!zs
|| dst
->desc
.Format
== src
->desc
.Format
,
1489 D3DERR_INVALIDCALL
);
1490 user_assert(screen
->is_format_supported(screen
, src_res
->format
,
1492 src_res
->nr_samples
,
1493 PIPE_BIND_SAMPLER_VIEW
),
1494 D3DERR_INVALIDCALL
);
1495 user_assert(dst
->base
.pool
== D3DPOOL_DEFAULT
&&
1496 src
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1498 /* We might want to permit these, but wine thinks we shouldn't. */
1499 user_assert(!pDestRect
||
1500 (pDestRect
->left
<= pDestRect
->right
&&
1501 pDestRect
->top
<= pDestRect
->bottom
), D3DERR_INVALIDCALL
);
1502 user_assert(!pSourceRect
||
1503 (pSourceRect
->left
<= pSourceRect
->right
&&
1504 pSourceRect
->top
<= pSourceRect
->bottom
), D3DERR_INVALIDCALL
);
1506 memset(&blit
, 0, sizeof(blit
));
1507 blit
.dst
.resource
= dst_res
;
1508 blit
.dst
.level
= dst
->level
;
1509 blit
.dst
.box
.z
= dst
->layer
;
1510 blit
.dst
.box
.depth
= 1;
1511 blit
.dst
.format
= dst_res
->format
;
1513 flip_x
= pDestRect
->left
> pDestRect
->right
;
1515 blit
.dst
.box
.x
= pDestRect
->right
;
1516 blit
.dst
.box
.width
= pDestRect
->left
- pDestRect
->right
;
1518 blit
.dst
.box
.x
= pDestRect
->left
;
1519 blit
.dst
.box
.width
= pDestRect
->right
- pDestRect
->left
;
1521 flip_y
= pDestRect
->top
> pDestRect
->bottom
;
1523 blit
.dst
.box
.y
= pDestRect
->bottom
;
1524 blit
.dst
.box
.height
= pDestRect
->top
- pDestRect
->bottom
;
1526 blit
.dst
.box
.y
= pDestRect
->top
;
1527 blit
.dst
.box
.height
= pDestRect
->bottom
- pDestRect
->top
;
1532 blit
.dst
.box
.width
= dst
->desc
.Width
;
1533 blit
.dst
.box
.height
= dst
->desc
.Height
;
1535 blit
.src
.resource
= src_res
;
1536 blit
.src
.level
= src
->level
;
1537 blit
.src
.box
.z
= src
->layer
;
1538 blit
.src
.box
.depth
= 1;
1539 blit
.src
.format
= src_res
->format
;
1541 if (flip_x
^ (pSourceRect
->left
> pSourceRect
->right
)) {
1542 blit
.src
.box
.x
= pSourceRect
->right
;
1543 blit
.src
.box
.width
= pSourceRect
->left
- pSourceRect
->right
;
1545 blit
.src
.box
.x
= pSourceRect
->left
;
1546 blit
.src
.box
.width
= pSourceRect
->right
- pSourceRect
->left
;
1548 if (flip_y
^ (pSourceRect
->top
> pSourceRect
->bottom
)) {
1549 blit
.src
.box
.y
= pSourceRect
->bottom
;
1550 blit
.src
.box
.height
= pSourceRect
->top
- pSourceRect
->bottom
;
1552 blit
.src
.box
.y
= pSourceRect
->top
;
1553 blit
.src
.box
.height
= pSourceRect
->bottom
- pSourceRect
->top
;
1556 blit
.src
.box
.x
= flip_x
? src
->desc
.Width
: 0;
1557 blit
.src
.box
.y
= flip_y
? src
->desc
.Height
: 0;
1558 blit
.src
.box
.width
= flip_x
? -src
->desc
.Width
: src
->desc
.Width
;
1559 blit
.src
.box
.height
= flip_y
? -src
->desc
.Height
: src
->desc
.Height
;
1561 blit
.mask
= zs
? PIPE_MASK_ZS
: PIPE_MASK_RGBA
;
1562 blit
.filter
= Filter
== D3DTEXF_LINEAR
?
1563 PIPE_TEX_FILTER_LINEAR
: PIPE_TEX_FILTER_NEAREST
;
1564 blit
.scissor_enable
= FALSE
;
1565 blit
.alpha_blend
= FALSE
;
1567 /* If both of a src and dst dimension are negative, flip them. */
1568 if (blit
.dst
.box
.width
< 0 && blit
.src
.box
.width
< 0) {
1569 blit
.dst
.box
.width
= -blit
.dst
.box
.width
;
1570 blit
.src
.box
.width
= -blit
.src
.box
.width
;
1572 if (blit
.dst
.box
.height
< 0 && blit
.src
.box
.height
< 0) {
1573 blit
.dst
.box
.height
= -blit
.dst
.box
.height
;
1574 blit
.src
.box
.height
= -blit
.src
.box
.height
;
1577 blit
.dst
.box
.width
!= blit
.src
.box
.width
||
1578 blit
.dst
.box
.height
!= blit
.src
.box
.height
;
1580 user_assert(!scaled
|| dst
!= src
, D3DERR_INVALIDCALL
);
1581 user_assert(!scaled
||
1582 !NineSurface9_IsOffscreenPlain(dst
), D3DERR_INVALIDCALL
);
1583 user_assert(!NineSurface9_IsOffscreenPlain(dst
) ||
1584 NineSurface9_IsOffscreenPlain(src
), D3DERR_INVALIDCALL
);
1585 user_assert(NineSurface9_IsOffscreenPlain(dst
) ||
1586 dst
->desc
.Usage
& (D3DUSAGE_RENDERTARGET
| D3DUSAGE_DEPTHSTENCIL
),
1587 D3DERR_INVALIDCALL
);
1588 user_assert(!scaled
||
1589 (!util_format_is_compressed(dst
->base
.info
.format
) &&
1590 !util_format_is_compressed(src
->base
.info
.format
)),
1591 D3DERR_INVALIDCALL
);
1593 user_warn(src
== dst
&&
1594 u_box_test_intersection_2d(&blit
.src
.box
, &blit
.dst
.box
));
1596 /* Check for clipping/clamping: */
1598 struct pipe_box box
;
1601 xy
= u_box_clip_2d(&box
, &blit
.dst
.box
,
1602 dst
->desc
.Width
, dst
->desc
.Height
);
1606 xy
= u_box_clip_2d(&box
, &blit
.src
.box
,
1607 src
->desc
.Width
, src
->desc
.Height
);
1611 ms
= (dst
->desc
.MultiSampleType
| 1) != (src
->desc
.MultiSampleType
| 1);
1613 if (clamped
|| scaled
|| (blit
.dst
.format
!= blit
.src
.format
) || ms
) {
1614 DBG("using pipe->blit()\n");
1615 /* TODO: software scaling */
1616 user_assert(screen
->is_format_supported(screen
, dst_res
->format
,
1618 dst_res
->nr_samples
,
1619 zs
? PIPE_BIND_DEPTH_STENCIL
:
1620 PIPE_BIND_RENDER_TARGET
),
1621 D3DERR_INVALIDCALL
);
1623 pipe
->blit(pipe
, &blit
);
1625 assert(blit
.dst
.box
.x
>= 0 && blit
.dst
.box
.y
>= 0 &&
1626 blit
.src
.box
.x
>= 0 && blit
.src
.box
.y
>= 0 &&
1627 blit
.dst
.box
.x
+ blit
.dst
.box
.width
<= dst
->desc
.Width
&&
1628 blit
.src
.box
.x
+ blit
.src
.box
.width
<= src
->desc
.Width
&&
1629 blit
.dst
.box
.y
+ blit
.dst
.box
.height
<= dst
->desc
.Height
&&
1630 blit
.src
.box
.y
+ blit
.src
.box
.height
<= src
->desc
.Height
);
1631 /* Or drivers might crash ... */
1632 DBG("Using resource_copy_region.\n");
1633 pipe
->resource_copy_region(pipe
,
1634 blit
.dst
.resource
, blit
.dst
.level
,
1635 blit
.dst
.box
.x
, blit
.dst
.box
.y
, blit
.dst
.box
.z
,
1636 blit
.src
.resource
, blit
.src
.level
,
1640 /* Communicate the container it needs to update sublevels - if apply */
1641 NineSurface9_MarkContainerDirty(dst
);
1647 NineDevice9_ColorFill( struct NineDevice9
*This
,
1648 IDirect3DSurface9
*pSurface
,
1652 struct pipe_context
*pipe
= This
->pipe
;
1653 struct NineSurface9
*surf
= NineSurface9(pSurface
);
1654 struct pipe_surface
*psurf
;
1655 unsigned x
, y
, w
, h
;
1656 union pipe_color_union rgba
;
1659 DBG("This=%p pSurface=%p pRect=%p color=%08x\n", This
,
1660 pSurface
, pRect
, color
);
1662 DBG("pRect=(%u,%u)-(%u,%u)\n", pRect
->left
, pRect
->top
,
1663 pRect
->right
, pRect
->bottom
);
1665 user_assert(surf
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1667 user_assert((surf
->base
.usage
& D3DUSAGE_RENDERTARGET
) ||
1668 NineSurface9_IsOffscreenPlain(surf
), D3DERR_INVALIDCALL
);
1673 w
= pRect
->right
- pRect
->left
;
1674 h
= pRect
->bottom
- pRect
->top
;
1678 w
= surf
->desc
.Width
;
1679 h
= surf
->desc
.Height
;
1681 d3dcolor_to_pipe_color_union(&rgba
, color
);
1683 fallback
= !(surf
->base
.info
.bind
& PIPE_BIND_RENDER_TARGET
);
1686 psurf
= NineSurface9_GetSurface(surf
, 0);
1692 pipe
->clear_render_target(pipe
, psurf
, &rgba
, x
, y
, w
, h
);
1694 D3DLOCKED_RECT lock
;
1695 union util_color uc
;
1697 /* XXX: lock pRect and fix util_fill_rect */
1698 hr
= NineSurface9_LockRect(surf
, &lock
, NULL
, 0);
1701 util_pack_color_ub(color
>> 16, color
>> 8, color
>> 0, color
>> 24,
1702 surf
->base
.info
.format
, &uc
);
1703 util_fill_rect(lock
.pBits
, surf
->base
.info
.format
,lock
.Pitch
,
1705 NineSurface9_UnlockRect(surf
);
1712 NineDevice9_CreateOffscreenPlainSurface( struct NineDevice9
*This
,
1717 IDirect3DSurface9
**ppSurface
,
1718 HANDLE
*pSharedHandle
)
1722 DBG("This=%p Width=%u Height=%u Format=%s(0x%x) Pool=%u "
1723 "ppSurface=%p pSharedHandle=%p\n", This
,
1724 Width
, Height
, d3dformat_to_string(Format
), Format
, Pool
,
1725 ppSurface
, pSharedHandle
);
1728 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
1729 || Pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1730 user_assert(Pool
!= D3DPOOL_MANAGED
, D3DERR_INVALIDCALL
);
1732 /* Can be used with StretchRect and ColorFill. It's also always lockable.
1734 hr
= create_zs_or_rt_surface(This
, 2, Pool
, Width
, Height
,
1736 D3DMULTISAMPLE_NONE
, 0,
1738 ppSurface
, pSharedHandle
);
1740 DBG("Failed to create surface.\n");
1745 NineDevice9_SetRenderTarget( struct NineDevice9
*This
,
1746 DWORD RenderTargetIndex
,
1747 IDirect3DSurface9
*pRenderTarget
)
1749 struct NineSurface9
*rt
= NineSurface9(pRenderTarget
);
1750 const unsigned i
= RenderTargetIndex
;
1752 DBG("This=%p RenderTargetIndex=%u pRenderTarget=%p\n", This
,
1753 RenderTargetIndex
, pRenderTarget
);
1755 user_assert(i
< This
->caps
.NumSimultaneousRTs
, D3DERR_INVALIDCALL
);
1756 user_assert(i
!= 0 || pRenderTarget
, D3DERR_INVALIDCALL
);
1757 user_assert(!pRenderTarget
||
1758 rt
->desc
.Usage
& D3DUSAGE_RENDERTARGET
, D3DERR_INVALIDCALL
);
1761 This
->state
.viewport
.X
= 0;
1762 This
->state
.viewport
.Y
= 0;
1763 This
->state
.viewport
.Width
= rt
->desc
.Width
;
1764 This
->state
.viewport
.Height
= rt
->desc
.Height
;
1765 This
->state
.viewport
.MinZ
= 0.0f
;
1766 This
->state
.viewport
.MaxZ
= 1.0f
;
1768 This
->state
.scissor
.minx
= 0;
1769 This
->state
.scissor
.miny
= 0;
1770 This
->state
.scissor
.maxx
= rt
->desc
.Width
;
1771 This
->state
.scissor
.maxy
= rt
->desc
.Height
;
1773 This
->state
.changed
.group
|= NINE_STATE_VIEWPORT
| NINE_STATE_SCISSOR
;
1776 if (This
->state
.rt
[i
] != NineSurface9(pRenderTarget
)) {
1777 nine_bind(&This
->state
.rt
[i
], pRenderTarget
);
1778 This
->state
.changed
.group
|= NINE_STATE_FB
;
1784 NineDevice9_GetRenderTarget( struct NineDevice9
*This
,
1785 DWORD RenderTargetIndex
,
1786 IDirect3DSurface9
**ppRenderTarget
)
1788 const unsigned i
= RenderTargetIndex
;
1790 user_assert(i
< This
->caps
.NumSimultaneousRTs
, D3DERR_INVALIDCALL
);
1791 user_assert(ppRenderTarget
, D3DERR_INVALIDCALL
);
1793 *ppRenderTarget
= (IDirect3DSurface9
*)This
->state
.rt
[i
];
1794 if (!This
->state
.rt
[i
])
1795 return D3DERR_NOTFOUND
;
1797 NineUnknown_AddRef(NineUnknown(This
->state
.rt
[i
]));
1802 NineDevice9_SetDepthStencilSurface( struct NineDevice9
*This
,
1803 IDirect3DSurface9
*pNewZStencil
)
1805 DBG("This=%p pNewZStencil=%p\n", This
, pNewZStencil
);
1807 if (This
->state
.ds
!= NineSurface9(pNewZStencil
)) {
1808 nine_bind(&This
->state
.ds
, pNewZStencil
);
1809 This
->state
.changed
.group
|= NINE_STATE_FB
;
1815 NineDevice9_GetDepthStencilSurface( struct NineDevice9
*This
,
1816 IDirect3DSurface9
**ppZStencilSurface
)
1818 user_assert(ppZStencilSurface
, D3DERR_INVALIDCALL
);
1820 *ppZStencilSurface
= (IDirect3DSurface9
*)This
->state
.ds
;
1821 if (!This
->state
.ds
)
1822 return D3DERR_NOTFOUND
;
1824 NineUnknown_AddRef(NineUnknown(This
->state
.ds
));
1829 NineDevice9_BeginScene( struct NineDevice9
*This
)
1831 DBG("This=%p\n", This
);
1832 user_assert(!This
->in_scene
, D3DERR_INVALIDCALL
);
1833 This
->in_scene
= TRUE
;
1834 /* Do we want to do anything else here ? */
1839 NineDevice9_EndScene( struct NineDevice9
*This
)
1841 DBG("This=%p\n", This
);
1842 user_assert(This
->in_scene
, D3DERR_INVALIDCALL
);
1843 This
->in_scene
= FALSE
;
1848 NineDevice9_Clear( struct NineDevice9
*This
,
1850 const D3DRECT
*pRects
,
1856 const int sRGB
= This
->state
.rs
[D3DRS_SRGBWRITEENABLE
] ? 1 : 0;
1857 struct pipe_surface
*cbuf
, *zsbuf
;
1858 struct pipe_context
*pipe
= This
->pipe
;
1859 struct NineSurface9
*zsbuf_surf
= This
->state
.ds
;
1860 struct NineSurface9
*rt
;
1863 union pipe_color_union rgba
;
1864 unsigned rt_mask
= 0;
1867 DBG("This=%p Count=%u pRects=%p Flags=%x Color=%08x Z=%f Stencil=%x\n",
1868 This
, Count
, pRects
, Flags
, Color
, Z
, Stencil
);
1870 user_assert(This
->state
.ds
|| !(Flags
& NINED3DCLEAR_DEPTHSTENCIL
),
1871 D3DERR_INVALIDCALL
);
1872 user_assert(!(Flags
& D3DCLEAR_STENCIL
) ||
1874 util_format_is_depth_and_stencil(zsbuf_surf
->base
.info
.format
)),
1875 D3DERR_INVALIDCALL
);
1877 user_assert((Count
&& pRects
) || (!Count
&& !pRects
), D3DERR_INVALIDCALL
);
1879 user_warn((pRects
&& !Count
) || (!pRects
&& Count
));
1880 if (pRects
&& !Count
)
1886 if (Flags
& D3DCLEAR_TARGET
) bufs
|= PIPE_CLEAR_COLOR
;
1887 if (Flags
& D3DCLEAR_ZBUFFER
) bufs
|= PIPE_CLEAR_DEPTH
;
1888 if (Flags
& D3DCLEAR_STENCIL
) bufs
|= PIPE_CLEAR_STENCIL
;
1891 d3dcolor_to_pipe_color_union(&rgba
, Color
);
1893 nine_update_state_framebuffer(This
);
1895 rect
.x1
= This
->state
.viewport
.X
;
1896 rect
.y1
= This
->state
.viewport
.Y
;
1897 rect
.x2
= This
->state
.viewport
.Width
+ rect
.x1
;
1898 rect
.y2
= This
->state
.viewport
.Height
+ rect
.y1
;
1900 /* Both rectangles apply, which is weird, but that's D3D9. */
1901 if (This
->state
.rs
[D3DRS_SCISSORTESTENABLE
]) {
1902 rect
.x1
= MAX2(rect
.x1
, This
->state
.scissor
.minx
);
1903 rect
.y1
= MAX2(rect
.y1
, This
->state
.scissor
.miny
);
1904 rect
.x2
= MIN2(rect
.x2
, This
->state
.scissor
.maxx
);
1905 rect
.y2
= MIN2(rect
.y2
, This
->state
.scissor
.maxy
);
1909 /* Maybe apps like to specify a large rect ? */
1910 if (pRects
[0].x1
<= rect
.x1
&& pRects
[0].x2
>= rect
.x2
&&
1911 pRects
[0].y1
<= rect
.y1
&& pRects
[0].y2
>= rect
.y2
) {
1912 DBG("First rect covers viewport.\n");
1918 if (rect
.x1
>= This
->state
.fb
.width
|| rect
.y1
>= This
->state
.fb
.height
)
1921 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
1922 if (This
->state
.rt
[i
] && This
->state
.rt
[i
]->desc
.Format
!= D3DFMT_NULL
)
1926 /* fast path, clears everything at once */
1928 (!(bufs
& PIPE_CLEAR_COLOR
) || (rt_mask
== This
->state
.rt_mask
)) &&
1929 rect
.x1
== 0 && rect
.y1
== 0 &&
1930 /* Case we clear only render target. Check clear region vs rt. */
1931 ((!(bufs
& (PIPE_CLEAR_DEPTH
| PIPE_CLEAR_STENCIL
)) &&
1932 rect
.x2
>= This
->state
.fb
.width
&&
1933 rect
.y2
>= This
->state
.fb
.height
) ||
1934 /* Case we clear depth buffer (and eventually rt too).
1935 * depth buffer size is always >= rt size. Compare to clear region */
1936 ((bufs
& (PIPE_CLEAR_DEPTH
| PIPE_CLEAR_STENCIL
)) &&
1937 This
->state
.fb
.zsbuf
!= NULL
&&
1938 rect
.x2
>= zsbuf_surf
->desc
.Width
&&
1939 rect
.y2
>= zsbuf_surf
->desc
.Height
))) {
1940 DBG("Clear fast path\n");
1941 pipe
->clear(pipe
, bufs
, &rgba
, Z
, Stencil
);
1950 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
1951 rt
= This
->state
.rt
[i
];
1952 if (!rt
|| rt
->desc
.Format
== D3DFMT_NULL
||
1953 !(Flags
& D3DCLEAR_TARGET
))
1954 continue; /* save space, compiler should hoist this */
1955 cbuf
= NineSurface9_GetSurface(rt
, sRGB
);
1956 for (r
= 0; r
< Count
; ++r
) {
1957 /* Don't trust users to pass these in the right order. */
1958 unsigned x1
= MIN2(pRects
[r
].x1
, pRects
[r
].x2
);
1959 unsigned y1
= MIN2(pRects
[r
].y1
, pRects
[r
].y2
);
1960 unsigned x2
= MAX2(pRects
[r
].x1
, pRects
[r
].x2
);
1961 unsigned y2
= MAX2(pRects
[r
].y1
, pRects
[r
].y2
);
1963 /* Drop negative rectangles (like wine expects). */
1964 if (pRects
[r
].x1
> pRects
[r
].x2
) continue;
1965 if (pRects
[r
].y1
> pRects
[r
].y2
) continue;
1968 x1
= MAX2(x1
, rect
.x1
);
1969 y1
= MAX2(y1
, rect
.y1
);
1970 x2
= MIN3(x2
, rect
.x2
, rt
->desc
.Width
);
1971 y2
= MIN3(y2
, rect
.y2
, rt
->desc
.Height
);
1973 DBG("Clearing (%u..%u)x(%u..%u)\n", x1
, x2
, y1
, y2
);
1974 pipe
->clear_render_target(pipe
, cbuf
, &rgba
,
1975 x1
, y1
, x2
- x1
, y2
- y1
);
1978 if (!(Flags
& NINED3DCLEAR_DEPTHSTENCIL
))
1981 bufs
&= PIPE_CLEAR_DEPTHSTENCIL
;
1983 for (r
= 0; r
< Count
; ++r
) {
1984 unsigned x1
= MIN2(pRects
[r
].x1
, pRects
[r
].x2
);
1985 unsigned y1
= MIN2(pRects
[r
].y1
, pRects
[r
].y2
);
1986 unsigned x2
= MAX2(pRects
[r
].x1
, pRects
[r
].x2
);
1987 unsigned y2
= MAX2(pRects
[r
].y1
, pRects
[r
].y2
);
1989 /* Drop negative rectangles. */
1990 if (pRects
[r
].x1
> pRects
[r
].x2
) continue;
1991 if (pRects
[r
].y1
> pRects
[r
].y2
) continue;
1994 x1
= MIN2(x1
, rect
.x1
);
1995 y1
= MIN2(y1
, rect
.y1
);
1996 x2
= MIN3(x2
, rect
.x2
, zsbuf_surf
->desc
.Width
);
1997 y2
= MIN3(y2
, rect
.y2
, zsbuf_surf
->desc
.Height
);
1999 zsbuf
= NineSurface9_GetSurface(zsbuf_surf
, 0);
2001 pipe
->clear_depth_stencil(pipe
, zsbuf
, bufs
, Z
, Stencil
,
2002 x1
, y1
, x2
- x1
, y2
- y1
);
2008 NineDevice9_SetTransform( struct NineDevice9
*This
,
2009 D3DTRANSFORMSTATETYPE State
,
2010 const D3DMATRIX
*pMatrix
)
2012 struct nine_state
*state
= This
->update
;
2013 D3DMATRIX
*M
= nine_state_access_transform(state
, State
, TRUE
);
2015 DBG("This=%p State=%d pMatrix=%p\n", This
, State
, pMatrix
);
2017 user_assert(M
, D3DERR_INVALIDCALL
);
2020 state
->ff
.changed
.transform
[State
/ 32] |= 1 << (State
% 32);
2021 state
->changed
.group
|= NINE_STATE_FF
;
2027 NineDevice9_GetTransform( struct NineDevice9
*This
,
2028 D3DTRANSFORMSTATETYPE State
,
2029 D3DMATRIX
*pMatrix
)
2031 D3DMATRIX
*M
= nine_state_access_transform(&This
->state
, State
, FALSE
);
2032 user_assert(M
, D3DERR_INVALIDCALL
);
2038 NineDevice9_MultiplyTransform( struct NineDevice9
*This
,
2039 D3DTRANSFORMSTATETYPE State
,
2040 const D3DMATRIX
*pMatrix
)
2042 struct nine_state
*state
= This
->update
;
2044 D3DMATRIX
*M
= nine_state_access_transform(state
, State
, TRUE
);
2046 DBG("This=%p State=%d pMatrix=%p\n", This
, State
, pMatrix
);
2048 user_assert(M
, D3DERR_INVALIDCALL
);
2050 nine_d3d_matrix_matrix_mul(&T
, pMatrix
, M
);
2051 return NineDevice9_SetTransform(This
, State
, &T
);
2055 NineDevice9_SetViewport( struct NineDevice9
*This
,
2056 const D3DVIEWPORT9
*pViewport
)
2058 struct nine_state
*state
= This
->update
;
2060 DBG("X=%u Y=%u W=%u H=%u MinZ=%f MaxZ=%f\n",
2061 pViewport
->X
, pViewport
->Y
, pViewport
->Width
, pViewport
->Height
,
2062 pViewport
->MinZ
, pViewport
->MaxZ
);
2064 state
->viewport
= *pViewport
;
2065 state
->changed
.group
|= NINE_STATE_VIEWPORT
;
2071 NineDevice9_GetViewport( struct NineDevice9
*This
,
2072 D3DVIEWPORT9
*pViewport
)
2074 *pViewport
= This
->state
.viewport
;
2079 NineDevice9_SetMaterial( struct NineDevice9
*This
,
2080 const D3DMATERIAL9
*pMaterial
)
2082 struct nine_state
*state
= This
->update
;
2084 DBG("This=%p pMaterial=%p\n", This
, pMaterial
);
2086 nine_dump_D3DMATERIAL9(DBG_FF
, pMaterial
);
2088 user_assert(pMaterial
, E_POINTER
);
2090 state
->ff
.material
= *pMaterial
;
2091 state
->changed
.group
|= NINE_STATE_FF_MATERIAL
;
2097 NineDevice9_GetMaterial( struct NineDevice9
*This
,
2098 D3DMATERIAL9
*pMaterial
)
2100 user_assert(pMaterial
, E_POINTER
);
2101 *pMaterial
= This
->state
.ff
.material
;
2106 NineDevice9_SetLight( struct NineDevice9
*This
,
2108 const D3DLIGHT9
*pLight
)
2110 struct nine_state
*state
= This
->update
;
2112 DBG("This=%p Index=%u pLight=%p\n", This
, Index
, pLight
);
2114 nine_dump_D3DLIGHT9(DBG_FF
, pLight
);
2116 user_assert(pLight
, D3DERR_INVALIDCALL
);
2117 user_assert(pLight
->Type
< NINED3DLIGHT_INVALID
, D3DERR_INVALIDCALL
);
2119 user_assert(Index
< NINE_MAX_LIGHTS
, D3DERR_INVALIDCALL
); /* sanity */
2121 if (Index
>= state
->ff
.num_lights
) {
2122 unsigned n
= state
->ff
.num_lights
;
2123 unsigned N
= Index
+ 1;
2125 state
->ff
.light
= REALLOC(state
->ff
.light
, n
* sizeof(D3DLIGHT9
),
2126 N
* sizeof(D3DLIGHT9
));
2127 if (!state
->ff
.light
)
2128 return E_OUTOFMEMORY
;
2129 state
->ff
.num_lights
= N
;
2131 for (; n
< Index
; ++n
) {
2132 memset(&state
->ff
.light
[n
], 0, sizeof(D3DLIGHT9
));
2133 state
->ff
.light
[n
].Type
= (D3DLIGHTTYPE
)NINED3DLIGHT_INVALID
;
2136 state
->ff
.light
[Index
] = *pLight
;
2138 if (pLight
->Type
== D3DLIGHT_SPOT
&& pLight
->Theta
>= pLight
->Phi
) {
2139 DBG("Warning: clamping D3DLIGHT9.Theta\n");
2140 state
->ff
.light
[Index
].Theta
= state
->ff
.light
[Index
].Phi
;
2142 if (pLight
->Type
!= D3DLIGHT_DIRECTIONAL
&&
2143 pLight
->Attenuation0
== 0.0f
&&
2144 pLight
->Attenuation1
== 0.0f
&&
2145 pLight
->Attenuation2
== 0.0f
) {
2146 DBG("Warning: all D3DLIGHT9.Attenuation[i] are 0\n");
2149 state
->changed
.group
|= NINE_STATE_FF_LIGHTING
;
2155 NineDevice9_GetLight( struct NineDevice9
*This
,
2159 const struct nine_state
*state
= &This
->state
;
2161 user_assert(pLight
, D3DERR_INVALIDCALL
);
2162 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
2163 user_assert(state
->ff
.light
[Index
].Type
< NINED3DLIGHT_INVALID
,
2164 D3DERR_INVALIDCALL
);
2166 *pLight
= state
->ff
.light
[Index
];
2172 NineDevice9_LightEnable( struct NineDevice9
*This
,
2176 struct nine_state
*state
= This
->update
;
2179 DBG("This=%p Index=%u Enable=%i\n", This
, Index
, Enable
);
2181 if (Index
>= state
->ff
.num_lights
||
2182 state
->ff
.light
[Index
].Type
== NINED3DLIGHT_INVALID
) {
2183 /* This should create a default light. */
2185 memset(&light
, 0, sizeof(light
));
2186 light
.Type
= D3DLIGHT_DIRECTIONAL
;
2187 light
.Diffuse
.r
= 1.0f
;
2188 light
.Diffuse
.g
= 1.0f
;
2189 light
.Diffuse
.b
= 1.0f
;
2190 light
.Direction
.z
= 1.0f
;
2191 NineDevice9_SetLight(This
, Index
, &light
);
2193 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
2195 for (i
= 0; i
< state
->ff
.num_lights_active
; ++i
) {
2196 if (state
->ff
.active_light
[i
] == Index
)
2201 if (i
< state
->ff
.num_lights_active
)
2203 /* XXX wine thinks this should still succeed:
2205 user_assert(i
< NINE_MAX_LIGHTS_ACTIVE
, D3DERR_INVALIDCALL
);
2207 state
->ff
.active_light
[i
] = Index
;
2208 state
->ff
.num_lights_active
++;
2210 if (i
== state
->ff
.num_lights_active
)
2212 --state
->ff
.num_lights_active
;
2213 for (; i
< state
->ff
.num_lights_active
; ++i
)
2214 state
->ff
.active_light
[i
] = state
->ff
.active_light
[i
+ 1];
2216 state
->changed
.group
|= NINE_STATE_FF_LIGHTING
;
2222 NineDevice9_GetLightEnable( struct NineDevice9
*This
,
2226 const struct nine_state
*state
= &This
->state
;
2229 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
2230 user_assert(state
->ff
.light
[Index
].Type
< NINED3DLIGHT_INVALID
,
2231 D3DERR_INVALIDCALL
);
2233 for (i
= 0; i
< state
->ff
.num_lights_active
; ++i
)
2234 if (state
->ff
.active_light
[i
] == Index
)
2237 *pEnable
= i
!= state
->ff
.num_lights_active
? 128 : 0; // Taken from wine
2243 NineDevice9_SetClipPlane( struct NineDevice9
*This
,
2245 const float *pPlane
)
2247 struct nine_state
*state
= This
->update
;
2249 user_assert(pPlane
, D3DERR_INVALIDCALL
);
2251 DBG("This=%p Index=%u pPlane=%f %f %f %f\n", This
, Index
,
2252 pPlane
[0], pPlane
[1],
2253 pPlane
[2], pPlane
[3]);
2255 user_assert(Index
< PIPE_MAX_CLIP_PLANES
, D3DERR_INVALIDCALL
);
2257 memcpy(&state
->clip
.ucp
[Index
][0], pPlane
, sizeof(state
->clip
.ucp
[0]));
2258 state
->changed
.ucp
|= 1 << Index
;
2264 NineDevice9_GetClipPlane( struct NineDevice9
*This
,
2268 const struct nine_state
*state
= &This
->state
;
2270 user_assert(Index
< PIPE_MAX_CLIP_PLANES
, D3DERR_INVALIDCALL
);
2272 memcpy(pPlane
, &state
->clip
.ucp
[Index
][0], sizeof(state
->clip
.ucp
[0]));
2276 #define RESZ_CODE 0x7fa05000
2279 NineDevice9_ResolveZ( struct NineDevice9
*This
)
2281 struct nine_state
*state
= &This
->state
;
2282 const struct util_format_description
*desc
;
2283 struct NineSurface9
*source
= state
->ds
;
2284 struct NineBaseTexture9
*destination
= state
->texture
[0];
2285 struct pipe_resource
*src
, *dst
;
2286 struct pipe_blit_info blit
;
2288 DBG("RESZ resolve\n");
2290 user_assert(source
&& destination
&&
2291 destination
->base
.type
== D3DRTYPE_TEXTURE
, D3DERR_INVALIDCALL
);
2293 src
= source
->base
.resource
;
2294 dst
= destination
->base
.resource
;
2296 user_assert(src
&& dst
, D3DERR_INVALIDCALL
);
2298 /* check dst is depth format. we know already for src */
2299 desc
= util_format_description(dst
->format
);
2300 user_assert(desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
, D3DERR_INVALIDCALL
);
2302 memset(&blit
, 0, sizeof(blit
));
2303 blit
.src
.resource
= src
;
2305 blit
.src
.format
= src
->format
;
2307 blit
.src
.box
.depth
= 1;
2310 blit
.src
.box
.width
= src
->width0
;
2311 blit
.src
.box
.height
= src
->height0
;
2313 blit
.dst
.resource
= dst
;
2315 blit
.dst
.format
= dst
->format
;
2317 blit
.dst
.box
.depth
= 1;
2320 blit
.dst
.box
.width
= dst
->width0
;
2321 blit
.dst
.box
.height
= dst
->height0
;
2323 blit
.mask
= PIPE_MASK_ZS
;
2324 blit
.filter
= PIPE_TEX_FILTER_NEAREST
;
2325 blit
.scissor_enable
= FALSE
;
2327 This
->pipe
->blit(This
->pipe
, &blit
);
2331 #define ALPHA_TO_COVERAGE_ENABLE MAKEFOURCC('A', '2', 'M', '1')
2332 #define ALPHA_TO_COVERAGE_DISABLE MAKEFOURCC('A', '2', 'M', '0')
2335 NineDevice9_SetRenderState( struct NineDevice9
*This
,
2336 D3DRENDERSTATETYPE State
,
2339 struct nine_state
*state
= This
->update
;
2341 DBG("This=%p State=%u(%s) Value=%08x\n", This
,
2342 State
, nine_d3drs_to_string(State
), Value
);
2344 /* Amd hacks (equivalent to GL extensions) */
2345 if (State
== D3DRS_POINTSIZE
) {
2346 if (Value
== RESZ_CODE
)
2347 return NineDevice9_ResolveZ(This
);
2349 if (Value
== ALPHA_TO_COVERAGE_ENABLE
||
2350 Value
== ALPHA_TO_COVERAGE_DISABLE
) {
2351 state
->rs
[NINED3DRS_ALPHACOVERAGE
] = (Value
== ALPHA_TO_COVERAGE_ENABLE
);
2352 state
->changed
.group
|= NINE_STATE_BLEND
;
2358 if (State
== D3DRS_ADAPTIVETESS_Y
&&
2359 (Value
== D3DFMT_ATOC
|| (Value
== D3DFMT_UNKNOWN
&& state
->rs
[NINED3DRS_ALPHACOVERAGE
]))) {
2360 state
->rs
[NINED3DRS_ALPHACOVERAGE
] = (Value
== D3DFMT_ATOC
);
2361 state
->changed
.group
|= NINE_STATE_BLEND
;
2365 user_assert(State
< Elements(state
->rs
), D3DERR_INVALIDCALL
);
2367 if (likely(state
->rs
[State
] != Value
) || unlikely(This
->is_recording
)) {
2368 state
->rs
[State
] = Value
;
2369 state
->changed
.rs
[State
/ 32] |= 1 << (State
% 32);
2370 state
->changed
.group
|= nine_render_state_group
[State
];
2377 NineDevice9_GetRenderState( struct NineDevice9
*This
,
2378 D3DRENDERSTATETYPE State
,
2381 user_assert(State
< Elements(This
->state
.rs
), D3DERR_INVALIDCALL
);
2383 *pValue
= This
->state
.rs
[State
];
2388 NineDevice9_CreateStateBlock( struct NineDevice9
*This
,
2389 D3DSTATEBLOCKTYPE Type
,
2390 IDirect3DStateBlock9
**ppSB
)
2392 struct NineStateBlock9
*nsb
;
2393 struct nine_state
*dst
;
2395 enum nine_stateblock_type type
;
2398 DBG("This=%p Type=%u ppSB=%p\n", This
, Type
, ppSB
);
2400 user_assert(Type
== D3DSBT_ALL
||
2401 Type
== D3DSBT_VERTEXSTATE
||
2402 Type
== D3DSBT_PIXELSTATE
, D3DERR_INVALIDCALL
);
2405 case D3DSBT_VERTEXSTATE
: type
= NINESBT_VERTEXSTATE
; break;
2406 case D3DSBT_PIXELSTATE
: type
= NINESBT_PIXELSTATE
; break;
2412 hr
= NineStateBlock9_new(This
, &nsb
, type
);
2415 *ppSB
= (IDirect3DStateBlock9
*)nsb
;
2418 dst
->changed
.group
=
2419 NINE_STATE_TEXTURE
|
2422 if (Type
== D3DSBT_ALL
|| Type
== D3DSBT_VERTEXSTATE
) {
2423 dst
->changed
.group
|=
2424 NINE_STATE_FF_LIGHTING
|
2425 NINE_STATE_VS
| NINE_STATE_VS_CONST
|
2427 /* TODO: texture/sampler state */
2428 memcpy(dst
->changed
.rs
,
2429 nine_render_states_vertex
, sizeof(dst
->changed
.rs
));
2430 nine_ranges_insert(&dst
->changed
.vs_const_f
, 0, This
->max_vs_const_f
,
2432 dst
->changed
.vs_const_i
= 0xffff;
2433 dst
->changed
.vs_const_b
= 0xffff;
2434 for (s
= 0; s
< NINE_MAX_SAMPLERS
; ++s
)
2435 dst
->changed
.sampler
[s
] |= 1 << D3DSAMP_DMAPOFFSET
;
2436 if (This
->state
.ff
.num_lights
) {
2437 dst
->ff
.num_lights
= This
->state
.ff
.num_lights
;
2438 /* zero'd -> light type won't be NINED3DLIGHT_INVALID, so
2439 * all currently existing lights will be captured
2441 dst
->ff
.light
= CALLOC(This
->state
.ff
.num_lights
,
2443 if (!dst
->ff
.light
) {
2444 nine_bind(ppSB
, NULL
);
2445 return E_OUTOFMEMORY
;
2449 if (Type
== D3DSBT_ALL
|| Type
== D3DSBT_PIXELSTATE
) {
2450 dst
->changed
.group
|=
2451 NINE_STATE_PS
| NINE_STATE_PS_CONST
;
2452 /* TODO: texture/sampler state */
2453 memcpy(dst
->changed
.rs
,
2454 nine_render_states_pixel
, sizeof(dst
->changed
.rs
));
2455 nine_ranges_insert(&dst
->changed
.ps_const_f
, 0, This
->max_ps_const_f
,
2457 dst
->changed
.ps_const_i
= 0xffff;
2458 dst
->changed
.ps_const_b
= 0xffff;
2459 for (s
= 0; s
< NINE_MAX_SAMPLERS
; ++s
)
2460 dst
->changed
.sampler
[s
] |= 0x1ffe;
2462 if (Type
== D3DSBT_ALL
) {
2463 dst
->changed
.group
|=
2464 NINE_STATE_VIEWPORT
|
2465 NINE_STATE_SCISSOR
|
2466 NINE_STATE_RASTERIZER
|
2470 NINE_STATE_MATERIAL
|
2471 NINE_STATE_BLEND_COLOR
|
2472 NINE_STATE_SAMPLE_MASK
;
2473 memset(dst
->changed
.rs
, ~0, (D3DRS_COUNT
/ 32) * sizeof(uint32_t));
2474 dst
->changed
.rs
[D3DRS_LAST
/ 32] |= (1 << (D3DRS_COUNT
% 32)) - 1;
2475 dst
->changed
.vtxbuf
= (1ULL << This
->caps
.MaxStreams
) - 1;
2476 dst
->changed
.stream_freq
= dst
->changed
.vtxbuf
;
2477 dst
->changed
.ucp
= (1 << PIPE_MAX_CLIP_PLANES
) - 1;
2478 dst
->changed
.texture
= (1 << NINE_MAX_SAMPLERS
) - 1;
2480 NineStateBlock9_Capture(NineStateBlock9(*ppSB
));
2482 /* TODO: fixed function state */
2488 NineDevice9_BeginStateBlock( struct NineDevice9
*This
)
2492 DBG("This=%p\n", This
);
2494 user_assert(!This
->record
, D3DERR_INVALIDCALL
);
2496 hr
= NineStateBlock9_new(This
, &This
->record
, NINESBT_CUSTOM
);
2499 NineUnknown_ConvertRefToBind(NineUnknown(This
->record
));
2501 This
->update
= &This
->record
->state
;
2502 This
->is_recording
= TRUE
;
2508 NineDevice9_EndStateBlock( struct NineDevice9
*This
,
2509 IDirect3DStateBlock9
**ppSB
)
2511 DBG("This=%p ppSB=%p\n", This
, ppSB
);
2513 user_assert(This
->record
, D3DERR_INVALIDCALL
);
2515 This
->update
= &This
->state
;
2516 This
->is_recording
= FALSE
;
2518 NineUnknown_AddRef(NineUnknown(This
->record
));
2519 *ppSB
= (IDirect3DStateBlock9
*)This
->record
;
2520 NineUnknown_Unbind(NineUnknown(This
->record
));
2521 This
->record
= NULL
;
2527 NineDevice9_SetClipStatus( struct NineDevice9
*This
,
2528 const D3DCLIPSTATUS9
*pClipStatus
)
2530 STUB(D3DERR_INVALIDCALL
);
2534 NineDevice9_GetClipStatus( struct NineDevice9
*This
,
2535 D3DCLIPSTATUS9
*pClipStatus
)
2537 STUB(D3DERR_INVALIDCALL
);
2541 NineDevice9_GetTexture( struct NineDevice9
*This
,
2543 IDirect3DBaseTexture9
**ppTexture
)
2545 user_assert(Stage
< This
->caps
.MaxSimultaneousTextures
||
2546 Stage
== D3DDMAPSAMPLER
||
2547 (Stage
>= D3DVERTEXTEXTURESAMPLER0
&&
2548 Stage
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2549 user_assert(ppTexture
, D3DERR_INVALIDCALL
);
2551 if (Stage
>= D3DDMAPSAMPLER
)
2552 Stage
= Stage
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2554 *ppTexture
= (IDirect3DBaseTexture9
*)This
->state
.texture
[Stage
];
2556 if (This
->state
.texture
[Stage
])
2557 NineUnknown_AddRef(NineUnknown(This
->state
.texture
[Stage
]));
2562 NineDevice9_SetTexture( struct NineDevice9
*This
,
2564 IDirect3DBaseTexture9
*pTexture
)
2566 struct nine_state
*state
= This
->update
;
2567 struct NineBaseTexture9
*tex
= NineBaseTexture9(pTexture
);
2569 DBG("This=%p Stage=%u pTexture=%p\n", This
, Stage
, pTexture
);
2571 user_assert(Stage
< This
->caps
.MaxSimultaneousTextures
||
2572 Stage
== D3DDMAPSAMPLER
||
2573 (Stage
>= D3DVERTEXTEXTURESAMPLER0
&&
2574 Stage
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2575 user_assert(!tex
|| (tex
->base
.pool
!= D3DPOOL_SCRATCH
&&
2576 tex
->base
.pool
!= D3DPOOL_SYSTEMMEM
), D3DERR_INVALIDCALL
);
2578 if (Stage
>= D3DDMAPSAMPLER
)
2579 Stage
= Stage
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2581 if (!This
->is_recording
) {
2582 struct NineBaseTexture9
*old
= state
->texture
[Stage
];
2586 state
->samplers_shadow
&= ~(1 << Stage
);
2588 state
->samplers_shadow
|= tex
->shadow
<< Stage
;
2590 if ((tex
->managed
.dirty
| tex
->dirty_mip
) && LIST_IS_EMPTY(&tex
->list
))
2591 list_add(&tex
->list
, &This
->update_textures
);
2598 nine_bind(&state
->texture
[Stage
], pTexture
);
2600 state
->changed
.texture
|= 1 << Stage
;
2601 state
->changed
.group
|= NINE_STATE_TEXTURE
;
2607 NineDevice9_GetTextureStageState( struct NineDevice9
*This
,
2609 D3DTEXTURESTAGESTATETYPE Type
,
2612 const struct nine_state
*state
= &This
->state
;
2614 user_assert(Stage
< Elements(state
->ff
.tex_stage
), D3DERR_INVALIDCALL
);
2615 user_assert(Type
< Elements(state
->ff
.tex_stage
[0]), D3DERR_INVALIDCALL
);
2617 *pValue
= state
->ff
.tex_stage
[Stage
][Type
];
2623 NineDevice9_SetTextureStageState( struct NineDevice9
*This
,
2625 D3DTEXTURESTAGESTATETYPE Type
,
2628 struct nine_state
*state
= This
->update
;
2629 int bumpmap_index
= -1;
2631 DBG("Stage=%u Type=%u Value=%08x\n", Stage
, Type
, Value
);
2632 nine_dump_D3DTSS_value(DBG_FF
, Type
, Value
);
2634 user_assert(Stage
< Elements(state
->ff
.tex_stage
), D3DERR_INVALIDCALL
);
2635 user_assert(Type
< Elements(state
->ff
.tex_stage
[0]), D3DERR_INVALIDCALL
);
2637 state
->ff
.tex_stage
[Stage
][Type
] = Value
;
2639 case D3DTSS_BUMPENVMAT00
:
2640 bumpmap_index
= 4 * Stage
;
2642 case D3DTSS_BUMPENVMAT10
:
2643 bumpmap_index
= 4 * Stage
+ 1;
2645 case D3DTSS_BUMPENVMAT01
:
2646 bumpmap_index
= 4 * Stage
+ 2;
2648 case D3DTSS_BUMPENVMAT11
:
2649 bumpmap_index
= 4 * Stage
+ 3;
2651 case D3DTSS_BUMPENVLSCALE
:
2652 bumpmap_index
= 4 * 8 + 2 * Stage
;
2654 case D3DTSS_BUMPENVLOFFSET
:
2655 bumpmap_index
= 4 * 8 + 2 * Stage
+ 1;
2657 case D3DTSS_TEXTURETRANSFORMFLAGS
:
2658 state
->changed
.group
|= NINE_STATE_PS1X_SHADER
;
2664 if (bumpmap_index
>= 0) {
2665 state
->bumpmap_vars
[bumpmap_index
] = Value
;
2666 state
->changed
.group
|= NINE_STATE_PS_CONST
;
2669 state
->changed
.group
|= NINE_STATE_FF_PSSTAGES
;
2670 state
->ff
.changed
.tex_stage
[Stage
][Type
/ 32] |= 1 << (Type
% 32);
2676 NineDevice9_GetSamplerState( struct NineDevice9
*This
,
2678 D3DSAMPLERSTATETYPE Type
,
2681 user_assert(Sampler
< This
->caps
.MaxSimultaneousTextures
||
2682 Sampler
== D3DDMAPSAMPLER
||
2683 (Sampler
>= D3DVERTEXTEXTURESAMPLER0
&&
2684 Sampler
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2686 if (Sampler
>= D3DDMAPSAMPLER
)
2687 Sampler
= Sampler
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2689 *pValue
= This
->state
.samp
[Sampler
][Type
];
2694 NineDevice9_SetSamplerState( struct NineDevice9
*This
,
2696 D3DSAMPLERSTATETYPE Type
,
2699 struct nine_state
*state
= This
->update
;
2701 DBG("This=%p Sampler=%u Type=%s Value=%08x\n", This
,
2702 Sampler
, nine_D3DSAMP_to_str(Type
), Value
);
2704 user_assert(Sampler
< This
->caps
.MaxSimultaneousTextures
||
2705 Sampler
== D3DDMAPSAMPLER
||
2706 (Sampler
>= D3DVERTEXTEXTURESAMPLER0
&&
2707 Sampler
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2709 if (Sampler
>= D3DDMAPSAMPLER
)
2710 Sampler
= Sampler
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2712 if (state
->samp
[Sampler
][Type
] != Value
|| unlikely(This
->is_recording
)) {
2713 state
->samp
[Sampler
][Type
] = Value
;
2714 state
->changed
.group
|= NINE_STATE_SAMPLER
;
2715 state
->changed
.sampler
[Sampler
] |= 1 << Type
;
2722 NineDevice9_ValidateDevice( struct NineDevice9
*This
,
2725 const struct nine_state
*state
= &This
->state
;
2727 unsigned w
= 0, h
= 0;
2729 DBG("This=%p pNumPasses=%p\n", This
, pNumPasses
);
2731 for (i
= 0; i
< Elements(state
->samp
); ++i
) {
2732 if (state
->samp
[i
][D3DSAMP_MINFILTER
] == D3DTEXF_NONE
||
2733 state
->samp
[i
][D3DSAMP_MAGFILTER
] == D3DTEXF_NONE
)
2734 return D3DERR_UNSUPPORTEDTEXTUREFILTER
;
2737 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
2741 w
= state
->rt
[i
]->desc
.Width
;
2742 h
= state
->rt
[i
]->desc
.Height
;
2744 if (state
->rt
[i
]->desc
.Width
!= w
|| state
->rt
[i
]->desc
.Height
!= h
) {
2745 return D3DERR_CONFLICTINGRENDERSTATE
;
2749 (state
->rs
[D3DRS_ZENABLE
] || state
->rs
[D3DRS_STENCILENABLE
])) {
2751 (state
->ds
->desc
.Width
!= w
|| state
->ds
->desc
.Height
!= h
))
2752 return D3DERR_CONFLICTINGRENDERSTATE
;
2762 NineDevice9_SetPaletteEntries( struct NineDevice9
*This
,
2764 const PALETTEENTRY
*pEntries
)
2766 STUB(D3D_OK
); /* like wine */
2770 NineDevice9_GetPaletteEntries( struct NineDevice9
*This
,
2772 PALETTEENTRY
*pEntries
)
2774 STUB(D3DERR_INVALIDCALL
);
2778 NineDevice9_SetCurrentTexturePalette( struct NineDevice9
*This
,
2779 UINT PaletteNumber
)
2781 STUB(D3D_OK
); /* like wine */
2785 NineDevice9_GetCurrentTexturePalette( struct NineDevice9
*This
,
2786 UINT
*PaletteNumber
)
2788 STUB(D3DERR_INVALIDCALL
);
2792 NineDevice9_SetScissorRect( struct NineDevice9
*This
,
2795 struct nine_state
*state
= This
->update
;
2797 DBG("x=(%u..%u) y=(%u..%u)\n",
2798 pRect
->left
, pRect
->top
, pRect
->right
, pRect
->bottom
);
2800 state
->scissor
.minx
= pRect
->left
;
2801 state
->scissor
.miny
= pRect
->top
;
2802 state
->scissor
.maxx
= pRect
->right
;
2803 state
->scissor
.maxy
= pRect
->bottom
;
2805 state
->changed
.group
|= NINE_STATE_SCISSOR
;
2811 NineDevice9_GetScissorRect( struct NineDevice9
*This
,
2814 pRect
->left
= This
->state
.scissor
.minx
;
2815 pRect
->top
= This
->state
.scissor
.miny
;
2816 pRect
->right
= This
->state
.scissor
.maxx
;
2817 pRect
->bottom
= This
->state
.scissor
.maxy
;
2823 NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9
*This
,
2826 STUB(D3DERR_INVALIDCALL
);
2830 NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9
*This
)
2832 return !!(This
->params
.BehaviorFlags
& D3DCREATE_SOFTWARE_VERTEXPROCESSING
);
2836 NineDevice9_SetNPatchMode( struct NineDevice9
*This
,
2839 STUB(D3DERR_INVALIDCALL
);
2843 NineDevice9_GetNPatchMode( struct NineDevice9
*This
)
2849 init_draw_info(struct pipe_draw_info
*info
,
2850 struct NineDevice9
*dev
, D3DPRIMITIVETYPE type
, UINT count
)
2852 info
->mode
= d3dprimitivetype_to_pipe_prim(type
);
2853 info
->count
= prim_count_to_vertex_count(type
, count
);
2854 info
->start_instance
= 0;
2855 info
->instance_count
= 1;
2856 if (dev
->state
.stream_instancedata_mask
& dev
->state
.stream_usage_mask
)
2857 info
->instance_count
= MAX2(dev
->state
.stream_freq
[0] & 0x7FFFFF, 1);
2858 info
->primitive_restart
= FALSE
;
2859 info
->restart_index
= 0;
2860 info
->count_from_stream_output
= NULL
;
2861 info
->indirect
= NULL
;
2865 NineDevice9_DrawPrimitive( struct NineDevice9
*This
,
2866 D3DPRIMITIVETYPE PrimitiveType
,
2868 UINT PrimitiveCount
)
2870 struct pipe_draw_info info
;
2872 DBG("iface %p, PrimitiveType %u, StartVertex %u, PrimitiveCount %u\n",
2873 This
, PrimitiveType
, StartVertex
, PrimitiveCount
);
2875 nine_update_state(This
);
2877 init_draw_info(&info
, This
, PrimitiveType
, PrimitiveCount
);
2878 info
.indexed
= FALSE
;
2879 info
.start
= StartVertex
;
2880 info
.index_bias
= 0;
2881 info
.min_index
= info
.start
;
2882 info
.max_index
= info
.count
- 1;
2884 This
->pipe
->draw_vbo(This
->pipe
, &info
);
2890 NineDevice9_DrawIndexedPrimitive( struct NineDevice9
*This
,
2891 D3DPRIMITIVETYPE PrimitiveType
,
2892 INT BaseVertexIndex
,
2893 UINT MinVertexIndex
,
2896 UINT PrimitiveCount
)
2898 struct pipe_draw_info info
;
2900 DBG("iface %p, PrimitiveType %u, BaseVertexIndex %u, MinVertexIndex %u "
2901 "NumVertices %u, StartIndex %u, PrimitiveCount %u\n",
2902 This
, PrimitiveType
, BaseVertexIndex
, MinVertexIndex
, NumVertices
,
2903 StartIndex
, PrimitiveCount
);
2905 user_assert(This
->state
.idxbuf
, D3DERR_INVALIDCALL
);
2906 user_assert(This
->state
.vdecl
, D3DERR_INVALIDCALL
);
2908 nine_update_state(This
);
2910 init_draw_info(&info
, This
, PrimitiveType
, PrimitiveCount
);
2911 info
.indexed
= TRUE
;
2912 info
.start
= StartIndex
;
2913 info
.index_bias
= BaseVertexIndex
;
2914 /* These don't include index bias: */
2915 info
.min_index
= MinVertexIndex
;
2916 info
.max_index
= MinVertexIndex
+ NumVertices
- 1;
2918 This
->pipe
->draw_vbo(This
->pipe
, &info
);
2924 NineDevice9_DrawPrimitiveUP( struct NineDevice9
*This
,
2925 D3DPRIMITIVETYPE PrimitiveType
,
2926 UINT PrimitiveCount
,
2927 const void *pVertexStreamZeroData
,
2928 UINT VertexStreamZeroStride
)
2930 struct pipe_vertex_buffer vtxbuf
;
2931 struct pipe_draw_info info
;
2933 DBG("iface %p, PrimitiveType %u, PrimitiveCount %u, data %p, stride %u\n",
2934 This
, PrimitiveType
, PrimitiveCount
,
2935 pVertexStreamZeroData
, VertexStreamZeroStride
);
2937 user_assert(pVertexStreamZeroData
&& VertexStreamZeroStride
,
2938 D3DERR_INVALIDCALL
);
2940 nine_update_state(This
);
2942 init_draw_info(&info
, This
, PrimitiveType
, PrimitiveCount
);
2943 info
.indexed
= FALSE
;
2945 info
.index_bias
= 0;
2947 info
.max_index
= info
.count
- 1;
2949 vtxbuf
.stride
= VertexStreamZeroStride
;
2950 vtxbuf
.buffer_offset
= 0;
2951 vtxbuf
.buffer
= NULL
;
2952 vtxbuf
.user_buffer
= pVertexStreamZeroData
;
2954 if (!This
->driver_caps
.user_vbufs
) {
2955 u_upload_data(This
->vertex_uploader
,
2957 (info
.max_index
+ 1) * VertexStreamZeroStride
, /* XXX */
2959 &vtxbuf
.buffer_offset
,
2961 u_upload_unmap(This
->vertex_uploader
);
2962 vtxbuf
.user_buffer
= NULL
;
2965 This
->pipe
->set_vertex_buffers(This
->pipe
, 0, 1, &vtxbuf
);
2967 This
->pipe
->draw_vbo(This
->pipe
, &info
);
2969 NineDevice9_PauseRecording(This
);
2970 NineDevice9_SetStreamSource(This
, 0, NULL
, 0, 0);
2971 NineDevice9_ResumeRecording(This
);
2973 pipe_resource_reference(&vtxbuf
.buffer
, NULL
);
2979 NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9
*This
,
2980 D3DPRIMITIVETYPE PrimitiveType
,
2981 UINT MinVertexIndex
,
2983 UINT PrimitiveCount
,
2984 const void *pIndexData
,
2985 D3DFORMAT IndexDataFormat
,
2986 const void *pVertexStreamZeroData
,
2987 UINT VertexStreamZeroStride
)
2989 struct pipe_draw_info info
;
2990 struct pipe_vertex_buffer vbuf
;
2991 struct pipe_index_buffer ibuf
;
2993 DBG("iface %p, PrimitiveType %u, MinVertexIndex %u, NumVertices %u "
2994 "PrimitiveCount %u, pIndexData %p, IndexDataFormat %u "
2995 "pVertexStreamZeroData %p, VertexStreamZeroStride %u\n",
2996 This
, PrimitiveType
, MinVertexIndex
, NumVertices
, PrimitiveCount
,
2997 pIndexData
, IndexDataFormat
,
2998 pVertexStreamZeroData
, VertexStreamZeroStride
);
3000 user_assert(pIndexData
&& pVertexStreamZeroData
, D3DERR_INVALIDCALL
);
3001 user_assert(VertexStreamZeroStride
, D3DERR_INVALIDCALL
);
3002 user_assert(IndexDataFormat
== D3DFMT_INDEX16
||
3003 IndexDataFormat
== D3DFMT_INDEX32
, D3DERR_INVALIDCALL
);
3005 nine_update_state(This
);
3007 init_draw_info(&info
, This
, PrimitiveType
, PrimitiveCount
);
3008 info
.indexed
= TRUE
;
3010 info
.index_bias
= 0;
3011 info
.min_index
= MinVertexIndex
;
3012 info
.max_index
= MinVertexIndex
+ NumVertices
- 1;
3014 vbuf
.stride
= VertexStreamZeroStride
;
3015 vbuf
.buffer_offset
= 0;
3017 vbuf
.user_buffer
= pVertexStreamZeroData
;
3019 ibuf
.index_size
= (IndexDataFormat
== D3DFMT_INDEX16
) ? 2 : 4;
3022 ibuf
.user_buffer
= pIndexData
;
3024 if (!This
->driver_caps
.user_vbufs
) {
3025 const unsigned base
= info
.min_index
* VertexStreamZeroStride
;
3026 u_upload_data(This
->vertex_uploader
,
3029 info
.min_index
+ 1) * VertexStreamZeroStride
, /* XXX */
3030 (const uint8_t *)vbuf
.user_buffer
+ base
,
3031 &vbuf
.buffer_offset
,
3033 u_upload_unmap(This
->vertex_uploader
);
3034 /* Won't be used: */
3035 vbuf
.buffer_offset
-= base
;
3036 vbuf
.user_buffer
= NULL
;
3038 if (!This
->driver_caps
.user_ibufs
) {
3039 u_upload_data(This
->index_uploader
,
3041 info
.count
* ibuf
.index_size
,
3045 u_upload_unmap(This
->index_uploader
);
3046 ibuf
.user_buffer
= NULL
;
3049 This
->pipe
->set_vertex_buffers(This
->pipe
, 0, 1, &vbuf
);
3050 This
->pipe
->set_index_buffer(This
->pipe
, &ibuf
);
3052 This
->pipe
->draw_vbo(This
->pipe
, &info
);
3054 pipe_resource_reference(&vbuf
.buffer
, NULL
);
3055 pipe_resource_reference(&ibuf
.buffer
, NULL
);
3057 NineDevice9_PauseRecording(This
);
3058 NineDevice9_SetIndices(This
, NULL
);
3059 NineDevice9_SetStreamSource(This
, 0, NULL
, 0, 0);
3060 NineDevice9_ResumeRecording(This
);
3065 /* TODO: Write to pDestBuffer directly if vertex declaration contains
3069 NineDevice9_ProcessVertices( struct NineDevice9
*This
,
3073 IDirect3DVertexBuffer9
*pDestBuffer
,
3074 IDirect3DVertexDeclaration9
*pVertexDecl
,
3077 struct pipe_screen
*screen
= This
->screen
;
3078 struct NineVertexDeclaration9
*vdecl
= NineVertexDeclaration9(pVertexDecl
);
3079 struct NineVertexShader9
*vs
;
3080 struct pipe_resource
*resource
;
3081 struct pipe_stream_output_target
*target
;
3082 struct pipe_draw_info draw
;
3084 unsigned buffer_offset
, buffer_size
;
3086 DBG("This=%p SrcStartIndex=%u DestIndex=%u VertexCount=%u "
3087 "pDestBuffer=%p pVertexDecl=%p Flags=%d\n",
3088 This
, SrcStartIndex
, DestIndex
, VertexCount
, pDestBuffer
,
3089 pVertexDecl
, Flags
);
3091 if (!screen
->get_param(screen
, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
))
3092 STUB(D3DERR_INVALIDCALL
);
3094 nine_update_state(This
);
3096 /* TODO: Create shader with stream output. */
3097 STUB(D3DERR_INVALIDCALL
);
3098 struct NineVertexBuffer9
*dst
= NineVertexBuffer9(pDestBuffer
);
3100 vs
= This
->state
.vs
? This
->state
.vs
: This
->ff
.vs
;
3102 buffer_size
= VertexCount
* vs
->so
->stride
[0];
3104 struct pipe_resource templ
;
3106 templ
.target
= PIPE_BUFFER
;
3107 templ
.format
= PIPE_FORMAT_R8_UNORM
;
3108 templ
.width0
= buffer_size
;
3110 templ
.bind
= PIPE_BIND_STREAM_OUTPUT
;
3111 templ
.usage
= PIPE_USAGE_STREAM
;
3112 templ
.height0
= templ
.depth0
= templ
.array_size
= 1;
3113 templ
.last_level
= templ
.nr_samples
= 0;
3115 resource
= This
->screen
->resource_create(This
->screen
, &templ
);
3117 return E_OUTOFMEMORY
;
3120 /* SO matches vertex declaration */
3121 resource
= dst
->base
.resource
;
3122 buffer_offset
= DestIndex
* vs
->so
->stride
[0];
3124 target
= This
->pipe
->create_stream_output_target(This
->pipe
, resource
,
3128 pipe_resource_reference(&resource
, NULL
);
3129 return D3DERR_DRIVERINTERNALERROR
;
3133 hr
= NineVertexDeclaration9_new_from_fvf(This
, dst
->desc
.FVF
, &vdecl
);
3138 init_draw_info(&draw
, This
, D3DPT_POINTLIST
, VertexCount
);
3139 draw
.instance_count
= 1;
3140 draw
.indexed
= FALSE
;
3141 draw
.start
= SrcStartIndex
;
3142 draw
.index_bias
= 0;
3143 draw
.min_index
= SrcStartIndex
;
3144 draw
.max_index
= SrcStartIndex
+ VertexCount
- 1;
3146 This
->pipe
->set_stream_output_targets(This
->pipe
, 1, &target
, 0);
3147 This
->pipe
->draw_vbo(This
->pipe
, &draw
);
3148 This
->pipe
->set_stream_output_targets(This
->pipe
, 0, NULL
, 0);
3149 This
->pipe
->stream_output_target_destroy(This
->pipe
, target
);
3151 hr
= NineVertexDeclaration9_ConvertStreamOutput(vdecl
,
3152 dst
, DestIndex
, VertexCount
,
3155 pipe_resource_reference(&resource
, NULL
);
3157 NineUnknown_Release(NineUnknown(vdecl
));
3162 NineDevice9_CreateVertexDeclaration( struct NineDevice9
*This
,
3163 const D3DVERTEXELEMENT9
*pVertexElements
,
3164 IDirect3DVertexDeclaration9
**ppDecl
)
3166 struct NineVertexDeclaration9
*vdecl
;
3168 DBG("This=%p pVertexElements=%p ppDecl=%p\n",
3169 This
, pVertexElements
, ppDecl
);
3171 HRESULT hr
= NineVertexDeclaration9_new(This
, pVertexElements
, &vdecl
);
3173 *ppDecl
= (IDirect3DVertexDeclaration9
*)vdecl
;
3179 NineDevice9_SetVertexDeclaration( struct NineDevice9
*This
,
3180 IDirect3DVertexDeclaration9
*pDecl
)
3182 struct nine_state
*state
= This
->update
;
3184 DBG("This=%p pDecl=%p\n", This
, pDecl
);
3186 if (likely(!This
->is_recording
) && state
->vdecl
== NineVertexDeclaration9(pDecl
))
3188 nine_bind(&state
->vdecl
, pDecl
);
3190 state
->changed
.group
|= NINE_STATE_VDECL
;
3196 NineDevice9_GetVertexDeclaration( struct NineDevice9
*This
,
3197 IDirect3DVertexDeclaration9
**ppDecl
)
3199 user_assert(ppDecl
, D3DERR_INVALIDCALL
);
3201 *ppDecl
= (IDirect3DVertexDeclaration9
*)This
->state
.vdecl
;
3203 NineUnknown_AddRef(NineUnknown(*ppDecl
));
3208 NineDevice9_SetFVF( struct NineDevice9
*This
,
3211 struct NineVertexDeclaration9
*vdecl
;
3214 DBG("FVF = %08x\n", FVF
);
3216 return D3D_OK
; /* like wine */
3218 vdecl
= util_hash_table_get(This
->ff
.ht_fvf
, &FVF
);
3220 hr
= NineVertexDeclaration9_new_from_fvf(This
, FVF
, &vdecl
);
3224 util_hash_table_set(This
->ff
.ht_fvf
, &vdecl
->fvf
, vdecl
);
3225 NineUnknown_ConvertRefToBind(NineUnknown(vdecl
));
3227 return NineDevice9_SetVertexDeclaration(
3228 This
, (IDirect3DVertexDeclaration9
*)vdecl
);
3232 NineDevice9_GetFVF( struct NineDevice9
*This
,
3235 *pFVF
= This
->state
.vdecl
? This
->state
.vdecl
->fvf
: 0;
3240 NineDevice9_CreateVertexShader( struct NineDevice9
*This
,
3241 const DWORD
*pFunction
,
3242 IDirect3DVertexShader9
**ppShader
)
3244 struct NineVertexShader9
*vs
;
3247 DBG("This=%p pFunction=%p ppShader=%p\n", This
, pFunction
, ppShader
);
3249 hr
= NineVertexShader9_new(This
, &vs
, pFunction
, NULL
);
3252 *ppShader
= (IDirect3DVertexShader9
*)vs
;
3257 NineDevice9_SetVertexShader( struct NineDevice9
*This
,
3258 IDirect3DVertexShader9
*pShader
)
3260 struct nine_state
*state
= This
->update
;
3262 DBG("This=%p pShader=%p\n", This
, pShader
);
3264 if (!This
->is_recording
&& state
->vs
== (struct NineVertexShader9
*)pShader
)
3267 /* ff -> non-ff: commit back non-ff constants */
3268 if (!state
->vs
&& pShader
)
3269 state
->commit
|= NINE_STATE_COMMIT_CONST_VS
;
3271 nine_bind(&state
->vs
, pShader
);
3273 state
->changed
.group
|= NINE_STATE_VS
;
3279 NineDevice9_GetVertexShader( struct NineDevice9
*This
,
3280 IDirect3DVertexShader9
**ppShader
)
3282 user_assert(ppShader
, D3DERR_INVALIDCALL
);
3283 nine_reference_set(ppShader
, This
->state
.vs
);
3288 NineDevice9_SetVertexShaderConstantF( struct NineDevice9
*This
,
3290 const float *pConstantData
,
3291 UINT Vector4fCount
)
3293 struct nine_state
*state
= This
->update
;
3295 DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
3296 This
, StartRegister
, pConstantData
, Vector4fCount
);
3298 user_assert(StartRegister
< This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3299 user_assert(StartRegister
+ Vector4fCount
<= This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3303 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3305 if (!This
->is_recording
) {
3306 if (!memcmp(&state
->vs_const_f
[StartRegister
* 4], pConstantData
,
3307 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0])))
3311 memcpy(&state
->vs_const_f
[StartRegister
* 4],
3313 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3315 nine_ranges_insert(&state
->changed
.vs_const_f
,
3316 StartRegister
, StartRegister
+ Vector4fCount
,
3319 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3325 NineDevice9_GetVertexShaderConstantF( struct NineDevice9
*This
,
3327 float *pConstantData
,
3328 UINT Vector4fCount
)
3330 const struct nine_state
*state
= &This
->state
;
3332 user_assert(StartRegister
< This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3333 user_assert(StartRegister
+ Vector4fCount
<= This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3334 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3336 memcpy(pConstantData
,
3337 &state
->vs_const_f
[StartRegister
* 4],
3338 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3344 NineDevice9_SetVertexShaderConstantI( struct NineDevice9
*This
,
3346 const int *pConstantData
,
3347 UINT Vector4iCount
)
3349 struct nine_state
*state
= This
->update
;
3352 DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
3353 This
, StartRegister
, pConstantData
, Vector4iCount
);
3355 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3356 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3357 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3359 if (This
->driver_caps
.vs_integer
) {
3360 if (!This
->is_recording
) {
3361 if (!memcmp(&state
->vs_const_i
[StartRegister
][0], pConstantData
,
3362 Vector4iCount
* sizeof(state
->vs_const_i
[0])))
3365 memcpy(&state
->vs_const_i
[StartRegister
][0],
3367 Vector4iCount
* sizeof(state
->vs_const_i
[0]));
3369 for (i
= 0; i
< Vector4iCount
; i
++) {
3370 state
->vs_const_i
[StartRegister
+i
][0] = fui((float)(pConstantData
[4*i
]));
3371 state
->vs_const_i
[StartRegister
+i
][1] = fui((float)(pConstantData
[4*i
+1]));
3372 state
->vs_const_i
[StartRegister
+i
][2] = fui((float)(pConstantData
[4*i
+2]));
3373 state
->vs_const_i
[StartRegister
+i
][3] = fui((float)(pConstantData
[4*i
+3]));
3377 state
->changed
.vs_const_i
|= ((1 << Vector4iCount
) - 1) << StartRegister
;
3378 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3384 NineDevice9_GetVertexShaderConstantI( struct NineDevice9
*This
,
3387 UINT Vector4iCount
)
3389 const struct nine_state
*state
= &This
->state
;
3392 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3393 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3394 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3396 if (This
->driver_caps
.vs_integer
) {
3397 memcpy(pConstantData
,
3398 &state
->vs_const_i
[StartRegister
][0],
3399 Vector4iCount
* sizeof(state
->vs_const_i
[0]));
3401 for (i
= 0; i
< Vector4iCount
; i
++) {
3402 pConstantData
[4*i
] = (int32_t) uif(state
->vs_const_i
[StartRegister
+i
][0]);
3403 pConstantData
[4*i
+1] = (int32_t) uif(state
->vs_const_i
[StartRegister
+i
][1]);
3404 pConstantData
[4*i
+2] = (int32_t) uif(state
->vs_const_i
[StartRegister
+i
][2]);
3405 pConstantData
[4*i
+3] = (int32_t) uif(state
->vs_const_i
[StartRegister
+i
][3]);
3413 NineDevice9_SetVertexShaderConstantB( struct NineDevice9
*This
,
3415 const BOOL
*pConstantData
,
3418 struct nine_state
*state
= This
->update
;
3420 uint32_t bool_true
= This
->driver_caps
.vs_integer
? 0xFFFFFFFF : fui(1.0f
);
3422 DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
3423 This
, StartRegister
, pConstantData
, BoolCount
);
3425 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3426 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3427 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3429 if (!This
->is_recording
) {
3430 bool noChange
= true;
3431 for (i
= 0; i
< BoolCount
; i
++) {
3432 if (!!state
->vs_const_b
[StartRegister
+ i
] != !!pConstantData
[i
])
3439 for (i
= 0; i
< BoolCount
; i
++)
3440 state
->vs_const_b
[StartRegister
+ i
] = pConstantData
[i
] ? bool_true
: 0;
3442 state
->changed
.vs_const_b
|= ((1 << BoolCount
) - 1) << StartRegister
;
3443 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3449 NineDevice9_GetVertexShaderConstantB( struct NineDevice9
*This
,
3451 BOOL
*pConstantData
,
3454 const struct nine_state
*state
= &This
->state
;
3457 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3458 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3459 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3461 for (i
= 0; i
< BoolCount
; i
++)
3462 pConstantData
[i
] = state
->vs_const_b
[StartRegister
+ i
] != 0 ? TRUE
: FALSE
;
3468 NineDevice9_SetStreamSource( struct NineDevice9
*This
,
3470 IDirect3DVertexBuffer9
*pStreamData
,
3474 struct nine_state
*state
= This
->update
;
3475 struct NineVertexBuffer9
*pVBuf9
= NineVertexBuffer9(pStreamData
);
3476 const unsigned i
= StreamNumber
;
3478 DBG("This=%p StreamNumber=%u pStreamData=%p OffsetInBytes=%u Stride=%u\n",
3479 This
, StreamNumber
, pStreamData
, OffsetInBytes
, Stride
);
3481 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3482 user_assert(Stride
<= This
->caps
.MaxStreamStride
, D3DERR_INVALIDCALL
);
3484 if (likely(!This
->is_recording
)) {
3485 if (state
->stream
[i
] == NineVertexBuffer9(pStreamData
) &&
3486 state
->vtxbuf
[i
].stride
== Stride
&&
3487 state
->vtxbuf
[i
].buffer_offset
== OffsetInBytes
)
3490 nine_bind(&state
->stream
[i
], pStreamData
);
3492 state
->changed
.vtxbuf
|= 1 << StreamNumber
;
3495 state
->vtxbuf
[i
].stride
= Stride
;
3496 state
->vtxbuf
[i
].buffer_offset
= OffsetInBytes
;
3498 state
->vtxbuf
[i
].buffer
= pStreamData
? pVBuf9
->base
.resource
: NULL
;
3504 NineDevice9_GetStreamSource( struct NineDevice9
*This
,
3506 IDirect3DVertexBuffer9
**ppStreamData
,
3507 UINT
*pOffsetInBytes
,
3510 const struct nine_state
*state
= &This
->state
;
3511 const unsigned i
= StreamNumber
;
3513 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3514 user_assert(ppStreamData
, D3DERR_INVALIDCALL
);
3516 nine_reference_set(ppStreamData
, state
->stream
[i
]);
3517 *pStride
= state
->vtxbuf
[i
].stride
;
3518 *pOffsetInBytes
= state
->vtxbuf
[i
].buffer_offset
;
3524 NineDevice9_SetStreamSourceFreq( struct NineDevice9
*This
,
3528 struct nine_state
*state
= This
->update
;
3529 /* const UINT freq = Setting & 0x7FFFFF; */
3531 DBG("This=%p StreamNumber=%u FrequencyParameter=0x%x\n", This
,
3532 StreamNumber
, Setting
);
3534 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3535 user_assert(StreamNumber
!= 0 || !(Setting
& D3DSTREAMSOURCE_INSTANCEDATA
),
3536 D3DERR_INVALIDCALL
);
3537 user_assert(!((Setting
& D3DSTREAMSOURCE_INSTANCEDATA
) &&
3538 (Setting
& D3DSTREAMSOURCE_INDEXEDDATA
)), D3DERR_INVALIDCALL
);
3539 user_assert(Setting
, D3DERR_INVALIDCALL
);
3541 state
->stream_freq
[StreamNumber
] = Setting
;
3543 if (Setting
& D3DSTREAMSOURCE_INSTANCEDATA
)
3544 state
->stream_instancedata_mask
|= 1 << StreamNumber
;
3546 state
->stream_instancedata_mask
&= ~(1 << StreamNumber
);
3548 state
->changed
.stream_freq
|= 1 << StreamNumber
;
3553 NineDevice9_GetStreamSourceFreq( struct NineDevice9
*This
,
3557 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3558 *pSetting
= This
->state
.stream_freq
[StreamNumber
];
3563 NineDevice9_SetIndices( struct NineDevice9
*This
,
3564 IDirect3DIndexBuffer9
*pIndexData
)
3566 struct nine_state
*state
= This
->update
;
3568 DBG("This=%p pIndexData=%p\n", This
, pIndexData
);
3570 if (likely(!This
->is_recording
))
3571 if (state
->idxbuf
== NineIndexBuffer9(pIndexData
))
3573 nine_bind(&state
->idxbuf
, pIndexData
);
3575 state
->changed
.group
|= NINE_STATE_IDXBUF
;
3580 /* XXX: wine/d3d9 doesn't have pBaseVertexIndex, and it doesn't make sense
3581 * here because it's an argument passed to the Draw calls.
3584 NineDevice9_GetIndices( struct NineDevice9
*This
,
3585 IDirect3DIndexBuffer9
**ppIndexData
/*,
3586 UINT *pBaseVertexIndex */ )
3588 user_assert(ppIndexData
, D3DERR_INVALIDCALL
);
3589 nine_reference_set(ppIndexData
, This
->state
.idxbuf
);
3594 NineDevice9_CreatePixelShader( struct NineDevice9
*This
,
3595 const DWORD
*pFunction
,
3596 IDirect3DPixelShader9
**ppShader
)
3598 struct NinePixelShader9
*ps
;
3601 DBG("This=%p pFunction=%p ppShader=%p\n", This
, pFunction
, ppShader
);
3603 hr
= NinePixelShader9_new(This
, &ps
, pFunction
, NULL
);
3606 *ppShader
= (IDirect3DPixelShader9
*)ps
;
3611 NineDevice9_SetPixelShader( struct NineDevice9
*This
,
3612 IDirect3DPixelShader9
*pShader
)
3614 struct nine_state
*state
= This
->update
;
3615 unsigned old_mask
= state
->ps
? state
->ps
->rt_mask
: 1;
3618 DBG("This=%p pShader=%p\n", This
, pShader
);
3620 if (!This
->is_recording
&& state
->ps
== (struct NinePixelShader9
*)pShader
)
3623 /* ff -> non-ff: commit back non-ff constants */
3624 if (!state
->ps
&& pShader
)
3625 state
->commit
|= NINE_STATE_COMMIT_CONST_PS
;
3627 nine_bind(&state
->ps
, pShader
);
3629 state
->changed
.group
|= NINE_STATE_PS
;
3631 mask
= state
->ps
? state
->ps
->rt_mask
: 1;
3632 /* We need to update cbufs if the pixel shader would
3633 * write to different render targets */
3634 if (mask
!= old_mask
)
3635 state
->changed
.group
|= NINE_STATE_FB
;
3641 NineDevice9_GetPixelShader( struct NineDevice9
*This
,
3642 IDirect3DPixelShader9
**ppShader
)
3644 user_assert(ppShader
, D3DERR_INVALIDCALL
);
3645 nine_reference_set(ppShader
, This
->state
.ps
);
3650 NineDevice9_SetPixelShaderConstantF( struct NineDevice9
*This
,
3652 const float *pConstantData
,
3653 UINT Vector4fCount
)
3655 struct nine_state
*state
= This
->update
;
3657 DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
3658 This
, StartRegister
, pConstantData
, Vector4fCount
);
3660 user_assert(StartRegister
< NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3661 user_assert(StartRegister
+ Vector4fCount
<= NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3665 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3667 if (!This
->is_recording
) {
3668 if (!memcmp(&state
->ps_const_f
[StartRegister
* 4], pConstantData
,
3669 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0])))
3673 memcpy(&state
->ps_const_f
[StartRegister
* 4],
3675 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3677 nine_ranges_insert(&state
->changed
.ps_const_f
,
3678 StartRegister
, StartRegister
+ Vector4fCount
,
3681 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3687 NineDevice9_GetPixelShaderConstantF( struct NineDevice9
*This
,
3689 float *pConstantData
,
3690 UINT Vector4fCount
)
3692 const struct nine_state
*state
= &This
->state
;
3694 user_assert(StartRegister
< NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3695 user_assert(StartRegister
+ Vector4fCount
<= NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3696 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3698 memcpy(pConstantData
,
3699 &state
->ps_const_f
[StartRegister
* 4],
3700 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3706 NineDevice9_SetPixelShaderConstantI( struct NineDevice9
*This
,
3708 const int *pConstantData
,
3709 UINT Vector4iCount
)
3711 struct nine_state
*state
= This
->update
;
3714 DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
3715 This
, StartRegister
, pConstantData
, Vector4iCount
);
3717 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3718 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3719 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3721 if (This
->driver_caps
.ps_integer
) {
3722 if (!This
->is_recording
) {
3723 if (!memcmp(&state
->ps_const_i
[StartRegister
][0], pConstantData
,
3724 Vector4iCount
* sizeof(state
->ps_const_i
[0])))
3727 memcpy(&state
->ps_const_i
[StartRegister
][0],
3729 Vector4iCount
* sizeof(state
->ps_const_i
[0]));
3731 for (i
= 0; i
< Vector4iCount
; i
++) {
3732 state
->ps_const_i
[StartRegister
+i
][0] = fui((float)(pConstantData
[4*i
]));
3733 state
->ps_const_i
[StartRegister
+i
][1] = fui((float)(pConstantData
[4*i
+1]));
3734 state
->ps_const_i
[StartRegister
+i
][2] = fui((float)(pConstantData
[4*i
+2]));
3735 state
->ps_const_i
[StartRegister
+i
][3] = fui((float)(pConstantData
[4*i
+3]));
3738 state
->changed
.ps_const_i
|= ((1 << Vector4iCount
) - 1) << StartRegister
;
3739 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3745 NineDevice9_GetPixelShaderConstantI( struct NineDevice9
*This
,
3748 UINT Vector4iCount
)
3750 const struct nine_state
*state
= &This
->state
;
3753 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3754 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3755 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3757 if (This
->driver_caps
.ps_integer
) {
3758 memcpy(pConstantData
,
3759 &state
->ps_const_i
[StartRegister
][0],
3760 Vector4iCount
* sizeof(state
->ps_const_i
[0]));
3762 for (i
= 0; i
< Vector4iCount
; i
++) {
3763 pConstantData
[4*i
] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][0]);
3764 pConstantData
[4*i
+1] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][1]);
3765 pConstantData
[4*i
+2] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][2]);
3766 pConstantData
[4*i
+3] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][3]);
3774 NineDevice9_SetPixelShaderConstantB( struct NineDevice9
*This
,
3776 const BOOL
*pConstantData
,
3779 struct nine_state
*state
= This
->update
;
3781 uint32_t bool_true
= This
->driver_caps
.ps_integer
? 0xFFFFFFFF : fui(1.0f
);
3783 DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
3784 This
, StartRegister
, pConstantData
, BoolCount
);
3786 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3787 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3788 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3790 if (!This
->is_recording
) {
3791 bool noChange
= true;
3792 for (i
= 0; i
< BoolCount
; i
++) {
3793 if (!!state
->ps_const_b
[StartRegister
+ i
] != !!pConstantData
[i
])
3800 for (i
= 0; i
< BoolCount
; i
++)
3801 state
->ps_const_b
[StartRegister
+ i
] = pConstantData
[i
] ? bool_true
: 0;
3803 state
->changed
.ps_const_b
|= ((1 << BoolCount
) - 1) << StartRegister
;
3804 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3810 NineDevice9_GetPixelShaderConstantB( struct NineDevice9
*This
,
3812 BOOL
*pConstantData
,
3815 const struct nine_state
*state
= &This
->state
;
3818 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3819 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3820 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3822 for (i
= 0; i
< BoolCount
; i
++)
3823 pConstantData
[i
] = state
->ps_const_b
[StartRegister
+ i
] ? TRUE
: FALSE
;
3829 NineDevice9_DrawRectPatch( struct NineDevice9
*This
,
3831 const float *pNumSegs
,
3832 const D3DRECTPATCH_INFO
*pRectPatchInfo
)
3834 STUB(D3DERR_INVALIDCALL
);
3838 NineDevice9_DrawTriPatch( struct NineDevice9
*This
,
3840 const float *pNumSegs
,
3841 const D3DTRIPATCH_INFO
*pTriPatchInfo
)
3843 STUB(D3DERR_INVALIDCALL
);
3847 NineDevice9_DeletePatch( struct NineDevice9
*This
,
3850 STUB(D3DERR_INVALIDCALL
);
3854 NineDevice9_CreateQuery( struct NineDevice9
*This
,
3856 IDirect3DQuery9
**ppQuery
)
3858 struct NineQuery9
*query
;
3861 DBG("This=%p Type=%d ppQuery=%p\n", This
, Type
, ppQuery
);
3863 hr
= nine_is_query_supported(This
->screen
, Type
);
3864 if (!ppQuery
|| hr
!= D3D_OK
)
3867 hr
= NineQuery9_new(This
, &query
, Type
);
3870 *ppQuery
= (IDirect3DQuery9
*)query
;
3874 IDirect3DDevice9Vtbl NineDevice9_vtable
= {
3875 (void *)NineUnknown_QueryInterface
,
3876 (void *)NineUnknown_AddRef
,
3877 (void *)NineUnknown_Release
,
3878 (void *)NineDevice9_TestCooperativeLevel
,
3879 (void *)NineDevice9_GetAvailableTextureMem
,
3880 (void *)NineDevice9_EvictManagedResources
,
3881 (void *)NineDevice9_GetDirect3D
,
3882 (void *)NineDevice9_GetDeviceCaps
,
3883 (void *)NineDevice9_GetDisplayMode
,
3884 (void *)NineDevice9_GetCreationParameters
,
3885 (void *)NineDevice9_SetCursorProperties
,
3886 (void *)NineDevice9_SetCursorPosition
,
3887 (void *)NineDevice9_ShowCursor
,
3888 (void *)NineDevice9_CreateAdditionalSwapChain
,
3889 (void *)NineDevice9_GetSwapChain
,
3890 (void *)NineDevice9_GetNumberOfSwapChains
,
3891 (void *)NineDevice9_Reset
,
3892 (void *)NineDevice9_Present
,
3893 (void *)NineDevice9_GetBackBuffer
,
3894 (void *)NineDevice9_GetRasterStatus
,
3895 (void *)NineDevice9_SetDialogBoxMode
,
3896 (void *)NineDevice9_SetGammaRamp
,
3897 (void *)NineDevice9_GetGammaRamp
,
3898 (void *)NineDevice9_CreateTexture
,
3899 (void *)NineDevice9_CreateVolumeTexture
,
3900 (void *)NineDevice9_CreateCubeTexture
,
3901 (void *)NineDevice9_CreateVertexBuffer
,
3902 (void *)NineDevice9_CreateIndexBuffer
,
3903 (void *)NineDevice9_CreateRenderTarget
,
3904 (void *)NineDevice9_CreateDepthStencilSurface
,
3905 (void *)NineDevice9_UpdateSurface
,
3906 (void *)NineDevice9_UpdateTexture
,
3907 (void *)NineDevice9_GetRenderTargetData
,
3908 (void *)NineDevice9_GetFrontBufferData
,
3909 (void *)NineDevice9_StretchRect
,
3910 (void *)NineDevice9_ColorFill
,
3911 (void *)NineDevice9_CreateOffscreenPlainSurface
,
3912 (void *)NineDevice9_SetRenderTarget
,
3913 (void *)NineDevice9_GetRenderTarget
,
3914 (void *)NineDevice9_SetDepthStencilSurface
,
3915 (void *)NineDevice9_GetDepthStencilSurface
,
3916 (void *)NineDevice9_BeginScene
,
3917 (void *)NineDevice9_EndScene
,
3918 (void *)NineDevice9_Clear
,
3919 (void *)NineDevice9_SetTransform
,
3920 (void *)NineDevice9_GetTransform
,
3921 (void *)NineDevice9_MultiplyTransform
,
3922 (void *)NineDevice9_SetViewport
,
3923 (void *)NineDevice9_GetViewport
,
3924 (void *)NineDevice9_SetMaterial
,
3925 (void *)NineDevice9_GetMaterial
,
3926 (void *)NineDevice9_SetLight
,
3927 (void *)NineDevice9_GetLight
,
3928 (void *)NineDevice9_LightEnable
,
3929 (void *)NineDevice9_GetLightEnable
,
3930 (void *)NineDevice9_SetClipPlane
,
3931 (void *)NineDevice9_GetClipPlane
,
3932 (void *)NineDevice9_SetRenderState
,
3933 (void *)NineDevice9_GetRenderState
,
3934 (void *)NineDevice9_CreateStateBlock
,
3935 (void *)NineDevice9_BeginStateBlock
,
3936 (void *)NineDevice9_EndStateBlock
,
3937 (void *)NineDevice9_SetClipStatus
,
3938 (void *)NineDevice9_GetClipStatus
,
3939 (void *)NineDevice9_GetTexture
,
3940 (void *)NineDevice9_SetTexture
,
3941 (void *)NineDevice9_GetTextureStageState
,
3942 (void *)NineDevice9_SetTextureStageState
,
3943 (void *)NineDevice9_GetSamplerState
,
3944 (void *)NineDevice9_SetSamplerState
,
3945 (void *)NineDevice9_ValidateDevice
,
3946 (void *)NineDevice9_SetPaletteEntries
,
3947 (void *)NineDevice9_GetPaletteEntries
,
3948 (void *)NineDevice9_SetCurrentTexturePalette
,
3949 (void *)NineDevice9_GetCurrentTexturePalette
,
3950 (void *)NineDevice9_SetScissorRect
,
3951 (void *)NineDevice9_GetScissorRect
,
3952 (void *)NineDevice9_SetSoftwareVertexProcessing
,
3953 (void *)NineDevice9_GetSoftwareVertexProcessing
,
3954 (void *)NineDevice9_SetNPatchMode
,
3955 (void *)NineDevice9_GetNPatchMode
,
3956 (void *)NineDevice9_DrawPrimitive
,
3957 (void *)NineDevice9_DrawIndexedPrimitive
,
3958 (void *)NineDevice9_DrawPrimitiveUP
,
3959 (void *)NineDevice9_DrawIndexedPrimitiveUP
,
3960 (void *)NineDevice9_ProcessVertices
,
3961 (void *)NineDevice9_CreateVertexDeclaration
,
3962 (void *)NineDevice9_SetVertexDeclaration
,
3963 (void *)NineDevice9_GetVertexDeclaration
,
3964 (void *)NineDevice9_SetFVF
,
3965 (void *)NineDevice9_GetFVF
,
3966 (void *)NineDevice9_CreateVertexShader
,
3967 (void *)NineDevice9_SetVertexShader
,
3968 (void *)NineDevice9_GetVertexShader
,
3969 (void *)NineDevice9_SetVertexShaderConstantF
,
3970 (void *)NineDevice9_GetVertexShaderConstantF
,
3971 (void *)NineDevice9_SetVertexShaderConstantI
,
3972 (void *)NineDevice9_GetVertexShaderConstantI
,
3973 (void *)NineDevice9_SetVertexShaderConstantB
,
3974 (void *)NineDevice9_GetVertexShaderConstantB
,
3975 (void *)NineDevice9_SetStreamSource
,
3976 (void *)NineDevice9_GetStreamSource
,
3977 (void *)NineDevice9_SetStreamSourceFreq
,
3978 (void *)NineDevice9_GetStreamSourceFreq
,
3979 (void *)NineDevice9_SetIndices
,
3980 (void *)NineDevice9_GetIndices
,
3981 (void *)NineDevice9_CreatePixelShader
,
3982 (void *)NineDevice9_SetPixelShader
,
3983 (void *)NineDevice9_GetPixelShader
,
3984 (void *)NineDevice9_SetPixelShaderConstantF
,
3985 (void *)NineDevice9_GetPixelShaderConstantF
,
3986 (void *)NineDevice9_SetPixelShaderConstantI
,
3987 (void *)NineDevice9_GetPixelShaderConstantI
,
3988 (void *)NineDevice9_SetPixelShaderConstantB
,
3989 (void *)NineDevice9_GetPixelShaderConstantB
,
3990 (void *)NineDevice9_DrawRectPatch
,
3991 (void *)NineDevice9_DrawTriPatch
,
3992 (void *)NineDevice9_DeletePatch
,
3993 (void *)NineDevice9_CreateQuery
3996 static const GUID
*NineDevice9_IIDs
[] = {
3997 &IID_IDirect3DDevice9
,
4003 NineDevice9_new( struct pipe_screen
*pScreen
,
4004 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
4006 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
4008 ID3DPresentGroup
*pPresentationGroup
,
4009 struct d3dadapter9_context
*pCTX
,
4011 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
4012 struct NineDevice9
**ppOut
)
4015 lock
= !!(pCreationParameters
->BehaviorFlags
& D3DCREATE_MULTITHREADED
);
4017 NINE_NEW(Device9
, ppOut
, lock
, /* args */
4018 pScreen
, pCreationParameters
, pCaps
,
4019 pPresentationParameters
, pD3D9
, pPresentationGroup
, pCTX
,
4020 ex
, pFullscreenDisplayMode
);