2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "stateblock9.h"
26 #include "swapchain9.h"
27 #include "swapchain9ex.h"
28 #include "indexbuffer9.h"
29 #include "vertexbuffer9.h"
30 #include "vertexdeclaration9.h"
31 #include "vertexshader9.h"
32 #include "pixelshader9.h"
35 #include "cubetexture9.h"
36 #include "volumetexture9.h"
37 #include "nine_buffer_upload.h"
38 #include "nine_helpers.h"
39 #include "nine_pipe.h"
41 #include "nine_dump.h"
42 #include "nine_limits.h"
44 #include "pipe/p_screen.h"
45 #include "pipe/p_context.h"
46 #include "pipe/p_config.h"
47 #include "util/u_math.h"
48 #include "util/u_inlines.h"
49 #include "util/u_hash_table.h"
50 #include "util/u_format.h"
51 #include "util/u_surface.h"
52 #include "util/u_upload_mgr.h"
53 #include "hud/hud_context.h"
55 #include "cso_cache/cso_context.h"
57 #define DBG_CHANNEL DBG_DEVICE
59 #if defined(PIPE_CC_GCC) && (defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64))
61 static void nine_setup_fpu()
65 __asm__
__volatile__ ("fnstcw %0" : "=m" (*&c
));
67 /* clear the control word */
69 /* d3d9 doc/wine tests: mask all exceptions, use single-precision
70 * and round to nearest */
73 __asm__
__volatile__ ("fldcw %0" : : "m" (*&c
));
78 static void nine_setup_fpu(void)
80 WARN_ONCE("FPU setup not supported on non-x86 platforms\n");
86 NineDevice9_SetDefaultState( struct NineDevice9
*This
, boolean is_reset
)
88 struct NineSurface9
*refSurf
= NULL
;
90 DBG("This=%p is_reset=%d\n", This
, (int) is_reset
);
92 assert(!This
->is_recording
);
94 nine_state_set_defaults(This
, &This
->caps
, is_reset
);
96 refSurf
= This
->swapchains
[0]->buffers
[0];
99 This
->state
.viewport
.X
= 0;
100 This
->state
.viewport
.Y
= 0;
101 This
->state
.viewport
.Width
= refSurf
->desc
.Width
;
102 This
->state
.viewport
.Height
= refSurf
->desc
.Height
;
104 nine_context_set_viewport(This
, &This
->state
.viewport
);
106 This
->state
.scissor
.minx
= 0;
107 This
->state
.scissor
.miny
= 0;
108 This
->state
.scissor
.maxx
= refSurf
->desc
.Width
;
109 This
->state
.scissor
.maxy
= refSurf
->desc
.Height
;
111 nine_context_set_scissor(This
, &This
->state
.scissor
);
113 if (This
->nswapchains
&& This
->swapchains
[0]->params
.EnableAutoDepthStencil
) {
114 nine_context_set_render_state(This
, D3DRS_ZENABLE
, TRUE
);
115 This
->state
.rs_advertised
[D3DRS_ZENABLE
] = TRUE
;
117 if (This
->state
.rs_advertised
[D3DRS_ZENABLE
])
118 NineDevice9_SetDepthStencilSurface(
119 This
, (IDirect3DSurface9
*)This
->swapchains
[0]->zsbuf
);
122 #define GET_PCAP(n) pScreen->get_param(pScreen, PIPE_CAP_##n)
124 NineDevice9_ctor( struct NineDevice9
*This
,
125 struct NineUnknownParams
*pParams
,
126 struct pipe_screen
*pScreen
,
127 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
129 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
131 ID3DPresentGroup
*pPresentationGroup
,
132 struct d3dadapter9_context
*pCTX
,
134 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
135 int minorVersionNum
)
138 HRESULT hr
= NineUnknown_ctor(&This
->base
, pParams
);
140 DBG("This=%p pParams=%p pScreen=%p pCreationParameters=%p pCaps=%p pPresentationParameters=%p "
141 "pD3D9=%p pPresentationGroup=%p pCTX=%p ex=%d pFullscreenDisplayMode=%p\n",
142 This
, pParams
, pScreen
, pCreationParameters
, pCaps
, pPresentationParameters
, pD3D9
,
143 pPresentationGroup
, pCTX
, (int) ex
, pFullscreenDisplayMode
);
145 if (FAILED(hr
)) { return hr
; }
147 list_inithead(&This
->update_buffers
);
148 list_inithead(&This
->update_textures
);
149 list_inithead(&This
->managed_buffers
);
150 list_inithead(&This
->managed_textures
);
152 This
->screen
= pScreen
;
153 This
->screen_sw
= pCTX
->ref
;
156 This
->params
= *pCreationParameters
;
158 This
->present
= pPresentationGroup
;
159 This
->minor_version_num
= minorVersionNum
;
161 IDirect3D9_AddRef(This
->d3d9
);
162 ID3DPresentGroup_AddRef(This
->present
);
164 if (!(This
->params
.BehaviorFlags
& D3DCREATE_FPU_PRESERVE
))
167 if (This
->params
.BehaviorFlags
& D3DCREATE_SOFTWARE_VERTEXPROCESSING
) {
168 DBG("Application asked full Software Vertex Processing.\n");
170 This
->may_swvp
= true;
173 if (This
->params
.BehaviorFlags
& D3DCREATE_MIXED_VERTEXPROCESSING
) {
174 DBG("Application asked mixed Software Vertex Processing.\n");
175 This
->may_swvp
= true;
177 This
->context
.swvp
= This
->swvp
;
178 /* TODO: check if swvp is resetted by device Resets */
180 if (This
->may_swvp
&&
181 (This
->screen
->get_shader_param(This
->screen
, PIPE_SHADER_VERTEX
,
182 PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
)
183 < (NINE_MAX_CONST_F_SWVP
/2) * sizeof(float[4]) ||
184 This
->screen
->get_shader_param(This
->screen
, PIPE_SHADER_VERTEX
,
185 PIPE_SHADER_CAP_MAX_CONST_BUFFERS
) < 5)) {
186 /* Note: We just go on, some apps never use the abilities of
187 * swvp, and just set more constants than allowed at init.
188 * Only cards we support that are affected are the r500 */
189 WARN("Card unable to handle Software Vertex Processing. Game may fail\n");
192 /* When may_swvp, SetConstant* limits are different */
194 This
->caps
.MaxVertexShaderConst
= NINE_MAX_CONST_F_SWVP
;
196 This
->context
.pipe
= This
->screen
->context_create(This
->screen
, NULL
, 0);
197 This
->pipe_secondary
= This
->screen
->context_create(This
->screen
, NULL
, 0);
198 if (!This
->context
.pipe
|| !This
->pipe_secondary
) { return E_OUTOFMEMORY
; } /* guess */
199 This
->pipe_sw
= This
->screen_sw
->context_create(This
->screen_sw
, NULL
, 0);
200 if (!This
->pipe_sw
) { return E_OUTOFMEMORY
; }
202 This
->context
.cso
= cso_create_context(This
->context
.pipe
);
203 if (!This
->context
.cso
) { return E_OUTOFMEMORY
; } /* also a guess */
204 This
->cso_sw
= cso_create_context(This
->pipe_sw
);
205 if (!This
->cso_sw
) { return E_OUTOFMEMORY
; }
207 /* Create first, it messes up our state. */
208 This
->hud
= hud_create(This
->context
.pipe
, This
->context
.cso
); /* NULL result is fine */
210 /* Available memory counter. Updated only for allocations with this device
211 * instance. This is the Win 7 behavior.
212 * Win XP shares this counter across multiple devices. */
213 This
->available_texture_mem
= This
->screen
->get_param(This
->screen
, PIPE_CAP_VIDEO_MEMORY
);
214 if (This
->available_texture_mem
< 4096)
215 This
->available_texture_mem
<<= 20;
217 This
->available_texture_mem
= UINT_MAX
;
218 /* We cap texture memory usage to 80% of what is reported free initially
219 * This helps get closer Win behaviour. For example VertexBuffer allocation
220 * still succeeds when texture allocation fails. */
221 This
->available_texture_limit
= This
->available_texture_mem
* 20LL / 100LL;
223 /* create implicit swapchains */
224 This
->nswapchains
= ID3DPresentGroup_GetMultiheadCount(This
->present
);
225 This
->swapchains
= CALLOC(This
->nswapchains
,
226 sizeof(struct NineSwapChain9
*));
227 if (!This
->swapchains
) { return E_OUTOFMEMORY
; }
229 for (i
= 0; i
< This
->nswapchains
; ++i
) {
230 ID3DPresent
*present
;
232 hr
= ID3DPresentGroup_GetPresent(This
->present
, i
, &present
);
237 D3DDISPLAYMODEEX
*mode
= NULL
;
238 struct NineSwapChain9Ex
**ret
=
239 (struct NineSwapChain9Ex
**)&This
->swapchains
[i
];
241 if (pFullscreenDisplayMode
) mode
= &(pFullscreenDisplayMode
[i
]);
242 /* when this is a Device9Ex, it should create SwapChain9Exs */
243 hr
= NineSwapChain9Ex_new(This
, TRUE
, present
,
244 &pPresentationParameters
[i
], pCTX
,
245 This
->params
.hFocusWindow
, mode
, ret
);
247 hr
= NineSwapChain9_new(This
, TRUE
, present
,
248 &pPresentationParameters
[i
], pCTX
,
249 This
->params
.hFocusWindow
,
250 &This
->swapchains
[i
]);
253 ID3DPresent_Release(present
);
256 NineUnknown_ConvertRefToBind(NineUnknown(This
->swapchains
[i
]));
258 hr
= NineSwapChain9_GetBackBuffer(This
->swapchains
[i
], 0,
259 D3DBACKBUFFER_TYPE_MONO
,
260 (IDirect3DSurface9
**)
264 NineUnknown_ConvertRefToBind(NineUnknown(This
->state
.rt
[i
]));
265 nine_bind(&This
->context
.rt
[i
], This
->state
.rt
[i
]);
268 /* Initialize CSMT */
269 if (pCTX
->csmt_force
== 1)
270 This
->csmt_active
= true;
271 else if (pCTX
->csmt_force
== 0)
272 This
->csmt_active
= false;
274 /* r600 and radeonsi are thread safe. */
275 This
->csmt_active
= strstr(pScreen
->get_name(pScreen
), "AMD") != NULL
;
277 if (This
->csmt_active
) {
278 This
->csmt_ctx
= nine_csmt_create(This
);
280 return E_OUTOFMEMORY
;
283 if (This
->csmt_active
)
284 DBG("\033[1;32mCSMT is active\033[0m\n");
286 This
->buffer_upload
= nine_upload_create(This
->pipe_secondary
, 4 * 1024 * 1024, 4);
288 /* Initialize a dummy VBO to be used when a vertex declaration does not
289 * specify all the inputs needed by vertex shader, on win default behavior
290 * is to pass 0,0,0,0 to the shader */
292 struct pipe_transfer
*transfer
;
293 struct pipe_resource tmpl
;
297 memset(&tmpl
, 0, sizeof(tmpl
));
298 tmpl
.target
= PIPE_BUFFER
;
299 tmpl
.format
= PIPE_FORMAT_R8_UNORM
;
300 tmpl
.width0
= 16; /* 4 floats */
306 tmpl
.usage
= PIPE_USAGE_DEFAULT
;
307 tmpl
.bind
= PIPE_BIND_VERTEX_BUFFER
;
309 This
->dummy_vbo
= pScreen
->resource_create(pScreen
, &tmpl
);
311 if (!This
->dummy_vbo
)
312 return D3DERR_OUTOFVIDEOMEMORY
;
314 u_box_1d(0, 16, &box
);
315 data
= This
->context
.pipe
->transfer_map(This
->context
.pipe
, This
->dummy_vbo
, 0,
316 PIPE_TRANSFER_WRITE
|
317 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
,
322 This
->context
.pipe
->transfer_unmap(This
->context
.pipe
, transfer
);
325 This
->cursor
.software
= FALSE
;
326 This
->cursor
.hotspot
.x
= -1;
327 This
->cursor
.hotspot
.y
= -1;
329 struct pipe_resource tmpl
;
330 memset(&tmpl
, 0, sizeof(tmpl
));
331 tmpl
.target
= PIPE_TEXTURE_2D
;
332 tmpl
.format
= PIPE_FORMAT_R8G8B8A8_UNORM
;
339 tmpl
.usage
= PIPE_USAGE_DEFAULT
;
340 tmpl
.bind
= PIPE_BIND_CURSOR
| PIPE_BIND_SAMPLER_VIEW
;
343 This
->cursor
.image
= pScreen
->resource_create(pScreen
, &tmpl
);
344 if (!This
->cursor
.image
)
345 return D3DERR_OUTOFVIDEOMEMORY
;
347 /* For uploading 32x32 (argb) cursor */
348 This
->cursor
.hw_upload_temp
= MALLOC(32 * 4 * 32);
349 if (!This
->cursor
.hw_upload_temp
)
350 return D3DERR_OUTOFVIDEOMEMORY
;
353 /* Create constant buffers. */
355 unsigned max_const_vs
, max_const_ps
;
357 /* vs 3.0: >= 256 float constants, but for cards with exactly 256 slots,
358 * we have to take in some more slots for int and bool*/
359 max_const_vs
= _min(pScreen
->get_shader_param(pScreen
, PIPE_SHADER_VERTEX
,
360 PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
) /
363 /* ps 3.0: 224 float constants. All cards supported support at least
364 * 256 constants for ps */
365 max_const_ps
= NINE_MAX_CONST_F_PS3
+ (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
367 This
->max_vs_const_f
= max_const_vs
-
368 (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
369 This
->max_ps_const_f
= max_const_ps
-
370 (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
372 This
->vs_const_size
= max_const_vs
* sizeof(float[4]);
373 This
->ps_const_size
= max_const_ps
* sizeof(float[4]);
374 /* Include space for I,B constants for user constbuf. */
375 if (This
->may_swvp
) {
376 This
->state
.vs_const_f
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
377 This
->context
.vs_const_f_swvp
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
378 if (!This
->context
.vs_const_f_swvp
)
379 return E_OUTOFMEMORY
;
380 This
->state
.vs_lconstf_temp
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
381 This
->context
.vs_lconstf_temp
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
382 This
->state
.vs_const_i
= CALLOC(NINE_MAX_CONST_I_SWVP
* sizeof(int[4]), 1);
383 This
->context
.vs_const_i
= CALLOC(NINE_MAX_CONST_I_SWVP
* sizeof(int[4]), 1);
384 This
->state
.vs_const_b
= CALLOC(NINE_MAX_CONST_B_SWVP
* sizeof(BOOL
), 1);
385 This
->context
.vs_const_b
= CALLOC(NINE_MAX_CONST_B_SWVP
* sizeof(BOOL
), 1);
387 This
->state
.vs_const_f
= CALLOC(NINE_MAX_CONST_F
* sizeof(float[4]), 1);
388 This
->context
.vs_const_f_swvp
= NULL
;
389 This
->state
.vs_lconstf_temp
= CALLOC(This
->vs_const_size
,1);
390 This
->context
.vs_lconstf_temp
= CALLOC(This
->vs_const_size
,1);
391 This
->state
.vs_const_i
= CALLOC(NINE_MAX_CONST_I
* sizeof(int[4]), 1);
392 This
->context
.vs_const_i
= CALLOC(NINE_MAX_CONST_I
* sizeof(int[4]), 1);
393 This
->state
.vs_const_b
= CALLOC(NINE_MAX_CONST_B
* sizeof(BOOL
), 1);
394 This
->context
.vs_const_b
= CALLOC(NINE_MAX_CONST_B
* sizeof(BOOL
), 1);
396 This
->context
.vs_const_f
= CALLOC(This
->vs_const_size
, 1);
397 This
->state
.ps_const_f
= CALLOC(This
->ps_const_size
, 1);
398 This
->context
.ps_const_f
= CALLOC(This
->ps_const_size
, 1);
399 This
->context
.ps_lconstf_temp
= CALLOC(This
->ps_const_size
,1);
400 if (!This
->state
.vs_const_f
|| !This
->context
.vs_const_f
||
401 !This
->state
.ps_const_f
|| !This
->context
.ps_const_f
||
402 !This
->state
.vs_lconstf_temp
|| !This
->context
.vs_lconstf_temp
||
403 !This
->context
.ps_lconstf_temp
||
404 !This
->state
.vs_const_i
|| !This
->context
.vs_const_i
||
405 !This
->state
.vs_const_b
|| !This
->context
.vs_const_b
)
406 return E_OUTOFMEMORY
;
408 if (strstr(pScreen
->get_name(pScreen
), "AMD") ||
409 strstr(pScreen
->get_name(pScreen
), "ATI")) {
410 This
->driver_bugs
.buggy_barycentrics
= TRUE
;
414 /* allocate dummy texture/sampler for when there are missing ones bound */
416 struct pipe_resource tmplt
;
417 struct pipe_sampler_view templ
;
418 struct pipe_sampler_state samp
;
419 memset(&tmplt
, 0, sizeof(tmplt
));
420 memset(&samp
, 0, sizeof(samp
));
422 tmplt
.target
= PIPE_TEXTURE_2D
;
426 tmplt
.last_level
= 0;
427 tmplt
.array_size
= 1;
428 tmplt
.usage
= PIPE_USAGE_DEFAULT
;
430 tmplt
.format
= PIPE_FORMAT_B8G8R8A8_UNORM
;
431 tmplt
.bind
= PIPE_BIND_SAMPLER_VIEW
;
432 tmplt
.nr_samples
= 0;
434 This
->dummy_texture
= This
->screen
->resource_create(This
->screen
, &tmplt
);
435 if (!This
->dummy_texture
)
436 return D3DERR_DRIVERINTERNALERROR
;
438 templ
.format
= PIPE_FORMAT_B8G8R8A8_UNORM
;
439 templ
.u
.tex
.first_layer
= 0;
440 templ
.u
.tex
.last_layer
= 0;
441 templ
.u
.tex
.first_level
= 0;
442 templ
.u
.tex
.last_level
= 0;
443 templ
.swizzle_r
= PIPE_SWIZZLE_0
;
444 templ
.swizzle_g
= PIPE_SWIZZLE_0
;
445 templ
.swizzle_b
= PIPE_SWIZZLE_0
;
446 templ
.swizzle_a
= PIPE_SWIZZLE_1
;
447 templ
.target
= This
->dummy_texture
->target
;
449 This
->dummy_sampler_view
= This
->context
.pipe
->create_sampler_view(This
->context
.pipe
, This
->dummy_texture
, &templ
);
450 if (!This
->dummy_sampler_view
)
451 return D3DERR_DRIVERINTERNALERROR
;
453 samp
.min_mip_filter
= PIPE_TEX_MIPFILTER_NONE
;
454 samp
.max_lod
= 15.0f
;
455 samp
.wrap_s
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
456 samp
.wrap_t
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
457 samp
.wrap_r
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
458 samp
.min_img_filter
= PIPE_TEX_FILTER_NEAREST
;
459 samp
.mag_img_filter
= PIPE_TEX_FILTER_NEAREST
;
460 samp
.compare_mode
= PIPE_TEX_COMPARE_NONE
;
461 samp
.compare_func
= PIPE_FUNC_LEQUAL
;
462 samp
.normalized_coords
= 1;
463 samp
.seamless_cube_map
= 0;
464 This
->dummy_sampler_state
= samp
;
467 /* Allocate upload helper for drivers that suck (from st pov ;). */
469 This
->driver_caps
.user_vbufs
= GET_PCAP(USER_VERTEX_BUFFERS
) && !This
->csmt_active
;
470 This
->driver_caps
.user_ibufs
= GET_PCAP(USER_INDEX_BUFFERS
) && !This
->csmt_active
;
471 This
->driver_caps
.user_cbufs
= GET_PCAP(USER_CONSTANT_BUFFERS
);
472 This
->driver_caps
.user_sw_vbufs
= This
->screen_sw
->get_param(This
->screen_sw
, PIPE_CAP_USER_VERTEX_BUFFERS
);
473 This
->driver_caps
.user_sw_cbufs
= This
->screen_sw
->get_param(This
->screen_sw
, PIPE_CAP_USER_CONSTANT_BUFFERS
);
475 if (!This
->driver_caps
.user_vbufs
)
476 This
->vertex_uploader
= u_upload_create(This
->context
.pipe
, 65536,
477 PIPE_BIND_VERTEX_BUFFER
, PIPE_USAGE_STREAM
);
478 This
->vertex_sw_uploader
= u_upload_create(This
->pipe_sw
, 65536,
479 PIPE_BIND_VERTEX_BUFFER
, PIPE_USAGE_STREAM
);
480 if (!This
->driver_caps
.user_ibufs
)
481 This
->index_uploader
= u_upload_create(This
->context
.pipe
, 128 * 1024,
482 PIPE_BIND_INDEX_BUFFER
, PIPE_USAGE_STREAM
);
483 if (!This
->driver_caps
.user_cbufs
) {
484 This
->constbuf_alignment
= GET_PCAP(CONSTANT_BUFFER_OFFSET_ALIGNMENT
);
485 This
->constbuf_uploader
= u_upload_create(This
->context
.pipe
, This
->vs_const_size
,
486 PIPE_BIND_CONSTANT_BUFFER
, PIPE_USAGE_STREAM
);
489 This
->constbuf_sw_uploader
= u_upload_create(This
->pipe_sw
, 128 * 1024,
490 PIPE_BIND_CONSTANT_BUFFER
, PIPE_USAGE_STREAM
);
492 This
->driver_caps
.window_space_position_support
= GET_PCAP(TGSI_VS_WINDOW_SPACE_POSITION
);
493 This
->driver_caps
.vs_integer
= pScreen
->get_shader_param(pScreen
, PIPE_SHADER_VERTEX
, PIPE_SHADER_CAP_INTEGERS
);
494 This
->driver_caps
.ps_integer
= pScreen
->get_shader_param(pScreen
, PIPE_SHADER_FRAGMENT
, PIPE_SHADER_CAP_INTEGERS
);
495 This
->driver_caps
.offset_units_unscaled
= GET_PCAP(POLYGON_OFFSET_UNITS_UNSCALED
);
497 nine_ff_init(This
); /* initialize fixed function code */
499 NineDevice9_SetDefaultState(This
, FALSE
);
502 struct pipe_poly_stipple stipple
;
503 memset(&stipple
, ~0, sizeof(stipple
));
504 This
->context
.pipe
->set_polygon_stipple(This
->context
.pipe
, &stipple
);
507 This
->update
= &This
->state
;
509 nine_state_init_sw(This
);
511 ID3DPresentGroup_Release(This
->present
);
512 if (This
->csmt_active
)
513 nine_csmt_process(This
);
520 NineDevice9_dtor( struct NineDevice9
*This
)
524 DBG("This=%p\n", This
);
526 /* Do not call nine_csmt_process here. The device is dead! */
527 if (This
->csmt_active
&& This
->csmt_ctx
) {
528 nine_csmt_destroy(This
, This
->csmt_ctx
);
529 This
->csmt_active
= FALSE
;
530 This
->csmt_ctx
= NULL
;
534 nine_state_destroy_sw(This
);
535 nine_state_clear(&This
->state
, TRUE
);
536 nine_context_clear(This
);
538 if (This
->vertex_uploader
)
539 u_upload_destroy(This
->vertex_uploader
);
540 if (This
->index_uploader
)
541 u_upload_destroy(This
->index_uploader
);
542 if (This
->constbuf_uploader
)
543 u_upload_destroy(This
->constbuf_uploader
);
544 if (This
->vertex_sw_uploader
)
545 u_upload_destroy(This
->vertex_sw_uploader
);
546 if (This
->constbuf_sw_uploader
)
547 u_upload_destroy(This
->constbuf_sw_uploader
);
549 nine_bind(&This
->record
, NULL
);
551 pipe_sampler_view_reference(&This
->dummy_sampler_view
, NULL
);
552 pipe_resource_reference(&This
->dummy_texture
, NULL
);
553 pipe_resource_reference(&This
->dummy_vbo
, NULL
);
554 FREE(This
->state
.vs_const_f
);
555 FREE(This
->context
.vs_const_f
);
556 FREE(This
->state
.ps_const_f
);
557 FREE(This
->context
.ps_const_f
);
558 FREE(This
->state
.vs_lconstf_temp
);
559 FREE(This
->context
.vs_lconstf_temp
);
560 FREE(This
->context
.ps_lconstf_temp
);
561 FREE(This
->state
.vs_const_i
);
562 FREE(This
->context
.vs_const_i
);
563 FREE(This
->state
.vs_const_b
);
564 FREE(This
->context
.vs_const_b
);
565 FREE(This
->context
.vs_const_f_swvp
);
567 pipe_resource_reference(&This
->cursor
.image
, NULL
);
568 FREE(This
->cursor
.hw_upload_temp
);
570 if (This
->swapchains
) {
571 for (i
= 0; i
< This
->nswapchains
; ++i
)
572 if (This
->swapchains
[i
])
573 NineUnknown_Unbind(NineUnknown(This
->swapchains
[i
]));
574 FREE(This
->swapchains
);
577 if (This
->buffer_upload
)
578 nine_upload_destroy(This
->buffer_upload
);
580 /* Destroy cso first */
581 if (This
->context
.cso
) { cso_destroy_context(This
->context
.cso
); }
582 if (This
->cso_sw
) { cso_destroy_context(This
->cso_sw
); }
583 if (This
->context
.pipe
&& This
->context
.pipe
->destroy
) { This
->context
.pipe
->destroy(This
->context
.pipe
); }
584 if (This
->pipe_secondary
&& This
->pipe_secondary
->destroy
) { This
->pipe_secondary
->destroy(This
->pipe_secondary
); }
585 if (This
->pipe_sw
&& This
->pipe_sw
->destroy
) { This
->pipe_sw
->destroy(This
->pipe_sw
); }
587 if (This
->present
) { ID3DPresentGroup_Release(This
->present
); }
588 if (This
->d3d9
) { IDirect3D9_Release(This
->d3d9
); }
590 NineUnknown_dtor(&This
->base
);
594 NineDevice9_GetScreen( struct NineDevice9
*This
)
599 struct pipe_context
*
600 NineDevice9_GetPipe( struct NineDevice9
*This
)
602 return nine_context_get_pipe(This
);
606 NineDevice9_GetCaps( struct NineDevice9
*This
)
612 NineDevice9_PauseRecording( struct NineDevice9
*This
)
615 This
->update
= &This
->state
;
616 This
->is_recording
= FALSE
;
621 NineDevice9_ResumeRecording( struct NineDevice9
*This
)
624 This
->update
= &This
->record
->state
;
625 This
->is_recording
= TRUE
;
630 NineDevice9_TestCooperativeLevel( struct NineDevice9
*This
)
632 if (NineSwapChain9_GetOccluded(This
->swapchains
[0])) {
633 This
->device_needs_reset
= TRUE
;
634 return D3DERR_DEVICELOST
;
635 } else if (NineSwapChain9_ResolutionMismatch(This
->swapchains
[0])) {
636 This
->device_needs_reset
= TRUE
;
637 return D3DERR_DEVICENOTRESET
;
638 } else if (This
->device_needs_reset
) {
639 return D3DERR_DEVICENOTRESET
;
646 NineDevice9_GetAvailableTextureMem( struct NineDevice9
*This
)
648 return This
->available_texture_mem
;
652 NineDevice9_EvictManagedResources( struct NineDevice9
*This
)
654 struct NineBaseTexture9
*tex
;
655 struct NineBuffer9
*buf
;
657 DBG("This=%p\n", This
);
658 LIST_FOR_EACH_ENTRY(tex
, &This
->managed_textures
, list2
) {
659 NineBaseTexture9_UnLoad(tex
);
661 /* Vertex/index buffers don't take a lot of space and aren't accounted
662 * for d3d memory usage. Instead of actually freeing from memory,
663 * just mark the buffer dirty to trigger a re-upload later. We
664 * could just ignore, but some bad behaving apps could rely on it (if
665 * they write outside the locked regions typically). */
666 LIST_FOR_EACH_ENTRY(buf
, &This
->managed_buffers
, managed
.list2
) {
667 NineBuffer9_SetDirty(buf
);
674 NineDevice9_GetDirect3D( struct NineDevice9
*This
,
675 IDirect3D9
**ppD3D9
)
677 user_assert(ppD3D9
!= NULL
, E_POINTER
);
678 IDirect3D9_AddRef(This
->d3d9
);
679 *ppD3D9
= This
->d3d9
;
684 NineDevice9_GetDeviceCaps( struct NineDevice9
*This
,
687 user_assert(pCaps
!= NULL
, D3DERR_INVALIDCALL
);
693 NineDevice9_GetDisplayMode( struct NineDevice9
*This
,
695 D3DDISPLAYMODE
*pMode
)
697 DBG("This=%p iSwapChain=%u pMode=%p\n", This
, iSwapChain
, pMode
);
699 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
701 return NineSwapChain9_GetDisplayMode(This
->swapchains
[iSwapChain
], pMode
);
705 NineDevice9_GetCreationParameters( struct NineDevice9
*This
,
706 D3DDEVICE_CREATION_PARAMETERS
*pParameters
)
708 user_assert(pParameters
!= NULL
, D3DERR_INVALIDCALL
);
709 *pParameters
= This
->params
;
714 NineDevice9_SetCursorProperties( struct NineDevice9
*This
,
717 IDirect3DSurface9
*pCursorBitmap
)
719 struct NineSurface9
*surf
= NineSurface9(pCursorBitmap
);
720 struct pipe_context
*pipe
= NineDevice9_GetPipe(This
);
722 struct pipe_transfer
*transfer
;
726 DBG_FLAG(DBG_SWAPCHAIN
, "This=%p XHotSpot=%u YHotSpot=%u "
727 "pCursorBitmap=%p\n", This
, XHotSpot
, YHotSpot
, pCursorBitmap
);
729 user_assert(pCursorBitmap
, D3DERR_INVALIDCALL
);
730 user_assert(surf
->desc
.Format
== D3DFMT_A8R8G8B8
, D3DERR_INVALIDCALL
);
732 if (This
->swapchains
[0]->params
.Windowed
) {
733 This
->cursor
.w
= MIN2(surf
->desc
.Width
, 32);
734 This
->cursor
.h
= MIN2(surf
->desc
.Height
, 32);
735 hw_cursor
= 1; /* always use hw cursor for windowed mode */
737 This
->cursor
.w
= MIN2(surf
->desc
.Width
, This
->cursor
.image
->width0
);
738 This
->cursor
.h
= MIN2(surf
->desc
.Height
, This
->cursor
.image
->height0
);
739 hw_cursor
= This
->cursor
.w
== 32 && This
->cursor
.h
== 32;
742 u_box_origin_2d(This
->cursor
.w
, This
->cursor
.h
, &box
);
744 ptr
= pipe
->transfer_map(pipe
, This
->cursor
.image
, 0,
745 PIPE_TRANSFER_WRITE
|
746 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
,
749 ret_err("Failed to update cursor image.\n", D3DERR_DRIVERINTERNALERROR
);
751 This
->cursor
.hotspot
.x
= XHotSpot
;
752 This
->cursor
.hotspot
.y
= YHotSpot
;
754 /* Copy cursor image to internal storage. */
758 const struct util_format_description
*sfmt
=
759 util_format_description(surf
->base
.info
.format
);
762 hr
= NineSurface9_LockRect(surf
, &lock
, NULL
, D3DLOCK_READONLY
);
764 ret_err("Failed to map cursor source image.\n",
765 D3DERR_DRIVERINTERNALERROR
);
767 sfmt
->unpack_rgba_8unorm(ptr
, transfer
->stride
,
768 lock
.pBits
, lock
.Pitch
,
769 This
->cursor
.w
, This
->cursor
.h
);
772 void *data
= lock
.pBits
;
773 /* SetCursor assumes 32x32 argb with pitch 128 */
774 if (lock
.Pitch
!= 128) {
775 sfmt
->unpack_rgba_8unorm(This
->cursor
.hw_upload_temp
, 128,
776 lock
.pBits
, lock
.Pitch
,
778 data
= This
->cursor
.hw_upload_temp
;
780 hw_cursor
= ID3DPresent_SetCursor(This
->swapchains
[0]->present
,
782 &This
->cursor
.hotspot
,
783 This
->cursor
.visible
) == D3D_OK
;
786 NineSurface9_UnlockRect(surf
);
788 pipe
->transfer_unmap(pipe
, transfer
);
790 /* hide cursor if we emulate it */
792 ID3DPresent_SetCursor(This
->swapchains
[0]->present
, NULL
, NULL
, FALSE
);
793 This
->cursor
.software
= !hw_cursor
;
799 NineDevice9_SetCursorPosition( struct NineDevice9
*This
,
804 struct NineSwapChain9
*swap
= This
->swapchains
[0];
806 DBG("This=%p X=%d Y=%d Flags=%d\n", This
, X
, Y
, Flags
);
808 This
->cursor
.pos
.x
= X
;
809 This
->cursor
.pos
.y
= Y
;
811 if (!This
->cursor
.software
)
812 This
->cursor
.software
= ID3DPresent_SetCursorPos(swap
->present
, &This
->cursor
.pos
) != D3D_OK
;
816 NineDevice9_ShowCursor( struct NineDevice9
*This
,
819 BOOL old
= This
->cursor
.visible
;
821 DBG("This=%p bShow=%d\n", This
, (int) bShow
);
823 This
->cursor
.visible
= bShow
&& (This
->cursor
.hotspot
.x
!= -1);
824 if (!This
->cursor
.software
)
825 This
->cursor
.software
= ID3DPresent_SetCursor(This
->swapchains
[0]->present
, NULL
, NULL
, bShow
) != D3D_OK
;
831 NineDevice9_CreateAdditionalSwapChain( struct NineDevice9
*This
,
832 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
833 IDirect3DSwapChain9
**pSwapChain
)
835 struct NineSwapChain9
*swapchain
, *tmplt
= This
->swapchains
[0];
836 ID3DPresent
*present
;
839 DBG("This=%p pPresentationParameters=%p pSwapChain=%p\n",
840 This
, pPresentationParameters
, pSwapChain
);
842 user_assert(pPresentationParameters
, D3DERR_INVALIDCALL
);
843 user_assert(tmplt
->params
.Windowed
&& pPresentationParameters
->Windowed
, D3DERR_INVALIDCALL
);
845 /* TODO: this deserves more tests */
846 if (!pPresentationParameters
->hDeviceWindow
)
847 pPresentationParameters
->hDeviceWindow
= This
->params
.hFocusWindow
;
849 hr
= ID3DPresentGroup_CreateAdditionalPresent(This
->present
, pPresentationParameters
, &present
);
854 hr
= NineSwapChain9_new(This
, FALSE
, present
, pPresentationParameters
,
856 tmplt
->params
.hDeviceWindow
,
861 *pSwapChain
= (IDirect3DSwapChain9
*)swapchain
;
866 NineDevice9_GetSwapChain( struct NineDevice9
*This
,
868 IDirect3DSwapChain9
**pSwapChain
)
870 user_assert(pSwapChain
!= NULL
, D3DERR_INVALIDCALL
);
873 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
875 NineUnknown_AddRef(NineUnknown(This
->swapchains
[iSwapChain
]));
876 *pSwapChain
= (IDirect3DSwapChain9
*)This
->swapchains
[iSwapChain
];
882 NineDevice9_GetNumberOfSwapChains( struct NineDevice9
*This
)
884 return This
->nswapchains
;
888 NineDevice9_Reset( struct NineDevice9
*This
,
889 D3DPRESENT_PARAMETERS
*pPresentationParameters
)
894 DBG("This=%p pPresentationParameters=%p\n", This
, pPresentationParameters
);
896 if (NineSwapChain9_GetOccluded(This
->swapchains
[0])) {
897 This
->device_needs_reset
= TRUE
;
898 return D3DERR_DEVICELOST
;
901 for (i
= 0; i
< This
->nswapchains
; ++i
) {
902 D3DPRESENT_PARAMETERS
*params
= &pPresentationParameters
[i
];
903 hr
= NineSwapChain9_Resize(This
->swapchains
[i
], params
, NULL
);
908 nine_state_clear(&This
->state
, TRUE
);
909 nine_context_clear(This
);
911 NineDevice9_SetDefaultState(This
, TRUE
);
912 NineDevice9_SetRenderTarget(
913 This
, 0, (IDirect3DSurface9
*)This
->swapchains
[0]->buffers
[0]);
914 /* XXX: better use GetBackBuffer here ? */
916 This
->device_needs_reset
= (hr
!= D3D_OK
);
921 NineDevice9_Present( struct NineDevice9
*This
,
922 const RECT
*pSourceRect
,
923 const RECT
*pDestRect
,
924 HWND hDestWindowOverride
,
925 const RGNDATA
*pDirtyRegion
)
930 DBG("This=%p pSourceRect=%p pDestRect=%p hDestWindowOverride=%p pDirtyRegion=%p\n",
931 This
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
);
933 /* XXX is this right? */
934 for (i
= 0; i
< This
->nswapchains
; ++i
) {
935 hr
= NineSwapChain9_Present(This
->swapchains
[i
], pSourceRect
, pDestRect
,
936 hDestWindowOverride
, pDirtyRegion
, 0);
937 if (FAILED(hr
)) { return hr
; }
944 NineDevice9_GetBackBuffer( struct NineDevice9
*This
,
947 D3DBACKBUFFER_TYPE Type
,
948 IDirect3DSurface9
**ppBackBuffer
)
950 user_assert(ppBackBuffer
!= NULL
, D3DERR_INVALIDCALL
);
951 /* return NULL on error */
952 *ppBackBuffer
= NULL
;
953 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
955 return NineSwapChain9_GetBackBuffer(This
->swapchains
[iSwapChain
],
956 iBackBuffer
, Type
, ppBackBuffer
);
960 NineDevice9_GetRasterStatus( struct NineDevice9
*This
,
962 D3DRASTER_STATUS
*pRasterStatus
)
964 user_assert(pRasterStatus
!= NULL
, D3DERR_INVALIDCALL
);
965 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
967 return NineSwapChain9_GetRasterStatus(This
->swapchains
[iSwapChain
],
972 NineDevice9_SetDialogBoxMode( struct NineDevice9
*This
,
973 BOOL bEnableDialogs
)
975 STUB(D3DERR_INVALIDCALL
);
979 NineDevice9_SetGammaRamp( struct NineDevice9
*This
,
982 const D3DGAMMARAMP
*pRamp
)
984 DBG("This=%p iSwapChain=%u Flags=%x pRamp=%p\n", This
,
985 iSwapChain
, Flags
, pRamp
);
987 user_warn(iSwapChain
>= This
->nswapchains
);
990 if (pRamp
&& (iSwapChain
< This
->nswapchains
)) {
991 struct NineSwapChain9
*swap
= This
->swapchains
[iSwapChain
];
992 swap
->gamma
= *pRamp
;
993 ID3DPresent_SetGammaRamp(swap
->present
, pRamp
, swap
->params
.hDeviceWindow
);
998 NineDevice9_GetGammaRamp( struct NineDevice9
*This
,
1000 D3DGAMMARAMP
*pRamp
)
1002 DBG("This=%p iSwapChain=%u pRamp=%p\n", This
, iSwapChain
, pRamp
);
1004 user_warn(iSwapChain
>= This
->nswapchains
);
1007 if (pRamp
&& (iSwapChain
< This
->nswapchains
))
1008 *pRamp
= This
->swapchains
[iSwapChain
]->gamma
;
1012 NineDevice9_CreateTexture( struct NineDevice9
*This
,
1019 IDirect3DTexture9
**ppTexture
,
1020 HANDLE
*pSharedHandle
)
1022 struct NineTexture9
*tex
;
1025 DBG("This=%p Width=%u Height=%u Levels=%u Usage=%s Format=%s Pool=%s "
1026 "ppOut=%p pSharedHandle=%p\n", This
, Width
, Height
, Levels
,
1027 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
1028 nine_D3DPOOL_to_str(Pool
), ppTexture
, pSharedHandle
);
1030 Usage
&= D3DUSAGE_AUTOGENMIPMAP
| D3DUSAGE_DEPTHSTENCIL
| D3DUSAGE_DMAP
|
1031 D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
| D3DUSAGE_RENDERTARGET
|
1032 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_TEXTAPI
;
1036 hr
= NineTexture9_new(This
, Width
, Height
, Levels
, Usage
, Format
, Pool
,
1037 &tex
, pSharedHandle
);
1039 *ppTexture
= (IDirect3DTexture9
*)tex
;
1045 NineDevice9_CreateVolumeTexture( struct NineDevice9
*This
,
1053 IDirect3DVolumeTexture9
**ppVolumeTexture
,
1054 HANDLE
*pSharedHandle
)
1056 struct NineVolumeTexture9
*tex
;
1059 DBG("This=%p Width=%u Height=%u Depth=%u Levels=%u Usage=%s Format=%s Pool=%s "
1060 "ppOut=%p pSharedHandle=%p\n", This
, Width
, Height
, Depth
, Levels
,
1061 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
1062 nine_D3DPOOL_to_str(Pool
), ppVolumeTexture
, pSharedHandle
);
1064 Usage
&= D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1065 D3DUSAGE_SOFTWAREPROCESSING
;
1067 *ppVolumeTexture
= NULL
;
1069 hr
= NineVolumeTexture9_new(This
, Width
, Height
, Depth
, Levels
,
1070 Usage
, Format
, Pool
, &tex
, pSharedHandle
);
1072 *ppVolumeTexture
= (IDirect3DVolumeTexture9
*)tex
;
1078 NineDevice9_CreateCubeTexture( struct NineDevice9
*This
,
1084 IDirect3DCubeTexture9
**ppCubeTexture
,
1085 HANDLE
*pSharedHandle
)
1087 struct NineCubeTexture9
*tex
;
1090 DBG("This=%p EdgeLength=%u Levels=%u Usage=%s Format=%s Pool=%s ppOut=%p "
1091 "pSharedHandle=%p\n", This
, EdgeLength
, Levels
,
1092 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
1093 nine_D3DPOOL_to_str(Pool
), ppCubeTexture
, pSharedHandle
);
1095 Usage
&= D3DUSAGE_AUTOGENMIPMAP
| D3DUSAGE_DEPTHSTENCIL
| D3DUSAGE_DYNAMIC
|
1096 D3DUSAGE_NONSECURE
| D3DUSAGE_RENDERTARGET
|
1097 D3DUSAGE_SOFTWAREPROCESSING
;
1099 *ppCubeTexture
= NULL
;
1101 hr
= NineCubeTexture9_new(This
, EdgeLength
, Levels
, Usage
, Format
, Pool
,
1102 &tex
, pSharedHandle
);
1104 *ppCubeTexture
= (IDirect3DCubeTexture9
*)tex
;
1110 NineDevice9_CreateVertexBuffer( struct NineDevice9
*This
,
1115 IDirect3DVertexBuffer9
**ppVertexBuffer
,
1116 HANDLE
*pSharedHandle
)
1118 struct NineVertexBuffer9
*buf
;
1120 D3DVERTEXBUFFER_DESC desc
;
1122 DBG("This=%p Length=%u Usage=%x FVF=%x Pool=%u ppOut=%p pSharedHandle=%p\n",
1123 This
, Length
, Usage
, FVF
, Pool
, ppVertexBuffer
, pSharedHandle
);
1125 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_NOTAVAILABLE
);
1127 desc
.Format
= D3DFMT_VERTEXDATA
;
1128 desc
.Type
= D3DRTYPE_VERTEXBUFFER
;
1129 desc
.Usage
= Usage
&
1130 (D3DUSAGE_DONOTCLIP
| D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1131 D3DUSAGE_NPATCHES
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
|
1132 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_TEXTAPI
|
1133 D3DUSAGE_WRITEONLY
);
1138 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1139 user_assert(desc
.Usage
== Usage
, D3DERR_INVALIDCALL
);
1141 hr
= NineVertexBuffer9_new(This
, &desc
, &buf
);
1143 *ppVertexBuffer
= (IDirect3DVertexBuffer9
*)buf
;
1148 NineDevice9_CreateIndexBuffer( struct NineDevice9
*This
,
1153 IDirect3DIndexBuffer9
**ppIndexBuffer
,
1154 HANDLE
*pSharedHandle
)
1156 struct NineIndexBuffer9
*buf
;
1158 D3DINDEXBUFFER_DESC desc
;
1160 DBG("This=%p Length=%u Usage=%x Format=%s Pool=%u ppOut=%p "
1161 "pSharedHandle=%p\n", This
, Length
, Usage
,
1162 d3dformat_to_string(Format
), Pool
, ppIndexBuffer
, pSharedHandle
);
1164 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_NOTAVAILABLE
);
1166 desc
.Format
= Format
;
1167 desc
.Type
= D3DRTYPE_INDEXBUFFER
;
1168 desc
.Usage
= Usage
&
1169 (D3DUSAGE_DONOTCLIP
| D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1170 D3DUSAGE_NPATCHES
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
|
1171 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_WRITEONLY
);
1175 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1176 user_assert(desc
.Usage
== Usage
, D3DERR_INVALIDCALL
);
1178 hr
= NineIndexBuffer9_new(This
, &desc
, &buf
);
1180 *ppIndexBuffer
= (IDirect3DIndexBuffer9
*)buf
;
1185 create_zs_or_rt_surface(struct NineDevice9
*This
,
1186 unsigned type
, /* 0 = RT, 1 = ZS, 2 = plain */
1188 UINT Width
, UINT Height
,
1190 D3DMULTISAMPLE_TYPE MultiSample
,
1191 DWORD MultisampleQuality
,
1192 BOOL Discard_or_Lockable
,
1193 IDirect3DSurface9
**ppSurface
,
1194 HANDLE
*pSharedHandle
)
1196 struct NineSurface9
*surface
;
1198 D3DSURFACE_DESC desc
;
1200 DBG("This=%p type=%u Pool=%s Width=%u Height=%u Format=%s MS=%u Quality=%u "
1201 "Discard_or_Lockable=%i ppSurface=%p pSharedHandle=%p\n",
1202 This
, type
, nine_D3DPOOL_to_str(Pool
), Width
, Height
,
1203 d3dformat_to_string(Format
), MultiSample
, MultisampleQuality
,
1204 Discard_or_Lockable
, ppSurface
, pSharedHandle
);
1207 DBG("FIXME Used shared handle! This option isn't probably handled correctly!\n");
1209 user_assert(Width
&& Height
, D3DERR_INVALIDCALL
);
1210 user_assert(Pool
!= D3DPOOL_MANAGED
, D3DERR_INVALIDCALL
);
1212 desc
.Format
= Format
;
1213 desc
.Type
= D3DRTYPE_SURFACE
;
1216 desc
.MultiSampleType
= MultiSample
;
1217 desc
.MultiSampleQuality
= MultisampleQuality
;
1219 desc
.Height
= Height
;
1221 case 0: desc
.Usage
= D3DUSAGE_RENDERTARGET
; break;
1222 case 1: desc
.Usage
= D3DUSAGE_DEPTHSTENCIL
; break;
1223 default: assert(type
== 2); break;
1226 hr
= NineSurface9_new(This
, NULL
, NULL
, NULL
, 0, 0, 0, &desc
, &surface
);
1227 if (SUCCEEDED(hr
)) {
1228 *ppSurface
= (IDirect3DSurface9
*)surface
;
1230 if (surface
->base
.resource
&& Discard_or_Lockable
&& (type
!= 1))
1231 surface
->base
.resource
->flags
|= NINE_RESOURCE_FLAG_LOCKABLE
;
1238 NineDevice9_CreateRenderTarget( struct NineDevice9
*This
,
1242 D3DMULTISAMPLE_TYPE MultiSample
,
1243 DWORD MultisampleQuality
,
1245 IDirect3DSurface9
**ppSurface
,
1246 HANDLE
*pSharedHandle
)
1249 return create_zs_or_rt_surface(This
, 0, D3DPOOL_DEFAULT
,
1250 Width
, Height
, Format
,
1251 MultiSample
, MultisampleQuality
,
1252 Lockable
, ppSurface
, pSharedHandle
);
1256 NineDevice9_CreateDepthStencilSurface( struct NineDevice9
*This
,
1260 D3DMULTISAMPLE_TYPE MultiSample
,
1261 DWORD MultisampleQuality
,
1263 IDirect3DSurface9
**ppSurface
,
1264 HANDLE
*pSharedHandle
)
1267 if (!depth_stencil_format(Format
))
1268 return D3DERR_NOTAVAILABLE
;
1269 return create_zs_or_rt_surface(This
, 1, D3DPOOL_DEFAULT
,
1270 Width
, Height
, Format
,
1271 MultiSample
, MultisampleQuality
,
1272 Discard
, ppSurface
, pSharedHandle
);
1276 NineDevice9_UpdateSurface( struct NineDevice9
*This
,
1277 IDirect3DSurface9
*pSourceSurface
,
1278 const RECT
*pSourceRect
,
1279 IDirect3DSurface9
*pDestinationSurface
,
1280 const POINT
*pDestPoint
)
1282 struct NineSurface9
*dst
= NineSurface9(pDestinationSurface
);
1283 struct NineSurface9
*src
= NineSurface9(pSourceSurface
);
1284 int copy_width
, copy_height
;
1287 DBG("This=%p pSourceSurface=%p pDestinationSurface=%p "
1288 "pSourceRect=%p pDestPoint=%p\n", This
,
1289 pSourceSurface
, pDestinationSurface
, pSourceRect
, pDestPoint
);
1291 DBG("pSourceRect = (%u,%u)-(%u,%u)\n",
1292 pSourceRect
->left
, pSourceRect
->top
,
1293 pSourceRect
->right
, pSourceRect
->bottom
);
1295 DBG("pDestPoint = (%u,%u)\n", pDestPoint
->x
, pDestPoint
->y
);
1297 user_assert(dst
&& src
, D3DERR_INVALIDCALL
);
1299 user_assert(dst
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1300 user_assert(src
->base
.pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1302 user_assert(dst
->desc
.MultiSampleType
== D3DMULTISAMPLE_NONE
, D3DERR_INVALIDCALL
);
1303 user_assert(src
->desc
.MultiSampleType
== D3DMULTISAMPLE_NONE
, D3DERR_INVALIDCALL
);
1305 user_assert(!src
->lock_count
, D3DERR_INVALIDCALL
);
1306 user_assert(!dst
->lock_count
, D3DERR_INVALIDCALL
);
1308 user_assert(dst
->desc
.Format
== src
->desc
.Format
, D3DERR_INVALIDCALL
);
1309 user_assert(!depth_stencil_format(dst
->desc
.Format
), D3DERR_INVALIDCALL
);
1312 copy_width
= pSourceRect
->right
- pSourceRect
->left
;
1313 copy_height
= pSourceRect
->bottom
- pSourceRect
->top
;
1315 user_assert(pSourceRect
->left
>= 0 &&
1317 pSourceRect
->right
<= src
->desc
.Width
&&
1318 pSourceRect
->top
>= 0 &&
1320 pSourceRect
->bottom
<= src
->desc
.Height
,
1321 D3DERR_INVALIDCALL
);
1323 copy_width
= src
->desc
.Width
;
1324 copy_height
= src
->desc
.Height
;
1327 destRect
.right
= copy_width
;
1328 destRect
.bottom
= copy_height
;
1331 user_assert(pDestPoint
->x
>= 0 && pDestPoint
->y
>= 0,
1332 D3DERR_INVALIDCALL
);
1333 destRect
.right
+= pDestPoint
->x
;
1334 destRect
.bottom
+= pDestPoint
->y
;
1337 user_assert(destRect
.right
<= dst
->desc
.Width
&&
1338 destRect
.bottom
<= dst
->desc
.Height
,
1339 D3DERR_INVALIDCALL
);
1341 if (compressed_format(dst
->desc
.Format
)) {
1342 const unsigned w
= util_format_get_blockwidth(dst
->base
.info
.format
);
1343 const unsigned h
= util_format_get_blockheight(dst
->base
.info
.format
);
1346 user_assert(!(pDestPoint
->x
% w
) && !(pDestPoint
->y
% h
),
1347 D3DERR_INVALIDCALL
);
1351 user_assert(!(pSourceRect
->left
% w
) && !(pSourceRect
->top
% h
),
1352 D3DERR_INVALIDCALL
);
1354 if (!(copy_width
== src
->desc
.Width
&&
1355 copy_width
== dst
->desc
.Width
&&
1356 copy_height
== src
->desc
.Height
&&
1357 copy_height
== dst
->desc
.Height
)) {
1358 user_assert(!(copy_width
% w
) && !(copy_height
% h
),
1359 D3DERR_INVALIDCALL
);
1363 NineSurface9_CopyMemToDefault(dst
, src
, pDestPoint
, pSourceRect
);
1369 NineDevice9_UpdateTexture( struct NineDevice9
*This
,
1370 IDirect3DBaseTexture9
*pSourceTexture
,
1371 IDirect3DBaseTexture9
*pDestinationTexture
)
1373 struct NineBaseTexture9
*dstb
= NineBaseTexture9(pDestinationTexture
);
1374 struct NineBaseTexture9
*srcb
= NineBaseTexture9(pSourceTexture
);
1376 unsigned last_src_level
, last_dst_level
;
1379 DBG("This=%p pSourceTexture=%p pDestinationTexture=%p\n", This
,
1380 pSourceTexture
, pDestinationTexture
);
1382 user_assert(pSourceTexture
&& pDestinationTexture
, D3DERR_INVALIDCALL
);
1383 user_assert(pSourceTexture
!= pDestinationTexture
, D3DERR_INVALIDCALL
);
1385 user_assert(dstb
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1386 user_assert(srcb
->base
.pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1387 user_assert(dstb
->base
.type
== srcb
->base
.type
, D3DERR_INVALIDCALL
);
1388 user_assert(!(srcb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) ||
1389 dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
, D3DERR_INVALIDCALL
);
1392 * . Different formats
1393 * . Fewer src levels than dst levels (if the opposite, only matching levels
1394 * are supposed to be copied)
1395 * . Levels do not match
1396 * DDI: Actually the above should pass because of legacy applications
1397 * Do what you want about these, but you shouldn't crash.
1398 * However driver can expect that the top dimension is greater for src than dst.
1399 * Wine tests: Every combination that passes the initial checks should pass.
1400 * . Different formats => conversion driver and format dependent.
1401 * . 1 level, but size not matching => copy is done (and even crash if src bigger
1402 * than dst. For the case where dst bigger, wine doesn't test if a stretch is applied
1403 * or if a subrect is copied).
1404 * . 8x8 4 sublevels -> 7x7 2 sublevels => driver dependent, On NV seems to be 4x4 subrect
1407 * From these, the proposal is:
1408 * . Different formats -> use util_format_translate to translate if possible for surfaces.
1409 * Accept ARGB/XRGB for Volumes. Do nothing for the other combinations
1410 * . First level copied -> the first level such that src is smaller or equal to dst first level
1411 * . number of levels copied -> as long as it fits and textures have levels
1412 * That should satisfy the constraints (and instead of crashing for some cases we return D3D_OK)
1415 last_src_level
= (srcb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) ? 0 : srcb
->base
.info
.last_level
;
1416 last_dst_level
= (dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) ? 0 : dstb
->base
.info
.last_level
;
1418 for (m
= 0; m
<= last_src_level
; ++m
) {
1419 unsigned w
= u_minify(srcb
->base
.info
.width0
, m
);
1420 unsigned h
= u_minify(srcb
->base
.info
.height0
, m
);
1421 unsigned d
= u_minify(srcb
->base
.info
.depth0
, m
);
1423 if (w
<= dstb
->base
.info
.width0
&&
1424 h
<= dstb
->base
.info
.height0
&&
1425 d
<= dstb
->base
.info
.depth0
)
1428 user_assert(m
<= last_src_level
, D3D_OK
);
1430 last_dst_level
= MIN2(srcb
->base
.info
.last_level
- m
, last_dst_level
);
1432 if (dstb
->base
.type
== D3DRTYPE_TEXTURE
) {
1433 struct NineTexture9
*dst
= NineTexture9(dstb
);
1434 struct NineTexture9
*src
= NineTexture9(srcb
);
1436 if (src
->dirty_rect
.width
== 0)
1439 pipe_box_to_rect(&rect
, &src
->dirty_rect
);
1440 for (l
= 0; l
< m
; ++l
)
1441 rect_minify_inclusive(&rect
);
1443 for (l
= 0; l
<= last_dst_level
; ++l
, ++m
) {
1444 fit_rect_format_inclusive(dst
->base
.base
.info
.format
,
1446 dst
->surfaces
[l
]->desc
.Width
,
1447 dst
->surfaces
[l
]->desc
.Height
);
1448 NineSurface9_CopyMemToDefault(dst
->surfaces
[l
],
1452 rect_minify_inclusive(&rect
);
1454 u_box_origin_2d(0, 0, &src
->dirty_rect
);
1456 if (dstb
->base
.type
== D3DRTYPE_CUBETEXTURE
) {
1457 struct NineCubeTexture9
*dst
= NineCubeTexture9(dstb
);
1458 struct NineCubeTexture9
*src
= NineCubeTexture9(srcb
);
1461 /* GPUs usually have them stored as arrays of mip-mapped 2D textures. */
1462 for (z
= 0; z
< 6; ++z
) {
1463 if (src
->dirty_rect
[z
].width
== 0)
1466 pipe_box_to_rect(&rect
, &src
->dirty_rect
[z
]);
1467 for (l
= 0; l
< m
; ++l
)
1468 rect_minify_inclusive(&rect
);
1470 for (l
= 0; l
<= last_dst_level
; ++l
, ++m
) {
1471 fit_rect_format_inclusive(dst
->base
.base
.info
.format
,
1473 dst
->surfaces
[l
* 6 + z
]->desc
.Width
,
1474 dst
->surfaces
[l
* 6 + z
]->desc
.Height
);
1475 NineSurface9_CopyMemToDefault(dst
->surfaces
[l
* 6 + z
],
1476 src
->surfaces
[m
* 6 + z
],
1479 rect_minify_inclusive(&rect
);
1481 u_box_origin_2d(0, 0, &src
->dirty_rect
[z
]);
1485 if (dstb
->base
.type
== D3DRTYPE_VOLUMETEXTURE
) {
1486 struct NineVolumeTexture9
*dst
= NineVolumeTexture9(dstb
);
1487 struct NineVolumeTexture9
*src
= NineVolumeTexture9(srcb
);
1489 if (src
->dirty_box
.width
== 0)
1491 for (l
= 0; l
<= last_dst_level
; ++l
, ++m
)
1492 NineVolume9_CopyMemToDefault(dst
->volumes
[l
],
1493 src
->volumes
[m
], 0, 0, 0, NULL
);
1494 u_box_3d(0, 0, 0, 0, 0, 0, &src
->dirty_box
);
1496 assert(!"invalid texture type");
1499 if (dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) {
1500 dstb
->dirty_mip
= TRUE
;
1501 NineBaseTexture9_GenerateMipSubLevels(dstb
);
1508 NineDevice9_GetRenderTargetData( struct NineDevice9
*This
,
1509 IDirect3DSurface9
*pRenderTarget
,
1510 IDirect3DSurface9
*pDestSurface
)
1512 struct NineSurface9
*dst
= NineSurface9(pDestSurface
);
1513 struct NineSurface9
*src
= NineSurface9(pRenderTarget
);
1515 DBG("This=%p pRenderTarget=%p pDestSurface=%p\n",
1516 This
, pRenderTarget
, pDestSurface
);
1518 user_assert(pRenderTarget
&& pDestSurface
, D3DERR_INVALIDCALL
);
1520 user_assert(dst
->desc
.Pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1521 user_assert(src
->desc
.Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1523 user_assert(dst
->desc
.MultiSampleType
< 2, D3DERR_INVALIDCALL
);
1524 user_assert(src
->desc
.MultiSampleType
< 2, D3DERR_INVALIDCALL
);
1526 user_assert(src
->desc
.Width
== dst
->desc
.Width
, D3DERR_INVALIDCALL
);
1527 user_assert(src
->desc
.Height
== dst
->desc
.Height
, D3DERR_INVALIDCALL
);
1529 user_assert(src
->desc
.Format
!= D3DFMT_NULL
, D3DERR_INVALIDCALL
);
1531 NineSurface9_CopyDefaultToMem(dst
, src
);
1537 NineDevice9_GetFrontBufferData( struct NineDevice9
*This
,
1539 IDirect3DSurface9
*pDestSurface
)
1541 DBG("This=%p iSwapChain=%u pDestSurface=%p\n", This
,
1542 iSwapChain
, pDestSurface
);
1544 user_assert(pDestSurface
!= NULL
, D3DERR_INVALIDCALL
);
1545 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
1547 return NineSwapChain9_GetFrontBufferData(This
->swapchains
[iSwapChain
],
1552 NineDevice9_StretchRect( struct NineDevice9
*This
,
1553 IDirect3DSurface9
*pSourceSurface
,
1554 const RECT
*pSourceRect
,
1555 IDirect3DSurface9
*pDestSurface
,
1556 const RECT
*pDestRect
,
1557 D3DTEXTUREFILTERTYPE Filter
)
1559 struct pipe_screen
*screen
= This
->screen
;
1560 struct NineSurface9
*dst
= NineSurface9(pDestSurface
);
1561 struct NineSurface9
*src
= NineSurface9(pSourceSurface
);
1562 struct pipe_resource
*dst_res
= NineSurface9_GetResource(dst
);
1563 struct pipe_resource
*src_res
= NineSurface9_GetResource(src
);
1565 struct pipe_blit_info blit
;
1566 boolean scaled
, clamped
, ms
, flip_x
= FALSE
, flip_y
= FALSE
;
1568 DBG("This=%p pSourceSurface=%p pSourceRect=%p pDestSurface=%p "
1569 "pDestRect=%p Filter=%u\n",
1570 This
, pSourceSurface
, pSourceRect
, pDestSurface
, pDestRect
, Filter
);
1572 DBG("pSourceRect=(%u,%u)-(%u,%u)\n",
1573 pSourceRect
->left
, pSourceRect
->top
,
1574 pSourceRect
->right
, pSourceRect
->bottom
);
1576 DBG("pDestRect=(%u,%u)-(%u,%u)\n", pDestRect
->left
, pDestRect
->top
,
1577 pDestRect
->right
, pDestRect
->bottom
);
1579 user_assert(dst
->base
.pool
== D3DPOOL_DEFAULT
&&
1580 src
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1581 zs
= util_format_is_depth_or_stencil(dst_res
->format
);
1582 user_assert(!zs
|| !This
->in_scene
, D3DERR_INVALIDCALL
);
1583 user_assert(!zs
|| !pSourceRect
||
1584 (pSourceRect
->left
== 0 &&
1585 pSourceRect
->top
== 0 &&
1586 pSourceRect
->right
== src
->desc
.Width
&&
1587 pSourceRect
->bottom
== src
->desc
.Height
), D3DERR_INVALIDCALL
);
1588 user_assert(!zs
|| !pDestRect
||
1589 (pDestRect
->left
== 0 &&
1590 pDestRect
->top
== 0 &&
1591 pDestRect
->right
== dst
->desc
.Width
&&
1592 pDestRect
->bottom
== dst
->desc
.Height
), D3DERR_INVALIDCALL
);
1594 (dst
->desc
.Width
== src
->desc
.Width
&&
1595 dst
->desc
.Height
== src
->desc
.Height
), D3DERR_INVALIDCALL
);
1596 user_assert(zs
|| !util_format_is_depth_or_stencil(src_res
->format
),
1597 D3DERR_INVALIDCALL
);
1598 user_assert(!zs
|| dst
->desc
.Format
== src
->desc
.Format
,
1599 D3DERR_INVALIDCALL
);
1600 user_assert(screen
->is_format_supported(screen
, src_res
->format
,
1602 src_res
->nr_samples
,
1603 PIPE_BIND_SAMPLER_VIEW
),
1604 D3DERR_INVALIDCALL
);
1606 /* We might want to permit these, but wine thinks we shouldn't. */
1607 user_assert(!pDestRect
||
1608 (pDestRect
->left
<= pDestRect
->right
&&
1609 pDestRect
->top
<= pDestRect
->bottom
), D3DERR_INVALIDCALL
);
1610 user_assert(!pSourceRect
||
1611 (pSourceRect
->left
<= pSourceRect
->right
&&
1612 pSourceRect
->top
<= pSourceRect
->bottom
), D3DERR_INVALIDCALL
);
1614 memset(&blit
, 0, sizeof(blit
));
1615 blit
.dst
.resource
= dst_res
;
1616 blit
.dst
.level
= dst
->level
;
1617 blit
.dst
.box
.z
= dst
->layer
;
1618 blit
.dst
.box
.depth
= 1;
1619 blit
.dst
.format
= dst_res
->format
;
1621 flip_x
= pDestRect
->left
> pDestRect
->right
;
1623 blit
.dst
.box
.x
= pDestRect
->right
;
1624 blit
.dst
.box
.width
= pDestRect
->left
- pDestRect
->right
;
1626 blit
.dst
.box
.x
= pDestRect
->left
;
1627 blit
.dst
.box
.width
= pDestRect
->right
- pDestRect
->left
;
1629 flip_y
= pDestRect
->top
> pDestRect
->bottom
;
1631 blit
.dst
.box
.y
= pDestRect
->bottom
;
1632 blit
.dst
.box
.height
= pDestRect
->top
- pDestRect
->bottom
;
1634 blit
.dst
.box
.y
= pDestRect
->top
;
1635 blit
.dst
.box
.height
= pDestRect
->bottom
- pDestRect
->top
;
1640 blit
.dst
.box
.width
= dst
->desc
.Width
;
1641 blit
.dst
.box
.height
= dst
->desc
.Height
;
1643 blit
.src
.resource
= src_res
;
1644 blit
.src
.level
= src
->level
;
1645 blit
.src
.box
.z
= src
->layer
;
1646 blit
.src
.box
.depth
= 1;
1647 blit
.src
.format
= src_res
->format
;
1649 if (flip_x
^ (pSourceRect
->left
> pSourceRect
->right
)) {
1650 blit
.src
.box
.x
= pSourceRect
->right
;
1651 blit
.src
.box
.width
= pSourceRect
->left
- pSourceRect
->right
;
1653 blit
.src
.box
.x
= pSourceRect
->left
;
1654 blit
.src
.box
.width
= pSourceRect
->right
- pSourceRect
->left
;
1656 if (flip_y
^ (pSourceRect
->top
> pSourceRect
->bottom
)) {
1657 blit
.src
.box
.y
= pSourceRect
->bottom
;
1658 blit
.src
.box
.height
= pSourceRect
->top
- pSourceRect
->bottom
;
1660 blit
.src
.box
.y
= pSourceRect
->top
;
1661 blit
.src
.box
.height
= pSourceRect
->bottom
- pSourceRect
->top
;
1664 blit
.src
.box
.x
= flip_x
? src
->desc
.Width
: 0;
1665 blit
.src
.box
.y
= flip_y
? src
->desc
.Height
: 0;
1666 blit
.src
.box
.width
= flip_x
? -src
->desc
.Width
: src
->desc
.Width
;
1667 blit
.src
.box
.height
= flip_y
? -src
->desc
.Height
: src
->desc
.Height
;
1669 blit
.mask
= zs
? PIPE_MASK_ZS
: PIPE_MASK_RGBA
;
1670 blit
.filter
= Filter
== D3DTEXF_LINEAR
?
1671 PIPE_TEX_FILTER_LINEAR
: PIPE_TEX_FILTER_NEAREST
;
1672 blit
.scissor_enable
= FALSE
;
1673 blit
.alpha_blend
= FALSE
;
1675 /* If both of a src and dst dimension are negative, flip them. */
1676 if (blit
.dst
.box
.width
< 0 && blit
.src
.box
.width
< 0) {
1677 blit
.dst
.box
.width
= -blit
.dst
.box
.width
;
1678 blit
.src
.box
.width
= -blit
.src
.box
.width
;
1680 if (blit
.dst
.box
.height
< 0 && blit
.src
.box
.height
< 0) {
1681 blit
.dst
.box
.height
= -blit
.dst
.box
.height
;
1682 blit
.src
.box
.height
= -blit
.src
.box
.height
;
1685 blit
.dst
.box
.width
!= blit
.src
.box
.width
||
1686 blit
.dst
.box
.height
!= blit
.src
.box
.height
;
1688 user_assert(!scaled
|| dst
!= src
, D3DERR_INVALIDCALL
);
1689 user_assert(!scaled
||
1690 !NineSurface9_IsOffscreenPlain(dst
), D3DERR_INVALIDCALL
);
1691 user_assert(!NineSurface9_IsOffscreenPlain(dst
) ||
1692 NineSurface9_IsOffscreenPlain(src
), D3DERR_INVALIDCALL
);
1693 user_assert(NineSurface9_IsOffscreenPlain(dst
) ||
1694 dst
->desc
.Usage
& (D3DUSAGE_RENDERTARGET
| D3DUSAGE_DEPTHSTENCIL
),
1695 D3DERR_INVALIDCALL
);
1696 user_assert(!scaled
||
1697 (!util_format_is_compressed(dst
->base
.info
.format
) &&
1698 !util_format_is_compressed(src
->base
.info
.format
)),
1699 D3DERR_INVALIDCALL
);
1701 user_warn(src
== dst
&&
1702 u_box_test_intersection_2d(&blit
.src
.box
, &blit
.dst
.box
));
1704 /* Check for clipping/clamping: */
1706 struct pipe_box box
;
1709 xy
= u_box_clip_2d(&box
, &blit
.dst
.box
,
1710 dst
->desc
.Width
, dst
->desc
.Height
);
1714 xy
= u_box_clip_2d(&box
, &blit
.src
.box
,
1715 src
->desc
.Width
, src
->desc
.Height
);
1719 ms
= (dst
->desc
.MultiSampleType
!= src
->desc
.MultiSampleType
) ||
1720 (dst
->desc
.MultiSampleQuality
!= src
->desc
.MultiSampleQuality
);
1722 if (clamped
|| scaled
|| (blit
.dst
.format
!= blit
.src
.format
) || ms
) {
1723 DBG("using pipe->blit()\n");
1724 /* TODO: software scaling */
1725 user_assert(screen
->is_format_supported(screen
, dst_res
->format
,
1727 dst_res
->nr_samples
,
1728 zs
? PIPE_BIND_DEPTH_STENCIL
:
1729 PIPE_BIND_RENDER_TARGET
),
1730 D3DERR_INVALIDCALL
);
1732 nine_context_blit(This
, (struct NineUnknown
*)dst
,
1733 (struct NineUnknown
*)src
, &blit
);
1735 assert(blit
.dst
.box
.x
>= 0 && blit
.dst
.box
.y
>= 0 &&
1736 blit
.src
.box
.x
>= 0 && blit
.src
.box
.y
>= 0 &&
1737 blit
.dst
.box
.x
+ blit
.dst
.box
.width
<= dst
->desc
.Width
&&
1738 blit
.src
.box
.x
+ blit
.src
.box
.width
<= src
->desc
.Width
&&
1739 blit
.dst
.box
.y
+ blit
.dst
.box
.height
<= dst
->desc
.Height
&&
1740 blit
.src
.box
.y
+ blit
.src
.box
.height
<= src
->desc
.Height
);
1741 /* Or drivers might crash ... */
1742 DBG("Using resource_copy_region.\n");
1743 nine_context_resource_copy_region(This
, (struct NineUnknown
*)dst
,
1744 (struct NineUnknown
*)src
,
1745 blit
.dst
.resource
, blit
.dst
.level
,
1747 blit
.src
.resource
, blit
.src
.level
,
1751 /* Communicate the container it needs to update sublevels - if apply */
1752 NineSurface9_MarkContainerDirty(dst
);
1758 NineDevice9_ColorFill( struct NineDevice9
*This
,
1759 IDirect3DSurface9
*pSurface
,
1763 struct NineSurface9
*surf
= NineSurface9(pSurface
);
1764 unsigned x
, y
, w
, h
;
1766 DBG("This=%p pSurface=%p pRect=%p color=%08x\n", This
,
1767 pSurface
, pRect
, color
);
1769 DBG("pRect=(%u,%u)-(%u,%u)\n", pRect
->left
, pRect
->top
,
1770 pRect
->right
, pRect
->bottom
);
1772 user_assert(surf
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1774 user_assert((surf
->base
.usage
& D3DUSAGE_RENDERTARGET
) ||
1775 NineSurface9_IsOffscreenPlain(surf
), D3DERR_INVALIDCALL
);
1777 user_assert(surf
->desc
.Format
!= D3DFMT_NULL
, D3D_OK
);
1782 w
= pRect
->right
- pRect
->left
;
1783 h
= pRect
->bottom
- pRect
->top
;
1785 if (compressed_format(surf
->desc
.Format
)) {
1786 const unsigned bw
= util_format_get_blockwidth(surf
->base
.info
.format
);
1787 const unsigned bh
= util_format_get_blockheight(surf
->base
.info
.format
);
1789 user_assert(!(x
% bw
) && !(y
% bh
) && !(w
% bw
) && !(h
% bh
),
1790 D3DERR_INVALIDCALL
);
1795 w
= surf
->desc
.Width
;
1796 h
= surf
->desc
.Height
;
1799 if (surf
->base
.info
.bind
& PIPE_BIND_RENDER_TARGET
) {
1800 nine_context_clear_render_target(This
, surf
, color
, x
, y
, w
, h
);
1802 D3DLOCKED_RECT lock
;
1803 union util_color uc
;
1805 /* XXX: lock pRect and fix util_fill_rect */
1806 hr
= NineSurface9_LockRect(surf
, &lock
, NULL
, pRect
? 0 : D3DLOCK_DISCARD
);
1809 util_pack_color_ub(color
>> 16, color
>> 8, color
>> 0, color
>> 24,
1810 surf
->base
.info
.format
, &uc
);
1811 util_fill_rect(lock
.pBits
, surf
->base
.info
.format
,lock
.Pitch
,
1813 NineSurface9_UnlockRect(surf
);
1820 NineDevice9_CreateOffscreenPlainSurface( struct NineDevice9
*This
,
1825 IDirect3DSurface9
**ppSurface
,
1826 HANDLE
*pSharedHandle
)
1830 DBG("This=%p Width=%u Height=%u Format=%s(0x%x) Pool=%u "
1831 "ppSurface=%p pSharedHandle=%p\n", This
,
1832 Width
, Height
, d3dformat_to_string(Format
), Format
, Pool
,
1833 ppSurface
, pSharedHandle
);
1836 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
1837 || Pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1838 user_assert(Pool
!= D3DPOOL_MANAGED
, D3DERR_INVALIDCALL
);
1840 /* Can be used with StretchRect and ColorFill. It's also always lockable.
1842 hr
= create_zs_or_rt_surface(This
, 2, Pool
, Width
, Height
,
1844 D3DMULTISAMPLE_NONE
, 0,
1846 ppSurface
, pSharedHandle
);
1848 DBG("Failed to create surface.\n");
1853 NineDevice9_SetRenderTarget( struct NineDevice9
*This
,
1854 DWORD RenderTargetIndex
,
1855 IDirect3DSurface9
*pRenderTarget
)
1857 struct NineSurface9
*rt
= NineSurface9(pRenderTarget
);
1858 const unsigned i
= RenderTargetIndex
;
1860 DBG("This=%p RenderTargetIndex=%u pRenderTarget=%p\n", This
,
1861 RenderTargetIndex
, pRenderTarget
);
1863 user_assert(i
< This
->caps
.NumSimultaneousRTs
, D3DERR_INVALIDCALL
);
1864 user_assert(i
!= 0 || pRenderTarget
, D3DERR_INVALIDCALL
);
1865 user_assert(!pRenderTarget
||
1866 rt
->desc
.Usage
& D3DUSAGE_RENDERTARGET
, D3DERR_INVALIDCALL
);
1869 This
->state
.viewport
.X
= 0;
1870 This
->state
.viewport
.Y
= 0;
1871 This
->state
.viewport
.Width
= rt
->desc
.Width
;
1872 This
->state
.viewport
.Height
= rt
->desc
.Height
;
1873 This
->state
.viewport
.MinZ
= 0.0f
;
1874 This
->state
.viewport
.MaxZ
= 1.0f
;
1876 This
->state
.scissor
.minx
= 0;
1877 This
->state
.scissor
.miny
= 0;
1878 This
->state
.scissor
.maxx
= rt
->desc
.Width
;
1879 This
->state
.scissor
.maxy
= rt
->desc
.Height
;
1882 if (This
->state
.rt
[i
] != NineSurface9(pRenderTarget
))
1883 nine_bind(&This
->state
.rt
[i
], pRenderTarget
);
1885 nine_context_set_render_target(This
, i
, rt
);
1890 NineDevice9_GetRenderTarget( struct NineDevice9
*This
,
1891 DWORD RenderTargetIndex
,
1892 IDirect3DSurface9
**ppRenderTarget
)
1894 const unsigned i
= RenderTargetIndex
;
1896 user_assert(i
< This
->caps
.NumSimultaneousRTs
, D3DERR_INVALIDCALL
);
1897 user_assert(ppRenderTarget
, D3DERR_INVALIDCALL
);
1899 *ppRenderTarget
= (IDirect3DSurface9
*)This
->state
.rt
[i
];
1900 if (!This
->state
.rt
[i
])
1901 return D3DERR_NOTFOUND
;
1903 NineUnknown_AddRef(NineUnknown(This
->state
.rt
[i
]));
1908 NineDevice9_SetDepthStencilSurface( struct NineDevice9
*This
,
1909 IDirect3DSurface9
*pNewZStencil
)
1911 struct NineSurface9
*ds
= NineSurface9(pNewZStencil
);
1912 DBG("This=%p pNewZStencil=%p\n", This
, pNewZStencil
);
1914 if (This
->state
.ds
!= ds
) {
1915 nine_bind(&This
->state
.ds
, ds
);
1916 nine_context_set_depth_stencil(This
, ds
);
1922 NineDevice9_GetDepthStencilSurface( struct NineDevice9
*This
,
1923 IDirect3DSurface9
**ppZStencilSurface
)
1925 user_assert(ppZStencilSurface
, D3DERR_INVALIDCALL
);
1927 *ppZStencilSurface
= (IDirect3DSurface9
*)This
->state
.ds
;
1928 if (!This
->state
.ds
)
1929 return D3DERR_NOTFOUND
;
1931 NineUnknown_AddRef(NineUnknown(This
->state
.ds
));
1936 NineDevice9_BeginScene( struct NineDevice9
*This
)
1938 DBG("This=%p\n", This
);
1939 user_assert(!This
->in_scene
, D3DERR_INVALIDCALL
);
1940 This
->in_scene
= TRUE
;
1941 /* Do we want to do anything else here ? */
1946 NineDevice9_EndScene( struct NineDevice9
*This
)
1948 DBG("This=%p\n", This
);
1949 user_assert(This
->in_scene
, D3DERR_INVALIDCALL
);
1950 This
->in_scene
= FALSE
;
1955 NineDevice9_Clear( struct NineDevice9
*This
,
1957 const D3DRECT
*pRects
,
1963 struct NineSurface9
*zsbuf_surf
= This
->state
.ds
;
1965 DBG("This=%p Count=%u pRects=%p Flags=%x Color=%08x Z=%f Stencil=%x\n",
1966 This
, Count
, pRects
, Flags
, Color
, Z
, Stencil
);
1968 user_assert(This
->state
.ds
|| !(Flags
& NINED3DCLEAR_DEPTHSTENCIL
),
1969 D3DERR_INVALIDCALL
);
1970 user_assert(!(Flags
& D3DCLEAR_STENCIL
) ||
1972 util_format_is_depth_and_stencil(zsbuf_surf
->base
.info
.format
)),
1973 D3DERR_INVALIDCALL
);
1975 user_assert((Count
&& pRects
) || (!Count
&& !pRects
), D3DERR_INVALIDCALL
);
1977 user_warn((pRects
&& !Count
) || (!pRects
&& Count
));
1978 if (pRects
&& !Count
)
1984 nine_context_clear_fb(This
, Count
, pRects
, Flags
, Color
, Z
, Stencil
);
1989 NineDevice9_SetTransform( struct NineDevice9
*This
,
1990 D3DTRANSFORMSTATETYPE State
,
1991 const D3DMATRIX
*pMatrix
)
1993 struct nine_state
*state
= This
->update
;
1994 D3DMATRIX
*M
= nine_state_access_transform(&state
->ff
, State
, TRUE
);
1996 DBG("This=%p State=%d pMatrix=%p\n", This
, State
, pMatrix
);
1998 user_assert(M
, D3DERR_INVALIDCALL
);
2001 if (unlikely(This
->is_recording
)) {
2002 state
->ff
.changed
.transform
[State
/ 32] |= 1 << (State
% 32);
2003 state
->changed
.group
|= NINE_STATE_FF
;
2005 nine_context_set_transform(This
, State
, pMatrix
);
2011 NineDevice9_GetTransform( struct NineDevice9
*This
,
2012 D3DTRANSFORMSTATETYPE State
,
2013 D3DMATRIX
*pMatrix
)
2015 D3DMATRIX
*M
= nine_state_access_transform(&This
->state
.ff
, State
, FALSE
);
2016 user_assert(M
, D3DERR_INVALIDCALL
);
2022 NineDevice9_MultiplyTransform( struct NineDevice9
*This
,
2023 D3DTRANSFORMSTATETYPE State
,
2024 const D3DMATRIX
*pMatrix
)
2026 struct nine_state
*state
= This
->update
;
2028 D3DMATRIX
*M
= nine_state_access_transform(&state
->ff
, State
, TRUE
);
2030 DBG("This=%p State=%d pMatrix=%p\n", This
, State
, pMatrix
);
2032 user_assert(M
, D3DERR_INVALIDCALL
);
2034 nine_d3d_matrix_matrix_mul(&T
, pMatrix
, M
);
2035 return NineDevice9_SetTransform(This
, State
, &T
);
2039 NineDevice9_SetViewport( struct NineDevice9
*This
,
2040 const D3DVIEWPORT9
*pViewport
)
2042 struct nine_state
*state
= This
->update
;
2044 DBG("X=%u Y=%u W=%u H=%u MinZ=%f MaxZ=%f\n",
2045 pViewport
->X
, pViewport
->Y
, pViewport
->Width
, pViewport
->Height
,
2046 pViewport
->MinZ
, pViewport
->MaxZ
);
2048 state
->viewport
= *pViewport
;
2049 nine_context_set_viewport(This
, pViewport
);
2055 NineDevice9_GetViewport( struct NineDevice9
*This
,
2056 D3DVIEWPORT9
*pViewport
)
2058 *pViewport
= This
->state
.viewport
;
2063 NineDevice9_SetMaterial( struct NineDevice9
*This
,
2064 const D3DMATERIAL9
*pMaterial
)
2066 struct nine_state
*state
= This
->update
;
2068 DBG("This=%p pMaterial=%p\n", This
, pMaterial
);
2070 nine_dump_D3DMATERIAL9(DBG_FF
, pMaterial
);
2072 user_assert(pMaterial
, E_POINTER
);
2074 state
->ff
.material
= *pMaterial
;
2075 if (unlikely(This
->is_recording
))
2076 state
->changed
.group
|= NINE_STATE_FF_MATERIAL
;
2078 nine_context_set_material(This
, pMaterial
);
2084 NineDevice9_GetMaterial( struct NineDevice9
*This
,
2085 D3DMATERIAL9
*pMaterial
)
2087 user_assert(pMaterial
, E_POINTER
);
2088 *pMaterial
= This
->state
.ff
.material
;
2093 NineDevice9_SetLight( struct NineDevice9
*This
,
2095 const D3DLIGHT9
*pLight
)
2097 struct nine_state
*state
= This
->update
;
2100 DBG("This=%p Index=%u pLight=%p\n", This
, Index
, pLight
);
2102 nine_dump_D3DLIGHT9(DBG_FF
, pLight
);
2104 user_assert(pLight
, D3DERR_INVALIDCALL
);
2105 user_assert(pLight
->Type
< NINED3DLIGHT_INVALID
, D3DERR_INVALIDCALL
);
2107 user_assert(Index
< NINE_MAX_LIGHTS
, D3DERR_INVALIDCALL
); /* sanity */
2109 hr
= nine_state_set_light(&state
->ff
, Index
, pLight
);
2113 if (pLight
->Type
!= D3DLIGHT_DIRECTIONAL
&&
2114 pLight
->Attenuation0
== 0.0f
&&
2115 pLight
->Attenuation1
== 0.0f
&&
2116 pLight
->Attenuation2
== 0.0f
) {
2117 DBG("Warning: all D3DLIGHT9.Attenuation[i] are 0\n");
2120 if (unlikely(This
->is_recording
))
2121 state
->changed
.group
|= NINE_STATE_FF_LIGHTING
;
2123 nine_context_set_light(This
, Index
, pLight
);
2129 NineDevice9_GetLight( struct NineDevice9
*This
,
2133 const struct nine_state
*state
= &This
->state
;
2135 user_assert(pLight
, D3DERR_INVALIDCALL
);
2136 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
2137 user_assert(state
->ff
.light
[Index
].Type
< NINED3DLIGHT_INVALID
,
2138 D3DERR_INVALIDCALL
);
2140 *pLight
= state
->ff
.light
[Index
];
2146 NineDevice9_LightEnable( struct NineDevice9
*This
,
2150 struct nine_state
*state
= This
->update
;
2152 DBG("This=%p Index=%u Enable=%i\n", This
, Index
, Enable
);
2154 if (Index
>= state
->ff
.num_lights
||
2155 state
->ff
.light
[Index
].Type
== NINED3DLIGHT_INVALID
) {
2156 /* This should create a default light. */
2158 memset(&light
, 0, sizeof(light
));
2159 light
.Type
= D3DLIGHT_DIRECTIONAL
;
2160 light
.Diffuse
.r
= 1.0f
;
2161 light
.Diffuse
.g
= 1.0f
;
2162 light
.Diffuse
.b
= 1.0f
;
2163 light
.Direction
.z
= 1.0f
;
2164 NineDevice9_SetLight(This
, Index
, &light
);
2167 nine_state_light_enable(&state
->ff
, &state
->changed
.group
, Index
, Enable
);
2168 if (likely(!This
->is_recording
))
2169 nine_context_light_enable(This
, Index
, Enable
);
2175 NineDevice9_GetLightEnable( struct NineDevice9
*This
,
2179 const struct nine_state
*state
= &This
->state
;
2182 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
2183 user_assert(state
->ff
.light
[Index
].Type
< NINED3DLIGHT_INVALID
,
2184 D3DERR_INVALIDCALL
);
2186 for (i
= 0; i
< state
->ff
.num_lights_active
; ++i
)
2187 if (state
->ff
.active_light
[i
] == Index
)
2190 *pEnable
= i
!= state
->ff
.num_lights_active
? 128 : 0; // Taken from wine
2196 NineDevice9_SetClipPlane( struct NineDevice9
*This
,
2198 const float *pPlane
)
2200 struct nine_state
*state
= This
->update
;
2202 user_assert(pPlane
, D3DERR_INVALIDCALL
);
2204 DBG("This=%p Index=%u pPlane=%f %f %f %f\n", This
, Index
,
2205 pPlane
[0], pPlane
[1],
2206 pPlane
[2], pPlane
[3]);
2208 user_assert(Index
< PIPE_MAX_CLIP_PLANES
, D3DERR_INVALIDCALL
);
2210 memcpy(&state
->clip
.ucp
[Index
][0], pPlane
, sizeof(state
->clip
.ucp
[0]));
2211 if (unlikely(This
->is_recording
))
2212 state
->changed
.ucp
|= 1 << Index
;
2214 nine_context_set_clip_plane(This
, Index
, (struct nine_clipplane
*)pPlane
);
2220 NineDevice9_GetClipPlane( struct NineDevice9
*This
,
2224 const struct nine_state
*state
= &This
->state
;
2226 user_assert(Index
< PIPE_MAX_CLIP_PLANES
, D3DERR_INVALIDCALL
);
2228 memcpy(pPlane
, &state
->clip
.ucp
[Index
][0], sizeof(state
->clip
.ucp
[0]));
2233 NineDevice9_SetRenderState( struct NineDevice9
*This
,
2234 D3DRENDERSTATETYPE State
,
2237 struct nine_state
*state
= This
->update
;
2239 DBG("This=%p State=%u(%s) Value=%08x\n", This
,
2240 State
, nine_d3drs_to_string(State
), Value
);
2242 user_assert(State
< D3DRS_COUNT
, D3DERR_INVALIDCALL
);
2244 if (unlikely(This
->is_recording
)) {
2245 state
->rs_advertised
[State
] = Value
;
2246 /* only need to record changed render states for stateblocks */
2247 state
->changed
.rs
[State
/ 32] |= 1 << (State
% 32);
2248 state
->changed
.group
|= nine_render_state_group
[State
];
2252 if (state
->rs_advertised
[State
] == Value
)
2255 state
->rs_advertised
[State
] = Value
;
2256 nine_context_set_render_state(This
, State
, Value
);
2262 NineDevice9_GetRenderState( struct NineDevice9
*This
,
2263 D3DRENDERSTATETYPE State
,
2266 user_assert(State
< D3DRS_COUNT
, D3DERR_INVALIDCALL
);
2268 *pValue
= This
->state
.rs_advertised
[State
];
2273 NineDevice9_CreateStateBlock( struct NineDevice9
*This
,
2274 D3DSTATEBLOCKTYPE Type
,
2275 IDirect3DStateBlock9
**ppSB
)
2277 struct NineStateBlock9
*nsb
;
2278 struct nine_state
*dst
;
2280 enum nine_stateblock_type type
;
2283 DBG("This=%p Type=%u ppSB=%p\n", This
, Type
, ppSB
);
2285 user_assert(Type
== D3DSBT_ALL
||
2286 Type
== D3DSBT_VERTEXSTATE
||
2287 Type
== D3DSBT_PIXELSTATE
, D3DERR_INVALIDCALL
);
2290 case D3DSBT_VERTEXSTATE
: type
= NINESBT_VERTEXSTATE
; break;
2291 case D3DSBT_PIXELSTATE
: type
= NINESBT_PIXELSTATE
; break;
2297 hr
= NineStateBlock9_new(This
, &nsb
, type
);
2300 *ppSB
= (IDirect3DStateBlock9
*)nsb
;
2303 dst
->changed
.group
=
2304 NINE_STATE_TEXTURE
|
2307 if (Type
== D3DSBT_ALL
|| Type
== D3DSBT_VERTEXSTATE
) {
2308 dst
->changed
.group
|=
2309 NINE_STATE_FF_LIGHTING
|
2310 NINE_STATE_VS
| NINE_STATE_VS_CONST
|
2312 /* TODO: texture/sampler state */
2313 memcpy(dst
->changed
.rs
,
2314 nine_render_states_vertex
, sizeof(dst
->changed
.rs
));
2315 nine_ranges_insert(&dst
->changed
.vs_const_f
, 0, This
->may_swvp
? NINE_MAX_CONST_F_SWVP
: This
->max_vs_const_f
,
2317 nine_ranges_insert(&dst
->changed
.vs_const_i
, 0, This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
,
2319 nine_ranges_insert(&dst
->changed
.vs_const_b
, 0, This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
,
2321 for (s
= 0; s
< NINE_MAX_SAMPLERS
; ++s
)
2322 dst
->changed
.sampler
[s
] |= 1 << D3DSAMP_DMAPOFFSET
;
2323 if (This
->state
.ff
.num_lights
) {
2324 dst
->ff
.num_lights
= This
->state
.ff
.num_lights
;
2325 /* zero'd -> light type won't be NINED3DLIGHT_INVALID, so
2326 * all currently existing lights will be captured
2328 dst
->ff
.light
= CALLOC(This
->state
.ff
.num_lights
,
2330 if (!dst
->ff
.light
) {
2331 nine_bind(ppSB
, NULL
);
2332 return E_OUTOFMEMORY
;
2336 if (Type
== D3DSBT_ALL
|| Type
== D3DSBT_PIXELSTATE
) {
2337 dst
->changed
.group
|=
2338 NINE_STATE_PS
| NINE_STATE_PS_CONST
| NINE_STATE_BLEND
|
2339 NINE_STATE_FF_OTHER
| NINE_STATE_FF_PSSTAGES
| NINE_STATE_PS_CONST
|
2340 NINE_STATE_FB
| NINE_STATE_DSA
| NINE_STATE_MULTISAMPLE
|
2341 NINE_STATE_RASTERIZER
| NINE_STATE_STENCIL_REF
;
2342 memcpy(dst
->changed
.rs
,
2343 nine_render_states_pixel
, sizeof(dst
->changed
.rs
));
2344 nine_ranges_insert(&dst
->changed
.ps_const_f
, 0, This
->max_ps_const_f
,
2346 dst
->changed
.ps_const_i
= 0xffff;
2347 dst
->changed
.ps_const_b
= 0xffff;
2348 for (s
= 0; s
< NINE_MAX_SAMPLERS
; ++s
)
2349 dst
->changed
.sampler
[s
] |= 0x1ffe;
2350 for (s
= 0; s
< NINE_MAX_TEXTURE_STAGES
; ++s
) {
2351 dst
->ff
.changed
.tex_stage
[s
][0] |= 0xffffffff;
2352 dst
->ff
.changed
.tex_stage
[s
][1] |= 0xffffffff;
2355 if (Type
== D3DSBT_ALL
) {
2356 dst
->changed
.group
|=
2357 NINE_STATE_VIEWPORT
|
2358 NINE_STATE_SCISSOR
|
2359 NINE_STATE_RASTERIZER
|
2363 NINE_STATE_MATERIAL
|
2364 NINE_STATE_BLEND_COLOR
|
2365 NINE_STATE_SAMPLE_MASK
;
2366 memset(dst
->changed
.rs
, ~0, (D3DRS_COUNT
/ 32) * sizeof(uint32_t));
2367 dst
->changed
.rs
[D3DRS_LAST
/ 32] |= (1 << (D3DRS_COUNT
% 32)) - 1;
2368 dst
->changed
.vtxbuf
= (1ULL << This
->caps
.MaxStreams
) - 1;
2369 dst
->changed
.stream_freq
= dst
->changed
.vtxbuf
;
2370 dst
->changed
.ucp
= (1 << PIPE_MAX_CLIP_PLANES
) - 1;
2371 dst
->changed
.texture
= (1 << NINE_MAX_SAMPLERS
) - 1;
2373 NineStateBlock9_Capture(NineStateBlock9(*ppSB
));
2375 /* TODO: fixed function state */
2381 NineDevice9_BeginStateBlock( struct NineDevice9
*This
)
2385 DBG("This=%p\n", This
);
2387 user_assert(!This
->record
, D3DERR_INVALIDCALL
);
2389 hr
= NineStateBlock9_new(This
, &This
->record
, NINESBT_CUSTOM
);
2392 NineUnknown_ConvertRefToBind(NineUnknown(This
->record
));
2394 This
->update
= &This
->record
->state
;
2395 This
->is_recording
= TRUE
;
2401 NineDevice9_EndStateBlock( struct NineDevice9
*This
,
2402 IDirect3DStateBlock9
**ppSB
)
2404 DBG("This=%p ppSB=%p\n", This
, ppSB
);
2406 user_assert(This
->record
, D3DERR_INVALIDCALL
);
2408 This
->update
= &This
->state
;
2409 This
->is_recording
= FALSE
;
2411 NineUnknown_AddRef(NineUnknown(This
->record
));
2412 *ppSB
= (IDirect3DStateBlock9
*)This
->record
;
2413 NineUnknown_Unbind(NineUnknown(This
->record
));
2414 This
->record
= NULL
;
2420 NineDevice9_SetClipStatus( struct NineDevice9
*This
,
2421 const D3DCLIPSTATUS9
*pClipStatus
)
2423 STUB(D3DERR_INVALIDCALL
);
2427 NineDevice9_GetClipStatus( struct NineDevice9
*This
,
2428 D3DCLIPSTATUS9
*pClipStatus
)
2430 STUB(D3DERR_INVALIDCALL
);
2434 NineDevice9_GetTexture( struct NineDevice9
*This
,
2436 IDirect3DBaseTexture9
**ppTexture
)
2438 user_assert(Stage
< This
->caps
.MaxSimultaneousTextures
||
2439 Stage
== D3DDMAPSAMPLER
||
2440 (Stage
>= D3DVERTEXTEXTURESAMPLER0
&&
2441 Stage
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2442 user_assert(ppTexture
, D3DERR_INVALIDCALL
);
2444 if (Stage
>= D3DDMAPSAMPLER
)
2445 Stage
= Stage
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2447 *ppTexture
= (IDirect3DBaseTexture9
*)This
->state
.texture
[Stage
];
2449 if (This
->state
.texture
[Stage
])
2450 NineUnknown_AddRef(NineUnknown(This
->state
.texture
[Stage
]));
2455 NineDevice9_SetTexture( struct NineDevice9
*This
,
2457 IDirect3DBaseTexture9
*pTexture
)
2459 struct nine_state
*state
= This
->update
;
2460 struct NineBaseTexture9
*tex
= NineBaseTexture9(pTexture
);
2461 struct NineBaseTexture9
*old
;
2463 DBG("This=%p Stage=%u pTexture=%p\n", This
, Stage
, pTexture
);
2465 user_assert(Stage
< This
->caps
.MaxSimultaneousTextures
||
2466 Stage
== D3DDMAPSAMPLER
||
2467 (Stage
>= D3DVERTEXTEXTURESAMPLER0
&&
2468 Stage
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2469 user_assert(!tex
|| (tex
->base
.pool
!= D3DPOOL_SCRATCH
&&
2470 tex
->base
.pool
!= D3DPOOL_SYSTEMMEM
), D3DERR_INVALIDCALL
);
2472 if (Stage
>= D3DDMAPSAMPLER
)
2473 Stage
= Stage
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2475 if (This
->is_recording
) {
2476 state
->changed
.texture
|= 1 << Stage
;
2477 state
->changed
.group
|= NINE_STATE_TEXTURE
;
2478 nine_bind(&state
->texture
[Stage
], pTexture
);
2482 old
= state
->texture
[Stage
];
2486 NineBindTextureToDevice(This
, &state
->texture
[Stage
], tex
);
2488 nine_context_set_texture(This
, Stage
, tex
);
2494 NineDevice9_GetTextureStageState( struct NineDevice9
*This
,
2496 D3DTEXTURESTAGESTATETYPE Type
,
2499 const struct nine_state
*state
= &This
->state
;
2501 user_assert(Stage
< ARRAY_SIZE(state
->ff
.tex_stage
), D3DERR_INVALIDCALL
);
2502 user_assert(Type
< ARRAY_SIZE(state
->ff
.tex_stage
[0]), D3DERR_INVALIDCALL
);
2504 *pValue
= state
->ff
.tex_stage
[Stage
][Type
];
2510 NineDevice9_SetTextureStageState( struct NineDevice9
*This
,
2512 D3DTEXTURESTAGESTATETYPE Type
,
2515 struct nine_state
*state
= This
->update
;
2517 DBG("Stage=%u Type=%u Value=%08x\n", Stage
, Type
, Value
);
2518 nine_dump_D3DTSS_value(DBG_FF
, Type
, Value
);
2520 user_assert(Stage
< ARRAY_SIZE(state
->ff
.tex_stage
), D3DERR_INVALIDCALL
);
2521 user_assert(Type
< ARRAY_SIZE(state
->ff
.tex_stage
[0]), D3DERR_INVALIDCALL
);
2523 state
->ff
.tex_stage
[Stage
][Type
] = Value
;
2525 if (unlikely(This
->is_recording
)) {
2526 if (Type
== D3DTSS_TEXTURETRANSFORMFLAGS
)
2527 state
->changed
.group
|= NINE_STATE_PS1X_SHADER
;
2528 state
->changed
.group
|= NINE_STATE_FF_PSSTAGES
;
2529 state
->ff
.changed
.tex_stage
[Stage
][Type
/ 32] |= 1 << (Type
% 32);
2531 nine_context_set_texture_stage_state(This
, Stage
, Type
, Value
);
2537 NineDevice9_GetSamplerState( struct NineDevice9
*This
,
2539 D3DSAMPLERSTATETYPE Type
,
2542 user_assert(Sampler
< This
->caps
.MaxSimultaneousTextures
||
2543 Sampler
== D3DDMAPSAMPLER
||
2544 (Sampler
>= D3DVERTEXTEXTURESAMPLER0
&&
2545 Sampler
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2547 if (Sampler
>= D3DDMAPSAMPLER
)
2548 Sampler
= Sampler
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2550 *pValue
= This
->state
.samp_advertised
[Sampler
][Type
];
2555 NineDevice9_SetSamplerState( struct NineDevice9
*This
,
2557 D3DSAMPLERSTATETYPE Type
,
2560 struct nine_state
*state
= This
->update
;
2562 DBG("This=%p Sampler=%u Type=%s Value=%08x\n", This
,
2563 Sampler
, nine_D3DSAMP_to_str(Type
), Value
);
2565 user_assert(Sampler
< This
->caps
.MaxSimultaneousTextures
||
2566 Sampler
== D3DDMAPSAMPLER
||
2567 (Sampler
>= D3DVERTEXTEXTURESAMPLER0
&&
2568 Sampler
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2570 if (Sampler
>= D3DDMAPSAMPLER
)
2571 Sampler
= Sampler
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2573 if (unlikely(This
->is_recording
)) {
2574 state
->samp_advertised
[Sampler
][Type
] = Value
;
2575 state
->changed
.group
|= NINE_STATE_SAMPLER
;
2576 state
->changed
.sampler
[Sampler
] |= 1 << Type
;
2580 if (state
->samp_advertised
[Sampler
][Type
] == Value
)
2583 state
->samp_advertised
[Sampler
][Type
] = Value
;
2584 nine_context_set_sampler_state(This
, Sampler
, Type
, Value
);
2590 NineDevice9_ValidateDevice( struct NineDevice9
*This
,
2593 const struct nine_state
*state
= &This
->state
;
2595 unsigned w
= 0, h
= 0;
2597 DBG("This=%p pNumPasses=%p\n", This
, pNumPasses
);
2599 for (i
= 0; i
< ARRAY_SIZE(state
->samp_advertised
); ++i
) {
2600 if (state
->samp_advertised
[i
][D3DSAMP_MINFILTER
] == D3DTEXF_NONE
||
2601 state
->samp_advertised
[i
][D3DSAMP_MAGFILTER
] == D3DTEXF_NONE
)
2602 return D3DERR_UNSUPPORTEDTEXTUREFILTER
;
2605 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
2609 w
= state
->rt
[i
]->desc
.Width
;
2610 h
= state
->rt
[i
]->desc
.Height
;
2612 if (state
->rt
[i
]->desc
.Width
!= w
|| state
->rt
[i
]->desc
.Height
!= h
) {
2613 return D3DERR_CONFLICTINGRENDERSTATE
;
2617 (state
->rs_advertised
[D3DRS_ZENABLE
] || state
->rs_advertised
[D3DRS_STENCILENABLE
])) {
2619 (state
->ds
->desc
.Width
!= w
|| state
->ds
->desc
.Height
!= h
))
2620 return D3DERR_CONFLICTINGRENDERSTATE
;
2630 NineDevice9_SetPaletteEntries( struct NineDevice9
*This
,
2632 const PALETTEENTRY
*pEntries
)
2634 STUB(D3D_OK
); /* like wine */
2638 NineDevice9_GetPaletteEntries( struct NineDevice9
*This
,
2640 PALETTEENTRY
*pEntries
)
2642 STUB(D3DERR_INVALIDCALL
);
2646 NineDevice9_SetCurrentTexturePalette( struct NineDevice9
*This
,
2647 UINT PaletteNumber
)
2649 STUB(D3D_OK
); /* like wine */
2653 NineDevice9_GetCurrentTexturePalette( struct NineDevice9
*This
,
2654 UINT
*PaletteNumber
)
2656 STUB(D3DERR_INVALIDCALL
);
2660 NineDevice9_SetScissorRect( struct NineDevice9
*This
,
2663 struct nine_state
*state
= This
->update
;
2665 DBG("x=(%u..%u) y=(%u..%u)\n",
2666 pRect
->left
, pRect
->top
, pRect
->right
, pRect
->bottom
);
2668 state
->scissor
.minx
= pRect
->left
;
2669 state
->scissor
.miny
= pRect
->top
;
2670 state
->scissor
.maxx
= pRect
->right
;
2671 state
->scissor
.maxy
= pRect
->bottom
;
2673 if (unlikely(This
->is_recording
))
2674 state
->changed
.group
|= NINE_STATE_SCISSOR
;
2676 nine_context_set_scissor(This
, &state
->scissor
);
2682 NineDevice9_GetScissorRect( struct NineDevice9
*This
,
2685 pRect
->left
= This
->state
.scissor
.minx
;
2686 pRect
->top
= This
->state
.scissor
.miny
;
2687 pRect
->right
= This
->state
.scissor
.maxx
;
2688 pRect
->bottom
= This
->state
.scissor
.maxy
;
2694 NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9
*This
,
2697 if (This
->params
.BehaviorFlags
& D3DCREATE_MIXED_VERTEXPROCESSING
) {
2698 This
->swvp
= bSoftware
;
2699 nine_context_set_swvp(This
, bSoftware
);
2702 return D3DERR_INVALIDCALL
; /* msdn. TODO: check in practice */
2706 NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9
*This
)
2712 NineDevice9_SetNPatchMode( struct NineDevice9
*This
,
2715 return D3D_OK
; /* Nothing to do because we don't advertise NPatch support */
2719 NineDevice9_GetNPatchMode( struct NineDevice9
*This
)
2724 /* TODO: only go through dirty textures */
2726 validate_textures(struct NineDevice9
*device
)
2728 struct NineBaseTexture9
*tex
, *ptr
;
2729 LIST_FOR_EACH_ENTRY_SAFE(tex
, ptr
, &device
->update_textures
, list
) {
2730 list_delinit(&tex
->list
);
2731 NineBaseTexture9_Validate(tex
);
2736 update_managed_buffers(struct NineDevice9
*device
)
2738 struct NineBuffer9
*buf
, *ptr
;
2739 LIST_FOR_EACH_ENTRY_SAFE(buf
, ptr
, &device
->update_buffers
, managed
.list
) {
2740 list_delinit(&buf
->managed
.list
);
2741 NineBuffer9_Upload(buf
);
2746 NineBeforeDraw( struct NineDevice9
*This
)
2748 /* Upload Managed dirty content */
2749 validate_textures(This
); /* may clobber state */
2750 update_managed_buffers(This
);
2754 NineAfterDraw( struct NineDevice9
*This
)
2757 struct nine_state
*state
= &This
->state
;
2758 unsigned ps_mask
= state
->ps
? state
->ps
->rt_mask
: 1;
2760 /* Flag render-targets with autogenmipmap for mipmap regeneration */
2761 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
2762 struct NineSurface9
*rt
= state
->rt
[i
];
2764 if (rt
&& rt
->desc
.Format
!= D3DFMT_NULL
&& (ps_mask
& (1 << i
)) &&
2765 rt
->desc
.Usage
& D3DUSAGE_AUTOGENMIPMAP
) {
2766 assert(rt
->texture
== D3DRTYPE_TEXTURE
||
2767 rt
->texture
== D3DRTYPE_CUBETEXTURE
);
2768 NineBaseTexture9(rt
->base
.base
.container
)->dirty_mip
= TRUE
;
2774 NineDevice9_DrawPrimitive( struct NineDevice9
*This
,
2775 D3DPRIMITIVETYPE PrimitiveType
,
2777 UINT PrimitiveCount
)
2779 DBG("iface %p, PrimitiveType %u, StartVertex %u, PrimitiveCount %u\n",
2780 This
, PrimitiveType
, StartVertex
, PrimitiveCount
);
2782 NineBeforeDraw(This
);
2783 nine_context_draw_primitive(This
, PrimitiveType
, StartVertex
, PrimitiveCount
);
2784 NineAfterDraw(This
);
2790 NineDevice9_DrawIndexedPrimitive( struct NineDevice9
*This
,
2791 D3DPRIMITIVETYPE PrimitiveType
,
2792 INT BaseVertexIndex
,
2793 UINT MinVertexIndex
,
2796 UINT PrimitiveCount
)
2798 DBG("iface %p, PrimitiveType %u, BaseVertexIndex %u, MinVertexIndex %u "
2799 "NumVertices %u, StartIndex %u, PrimitiveCount %u\n",
2800 This
, PrimitiveType
, BaseVertexIndex
, MinVertexIndex
, NumVertices
,
2801 StartIndex
, PrimitiveCount
);
2803 user_assert(This
->state
.idxbuf
, D3DERR_INVALIDCALL
);
2804 user_assert(This
->state
.vdecl
, D3DERR_INVALIDCALL
);
2806 NineBeforeDraw(This
);
2807 nine_context_draw_indexed_primitive(This
, PrimitiveType
, BaseVertexIndex
,
2808 MinVertexIndex
, NumVertices
, StartIndex
,
2810 NineAfterDraw(This
);
2816 NineDevice9_DrawPrimitiveUP( struct NineDevice9
*This
,
2817 D3DPRIMITIVETYPE PrimitiveType
,
2818 UINT PrimitiveCount
,
2819 const void *pVertexStreamZeroData
,
2820 UINT VertexStreamZeroStride
)
2822 struct pipe_vertex_buffer vtxbuf
;
2824 DBG("iface %p, PrimitiveType %u, PrimitiveCount %u, data %p, stride %u\n",
2825 This
, PrimitiveType
, PrimitiveCount
,
2826 pVertexStreamZeroData
, VertexStreamZeroStride
);
2828 user_assert(pVertexStreamZeroData
&& VertexStreamZeroStride
,
2829 D3DERR_INVALIDCALL
);
2830 user_assert(PrimitiveCount
, D3D_OK
);
2832 vtxbuf
.stride
= VertexStreamZeroStride
;
2833 vtxbuf
.buffer_offset
= 0;
2834 vtxbuf
.buffer
= NULL
;
2835 vtxbuf
.user_buffer
= pVertexStreamZeroData
;
2837 if (!This
->driver_caps
.user_vbufs
) {
2838 /* Implicit use of context pipe */
2839 (void)NineDevice9_GetPipe(This
);
2840 u_upload_data(This
->vertex_uploader
,
2842 (prim_count_to_vertex_count(PrimitiveType
, PrimitiveCount
)) * VertexStreamZeroStride
, /* XXX */
2845 &vtxbuf
.buffer_offset
,
2847 u_upload_unmap(This
->vertex_uploader
);
2848 vtxbuf
.user_buffer
= NULL
;
2851 NineBeforeDraw(This
);
2852 nine_context_draw_primitive_from_vtxbuf(This
, PrimitiveType
, PrimitiveCount
, &vtxbuf
);
2853 NineAfterDraw(This
);
2855 pipe_resource_reference(&vtxbuf
.buffer
, NULL
);
2857 NineDevice9_PauseRecording(This
);
2858 NineDevice9_SetStreamSource(This
, 0, NULL
, 0, 0);
2859 NineDevice9_ResumeRecording(This
);
2865 NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9
*This
,
2866 D3DPRIMITIVETYPE PrimitiveType
,
2867 UINT MinVertexIndex
,
2869 UINT PrimitiveCount
,
2870 const void *pIndexData
,
2871 D3DFORMAT IndexDataFormat
,
2872 const void *pVertexStreamZeroData
,
2873 UINT VertexStreamZeroStride
)
2875 struct pipe_vertex_buffer vbuf
;
2876 struct pipe_index_buffer ibuf
;
2878 DBG("iface %p, PrimitiveType %u, MinVertexIndex %u, NumVertices %u "
2879 "PrimitiveCount %u, pIndexData %p, IndexDataFormat %u "
2880 "pVertexStreamZeroData %p, VertexStreamZeroStride %u\n",
2881 This
, PrimitiveType
, MinVertexIndex
, NumVertices
, PrimitiveCount
,
2882 pIndexData
, IndexDataFormat
,
2883 pVertexStreamZeroData
, VertexStreamZeroStride
);
2885 user_assert(pIndexData
&& pVertexStreamZeroData
, D3DERR_INVALIDCALL
);
2886 user_assert(VertexStreamZeroStride
, D3DERR_INVALIDCALL
);
2887 user_assert(IndexDataFormat
== D3DFMT_INDEX16
||
2888 IndexDataFormat
== D3DFMT_INDEX32
, D3DERR_INVALIDCALL
);
2889 user_assert(PrimitiveCount
, D3D_OK
);
2891 vbuf
.stride
= VertexStreamZeroStride
;
2892 vbuf
.buffer_offset
= 0;
2894 vbuf
.user_buffer
= pVertexStreamZeroData
;
2896 ibuf
.index_size
= (IndexDataFormat
== D3DFMT_INDEX16
) ? 2 : 4;
2899 ibuf
.user_buffer
= pIndexData
;
2901 if (!This
->driver_caps
.user_vbufs
) {
2902 const unsigned base
= MinVertexIndex
* VertexStreamZeroStride
;
2903 /* Implicit use of context pipe */
2904 (void)NineDevice9_GetPipe(This
);
2905 u_upload_data(This
->vertex_uploader
,
2907 NumVertices
* VertexStreamZeroStride
, /* XXX */
2909 (const uint8_t *)vbuf
.user_buffer
+ base
,
2910 &vbuf
.buffer_offset
,
2912 u_upload_unmap(This
->vertex_uploader
);
2913 /* Won't be used: */
2914 vbuf
.buffer_offset
-= base
;
2915 vbuf
.user_buffer
= NULL
;
2917 if (!This
->driver_caps
.user_ibufs
) {
2918 /* Implicit use of context pipe */
2919 (void)NineDevice9_GetPipe(This
);
2920 u_upload_data(This
->index_uploader
,
2922 (prim_count_to_vertex_count(PrimitiveType
, PrimitiveCount
)) * ibuf
.index_size
,
2927 u_upload_unmap(This
->index_uploader
);
2928 ibuf
.user_buffer
= NULL
;
2931 NineBeforeDraw(This
);
2932 nine_context_draw_indexed_primitive_from_vtxbuf_idxbuf(This
, PrimitiveType
,
2938 NineAfterDraw(This
);
2940 pipe_resource_reference(&vbuf
.buffer
, NULL
);
2941 pipe_resource_reference(&ibuf
.buffer
, NULL
);
2943 NineDevice9_PauseRecording(This
);
2944 NineDevice9_SetIndices(This
, NULL
);
2945 NineDevice9_SetStreamSource(This
, 0, NULL
, 0, 0);
2946 NineDevice9_ResumeRecording(This
);
2952 NineDevice9_ProcessVertices( struct NineDevice9
*This
,
2956 IDirect3DVertexBuffer9
*pDestBuffer
,
2957 IDirect3DVertexDeclaration9
*pVertexDecl
,
2960 struct pipe_screen
*screen_sw
= This
->screen_sw
;
2961 struct pipe_context
*pipe_sw
= This
->pipe_sw
;
2962 struct NineVertexDeclaration9
*vdecl
= NineVertexDeclaration9(pVertexDecl
);
2963 struct NineVertexBuffer9
*dst
= NineVertexBuffer9(pDestBuffer
);
2964 struct NineVertexShader9
*vs
;
2965 struct pipe_resource
*resource
;
2966 struct pipe_transfer
*transfer
= NULL
;
2967 struct pipe_stream_output_info so
;
2968 struct pipe_stream_output_target
*target
;
2969 struct pipe_draw_info draw
;
2970 struct pipe_box box
;
2971 bool programmable_vs
= This
->state
.vs
&& !(This
->state
.vdecl
&& This
->state
.vdecl
->position_t
);
2972 unsigned offsets
[1] = {0};
2974 unsigned buffer_size
;
2977 DBG("This=%p SrcStartIndex=%u DestIndex=%u VertexCount=%u "
2978 "pDestBuffer=%p pVertexDecl=%p Flags=%d\n",
2979 This
, SrcStartIndex
, DestIndex
, VertexCount
, pDestBuffer
,
2980 pVertexDecl
, Flags
);
2982 if (!screen_sw
->get_param(screen_sw
, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
)) {
2983 DBG("ProcessVertices not supported\n");
2984 return D3DERR_INVALIDCALL
;
2988 vs
= programmable_vs
? This
->state
.vs
: This
->ff
.vs
;
2989 /* Note: version is 0 for ff */
2990 user_assert(vdecl
|| (vs
->byte_code
.version
< 0x30 && dst
->desc
.FVF
),
2991 D3DERR_INVALIDCALL
);
2993 DWORD FVF
= dst
->desc
.FVF
;
2994 vdecl
= util_hash_table_get(This
->ff
.ht_fvf
, &FVF
);
2996 hr
= NineVertexDeclaration9_new_from_fvf(This
, FVF
, &vdecl
);
3000 util_hash_table_set(This
->ff
.ht_fvf
, &vdecl
->fvf
, vdecl
);
3001 NineUnknown_ConvertRefToBind(NineUnknown(vdecl
));
3005 /* Flags: Can be 0 or D3DPV_DONOTCOPYDATA, and/or lock flags
3006 * D3DPV_DONOTCOPYDATA -> Has effect only for ff. In particular
3007 * if not set, everything from src will be used, and dst
3008 * must match exactly the ff vs outputs.
3009 * TODO: Handle all the checks, etc for ff */
3010 user_assert(vdecl
->position_t
|| programmable_vs
,
3011 D3DERR_INVALIDCALL
);
3013 /* TODO: Support vs < 3 and ff */
3014 user_assert(vs
->byte_code
.version
== 0x30,
3015 D3DERR_INVALIDCALL
);
3016 /* TODO: Not hardcode the constant buffers for swvp */
3017 user_assert(This
->may_swvp
,
3018 D3DERR_INVALIDCALL
);
3020 nine_state_prepare_draw_sw(This
, vdecl
, SrcStartIndex
, VertexCount
, &so
);
3022 buffer_size
= VertexCount
* so
.stride
[0] * 4;
3024 struct pipe_resource templ
;
3026 memset(&templ
, 0, sizeof(templ
));
3027 templ
.target
= PIPE_BUFFER
;
3028 templ
.format
= PIPE_FORMAT_R8_UNORM
;
3029 templ
.width0
= buffer_size
;
3031 templ
.bind
= PIPE_BIND_STREAM_OUTPUT
;
3032 templ
.usage
= PIPE_USAGE_STREAM
;
3033 templ
.height0
= templ
.depth0
= templ
.array_size
= 1;
3034 templ
.last_level
= templ
.nr_samples
= 0;
3036 resource
= screen_sw
->resource_create(screen_sw
, &templ
);
3038 return E_OUTOFMEMORY
;
3040 target
= pipe_sw
->create_stream_output_target(pipe_sw
, resource
,
3043 pipe_resource_reference(&resource
, NULL
);
3044 return D3DERR_DRIVERINTERNALERROR
;
3047 draw
.mode
= PIPE_PRIM_POINTS
;
3048 draw
.count
= VertexCount
;
3049 draw
.start_instance
= 0;
3050 draw
.primitive_restart
= FALSE
;
3051 draw
.restart_index
= 0;
3052 draw
.count_from_stream_output
= NULL
;
3053 draw
.indirect
= NULL
;
3054 draw
.indirect_params
= NULL
;
3055 draw
.instance_count
= 1;
3056 draw
.indexed
= FALSE
;
3058 draw
.index_bias
= 0;
3060 draw
.max_index
= VertexCount
- 1;
3063 pipe_sw
->set_stream_output_targets(pipe_sw
, 1, &target
, offsets
);
3065 pipe_sw
->draw_vbo(pipe_sw
, &draw
);
3067 pipe_sw
->set_stream_output_targets(pipe_sw
, 0, NULL
, 0);
3068 pipe_sw
->stream_output_target_destroy(pipe_sw
, target
);
3070 u_box_1d(0, VertexCount
* so
.stride
[0] * 4, &box
);
3071 map
= pipe_sw
->transfer_map(pipe_sw
, resource
, 0, PIPE_TRANSFER_READ
, &box
,
3074 hr
= D3DERR_DRIVERINTERNALERROR
;
3078 hr
= NineVertexDeclaration9_ConvertStreamOutput(vdecl
,
3079 dst
, DestIndex
, VertexCount
,
3082 pipe_sw
->transfer_unmap(pipe_sw
, transfer
);
3085 nine_state_after_draw_sw(This
);
3086 pipe_resource_reference(&resource
, NULL
);
3091 NineDevice9_CreateVertexDeclaration( struct NineDevice9
*This
,
3092 const D3DVERTEXELEMENT9
*pVertexElements
,
3093 IDirect3DVertexDeclaration9
**ppDecl
)
3095 struct NineVertexDeclaration9
*vdecl
;
3097 DBG("This=%p pVertexElements=%p ppDecl=%p\n",
3098 This
, pVertexElements
, ppDecl
);
3100 HRESULT hr
= NineVertexDeclaration9_new(This
, pVertexElements
, &vdecl
);
3102 *ppDecl
= (IDirect3DVertexDeclaration9
*)vdecl
;
3108 NineDevice9_SetVertexDeclaration( struct NineDevice9
*This
,
3109 IDirect3DVertexDeclaration9
*pDecl
)
3111 struct nine_state
*state
= This
->update
;
3112 struct NineVertexDeclaration9
*vdecl
= NineVertexDeclaration9(pDecl
);
3114 DBG("This=%p pDecl=%p\n", This
, pDecl
);
3116 if (unlikely(This
->is_recording
)) {
3117 nine_bind(&state
->vdecl
, vdecl
);
3118 state
->changed
.group
|= NINE_STATE_VDECL
;
3122 if (state
->vdecl
== vdecl
)
3125 nine_bind(&state
->vdecl
, vdecl
);
3127 nine_context_set_vertex_declaration(This
, vdecl
);
3133 NineDevice9_GetVertexDeclaration( struct NineDevice9
*This
,
3134 IDirect3DVertexDeclaration9
**ppDecl
)
3136 user_assert(ppDecl
, D3DERR_INVALIDCALL
);
3138 *ppDecl
= (IDirect3DVertexDeclaration9
*)This
->state
.vdecl
;
3140 NineUnknown_AddRef(NineUnknown(*ppDecl
));
3145 NineDevice9_SetFVF( struct NineDevice9
*This
,
3148 struct NineVertexDeclaration9
*vdecl
;
3151 DBG("FVF = %08x\n", FVF
);
3153 return D3D_OK
; /* like wine */
3155 vdecl
= util_hash_table_get(This
->ff
.ht_fvf
, &FVF
);
3157 hr
= NineVertexDeclaration9_new_from_fvf(This
, FVF
, &vdecl
);
3161 util_hash_table_set(This
->ff
.ht_fvf
, &vdecl
->fvf
, vdecl
);
3162 NineUnknown_ConvertRefToBind(NineUnknown(vdecl
));
3164 return NineDevice9_SetVertexDeclaration(
3165 This
, (IDirect3DVertexDeclaration9
*)vdecl
);
3169 NineDevice9_GetFVF( struct NineDevice9
*This
,
3172 *pFVF
= This
->state
.vdecl
? This
->state
.vdecl
->fvf
: 0;
3177 NineDevice9_CreateVertexShader( struct NineDevice9
*This
,
3178 const DWORD
*pFunction
,
3179 IDirect3DVertexShader9
**ppShader
)
3181 struct NineVertexShader9
*vs
;
3184 DBG("This=%p pFunction=%p ppShader=%p\n", This
, pFunction
, ppShader
);
3186 hr
= NineVertexShader9_new(This
, &vs
, pFunction
, NULL
);
3189 *ppShader
= (IDirect3DVertexShader9
*)vs
;
3194 NineDevice9_SetVertexShader( struct NineDevice9
*This
,
3195 IDirect3DVertexShader9
*pShader
)
3197 struct nine_state
*state
= This
->update
;
3198 struct NineVertexShader9
*vs_shader
= (struct NineVertexShader9
*)pShader
;
3200 DBG("This=%p pShader=%p\n", This
, pShader
);
3202 if (unlikely(This
->is_recording
)) {
3203 nine_bind(&state
->vs
, vs_shader
);
3204 state
->changed
.group
|= NINE_STATE_VS
;
3208 if (state
->vs
== vs_shader
)
3211 nine_bind(&state
->vs
, vs_shader
);
3213 nine_context_set_vertex_shader(This
, vs_shader
);
3219 NineDevice9_GetVertexShader( struct NineDevice9
*This
,
3220 IDirect3DVertexShader9
**ppShader
)
3222 user_assert(ppShader
, D3DERR_INVALIDCALL
);
3223 nine_reference_set(ppShader
, This
->state
.vs
);
3228 NineDevice9_SetVertexShaderConstantF( struct NineDevice9
*This
,
3230 const float *pConstantData
,
3231 UINT Vector4fCount
)
3233 struct nine_state
*state
= This
->update
;
3234 float *vs_const_f
= state
->vs_const_f
;
3236 DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
3237 This
, StartRegister
, pConstantData
, Vector4fCount
);
3239 user_assert(StartRegister
< This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3240 user_assert(StartRegister
+ Vector4fCount
<= This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3244 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3246 if (unlikely(This
->is_recording
)) {
3247 memcpy(&vs_const_f
[StartRegister
* 4],
3249 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3251 nine_ranges_insert(&state
->changed
.vs_const_f
,
3252 StartRegister
, StartRegister
+ Vector4fCount
,
3255 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3260 if (!memcmp(&vs_const_f
[StartRegister
* 4], pConstantData
,
3261 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0])))
3264 memcpy(&vs_const_f
[StartRegister
* 4],
3266 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3268 nine_context_set_vertex_shader_constant_f(This
, StartRegister
, pConstantData
,
3269 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]),
3276 NineDevice9_GetVertexShaderConstantF( struct NineDevice9
*This
,
3278 float *pConstantData
,
3279 UINT Vector4fCount
)
3281 const struct nine_state
*state
= &This
->state
;
3283 user_assert(StartRegister
< This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3284 user_assert(StartRegister
+ Vector4fCount
<= This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3285 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3287 memcpy(pConstantData
,
3288 &state
->vs_const_f
[StartRegister
* 4],
3289 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3295 NineDevice9_SetVertexShaderConstantI( struct NineDevice9
*This
,
3297 const int *pConstantData
,
3298 UINT Vector4iCount
)
3300 struct nine_state
*state
= This
->update
;
3303 DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
3304 This
, StartRegister
, pConstantData
, Vector4iCount
);
3306 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3307 D3DERR_INVALIDCALL
);
3308 user_assert(StartRegister
+ Vector4iCount
<= (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3309 D3DERR_INVALIDCALL
);
3310 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3312 if (This
->driver_caps
.vs_integer
) {
3313 if (!This
->is_recording
) {
3314 if (!memcmp(&state
->vs_const_i
[4 * StartRegister
], pConstantData
,
3315 Vector4iCount
* sizeof(int[4])))
3318 memcpy(&state
->vs_const_i
[4 * StartRegister
],
3320 Vector4iCount
* sizeof(int[4]));
3322 for (i
= 0; i
< Vector4iCount
; i
++) {
3323 state
->vs_const_i
[4 * (StartRegister
+ i
)] = fui((float)(pConstantData
[4 * i
]));
3324 state
->vs_const_i
[4 * (StartRegister
+ i
) + 1] = fui((float)(pConstantData
[4 * i
+ 1]));
3325 state
->vs_const_i
[4 * (StartRegister
+ i
) + 2] = fui((float)(pConstantData
[4 * i
+ 2]));
3326 state
->vs_const_i
[4 * (StartRegister
+ i
) + 3] = fui((float)(pConstantData
[4 * i
+ 3]));
3330 if (unlikely(This
->is_recording
)) {
3331 nine_ranges_insert(&state
->changed
.vs_const_i
,
3332 StartRegister
, StartRegister
+ Vector4iCount
,
3334 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3336 nine_context_set_vertex_shader_constant_i(This
, StartRegister
, pConstantData
,
3337 Vector4iCount
* sizeof(int[4]), Vector4iCount
);
3343 NineDevice9_GetVertexShaderConstantI( struct NineDevice9
*This
,
3346 UINT Vector4iCount
)
3348 const struct nine_state
*state
= &This
->state
;
3351 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3352 D3DERR_INVALIDCALL
);
3353 user_assert(StartRegister
+ Vector4iCount
<= (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3354 D3DERR_INVALIDCALL
);
3355 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3357 if (This
->driver_caps
.vs_integer
) {
3358 memcpy(pConstantData
,
3359 &state
->vs_const_i
[4 * StartRegister
],
3360 Vector4iCount
* sizeof(int[4]));
3362 for (i
= 0; i
< Vector4iCount
; i
++) {
3363 pConstantData
[4 * i
] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
)]);
3364 pConstantData
[4 * i
+ 1] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
) + 1]);
3365 pConstantData
[4 * i
+ 2] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
) + 2]);
3366 pConstantData
[4 * i
+ 3] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
) + 3]);
3374 NineDevice9_SetVertexShaderConstantB( struct NineDevice9
*This
,
3376 const BOOL
*pConstantData
,
3379 struct nine_state
*state
= This
->update
;
3381 uint32_t bool_true
= This
->driver_caps
.vs_integer
? 0xFFFFFFFF : fui(1.0f
);
3383 DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
3384 This
, StartRegister
, pConstantData
, BoolCount
);
3386 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3387 D3DERR_INVALIDCALL
);
3388 user_assert(StartRegister
+ BoolCount
<= (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3389 D3DERR_INVALIDCALL
);
3390 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3392 if (!This
->is_recording
) {
3393 bool noChange
= true;
3394 for (i
= 0; i
< BoolCount
; i
++) {
3395 if (!!state
->vs_const_b
[StartRegister
+ i
] != !!pConstantData
[i
])
3402 for (i
= 0; i
< BoolCount
; i
++)
3403 state
->vs_const_b
[StartRegister
+ i
] = pConstantData
[i
] ? bool_true
: 0;
3405 if (unlikely(This
->is_recording
)) {
3406 nine_ranges_insert(&state
->changed
.vs_const_b
,
3407 StartRegister
, StartRegister
+ BoolCount
,
3409 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3411 nine_context_set_vertex_shader_constant_b(This
, StartRegister
, pConstantData
,
3412 sizeof(BOOL
) * BoolCount
, BoolCount
);
3418 NineDevice9_GetVertexShaderConstantB( struct NineDevice9
*This
,
3420 BOOL
*pConstantData
,
3423 const struct nine_state
*state
= &This
->state
;
3426 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3427 D3DERR_INVALIDCALL
);
3428 user_assert(StartRegister
+ BoolCount
<= (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3429 D3DERR_INVALIDCALL
);
3430 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3432 for (i
= 0; i
< BoolCount
; i
++)
3433 pConstantData
[i
] = state
->vs_const_b
[StartRegister
+ i
] != 0 ? TRUE
: FALSE
;
3439 NineDevice9_SetStreamSource( struct NineDevice9
*This
,
3441 IDirect3DVertexBuffer9
*pStreamData
,
3445 struct nine_state
*state
= This
->update
;
3446 struct NineVertexBuffer9
*pVBuf9
= NineVertexBuffer9(pStreamData
);
3447 const unsigned i
= StreamNumber
;
3449 DBG("This=%p StreamNumber=%u pStreamData=%p OffsetInBytes=%u Stride=%u\n",
3450 This
, StreamNumber
, pStreamData
, OffsetInBytes
, Stride
);
3452 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3453 user_assert(Stride
<= This
->caps
.MaxStreamStride
, D3DERR_INVALIDCALL
);
3455 if (unlikely(This
->is_recording
)) {
3456 nine_bind(&state
->stream
[i
], pStreamData
);
3457 state
->changed
.vtxbuf
|= 1 << StreamNumber
;
3458 state
->vtxbuf
[i
].stride
= Stride
;
3459 state
->vtxbuf
[i
].buffer_offset
= OffsetInBytes
;
3463 if (state
->stream
[i
] == NineVertexBuffer9(pStreamData
) &&
3464 state
->vtxbuf
[i
].stride
== Stride
&&
3465 state
->vtxbuf
[i
].buffer_offset
== OffsetInBytes
)
3468 state
->vtxbuf
[i
].stride
= Stride
;
3469 state
->vtxbuf
[i
].buffer_offset
= OffsetInBytes
;
3471 NineBindBufferToDevice(This
,
3472 (struct NineBuffer9
**)&state
->stream
[i
],
3473 (struct NineBuffer9
*)pVBuf9
);
3475 nine_context_set_stream_source(This
,
3485 NineDevice9_GetStreamSource( struct NineDevice9
*This
,
3487 IDirect3DVertexBuffer9
**ppStreamData
,
3488 UINT
*pOffsetInBytes
,
3491 const struct nine_state
*state
= &This
->state
;
3492 const unsigned i
= StreamNumber
;
3494 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3495 user_assert(ppStreamData
, D3DERR_INVALIDCALL
);
3497 nine_reference_set(ppStreamData
, state
->stream
[i
]);
3498 *pStride
= state
->vtxbuf
[i
].stride
;
3499 *pOffsetInBytes
= state
->vtxbuf
[i
].buffer_offset
;
3505 NineDevice9_SetStreamSourceFreq( struct NineDevice9
*This
,
3509 struct nine_state
*state
= This
->update
;
3510 /* const UINT freq = Setting & 0x7FFFFF; */
3512 DBG("This=%p StreamNumber=%u FrequencyParameter=0x%x\n", This
,
3513 StreamNumber
, Setting
);
3515 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3516 user_assert(StreamNumber
!= 0 || !(Setting
& D3DSTREAMSOURCE_INSTANCEDATA
),
3517 D3DERR_INVALIDCALL
);
3518 user_assert(!((Setting
& D3DSTREAMSOURCE_INSTANCEDATA
) &&
3519 (Setting
& D3DSTREAMSOURCE_INDEXEDDATA
)), D3DERR_INVALIDCALL
);
3520 user_assert(Setting
, D3DERR_INVALIDCALL
);
3522 if (unlikely(This
->is_recording
)) {
3523 state
->stream_freq
[StreamNumber
] = Setting
;
3524 state
->changed
.stream_freq
|= 1 << StreamNumber
;
3525 if (StreamNumber
!= 0)
3526 state
->changed
.group
|= NINE_STATE_STREAMFREQ
;
3530 if (state
->stream_freq
[StreamNumber
] == Setting
)
3533 state
->stream_freq
[StreamNumber
] = Setting
;
3535 nine_context_set_stream_source_freq(This
, StreamNumber
, Setting
);
3540 NineDevice9_GetStreamSourceFreq( struct NineDevice9
*This
,
3544 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3545 *pSetting
= This
->state
.stream_freq
[StreamNumber
];
3550 NineDevice9_SetIndices( struct NineDevice9
*This
,
3551 IDirect3DIndexBuffer9
*pIndexData
)
3553 struct nine_state
*state
= This
->update
;
3554 struct NineIndexBuffer9
*idxbuf
= NineIndexBuffer9(pIndexData
);
3556 DBG("This=%p pIndexData=%p\n", This
, pIndexData
);
3558 if (unlikely(This
->is_recording
)) {
3559 nine_bind(&state
->idxbuf
, idxbuf
);
3560 state
->changed
.group
|= NINE_STATE_IDXBUF
;
3564 if (state
->idxbuf
== idxbuf
)
3567 NineBindBufferToDevice(This
,
3568 (struct NineBuffer9
**)&state
->idxbuf
,
3569 (struct NineBuffer9
*)idxbuf
);
3571 nine_context_set_indices(This
, idxbuf
);
3576 /* XXX: wine/d3d9 doesn't have pBaseVertexIndex, and it doesn't make sense
3577 * here because it's an argument passed to the Draw calls.
3580 NineDevice9_GetIndices( struct NineDevice9
*This
,
3581 IDirect3DIndexBuffer9
**ppIndexData
)
3583 user_assert(ppIndexData
, D3DERR_INVALIDCALL
);
3584 nine_reference_set(ppIndexData
, This
->state
.idxbuf
);
3589 NineDevice9_CreatePixelShader( struct NineDevice9
*This
,
3590 const DWORD
*pFunction
,
3591 IDirect3DPixelShader9
**ppShader
)
3593 struct NinePixelShader9
*ps
;
3596 DBG("This=%p pFunction=%p ppShader=%p\n", This
, pFunction
, ppShader
);
3598 hr
= NinePixelShader9_new(This
, &ps
, pFunction
, NULL
);
3601 *ppShader
= (IDirect3DPixelShader9
*)ps
;
3606 NineDevice9_SetPixelShader( struct NineDevice9
*This
,
3607 IDirect3DPixelShader9
*pShader
)
3609 struct nine_state
*state
= This
->update
;
3610 struct NinePixelShader9
*ps
= (struct NinePixelShader9
*)pShader
;
3612 DBG("This=%p pShader=%p\n", This
, pShader
);
3614 if (unlikely(This
->is_recording
)) {
3615 /* Technically we need NINE_STATE_FB only
3616 * if the ps mask changes, but put it always
3618 nine_bind(&state
->ps
, pShader
);
3619 state
->changed
.group
|= NINE_STATE_PS
| NINE_STATE_FB
;
3623 if (state
->ps
== ps
)
3626 nine_bind(&state
->ps
, ps
);
3628 nine_context_set_pixel_shader(This
, ps
);
3634 NineDevice9_GetPixelShader( struct NineDevice9
*This
,
3635 IDirect3DPixelShader9
**ppShader
)
3637 user_assert(ppShader
, D3DERR_INVALIDCALL
);
3638 nine_reference_set(ppShader
, This
->state
.ps
);
3643 NineDevice9_SetPixelShaderConstantF( struct NineDevice9
*This
,
3645 const float *pConstantData
,
3646 UINT Vector4fCount
)
3648 struct nine_state
*state
= This
->update
;
3650 DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
3651 This
, StartRegister
, pConstantData
, Vector4fCount
);
3653 user_assert(StartRegister
< NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3654 user_assert(StartRegister
+ Vector4fCount
<= NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3658 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3660 if (unlikely(This
->is_recording
)) {
3661 memcpy(&state
->ps_const_f
[StartRegister
* 4],
3663 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3665 nine_ranges_insert(&state
->changed
.ps_const_f
,
3666 StartRegister
, StartRegister
+ Vector4fCount
,
3669 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3673 if (!memcmp(&state
->ps_const_f
[StartRegister
* 4], pConstantData
,
3674 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0])))
3677 memcpy(&state
->ps_const_f
[StartRegister
* 4],
3679 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3681 nine_context_set_pixel_shader_constant_f(This
, StartRegister
, pConstantData
,
3682 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]),
3689 NineDevice9_GetPixelShaderConstantF( struct NineDevice9
*This
,
3691 float *pConstantData
,
3692 UINT Vector4fCount
)
3694 const struct nine_state
*state
= &This
->state
;
3696 user_assert(StartRegister
< NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3697 user_assert(StartRegister
+ Vector4fCount
<= NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3698 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3700 memcpy(pConstantData
,
3701 &state
->ps_const_f
[StartRegister
* 4],
3702 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3708 NineDevice9_SetPixelShaderConstantI( struct NineDevice9
*This
,
3710 const int *pConstantData
,
3711 UINT Vector4iCount
)
3713 struct nine_state
*state
= This
->update
;
3716 DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
3717 This
, StartRegister
, pConstantData
, Vector4iCount
);
3719 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3720 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3721 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3723 if (This
->driver_caps
.ps_integer
) {
3724 if (!This
->is_recording
) {
3725 if (!memcmp(&state
->ps_const_i
[StartRegister
][0], pConstantData
,
3726 Vector4iCount
* sizeof(state
->ps_const_i
[0])))
3729 memcpy(&state
->ps_const_i
[StartRegister
][0],
3731 Vector4iCount
* sizeof(state
->ps_const_i
[0]));
3733 for (i
= 0; i
< Vector4iCount
; i
++) {
3734 state
->ps_const_i
[StartRegister
+i
][0] = fui((float)(pConstantData
[4*i
]));
3735 state
->ps_const_i
[StartRegister
+i
][1] = fui((float)(pConstantData
[4*i
+1]));
3736 state
->ps_const_i
[StartRegister
+i
][2] = fui((float)(pConstantData
[4*i
+2]));
3737 state
->ps_const_i
[StartRegister
+i
][3] = fui((float)(pConstantData
[4*i
+3]));
3741 if (unlikely(This
->is_recording
)) {
3742 state
->changed
.ps_const_i
|= ((1 << Vector4iCount
) - 1) << StartRegister
;
3743 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3745 nine_context_set_pixel_shader_constant_i(This
, StartRegister
, pConstantData
,
3746 sizeof(state
->ps_const_i
[0]) * Vector4iCount
, Vector4iCount
);
3752 NineDevice9_GetPixelShaderConstantI( struct NineDevice9
*This
,
3755 UINT Vector4iCount
)
3757 const struct nine_state
*state
= &This
->state
;
3760 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3761 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3762 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3764 if (This
->driver_caps
.ps_integer
) {
3765 memcpy(pConstantData
,
3766 &state
->ps_const_i
[StartRegister
][0],
3767 Vector4iCount
* sizeof(state
->ps_const_i
[0]));
3769 for (i
= 0; i
< Vector4iCount
; i
++) {
3770 pConstantData
[4*i
] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][0]);
3771 pConstantData
[4*i
+1] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][1]);
3772 pConstantData
[4*i
+2] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][2]);
3773 pConstantData
[4*i
+3] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][3]);
3781 NineDevice9_SetPixelShaderConstantB( struct NineDevice9
*This
,
3783 const BOOL
*pConstantData
,
3786 struct nine_state
*state
= This
->update
;
3788 uint32_t bool_true
= This
->driver_caps
.ps_integer
? 0xFFFFFFFF : fui(1.0f
);
3790 DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
3791 This
, StartRegister
, pConstantData
, BoolCount
);
3793 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3794 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3795 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3797 if (!This
->is_recording
) {
3798 bool noChange
= true;
3799 for (i
= 0; i
< BoolCount
; i
++) {
3800 if (!!state
->ps_const_b
[StartRegister
+ i
] != !!pConstantData
[i
])
3807 for (i
= 0; i
< BoolCount
; i
++)
3808 state
->ps_const_b
[StartRegister
+ i
] = pConstantData
[i
] ? bool_true
: 0;
3810 if (unlikely(This
->is_recording
)) {
3811 state
->changed
.ps_const_b
|= ((1 << BoolCount
) - 1) << StartRegister
;
3812 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3814 nine_context_set_pixel_shader_constant_b(This
, StartRegister
, pConstantData
,
3815 sizeof(BOOL
) * BoolCount
, BoolCount
);
3821 NineDevice9_GetPixelShaderConstantB( struct NineDevice9
*This
,
3823 BOOL
*pConstantData
,
3826 const struct nine_state
*state
= &This
->state
;
3829 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3830 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3831 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3833 for (i
= 0; i
< BoolCount
; i
++)
3834 pConstantData
[i
] = state
->ps_const_b
[StartRegister
+ i
] ? TRUE
: FALSE
;
3840 NineDevice9_DrawRectPatch( struct NineDevice9
*This
,
3842 const float *pNumSegs
,
3843 const D3DRECTPATCH_INFO
*pRectPatchInfo
)
3845 STUB(D3DERR_INVALIDCALL
);
3849 NineDevice9_DrawTriPatch( struct NineDevice9
*This
,
3851 const float *pNumSegs
,
3852 const D3DTRIPATCH_INFO
*pTriPatchInfo
)
3854 STUB(D3DERR_INVALIDCALL
);
3858 NineDevice9_DeletePatch( struct NineDevice9
*This
,
3861 STUB(D3DERR_INVALIDCALL
);
3865 NineDevice9_CreateQuery( struct NineDevice9
*This
,
3867 IDirect3DQuery9
**ppQuery
)
3869 struct NineQuery9
*query
;
3872 DBG("This=%p Type=%d ppQuery=%p\n", This
, Type
, ppQuery
);
3874 hr
= nine_is_query_supported(This
->screen
, Type
);
3875 if (!ppQuery
|| hr
!= D3D_OK
)
3878 hr
= NineQuery9_new(This
, &query
, Type
);
3881 *ppQuery
= (IDirect3DQuery9
*)query
;
3885 IDirect3DDevice9Vtbl NineDevice9_vtable
= {
3886 (void *)NineUnknown_QueryInterface
,
3887 (void *)NineUnknown_AddRef
,
3888 (void *)NineUnknown_Release
,
3889 (void *)NineDevice9_TestCooperativeLevel
,
3890 (void *)NineDevice9_GetAvailableTextureMem
,
3891 (void *)NineDevice9_EvictManagedResources
,
3892 (void *)NineDevice9_GetDirect3D
,
3893 (void *)NineDevice9_GetDeviceCaps
,
3894 (void *)NineDevice9_GetDisplayMode
,
3895 (void *)NineDevice9_GetCreationParameters
,
3896 (void *)NineDevice9_SetCursorProperties
,
3897 (void *)NineDevice9_SetCursorPosition
,
3898 (void *)NineDevice9_ShowCursor
,
3899 (void *)NineDevice9_CreateAdditionalSwapChain
,
3900 (void *)NineDevice9_GetSwapChain
,
3901 (void *)NineDevice9_GetNumberOfSwapChains
,
3902 (void *)NineDevice9_Reset
,
3903 (void *)NineDevice9_Present
,
3904 (void *)NineDevice9_GetBackBuffer
,
3905 (void *)NineDevice9_GetRasterStatus
,
3906 (void *)NineDevice9_SetDialogBoxMode
,
3907 (void *)NineDevice9_SetGammaRamp
,
3908 (void *)NineDevice9_GetGammaRamp
,
3909 (void *)NineDevice9_CreateTexture
,
3910 (void *)NineDevice9_CreateVolumeTexture
,
3911 (void *)NineDevice9_CreateCubeTexture
,
3912 (void *)NineDevice9_CreateVertexBuffer
,
3913 (void *)NineDevice9_CreateIndexBuffer
,
3914 (void *)NineDevice9_CreateRenderTarget
,
3915 (void *)NineDevice9_CreateDepthStencilSurface
,
3916 (void *)NineDevice9_UpdateSurface
,
3917 (void *)NineDevice9_UpdateTexture
,
3918 (void *)NineDevice9_GetRenderTargetData
,
3919 (void *)NineDevice9_GetFrontBufferData
,
3920 (void *)NineDevice9_StretchRect
,
3921 (void *)NineDevice9_ColorFill
,
3922 (void *)NineDevice9_CreateOffscreenPlainSurface
,
3923 (void *)NineDevice9_SetRenderTarget
,
3924 (void *)NineDevice9_GetRenderTarget
,
3925 (void *)NineDevice9_SetDepthStencilSurface
,
3926 (void *)NineDevice9_GetDepthStencilSurface
,
3927 (void *)NineDevice9_BeginScene
,
3928 (void *)NineDevice9_EndScene
,
3929 (void *)NineDevice9_Clear
,
3930 (void *)NineDevice9_SetTransform
,
3931 (void *)NineDevice9_GetTransform
,
3932 (void *)NineDevice9_MultiplyTransform
,
3933 (void *)NineDevice9_SetViewport
,
3934 (void *)NineDevice9_GetViewport
,
3935 (void *)NineDevice9_SetMaterial
,
3936 (void *)NineDevice9_GetMaterial
,
3937 (void *)NineDevice9_SetLight
,
3938 (void *)NineDevice9_GetLight
,
3939 (void *)NineDevice9_LightEnable
,
3940 (void *)NineDevice9_GetLightEnable
,
3941 (void *)NineDevice9_SetClipPlane
,
3942 (void *)NineDevice9_GetClipPlane
,
3943 (void *)NineDevice9_SetRenderState
,
3944 (void *)NineDevice9_GetRenderState
,
3945 (void *)NineDevice9_CreateStateBlock
,
3946 (void *)NineDevice9_BeginStateBlock
,
3947 (void *)NineDevice9_EndStateBlock
,
3948 (void *)NineDevice9_SetClipStatus
,
3949 (void *)NineDevice9_GetClipStatus
,
3950 (void *)NineDevice9_GetTexture
,
3951 (void *)NineDevice9_SetTexture
,
3952 (void *)NineDevice9_GetTextureStageState
,
3953 (void *)NineDevice9_SetTextureStageState
,
3954 (void *)NineDevice9_GetSamplerState
,
3955 (void *)NineDevice9_SetSamplerState
,
3956 (void *)NineDevice9_ValidateDevice
,
3957 (void *)NineDevice9_SetPaletteEntries
,
3958 (void *)NineDevice9_GetPaletteEntries
,
3959 (void *)NineDevice9_SetCurrentTexturePalette
,
3960 (void *)NineDevice9_GetCurrentTexturePalette
,
3961 (void *)NineDevice9_SetScissorRect
,
3962 (void *)NineDevice9_GetScissorRect
,
3963 (void *)NineDevice9_SetSoftwareVertexProcessing
,
3964 (void *)NineDevice9_GetSoftwareVertexProcessing
,
3965 (void *)NineDevice9_SetNPatchMode
,
3966 (void *)NineDevice9_GetNPatchMode
,
3967 (void *)NineDevice9_DrawPrimitive
,
3968 (void *)NineDevice9_DrawIndexedPrimitive
,
3969 (void *)NineDevice9_DrawPrimitiveUP
,
3970 (void *)NineDevice9_DrawIndexedPrimitiveUP
,
3971 (void *)NineDevice9_ProcessVertices
,
3972 (void *)NineDevice9_CreateVertexDeclaration
,
3973 (void *)NineDevice9_SetVertexDeclaration
,
3974 (void *)NineDevice9_GetVertexDeclaration
,
3975 (void *)NineDevice9_SetFVF
,
3976 (void *)NineDevice9_GetFVF
,
3977 (void *)NineDevice9_CreateVertexShader
,
3978 (void *)NineDevice9_SetVertexShader
,
3979 (void *)NineDevice9_GetVertexShader
,
3980 (void *)NineDevice9_SetVertexShaderConstantF
,
3981 (void *)NineDevice9_GetVertexShaderConstantF
,
3982 (void *)NineDevice9_SetVertexShaderConstantI
,
3983 (void *)NineDevice9_GetVertexShaderConstantI
,
3984 (void *)NineDevice9_SetVertexShaderConstantB
,
3985 (void *)NineDevice9_GetVertexShaderConstantB
,
3986 (void *)NineDevice9_SetStreamSource
,
3987 (void *)NineDevice9_GetStreamSource
,
3988 (void *)NineDevice9_SetStreamSourceFreq
,
3989 (void *)NineDevice9_GetStreamSourceFreq
,
3990 (void *)NineDevice9_SetIndices
,
3991 (void *)NineDevice9_GetIndices
,
3992 (void *)NineDevice9_CreatePixelShader
,
3993 (void *)NineDevice9_SetPixelShader
,
3994 (void *)NineDevice9_GetPixelShader
,
3995 (void *)NineDevice9_SetPixelShaderConstantF
,
3996 (void *)NineDevice9_GetPixelShaderConstantF
,
3997 (void *)NineDevice9_SetPixelShaderConstantI
,
3998 (void *)NineDevice9_GetPixelShaderConstantI
,
3999 (void *)NineDevice9_SetPixelShaderConstantB
,
4000 (void *)NineDevice9_GetPixelShaderConstantB
,
4001 (void *)NineDevice9_DrawRectPatch
,
4002 (void *)NineDevice9_DrawTriPatch
,
4003 (void *)NineDevice9_DeletePatch
,
4004 (void *)NineDevice9_CreateQuery
4007 static const GUID
*NineDevice9_IIDs
[] = {
4008 &IID_IDirect3DDevice9
,
4014 NineDevice9_new( struct pipe_screen
*pScreen
,
4015 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
4017 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
4019 ID3DPresentGroup
*pPresentationGroup
,
4020 struct d3dadapter9_context
*pCTX
,
4022 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
4023 struct NineDevice9
**ppOut
,
4024 int minorVersionNum
)
4027 lock
= !!(pCreationParameters
->BehaviorFlags
& D3DCREATE_MULTITHREADED
);
4029 NINE_NEW(Device9
, ppOut
, lock
, /* args */
4030 pScreen
, pCreationParameters
, pCaps
,
4031 pPresentationParameters
, pD3D9
, pPresentationGroup
, pCTX
,
4032 ex
, pFullscreenDisplayMode
, minorVersionNum
);