2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "stateblock9.h"
26 #include "swapchain9.h"
27 #include "swapchain9ex.h"
28 #include "indexbuffer9.h"
29 #include "vertexbuffer9.h"
30 #include "vertexdeclaration9.h"
31 #include "vertexshader9.h"
32 #include "pixelshader9.h"
35 #include "cubetexture9.h"
36 #include "volumetexture9.h"
37 #include "nine_buffer_upload.h"
38 #include "nine_helpers.h"
39 #include "nine_pipe.h"
41 #include "nine_dump.h"
42 #include "nine_limits.h"
44 #include "pipe/p_screen.h"
45 #include "pipe/p_context.h"
46 #include "pipe/p_config.h"
47 #include "util/u_math.h"
48 #include "util/u_inlines.h"
49 #include "util/u_hash_table.h"
50 #include "util/u_format.h"
51 #include "util/u_surface.h"
52 #include "util/u_upload_mgr.h"
53 #include "hud/hud_context.h"
55 #include "cso_cache/cso_context.h"
57 #define DBG_CHANNEL DBG_DEVICE
59 #if defined(PIPE_CC_GCC) && (defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64))
61 static void nine_setup_fpu()
65 __asm__
__volatile__ ("fnstcw %0" : "=m" (*&c
));
67 /* clear the control word */
69 /* d3d9 doc/wine tests: mask all exceptions, use single-precision
70 * and round to nearest */
73 __asm__
__volatile__ ("fldcw %0" : : "m" (*&c
));
78 static void nine_setup_fpu(void)
80 WARN_ONCE("FPU setup not supported on non-x86 platforms\n");
86 NineDevice9_SetDefaultState( struct NineDevice9
*This
, boolean is_reset
)
88 struct NineSurface9
*refSurf
= NULL
;
90 DBG("This=%p is_reset=%d\n", This
, (int) is_reset
);
92 assert(!This
->is_recording
);
94 nine_state_set_defaults(This
, &This
->caps
, is_reset
);
96 refSurf
= This
->swapchains
[0]->buffers
[0];
99 This
->state
.viewport
.X
= 0;
100 This
->state
.viewport
.Y
= 0;
101 This
->state
.viewport
.Width
= refSurf
->desc
.Width
;
102 This
->state
.viewport
.Height
= refSurf
->desc
.Height
;
104 nine_context_set_viewport(This
, &This
->state
.viewport
);
106 This
->state
.scissor
.minx
= 0;
107 This
->state
.scissor
.miny
= 0;
108 This
->state
.scissor
.maxx
= refSurf
->desc
.Width
;
109 This
->state
.scissor
.maxy
= refSurf
->desc
.Height
;
111 nine_context_set_scissor(This
, &This
->state
.scissor
);
113 if (This
->nswapchains
&& This
->swapchains
[0]->params
.EnableAutoDepthStencil
) {
114 nine_context_set_render_state(This
, D3DRS_ZENABLE
, TRUE
);
115 This
->state
.rs_advertised
[D3DRS_ZENABLE
] = TRUE
;
117 if (This
->state
.rs_advertised
[D3DRS_ZENABLE
])
118 NineDevice9_SetDepthStencilSurface(
119 This
, (IDirect3DSurface9
*)This
->swapchains
[0]->zsbuf
);
122 #define GET_PCAP(n) pScreen->get_param(pScreen, PIPE_CAP_##n)
124 NineDevice9_ctor( struct NineDevice9
*This
,
125 struct NineUnknownParams
*pParams
,
126 struct pipe_screen
*pScreen
,
127 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
129 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
131 ID3DPresentGroup
*pPresentationGroup
,
132 struct d3dadapter9_context
*pCTX
,
134 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
135 int minorVersionNum
)
138 HRESULT hr
= NineUnknown_ctor(&This
->base
, pParams
);
140 DBG("This=%p pParams=%p pScreen=%p pCreationParameters=%p pCaps=%p pPresentationParameters=%p "
141 "pD3D9=%p pPresentationGroup=%p pCTX=%p ex=%d pFullscreenDisplayMode=%p\n",
142 This
, pParams
, pScreen
, pCreationParameters
, pCaps
, pPresentationParameters
, pD3D9
,
143 pPresentationGroup
, pCTX
, (int) ex
, pFullscreenDisplayMode
);
145 if (FAILED(hr
)) { return hr
; }
147 list_inithead(&This
->update_buffers
);
148 list_inithead(&This
->update_textures
);
149 list_inithead(&This
->managed_buffers
);
150 list_inithead(&This
->managed_textures
);
152 This
->screen
= pScreen
;
153 This
->screen_sw
= pCTX
->ref
;
156 This
->params
= *pCreationParameters
;
158 This
->present
= pPresentationGroup
;
159 This
->minor_version_num
= minorVersionNum
;
161 IDirect3D9_AddRef(This
->d3d9
);
162 ID3DPresentGroup_AddRef(This
->present
);
164 if (!(This
->params
.BehaviorFlags
& D3DCREATE_FPU_PRESERVE
))
167 if (This
->params
.BehaviorFlags
& D3DCREATE_SOFTWARE_VERTEXPROCESSING
) {
168 DBG("Application asked full Software Vertex Processing.\n");
170 This
->may_swvp
= true;
173 if (This
->params
.BehaviorFlags
& D3DCREATE_MIXED_VERTEXPROCESSING
) {
174 DBG("Application asked mixed Software Vertex Processing.\n");
175 This
->may_swvp
= true;
177 This
->context
.swvp
= This
->swvp
;
178 /* TODO: check if swvp is resetted by device Resets */
180 if (This
->may_swvp
&&
181 (This
->screen
->get_shader_param(This
->screen
, PIPE_SHADER_VERTEX
,
182 PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
)
183 < (NINE_MAX_CONST_F_SWVP
/2) * sizeof(float[4]) ||
184 This
->screen
->get_shader_param(This
->screen
, PIPE_SHADER_VERTEX
,
185 PIPE_SHADER_CAP_MAX_CONST_BUFFERS
) < 5)) {
186 /* Note: We just go on, some apps never use the abilities of
187 * swvp, and just set more constants than allowed at init.
188 * Only cards we support that are affected are the r500 */
189 WARN("Card unable to handle Software Vertex Processing. Game may fail\n");
192 /* When may_swvp, SetConstant* limits are different */
194 This
->caps
.MaxVertexShaderConst
= NINE_MAX_CONST_F_SWVP
;
196 This
->context
.pipe
= This
->screen
->context_create(This
->screen
, NULL
, 0);
197 This
->pipe_secondary
= This
->screen
->context_create(This
->screen
, NULL
, 0);
198 if (!This
->context
.pipe
|| !This
->pipe_secondary
) { return E_OUTOFMEMORY
; } /* guess */
199 This
->pipe_sw
= This
->screen_sw
->context_create(This
->screen_sw
, NULL
, 0);
200 if (!This
->pipe_sw
) { return E_OUTOFMEMORY
; }
202 This
->context
.cso
= cso_create_context(This
->context
.pipe
);
203 if (!This
->context
.cso
) { return E_OUTOFMEMORY
; } /* also a guess */
204 This
->cso_sw
= cso_create_context(This
->pipe_sw
);
205 if (!This
->cso_sw
) { return E_OUTOFMEMORY
; }
207 /* Create first, it messes up our state. */
208 This
->hud
= hud_create(This
->context
.pipe
, This
->context
.cso
); /* NULL result is fine */
210 /* Available memory counter. Updated only for allocations with this device
211 * instance. This is the Win 7 behavior.
212 * Win XP shares this counter across multiple devices. */
213 This
->available_texture_mem
= This
->screen
->get_param(This
->screen
, PIPE_CAP_VIDEO_MEMORY
);
214 if (This
->available_texture_mem
< 4096)
215 This
->available_texture_mem
<<= 20;
217 This
->available_texture_mem
= UINT_MAX
;
218 /* We cap texture memory usage to 80% of what is reported free initially
219 * This helps get closer Win behaviour. For example VertexBuffer allocation
220 * still succeeds when texture allocation fails. */
221 This
->available_texture_limit
= This
->available_texture_mem
* 20LL / 100LL;
223 /* create implicit swapchains */
224 This
->nswapchains
= ID3DPresentGroup_GetMultiheadCount(This
->present
);
225 This
->swapchains
= CALLOC(This
->nswapchains
,
226 sizeof(struct NineSwapChain9
*));
227 if (!This
->swapchains
) { return E_OUTOFMEMORY
; }
229 for (i
= 0; i
< This
->nswapchains
; ++i
) {
230 ID3DPresent
*present
;
232 hr
= ID3DPresentGroup_GetPresent(This
->present
, i
, &present
);
237 D3DDISPLAYMODEEX
*mode
= NULL
;
238 struct NineSwapChain9Ex
**ret
=
239 (struct NineSwapChain9Ex
**)&This
->swapchains
[i
];
241 if (pFullscreenDisplayMode
) mode
= &(pFullscreenDisplayMode
[i
]);
242 /* when this is a Device9Ex, it should create SwapChain9Exs */
243 hr
= NineSwapChain9Ex_new(This
, TRUE
, present
,
244 &pPresentationParameters
[i
], pCTX
,
245 This
->params
.hFocusWindow
, mode
, ret
);
247 hr
= NineSwapChain9_new(This
, TRUE
, present
,
248 &pPresentationParameters
[i
], pCTX
,
249 This
->params
.hFocusWindow
,
250 &This
->swapchains
[i
]);
253 ID3DPresent_Release(present
);
256 NineUnknown_ConvertRefToBind(NineUnknown(This
->swapchains
[i
]));
258 hr
= NineSwapChain9_GetBackBuffer(This
->swapchains
[i
], 0,
259 D3DBACKBUFFER_TYPE_MONO
,
260 (IDirect3DSurface9
**)
264 NineUnknown_ConvertRefToBind(NineUnknown(This
->state
.rt
[i
]));
265 nine_bind(&This
->context
.rt
[i
], This
->state
.rt
[i
]);
268 /* Initialize CSMT */
269 if (pCTX
->csmt_force
== 1)
270 This
->csmt_active
= true;
271 else if (pCTX
->csmt_force
== 0)
272 This
->csmt_active
= false;
274 /* r600 and radeonsi are thread safe. */
275 This
->csmt_active
= strstr(pScreen
->get_name(pScreen
), "AMD") != NULL
;
277 /* We rely on u_upload_mgr using persistent coherent buffers (which don't
278 * require flush to work in multi-pipe_context scenario) for vertex and
280 if (!GET_PCAP(BUFFER_MAP_PERSISTENT_COHERENT
))
281 This
->csmt_active
= false;
283 if (This
->csmt_active
) {
284 This
->csmt_ctx
= nine_csmt_create(This
);
286 return E_OUTOFMEMORY
;
289 if (This
->csmt_active
)
290 DBG("\033[1;32mCSMT is active\033[0m\n");
292 This
->buffer_upload
= nine_upload_create(This
->pipe_secondary
, 4 * 1024 * 1024, 4);
294 /* Initialize a dummy VBO to be used when a vertex declaration does not
295 * specify all the inputs needed by vertex shader, on win default behavior
296 * is to pass 0,0,0,0 to the shader */
298 struct pipe_transfer
*transfer
;
299 struct pipe_resource tmpl
;
303 memset(&tmpl
, 0, sizeof(tmpl
));
304 tmpl
.target
= PIPE_BUFFER
;
305 tmpl
.format
= PIPE_FORMAT_R8_UNORM
;
306 tmpl
.width0
= 16; /* 4 floats */
312 tmpl
.usage
= PIPE_USAGE_DEFAULT
;
313 tmpl
.bind
= PIPE_BIND_VERTEX_BUFFER
;
315 This
->dummy_vbo
= pScreen
->resource_create(pScreen
, &tmpl
);
317 if (!This
->dummy_vbo
)
318 return D3DERR_OUTOFVIDEOMEMORY
;
320 u_box_1d(0, 16, &box
);
321 data
= This
->context
.pipe
->transfer_map(This
->context
.pipe
, This
->dummy_vbo
, 0,
322 PIPE_TRANSFER_WRITE
|
323 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
,
328 This
->context
.pipe
->transfer_unmap(This
->context
.pipe
, transfer
);
331 This
->cursor
.software
= FALSE
;
332 This
->cursor
.hotspot
.x
= -1;
333 This
->cursor
.hotspot
.y
= -1;
335 struct pipe_resource tmpl
;
336 memset(&tmpl
, 0, sizeof(tmpl
));
337 tmpl
.target
= PIPE_TEXTURE_2D
;
338 tmpl
.format
= PIPE_FORMAT_R8G8B8A8_UNORM
;
345 tmpl
.usage
= PIPE_USAGE_DEFAULT
;
346 tmpl
.bind
= PIPE_BIND_CURSOR
| PIPE_BIND_SAMPLER_VIEW
;
349 This
->cursor
.image
= pScreen
->resource_create(pScreen
, &tmpl
);
350 if (!This
->cursor
.image
)
351 return D3DERR_OUTOFVIDEOMEMORY
;
353 /* For uploading 32x32 (argb) cursor */
354 This
->cursor
.hw_upload_temp
= MALLOC(32 * 4 * 32);
355 if (!This
->cursor
.hw_upload_temp
)
356 return D3DERR_OUTOFVIDEOMEMORY
;
359 /* Create constant buffers. */
361 unsigned max_const_vs
, max_const_ps
;
363 /* vs 3.0: >= 256 float constants, but for cards with exactly 256 slots,
364 * we have to take in some more slots for int and bool*/
365 max_const_vs
= _min(pScreen
->get_shader_param(pScreen
, PIPE_SHADER_VERTEX
,
366 PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
) /
369 /* ps 3.0: 224 float constants. All cards supported support at least
370 * 256 constants for ps */
371 max_const_ps
= NINE_MAX_CONST_F_PS3
+ (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
373 This
->max_vs_const_f
= max_const_vs
-
374 (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
375 This
->max_ps_const_f
= max_const_ps
-
376 (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
378 This
->vs_const_size
= max_const_vs
* sizeof(float[4]);
379 This
->ps_const_size
= max_const_ps
* sizeof(float[4]);
380 /* Include space for I,B constants for user constbuf. */
381 if (This
->may_swvp
) {
382 This
->state
.vs_const_f
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
383 This
->context
.vs_const_f_swvp
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
384 if (!This
->context
.vs_const_f_swvp
)
385 return E_OUTOFMEMORY
;
386 This
->state
.vs_lconstf_temp
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
387 This
->context
.vs_lconstf_temp
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
388 This
->state
.vs_const_i
= CALLOC(NINE_MAX_CONST_I_SWVP
* sizeof(int[4]), 1);
389 This
->context
.vs_const_i
= CALLOC(NINE_MAX_CONST_I_SWVP
* sizeof(int[4]), 1);
390 This
->state
.vs_const_b
= CALLOC(NINE_MAX_CONST_B_SWVP
* sizeof(BOOL
), 1);
391 This
->context
.vs_const_b
= CALLOC(NINE_MAX_CONST_B_SWVP
* sizeof(BOOL
), 1);
393 This
->state
.vs_const_f
= CALLOC(NINE_MAX_CONST_F
* sizeof(float[4]), 1);
394 This
->context
.vs_const_f_swvp
= NULL
;
395 This
->state
.vs_lconstf_temp
= CALLOC(This
->vs_const_size
,1);
396 This
->context
.vs_lconstf_temp
= CALLOC(This
->vs_const_size
,1);
397 This
->state
.vs_const_i
= CALLOC(NINE_MAX_CONST_I
* sizeof(int[4]), 1);
398 This
->context
.vs_const_i
= CALLOC(NINE_MAX_CONST_I
* sizeof(int[4]), 1);
399 This
->state
.vs_const_b
= CALLOC(NINE_MAX_CONST_B
* sizeof(BOOL
), 1);
400 This
->context
.vs_const_b
= CALLOC(NINE_MAX_CONST_B
* sizeof(BOOL
), 1);
402 This
->context
.vs_const_f
= CALLOC(This
->vs_const_size
, 1);
403 This
->state
.ps_const_f
= CALLOC(This
->ps_const_size
, 1);
404 This
->context
.ps_const_f
= CALLOC(This
->ps_const_size
, 1);
405 This
->context
.ps_lconstf_temp
= CALLOC(This
->ps_const_size
,1);
406 if (!This
->state
.vs_const_f
|| !This
->context
.vs_const_f
||
407 !This
->state
.ps_const_f
|| !This
->context
.ps_const_f
||
408 !This
->state
.vs_lconstf_temp
|| !This
->context
.vs_lconstf_temp
||
409 !This
->context
.ps_lconstf_temp
||
410 !This
->state
.vs_const_i
|| !This
->context
.vs_const_i
||
411 !This
->state
.vs_const_b
|| !This
->context
.vs_const_b
)
412 return E_OUTOFMEMORY
;
414 if (strstr(pScreen
->get_name(pScreen
), "AMD") ||
415 strstr(pScreen
->get_name(pScreen
), "ATI")) {
416 This
->driver_bugs
.buggy_barycentrics
= TRUE
;
420 /* allocate dummy texture/sampler for when there are missing ones bound */
422 struct pipe_resource tmplt
;
423 struct pipe_sampler_view templ
;
424 struct pipe_sampler_state samp
;
425 memset(&tmplt
, 0, sizeof(tmplt
));
426 memset(&samp
, 0, sizeof(samp
));
428 tmplt
.target
= PIPE_TEXTURE_2D
;
432 tmplt
.last_level
= 0;
433 tmplt
.array_size
= 1;
434 tmplt
.usage
= PIPE_USAGE_DEFAULT
;
436 tmplt
.format
= PIPE_FORMAT_B8G8R8A8_UNORM
;
437 tmplt
.bind
= PIPE_BIND_SAMPLER_VIEW
;
438 tmplt
.nr_samples
= 0;
440 This
->dummy_texture
= This
->screen
->resource_create(This
->screen
, &tmplt
);
441 if (!This
->dummy_texture
)
442 return D3DERR_DRIVERINTERNALERROR
;
444 templ
.format
= PIPE_FORMAT_B8G8R8A8_UNORM
;
445 templ
.u
.tex
.first_layer
= 0;
446 templ
.u
.tex
.last_layer
= 0;
447 templ
.u
.tex
.first_level
= 0;
448 templ
.u
.tex
.last_level
= 0;
449 templ
.swizzle_r
= PIPE_SWIZZLE_0
;
450 templ
.swizzle_g
= PIPE_SWIZZLE_0
;
451 templ
.swizzle_b
= PIPE_SWIZZLE_0
;
452 templ
.swizzle_a
= PIPE_SWIZZLE_1
;
453 templ
.target
= This
->dummy_texture
->target
;
455 This
->dummy_sampler_view
= This
->context
.pipe
->create_sampler_view(This
->context
.pipe
, This
->dummy_texture
, &templ
);
456 if (!This
->dummy_sampler_view
)
457 return D3DERR_DRIVERINTERNALERROR
;
459 samp
.min_mip_filter
= PIPE_TEX_MIPFILTER_NONE
;
460 samp
.max_lod
= 15.0f
;
461 samp
.wrap_s
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
462 samp
.wrap_t
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
463 samp
.wrap_r
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
464 samp
.min_img_filter
= PIPE_TEX_FILTER_NEAREST
;
465 samp
.mag_img_filter
= PIPE_TEX_FILTER_NEAREST
;
466 samp
.compare_mode
= PIPE_TEX_COMPARE_NONE
;
467 samp
.compare_func
= PIPE_FUNC_LEQUAL
;
468 samp
.normalized_coords
= 1;
469 samp
.seamless_cube_map
= 0;
470 This
->dummy_sampler_state
= samp
;
473 /* Allocate upload helper for drivers that suck (from st pov ;). */
475 This
->driver_caps
.user_vbufs
= GET_PCAP(USER_VERTEX_BUFFERS
) && !This
->csmt_active
;
476 This
->driver_caps
.user_ibufs
= GET_PCAP(USER_INDEX_BUFFERS
) && !This
->csmt_active
;
477 This
->driver_caps
.user_cbufs
= GET_PCAP(USER_CONSTANT_BUFFERS
);
478 This
->driver_caps
.user_sw_vbufs
= This
->screen_sw
->get_param(This
->screen_sw
, PIPE_CAP_USER_VERTEX_BUFFERS
);
479 This
->driver_caps
.user_sw_cbufs
= This
->screen_sw
->get_param(This
->screen_sw
, PIPE_CAP_USER_CONSTANT_BUFFERS
);
481 /* Implicit use of context pipe for vertex and index uploaded when
482 * csmt is not active. Does not need to sync since csmt is unactive,
483 * thus no need to call NineDevice9_GetPipe at each upload. */
484 if (!This
->driver_caps
.user_vbufs
)
485 This
->vertex_uploader
= u_upload_create(This
->csmt_active
?
486 This
->pipe_secondary
: This
->context
.pipe
,
488 PIPE_BIND_VERTEX_BUFFER
, PIPE_USAGE_STREAM
);
489 This
->vertex_sw_uploader
= u_upload_create(This
->pipe_sw
, 65536,
490 PIPE_BIND_VERTEX_BUFFER
, PIPE_USAGE_STREAM
);
491 if (!This
->driver_caps
.user_ibufs
)
492 This
->index_uploader
= u_upload_create(This
->csmt_active
?
493 This
->pipe_secondary
: This
->context
.pipe
,
495 PIPE_BIND_INDEX_BUFFER
, PIPE_USAGE_STREAM
);
496 if (!This
->driver_caps
.user_cbufs
) {
497 This
->constbuf_alignment
= GET_PCAP(CONSTANT_BUFFER_OFFSET_ALIGNMENT
);
498 This
->constbuf_uploader
= u_upload_create(This
->context
.pipe
, This
->vs_const_size
,
499 PIPE_BIND_CONSTANT_BUFFER
, PIPE_USAGE_STREAM
);
502 This
->constbuf_sw_uploader
= u_upload_create(This
->pipe_sw
, 128 * 1024,
503 PIPE_BIND_CONSTANT_BUFFER
, PIPE_USAGE_STREAM
);
505 This
->driver_caps
.window_space_position_support
= GET_PCAP(TGSI_VS_WINDOW_SPACE_POSITION
);
506 This
->driver_caps
.vs_integer
= pScreen
->get_shader_param(pScreen
, PIPE_SHADER_VERTEX
, PIPE_SHADER_CAP_INTEGERS
);
507 This
->driver_caps
.ps_integer
= pScreen
->get_shader_param(pScreen
, PIPE_SHADER_FRAGMENT
, PIPE_SHADER_CAP_INTEGERS
);
508 This
->driver_caps
.offset_units_unscaled
= GET_PCAP(POLYGON_OFFSET_UNITS_UNSCALED
);
510 nine_ff_init(This
); /* initialize fixed function code */
512 NineDevice9_SetDefaultState(This
, FALSE
);
515 struct pipe_poly_stipple stipple
;
516 memset(&stipple
, ~0, sizeof(stipple
));
517 This
->context
.pipe
->set_polygon_stipple(This
->context
.pipe
, &stipple
);
520 This
->update
= &This
->state
;
522 nine_state_init_sw(This
);
524 ID3DPresentGroup_Release(This
->present
);
525 nine_csmt_process(This
);
532 NineDevice9_dtor( struct NineDevice9
*This
)
536 DBG("This=%p\n", This
);
538 /* Do not call nine_csmt_process here. The device is dead! */
539 if (This
->csmt_active
&& This
->csmt_ctx
) {
540 nine_csmt_destroy(This
, This
->csmt_ctx
);
541 This
->csmt_active
= FALSE
;
542 This
->csmt_ctx
= NULL
;
546 nine_state_destroy_sw(This
);
547 nine_state_clear(&This
->state
, TRUE
);
548 nine_context_clear(This
);
550 if (This
->vertex_uploader
)
551 u_upload_destroy(This
->vertex_uploader
);
552 if (This
->index_uploader
)
553 u_upload_destroy(This
->index_uploader
);
554 if (This
->constbuf_uploader
)
555 u_upload_destroy(This
->constbuf_uploader
);
556 if (This
->vertex_sw_uploader
)
557 u_upload_destroy(This
->vertex_sw_uploader
);
558 if (This
->constbuf_sw_uploader
)
559 u_upload_destroy(This
->constbuf_sw_uploader
);
561 nine_bind(&This
->record
, NULL
);
563 pipe_sampler_view_reference(&This
->dummy_sampler_view
, NULL
);
564 pipe_resource_reference(&This
->dummy_texture
, NULL
);
565 pipe_resource_reference(&This
->dummy_vbo
, NULL
);
566 FREE(This
->state
.vs_const_f
);
567 FREE(This
->context
.vs_const_f
);
568 FREE(This
->state
.ps_const_f
);
569 FREE(This
->context
.ps_const_f
);
570 FREE(This
->state
.vs_lconstf_temp
);
571 FREE(This
->context
.vs_lconstf_temp
);
572 FREE(This
->context
.ps_lconstf_temp
);
573 FREE(This
->state
.vs_const_i
);
574 FREE(This
->context
.vs_const_i
);
575 FREE(This
->state
.vs_const_b
);
576 FREE(This
->context
.vs_const_b
);
577 FREE(This
->context
.vs_const_f_swvp
);
579 pipe_resource_reference(&This
->cursor
.image
, NULL
);
580 FREE(This
->cursor
.hw_upload_temp
);
582 if (This
->swapchains
) {
583 for (i
= 0; i
< This
->nswapchains
; ++i
)
584 if (This
->swapchains
[i
])
585 NineUnknown_Unbind(NineUnknown(This
->swapchains
[i
]));
586 FREE(This
->swapchains
);
589 if (This
->buffer_upload
)
590 nine_upload_destroy(This
->buffer_upload
);
592 /* Destroy cso first */
593 if (This
->context
.cso
) { cso_destroy_context(This
->context
.cso
); }
594 if (This
->cso_sw
) { cso_destroy_context(This
->cso_sw
); }
595 if (This
->context
.pipe
&& This
->context
.pipe
->destroy
) { This
->context
.pipe
->destroy(This
->context
.pipe
); }
596 if (This
->pipe_secondary
&& This
->pipe_secondary
->destroy
) { This
->pipe_secondary
->destroy(This
->pipe_secondary
); }
597 if (This
->pipe_sw
&& This
->pipe_sw
->destroy
) { This
->pipe_sw
->destroy(This
->pipe_sw
); }
599 if (This
->present
) { ID3DPresentGroup_Release(This
->present
); }
600 if (This
->d3d9
) { IDirect3D9_Release(This
->d3d9
); }
602 NineUnknown_dtor(&This
->base
);
606 NineDevice9_GetScreen( struct NineDevice9
*This
)
611 struct pipe_context
*
612 NineDevice9_GetPipe( struct NineDevice9
*This
)
614 return nine_context_get_pipe(This
);
618 NineDevice9_GetCaps( struct NineDevice9
*This
)
624 NineDevice9_PauseRecording( struct NineDevice9
*This
)
627 This
->update
= &This
->state
;
628 This
->is_recording
= FALSE
;
633 NineDevice9_ResumeRecording( struct NineDevice9
*This
)
636 This
->update
= &This
->record
->state
;
637 This
->is_recording
= TRUE
;
642 NineDevice9_TestCooperativeLevel( struct NineDevice9
*This
)
644 if (NineSwapChain9_GetOccluded(This
->swapchains
[0])) {
645 This
->device_needs_reset
= TRUE
;
646 return D3DERR_DEVICELOST
;
647 } else if (NineSwapChain9_ResolutionMismatch(This
->swapchains
[0])) {
648 This
->device_needs_reset
= TRUE
;
649 return D3DERR_DEVICENOTRESET
;
650 } else if (This
->device_needs_reset
) {
651 return D3DERR_DEVICENOTRESET
;
658 NineDevice9_GetAvailableTextureMem( struct NineDevice9
*This
)
660 return This
->available_texture_mem
;
664 NineDevice9_EvictManagedResources( struct NineDevice9
*This
)
666 struct NineBaseTexture9
*tex
;
667 struct NineBuffer9
*buf
;
669 DBG("This=%p\n", This
);
670 LIST_FOR_EACH_ENTRY(tex
, &This
->managed_textures
, list2
) {
671 NineBaseTexture9_UnLoad(tex
);
673 /* Vertex/index buffers don't take a lot of space and aren't accounted
674 * for d3d memory usage. Instead of actually freeing from memory,
675 * just mark the buffer dirty to trigger a re-upload later. We
676 * could just ignore, but some bad behaving apps could rely on it (if
677 * they write outside the locked regions typically). */
678 LIST_FOR_EACH_ENTRY(buf
, &This
->managed_buffers
, managed
.list2
) {
679 NineBuffer9_SetDirty(buf
);
686 NineDevice9_GetDirect3D( struct NineDevice9
*This
,
687 IDirect3D9
**ppD3D9
)
689 user_assert(ppD3D9
!= NULL
, E_POINTER
);
690 IDirect3D9_AddRef(This
->d3d9
);
691 *ppD3D9
= This
->d3d9
;
696 NineDevice9_GetDeviceCaps( struct NineDevice9
*This
,
699 user_assert(pCaps
!= NULL
, D3DERR_INVALIDCALL
);
705 NineDevice9_GetDisplayMode( struct NineDevice9
*This
,
707 D3DDISPLAYMODE
*pMode
)
709 DBG("This=%p iSwapChain=%u pMode=%p\n", This
, iSwapChain
, pMode
);
711 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
713 return NineSwapChain9_GetDisplayMode(This
->swapchains
[iSwapChain
], pMode
);
717 NineDevice9_GetCreationParameters( struct NineDevice9
*This
,
718 D3DDEVICE_CREATION_PARAMETERS
*pParameters
)
720 user_assert(pParameters
!= NULL
, D3DERR_INVALIDCALL
);
721 *pParameters
= This
->params
;
726 NineDevice9_SetCursorProperties( struct NineDevice9
*This
,
729 IDirect3DSurface9
*pCursorBitmap
)
731 struct NineSurface9
*surf
= NineSurface9(pCursorBitmap
);
732 struct pipe_context
*pipe
= NineDevice9_GetPipe(This
);
734 struct pipe_transfer
*transfer
;
738 DBG_FLAG(DBG_SWAPCHAIN
, "This=%p XHotSpot=%u YHotSpot=%u "
739 "pCursorBitmap=%p\n", This
, XHotSpot
, YHotSpot
, pCursorBitmap
);
741 user_assert(pCursorBitmap
, D3DERR_INVALIDCALL
);
742 user_assert(surf
->desc
.Format
== D3DFMT_A8R8G8B8
, D3DERR_INVALIDCALL
);
744 if (This
->swapchains
[0]->params
.Windowed
) {
745 This
->cursor
.w
= MIN2(surf
->desc
.Width
, 32);
746 This
->cursor
.h
= MIN2(surf
->desc
.Height
, 32);
747 hw_cursor
= 1; /* always use hw cursor for windowed mode */
749 This
->cursor
.w
= MIN2(surf
->desc
.Width
, This
->cursor
.image
->width0
);
750 This
->cursor
.h
= MIN2(surf
->desc
.Height
, This
->cursor
.image
->height0
);
751 hw_cursor
= This
->cursor
.w
== 32 && This
->cursor
.h
== 32;
754 u_box_origin_2d(This
->cursor
.w
, This
->cursor
.h
, &box
);
756 ptr
= pipe
->transfer_map(pipe
, This
->cursor
.image
, 0,
757 PIPE_TRANSFER_WRITE
|
758 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
,
761 ret_err("Failed to update cursor image.\n", D3DERR_DRIVERINTERNALERROR
);
763 This
->cursor
.hotspot
.x
= XHotSpot
;
764 This
->cursor
.hotspot
.y
= YHotSpot
;
766 /* Copy cursor image to internal storage. */
770 const struct util_format_description
*sfmt
=
771 util_format_description(surf
->base
.info
.format
);
774 hr
= NineSurface9_LockRect(surf
, &lock
, NULL
, D3DLOCK_READONLY
);
776 ret_err("Failed to map cursor source image.\n",
777 D3DERR_DRIVERINTERNALERROR
);
779 sfmt
->unpack_rgba_8unorm(ptr
, transfer
->stride
,
780 lock
.pBits
, lock
.Pitch
,
781 This
->cursor
.w
, This
->cursor
.h
);
784 void *data
= lock
.pBits
;
785 /* SetCursor assumes 32x32 argb with pitch 128 */
786 if (lock
.Pitch
!= 128) {
787 sfmt
->unpack_rgba_8unorm(This
->cursor
.hw_upload_temp
, 128,
788 lock
.pBits
, lock
.Pitch
,
790 data
= This
->cursor
.hw_upload_temp
;
792 hw_cursor
= ID3DPresent_SetCursor(This
->swapchains
[0]->present
,
794 &This
->cursor
.hotspot
,
795 This
->cursor
.visible
) == D3D_OK
;
798 NineSurface9_UnlockRect(surf
);
800 pipe
->transfer_unmap(pipe
, transfer
);
802 /* hide cursor if we emulate it */
804 ID3DPresent_SetCursor(This
->swapchains
[0]->present
, NULL
, NULL
, FALSE
);
805 This
->cursor
.software
= !hw_cursor
;
811 NineDevice9_SetCursorPosition( struct NineDevice9
*This
,
816 struct NineSwapChain9
*swap
= This
->swapchains
[0];
818 DBG("This=%p X=%d Y=%d Flags=%d\n", This
, X
, Y
, Flags
);
820 This
->cursor
.pos
.x
= X
;
821 This
->cursor
.pos
.y
= Y
;
823 if (!This
->cursor
.software
)
824 This
->cursor
.software
= ID3DPresent_SetCursorPos(swap
->present
, &This
->cursor
.pos
) != D3D_OK
;
828 NineDevice9_ShowCursor( struct NineDevice9
*This
,
831 BOOL old
= This
->cursor
.visible
;
833 DBG("This=%p bShow=%d\n", This
, (int) bShow
);
835 This
->cursor
.visible
= bShow
&& (This
->cursor
.hotspot
.x
!= -1);
836 if (!This
->cursor
.software
)
837 This
->cursor
.software
= ID3DPresent_SetCursor(This
->swapchains
[0]->present
, NULL
, NULL
, bShow
) != D3D_OK
;
843 NineDevice9_CreateAdditionalSwapChain( struct NineDevice9
*This
,
844 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
845 IDirect3DSwapChain9
**pSwapChain
)
847 struct NineSwapChain9
*swapchain
, *tmplt
= This
->swapchains
[0];
848 ID3DPresent
*present
;
851 DBG("This=%p pPresentationParameters=%p pSwapChain=%p\n",
852 This
, pPresentationParameters
, pSwapChain
);
854 user_assert(pPresentationParameters
, D3DERR_INVALIDCALL
);
855 user_assert(tmplt
->params
.Windowed
&& pPresentationParameters
->Windowed
, D3DERR_INVALIDCALL
);
857 /* TODO: this deserves more tests */
858 if (!pPresentationParameters
->hDeviceWindow
)
859 pPresentationParameters
->hDeviceWindow
= This
->params
.hFocusWindow
;
861 hr
= ID3DPresentGroup_CreateAdditionalPresent(This
->present
, pPresentationParameters
, &present
);
866 hr
= NineSwapChain9_new(This
, FALSE
, present
, pPresentationParameters
,
868 tmplt
->params
.hDeviceWindow
,
873 *pSwapChain
= (IDirect3DSwapChain9
*)swapchain
;
878 NineDevice9_GetSwapChain( struct NineDevice9
*This
,
880 IDirect3DSwapChain9
**pSwapChain
)
882 user_assert(pSwapChain
!= NULL
, D3DERR_INVALIDCALL
);
885 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
887 NineUnknown_AddRef(NineUnknown(This
->swapchains
[iSwapChain
]));
888 *pSwapChain
= (IDirect3DSwapChain9
*)This
->swapchains
[iSwapChain
];
894 NineDevice9_GetNumberOfSwapChains( struct NineDevice9
*This
)
896 return This
->nswapchains
;
900 NineDevice9_Reset( struct NineDevice9
*This
,
901 D3DPRESENT_PARAMETERS
*pPresentationParameters
)
906 DBG("This=%p pPresentationParameters=%p\n", This
, pPresentationParameters
);
908 if (NineSwapChain9_GetOccluded(This
->swapchains
[0])) {
909 This
->device_needs_reset
= TRUE
;
910 return D3DERR_DEVICELOST
;
913 for (i
= 0; i
< This
->nswapchains
; ++i
) {
914 D3DPRESENT_PARAMETERS
*params
= &pPresentationParameters
[i
];
915 hr
= NineSwapChain9_Resize(This
->swapchains
[i
], params
, NULL
);
920 nine_state_clear(&This
->state
, TRUE
);
921 nine_context_clear(This
);
923 NineDevice9_SetDefaultState(This
, TRUE
);
924 NineDevice9_SetRenderTarget(
925 This
, 0, (IDirect3DSurface9
*)This
->swapchains
[0]->buffers
[0]);
926 /* XXX: better use GetBackBuffer here ? */
928 This
->device_needs_reset
= (hr
!= D3D_OK
);
933 NineDevice9_Present( struct NineDevice9
*This
,
934 const RECT
*pSourceRect
,
935 const RECT
*pDestRect
,
936 HWND hDestWindowOverride
,
937 const RGNDATA
*pDirtyRegion
)
942 DBG("This=%p pSourceRect=%p pDestRect=%p hDestWindowOverride=%p pDirtyRegion=%p\n",
943 This
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
);
945 /* XXX is this right? */
946 for (i
= 0; i
< This
->nswapchains
; ++i
) {
947 hr
= NineSwapChain9_Present(This
->swapchains
[i
], pSourceRect
, pDestRect
,
948 hDestWindowOverride
, pDirtyRegion
, 0);
949 if (FAILED(hr
)) { return hr
; }
956 NineDevice9_GetBackBuffer( struct NineDevice9
*This
,
959 D3DBACKBUFFER_TYPE Type
,
960 IDirect3DSurface9
**ppBackBuffer
)
962 user_assert(ppBackBuffer
!= NULL
, D3DERR_INVALIDCALL
);
963 /* return NULL on error */
964 *ppBackBuffer
= NULL
;
965 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
967 return NineSwapChain9_GetBackBuffer(This
->swapchains
[iSwapChain
],
968 iBackBuffer
, Type
, ppBackBuffer
);
972 NineDevice9_GetRasterStatus( struct NineDevice9
*This
,
974 D3DRASTER_STATUS
*pRasterStatus
)
976 user_assert(pRasterStatus
!= NULL
, D3DERR_INVALIDCALL
);
977 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
979 return NineSwapChain9_GetRasterStatus(This
->swapchains
[iSwapChain
],
984 NineDevice9_SetDialogBoxMode( struct NineDevice9
*This
,
985 BOOL bEnableDialogs
)
987 STUB(D3DERR_INVALIDCALL
);
991 NineDevice9_SetGammaRamp( struct NineDevice9
*This
,
994 const D3DGAMMARAMP
*pRamp
)
996 DBG("This=%p iSwapChain=%u Flags=%x pRamp=%p\n", This
,
997 iSwapChain
, Flags
, pRamp
);
999 user_warn(iSwapChain
>= This
->nswapchains
);
1002 if (pRamp
&& (iSwapChain
< This
->nswapchains
)) {
1003 struct NineSwapChain9
*swap
= This
->swapchains
[iSwapChain
];
1004 swap
->gamma
= *pRamp
;
1005 ID3DPresent_SetGammaRamp(swap
->present
, pRamp
, swap
->params
.hDeviceWindow
);
1010 NineDevice9_GetGammaRamp( struct NineDevice9
*This
,
1012 D3DGAMMARAMP
*pRamp
)
1014 DBG("This=%p iSwapChain=%u pRamp=%p\n", This
, iSwapChain
, pRamp
);
1016 user_warn(iSwapChain
>= This
->nswapchains
);
1019 if (pRamp
&& (iSwapChain
< This
->nswapchains
))
1020 *pRamp
= This
->swapchains
[iSwapChain
]->gamma
;
1024 NineDevice9_CreateTexture( struct NineDevice9
*This
,
1031 IDirect3DTexture9
**ppTexture
,
1032 HANDLE
*pSharedHandle
)
1034 struct NineTexture9
*tex
;
1037 DBG("This=%p Width=%u Height=%u Levels=%u Usage=%s Format=%s Pool=%s "
1038 "ppOut=%p pSharedHandle=%p\n", This
, Width
, Height
, Levels
,
1039 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
1040 nine_D3DPOOL_to_str(Pool
), ppTexture
, pSharedHandle
);
1042 Usage
&= D3DUSAGE_AUTOGENMIPMAP
| D3DUSAGE_DEPTHSTENCIL
| D3DUSAGE_DMAP
|
1043 D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
| D3DUSAGE_RENDERTARGET
|
1044 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_TEXTAPI
;
1048 hr
= NineTexture9_new(This
, Width
, Height
, Levels
, Usage
, Format
, Pool
,
1049 &tex
, pSharedHandle
);
1051 *ppTexture
= (IDirect3DTexture9
*)tex
;
1057 NineDevice9_CreateVolumeTexture( struct NineDevice9
*This
,
1065 IDirect3DVolumeTexture9
**ppVolumeTexture
,
1066 HANDLE
*pSharedHandle
)
1068 struct NineVolumeTexture9
*tex
;
1071 DBG("This=%p Width=%u Height=%u Depth=%u Levels=%u Usage=%s Format=%s Pool=%s "
1072 "ppOut=%p pSharedHandle=%p\n", This
, Width
, Height
, Depth
, Levels
,
1073 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
1074 nine_D3DPOOL_to_str(Pool
), ppVolumeTexture
, pSharedHandle
);
1076 Usage
&= D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1077 D3DUSAGE_SOFTWAREPROCESSING
;
1079 *ppVolumeTexture
= NULL
;
1081 hr
= NineVolumeTexture9_new(This
, Width
, Height
, Depth
, Levels
,
1082 Usage
, Format
, Pool
, &tex
, pSharedHandle
);
1084 *ppVolumeTexture
= (IDirect3DVolumeTexture9
*)tex
;
1090 NineDevice9_CreateCubeTexture( struct NineDevice9
*This
,
1096 IDirect3DCubeTexture9
**ppCubeTexture
,
1097 HANDLE
*pSharedHandle
)
1099 struct NineCubeTexture9
*tex
;
1102 DBG("This=%p EdgeLength=%u Levels=%u Usage=%s Format=%s Pool=%s ppOut=%p "
1103 "pSharedHandle=%p\n", This
, EdgeLength
, Levels
,
1104 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
1105 nine_D3DPOOL_to_str(Pool
), ppCubeTexture
, pSharedHandle
);
1107 Usage
&= D3DUSAGE_AUTOGENMIPMAP
| D3DUSAGE_DEPTHSTENCIL
| D3DUSAGE_DYNAMIC
|
1108 D3DUSAGE_NONSECURE
| D3DUSAGE_RENDERTARGET
|
1109 D3DUSAGE_SOFTWAREPROCESSING
;
1111 *ppCubeTexture
= NULL
;
1113 hr
= NineCubeTexture9_new(This
, EdgeLength
, Levels
, Usage
, Format
, Pool
,
1114 &tex
, pSharedHandle
);
1116 *ppCubeTexture
= (IDirect3DCubeTexture9
*)tex
;
1122 NineDevice9_CreateVertexBuffer( struct NineDevice9
*This
,
1127 IDirect3DVertexBuffer9
**ppVertexBuffer
,
1128 HANDLE
*pSharedHandle
)
1130 struct NineVertexBuffer9
*buf
;
1132 D3DVERTEXBUFFER_DESC desc
;
1134 DBG("This=%p Length=%u Usage=%x FVF=%x Pool=%u ppOut=%p pSharedHandle=%p\n",
1135 This
, Length
, Usage
, FVF
, Pool
, ppVertexBuffer
, pSharedHandle
);
1137 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_NOTAVAILABLE
);
1139 desc
.Format
= D3DFMT_VERTEXDATA
;
1140 desc
.Type
= D3DRTYPE_VERTEXBUFFER
;
1141 desc
.Usage
= Usage
&
1142 (D3DUSAGE_DONOTCLIP
| D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1143 D3DUSAGE_NPATCHES
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
|
1144 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_TEXTAPI
|
1145 D3DUSAGE_WRITEONLY
);
1150 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1151 user_assert(desc
.Usage
== Usage
, D3DERR_INVALIDCALL
);
1153 hr
= NineVertexBuffer9_new(This
, &desc
, &buf
);
1155 *ppVertexBuffer
= (IDirect3DVertexBuffer9
*)buf
;
1160 NineDevice9_CreateIndexBuffer( struct NineDevice9
*This
,
1165 IDirect3DIndexBuffer9
**ppIndexBuffer
,
1166 HANDLE
*pSharedHandle
)
1168 struct NineIndexBuffer9
*buf
;
1170 D3DINDEXBUFFER_DESC desc
;
1172 DBG("This=%p Length=%u Usage=%x Format=%s Pool=%u ppOut=%p "
1173 "pSharedHandle=%p\n", This
, Length
, Usage
,
1174 d3dformat_to_string(Format
), Pool
, ppIndexBuffer
, pSharedHandle
);
1176 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_NOTAVAILABLE
);
1178 desc
.Format
= Format
;
1179 desc
.Type
= D3DRTYPE_INDEXBUFFER
;
1180 desc
.Usage
= Usage
&
1181 (D3DUSAGE_DONOTCLIP
| D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1182 D3DUSAGE_NPATCHES
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
|
1183 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_WRITEONLY
);
1187 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1188 user_assert(desc
.Usage
== Usage
, D3DERR_INVALIDCALL
);
1190 hr
= NineIndexBuffer9_new(This
, &desc
, &buf
);
1192 *ppIndexBuffer
= (IDirect3DIndexBuffer9
*)buf
;
1197 create_zs_or_rt_surface(struct NineDevice9
*This
,
1198 unsigned type
, /* 0 = RT, 1 = ZS, 2 = plain */
1200 UINT Width
, UINT Height
,
1202 D3DMULTISAMPLE_TYPE MultiSample
,
1203 DWORD MultisampleQuality
,
1204 BOOL Discard_or_Lockable
,
1205 IDirect3DSurface9
**ppSurface
,
1206 HANDLE
*pSharedHandle
)
1208 struct NineSurface9
*surface
;
1210 D3DSURFACE_DESC desc
;
1212 DBG("This=%p type=%u Pool=%s Width=%u Height=%u Format=%s MS=%u Quality=%u "
1213 "Discard_or_Lockable=%i ppSurface=%p pSharedHandle=%p\n",
1214 This
, type
, nine_D3DPOOL_to_str(Pool
), Width
, Height
,
1215 d3dformat_to_string(Format
), MultiSample
, MultisampleQuality
,
1216 Discard_or_Lockable
, ppSurface
, pSharedHandle
);
1219 DBG("FIXME Used shared handle! This option isn't probably handled correctly!\n");
1221 user_assert(Width
&& Height
, D3DERR_INVALIDCALL
);
1222 user_assert(Pool
!= D3DPOOL_MANAGED
, D3DERR_INVALIDCALL
);
1224 desc
.Format
= Format
;
1225 desc
.Type
= D3DRTYPE_SURFACE
;
1228 desc
.MultiSampleType
= MultiSample
;
1229 desc
.MultiSampleQuality
= MultisampleQuality
;
1231 desc
.Height
= Height
;
1233 case 0: desc
.Usage
= D3DUSAGE_RENDERTARGET
; break;
1234 case 1: desc
.Usage
= D3DUSAGE_DEPTHSTENCIL
; break;
1235 default: assert(type
== 2); break;
1238 hr
= NineSurface9_new(This
, NULL
, NULL
, NULL
, 0, 0, 0, &desc
, &surface
);
1239 if (SUCCEEDED(hr
)) {
1240 *ppSurface
= (IDirect3DSurface9
*)surface
;
1242 if (surface
->base
.resource
&& Discard_or_Lockable
&& (type
!= 1))
1243 surface
->base
.resource
->flags
|= NINE_RESOURCE_FLAG_LOCKABLE
;
1250 NineDevice9_CreateRenderTarget( struct NineDevice9
*This
,
1254 D3DMULTISAMPLE_TYPE MultiSample
,
1255 DWORD MultisampleQuality
,
1257 IDirect3DSurface9
**ppSurface
,
1258 HANDLE
*pSharedHandle
)
1261 return create_zs_or_rt_surface(This
, 0, D3DPOOL_DEFAULT
,
1262 Width
, Height
, Format
,
1263 MultiSample
, MultisampleQuality
,
1264 Lockable
, ppSurface
, pSharedHandle
);
1268 NineDevice9_CreateDepthStencilSurface( struct NineDevice9
*This
,
1272 D3DMULTISAMPLE_TYPE MultiSample
,
1273 DWORD MultisampleQuality
,
1275 IDirect3DSurface9
**ppSurface
,
1276 HANDLE
*pSharedHandle
)
1279 if (!depth_stencil_format(Format
))
1280 return D3DERR_NOTAVAILABLE
;
1281 return create_zs_or_rt_surface(This
, 1, D3DPOOL_DEFAULT
,
1282 Width
, Height
, Format
,
1283 MultiSample
, MultisampleQuality
,
1284 Discard
, ppSurface
, pSharedHandle
);
1288 NineDevice9_UpdateSurface( struct NineDevice9
*This
,
1289 IDirect3DSurface9
*pSourceSurface
,
1290 const RECT
*pSourceRect
,
1291 IDirect3DSurface9
*pDestinationSurface
,
1292 const POINT
*pDestPoint
)
1294 struct NineSurface9
*dst
= NineSurface9(pDestinationSurface
);
1295 struct NineSurface9
*src
= NineSurface9(pSourceSurface
);
1296 int copy_width
, copy_height
;
1299 DBG("This=%p pSourceSurface=%p pDestinationSurface=%p "
1300 "pSourceRect=%p pDestPoint=%p\n", This
,
1301 pSourceSurface
, pDestinationSurface
, pSourceRect
, pDestPoint
);
1303 DBG("pSourceRect = (%u,%u)-(%u,%u)\n",
1304 pSourceRect
->left
, pSourceRect
->top
,
1305 pSourceRect
->right
, pSourceRect
->bottom
);
1307 DBG("pDestPoint = (%u,%u)\n", pDestPoint
->x
, pDestPoint
->y
);
1309 user_assert(dst
&& src
, D3DERR_INVALIDCALL
);
1311 user_assert(dst
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1312 user_assert(src
->base
.pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1314 user_assert(dst
->desc
.MultiSampleType
== D3DMULTISAMPLE_NONE
, D3DERR_INVALIDCALL
);
1315 user_assert(src
->desc
.MultiSampleType
== D3DMULTISAMPLE_NONE
, D3DERR_INVALIDCALL
);
1317 user_assert(!src
->lock_count
, D3DERR_INVALIDCALL
);
1318 user_assert(!dst
->lock_count
, D3DERR_INVALIDCALL
);
1320 user_assert(dst
->desc
.Format
== src
->desc
.Format
, D3DERR_INVALIDCALL
);
1321 user_assert(!depth_stencil_format(dst
->desc
.Format
), D3DERR_INVALIDCALL
);
1324 copy_width
= pSourceRect
->right
- pSourceRect
->left
;
1325 copy_height
= pSourceRect
->bottom
- pSourceRect
->top
;
1327 user_assert(pSourceRect
->left
>= 0 &&
1329 pSourceRect
->right
<= src
->desc
.Width
&&
1330 pSourceRect
->top
>= 0 &&
1332 pSourceRect
->bottom
<= src
->desc
.Height
,
1333 D3DERR_INVALIDCALL
);
1335 copy_width
= src
->desc
.Width
;
1336 copy_height
= src
->desc
.Height
;
1339 destRect
.right
= copy_width
;
1340 destRect
.bottom
= copy_height
;
1343 user_assert(pDestPoint
->x
>= 0 && pDestPoint
->y
>= 0,
1344 D3DERR_INVALIDCALL
);
1345 destRect
.right
+= pDestPoint
->x
;
1346 destRect
.bottom
+= pDestPoint
->y
;
1349 user_assert(destRect
.right
<= dst
->desc
.Width
&&
1350 destRect
.bottom
<= dst
->desc
.Height
,
1351 D3DERR_INVALIDCALL
);
1353 if (compressed_format(dst
->desc
.Format
)) {
1354 const unsigned w
= util_format_get_blockwidth(dst
->base
.info
.format
);
1355 const unsigned h
= util_format_get_blockheight(dst
->base
.info
.format
);
1358 user_assert(!(pDestPoint
->x
% w
) && !(pDestPoint
->y
% h
),
1359 D3DERR_INVALIDCALL
);
1363 user_assert(!(pSourceRect
->left
% w
) && !(pSourceRect
->top
% h
),
1364 D3DERR_INVALIDCALL
);
1366 if (!(copy_width
== src
->desc
.Width
&&
1367 copy_width
== dst
->desc
.Width
&&
1368 copy_height
== src
->desc
.Height
&&
1369 copy_height
== dst
->desc
.Height
)) {
1370 user_assert(!(copy_width
% w
) && !(copy_height
% h
),
1371 D3DERR_INVALIDCALL
);
1375 NineSurface9_CopyMemToDefault(dst
, src
, pDestPoint
, pSourceRect
);
1381 NineDevice9_UpdateTexture( struct NineDevice9
*This
,
1382 IDirect3DBaseTexture9
*pSourceTexture
,
1383 IDirect3DBaseTexture9
*pDestinationTexture
)
1385 struct NineBaseTexture9
*dstb
= NineBaseTexture9(pDestinationTexture
);
1386 struct NineBaseTexture9
*srcb
= NineBaseTexture9(pSourceTexture
);
1388 unsigned last_src_level
, last_dst_level
;
1391 DBG("This=%p pSourceTexture=%p pDestinationTexture=%p\n", This
,
1392 pSourceTexture
, pDestinationTexture
);
1394 user_assert(pSourceTexture
&& pDestinationTexture
, D3DERR_INVALIDCALL
);
1395 user_assert(pSourceTexture
!= pDestinationTexture
, D3DERR_INVALIDCALL
);
1397 user_assert(dstb
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1398 user_assert(srcb
->base
.pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1399 user_assert(dstb
->base
.type
== srcb
->base
.type
, D3DERR_INVALIDCALL
);
1400 user_assert(!(srcb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) ||
1401 dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
, D3DERR_INVALIDCALL
);
1404 * . Different formats
1405 * . Fewer src levels than dst levels (if the opposite, only matching levels
1406 * are supposed to be copied)
1407 * . Levels do not match
1408 * DDI: Actually the above should pass because of legacy applications
1409 * Do what you want about these, but you shouldn't crash.
1410 * However driver can expect that the top dimension is greater for src than dst.
1411 * Wine tests: Every combination that passes the initial checks should pass.
1412 * . Different formats => conversion driver and format dependent.
1413 * . 1 level, but size not matching => copy is done (and even crash if src bigger
1414 * than dst. For the case where dst bigger, wine doesn't test if a stretch is applied
1415 * or if a subrect is copied).
1416 * . 8x8 4 sublevels -> 7x7 2 sublevels => driver dependent, On NV seems to be 4x4 subrect
1419 * From these, the proposal is:
1420 * . Different formats -> use util_format_translate to translate if possible for surfaces.
1421 * Accept ARGB/XRGB for Volumes. Do nothing for the other combinations
1422 * . First level copied -> the first level such that src is smaller or equal to dst first level
1423 * . number of levels copied -> as long as it fits and textures have levels
1424 * That should satisfy the constraints (and instead of crashing for some cases we return D3D_OK)
1427 last_src_level
= (srcb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) ? 0 : srcb
->base
.info
.last_level
;
1428 last_dst_level
= (dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) ? 0 : dstb
->base
.info
.last_level
;
1430 for (m
= 0; m
<= last_src_level
; ++m
) {
1431 unsigned w
= u_minify(srcb
->base
.info
.width0
, m
);
1432 unsigned h
= u_minify(srcb
->base
.info
.height0
, m
);
1433 unsigned d
= u_minify(srcb
->base
.info
.depth0
, m
);
1435 if (w
<= dstb
->base
.info
.width0
&&
1436 h
<= dstb
->base
.info
.height0
&&
1437 d
<= dstb
->base
.info
.depth0
)
1440 user_assert(m
<= last_src_level
, D3D_OK
);
1442 last_dst_level
= MIN2(srcb
->base
.info
.last_level
- m
, last_dst_level
);
1444 if (dstb
->base
.type
== D3DRTYPE_TEXTURE
) {
1445 struct NineTexture9
*dst
= NineTexture9(dstb
);
1446 struct NineTexture9
*src
= NineTexture9(srcb
);
1448 if (src
->dirty_rect
.width
== 0)
1451 pipe_box_to_rect(&rect
, &src
->dirty_rect
);
1452 for (l
= 0; l
< m
; ++l
)
1453 rect_minify_inclusive(&rect
);
1455 for (l
= 0; l
<= last_dst_level
; ++l
, ++m
) {
1456 fit_rect_format_inclusive(dst
->base
.base
.info
.format
,
1458 dst
->surfaces
[l
]->desc
.Width
,
1459 dst
->surfaces
[l
]->desc
.Height
);
1460 NineSurface9_CopyMemToDefault(dst
->surfaces
[l
],
1464 rect_minify_inclusive(&rect
);
1466 u_box_origin_2d(0, 0, &src
->dirty_rect
);
1468 if (dstb
->base
.type
== D3DRTYPE_CUBETEXTURE
) {
1469 struct NineCubeTexture9
*dst
= NineCubeTexture9(dstb
);
1470 struct NineCubeTexture9
*src
= NineCubeTexture9(srcb
);
1473 /* GPUs usually have them stored as arrays of mip-mapped 2D textures. */
1474 for (z
= 0; z
< 6; ++z
) {
1475 if (src
->dirty_rect
[z
].width
== 0)
1478 pipe_box_to_rect(&rect
, &src
->dirty_rect
[z
]);
1479 for (l
= 0; l
< m
; ++l
)
1480 rect_minify_inclusive(&rect
);
1482 for (l
= 0; l
<= last_dst_level
; ++l
, ++m
) {
1483 fit_rect_format_inclusive(dst
->base
.base
.info
.format
,
1485 dst
->surfaces
[l
* 6 + z
]->desc
.Width
,
1486 dst
->surfaces
[l
* 6 + z
]->desc
.Height
);
1487 NineSurface9_CopyMemToDefault(dst
->surfaces
[l
* 6 + z
],
1488 src
->surfaces
[m
* 6 + z
],
1491 rect_minify_inclusive(&rect
);
1493 u_box_origin_2d(0, 0, &src
->dirty_rect
[z
]);
1497 if (dstb
->base
.type
== D3DRTYPE_VOLUMETEXTURE
) {
1498 struct NineVolumeTexture9
*dst
= NineVolumeTexture9(dstb
);
1499 struct NineVolumeTexture9
*src
= NineVolumeTexture9(srcb
);
1501 if (src
->dirty_box
.width
== 0)
1503 for (l
= 0; l
<= last_dst_level
; ++l
, ++m
)
1504 NineVolume9_CopyMemToDefault(dst
->volumes
[l
],
1505 src
->volumes
[m
], 0, 0, 0, NULL
);
1506 u_box_3d(0, 0, 0, 0, 0, 0, &src
->dirty_box
);
1508 assert(!"invalid texture type");
1511 if (dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) {
1512 dstb
->dirty_mip
= TRUE
;
1513 NineBaseTexture9_GenerateMipSubLevels(dstb
);
1520 NineDevice9_GetRenderTargetData( struct NineDevice9
*This
,
1521 IDirect3DSurface9
*pRenderTarget
,
1522 IDirect3DSurface9
*pDestSurface
)
1524 struct NineSurface9
*dst
= NineSurface9(pDestSurface
);
1525 struct NineSurface9
*src
= NineSurface9(pRenderTarget
);
1527 DBG("This=%p pRenderTarget=%p pDestSurface=%p\n",
1528 This
, pRenderTarget
, pDestSurface
);
1530 user_assert(pRenderTarget
&& pDestSurface
, D3DERR_INVALIDCALL
);
1532 user_assert(dst
->desc
.Pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1533 user_assert(src
->desc
.Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1535 user_assert(dst
->desc
.MultiSampleType
< 2, D3DERR_INVALIDCALL
);
1536 user_assert(src
->desc
.MultiSampleType
< 2, D3DERR_INVALIDCALL
);
1538 user_assert(src
->desc
.Width
== dst
->desc
.Width
, D3DERR_INVALIDCALL
);
1539 user_assert(src
->desc
.Height
== dst
->desc
.Height
, D3DERR_INVALIDCALL
);
1541 user_assert(src
->desc
.Format
!= D3DFMT_NULL
, D3DERR_INVALIDCALL
);
1543 NineSurface9_CopyDefaultToMem(dst
, src
);
1549 NineDevice9_GetFrontBufferData( struct NineDevice9
*This
,
1551 IDirect3DSurface9
*pDestSurface
)
1553 DBG("This=%p iSwapChain=%u pDestSurface=%p\n", This
,
1554 iSwapChain
, pDestSurface
);
1556 user_assert(pDestSurface
!= NULL
, D3DERR_INVALIDCALL
);
1557 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
1559 return NineSwapChain9_GetFrontBufferData(This
->swapchains
[iSwapChain
],
1564 NineDevice9_StretchRect( struct NineDevice9
*This
,
1565 IDirect3DSurface9
*pSourceSurface
,
1566 const RECT
*pSourceRect
,
1567 IDirect3DSurface9
*pDestSurface
,
1568 const RECT
*pDestRect
,
1569 D3DTEXTUREFILTERTYPE Filter
)
1571 struct pipe_screen
*screen
= This
->screen
;
1572 struct NineSurface9
*dst
= NineSurface9(pDestSurface
);
1573 struct NineSurface9
*src
= NineSurface9(pSourceSurface
);
1574 struct pipe_resource
*dst_res
= NineSurface9_GetResource(dst
);
1575 struct pipe_resource
*src_res
= NineSurface9_GetResource(src
);
1577 struct pipe_blit_info blit
;
1578 boolean scaled
, clamped
, ms
, flip_x
= FALSE
, flip_y
= FALSE
;
1580 DBG("This=%p pSourceSurface=%p pSourceRect=%p pDestSurface=%p "
1581 "pDestRect=%p Filter=%u\n",
1582 This
, pSourceSurface
, pSourceRect
, pDestSurface
, pDestRect
, Filter
);
1584 DBG("pSourceRect=(%u,%u)-(%u,%u)\n",
1585 pSourceRect
->left
, pSourceRect
->top
,
1586 pSourceRect
->right
, pSourceRect
->bottom
);
1588 DBG("pDestRect=(%u,%u)-(%u,%u)\n", pDestRect
->left
, pDestRect
->top
,
1589 pDestRect
->right
, pDestRect
->bottom
);
1591 user_assert(dst
->base
.pool
== D3DPOOL_DEFAULT
&&
1592 src
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1593 zs
= util_format_is_depth_or_stencil(dst_res
->format
);
1594 user_assert(!zs
|| !This
->in_scene
, D3DERR_INVALIDCALL
);
1595 user_assert(!zs
|| !pSourceRect
||
1596 (pSourceRect
->left
== 0 &&
1597 pSourceRect
->top
== 0 &&
1598 pSourceRect
->right
== src
->desc
.Width
&&
1599 pSourceRect
->bottom
== src
->desc
.Height
), D3DERR_INVALIDCALL
);
1600 user_assert(!zs
|| !pDestRect
||
1601 (pDestRect
->left
== 0 &&
1602 pDestRect
->top
== 0 &&
1603 pDestRect
->right
== dst
->desc
.Width
&&
1604 pDestRect
->bottom
== dst
->desc
.Height
), D3DERR_INVALIDCALL
);
1606 (dst
->desc
.Width
== src
->desc
.Width
&&
1607 dst
->desc
.Height
== src
->desc
.Height
), D3DERR_INVALIDCALL
);
1608 user_assert(zs
|| !util_format_is_depth_or_stencil(src_res
->format
),
1609 D3DERR_INVALIDCALL
);
1610 user_assert(!zs
|| dst
->desc
.Format
== src
->desc
.Format
,
1611 D3DERR_INVALIDCALL
);
1612 user_assert(screen
->is_format_supported(screen
, src_res
->format
,
1614 src_res
->nr_samples
,
1615 PIPE_BIND_SAMPLER_VIEW
),
1616 D3DERR_INVALIDCALL
);
1618 /* We might want to permit these, but wine thinks we shouldn't. */
1619 user_assert(!pDestRect
||
1620 (pDestRect
->left
<= pDestRect
->right
&&
1621 pDestRect
->top
<= pDestRect
->bottom
), D3DERR_INVALIDCALL
);
1622 user_assert(!pSourceRect
||
1623 (pSourceRect
->left
<= pSourceRect
->right
&&
1624 pSourceRect
->top
<= pSourceRect
->bottom
), D3DERR_INVALIDCALL
);
1626 memset(&blit
, 0, sizeof(blit
));
1627 blit
.dst
.resource
= dst_res
;
1628 blit
.dst
.level
= dst
->level
;
1629 blit
.dst
.box
.z
= dst
->layer
;
1630 blit
.dst
.box
.depth
= 1;
1631 blit
.dst
.format
= dst_res
->format
;
1633 flip_x
= pDestRect
->left
> pDestRect
->right
;
1635 blit
.dst
.box
.x
= pDestRect
->right
;
1636 blit
.dst
.box
.width
= pDestRect
->left
- pDestRect
->right
;
1638 blit
.dst
.box
.x
= pDestRect
->left
;
1639 blit
.dst
.box
.width
= pDestRect
->right
- pDestRect
->left
;
1641 flip_y
= pDestRect
->top
> pDestRect
->bottom
;
1643 blit
.dst
.box
.y
= pDestRect
->bottom
;
1644 blit
.dst
.box
.height
= pDestRect
->top
- pDestRect
->bottom
;
1646 blit
.dst
.box
.y
= pDestRect
->top
;
1647 blit
.dst
.box
.height
= pDestRect
->bottom
- pDestRect
->top
;
1652 blit
.dst
.box
.width
= dst
->desc
.Width
;
1653 blit
.dst
.box
.height
= dst
->desc
.Height
;
1655 blit
.src
.resource
= src_res
;
1656 blit
.src
.level
= src
->level
;
1657 blit
.src
.box
.z
= src
->layer
;
1658 blit
.src
.box
.depth
= 1;
1659 blit
.src
.format
= src_res
->format
;
1661 if (flip_x
^ (pSourceRect
->left
> pSourceRect
->right
)) {
1662 blit
.src
.box
.x
= pSourceRect
->right
;
1663 blit
.src
.box
.width
= pSourceRect
->left
- pSourceRect
->right
;
1665 blit
.src
.box
.x
= pSourceRect
->left
;
1666 blit
.src
.box
.width
= pSourceRect
->right
- pSourceRect
->left
;
1668 if (flip_y
^ (pSourceRect
->top
> pSourceRect
->bottom
)) {
1669 blit
.src
.box
.y
= pSourceRect
->bottom
;
1670 blit
.src
.box
.height
= pSourceRect
->top
- pSourceRect
->bottom
;
1672 blit
.src
.box
.y
= pSourceRect
->top
;
1673 blit
.src
.box
.height
= pSourceRect
->bottom
- pSourceRect
->top
;
1676 blit
.src
.box
.x
= flip_x
? src
->desc
.Width
: 0;
1677 blit
.src
.box
.y
= flip_y
? src
->desc
.Height
: 0;
1678 blit
.src
.box
.width
= flip_x
? -src
->desc
.Width
: src
->desc
.Width
;
1679 blit
.src
.box
.height
= flip_y
? -src
->desc
.Height
: src
->desc
.Height
;
1681 blit
.mask
= zs
? PIPE_MASK_ZS
: PIPE_MASK_RGBA
;
1682 blit
.filter
= Filter
== D3DTEXF_LINEAR
?
1683 PIPE_TEX_FILTER_LINEAR
: PIPE_TEX_FILTER_NEAREST
;
1684 blit
.scissor_enable
= FALSE
;
1685 blit
.alpha_blend
= FALSE
;
1687 /* If both of a src and dst dimension are negative, flip them. */
1688 if (blit
.dst
.box
.width
< 0 && blit
.src
.box
.width
< 0) {
1689 blit
.dst
.box
.width
= -blit
.dst
.box
.width
;
1690 blit
.src
.box
.width
= -blit
.src
.box
.width
;
1692 if (blit
.dst
.box
.height
< 0 && blit
.src
.box
.height
< 0) {
1693 blit
.dst
.box
.height
= -blit
.dst
.box
.height
;
1694 blit
.src
.box
.height
= -blit
.src
.box
.height
;
1697 blit
.dst
.box
.width
!= blit
.src
.box
.width
||
1698 blit
.dst
.box
.height
!= blit
.src
.box
.height
;
1700 user_assert(!scaled
|| dst
!= src
, D3DERR_INVALIDCALL
);
1701 user_assert(!scaled
||
1702 !NineSurface9_IsOffscreenPlain(dst
), D3DERR_INVALIDCALL
);
1703 user_assert(!NineSurface9_IsOffscreenPlain(dst
) ||
1704 NineSurface9_IsOffscreenPlain(src
), D3DERR_INVALIDCALL
);
1705 user_assert(NineSurface9_IsOffscreenPlain(dst
) ||
1706 dst
->desc
.Usage
& (D3DUSAGE_RENDERTARGET
| D3DUSAGE_DEPTHSTENCIL
),
1707 D3DERR_INVALIDCALL
);
1708 user_assert(!scaled
||
1709 (!util_format_is_compressed(dst
->base
.info
.format
) &&
1710 !util_format_is_compressed(src
->base
.info
.format
)),
1711 D3DERR_INVALIDCALL
);
1713 user_warn(src
== dst
&&
1714 u_box_test_intersection_2d(&blit
.src
.box
, &blit
.dst
.box
));
1716 /* Check for clipping/clamping: */
1718 struct pipe_box box
;
1721 xy
= u_box_clip_2d(&box
, &blit
.dst
.box
,
1722 dst
->desc
.Width
, dst
->desc
.Height
);
1726 xy
= u_box_clip_2d(&box
, &blit
.src
.box
,
1727 src
->desc
.Width
, src
->desc
.Height
);
1731 ms
= (dst
->desc
.MultiSampleType
!= src
->desc
.MultiSampleType
) ||
1732 (dst
->desc
.MultiSampleQuality
!= src
->desc
.MultiSampleQuality
);
1734 if (clamped
|| scaled
|| (blit
.dst
.format
!= blit
.src
.format
) || ms
) {
1735 DBG("using pipe->blit()\n");
1736 /* TODO: software scaling */
1737 user_assert(screen
->is_format_supported(screen
, dst_res
->format
,
1739 dst_res
->nr_samples
,
1740 zs
? PIPE_BIND_DEPTH_STENCIL
:
1741 PIPE_BIND_RENDER_TARGET
),
1742 D3DERR_INVALIDCALL
);
1744 nine_context_blit(This
, (struct NineUnknown
*)dst
,
1745 (struct NineUnknown
*)src
, &blit
);
1747 assert(blit
.dst
.box
.x
>= 0 && blit
.dst
.box
.y
>= 0 &&
1748 blit
.src
.box
.x
>= 0 && blit
.src
.box
.y
>= 0 &&
1749 blit
.dst
.box
.x
+ blit
.dst
.box
.width
<= dst
->desc
.Width
&&
1750 blit
.src
.box
.x
+ blit
.src
.box
.width
<= src
->desc
.Width
&&
1751 blit
.dst
.box
.y
+ blit
.dst
.box
.height
<= dst
->desc
.Height
&&
1752 blit
.src
.box
.y
+ blit
.src
.box
.height
<= src
->desc
.Height
);
1753 /* Or drivers might crash ... */
1754 DBG("Using resource_copy_region.\n");
1755 nine_context_resource_copy_region(This
, (struct NineUnknown
*)dst
,
1756 (struct NineUnknown
*)src
,
1757 blit
.dst
.resource
, blit
.dst
.level
,
1759 blit
.src
.resource
, blit
.src
.level
,
1763 /* Communicate the container it needs to update sublevels - if apply */
1764 NineSurface9_MarkContainerDirty(dst
);
1770 NineDevice9_ColorFill( struct NineDevice9
*This
,
1771 IDirect3DSurface9
*pSurface
,
1775 struct NineSurface9
*surf
= NineSurface9(pSurface
);
1776 unsigned x
, y
, w
, h
;
1778 DBG("This=%p pSurface=%p pRect=%p color=%08x\n", This
,
1779 pSurface
, pRect
, color
);
1781 DBG("pRect=(%u,%u)-(%u,%u)\n", pRect
->left
, pRect
->top
,
1782 pRect
->right
, pRect
->bottom
);
1784 user_assert(surf
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1786 user_assert((surf
->base
.usage
& D3DUSAGE_RENDERTARGET
) ||
1787 NineSurface9_IsOffscreenPlain(surf
), D3DERR_INVALIDCALL
);
1789 user_assert(surf
->desc
.Format
!= D3DFMT_NULL
, D3D_OK
);
1794 w
= pRect
->right
- pRect
->left
;
1795 h
= pRect
->bottom
- pRect
->top
;
1797 if (compressed_format(surf
->desc
.Format
)) {
1798 const unsigned bw
= util_format_get_blockwidth(surf
->base
.info
.format
);
1799 const unsigned bh
= util_format_get_blockheight(surf
->base
.info
.format
);
1801 user_assert(!(x
% bw
) && !(y
% bh
) && !(w
% bw
) && !(h
% bh
),
1802 D3DERR_INVALIDCALL
);
1807 w
= surf
->desc
.Width
;
1808 h
= surf
->desc
.Height
;
1811 if (surf
->base
.info
.bind
& PIPE_BIND_RENDER_TARGET
) {
1812 nine_context_clear_render_target(This
, surf
, color
, x
, y
, w
, h
);
1814 D3DLOCKED_RECT lock
;
1815 union util_color uc
;
1817 /* XXX: lock pRect and fix util_fill_rect */
1818 hr
= NineSurface9_LockRect(surf
, &lock
, NULL
, pRect
? 0 : D3DLOCK_DISCARD
);
1821 util_pack_color_ub(color
>> 16, color
>> 8, color
>> 0, color
>> 24,
1822 surf
->base
.info
.format
, &uc
);
1823 util_fill_rect(lock
.pBits
, surf
->base
.info
.format
,lock
.Pitch
,
1825 NineSurface9_UnlockRect(surf
);
1832 NineDevice9_CreateOffscreenPlainSurface( struct NineDevice9
*This
,
1837 IDirect3DSurface9
**ppSurface
,
1838 HANDLE
*pSharedHandle
)
1842 DBG("This=%p Width=%u Height=%u Format=%s(0x%x) Pool=%u "
1843 "ppSurface=%p pSharedHandle=%p\n", This
,
1844 Width
, Height
, d3dformat_to_string(Format
), Format
, Pool
,
1845 ppSurface
, pSharedHandle
);
1848 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
1849 || Pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1850 user_assert(Pool
!= D3DPOOL_MANAGED
, D3DERR_INVALIDCALL
);
1852 /* Can be used with StretchRect and ColorFill. It's also always lockable.
1854 hr
= create_zs_or_rt_surface(This
, 2, Pool
, Width
, Height
,
1856 D3DMULTISAMPLE_NONE
, 0,
1858 ppSurface
, pSharedHandle
);
1860 DBG("Failed to create surface.\n");
1865 NineDevice9_SetRenderTarget( struct NineDevice9
*This
,
1866 DWORD RenderTargetIndex
,
1867 IDirect3DSurface9
*pRenderTarget
)
1869 struct NineSurface9
*rt
= NineSurface9(pRenderTarget
);
1870 const unsigned i
= RenderTargetIndex
;
1872 DBG("This=%p RenderTargetIndex=%u pRenderTarget=%p\n", This
,
1873 RenderTargetIndex
, pRenderTarget
);
1875 user_assert(i
< This
->caps
.NumSimultaneousRTs
, D3DERR_INVALIDCALL
);
1876 user_assert(i
!= 0 || pRenderTarget
, D3DERR_INVALIDCALL
);
1877 user_assert(!pRenderTarget
||
1878 rt
->desc
.Usage
& D3DUSAGE_RENDERTARGET
, D3DERR_INVALIDCALL
);
1881 This
->state
.viewport
.X
= 0;
1882 This
->state
.viewport
.Y
= 0;
1883 This
->state
.viewport
.Width
= rt
->desc
.Width
;
1884 This
->state
.viewport
.Height
= rt
->desc
.Height
;
1885 This
->state
.viewport
.MinZ
= 0.0f
;
1886 This
->state
.viewport
.MaxZ
= 1.0f
;
1888 This
->state
.scissor
.minx
= 0;
1889 This
->state
.scissor
.miny
= 0;
1890 This
->state
.scissor
.maxx
= rt
->desc
.Width
;
1891 This
->state
.scissor
.maxy
= rt
->desc
.Height
;
1894 if (This
->state
.rt
[i
] != NineSurface9(pRenderTarget
))
1895 nine_bind(&This
->state
.rt
[i
], pRenderTarget
);
1897 nine_context_set_render_target(This
, i
, rt
);
1902 NineDevice9_GetRenderTarget( struct NineDevice9
*This
,
1903 DWORD RenderTargetIndex
,
1904 IDirect3DSurface9
**ppRenderTarget
)
1906 const unsigned i
= RenderTargetIndex
;
1908 user_assert(i
< This
->caps
.NumSimultaneousRTs
, D3DERR_INVALIDCALL
);
1909 user_assert(ppRenderTarget
, D3DERR_INVALIDCALL
);
1911 *ppRenderTarget
= (IDirect3DSurface9
*)This
->state
.rt
[i
];
1912 if (!This
->state
.rt
[i
])
1913 return D3DERR_NOTFOUND
;
1915 NineUnknown_AddRef(NineUnknown(This
->state
.rt
[i
]));
1920 NineDevice9_SetDepthStencilSurface( struct NineDevice9
*This
,
1921 IDirect3DSurface9
*pNewZStencil
)
1923 struct NineSurface9
*ds
= NineSurface9(pNewZStencil
);
1924 DBG("This=%p pNewZStencil=%p\n", This
, pNewZStencil
);
1926 if (This
->state
.ds
!= ds
) {
1927 nine_bind(&This
->state
.ds
, ds
);
1928 nine_context_set_depth_stencil(This
, ds
);
1934 NineDevice9_GetDepthStencilSurface( struct NineDevice9
*This
,
1935 IDirect3DSurface9
**ppZStencilSurface
)
1937 user_assert(ppZStencilSurface
, D3DERR_INVALIDCALL
);
1939 *ppZStencilSurface
= (IDirect3DSurface9
*)This
->state
.ds
;
1940 if (!This
->state
.ds
)
1941 return D3DERR_NOTFOUND
;
1943 NineUnknown_AddRef(NineUnknown(This
->state
.ds
));
1948 NineDevice9_BeginScene( struct NineDevice9
*This
)
1950 DBG("This=%p\n", This
);
1951 user_assert(!This
->in_scene
, D3DERR_INVALIDCALL
);
1952 This
->in_scene
= TRUE
;
1953 /* Do we want to do anything else here ? */
1958 NineDevice9_EndScene( struct NineDevice9
*This
)
1960 DBG("This=%p\n", This
);
1961 user_assert(This
->in_scene
, D3DERR_INVALIDCALL
);
1962 This
->in_scene
= FALSE
;
1967 NineDevice9_Clear( struct NineDevice9
*This
,
1969 const D3DRECT
*pRects
,
1975 struct NineSurface9
*zsbuf_surf
= This
->state
.ds
;
1977 DBG("This=%p Count=%u pRects=%p Flags=%x Color=%08x Z=%f Stencil=%x\n",
1978 This
, Count
, pRects
, Flags
, Color
, Z
, Stencil
);
1980 user_assert(This
->state
.ds
|| !(Flags
& NINED3DCLEAR_DEPTHSTENCIL
),
1981 D3DERR_INVALIDCALL
);
1982 user_assert(!(Flags
& D3DCLEAR_STENCIL
) ||
1984 util_format_is_depth_and_stencil(zsbuf_surf
->base
.info
.format
)),
1985 D3DERR_INVALIDCALL
);
1987 user_assert((Count
&& pRects
) || (!Count
&& !pRects
), D3DERR_INVALIDCALL
);
1989 user_warn((pRects
&& !Count
) || (!pRects
&& Count
));
1990 if (pRects
&& !Count
)
1996 nine_context_clear_fb(This
, Count
, pRects
, Flags
, Color
, Z
, Stencil
);
2001 NineDevice9_SetTransform( struct NineDevice9
*This
,
2002 D3DTRANSFORMSTATETYPE State
,
2003 const D3DMATRIX
*pMatrix
)
2005 struct nine_state
*state
= This
->update
;
2006 D3DMATRIX
*M
= nine_state_access_transform(&state
->ff
, State
, TRUE
);
2008 DBG("This=%p State=%d pMatrix=%p\n", This
, State
, pMatrix
);
2010 user_assert(M
, D3DERR_INVALIDCALL
);
2013 if (unlikely(This
->is_recording
)) {
2014 state
->ff
.changed
.transform
[State
/ 32] |= 1 << (State
% 32);
2015 state
->changed
.group
|= NINE_STATE_FF
;
2017 nine_context_set_transform(This
, State
, pMatrix
);
2023 NineDevice9_GetTransform( struct NineDevice9
*This
,
2024 D3DTRANSFORMSTATETYPE State
,
2025 D3DMATRIX
*pMatrix
)
2027 D3DMATRIX
*M
= nine_state_access_transform(&This
->state
.ff
, State
, FALSE
);
2028 user_assert(M
, D3DERR_INVALIDCALL
);
2034 NineDevice9_MultiplyTransform( struct NineDevice9
*This
,
2035 D3DTRANSFORMSTATETYPE State
,
2036 const D3DMATRIX
*pMatrix
)
2038 struct nine_state
*state
= This
->update
;
2040 D3DMATRIX
*M
= nine_state_access_transform(&state
->ff
, State
, TRUE
);
2042 DBG("This=%p State=%d pMatrix=%p\n", This
, State
, pMatrix
);
2044 user_assert(M
, D3DERR_INVALIDCALL
);
2046 nine_d3d_matrix_matrix_mul(&T
, pMatrix
, M
);
2047 return NineDevice9_SetTransform(This
, State
, &T
);
2051 NineDevice9_SetViewport( struct NineDevice9
*This
,
2052 const D3DVIEWPORT9
*pViewport
)
2054 struct nine_state
*state
= This
->update
;
2056 DBG("X=%u Y=%u W=%u H=%u MinZ=%f MaxZ=%f\n",
2057 pViewport
->X
, pViewport
->Y
, pViewport
->Width
, pViewport
->Height
,
2058 pViewport
->MinZ
, pViewport
->MaxZ
);
2060 state
->viewport
= *pViewport
;
2061 nine_context_set_viewport(This
, pViewport
);
2067 NineDevice9_GetViewport( struct NineDevice9
*This
,
2068 D3DVIEWPORT9
*pViewport
)
2070 *pViewport
= This
->state
.viewport
;
2075 NineDevice9_SetMaterial( struct NineDevice9
*This
,
2076 const D3DMATERIAL9
*pMaterial
)
2078 struct nine_state
*state
= This
->update
;
2080 DBG("This=%p pMaterial=%p\n", This
, pMaterial
);
2082 nine_dump_D3DMATERIAL9(DBG_FF
, pMaterial
);
2084 user_assert(pMaterial
, E_POINTER
);
2086 state
->ff
.material
= *pMaterial
;
2087 if (unlikely(This
->is_recording
))
2088 state
->changed
.group
|= NINE_STATE_FF_MATERIAL
;
2090 nine_context_set_material(This
, pMaterial
);
2096 NineDevice9_GetMaterial( struct NineDevice9
*This
,
2097 D3DMATERIAL9
*pMaterial
)
2099 user_assert(pMaterial
, E_POINTER
);
2100 *pMaterial
= This
->state
.ff
.material
;
2105 NineDevice9_SetLight( struct NineDevice9
*This
,
2107 const D3DLIGHT9
*pLight
)
2109 struct nine_state
*state
= This
->update
;
2112 DBG("This=%p Index=%u pLight=%p\n", This
, Index
, pLight
);
2114 nine_dump_D3DLIGHT9(DBG_FF
, pLight
);
2116 user_assert(pLight
, D3DERR_INVALIDCALL
);
2117 user_assert(pLight
->Type
< NINED3DLIGHT_INVALID
, D3DERR_INVALIDCALL
);
2119 user_assert(Index
< NINE_MAX_LIGHTS
, D3DERR_INVALIDCALL
); /* sanity */
2121 hr
= nine_state_set_light(&state
->ff
, Index
, pLight
);
2125 if (pLight
->Type
!= D3DLIGHT_DIRECTIONAL
&&
2126 pLight
->Attenuation0
== 0.0f
&&
2127 pLight
->Attenuation1
== 0.0f
&&
2128 pLight
->Attenuation2
== 0.0f
) {
2129 DBG("Warning: all D3DLIGHT9.Attenuation[i] are 0\n");
2132 if (unlikely(This
->is_recording
))
2133 state
->changed
.group
|= NINE_STATE_FF_LIGHTING
;
2135 nine_context_set_light(This
, Index
, pLight
);
2141 NineDevice9_GetLight( struct NineDevice9
*This
,
2145 const struct nine_state
*state
= &This
->state
;
2147 user_assert(pLight
, D3DERR_INVALIDCALL
);
2148 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
2149 user_assert(state
->ff
.light
[Index
].Type
< NINED3DLIGHT_INVALID
,
2150 D3DERR_INVALIDCALL
);
2152 *pLight
= state
->ff
.light
[Index
];
2158 NineDevice9_LightEnable( struct NineDevice9
*This
,
2162 struct nine_state
*state
= This
->update
;
2164 DBG("This=%p Index=%u Enable=%i\n", This
, Index
, Enable
);
2166 if (Index
>= state
->ff
.num_lights
||
2167 state
->ff
.light
[Index
].Type
== NINED3DLIGHT_INVALID
) {
2168 /* This should create a default light. */
2170 memset(&light
, 0, sizeof(light
));
2171 light
.Type
= D3DLIGHT_DIRECTIONAL
;
2172 light
.Diffuse
.r
= 1.0f
;
2173 light
.Diffuse
.g
= 1.0f
;
2174 light
.Diffuse
.b
= 1.0f
;
2175 light
.Direction
.z
= 1.0f
;
2176 NineDevice9_SetLight(This
, Index
, &light
);
2179 nine_state_light_enable(&state
->ff
, &state
->changed
.group
, Index
, Enable
);
2180 if (likely(!This
->is_recording
))
2181 nine_context_light_enable(This
, Index
, Enable
);
2187 NineDevice9_GetLightEnable( struct NineDevice9
*This
,
2191 const struct nine_state
*state
= &This
->state
;
2194 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
2195 user_assert(state
->ff
.light
[Index
].Type
< NINED3DLIGHT_INVALID
,
2196 D3DERR_INVALIDCALL
);
2198 for (i
= 0; i
< state
->ff
.num_lights_active
; ++i
)
2199 if (state
->ff
.active_light
[i
] == Index
)
2202 *pEnable
= i
!= state
->ff
.num_lights_active
? 128 : 0; // Taken from wine
2208 NineDevice9_SetClipPlane( struct NineDevice9
*This
,
2210 const float *pPlane
)
2212 struct nine_state
*state
= This
->update
;
2214 user_assert(pPlane
, D3DERR_INVALIDCALL
);
2216 DBG("This=%p Index=%u pPlane=%f %f %f %f\n", This
, Index
,
2217 pPlane
[0], pPlane
[1],
2218 pPlane
[2], pPlane
[3]);
2220 user_assert(Index
< PIPE_MAX_CLIP_PLANES
, D3DERR_INVALIDCALL
);
2222 memcpy(&state
->clip
.ucp
[Index
][0], pPlane
, sizeof(state
->clip
.ucp
[0]));
2223 if (unlikely(This
->is_recording
))
2224 state
->changed
.ucp
|= 1 << Index
;
2226 nine_context_set_clip_plane(This
, Index
, (struct nine_clipplane
*)pPlane
);
2232 NineDevice9_GetClipPlane( struct NineDevice9
*This
,
2236 const struct nine_state
*state
= &This
->state
;
2238 user_assert(Index
< PIPE_MAX_CLIP_PLANES
, D3DERR_INVALIDCALL
);
2240 memcpy(pPlane
, &state
->clip
.ucp
[Index
][0], sizeof(state
->clip
.ucp
[0]));
2245 NineDevice9_SetRenderState( struct NineDevice9
*This
,
2246 D3DRENDERSTATETYPE State
,
2249 struct nine_state
*state
= This
->update
;
2251 DBG("This=%p State=%u(%s) Value=%08x\n", This
,
2252 State
, nine_d3drs_to_string(State
), Value
);
2254 user_assert(State
< D3DRS_COUNT
, D3DERR_INVALIDCALL
);
2256 if (unlikely(This
->is_recording
)) {
2257 state
->rs_advertised
[State
] = Value
;
2258 /* only need to record changed render states for stateblocks */
2259 state
->changed
.rs
[State
/ 32] |= 1 << (State
% 32);
2260 state
->changed
.group
|= nine_render_state_group
[State
];
2264 if (state
->rs_advertised
[State
] == Value
)
2267 state
->rs_advertised
[State
] = Value
;
2268 nine_context_set_render_state(This
, State
, Value
);
2274 NineDevice9_GetRenderState( struct NineDevice9
*This
,
2275 D3DRENDERSTATETYPE State
,
2278 user_assert(State
< D3DRS_COUNT
, D3DERR_INVALIDCALL
);
2280 *pValue
= This
->state
.rs_advertised
[State
];
2285 NineDevice9_CreateStateBlock( struct NineDevice9
*This
,
2286 D3DSTATEBLOCKTYPE Type
,
2287 IDirect3DStateBlock9
**ppSB
)
2289 struct NineStateBlock9
*nsb
;
2290 struct nine_state
*dst
;
2292 enum nine_stateblock_type type
;
2295 DBG("This=%p Type=%u ppSB=%p\n", This
, Type
, ppSB
);
2297 user_assert(Type
== D3DSBT_ALL
||
2298 Type
== D3DSBT_VERTEXSTATE
||
2299 Type
== D3DSBT_PIXELSTATE
, D3DERR_INVALIDCALL
);
2302 case D3DSBT_VERTEXSTATE
: type
= NINESBT_VERTEXSTATE
; break;
2303 case D3DSBT_PIXELSTATE
: type
= NINESBT_PIXELSTATE
; break;
2309 hr
= NineStateBlock9_new(This
, &nsb
, type
);
2312 *ppSB
= (IDirect3DStateBlock9
*)nsb
;
2315 dst
->changed
.group
=
2316 NINE_STATE_TEXTURE
|
2319 if (Type
== D3DSBT_ALL
|| Type
== D3DSBT_VERTEXSTATE
) {
2320 dst
->changed
.group
|=
2321 NINE_STATE_FF_LIGHTING
|
2322 NINE_STATE_VS
| NINE_STATE_VS_CONST
|
2324 /* TODO: texture/sampler state */
2325 memcpy(dst
->changed
.rs
,
2326 nine_render_states_vertex
, sizeof(dst
->changed
.rs
));
2327 nine_ranges_insert(&dst
->changed
.vs_const_f
, 0, This
->may_swvp
? NINE_MAX_CONST_F_SWVP
: This
->max_vs_const_f
,
2329 nine_ranges_insert(&dst
->changed
.vs_const_i
, 0, This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
,
2331 nine_ranges_insert(&dst
->changed
.vs_const_b
, 0, This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
,
2333 for (s
= 0; s
< NINE_MAX_SAMPLERS
; ++s
)
2334 dst
->changed
.sampler
[s
] |= 1 << D3DSAMP_DMAPOFFSET
;
2335 if (This
->state
.ff
.num_lights
) {
2336 dst
->ff
.num_lights
= This
->state
.ff
.num_lights
;
2337 /* zero'd -> light type won't be NINED3DLIGHT_INVALID, so
2338 * all currently existing lights will be captured
2340 dst
->ff
.light
= CALLOC(This
->state
.ff
.num_lights
,
2342 if (!dst
->ff
.light
) {
2343 nine_bind(ppSB
, NULL
);
2344 return E_OUTOFMEMORY
;
2348 if (Type
== D3DSBT_ALL
|| Type
== D3DSBT_PIXELSTATE
) {
2349 dst
->changed
.group
|=
2350 NINE_STATE_PS
| NINE_STATE_PS_CONST
| NINE_STATE_BLEND
|
2351 NINE_STATE_FF_OTHER
| NINE_STATE_FF_PSSTAGES
| NINE_STATE_PS_CONST
|
2352 NINE_STATE_FB
| NINE_STATE_DSA
| NINE_STATE_MULTISAMPLE
|
2353 NINE_STATE_RASTERIZER
| NINE_STATE_STENCIL_REF
;
2354 memcpy(dst
->changed
.rs
,
2355 nine_render_states_pixel
, sizeof(dst
->changed
.rs
));
2356 nine_ranges_insert(&dst
->changed
.ps_const_f
, 0, This
->max_ps_const_f
,
2358 dst
->changed
.ps_const_i
= 0xffff;
2359 dst
->changed
.ps_const_b
= 0xffff;
2360 for (s
= 0; s
< NINE_MAX_SAMPLERS
; ++s
)
2361 dst
->changed
.sampler
[s
] |= 0x1ffe;
2362 for (s
= 0; s
< NINE_MAX_TEXTURE_STAGES
; ++s
) {
2363 dst
->ff
.changed
.tex_stage
[s
][0] |= 0xffffffff;
2364 dst
->ff
.changed
.tex_stage
[s
][1] |= 0xffffffff;
2367 if (Type
== D3DSBT_ALL
) {
2368 dst
->changed
.group
|=
2369 NINE_STATE_VIEWPORT
|
2370 NINE_STATE_SCISSOR
|
2371 NINE_STATE_RASTERIZER
|
2375 NINE_STATE_MATERIAL
|
2376 NINE_STATE_BLEND_COLOR
|
2377 NINE_STATE_SAMPLE_MASK
;
2378 memset(dst
->changed
.rs
, ~0, (D3DRS_COUNT
/ 32) * sizeof(uint32_t));
2379 dst
->changed
.rs
[D3DRS_LAST
/ 32] |= (1 << (D3DRS_COUNT
% 32)) - 1;
2380 dst
->changed
.vtxbuf
= (1ULL << This
->caps
.MaxStreams
) - 1;
2381 dst
->changed
.stream_freq
= dst
->changed
.vtxbuf
;
2382 dst
->changed
.ucp
= (1 << PIPE_MAX_CLIP_PLANES
) - 1;
2383 dst
->changed
.texture
= (1 << NINE_MAX_SAMPLERS
) - 1;
2385 NineStateBlock9_Capture(NineStateBlock9(*ppSB
));
2387 /* TODO: fixed function state */
2393 NineDevice9_BeginStateBlock( struct NineDevice9
*This
)
2397 DBG("This=%p\n", This
);
2399 user_assert(!This
->record
, D3DERR_INVALIDCALL
);
2401 hr
= NineStateBlock9_new(This
, &This
->record
, NINESBT_CUSTOM
);
2404 NineUnknown_ConvertRefToBind(NineUnknown(This
->record
));
2406 This
->update
= &This
->record
->state
;
2407 This
->is_recording
= TRUE
;
2413 NineDevice9_EndStateBlock( struct NineDevice9
*This
,
2414 IDirect3DStateBlock9
**ppSB
)
2416 DBG("This=%p ppSB=%p\n", This
, ppSB
);
2418 user_assert(This
->record
, D3DERR_INVALIDCALL
);
2420 This
->update
= &This
->state
;
2421 This
->is_recording
= FALSE
;
2423 NineUnknown_AddRef(NineUnknown(This
->record
));
2424 *ppSB
= (IDirect3DStateBlock9
*)This
->record
;
2425 NineUnknown_Unbind(NineUnknown(This
->record
));
2426 This
->record
= NULL
;
2432 NineDevice9_SetClipStatus( struct NineDevice9
*This
,
2433 const D3DCLIPSTATUS9
*pClipStatus
)
2435 STUB(D3DERR_INVALIDCALL
);
2439 NineDevice9_GetClipStatus( struct NineDevice9
*This
,
2440 D3DCLIPSTATUS9
*pClipStatus
)
2442 STUB(D3DERR_INVALIDCALL
);
2446 NineDevice9_GetTexture( struct NineDevice9
*This
,
2448 IDirect3DBaseTexture9
**ppTexture
)
2450 user_assert(Stage
< This
->caps
.MaxSimultaneousTextures
||
2451 Stage
== D3DDMAPSAMPLER
||
2452 (Stage
>= D3DVERTEXTEXTURESAMPLER0
&&
2453 Stage
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2454 user_assert(ppTexture
, D3DERR_INVALIDCALL
);
2456 if (Stage
>= D3DDMAPSAMPLER
)
2457 Stage
= Stage
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2459 *ppTexture
= (IDirect3DBaseTexture9
*)This
->state
.texture
[Stage
];
2461 if (This
->state
.texture
[Stage
])
2462 NineUnknown_AddRef(NineUnknown(This
->state
.texture
[Stage
]));
2467 NineDevice9_SetTexture( struct NineDevice9
*This
,
2469 IDirect3DBaseTexture9
*pTexture
)
2471 struct nine_state
*state
= This
->update
;
2472 struct NineBaseTexture9
*tex
= NineBaseTexture9(pTexture
);
2473 struct NineBaseTexture9
*old
;
2475 DBG("This=%p Stage=%u pTexture=%p\n", This
, Stage
, pTexture
);
2477 user_assert(Stage
< This
->caps
.MaxSimultaneousTextures
||
2478 Stage
== D3DDMAPSAMPLER
||
2479 (Stage
>= D3DVERTEXTEXTURESAMPLER0
&&
2480 Stage
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2481 user_assert(!tex
|| (tex
->base
.pool
!= D3DPOOL_SCRATCH
&&
2482 tex
->base
.pool
!= D3DPOOL_SYSTEMMEM
), D3DERR_INVALIDCALL
);
2484 if (Stage
>= D3DDMAPSAMPLER
)
2485 Stage
= Stage
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2487 if (This
->is_recording
) {
2488 state
->changed
.texture
|= 1 << Stage
;
2489 state
->changed
.group
|= NINE_STATE_TEXTURE
;
2490 nine_bind(&state
->texture
[Stage
], pTexture
);
2494 old
= state
->texture
[Stage
];
2498 NineBindTextureToDevice(This
, &state
->texture
[Stage
], tex
);
2500 nine_context_set_texture(This
, Stage
, tex
);
2506 NineDevice9_GetTextureStageState( struct NineDevice9
*This
,
2508 D3DTEXTURESTAGESTATETYPE Type
,
2511 const struct nine_state
*state
= &This
->state
;
2513 user_assert(Stage
< ARRAY_SIZE(state
->ff
.tex_stage
), D3DERR_INVALIDCALL
);
2514 user_assert(Type
< ARRAY_SIZE(state
->ff
.tex_stage
[0]), D3DERR_INVALIDCALL
);
2516 *pValue
= state
->ff
.tex_stage
[Stage
][Type
];
2522 NineDevice9_SetTextureStageState( struct NineDevice9
*This
,
2524 D3DTEXTURESTAGESTATETYPE Type
,
2527 struct nine_state
*state
= This
->update
;
2529 DBG("Stage=%u Type=%u Value=%08x\n", Stage
, Type
, Value
);
2530 nine_dump_D3DTSS_value(DBG_FF
, Type
, Value
);
2532 user_assert(Stage
< ARRAY_SIZE(state
->ff
.tex_stage
), D3DERR_INVALIDCALL
);
2533 user_assert(Type
< ARRAY_SIZE(state
->ff
.tex_stage
[0]), D3DERR_INVALIDCALL
);
2535 state
->ff
.tex_stage
[Stage
][Type
] = Value
;
2537 if (unlikely(This
->is_recording
)) {
2538 if (Type
== D3DTSS_TEXTURETRANSFORMFLAGS
)
2539 state
->changed
.group
|= NINE_STATE_PS1X_SHADER
;
2540 state
->changed
.group
|= NINE_STATE_FF_PSSTAGES
;
2541 state
->ff
.changed
.tex_stage
[Stage
][Type
/ 32] |= 1 << (Type
% 32);
2543 nine_context_set_texture_stage_state(This
, Stage
, Type
, Value
);
2549 NineDevice9_GetSamplerState( struct NineDevice9
*This
,
2551 D3DSAMPLERSTATETYPE Type
,
2554 user_assert(Sampler
< This
->caps
.MaxSimultaneousTextures
||
2555 Sampler
== D3DDMAPSAMPLER
||
2556 (Sampler
>= D3DVERTEXTEXTURESAMPLER0
&&
2557 Sampler
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2559 if (Sampler
>= D3DDMAPSAMPLER
)
2560 Sampler
= Sampler
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2562 *pValue
= This
->state
.samp_advertised
[Sampler
][Type
];
2567 NineDevice9_SetSamplerState( struct NineDevice9
*This
,
2569 D3DSAMPLERSTATETYPE Type
,
2572 struct nine_state
*state
= This
->update
;
2574 DBG("This=%p Sampler=%u Type=%s Value=%08x\n", This
,
2575 Sampler
, nine_D3DSAMP_to_str(Type
), Value
);
2577 user_assert(Sampler
< This
->caps
.MaxSimultaneousTextures
||
2578 Sampler
== D3DDMAPSAMPLER
||
2579 (Sampler
>= D3DVERTEXTEXTURESAMPLER0
&&
2580 Sampler
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2582 if (Sampler
>= D3DDMAPSAMPLER
)
2583 Sampler
= Sampler
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2585 if (unlikely(This
->is_recording
)) {
2586 state
->samp_advertised
[Sampler
][Type
] = Value
;
2587 state
->changed
.group
|= NINE_STATE_SAMPLER
;
2588 state
->changed
.sampler
[Sampler
] |= 1 << Type
;
2592 if (state
->samp_advertised
[Sampler
][Type
] == Value
)
2595 state
->samp_advertised
[Sampler
][Type
] = Value
;
2596 nine_context_set_sampler_state(This
, Sampler
, Type
, Value
);
2602 NineDevice9_ValidateDevice( struct NineDevice9
*This
,
2605 const struct nine_state
*state
= &This
->state
;
2607 unsigned w
= 0, h
= 0;
2609 DBG("This=%p pNumPasses=%p\n", This
, pNumPasses
);
2611 for (i
= 0; i
< ARRAY_SIZE(state
->samp_advertised
); ++i
) {
2612 if (state
->samp_advertised
[i
][D3DSAMP_MINFILTER
] == D3DTEXF_NONE
||
2613 state
->samp_advertised
[i
][D3DSAMP_MAGFILTER
] == D3DTEXF_NONE
)
2614 return D3DERR_UNSUPPORTEDTEXTUREFILTER
;
2617 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
2621 w
= state
->rt
[i
]->desc
.Width
;
2622 h
= state
->rt
[i
]->desc
.Height
;
2624 if (state
->rt
[i
]->desc
.Width
!= w
|| state
->rt
[i
]->desc
.Height
!= h
) {
2625 return D3DERR_CONFLICTINGRENDERSTATE
;
2629 (state
->rs_advertised
[D3DRS_ZENABLE
] || state
->rs_advertised
[D3DRS_STENCILENABLE
])) {
2631 (state
->ds
->desc
.Width
!= w
|| state
->ds
->desc
.Height
!= h
))
2632 return D3DERR_CONFLICTINGRENDERSTATE
;
2642 NineDevice9_SetPaletteEntries( struct NineDevice9
*This
,
2644 const PALETTEENTRY
*pEntries
)
2646 STUB(D3D_OK
); /* like wine */
2650 NineDevice9_GetPaletteEntries( struct NineDevice9
*This
,
2652 PALETTEENTRY
*pEntries
)
2654 STUB(D3DERR_INVALIDCALL
);
2658 NineDevice9_SetCurrentTexturePalette( struct NineDevice9
*This
,
2659 UINT PaletteNumber
)
2661 STUB(D3D_OK
); /* like wine */
2665 NineDevice9_GetCurrentTexturePalette( struct NineDevice9
*This
,
2666 UINT
*PaletteNumber
)
2668 STUB(D3DERR_INVALIDCALL
);
2672 NineDevice9_SetScissorRect( struct NineDevice9
*This
,
2675 struct nine_state
*state
= This
->update
;
2677 DBG("x=(%u..%u) y=(%u..%u)\n",
2678 pRect
->left
, pRect
->top
, pRect
->right
, pRect
->bottom
);
2680 state
->scissor
.minx
= pRect
->left
;
2681 state
->scissor
.miny
= pRect
->top
;
2682 state
->scissor
.maxx
= pRect
->right
;
2683 state
->scissor
.maxy
= pRect
->bottom
;
2685 if (unlikely(This
->is_recording
))
2686 state
->changed
.group
|= NINE_STATE_SCISSOR
;
2688 nine_context_set_scissor(This
, &state
->scissor
);
2694 NineDevice9_GetScissorRect( struct NineDevice9
*This
,
2697 pRect
->left
= This
->state
.scissor
.minx
;
2698 pRect
->top
= This
->state
.scissor
.miny
;
2699 pRect
->right
= This
->state
.scissor
.maxx
;
2700 pRect
->bottom
= This
->state
.scissor
.maxy
;
2706 NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9
*This
,
2709 if (This
->params
.BehaviorFlags
& D3DCREATE_MIXED_VERTEXPROCESSING
) {
2710 This
->swvp
= bSoftware
;
2711 nine_context_set_swvp(This
, bSoftware
);
2714 return D3DERR_INVALIDCALL
; /* msdn. TODO: check in practice */
2718 NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9
*This
)
2724 NineDevice9_SetNPatchMode( struct NineDevice9
*This
,
2727 return D3D_OK
; /* Nothing to do because we don't advertise NPatch support */
2731 NineDevice9_GetNPatchMode( struct NineDevice9
*This
)
2736 /* TODO: only go through dirty textures */
2738 validate_textures(struct NineDevice9
*device
)
2740 struct NineBaseTexture9
*tex
, *ptr
;
2741 LIST_FOR_EACH_ENTRY_SAFE(tex
, ptr
, &device
->update_textures
, list
) {
2742 list_delinit(&tex
->list
);
2743 NineBaseTexture9_Validate(tex
);
2748 update_managed_buffers(struct NineDevice9
*device
)
2750 struct NineBuffer9
*buf
, *ptr
;
2751 LIST_FOR_EACH_ENTRY_SAFE(buf
, ptr
, &device
->update_buffers
, managed
.list
) {
2752 list_delinit(&buf
->managed
.list
);
2753 NineBuffer9_Upload(buf
);
2758 NineBeforeDraw( struct NineDevice9
*This
)
2760 /* Upload Managed dirty content */
2761 validate_textures(This
); /* may clobber state */
2762 update_managed_buffers(This
);
2766 NineAfterDraw( struct NineDevice9
*This
)
2769 struct nine_state
*state
= &This
->state
;
2770 unsigned ps_mask
= state
->ps
? state
->ps
->rt_mask
: 1;
2772 /* Flag render-targets with autogenmipmap for mipmap regeneration */
2773 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
2774 struct NineSurface9
*rt
= state
->rt
[i
];
2776 if (rt
&& rt
->desc
.Format
!= D3DFMT_NULL
&& (ps_mask
& (1 << i
)) &&
2777 rt
->desc
.Usage
& D3DUSAGE_AUTOGENMIPMAP
) {
2778 assert(rt
->texture
== D3DRTYPE_TEXTURE
||
2779 rt
->texture
== D3DRTYPE_CUBETEXTURE
);
2780 NineBaseTexture9(rt
->base
.base
.container
)->dirty_mip
= TRUE
;
2786 NineDevice9_DrawPrimitive( struct NineDevice9
*This
,
2787 D3DPRIMITIVETYPE PrimitiveType
,
2789 UINT PrimitiveCount
)
2791 DBG("iface %p, PrimitiveType %u, StartVertex %u, PrimitiveCount %u\n",
2792 This
, PrimitiveType
, StartVertex
, PrimitiveCount
);
2794 NineBeforeDraw(This
);
2795 nine_context_draw_primitive(This
, PrimitiveType
, StartVertex
, PrimitiveCount
);
2796 NineAfterDraw(This
);
2802 NineDevice9_DrawIndexedPrimitive( struct NineDevice9
*This
,
2803 D3DPRIMITIVETYPE PrimitiveType
,
2804 INT BaseVertexIndex
,
2805 UINT MinVertexIndex
,
2808 UINT PrimitiveCount
)
2810 DBG("iface %p, PrimitiveType %u, BaseVertexIndex %u, MinVertexIndex %u "
2811 "NumVertices %u, StartIndex %u, PrimitiveCount %u\n",
2812 This
, PrimitiveType
, BaseVertexIndex
, MinVertexIndex
, NumVertices
,
2813 StartIndex
, PrimitiveCount
);
2815 user_assert(This
->state
.idxbuf
, D3DERR_INVALIDCALL
);
2816 user_assert(This
->state
.vdecl
, D3DERR_INVALIDCALL
);
2818 NineBeforeDraw(This
);
2819 nine_context_draw_indexed_primitive(This
, PrimitiveType
, BaseVertexIndex
,
2820 MinVertexIndex
, NumVertices
, StartIndex
,
2822 NineAfterDraw(This
);
2828 NineDevice9_DrawPrimitiveUP( struct NineDevice9
*This
,
2829 D3DPRIMITIVETYPE PrimitiveType
,
2830 UINT PrimitiveCount
,
2831 const void *pVertexStreamZeroData
,
2832 UINT VertexStreamZeroStride
)
2834 struct pipe_vertex_buffer vtxbuf
;
2836 DBG("iface %p, PrimitiveType %u, PrimitiveCount %u, data %p, stride %u\n",
2837 This
, PrimitiveType
, PrimitiveCount
,
2838 pVertexStreamZeroData
, VertexStreamZeroStride
);
2840 user_assert(pVertexStreamZeroData
&& VertexStreamZeroStride
,
2841 D3DERR_INVALIDCALL
);
2842 user_assert(PrimitiveCount
, D3D_OK
);
2844 vtxbuf
.stride
= VertexStreamZeroStride
;
2845 vtxbuf
.buffer_offset
= 0;
2846 vtxbuf
.buffer
= NULL
;
2847 vtxbuf
.user_buffer
= pVertexStreamZeroData
;
2849 if (!This
->driver_caps
.user_vbufs
) {
2850 u_upload_data(This
->vertex_uploader
,
2852 (prim_count_to_vertex_count(PrimitiveType
, PrimitiveCount
)) * VertexStreamZeroStride
, /* XXX */
2855 &vtxbuf
.buffer_offset
,
2857 u_upload_unmap(This
->vertex_uploader
);
2858 vtxbuf
.user_buffer
= NULL
;
2861 NineBeforeDraw(This
);
2862 nine_context_draw_primitive_from_vtxbuf(This
, PrimitiveType
, PrimitiveCount
, &vtxbuf
);
2863 NineAfterDraw(This
);
2865 pipe_resource_reference(&vtxbuf
.buffer
, NULL
);
2867 NineDevice9_PauseRecording(This
);
2868 NineDevice9_SetStreamSource(This
, 0, NULL
, 0, 0);
2869 NineDevice9_ResumeRecording(This
);
2875 NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9
*This
,
2876 D3DPRIMITIVETYPE PrimitiveType
,
2877 UINT MinVertexIndex
,
2879 UINT PrimitiveCount
,
2880 const void *pIndexData
,
2881 D3DFORMAT IndexDataFormat
,
2882 const void *pVertexStreamZeroData
,
2883 UINT VertexStreamZeroStride
)
2885 struct pipe_vertex_buffer vbuf
;
2886 struct pipe_index_buffer ibuf
;
2888 DBG("iface %p, PrimitiveType %u, MinVertexIndex %u, NumVertices %u "
2889 "PrimitiveCount %u, pIndexData %p, IndexDataFormat %u "
2890 "pVertexStreamZeroData %p, VertexStreamZeroStride %u\n",
2891 This
, PrimitiveType
, MinVertexIndex
, NumVertices
, PrimitiveCount
,
2892 pIndexData
, IndexDataFormat
,
2893 pVertexStreamZeroData
, VertexStreamZeroStride
);
2895 user_assert(pIndexData
&& pVertexStreamZeroData
, D3DERR_INVALIDCALL
);
2896 user_assert(VertexStreamZeroStride
, D3DERR_INVALIDCALL
);
2897 user_assert(IndexDataFormat
== D3DFMT_INDEX16
||
2898 IndexDataFormat
== D3DFMT_INDEX32
, D3DERR_INVALIDCALL
);
2899 user_assert(PrimitiveCount
, D3D_OK
);
2901 vbuf
.stride
= VertexStreamZeroStride
;
2902 vbuf
.buffer_offset
= 0;
2904 vbuf
.user_buffer
= pVertexStreamZeroData
;
2906 ibuf
.index_size
= (IndexDataFormat
== D3DFMT_INDEX16
) ? 2 : 4;
2909 ibuf
.user_buffer
= pIndexData
;
2911 if (!This
->driver_caps
.user_vbufs
) {
2912 const unsigned base
= MinVertexIndex
* VertexStreamZeroStride
;
2913 u_upload_data(This
->vertex_uploader
,
2915 NumVertices
* VertexStreamZeroStride
, /* XXX */
2917 (const uint8_t *)vbuf
.user_buffer
+ base
,
2918 &vbuf
.buffer_offset
,
2920 u_upload_unmap(This
->vertex_uploader
);
2921 /* Won't be used: */
2922 vbuf
.buffer_offset
-= base
;
2923 vbuf
.user_buffer
= NULL
;
2925 if (!This
->driver_caps
.user_ibufs
) {
2926 u_upload_data(This
->index_uploader
,
2928 (prim_count_to_vertex_count(PrimitiveType
, PrimitiveCount
)) * ibuf
.index_size
,
2933 u_upload_unmap(This
->index_uploader
);
2934 ibuf
.user_buffer
= NULL
;
2937 NineBeforeDraw(This
);
2938 nine_context_draw_indexed_primitive_from_vtxbuf_idxbuf(This
, PrimitiveType
,
2944 NineAfterDraw(This
);
2946 pipe_resource_reference(&vbuf
.buffer
, NULL
);
2947 pipe_resource_reference(&ibuf
.buffer
, NULL
);
2949 NineDevice9_PauseRecording(This
);
2950 NineDevice9_SetIndices(This
, NULL
);
2951 NineDevice9_SetStreamSource(This
, 0, NULL
, 0, 0);
2952 NineDevice9_ResumeRecording(This
);
2958 NineDevice9_ProcessVertices( struct NineDevice9
*This
,
2962 IDirect3DVertexBuffer9
*pDestBuffer
,
2963 IDirect3DVertexDeclaration9
*pVertexDecl
,
2966 struct pipe_screen
*screen_sw
= This
->screen_sw
;
2967 struct pipe_context
*pipe_sw
= This
->pipe_sw
;
2968 struct NineVertexDeclaration9
*vdecl
= NineVertexDeclaration9(pVertexDecl
);
2969 struct NineVertexBuffer9
*dst
= NineVertexBuffer9(pDestBuffer
);
2970 struct NineVertexShader9
*vs
;
2971 struct pipe_resource
*resource
;
2972 struct pipe_transfer
*transfer
= NULL
;
2973 struct pipe_stream_output_info so
;
2974 struct pipe_stream_output_target
*target
;
2975 struct pipe_draw_info draw
;
2976 struct pipe_box box
;
2977 bool programmable_vs
= This
->state
.vs
&& !(This
->state
.vdecl
&& This
->state
.vdecl
->position_t
);
2978 unsigned offsets
[1] = {0};
2980 unsigned buffer_size
;
2983 DBG("This=%p SrcStartIndex=%u DestIndex=%u VertexCount=%u "
2984 "pDestBuffer=%p pVertexDecl=%p Flags=%d\n",
2985 This
, SrcStartIndex
, DestIndex
, VertexCount
, pDestBuffer
,
2986 pVertexDecl
, Flags
);
2988 if (!screen_sw
->get_param(screen_sw
, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
)) {
2989 DBG("ProcessVertices not supported\n");
2990 return D3DERR_INVALIDCALL
;
2994 vs
= programmable_vs
? This
->state
.vs
: This
->ff
.vs
;
2995 /* Note: version is 0 for ff */
2996 user_assert(vdecl
|| (vs
->byte_code
.version
< 0x30 && dst
->desc
.FVF
),
2997 D3DERR_INVALIDCALL
);
2999 DWORD FVF
= dst
->desc
.FVF
;
3000 vdecl
= util_hash_table_get(This
->ff
.ht_fvf
, &FVF
);
3002 hr
= NineVertexDeclaration9_new_from_fvf(This
, FVF
, &vdecl
);
3006 util_hash_table_set(This
->ff
.ht_fvf
, &vdecl
->fvf
, vdecl
);
3007 NineUnknown_ConvertRefToBind(NineUnknown(vdecl
));
3011 /* Flags: Can be 0 or D3DPV_DONOTCOPYDATA, and/or lock flags
3012 * D3DPV_DONOTCOPYDATA -> Has effect only for ff. In particular
3013 * if not set, everything from src will be used, and dst
3014 * must match exactly the ff vs outputs.
3015 * TODO: Handle all the checks, etc for ff */
3016 user_assert(vdecl
->position_t
|| programmable_vs
,
3017 D3DERR_INVALIDCALL
);
3019 /* TODO: Support vs < 3 and ff */
3020 user_assert(vs
->byte_code
.version
== 0x30,
3021 D3DERR_INVALIDCALL
);
3022 /* TODO: Not hardcode the constant buffers for swvp */
3023 user_assert(This
->may_swvp
,
3024 D3DERR_INVALIDCALL
);
3026 nine_state_prepare_draw_sw(This
, vdecl
, SrcStartIndex
, VertexCount
, &so
);
3028 buffer_size
= VertexCount
* so
.stride
[0] * 4;
3030 struct pipe_resource templ
;
3032 memset(&templ
, 0, sizeof(templ
));
3033 templ
.target
= PIPE_BUFFER
;
3034 templ
.format
= PIPE_FORMAT_R8_UNORM
;
3035 templ
.width0
= buffer_size
;
3037 templ
.bind
= PIPE_BIND_STREAM_OUTPUT
;
3038 templ
.usage
= PIPE_USAGE_STREAM
;
3039 templ
.height0
= templ
.depth0
= templ
.array_size
= 1;
3040 templ
.last_level
= templ
.nr_samples
= 0;
3042 resource
= screen_sw
->resource_create(screen_sw
, &templ
);
3044 return E_OUTOFMEMORY
;
3046 target
= pipe_sw
->create_stream_output_target(pipe_sw
, resource
,
3049 pipe_resource_reference(&resource
, NULL
);
3050 return D3DERR_DRIVERINTERNALERROR
;
3053 draw
.mode
= PIPE_PRIM_POINTS
;
3054 draw
.count
= VertexCount
;
3055 draw
.start_instance
= 0;
3056 draw
.primitive_restart
= FALSE
;
3057 draw
.restart_index
= 0;
3058 draw
.count_from_stream_output
= NULL
;
3059 draw
.indirect
= NULL
;
3060 draw
.indirect_params
= NULL
;
3061 draw
.instance_count
= 1;
3062 draw
.indexed
= FALSE
;
3064 draw
.index_bias
= 0;
3066 draw
.max_index
= VertexCount
- 1;
3069 pipe_sw
->set_stream_output_targets(pipe_sw
, 1, &target
, offsets
);
3071 pipe_sw
->draw_vbo(pipe_sw
, &draw
);
3073 pipe_sw
->set_stream_output_targets(pipe_sw
, 0, NULL
, 0);
3074 pipe_sw
->stream_output_target_destroy(pipe_sw
, target
);
3076 u_box_1d(0, VertexCount
* so
.stride
[0] * 4, &box
);
3077 map
= pipe_sw
->transfer_map(pipe_sw
, resource
, 0, PIPE_TRANSFER_READ
, &box
,
3080 hr
= D3DERR_DRIVERINTERNALERROR
;
3084 hr
= NineVertexDeclaration9_ConvertStreamOutput(vdecl
,
3085 dst
, DestIndex
, VertexCount
,
3088 pipe_sw
->transfer_unmap(pipe_sw
, transfer
);
3091 nine_state_after_draw_sw(This
);
3092 pipe_resource_reference(&resource
, NULL
);
3097 NineDevice9_CreateVertexDeclaration( struct NineDevice9
*This
,
3098 const D3DVERTEXELEMENT9
*pVertexElements
,
3099 IDirect3DVertexDeclaration9
**ppDecl
)
3101 struct NineVertexDeclaration9
*vdecl
;
3103 DBG("This=%p pVertexElements=%p ppDecl=%p\n",
3104 This
, pVertexElements
, ppDecl
);
3106 HRESULT hr
= NineVertexDeclaration9_new(This
, pVertexElements
, &vdecl
);
3108 *ppDecl
= (IDirect3DVertexDeclaration9
*)vdecl
;
3114 NineDevice9_SetVertexDeclaration( struct NineDevice9
*This
,
3115 IDirect3DVertexDeclaration9
*pDecl
)
3117 struct nine_state
*state
= This
->update
;
3118 struct NineVertexDeclaration9
*vdecl
= NineVertexDeclaration9(pDecl
);
3120 DBG("This=%p pDecl=%p\n", This
, pDecl
);
3122 if (unlikely(This
->is_recording
)) {
3123 nine_bind(&state
->vdecl
, vdecl
);
3124 state
->changed
.group
|= NINE_STATE_VDECL
;
3128 if (state
->vdecl
== vdecl
)
3131 nine_bind(&state
->vdecl
, vdecl
);
3133 nine_context_set_vertex_declaration(This
, vdecl
);
3139 NineDevice9_GetVertexDeclaration( struct NineDevice9
*This
,
3140 IDirect3DVertexDeclaration9
**ppDecl
)
3142 user_assert(ppDecl
, D3DERR_INVALIDCALL
);
3144 *ppDecl
= (IDirect3DVertexDeclaration9
*)This
->state
.vdecl
;
3146 NineUnknown_AddRef(NineUnknown(*ppDecl
));
3151 NineDevice9_SetFVF( struct NineDevice9
*This
,
3154 struct NineVertexDeclaration9
*vdecl
;
3157 DBG("FVF = %08x\n", FVF
);
3159 return D3D_OK
; /* like wine */
3161 vdecl
= util_hash_table_get(This
->ff
.ht_fvf
, &FVF
);
3163 hr
= NineVertexDeclaration9_new_from_fvf(This
, FVF
, &vdecl
);
3167 util_hash_table_set(This
->ff
.ht_fvf
, &vdecl
->fvf
, vdecl
);
3168 NineUnknown_ConvertRefToBind(NineUnknown(vdecl
));
3170 return NineDevice9_SetVertexDeclaration(
3171 This
, (IDirect3DVertexDeclaration9
*)vdecl
);
3175 NineDevice9_GetFVF( struct NineDevice9
*This
,
3178 *pFVF
= This
->state
.vdecl
? This
->state
.vdecl
->fvf
: 0;
3183 NineDevice9_CreateVertexShader( struct NineDevice9
*This
,
3184 const DWORD
*pFunction
,
3185 IDirect3DVertexShader9
**ppShader
)
3187 struct NineVertexShader9
*vs
;
3190 DBG("This=%p pFunction=%p ppShader=%p\n", This
, pFunction
, ppShader
);
3192 hr
= NineVertexShader9_new(This
, &vs
, pFunction
, NULL
);
3195 *ppShader
= (IDirect3DVertexShader9
*)vs
;
3200 NineDevice9_SetVertexShader( struct NineDevice9
*This
,
3201 IDirect3DVertexShader9
*pShader
)
3203 struct nine_state
*state
= This
->update
;
3204 struct NineVertexShader9
*vs_shader
= (struct NineVertexShader9
*)pShader
;
3206 DBG("This=%p pShader=%p\n", This
, pShader
);
3208 if (unlikely(This
->is_recording
)) {
3209 nine_bind(&state
->vs
, vs_shader
);
3210 state
->changed
.group
|= NINE_STATE_VS
;
3214 if (state
->vs
== vs_shader
)
3217 nine_bind(&state
->vs
, vs_shader
);
3219 nine_context_set_vertex_shader(This
, vs_shader
);
3225 NineDevice9_GetVertexShader( struct NineDevice9
*This
,
3226 IDirect3DVertexShader9
**ppShader
)
3228 user_assert(ppShader
, D3DERR_INVALIDCALL
);
3229 nine_reference_set(ppShader
, This
->state
.vs
);
3234 NineDevice9_SetVertexShaderConstantF( struct NineDevice9
*This
,
3236 const float *pConstantData
,
3237 UINT Vector4fCount
)
3239 struct nine_state
*state
= This
->update
;
3240 float *vs_const_f
= state
->vs_const_f
;
3242 DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
3243 This
, StartRegister
, pConstantData
, Vector4fCount
);
3245 user_assert(StartRegister
< This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3246 user_assert(StartRegister
+ Vector4fCount
<= This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3250 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3252 if (unlikely(This
->is_recording
)) {
3253 memcpy(&vs_const_f
[StartRegister
* 4],
3255 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3257 nine_ranges_insert(&state
->changed
.vs_const_f
,
3258 StartRegister
, StartRegister
+ Vector4fCount
,
3261 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3266 if (!memcmp(&vs_const_f
[StartRegister
* 4], pConstantData
,
3267 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0])))
3270 memcpy(&vs_const_f
[StartRegister
* 4],
3272 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3274 nine_context_set_vertex_shader_constant_f(This
, StartRegister
, pConstantData
,
3275 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]),
3282 NineDevice9_GetVertexShaderConstantF( struct NineDevice9
*This
,
3284 float *pConstantData
,
3285 UINT Vector4fCount
)
3287 const struct nine_state
*state
= &This
->state
;
3289 user_assert(StartRegister
< This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3290 user_assert(StartRegister
+ Vector4fCount
<= This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3291 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3293 memcpy(pConstantData
,
3294 &state
->vs_const_f
[StartRegister
* 4],
3295 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3301 NineDevice9_SetVertexShaderConstantI( struct NineDevice9
*This
,
3303 const int *pConstantData
,
3304 UINT Vector4iCount
)
3306 struct nine_state
*state
= This
->update
;
3309 DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
3310 This
, StartRegister
, pConstantData
, Vector4iCount
);
3312 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3313 D3DERR_INVALIDCALL
);
3314 user_assert(StartRegister
+ Vector4iCount
<= (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3315 D3DERR_INVALIDCALL
);
3316 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3318 if (This
->driver_caps
.vs_integer
) {
3319 if (!This
->is_recording
) {
3320 if (!memcmp(&state
->vs_const_i
[4 * StartRegister
], pConstantData
,
3321 Vector4iCount
* sizeof(int[4])))
3324 memcpy(&state
->vs_const_i
[4 * StartRegister
],
3326 Vector4iCount
* sizeof(int[4]));
3328 for (i
= 0; i
< Vector4iCount
; i
++) {
3329 state
->vs_const_i
[4 * (StartRegister
+ i
)] = fui((float)(pConstantData
[4 * i
]));
3330 state
->vs_const_i
[4 * (StartRegister
+ i
) + 1] = fui((float)(pConstantData
[4 * i
+ 1]));
3331 state
->vs_const_i
[4 * (StartRegister
+ i
) + 2] = fui((float)(pConstantData
[4 * i
+ 2]));
3332 state
->vs_const_i
[4 * (StartRegister
+ i
) + 3] = fui((float)(pConstantData
[4 * i
+ 3]));
3336 if (unlikely(This
->is_recording
)) {
3337 nine_ranges_insert(&state
->changed
.vs_const_i
,
3338 StartRegister
, StartRegister
+ Vector4iCount
,
3340 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3342 nine_context_set_vertex_shader_constant_i(This
, StartRegister
, pConstantData
,
3343 Vector4iCount
* sizeof(int[4]), Vector4iCount
);
3349 NineDevice9_GetVertexShaderConstantI( struct NineDevice9
*This
,
3352 UINT Vector4iCount
)
3354 const struct nine_state
*state
= &This
->state
;
3357 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3358 D3DERR_INVALIDCALL
);
3359 user_assert(StartRegister
+ Vector4iCount
<= (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3360 D3DERR_INVALIDCALL
);
3361 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3363 if (This
->driver_caps
.vs_integer
) {
3364 memcpy(pConstantData
,
3365 &state
->vs_const_i
[4 * StartRegister
],
3366 Vector4iCount
* sizeof(int[4]));
3368 for (i
= 0; i
< Vector4iCount
; i
++) {
3369 pConstantData
[4 * i
] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
)]);
3370 pConstantData
[4 * i
+ 1] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
) + 1]);
3371 pConstantData
[4 * i
+ 2] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
) + 2]);
3372 pConstantData
[4 * i
+ 3] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
) + 3]);
3380 NineDevice9_SetVertexShaderConstantB( struct NineDevice9
*This
,
3382 const BOOL
*pConstantData
,
3385 struct nine_state
*state
= This
->update
;
3387 uint32_t bool_true
= This
->driver_caps
.vs_integer
? 0xFFFFFFFF : fui(1.0f
);
3389 DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
3390 This
, StartRegister
, pConstantData
, BoolCount
);
3392 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3393 D3DERR_INVALIDCALL
);
3394 user_assert(StartRegister
+ BoolCount
<= (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3395 D3DERR_INVALIDCALL
);
3396 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3398 if (!This
->is_recording
) {
3399 bool noChange
= true;
3400 for (i
= 0; i
< BoolCount
; i
++) {
3401 if (!!state
->vs_const_b
[StartRegister
+ i
] != !!pConstantData
[i
])
3408 for (i
= 0; i
< BoolCount
; i
++)
3409 state
->vs_const_b
[StartRegister
+ i
] = pConstantData
[i
] ? bool_true
: 0;
3411 if (unlikely(This
->is_recording
)) {
3412 nine_ranges_insert(&state
->changed
.vs_const_b
,
3413 StartRegister
, StartRegister
+ BoolCount
,
3415 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3417 nine_context_set_vertex_shader_constant_b(This
, StartRegister
, pConstantData
,
3418 sizeof(BOOL
) * BoolCount
, BoolCount
);
3424 NineDevice9_GetVertexShaderConstantB( struct NineDevice9
*This
,
3426 BOOL
*pConstantData
,
3429 const struct nine_state
*state
= &This
->state
;
3432 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3433 D3DERR_INVALIDCALL
);
3434 user_assert(StartRegister
+ BoolCount
<= (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3435 D3DERR_INVALIDCALL
);
3436 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3438 for (i
= 0; i
< BoolCount
; i
++)
3439 pConstantData
[i
] = state
->vs_const_b
[StartRegister
+ i
] != 0 ? TRUE
: FALSE
;
3445 NineDevice9_SetStreamSource( struct NineDevice9
*This
,
3447 IDirect3DVertexBuffer9
*pStreamData
,
3451 struct nine_state
*state
= This
->update
;
3452 struct NineVertexBuffer9
*pVBuf9
= NineVertexBuffer9(pStreamData
);
3453 const unsigned i
= StreamNumber
;
3455 DBG("This=%p StreamNumber=%u pStreamData=%p OffsetInBytes=%u Stride=%u\n",
3456 This
, StreamNumber
, pStreamData
, OffsetInBytes
, Stride
);
3458 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3459 user_assert(Stride
<= This
->caps
.MaxStreamStride
, D3DERR_INVALIDCALL
);
3461 if (unlikely(This
->is_recording
)) {
3462 nine_bind(&state
->stream
[i
], pStreamData
);
3463 state
->changed
.vtxbuf
|= 1 << StreamNumber
;
3464 state
->vtxbuf
[i
].stride
= Stride
;
3465 state
->vtxbuf
[i
].buffer_offset
= OffsetInBytes
;
3469 if (state
->stream
[i
] == NineVertexBuffer9(pStreamData
) &&
3470 state
->vtxbuf
[i
].stride
== Stride
&&
3471 state
->vtxbuf
[i
].buffer_offset
== OffsetInBytes
)
3474 state
->vtxbuf
[i
].stride
= Stride
;
3475 state
->vtxbuf
[i
].buffer_offset
= OffsetInBytes
;
3477 NineBindBufferToDevice(This
,
3478 (struct NineBuffer9
**)&state
->stream
[i
],
3479 (struct NineBuffer9
*)pVBuf9
);
3481 nine_context_set_stream_source(This
,
3491 NineDevice9_GetStreamSource( struct NineDevice9
*This
,
3493 IDirect3DVertexBuffer9
**ppStreamData
,
3494 UINT
*pOffsetInBytes
,
3497 const struct nine_state
*state
= &This
->state
;
3498 const unsigned i
= StreamNumber
;
3500 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3501 user_assert(ppStreamData
, D3DERR_INVALIDCALL
);
3503 nine_reference_set(ppStreamData
, state
->stream
[i
]);
3504 *pStride
= state
->vtxbuf
[i
].stride
;
3505 *pOffsetInBytes
= state
->vtxbuf
[i
].buffer_offset
;
3511 NineDevice9_SetStreamSourceFreq( struct NineDevice9
*This
,
3515 struct nine_state
*state
= This
->update
;
3516 /* const UINT freq = Setting & 0x7FFFFF; */
3518 DBG("This=%p StreamNumber=%u FrequencyParameter=0x%x\n", This
,
3519 StreamNumber
, Setting
);
3521 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3522 user_assert(StreamNumber
!= 0 || !(Setting
& D3DSTREAMSOURCE_INSTANCEDATA
),
3523 D3DERR_INVALIDCALL
);
3524 user_assert(!((Setting
& D3DSTREAMSOURCE_INSTANCEDATA
) &&
3525 (Setting
& D3DSTREAMSOURCE_INDEXEDDATA
)), D3DERR_INVALIDCALL
);
3526 user_assert(Setting
, D3DERR_INVALIDCALL
);
3528 if (unlikely(This
->is_recording
)) {
3529 state
->stream_freq
[StreamNumber
] = Setting
;
3530 state
->changed
.stream_freq
|= 1 << StreamNumber
;
3531 if (StreamNumber
!= 0)
3532 state
->changed
.group
|= NINE_STATE_STREAMFREQ
;
3536 if (state
->stream_freq
[StreamNumber
] == Setting
)
3539 state
->stream_freq
[StreamNumber
] = Setting
;
3541 nine_context_set_stream_source_freq(This
, StreamNumber
, Setting
);
3546 NineDevice9_GetStreamSourceFreq( struct NineDevice9
*This
,
3550 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3551 *pSetting
= This
->state
.stream_freq
[StreamNumber
];
3556 NineDevice9_SetIndices( struct NineDevice9
*This
,
3557 IDirect3DIndexBuffer9
*pIndexData
)
3559 struct nine_state
*state
= This
->update
;
3560 struct NineIndexBuffer9
*idxbuf
= NineIndexBuffer9(pIndexData
);
3562 DBG("This=%p pIndexData=%p\n", This
, pIndexData
);
3564 if (unlikely(This
->is_recording
)) {
3565 nine_bind(&state
->idxbuf
, idxbuf
);
3566 state
->changed
.group
|= NINE_STATE_IDXBUF
;
3570 if (state
->idxbuf
== idxbuf
)
3573 NineBindBufferToDevice(This
,
3574 (struct NineBuffer9
**)&state
->idxbuf
,
3575 (struct NineBuffer9
*)idxbuf
);
3577 nine_context_set_indices(This
, idxbuf
);
3582 /* XXX: wine/d3d9 doesn't have pBaseVertexIndex, and it doesn't make sense
3583 * here because it's an argument passed to the Draw calls.
3586 NineDevice9_GetIndices( struct NineDevice9
*This
,
3587 IDirect3DIndexBuffer9
**ppIndexData
)
3589 user_assert(ppIndexData
, D3DERR_INVALIDCALL
);
3590 nine_reference_set(ppIndexData
, This
->state
.idxbuf
);
3595 NineDevice9_CreatePixelShader( struct NineDevice9
*This
,
3596 const DWORD
*pFunction
,
3597 IDirect3DPixelShader9
**ppShader
)
3599 struct NinePixelShader9
*ps
;
3602 DBG("This=%p pFunction=%p ppShader=%p\n", This
, pFunction
, ppShader
);
3604 hr
= NinePixelShader9_new(This
, &ps
, pFunction
, NULL
);
3607 *ppShader
= (IDirect3DPixelShader9
*)ps
;
3612 NineDevice9_SetPixelShader( struct NineDevice9
*This
,
3613 IDirect3DPixelShader9
*pShader
)
3615 struct nine_state
*state
= This
->update
;
3616 struct NinePixelShader9
*ps
= (struct NinePixelShader9
*)pShader
;
3618 DBG("This=%p pShader=%p\n", This
, pShader
);
3620 if (unlikely(This
->is_recording
)) {
3621 /* Technically we need NINE_STATE_FB only
3622 * if the ps mask changes, but put it always
3624 nine_bind(&state
->ps
, pShader
);
3625 state
->changed
.group
|= NINE_STATE_PS
| NINE_STATE_FB
;
3629 if (state
->ps
== ps
)
3632 nine_bind(&state
->ps
, ps
);
3634 nine_context_set_pixel_shader(This
, ps
);
3640 NineDevice9_GetPixelShader( struct NineDevice9
*This
,
3641 IDirect3DPixelShader9
**ppShader
)
3643 user_assert(ppShader
, D3DERR_INVALIDCALL
);
3644 nine_reference_set(ppShader
, This
->state
.ps
);
3649 NineDevice9_SetPixelShaderConstantF( struct NineDevice9
*This
,
3651 const float *pConstantData
,
3652 UINT Vector4fCount
)
3654 struct nine_state
*state
= This
->update
;
3656 DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
3657 This
, StartRegister
, pConstantData
, Vector4fCount
);
3659 user_assert(StartRegister
< NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3660 user_assert(StartRegister
+ Vector4fCount
<= NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3664 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3666 if (unlikely(This
->is_recording
)) {
3667 memcpy(&state
->ps_const_f
[StartRegister
* 4],
3669 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3671 nine_ranges_insert(&state
->changed
.ps_const_f
,
3672 StartRegister
, StartRegister
+ Vector4fCount
,
3675 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3679 if (!memcmp(&state
->ps_const_f
[StartRegister
* 4], pConstantData
,
3680 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0])))
3683 memcpy(&state
->ps_const_f
[StartRegister
* 4],
3685 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3687 nine_context_set_pixel_shader_constant_f(This
, StartRegister
, pConstantData
,
3688 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]),
3695 NineDevice9_GetPixelShaderConstantF( struct NineDevice9
*This
,
3697 float *pConstantData
,
3698 UINT Vector4fCount
)
3700 const struct nine_state
*state
= &This
->state
;
3702 user_assert(StartRegister
< NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3703 user_assert(StartRegister
+ Vector4fCount
<= NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3704 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3706 memcpy(pConstantData
,
3707 &state
->ps_const_f
[StartRegister
* 4],
3708 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3714 NineDevice9_SetPixelShaderConstantI( struct NineDevice9
*This
,
3716 const int *pConstantData
,
3717 UINT Vector4iCount
)
3719 struct nine_state
*state
= This
->update
;
3722 DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
3723 This
, StartRegister
, pConstantData
, Vector4iCount
);
3725 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3726 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3727 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3729 if (This
->driver_caps
.ps_integer
) {
3730 if (!This
->is_recording
) {
3731 if (!memcmp(&state
->ps_const_i
[StartRegister
][0], pConstantData
,
3732 Vector4iCount
* sizeof(state
->ps_const_i
[0])))
3735 memcpy(&state
->ps_const_i
[StartRegister
][0],
3737 Vector4iCount
* sizeof(state
->ps_const_i
[0]));
3739 for (i
= 0; i
< Vector4iCount
; i
++) {
3740 state
->ps_const_i
[StartRegister
+i
][0] = fui((float)(pConstantData
[4*i
]));
3741 state
->ps_const_i
[StartRegister
+i
][1] = fui((float)(pConstantData
[4*i
+1]));
3742 state
->ps_const_i
[StartRegister
+i
][2] = fui((float)(pConstantData
[4*i
+2]));
3743 state
->ps_const_i
[StartRegister
+i
][3] = fui((float)(pConstantData
[4*i
+3]));
3747 if (unlikely(This
->is_recording
)) {
3748 state
->changed
.ps_const_i
|= ((1 << Vector4iCount
) - 1) << StartRegister
;
3749 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3751 nine_context_set_pixel_shader_constant_i(This
, StartRegister
, pConstantData
,
3752 sizeof(state
->ps_const_i
[0]) * Vector4iCount
, Vector4iCount
);
3758 NineDevice9_GetPixelShaderConstantI( struct NineDevice9
*This
,
3761 UINT Vector4iCount
)
3763 const struct nine_state
*state
= &This
->state
;
3766 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3767 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3768 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3770 if (This
->driver_caps
.ps_integer
) {
3771 memcpy(pConstantData
,
3772 &state
->ps_const_i
[StartRegister
][0],
3773 Vector4iCount
* sizeof(state
->ps_const_i
[0]));
3775 for (i
= 0; i
< Vector4iCount
; i
++) {
3776 pConstantData
[4*i
] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][0]);
3777 pConstantData
[4*i
+1] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][1]);
3778 pConstantData
[4*i
+2] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][2]);
3779 pConstantData
[4*i
+3] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][3]);
3787 NineDevice9_SetPixelShaderConstantB( struct NineDevice9
*This
,
3789 const BOOL
*pConstantData
,
3792 struct nine_state
*state
= This
->update
;
3794 uint32_t bool_true
= This
->driver_caps
.ps_integer
? 0xFFFFFFFF : fui(1.0f
);
3796 DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
3797 This
, StartRegister
, pConstantData
, BoolCount
);
3799 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3800 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3801 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3803 if (!This
->is_recording
) {
3804 bool noChange
= true;
3805 for (i
= 0; i
< BoolCount
; i
++) {
3806 if (!!state
->ps_const_b
[StartRegister
+ i
] != !!pConstantData
[i
])
3813 for (i
= 0; i
< BoolCount
; i
++)
3814 state
->ps_const_b
[StartRegister
+ i
] = pConstantData
[i
] ? bool_true
: 0;
3816 if (unlikely(This
->is_recording
)) {
3817 state
->changed
.ps_const_b
|= ((1 << BoolCount
) - 1) << StartRegister
;
3818 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3820 nine_context_set_pixel_shader_constant_b(This
, StartRegister
, pConstantData
,
3821 sizeof(BOOL
) * BoolCount
, BoolCount
);
3827 NineDevice9_GetPixelShaderConstantB( struct NineDevice9
*This
,
3829 BOOL
*pConstantData
,
3832 const struct nine_state
*state
= &This
->state
;
3835 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3836 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3837 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3839 for (i
= 0; i
< BoolCount
; i
++)
3840 pConstantData
[i
] = state
->ps_const_b
[StartRegister
+ i
] ? TRUE
: FALSE
;
3846 NineDevice9_DrawRectPatch( struct NineDevice9
*This
,
3848 const float *pNumSegs
,
3849 const D3DRECTPATCH_INFO
*pRectPatchInfo
)
3851 STUB(D3DERR_INVALIDCALL
);
3855 NineDevice9_DrawTriPatch( struct NineDevice9
*This
,
3857 const float *pNumSegs
,
3858 const D3DTRIPATCH_INFO
*pTriPatchInfo
)
3860 STUB(D3DERR_INVALIDCALL
);
3864 NineDevice9_DeletePatch( struct NineDevice9
*This
,
3867 STUB(D3DERR_INVALIDCALL
);
3871 NineDevice9_CreateQuery( struct NineDevice9
*This
,
3873 IDirect3DQuery9
**ppQuery
)
3875 struct NineQuery9
*query
;
3878 DBG("This=%p Type=%d ppQuery=%p\n", This
, Type
, ppQuery
);
3880 hr
= nine_is_query_supported(This
->screen
, Type
);
3881 if (!ppQuery
|| hr
!= D3D_OK
)
3884 hr
= NineQuery9_new(This
, &query
, Type
);
3887 *ppQuery
= (IDirect3DQuery9
*)query
;
3891 IDirect3DDevice9Vtbl NineDevice9_vtable
= {
3892 (void *)NineUnknown_QueryInterface
,
3893 (void *)NineUnknown_AddRef
,
3894 (void *)NineUnknown_Release
,
3895 (void *)NineDevice9_TestCooperativeLevel
,
3896 (void *)NineDevice9_GetAvailableTextureMem
,
3897 (void *)NineDevice9_EvictManagedResources
,
3898 (void *)NineDevice9_GetDirect3D
,
3899 (void *)NineDevice9_GetDeviceCaps
,
3900 (void *)NineDevice9_GetDisplayMode
,
3901 (void *)NineDevice9_GetCreationParameters
,
3902 (void *)NineDevice9_SetCursorProperties
,
3903 (void *)NineDevice9_SetCursorPosition
,
3904 (void *)NineDevice9_ShowCursor
,
3905 (void *)NineDevice9_CreateAdditionalSwapChain
,
3906 (void *)NineDevice9_GetSwapChain
,
3907 (void *)NineDevice9_GetNumberOfSwapChains
,
3908 (void *)NineDevice9_Reset
,
3909 (void *)NineDevice9_Present
,
3910 (void *)NineDevice9_GetBackBuffer
,
3911 (void *)NineDevice9_GetRasterStatus
,
3912 (void *)NineDevice9_SetDialogBoxMode
,
3913 (void *)NineDevice9_SetGammaRamp
,
3914 (void *)NineDevice9_GetGammaRamp
,
3915 (void *)NineDevice9_CreateTexture
,
3916 (void *)NineDevice9_CreateVolumeTexture
,
3917 (void *)NineDevice9_CreateCubeTexture
,
3918 (void *)NineDevice9_CreateVertexBuffer
,
3919 (void *)NineDevice9_CreateIndexBuffer
,
3920 (void *)NineDevice9_CreateRenderTarget
,
3921 (void *)NineDevice9_CreateDepthStencilSurface
,
3922 (void *)NineDevice9_UpdateSurface
,
3923 (void *)NineDevice9_UpdateTexture
,
3924 (void *)NineDevice9_GetRenderTargetData
,
3925 (void *)NineDevice9_GetFrontBufferData
,
3926 (void *)NineDevice9_StretchRect
,
3927 (void *)NineDevice9_ColorFill
,
3928 (void *)NineDevice9_CreateOffscreenPlainSurface
,
3929 (void *)NineDevice9_SetRenderTarget
,
3930 (void *)NineDevice9_GetRenderTarget
,
3931 (void *)NineDevice9_SetDepthStencilSurface
,
3932 (void *)NineDevice9_GetDepthStencilSurface
,
3933 (void *)NineDevice9_BeginScene
,
3934 (void *)NineDevice9_EndScene
,
3935 (void *)NineDevice9_Clear
,
3936 (void *)NineDevice9_SetTransform
,
3937 (void *)NineDevice9_GetTransform
,
3938 (void *)NineDevice9_MultiplyTransform
,
3939 (void *)NineDevice9_SetViewport
,
3940 (void *)NineDevice9_GetViewport
,
3941 (void *)NineDevice9_SetMaterial
,
3942 (void *)NineDevice9_GetMaterial
,
3943 (void *)NineDevice9_SetLight
,
3944 (void *)NineDevice9_GetLight
,
3945 (void *)NineDevice9_LightEnable
,
3946 (void *)NineDevice9_GetLightEnable
,
3947 (void *)NineDevice9_SetClipPlane
,
3948 (void *)NineDevice9_GetClipPlane
,
3949 (void *)NineDevice9_SetRenderState
,
3950 (void *)NineDevice9_GetRenderState
,
3951 (void *)NineDevice9_CreateStateBlock
,
3952 (void *)NineDevice9_BeginStateBlock
,
3953 (void *)NineDevice9_EndStateBlock
,
3954 (void *)NineDevice9_SetClipStatus
,
3955 (void *)NineDevice9_GetClipStatus
,
3956 (void *)NineDevice9_GetTexture
,
3957 (void *)NineDevice9_SetTexture
,
3958 (void *)NineDevice9_GetTextureStageState
,
3959 (void *)NineDevice9_SetTextureStageState
,
3960 (void *)NineDevice9_GetSamplerState
,
3961 (void *)NineDevice9_SetSamplerState
,
3962 (void *)NineDevice9_ValidateDevice
,
3963 (void *)NineDevice9_SetPaletteEntries
,
3964 (void *)NineDevice9_GetPaletteEntries
,
3965 (void *)NineDevice9_SetCurrentTexturePalette
,
3966 (void *)NineDevice9_GetCurrentTexturePalette
,
3967 (void *)NineDevice9_SetScissorRect
,
3968 (void *)NineDevice9_GetScissorRect
,
3969 (void *)NineDevice9_SetSoftwareVertexProcessing
,
3970 (void *)NineDevice9_GetSoftwareVertexProcessing
,
3971 (void *)NineDevice9_SetNPatchMode
,
3972 (void *)NineDevice9_GetNPatchMode
,
3973 (void *)NineDevice9_DrawPrimitive
,
3974 (void *)NineDevice9_DrawIndexedPrimitive
,
3975 (void *)NineDevice9_DrawPrimitiveUP
,
3976 (void *)NineDevice9_DrawIndexedPrimitiveUP
,
3977 (void *)NineDevice9_ProcessVertices
,
3978 (void *)NineDevice9_CreateVertexDeclaration
,
3979 (void *)NineDevice9_SetVertexDeclaration
,
3980 (void *)NineDevice9_GetVertexDeclaration
,
3981 (void *)NineDevice9_SetFVF
,
3982 (void *)NineDevice9_GetFVF
,
3983 (void *)NineDevice9_CreateVertexShader
,
3984 (void *)NineDevice9_SetVertexShader
,
3985 (void *)NineDevice9_GetVertexShader
,
3986 (void *)NineDevice9_SetVertexShaderConstantF
,
3987 (void *)NineDevice9_GetVertexShaderConstantF
,
3988 (void *)NineDevice9_SetVertexShaderConstantI
,
3989 (void *)NineDevice9_GetVertexShaderConstantI
,
3990 (void *)NineDevice9_SetVertexShaderConstantB
,
3991 (void *)NineDevice9_GetVertexShaderConstantB
,
3992 (void *)NineDevice9_SetStreamSource
,
3993 (void *)NineDevice9_GetStreamSource
,
3994 (void *)NineDevice9_SetStreamSourceFreq
,
3995 (void *)NineDevice9_GetStreamSourceFreq
,
3996 (void *)NineDevice9_SetIndices
,
3997 (void *)NineDevice9_GetIndices
,
3998 (void *)NineDevice9_CreatePixelShader
,
3999 (void *)NineDevice9_SetPixelShader
,
4000 (void *)NineDevice9_GetPixelShader
,
4001 (void *)NineDevice9_SetPixelShaderConstantF
,
4002 (void *)NineDevice9_GetPixelShaderConstantF
,
4003 (void *)NineDevice9_SetPixelShaderConstantI
,
4004 (void *)NineDevice9_GetPixelShaderConstantI
,
4005 (void *)NineDevice9_SetPixelShaderConstantB
,
4006 (void *)NineDevice9_GetPixelShaderConstantB
,
4007 (void *)NineDevice9_DrawRectPatch
,
4008 (void *)NineDevice9_DrawTriPatch
,
4009 (void *)NineDevice9_DeletePatch
,
4010 (void *)NineDevice9_CreateQuery
4013 static const GUID
*NineDevice9_IIDs
[] = {
4014 &IID_IDirect3DDevice9
,
4020 NineDevice9_new( struct pipe_screen
*pScreen
,
4021 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
4023 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
4025 ID3DPresentGroup
*pPresentationGroup
,
4026 struct d3dadapter9_context
*pCTX
,
4028 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
4029 struct NineDevice9
**ppOut
,
4030 int minorVersionNum
)
4033 lock
= !!(pCreationParameters
->BehaviorFlags
& D3DCREATE_MULTITHREADED
);
4035 NINE_NEW(Device9
, ppOut
, lock
, /* args */
4036 pScreen
, pCreationParameters
, pCaps
,
4037 pPresentationParameters
, pD3D9
, pPresentationGroup
, pCTX
,
4038 ex
, pFullscreenDisplayMode
, minorVersionNum
);