2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "stateblock9.h"
26 #include "swapchain9.h"
27 #include "swapchain9ex.h"
28 #include "indexbuffer9.h"
29 #include "vertexbuffer9.h"
30 #include "vertexdeclaration9.h"
31 #include "vertexshader9.h"
32 #include "pixelshader9.h"
35 #include "cubetexture9.h"
36 #include "volumetexture9.h"
37 #include "nine_helpers.h"
38 #include "nine_pipe.h"
40 #include "nine_dump.h"
41 #include "nine_limits.h"
43 #include "pipe/p_screen.h"
44 #include "pipe/p_context.h"
45 #include "pipe/p_config.h"
46 #include "util/u_math.h"
47 #include "util/u_inlines.h"
48 #include "util/u_hash_table.h"
49 #include "util/u_format.h"
50 #include "util/u_surface.h"
51 #include "util/u_upload_mgr.h"
52 #include "hud/hud_context.h"
54 #include "cso_cache/cso_context.h"
56 #define DBG_CHANNEL DBG_DEVICE
58 #if defined(PIPE_CC_GCC) && (defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64))
60 static void nine_setup_fpu()
64 __asm__
__volatile__ ("fnstcw %0" : "=m" (*&c
));
66 /* clear the control word */
68 /* d3d9 doc/wine tests: mask all exceptions, use single-precision
69 * and round to nearest */
72 __asm__
__volatile__ ("fldcw %0" : : "m" (*&c
));
77 static void nine_setup_fpu(void)
79 WARN_ONCE("FPU setup not supported on non-x86 platforms\n");
85 NineDevice9_SetDefaultState( struct NineDevice9
*This
, boolean is_reset
)
87 struct NineSurface9
*refSurf
= NULL
;
89 DBG("This=%p is_reset=%d\n", This
, (int) is_reset
);
91 assert(!This
->is_recording
);
93 nine_state_set_defaults(This
, &This
->caps
, is_reset
);
95 refSurf
= This
->swapchains
[0]->buffers
[0];
98 This
->state
.viewport
.X
= 0;
99 This
->state
.viewport
.Y
= 0;
100 This
->state
.viewport
.Width
= refSurf
->desc
.Width
;
101 This
->state
.viewport
.Height
= refSurf
->desc
.Height
;
103 nine_context_set_viewport(This
, &This
->state
.viewport
);
105 This
->state
.scissor
.minx
= 0;
106 This
->state
.scissor
.miny
= 0;
107 This
->state
.scissor
.maxx
= refSurf
->desc
.Width
;
108 This
->state
.scissor
.maxy
= refSurf
->desc
.Height
;
110 nine_context_set_scissor(This
, &This
->state
.scissor
);
112 if (This
->nswapchains
&& This
->swapchains
[0]->params
.EnableAutoDepthStencil
) {
113 nine_context_set_render_state(This
, D3DRS_ZENABLE
, TRUE
);
114 This
->state
.rs_advertised
[D3DRS_ZENABLE
] = TRUE
;
116 if (This
->state
.rs_advertised
[D3DRS_ZENABLE
])
117 NineDevice9_SetDepthStencilSurface(
118 This
, (IDirect3DSurface9
*)This
->swapchains
[0]->zsbuf
);
121 #define GET_PCAP(n) pScreen->get_param(pScreen, PIPE_CAP_##n)
123 NineDevice9_ctor( struct NineDevice9
*This
,
124 struct NineUnknownParams
*pParams
,
125 struct pipe_screen
*pScreen
,
126 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
128 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
130 ID3DPresentGroup
*pPresentationGroup
,
131 struct d3dadapter9_context
*pCTX
,
133 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
134 int minorVersionNum
)
137 HRESULT hr
= NineUnknown_ctor(&This
->base
, pParams
);
139 DBG("This=%p pParams=%p pScreen=%p pCreationParameters=%p pCaps=%p pPresentationParameters=%p "
140 "pD3D9=%p pPresentationGroup=%p pCTX=%p ex=%d pFullscreenDisplayMode=%p\n",
141 This
, pParams
, pScreen
, pCreationParameters
, pCaps
, pPresentationParameters
, pD3D9
,
142 pPresentationGroup
, pCTX
, (int) ex
, pFullscreenDisplayMode
);
144 if (FAILED(hr
)) { return hr
; }
146 list_inithead(&This
->update_buffers
);
147 list_inithead(&This
->update_textures
);
148 list_inithead(&This
->managed_buffers
);
149 list_inithead(&This
->managed_textures
);
151 This
->screen
= pScreen
;
152 This
->screen_sw
= pCTX
->ref
;
155 This
->params
= *pCreationParameters
;
157 This
->present
= pPresentationGroup
;
158 This
->minor_version_num
= minorVersionNum
;
160 IDirect3D9_AddRef(This
->d3d9
);
161 ID3DPresentGroup_AddRef(This
->present
);
163 if (!(This
->params
.BehaviorFlags
& D3DCREATE_FPU_PRESERVE
))
166 if (This
->params
.BehaviorFlags
& D3DCREATE_SOFTWARE_VERTEXPROCESSING
) {
167 DBG("Application asked full Software Vertex Processing.\n");
169 This
->may_swvp
= true;
172 if (This
->params
.BehaviorFlags
& D3DCREATE_MIXED_VERTEXPROCESSING
) {
173 DBG("Application asked mixed Software Vertex Processing.\n");
174 This
->may_swvp
= true;
176 This
->context
.swvp
= This
->swvp
;
177 /* TODO: check if swvp is resetted by device Resets */
179 if (This
->may_swvp
&&
180 (This
->screen
->get_shader_param(This
->screen
, PIPE_SHADER_VERTEX
,
181 PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
)
182 < (NINE_MAX_CONST_F_SWVP
/2) * sizeof(float[4]) ||
183 This
->screen
->get_shader_param(This
->screen
, PIPE_SHADER_VERTEX
,
184 PIPE_SHADER_CAP_MAX_CONST_BUFFERS
) < 5)) {
185 /* Note: We just go on, some apps never use the abilities of
186 * swvp, and just set more constants than allowed at init.
187 * Only cards we support that are affected are the r500 */
188 WARN("Card unable to handle Software Vertex Processing. Game may fail\n");
191 /* When may_swvp, SetConstant* limits are different */
193 This
->caps
.MaxVertexShaderConst
= NINE_MAX_CONST_F_SWVP
;
195 This
->context
.pipe
= This
->screen
->context_create(This
->screen
, NULL
, 0);
196 if (!This
->context
.pipe
) { return E_OUTOFMEMORY
; } /* guess */
197 This
->pipe_sw
= This
->screen_sw
->context_create(This
->screen_sw
, NULL
, 0);
198 if (!This
->pipe_sw
) { return E_OUTOFMEMORY
; }
200 This
->context
.cso
= cso_create_context(This
->context
.pipe
);
201 if (!This
->context
.cso
) { return E_OUTOFMEMORY
; } /* also a guess */
202 This
->cso_sw
= cso_create_context(This
->pipe_sw
);
203 if (!This
->cso_sw
) { return E_OUTOFMEMORY
; }
205 /* Create first, it messes up our state. */
206 This
->hud
= hud_create(This
->context
.pipe
, This
->context
.cso
); /* NULL result is fine */
208 /* Available memory counter. Updated only for allocations with this device
209 * instance. This is the Win 7 behavior.
210 * Win XP shares this counter across multiple devices. */
211 This
->available_texture_mem
= This
->screen
->get_param(This
->screen
, PIPE_CAP_VIDEO_MEMORY
);
212 if (This
->available_texture_mem
< 4096)
213 This
->available_texture_mem
<<= 20;
215 This
->available_texture_mem
= UINT_MAX
;
216 /* We cap texture memory usage to 80% of what is reported free initially
217 * This helps get closer Win behaviour. For example VertexBuffer allocation
218 * still succeeds when texture allocation fails. */
219 This
->available_texture_limit
= This
->available_texture_mem
* 20LL / 100LL;
221 /* create implicit swapchains */
222 This
->nswapchains
= ID3DPresentGroup_GetMultiheadCount(This
->present
);
223 This
->swapchains
= CALLOC(This
->nswapchains
,
224 sizeof(struct NineSwapChain9
*));
225 if (!This
->swapchains
) { return E_OUTOFMEMORY
; }
227 for (i
= 0; i
< This
->nswapchains
; ++i
) {
228 ID3DPresent
*present
;
230 hr
= ID3DPresentGroup_GetPresent(This
->present
, i
, &present
);
235 D3DDISPLAYMODEEX
*mode
= NULL
;
236 struct NineSwapChain9Ex
**ret
=
237 (struct NineSwapChain9Ex
**)&This
->swapchains
[i
];
239 if (pFullscreenDisplayMode
) mode
= &(pFullscreenDisplayMode
[i
]);
240 /* when this is a Device9Ex, it should create SwapChain9Exs */
241 hr
= NineSwapChain9Ex_new(This
, TRUE
, present
,
242 &pPresentationParameters
[i
], pCTX
,
243 This
->params
.hFocusWindow
, mode
, ret
);
245 hr
= NineSwapChain9_new(This
, TRUE
, present
,
246 &pPresentationParameters
[i
], pCTX
,
247 This
->params
.hFocusWindow
,
248 &This
->swapchains
[i
]);
251 ID3DPresent_Release(present
);
254 NineUnknown_ConvertRefToBind(NineUnknown(This
->swapchains
[i
]));
256 hr
= NineSwapChain9_GetBackBuffer(This
->swapchains
[i
], 0,
257 D3DBACKBUFFER_TYPE_MONO
,
258 (IDirect3DSurface9
**)
262 NineUnknown_ConvertRefToBind(NineUnknown(This
->state
.rt
[i
]));
263 nine_bind(&This
->context
.rt
[i
], This
->state
.rt
[i
]);
266 /* Initialize CSMT */
267 if (pCTX
->csmt_force
== 1)
268 This
->csmt_active
= true;
269 else if (pCTX
->csmt_force
== 0)
270 This
->csmt_active
= false;
272 /* r600 and radeonsi are thread safe. */
273 This
->csmt_active
= strstr(pScreen
->get_name(pScreen
), "AMD") != NULL
;
275 if (This
->csmt_active
) {
276 This
->csmt_ctx
= nine_csmt_create(This
);
278 return E_OUTOFMEMORY
;
281 if (This
->csmt_active
)
282 DBG("\033[1;32mCSMT is active\033[0m\n");
284 /* Initialize a dummy VBO to be used when a vertex declaration does not
285 * specify all the inputs needed by vertex shader, on win default behavior
286 * is to pass 0,0,0,0 to the shader */
288 struct pipe_transfer
*transfer
;
289 struct pipe_resource tmpl
;
293 memset(&tmpl
, 0, sizeof(tmpl
));
294 tmpl
.target
= PIPE_BUFFER
;
295 tmpl
.format
= PIPE_FORMAT_R8_UNORM
;
296 tmpl
.width0
= 16; /* 4 floats */
302 tmpl
.usage
= PIPE_USAGE_DEFAULT
;
303 tmpl
.bind
= PIPE_BIND_VERTEX_BUFFER
;
305 This
->dummy_vbo
= pScreen
->resource_create(pScreen
, &tmpl
);
307 if (!This
->dummy_vbo
)
308 return D3DERR_OUTOFVIDEOMEMORY
;
310 u_box_1d(0, 16, &box
);
311 data
= This
->context
.pipe
->transfer_map(This
->context
.pipe
, This
->dummy_vbo
, 0,
312 PIPE_TRANSFER_WRITE
|
313 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
,
318 This
->context
.pipe
->transfer_unmap(This
->context
.pipe
, transfer
);
321 This
->cursor
.software
= FALSE
;
322 This
->cursor
.hotspot
.x
= -1;
323 This
->cursor
.hotspot
.y
= -1;
325 struct pipe_resource tmpl
;
326 memset(&tmpl
, 0, sizeof(tmpl
));
327 tmpl
.target
= PIPE_TEXTURE_2D
;
328 tmpl
.format
= PIPE_FORMAT_R8G8B8A8_UNORM
;
335 tmpl
.usage
= PIPE_USAGE_DEFAULT
;
336 tmpl
.bind
= PIPE_BIND_CURSOR
| PIPE_BIND_SAMPLER_VIEW
;
339 This
->cursor
.image
= pScreen
->resource_create(pScreen
, &tmpl
);
340 if (!This
->cursor
.image
)
341 return D3DERR_OUTOFVIDEOMEMORY
;
343 /* For uploading 32x32 (argb) cursor */
344 This
->cursor
.hw_upload_temp
= MALLOC(32 * 4 * 32);
345 if (!This
->cursor
.hw_upload_temp
)
346 return D3DERR_OUTOFVIDEOMEMORY
;
349 /* Create constant buffers. */
351 unsigned max_const_vs
, max_const_ps
;
353 /* vs 3.0: >= 256 float constants, but for cards with exactly 256 slots,
354 * we have to take in some more slots for int and bool*/
355 max_const_vs
= _min(pScreen
->get_shader_param(pScreen
, PIPE_SHADER_VERTEX
,
356 PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
) /
359 /* ps 3.0: 224 float constants. All cards supported support at least
360 * 256 constants for ps */
361 max_const_ps
= NINE_MAX_CONST_F_PS3
+ (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
363 This
->max_vs_const_f
= max_const_vs
-
364 (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
365 This
->max_ps_const_f
= max_const_ps
-
366 (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
368 This
->vs_const_size
= max_const_vs
* sizeof(float[4]);
369 This
->ps_const_size
= max_const_ps
* sizeof(float[4]);
370 /* Include space for I,B constants for user constbuf. */
371 if (This
->may_swvp
) {
372 This
->state
.vs_const_f
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
373 This
->context
.vs_const_f_swvp
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
374 if (!This
->context
.vs_const_f_swvp
)
375 return E_OUTOFMEMORY
;
376 This
->state
.vs_lconstf_temp
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
377 This
->context
.vs_lconstf_temp
= CALLOC(NINE_MAX_CONST_F_SWVP
* sizeof(float[4]),1);
378 This
->state
.vs_const_i
= CALLOC(NINE_MAX_CONST_I_SWVP
* sizeof(int[4]), 1);
379 This
->context
.vs_const_i
= CALLOC(NINE_MAX_CONST_I_SWVP
* sizeof(int[4]), 1);
380 This
->state
.vs_const_b
= CALLOC(NINE_MAX_CONST_B_SWVP
* sizeof(BOOL
), 1);
381 This
->context
.vs_const_b
= CALLOC(NINE_MAX_CONST_B_SWVP
* sizeof(BOOL
), 1);
383 This
->state
.vs_const_f
= CALLOC(NINE_MAX_CONST_F
* sizeof(float[4]), 1);
384 This
->context
.vs_const_f_swvp
= NULL
;
385 This
->state
.vs_lconstf_temp
= CALLOC(This
->vs_const_size
,1);
386 This
->context
.vs_lconstf_temp
= CALLOC(This
->vs_const_size
,1);
387 This
->state
.vs_const_i
= CALLOC(NINE_MAX_CONST_I
* sizeof(int[4]), 1);
388 This
->context
.vs_const_i
= CALLOC(NINE_MAX_CONST_I
* sizeof(int[4]), 1);
389 This
->state
.vs_const_b
= CALLOC(NINE_MAX_CONST_B
* sizeof(BOOL
), 1);
390 This
->context
.vs_const_b
= CALLOC(NINE_MAX_CONST_B
* sizeof(BOOL
), 1);
392 This
->context
.vs_const_f
= CALLOC(This
->vs_const_size
, 1);
393 This
->state
.ps_const_f
= CALLOC(This
->ps_const_size
, 1);
394 This
->context
.ps_const_f
= CALLOC(This
->ps_const_size
, 1);
395 This
->context
.ps_lconstf_temp
= CALLOC(This
->ps_const_size
,1);
396 if (!This
->state
.vs_const_f
|| !This
->context
.vs_const_f
||
397 !This
->state
.ps_const_f
|| !This
->context
.ps_const_f
||
398 !This
->state
.vs_lconstf_temp
|| !This
->context
.vs_lconstf_temp
||
399 !This
->context
.ps_lconstf_temp
||
400 !This
->state
.vs_const_i
|| !This
->context
.vs_const_i
||
401 !This
->state
.vs_const_b
|| !This
->context
.vs_const_b
)
402 return E_OUTOFMEMORY
;
404 if (strstr(pScreen
->get_name(pScreen
), "AMD") ||
405 strstr(pScreen
->get_name(pScreen
), "ATI")) {
406 This
->driver_bugs
.buggy_barycentrics
= TRUE
;
410 /* allocate dummy texture/sampler for when there are missing ones bound */
412 struct pipe_resource tmplt
;
413 struct pipe_sampler_view templ
;
414 struct pipe_sampler_state samp
;
415 memset(&tmplt
, 0, sizeof(tmplt
));
416 memset(&samp
, 0, sizeof(samp
));
418 tmplt
.target
= PIPE_TEXTURE_2D
;
422 tmplt
.last_level
= 0;
423 tmplt
.array_size
= 1;
424 tmplt
.usage
= PIPE_USAGE_DEFAULT
;
426 tmplt
.format
= PIPE_FORMAT_B8G8R8A8_UNORM
;
427 tmplt
.bind
= PIPE_BIND_SAMPLER_VIEW
;
428 tmplt
.nr_samples
= 0;
430 This
->dummy_texture
= This
->screen
->resource_create(This
->screen
, &tmplt
);
431 if (!This
->dummy_texture
)
432 return D3DERR_DRIVERINTERNALERROR
;
434 templ
.format
= PIPE_FORMAT_B8G8R8A8_UNORM
;
435 templ
.u
.tex
.first_layer
= 0;
436 templ
.u
.tex
.last_layer
= 0;
437 templ
.u
.tex
.first_level
= 0;
438 templ
.u
.tex
.last_level
= 0;
439 templ
.swizzle_r
= PIPE_SWIZZLE_0
;
440 templ
.swizzle_g
= PIPE_SWIZZLE_0
;
441 templ
.swizzle_b
= PIPE_SWIZZLE_0
;
442 templ
.swizzle_a
= PIPE_SWIZZLE_1
;
443 templ
.target
= This
->dummy_texture
->target
;
445 This
->dummy_sampler_view
= This
->context
.pipe
->create_sampler_view(This
->context
.pipe
, This
->dummy_texture
, &templ
);
446 if (!This
->dummy_sampler_view
)
447 return D3DERR_DRIVERINTERNALERROR
;
449 samp
.min_mip_filter
= PIPE_TEX_MIPFILTER_NONE
;
450 samp
.max_lod
= 15.0f
;
451 samp
.wrap_s
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
452 samp
.wrap_t
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
453 samp
.wrap_r
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
454 samp
.min_img_filter
= PIPE_TEX_FILTER_NEAREST
;
455 samp
.mag_img_filter
= PIPE_TEX_FILTER_NEAREST
;
456 samp
.compare_mode
= PIPE_TEX_COMPARE_NONE
;
457 samp
.compare_func
= PIPE_FUNC_LEQUAL
;
458 samp
.normalized_coords
= 1;
459 samp
.seamless_cube_map
= 0;
460 This
->dummy_sampler_state
= samp
;
463 /* Allocate upload helper for drivers that suck (from st pov ;). */
465 This
->driver_caps
.user_vbufs
= GET_PCAP(USER_VERTEX_BUFFERS
) && !This
->csmt_active
;
466 This
->driver_caps
.user_ibufs
= GET_PCAP(USER_INDEX_BUFFERS
) && !This
->csmt_active
;
467 This
->driver_caps
.user_cbufs
= GET_PCAP(USER_CONSTANT_BUFFERS
);
468 This
->driver_caps
.user_sw_vbufs
= This
->screen_sw
->get_param(This
->screen_sw
, PIPE_CAP_USER_VERTEX_BUFFERS
);
469 This
->driver_caps
.user_sw_cbufs
= This
->screen_sw
->get_param(This
->screen_sw
, PIPE_CAP_USER_CONSTANT_BUFFERS
);
471 if (!This
->driver_caps
.user_vbufs
)
472 This
->vertex_uploader
= u_upload_create(This
->context
.pipe
, 65536,
473 PIPE_BIND_VERTEX_BUFFER
, PIPE_USAGE_STREAM
);
474 This
->vertex_sw_uploader
= u_upload_create(This
->pipe_sw
, 65536,
475 PIPE_BIND_VERTEX_BUFFER
, PIPE_USAGE_STREAM
);
476 if (!This
->driver_caps
.user_ibufs
)
477 This
->index_uploader
= u_upload_create(This
->context
.pipe
, 128 * 1024,
478 PIPE_BIND_INDEX_BUFFER
, PIPE_USAGE_STREAM
);
479 if (!This
->driver_caps
.user_cbufs
) {
480 This
->constbuf_alignment
= GET_PCAP(CONSTANT_BUFFER_OFFSET_ALIGNMENT
);
481 This
->constbuf_uploader
= u_upload_create(This
->context
.pipe
, This
->vs_const_size
,
482 PIPE_BIND_CONSTANT_BUFFER
, PIPE_USAGE_STREAM
);
485 This
->constbuf_sw_uploader
= u_upload_create(This
->pipe_sw
, 128 * 1024,
486 PIPE_BIND_CONSTANT_BUFFER
, PIPE_USAGE_STREAM
);
488 This
->driver_caps
.window_space_position_support
= GET_PCAP(TGSI_VS_WINDOW_SPACE_POSITION
);
489 This
->driver_caps
.vs_integer
= pScreen
->get_shader_param(pScreen
, PIPE_SHADER_VERTEX
, PIPE_SHADER_CAP_INTEGERS
);
490 This
->driver_caps
.ps_integer
= pScreen
->get_shader_param(pScreen
, PIPE_SHADER_FRAGMENT
, PIPE_SHADER_CAP_INTEGERS
);
491 This
->driver_caps
.offset_units_unscaled
= GET_PCAP(POLYGON_OFFSET_UNITS_UNSCALED
);
493 nine_ff_init(This
); /* initialize fixed function code */
495 NineDevice9_SetDefaultState(This
, FALSE
);
498 struct pipe_poly_stipple stipple
;
499 memset(&stipple
, ~0, sizeof(stipple
));
500 This
->context
.pipe
->set_polygon_stipple(This
->context
.pipe
, &stipple
);
503 This
->update
= &This
->state
;
505 nine_state_init_sw(This
);
507 ID3DPresentGroup_Release(This
->present
);
508 if (This
->csmt_active
)
509 nine_csmt_process(This
);
516 NineDevice9_dtor( struct NineDevice9
*This
)
520 DBG("This=%p\n", This
);
522 /* Do not call nine_csmt_process here. The device is dead! */
523 if (This
->csmt_active
&& This
->csmt_ctx
) {
524 nine_csmt_destroy(This
, This
->csmt_ctx
);
525 This
->csmt_active
= FALSE
;
526 This
->csmt_ctx
= NULL
;
530 nine_state_destroy_sw(This
);
531 nine_state_clear(&This
->state
, TRUE
);
532 nine_context_clear(This
);
534 if (This
->vertex_uploader
)
535 u_upload_destroy(This
->vertex_uploader
);
536 if (This
->index_uploader
)
537 u_upload_destroy(This
->index_uploader
);
538 if (This
->constbuf_uploader
)
539 u_upload_destroy(This
->constbuf_uploader
);
540 if (This
->vertex_sw_uploader
)
541 u_upload_destroy(This
->vertex_sw_uploader
);
542 if (This
->constbuf_sw_uploader
)
543 u_upload_destroy(This
->constbuf_sw_uploader
);
545 nine_bind(&This
->record
, NULL
);
547 pipe_sampler_view_reference(&This
->dummy_sampler_view
, NULL
);
548 pipe_resource_reference(&This
->dummy_texture
, NULL
);
549 pipe_resource_reference(&This
->dummy_vbo
, NULL
);
550 FREE(This
->state
.vs_const_f
);
551 FREE(This
->context
.vs_const_f
);
552 FREE(This
->state
.ps_const_f
);
553 FREE(This
->context
.ps_const_f
);
554 FREE(This
->state
.vs_lconstf_temp
);
555 FREE(This
->context
.vs_lconstf_temp
);
556 FREE(This
->context
.ps_lconstf_temp
);
557 FREE(This
->state
.vs_const_i
);
558 FREE(This
->context
.vs_const_i
);
559 FREE(This
->state
.vs_const_b
);
560 FREE(This
->context
.vs_const_b
);
561 FREE(This
->context
.vs_const_f_swvp
);
563 pipe_resource_reference(&This
->cursor
.image
, NULL
);
564 FREE(This
->cursor
.hw_upload_temp
);
566 if (This
->swapchains
) {
567 for (i
= 0; i
< This
->nswapchains
; ++i
)
568 if (This
->swapchains
[i
])
569 NineUnknown_Unbind(NineUnknown(This
->swapchains
[i
]));
570 FREE(This
->swapchains
);
573 /* Destroy cso first */
574 if (This
->context
.cso
) { cso_destroy_context(This
->context
.cso
); }
575 if (This
->cso_sw
) { cso_destroy_context(This
->cso_sw
); }
576 if (This
->context
.pipe
&& This
->context
.pipe
->destroy
) { This
->context
.pipe
->destroy(This
->context
.pipe
); }
577 if (This
->pipe_sw
&& This
->pipe_sw
->destroy
) { This
->pipe_sw
->destroy(This
->pipe_sw
); }
579 if (This
->present
) { ID3DPresentGroup_Release(This
->present
); }
580 if (This
->d3d9
) { IDirect3D9_Release(This
->d3d9
); }
582 NineUnknown_dtor(&This
->base
);
586 NineDevice9_GetScreen( struct NineDevice9
*This
)
591 struct pipe_context
*
592 NineDevice9_GetPipe( struct NineDevice9
*This
)
594 return nine_context_get_pipe(This
);
598 NineDevice9_GetCaps( struct NineDevice9
*This
)
604 NineDevice9_PauseRecording( struct NineDevice9
*This
)
607 This
->update
= &This
->state
;
608 This
->is_recording
= FALSE
;
613 NineDevice9_ResumeRecording( struct NineDevice9
*This
)
616 This
->update
= &This
->record
->state
;
617 This
->is_recording
= TRUE
;
622 NineDevice9_TestCooperativeLevel( struct NineDevice9
*This
)
624 if (NineSwapChain9_GetOccluded(This
->swapchains
[0])) {
625 This
->device_needs_reset
= TRUE
;
626 return D3DERR_DEVICELOST
;
627 } else if (NineSwapChain9_ResolutionMismatch(This
->swapchains
[0])) {
628 This
->device_needs_reset
= TRUE
;
629 return D3DERR_DEVICENOTRESET
;
630 } else if (This
->device_needs_reset
) {
631 return D3DERR_DEVICENOTRESET
;
638 NineDevice9_GetAvailableTextureMem( struct NineDevice9
*This
)
640 return This
->available_texture_mem
;
644 NineDevice9_EvictManagedResources( struct NineDevice9
*This
)
646 struct NineBaseTexture9
*tex
;
647 struct NineBuffer9
*buf
;
649 DBG("This=%p\n", This
);
650 LIST_FOR_EACH_ENTRY(tex
, &This
->managed_textures
, list2
) {
651 NineBaseTexture9_UnLoad(tex
);
653 /* Vertex/index buffers don't take a lot of space and aren't accounted
654 * for d3d memory usage. Instead of actually freeing from memory,
655 * just mark the buffer dirty to trigger a re-upload later. We
656 * could just ignore, but some bad behaving apps could rely on it (if
657 * they write outside the locked regions typically). */
658 LIST_FOR_EACH_ENTRY(buf
, &This
->managed_buffers
, managed
.list2
) {
659 NineBuffer9_SetDirty(buf
);
666 NineDevice9_GetDirect3D( struct NineDevice9
*This
,
667 IDirect3D9
**ppD3D9
)
669 user_assert(ppD3D9
!= NULL
, E_POINTER
);
670 IDirect3D9_AddRef(This
->d3d9
);
671 *ppD3D9
= This
->d3d9
;
676 NineDevice9_GetDeviceCaps( struct NineDevice9
*This
,
679 user_assert(pCaps
!= NULL
, D3DERR_INVALIDCALL
);
685 NineDevice9_GetDisplayMode( struct NineDevice9
*This
,
687 D3DDISPLAYMODE
*pMode
)
689 DBG("This=%p iSwapChain=%u pMode=%p\n", This
, iSwapChain
, pMode
);
691 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
693 return NineSwapChain9_GetDisplayMode(This
->swapchains
[iSwapChain
], pMode
);
697 NineDevice9_GetCreationParameters( struct NineDevice9
*This
,
698 D3DDEVICE_CREATION_PARAMETERS
*pParameters
)
700 user_assert(pParameters
!= NULL
, D3DERR_INVALIDCALL
);
701 *pParameters
= This
->params
;
706 NineDevice9_SetCursorProperties( struct NineDevice9
*This
,
709 IDirect3DSurface9
*pCursorBitmap
)
711 struct NineSurface9
*surf
= NineSurface9(pCursorBitmap
);
712 struct pipe_context
*pipe
= NineDevice9_GetPipe(This
);
714 struct pipe_transfer
*transfer
;
718 DBG_FLAG(DBG_SWAPCHAIN
, "This=%p XHotSpot=%u YHotSpot=%u "
719 "pCursorBitmap=%p\n", This
, XHotSpot
, YHotSpot
, pCursorBitmap
);
721 user_assert(pCursorBitmap
, D3DERR_INVALIDCALL
);
722 user_assert(surf
->desc
.Format
== D3DFMT_A8R8G8B8
, D3DERR_INVALIDCALL
);
724 if (This
->swapchains
[0]->params
.Windowed
) {
725 This
->cursor
.w
= MIN2(surf
->desc
.Width
, 32);
726 This
->cursor
.h
= MIN2(surf
->desc
.Height
, 32);
727 hw_cursor
= 1; /* always use hw cursor for windowed mode */
729 This
->cursor
.w
= MIN2(surf
->desc
.Width
, This
->cursor
.image
->width0
);
730 This
->cursor
.h
= MIN2(surf
->desc
.Height
, This
->cursor
.image
->height0
);
731 hw_cursor
= This
->cursor
.w
== 32 && This
->cursor
.h
== 32;
734 u_box_origin_2d(This
->cursor
.w
, This
->cursor
.h
, &box
);
736 ptr
= pipe
->transfer_map(pipe
, This
->cursor
.image
, 0,
737 PIPE_TRANSFER_WRITE
|
738 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
,
741 ret_err("Failed to update cursor image.\n", D3DERR_DRIVERINTERNALERROR
);
743 This
->cursor
.hotspot
.x
= XHotSpot
;
744 This
->cursor
.hotspot
.y
= YHotSpot
;
746 /* Copy cursor image to internal storage. */
750 const struct util_format_description
*sfmt
=
751 util_format_description(surf
->base
.info
.format
);
754 hr
= NineSurface9_LockRect(surf
, &lock
, NULL
, D3DLOCK_READONLY
);
756 ret_err("Failed to map cursor source image.\n",
757 D3DERR_DRIVERINTERNALERROR
);
759 sfmt
->unpack_rgba_8unorm(ptr
, transfer
->stride
,
760 lock
.pBits
, lock
.Pitch
,
761 This
->cursor
.w
, This
->cursor
.h
);
764 void *data
= lock
.pBits
;
765 /* SetCursor assumes 32x32 argb with pitch 128 */
766 if (lock
.Pitch
!= 128) {
767 sfmt
->unpack_rgba_8unorm(This
->cursor
.hw_upload_temp
, 128,
768 lock
.pBits
, lock
.Pitch
,
770 data
= This
->cursor
.hw_upload_temp
;
772 hw_cursor
= ID3DPresent_SetCursor(This
->swapchains
[0]->present
,
774 &This
->cursor
.hotspot
,
775 This
->cursor
.visible
) == D3D_OK
;
778 NineSurface9_UnlockRect(surf
);
780 pipe
->transfer_unmap(pipe
, transfer
);
782 /* hide cursor if we emulate it */
784 ID3DPresent_SetCursor(This
->swapchains
[0]->present
, NULL
, NULL
, FALSE
);
785 This
->cursor
.software
= !hw_cursor
;
791 NineDevice9_SetCursorPosition( struct NineDevice9
*This
,
796 struct NineSwapChain9
*swap
= This
->swapchains
[0];
798 DBG("This=%p X=%d Y=%d Flags=%d\n", This
, X
, Y
, Flags
);
800 This
->cursor
.pos
.x
= X
;
801 This
->cursor
.pos
.y
= Y
;
803 if (!This
->cursor
.software
)
804 This
->cursor
.software
= ID3DPresent_SetCursorPos(swap
->present
, &This
->cursor
.pos
) != D3D_OK
;
808 NineDevice9_ShowCursor( struct NineDevice9
*This
,
811 BOOL old
= This
->cursor
.visible
;
813 DBG("This=%p bShow=%d\n", This
, (int) bShow
);
815 This
->cursor
.visible
= bShow
&& (This
->cursor
.hotspot
.x
!= -1);
816 if (!This
->cursor
.software
)
817 This
->cursor
.software
= ID3DPresent_SetCursor(This
->swapchains
[0]->present
, NULL
, NULL
, bShow
) != D3D_OK
;
823 NineDevice9_CreateAdditionalSwapChain( struct NineDevice9
*This
,
824 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
825 IDirect3DSwapChain9
**pSwapChain
)
827 struct NineSwapChain9
*swapchain
, *tmplt
= This
->swapchains
[0];
828 ID3DPresent
*present
;
831 DBG("This=%p pPresentationParameters=%p pSwapChain=%p\n",
832 This
, pPresentationParameters
, pSwapChain
);
834 user_assert(pPresentationParameters
, D3DERR_INVALIDCALL
);
835 user_assert(tmplt
->params
.Windowed
&& pPresentationParameters
->Windowed
, D3DERR_INVALIDCALL
);
837 /* TODO: this deserves more tests */
838 if (!pPresentationParameters
->hDeviceWindow
)
839 pPresentationParameters
->hDeviceWindow
= This
->params
.hFocusWindow
;
841 hr
= ID3DPresentGroup_CreateAdditionalPresent(This
->present
, pPresentationParameters
, &present
);
846 hr
= NineSwapChain9_new(This
, FALSE
, present
, pPresentationParameters
,
848 tmplt
->params
.hDeviceWindow
,
853 *pSwapChain
= (IDirect3DSwapChain9
*)swapchain
;
858 NineDevice9_GetSwapChain( struct NineDevice9
*This
,
860 IDirect3DSwapChain9
**pSwapChain
)
862 user_assert(pSwapChain
!= NULL
, D3DERR_INVALIDCALL
);
865 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
867 NineUnknown_AddRef(NineUnknown(This
->swapchains
[iSwapChain
]));
868 *pSwapChain
= (IDirect3DSwapChain9
*)This
->swapchains
[iSwapChain
];
874 NineDevice9_GetNumberOfSwapChains( struct NineDevice9
*This
)
876 return This
->nswapchains
;
880 NineDevice9_Reset( struct NineDevice9
*This
,
881 D3DPRESENT_PARAMETERS
*pPresentationParameters
)
886 DBG("This=%p pPresentationParameters=%p\n", This
, pPresentationParameters
);
888 if (NineSwapChain9_GetOccluded(This
->swapchains
[0])) {
889 This
->device_needs_reset
= TRUE
;
890 return D3DERR_DEVICELOST
;
893 for (i
= 0; i
< This
->nswapchains
; ++i
) {
894 D3DPRESENT_PARAMETERS
*params
= &pPresentationParameters
[i
];
895 hr
= NineSwapChain9_Resize(This
->swapchains
[i
], params
, NULL
);
900 nine_state_clear(&This
->state
, TRUE
);
901 nine_context_clear(This
);
903 NineDevice9_SetDefaultState(This
, TRUE
);
904 NineDevice9_SetRenderTarget(
905 This
, 0, (IDirect3DSurface9
*)This
->swapchains
[0]->buffers
[0]);
906 /* XXX: better use GetBackBuffer here ? */
908 This
->device_needs_reset
= (hr
!= D3D_OK
);
913 NineDevice9_Present( struct NineDevice9
*This
,
914 const RECT
*pSourceRect
,
915 const RECT
*pDestRect
,
916 HWND hDestWindowOverride
,
917 const RGNDATA
*pDirtyRegion
)
922 DBG("This=%p pSourceRect=%p pDestRect=%p hDestWindowOverride=%p pDirtyRegion=%p\n",
923 This
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
);
925 /* XXX is this right? */
926 for (i
= 0; i
< This
->nswapchains
; ++i
) {
927 hr
= NineSwapChain9_Present(This
->swapchains
[i
], pSourceRect
, pDestRect
,
928 hDestWindowOverride
, pDirtyRegion
, 0);
929 if (FAILED(hr
)) { return hr
; }
936 NineDevice9_GetBackBuffer( struct NineDevice9
*This
,
939 D3DBACKBUFFER_TYPE Type
,
940 IDirect3DSurface9
**ppBackBuffer
)
942 user_assert(ppBackBuffer
!= NULL
, D3DERR_INVALIDCALL
);
943 /* return NULL on error */
944 *ppBackBuffer
= NULL
;
945 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
947 return NineSwapChain9_GetBackBuffer(This
->swapchains
[iSwapChain
],
948 iBackBuffer
, Type
, ppBackBuffer
);
952 NineDevice9_GetRasterStatus( struct NineDevice9
*This
,
954 D3DRASTER_STATUS
*pRasterStatus
)
956 user_assert(pRasterStatus
!= NULL
, D3DERR_INVALIDCALL
);
957 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
959 return NineSwapChain9_GetRasterStatus(This
->swapchains
[iSwapChain
],
964 NineDevice9_SetDialogBoxMode( struct NineDevice9
*This
,
965 BOOL bEnableDialogs
)
967 STUB(D3DERR_INVALIDCALL
);
971 NineDevice9_SetGammaRamp( struct NineDevice9
*This
,
974 const D3DGAMMARAMP
*pRamp
)
976 DBG("This=%p iSwapChain=%u Flags=%x pRamp=%p\n", This
,
977 iSwapChain
, Flags
, pRamp
);
979 user_warn(iSwapChain
>= This
->nswapchains
);
982 if (pRamp
&& (iSwapChain
< This
->nswapchains
)) {
983 struct NineSwapChain9
*swap
= This
->swapchains
[iSwapChain
];
984 swap
->gamma
= *pRamp
;
985 ID3DPresent_SetGammaRamp(swap
->present
, pRamp
, swap
->params
.hDeviceWindow
);
990 NineDevice9_GetGammaRamp( struct NineDevice9
*This
,
992 D3DGAMMARAMP
*pRamp
)
994 DBG("This=%p iSwapChain=%u pRamp=%p\n", This
, iSwapChain
, pRamp
);
996 user_warn(iSwapChain
>= This
->nswapchains
);
999 if (pRamp
&& (iSwapChain
< This
->nswapchains
))
1000 *pRamp
= This
->swapchains
[iSwapChain
]->gamma
;
1004 NineDevice9_CreateTexture( struct NineDevice9
*This
,
1011 IDirect3DTexture9
**ppTexture
,
1012 HANDLE
*pSharedHandle
)
1014 struct NineTexture9
*tex
;
1017 DBG("This=%p Width=%u Height=%u Levels=%u Usage=%s Format=%s Pool=%s "
1018 "ppOut=%p pSharedHandle=%p\n", This
, Width
, Height
, Levels
,
1019 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
1020 nine_D3DPOOL_to_str(Pool
), ppTexture
, pSharedHandle
);
1022 Usage
&= D3DUSAGE_AUTOGENMIPMAP
| D3DUSAGE_DEPTHSTENCIL
| D3DUSAGE_DMAP
|
1023 D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
| D3DUSAGE_RENDERTARGET
|
1024 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_TEXTAPI
;
1028 hr
= NineTexture9_new(This
, Width
, Height
, Levels
, Usage
, Format
, Pool
,
1029 &tex
, pSharedHandle
);
1031 *ppTexture
= (IDirect3DTexture9
*)tex
;
1037 NineDevice9_CreateVolumeTexture( struct NineDevice9
*This
,
1045 IDirect3DVolumeTexture9
**ppVolumeTexture
,
1046 HANDLE
*pSharedHandle
)
1048 struct NineVolumeTexture9
*tex
;
1051 DBG("This=%p Width=%u Height=%u Depth=%u Levels=%u Usage=%s Format=%s Pool=%s "
1052 "ppOut=%p pSharedHandle=%p\n", This
, Width
, Height
, Depth
, Levels
,
1053 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
1054 nine_D3DPOOL_to_str(Pool
), ppVolumeTexture
, pSharedHandle
);
1056 Usage
&= D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1057 D3DUSAGE_SOFTWAREPROCESSING
;
1059 *ppVolumeTexture
= NULL
;
1061 hr
= NineVolumeTexture9_new(This
, Width
, Height
, Depth
, Levels
,
1062 Usage
, Format
, Pool
, &tex
, pSharedHandle
);
1064 *ppVolumeTexture
= (IDirect3DVolumeTexture9
*)tex
;
1070 NineDevice9_CreateCubeTexture( struct NineDevice9
*This
,
1076 IDirect3DCubeTexture9
**ppCubeTexture
,
1077 HANDLE
*pSharedHandle
)
1079 struct NineCubeTexture9
*tex
;
1082 DBG("This=%p EdgeLength=%u Levels=%u Usage=%s Format=%s Pool=%s ppOut=%p "
1083 "pSharedHandle=%p\n", This
, EdgeLength
, Levels
,
1084 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
1085 nine_D3DPOOL_to_str(Pool
), ppCubeTexture
, pSharedHandle
);
1087 Usage
&= D3DUSAGE_AUTOGENMIPMAP
| D3DUSAGE_DEPTHSTENCIL
| D3DUSAGE_DYNAMIC
|
1088 D3DUSAGE_NONSECURE
| D3DUSAGE_RENDERTARGET
|
1089 D3DUSAGE_SOFTWAREPROCESSING
;
1091 *ppCubeTexture
= NULL
;
1093 hr
= NineCubeTexture9_new(This
, EdgeLength
, Levels
, Usage
, Format
, Pool
,
1094 &tex
, pSharedHandle
);
1096 *ppCubeTexture
= (IDirect3DCubeTexture9
*)tex
;
1102 NineDevice9_CreateVertexBuffer( struct NineDevice9
*This
,
1107 IDirect3DVertexBuffer9
**ppVertexBuffer
,
1108 HANDLE
*pSharedHandle
)
1110 struct NineVertexBuffer9
*buf
;
1112 D3DVERTEXBUFFER_DESC desc
;
1114 DBG("This=%p Length=%u Usage=%x FVF=%x Pool=%u ppOut=%p pSharedHandle=%p\n",
1115 This
, Length
, Usage
, FVF
, Pool
, ppVertexBuffer
, pSharedHandle
);
1117 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_NOTAVAILABLE
);
1119 desc
.Format
= D3DFMT_VERTEXDATA
;
1120 desc
.Type
= D3DRTYPE_VERTEXBUFFER
;
1121 desc
.Usage
= Usage
&
1122 (D3DUSAGE_DONOTCLIP
| D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1123 D3DUSAGE_NPATCHES
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
|
1124 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_TEXTAPI
|
1125 D3DUSAGE_WRITEONLY
);
1130 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1131 user_assert(desc
.Usage
== Usage
, D3DERR_INVALIDCALL
);
1133 hr
= NineVertexBuffer9_new(This
, &desc
, &buf
);
1135 *ppVertexBuffer
= (IDirect3DVertexBuffer9
*)buf
;
1140 NineDevice9_CreateIndexBuffer( struct NineDevice9
*This
,
1145 IDirect3DIndexBuffer9
**ppIndexBuffer
,
1146 HANDLE
*pSharedHandle
)
1148 struct NineIndexBuffer9
*buf
;
1150 D3DINDEXBUFFER_DESC desc
;
1152 DBG("This=%p Length=%u Usage=%x Format=%s Pool=%u ppOut=%p "
1153 "pSharedHandle=%p\n", This
, Length
, Usage
,
1154 d3dformat_to_string(Format
), Pool
, ppIndexBuffer
, pSharedHandle
);
1156 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_NOTAVAILABLE
);
1158 desc
.Format
= Format
;
1159 desc
.Type
= D3DRTYPE_INDEXBUFFER
;
1160 desc
.Usage
= Usage
&
1161 (D3DUSAGE_DONOTCLIP
| D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1162 D3DUSAGE_NPATCHES
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
|
1163 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_WRITEONLY
);
1167 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1168 user_assert(desc
.Usage
== Usage
, D3DERR_INVALIDCALL
);
1170 hr
= NineIndexBuffer9_new(This
, &desc
, &buf
);
1172 *ppIndexBuffer
= (IDirect3DIndexBuffer9
*)buf
;
1177 create_zs_or_rt_surface(struct NineDevice9
*This
,
1178 unsigned type
, /* 0 = RT, 1 = ZS, 2 = plain */
1180 UINT Width
, UINT Height
,
1182 D3DMULTISAMPLE_TYPE MultiSample
,
1183 DWORD MultisampleQuality
,
1184 BOOL Discard_or_Lockable
,
1185 IDirect3DSurface9
**ppSurface
,
1186 HANDLE
*pSharedHandle
)
1188 struct NineSurface9
*surface
;
1190 D3DSURFACE_DESC desc
;
1192 DBG("This=%p type=%u Pool=%s Width=%u Height=%u Format=%s MS=%u Quality=%u "
1193 "Discard_or_Lockable=%i ppSurface=%p pSharedHandle=%p\n",
1194 This
, type
, nine_D3DPOOL_to_str(Pool
), Width
, Height
,
1195 d3dformat_to_string(Format
), MultiSample
, MultisampleQuality
,
1196 Discard_or_Lockable
, ppSurface
, pSharedHandle
);
1199 DBG("FIXME Used shared handle! This option isn't probably handled correctly!\n");
1201 user_assert(Width
&& Height
, D3DERR_INVALIDCALL
);
1202 user_assert(Pool
!= D3DPOOL_MANAGED
, D3DERR_INVALIDCALL
);
1204 desc
.Format
= Format
;
1205 desc
.Type
= D3DRTYPE_SURFACE
;
1208 desc
.MultiSampleType
= MultiSample
;
1209 desc
.MultiSampleQuality
= MultisampleQuality
;
1211 desc
.Height
= Height
;
1213 case 0: desc
.Usage
= D3DUSAGE_RENDERTARGET
; break;
1214 case 1: desc
.Usage
= D3DUSAGE_DEPTHSTENCIL
; break;
1215 default: assert(type
== 2); break;
1218 hr
= NineSurface9_new(This
, NULL
, NULL
, NULL
, 0, 0, 0, &desc
, &surface
);
1219 if (SUCCEEDED(hr
)) {
1220 *ppSurface
= (IDirect3DSurface9
*)surface
;
1222 if (surface
->base
.resource
&& Discard_or_Lockable
&& (type
!= 1))
1223 surface
->base
.resource
->flags
|= NINE_RESOURCE_FLAG_LOCKABLE
;
1230 NineDevice9_CreateRenderTarget( struct NineDevice9
*This
,
1234 D3DMULTISAMPLE_TYPE MultiSample
,
1235 DWORD MultisampleQuality
,
1237 IDirect3DSurface9
**ppSurface
,
1238 HANDLE
*pSharedHandle
)
1241 return create_zs_or_rt_surface(This
, 0, D3DPOOL_DEFAULT
,
1242 Width
, Height
, Format
,
1243 MultiSample
, MultisampleQuality
,
1244 Lockable
, ppSurface
, pSharedHandle
);
1248 NineDevice9_CreateDepthStencilSurface( struct NineDevice9
*This
,
1252 D3DMULTISAMPLE_TYPE MultiSample
,
1253 DWORD MultisampleQuality
,
1255 IDirect3DSurface9
**ppSurface
,
1256 HANDLE
*pSharedHandle
)
1259 if (!depth_stencil_format(Format
))
1260 return D3DERR_NOTAVAILABLE
;
1261 return create_zs_or_rt_surface(This
, 1, D3DPOOL_DEFAULT
,
1262 Width
, Height
, Format
,
1263 MultiSample
, MultisampleQuality
,
1264 Discard
, ppSurface
, pSharedHandle
);
1268 NineDevice9_UpdateSurface( struct NineDevice9
*This
,
1269 IDirect3DSurface9
*pSourceSurface
,
1270 const RECT
*pSourceRect
,
1271 IDirect3DSurface9
*pDestinationSurface
,
1272 const POINT
*pDestPoint
)
1274 struct NineSurface9
*dst
= NineSurface9(pDestinationSurface
);
1275 struct NineSurface9
*src
= NineSurface9(pSourceSurface
);
1276 int copy_width
, copy_height
;
1279 DBG("This=%p pSourceSurface=%p pDestinationSurface=%p "
1280 "pSourceRect=%p pDestPoint=%p\n", This
,
1281 pSourceSurface
, pDestinationSurface
, pSourceRect
, pDestPoint
);
1283 DBG("pSourceRect = (%u,%u)-(%u,%u)\n",
1284 pSourceRect
->left
, pSourceRect
->top
,
1285 pSourceRect
->right
, pSourceRect
->bottom
);
1287 DBG("pDestPoint = (%u,%u)\n", pDestPoint
->x
, pDestPoint
->y
);
1289 user_assert(dst
&& src
, D3DERR_INVALIDCALL
);
1291 user_assert(dst
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1292 user_assert(src
->base
.pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1294 user_assert(dst
->desc
.MultiSampleType
== D3DMULTISAMPLE_NONE
, D3DERR_INVALIDCALL
);
1295 user_assert(src
->desc
.MultiSampleType
== D3DMULTISAMPLE_NONE
, D3DERR_INVALIDCALL
);
1297 user_assert(!src
->lock_count
, D3DERR_INVALIDCALL
);
1298 user_assert(!dst
->lock_count
, D3DERR_INVALIDCALL
);
1300 user_assert(dst
->desc
.Format
== src
->desc
.Format
, D3DERR_INVALIDCALL
);
1301 user_assert(!depth_stencil_format(dst
->desc
.Format
), D3DERR_INVALIDCALL
);
1304 copy_width
= pSourceRect
->right
- pSourceRect
->left
;
1305 copy_height
= pSourceRect
->bottom
- pSourceRect
->top
;
1307 user_assert(pSourceRect
->left
>= 0 &&
1309 pSourceRect
->right
<= src
->desc
.Width
&&
1310 pSourceRect
->top
>= 0 &&
1312 pSourceRect
->bottom
<= src
->desc
.Height
,
1313 D3DERR_INVALIDCALL
);
1315 copy_width
= src
->desc
.Width
;
1316 copy_height
= src
->desc
.Height
;
1319 destRect
.right
= copy_width
;
1320 destRect
.bottom
= copy_height
;
1323 user_assert(pDestPoint
->x
>= 0 && pDestPoint
->y
>= 0,
1324 D3DERR_INVALIDCALL
);
1325 destRect
.right
+= pDestPoint
->x
;
1326 destRect
.bottom
+= pDestPoint
->y
;
1329 user_assert(destRect
.right
<= dst
->desc
.Width
&&
1330 destRect
.bottom
<= dst
->desc
.Height
,
1331 D3DERR_INVALIDCALL
);
1333 if (compressed_format(dst
->desc
.Format
)) {
1334 const unsigned w
= util_format_get_blockwidth(dst
->base
.info
.format
);
1335 const unsigned h
= util_format_get_blockheight(dst
->base
.info
.format
);
1338 user_assert(!(pDestPoint
->x
% w
) && !(pDestPoint
->y
% h
),
1339 D3DERR_INVALIDCALL
);
1343 user_assert(!(pSourceRect
->left
% w
) && !(pSourceRect
->top
% h
),
1344 D3DERR_INVALIDCALL
);
1346 if (!(copy_width
== src
->desc
.Width
&&
1347 copy_width
== dst
->desc
.Width
&&
1348 copy_height
== src
->desc
.Height
&&
1349 copy_height
== dst
->desc
.Height
)) {
1350 user_assert(!(copy_width
% w
) && !(copy_height
% h
),
1351 D3DERR_INVALIDCALL
);
1355 NineSurface9_CopyMemToDefault(dst
, src
, pDestPoint
, pSourceRect
);
1361 NineDevice9_UpdateTexture( struct NineDevice9
*This
,
1362 IDirect3DBaseTexture9
*pSourceTexture
,
1363 IDirect3DBaseTexture9
*pDestinationTexture
)
1365 struct NineBaseTexture9
*dstb
= NineBaseTexture9(pDestinationTexture
);
1366 struct NineBaseTexture9
*srcb
= NineBaseTexture9(pSourceTexture
);
1368 unsigned last_src_level
, last_dst_level
;
1371 DBG("This=%p pSourceTexture=%p pDestinationTexture=%p\n", This
,
1372 pSourceTexture
, pDestinationTexture
);
1374 user_assert(pSourceTexture
&& pDestinationTexture
, D3DERR_INVALIDCALL
);
1375 user_assert(pSourceTexture
!= pDestinationTexture
, D3DERR_INVALIDCALL
);
1377 user_assert(dstb
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1378 user_assert(srcb
->base
.pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1379 user_assert(dstb
->base
.type
== srcb
->base
.type
, D3DERR_INVALIDCALL
);
1380 user_assert(!(srcb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) ||
1381 dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
, D3DERR_INVALIDCALL
);
1384 * . Different formats
1385 * . Fewer src levels than dst levels (if the opposite, only matching levels
1386 * are supposed to be copied)
1387 * . Levels do not match
1388 * DDI: Actually the above should pass because of legacy applications
1389 * Do what you want about these, but you shouldn't crash.
1390 * However driver can expect that the top dimension is greater for src than dst.
1391 * Wine tests: Every combination that passes the initial checks should pass.
1392 * . Different formats => conversion driver and format dependent.
1393 * . 1 level, but size not matching => copy is done (and even crash if src bigger
1394 * than dst. For the case where dst bigger, wine doesn't test if a stretch is applied
1395 * or if a subrect is copied).
1396 * . 8x8 4 sublevels -> 7x7 2 sublevels => driver dependent, On NV seems to be 4x4 subrect
1399 * From these, the proposal is:
1400 * . Different formats -> use util_format_translate to translate if possible for surfaces.
1401 * Accept ARGB/XRGB for Volumes. Do nothing for the other combinations
1402 * . First level copied -> the first level such that src is smaller or equal to dst first level
1403 * . number of levels copied -> as long as it fits and textures have levels
1404 * That should satisfy the constraints (and instead of crashing for some cases we return D3D_OK)
1407 last_src_level
= (srcb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) ? 0 : srcb
->base
.info
.last_level
;
1408 last_dst_level
= (dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) ? 0 : dstb
->base
.info
.last_level
;
1410 for (m
= 0; m
<= last_src_level
; ++m
) {
1411 unsigned w
= u_minify(srcb
->base
.info
.width0
, m
);
1412 unsigned h
= u_minify(srcb
->base
.info
.height0
, m
);
1413 unsigned d
= u_minify(srcb
->base
.info
.depth0
, m
);
1415 if (w
<= dstb
->base
.info
.width0
&&
1416 h
<= dstb
->base
.info
.height0
&&
1417 d
<= dstb
->base
.info
.depth0
)
1420 user_assert(m
<= last_src_level
, D3D_OK
);
1422 last_dst_level
= MIN2(srcb
->base
.info
.last_level
- m
, last_dst_level
);
1424 if (dstb
->base
.type
== D3DRTYPE_TEXTURE
) {
1425 struct NineTexture9
*dst
= NineTexture9(dstb
);
1426 struct NineTexture9
*src
= NineTexture9(srcb
);
1428 if (src
->dirty_rect
.width
== 0)
1431 pipe_box_to_rect(&rect
, &src
->dirty_rect
);
1432 for (l
= 0; l
< m
; ++l
)
1433 rect_minify_inclusive(&rect
);
1435 for (l
= 0; l
<= last_dst_level
; ++l
, ++m
) {
1436 fit_rect_format_inclusive(dst
->base
.base
.info
.format
,
1438 dst
->surfaces
[l
]->desc
.Width
,
1439 dst
->surfaces
[l
]->desc
.Height
);
1440 NineSurface9_CopyMemToDefault(dst
->surfaces
[l
],
1444 rect_minify_inclusive(&rect
);
1446 u_box_origin_2d(0, 0, &src
->dirty_rect
);
1448 if (dstb
->base
.type
== D3DRTYPE_CUBETEXTURE
) {
1449 struct NineCubeTexture9
*dst
= NineCubeTexture9(dstb
);
1450 struct NineCubeTexture9
*src
= NineCubeTexture9(srcb
);
1453 /* GPUs usually have them stored as arrays of mip-mapped 2D textures. */
1454 for (z
= 0; z
< 6; ++z
) {
1455 if (src
->dirty_rect
[z
].width
== 0)
1458 pipe_box_to_rect(&rect
, &src
->dirty_rect
[z
]);
1459 for (l
= 0; l
< m
; ++l
)
1460 rect_minify_inclusive(&rect
);
1462 for (l
= 0; l
<= last_dst_level
; ++l
, ++m
) {
1463 fit_rect_format_inclusive(dst
->base
.base
.info
.format
,
1465 dst
->surfaces
[l
* 6 + z
]->desc
.Width
,
1466 dst
->surfaces
[l
* 6 + z
]->desc
.Height
);
1467 NineSurface9_CopyMemToDefault(dst
->surfaces
[l
* 6 + z
],
1468 src
->surfaces
[m
* 6 + z
],
1471 rect_minify_inclusive(&rect
);
1473 u_box_origin_2d(0, 0, &src
->dirty_rect
[z
]);
1477 if (dstb
->base
.type
== D3DRTYPE_VOLUMETEXTURE
) {
1478 struct NineVolumeTexture9
*dst
= NineVolumeTexture9(dstb
);
1479 struct NineVolumeTexture9
*src
= NineVolumeTexture9(srcb
);
1481 if (src
->dirty_box
.width
== 0)
1483 for (l
= 0; l
<= last_dst_level
; ++l
, ++m
)
1484 NineVolume9_CopyMemToDefault(dst
->volumes
[l
],
1485 src
->volumes
[m
], 0, 0, 0, NULL
);
1486 u_box_3d(0, 0, 0, 0, 0, 0, &src
->dirty_box
);
1488 assert(!"invalid texture type");
1491 if (dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) {
1492 dstb
->dirty_mip
= TRUE
;
1493 NineBaseTexture9_GenerateMipSubLevels(dstb
);
1500 NineDevice9_GetRenderTargetData( struct NineDevice9
*This
,
1501 IDirect3DSurface9
*pRenderTarget
,
1502 IDirect3DSurface9
*pDestSurface
)
1504 struct NineSurface9
*dst
= NineSurface9(pDestSurface
);
1505 struct NineSurface9
*src
= NineSurface9(pRenderTarget
);
1507 DBG("This=%p pRenderTarget=%p pDestSurface=%p\n",
1508 This
, pRenderTarget
, pDestSurface
);
1510 user_assert(pRenderTarget
&& pDestSurface
, D3DERR_INVALIDCALL
);
1512 user_assert(dst
->desc
.Pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1513 user_assert(src
->desc
.Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1515 user_assert(dst
->desc
.MultiSampleType
< 2, D3DERR_INVALIDCALL
);
1516 user_assert(src
->desc
.MultiSampleType
< 2, D3DERR_INVALIDCALL
);
1518 user_assert(src
->desc
.Width
== dst
->desc
.Width
, D3DERR_INVALIDCALL
);
1519 user_assert(src
->desc
.Height
== dst
->desc
.Height
, D3DERR_INVALIDCALL
);
1521 user_assert(src
->desc
.Format
!= D3DFMT_NULL
, D3DERR_INVALIDCALL
);
1523 NineSurface9_CopyDefaultToMem(dst
, src
);
1529 NineDevice9_GetFrontBufferData( struct NineDevice9
*This
,
1531 IDirect3DSurface9
*pDestSurface
)
1533 DBG("This=%p iSwapChain=%u pDestSurface=%p\n", This
,
1534 iSwapChain
, pDestSurface
);
1536 user_assert(pDestSurface
!= NULL
, D3DERR_INVALIDCALL
);
1537 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
1539 return NineSwapChain9_GetFrontBufferData(This
->swapchains
[iSwapChain
],
1544 NineDevice9_StretchRect( struct NineDevice9
*This
,
1545 IDirect3DSurface9
*pSourceSurface
,
1546 const RECT
*pSourceRect
,
1547 IDirect3DSurface9
*pDestSurface
,
1548 const RECT
*pDestRect
,
1549 D3DTEXTUREFILTERTYPE Filter
)
1551 struct pipe_screen
*screen
= This
->screen
;
1552 struct NineSurface9
*dst
= NineSurface9(pDestSurface
);
1553 struct NineSurface9
*src
= NineSurface9(pSourceSurface
);
1554 struct pipe_resource
*dst_res
= NineSurface9_GetResource(dst
);
1555 struct pipe_resource
*src_res
= NineSurface9_GetResource(src
);
1557 struct pipe_blit_info blit
;
1558 boolean scaled
, clamped
, ms
, flip_x
= FALSE
, flip_y
= FALSE
;
1560 DBG("This=%p pSourceSurface=%p pSourceRect=%p pDestSurface=%p "
1561 "pDestRect=%p Filter=%u\n",
1562 This
, pSourceSurface
, pSourceRect
, pDestSurface
, pDestRect
, Filter
);
1564 DBG("pSourceRect=(%u,%u)-(%u,%u)\n",
1565 pSourceRect
->left
, pSourceRect
->top
,
1566 pSourceRect
->right
, pSourceRect
->bottom
);
1568 DBG("pDestRect=(%u,%u)-(%u,%u)\n", pDestRect
->left
, pDestRect
->top
,
1569 pDestRect
->right
, pDestRect
->bottom
);
1571 user_assert(dst
->base
.pool
== D3DPOOL_DEFAULT
&&
1572 src
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1573 zs
= util_format_is_depth_or_stencil(dst_res
->format
);
1574 user_assert(!zs
|| !This
->in_scene
, D3DERR_INVALIDCALL
);
1575 user_assert(!zs
|| !pSourceRect
||
1576 (pSourceRect
->left
== 0 &&
1577 pSourceRect
->top
== 0 &&
1578 pSourceRect
->right
== src
->desc
.Width
&&
1579 pSourceRect
->bottom
== src
->desc
.Height
), D3DERR_INVALIDCALL
);
1580 user_assert(!zs
|| !pDestRect
||
1581 (pDestRect
->left
== 0 &&
1582 pDestRect
->top
== 0 &&
1583 pDestRect
->right
== dst
->desc
.Width
&&
1584 pDestRect
->bottom
== dst
->desc
.Height
), D3DERR_INVALIDCALL
);
1586 (dst
->desc
.Width
== src
->desc
.Width
&&
1587 dst
->desc
.Height
== src
->desc
.Height
), D3DERR_INVALIDCALL
);
1588 user_assert(zs
|| !util_format_is_depth_or_stencil(src_res
->format
),
1589 D3DERR_INVALIDCALL
);
1590 user_assert(!zs
|| dst
->desc
.Format
== src
->desc
.Format
,
1591 D3DERR_INVALIDCALL
);
1592 user_assert(screen
->is_format_supported(screen
, src_res
->format
,
1594 src_res
->nr_samples
,
1595 PIPE_BIND_SAMPLER_VIEW
),
1596 D3DERR_INVALIDCALL
);
1598 /* We might want to permit these, but wine thinks we shouldn't. */
1599 user_assert(!pDestRect
||
1600 (pDestRect
->left
<= pDestRect
->right
&&
1601 pDestRect
->top
<= pDestRect
->bottom
), D3DERR_INVALIDCALL
);
1602 user_assert(!pSourceRect
||
1603 (pSourceRect
->left
<= pSourceRect
->right
&&
1604 pSourceRect
->top
<= pSourceRect
->bottom
), D3DERR_INVALIDCALL
);
1606 memset(&blit
, 0, sizeof(blit
));
1607 blit
.dst
.resource
= dst_res
;
1608 blit
.dst
.level
= dst
->level
;
1609 blit
.dst
.box
.z
= dst
->layer
;
1610 blit
.dst
.box
.depth
= 1;
1611 blit
.dst
.format
= dst_res
->format
;
1613 flip_x
= pDestRect
->left
> pDestRect
->right
;
1615 blit
.dst
.box
.x
= pDestRect
->right
;
1616 blit
.dst
.box
.width
= pDestRect
->left
- pDestRect
->right
;
1618 blit
.dst
.box
.x
= pDestRect
->left
;
1619 blit
.dst
.box
.width
= pDestRect
->right
- pDestRect
->left
;
1621 flip_y
= pDestRect
->top
> pDestRect
->bottom
;
1623 blit
.dst
.box
.y
= pDestRect
->bottom
;
1624 blit
.dst
.box
.height
= pDestRect
->top
- pDestRect
->bottom
;
1626 blit
.dst
.box
.y
= pDestRect
->top
;
1627 blit
.dst
.box
.height
= pDestRect
->bottom
- pDestRect
->top
;
1632 blit
.dst
.box
.width
= dst
->desc
.Width
;
1633 blit
.dst
.box
.height
= dst
->desc
.Height
;
1635 blit
.src
.resource
= src_res
;
1636 blit
.src
.level
= src
->level
;
1637 blit
.src
.box
.z
= src
->layer
;
1638 blit
.src
.box
.depth
= 1;
1639 blit
.src
.format
= src_res
->format
;
1641 if (flip_x
^ (pSourceRect
->left
> pSourceRect
->right
)) {
1642 blit
.src
.box
.x
= pSourceRect
->right
;
1643 blit
.src
.box
.width
= pSourceRect
->left
- pSourceRect
->right
;
1645 blit
.src
.box
.x
= pSourceRect
->left
;
1646 blit
.src
.box
.width
= pSourceRect
->right
- pSourceRect
->left
;
1648 if (flip_y
^ (pSourceRect
->top
> pSourceRect
->bottom
)) {
1649 blit
.src
.box
.y
= pSourceRect
->bottom
;
1650 blit
.src
.box
.height
= pSourceRect
->top
- pSourceRect
->bottom
;
1652 blit
.src
.box
.y
= pSourceRect
->top
;
1653 blit
.src
.box
.height
= pSourceRect
->bottom
- pSourceRect
->top
;
1656 blit
.src
.box
.x
= flip_x
? src
->desc
.Width
: 0;
1657 blit
.src
.box
.y
= flip_y
? src
->desc
.Height
: 0;
1658 blit
.src
.box
.width
= flip_x
? -src
->desc
.Width
: src
->desc
.Width
;
1659 blit
.src
.box
.height
= flip_y
? -src
->desc
.Height
: src
->desc
.Height
;
1661 blit
.mask
= zs
? PIPE_MASK_ZS
: PIPE_MASK_RGBA
;
1662 blit
.filter
= Filter
== D3DTEXF_LINEAR
?
1663 PIPE_TEX_FILTER_LINEAR
: PIPE_TEX_FILTER_NEAREST
;
1664 blit
.scissor_enable
= FALSE
;
1665 blit
.alpha_blend
= FALSE
;
1667 /* If both of a src and dst dimension are negative, flip them. */
1668 if (blit
.dst
.box
.width
< 0 && blit
.src
.box
.width
< 0) {
1669 blit
.dst
.box
.width
= -blit
.dst
.box
.width
;
1670 blit
.src
.box
.width
= -blit
.src
.box
.width
;
1672 if (blit
.dst
.box
.height
< 0 && blit
.src
.box
.height
< 0) {
1673 blit
.dst
.box
.height
= -blit
.dst
.box
.height
;
1674 blit
.src
.box
.height
= -blit
.src
.box
.height
;
1677 blit
.dst
.box
.width
!= blit
.src
.box
.width
||
1678 blit
.dst
.box
.height
!= blit
.src
.box
.height
;
1680 user_assert(!scaled
|| dst
!= src
, D3DERR_INVALIDCALL
);
1681 user_assert(!scaled
||
1682 !NineSurface9_IsOffscreenPlain(dst
), D3DERR_INVALIDCALL
);
1683 user_assert(!NineSurface9_IsOffscreenPlain(dst
) ||
1684 NineSurface9_IsOffscreenPlain(src
), D3DERR_INVALIDCALL
);
1685 user_assert(NineSurface9_IsOffscreenPlain(dst
) ||
1686 dst
->desc
.Usage
& (D3DUSAGE_RENDERTARGET
| D3DUSAGE_DEPTHSTENCIL
),
1687 D3DERR_INVALIDCALL
);
1688 user_assert(!scaled
||
1689 (!util_format_is_compressed(dst
->base
.info
.format
) &&
1690 !util_format_is_compressed(src
->base
.info
.format
)),
1691 D3DERR_INVALIDCALL
);
1693 user_warn(src
== dst
&&
1694 u_box_test_intersection_2d(&blit
.src
.box
, &blit
.dst
.box
));
1696 /* Check for clipping/clamping: */
1698 struct pipe_box box
;
1701 xy
= u_box_clip_2d(&box
, &blit
.dst
.box
,
1702 dst
->desc
.Width
, dst
->desc
.Height
);
1706 xy
= u_box_clip_2d(&box
, &blit
.src
.box
,
1707 src
->desc
.Width
, src
->desc
.Height
);
1711 ms
= (dst
->desc
.MultiSampleType
!= src
->desc
.MultiSampleType
) ||
1712 (dst
->desc
.MultiSampleQuality
!= src
->desc
.MultiSampleQuality
);
1714 if (clamped
|| scaled
|| (blit
.dst
.format
!= blit
.src
.format
) || ms
) {
1715 DBG("using pipe->blit()\n");
1716 /* TODO: software scaling */
1717 user_assert(screen
->is_format_supported(screen
, dst_res
->format
,
1719 dst_res
->nr_samples
,
1720 zs
? PIPE_BIND_DEPTH_STENCIL
:
1721 PIPE_BIND_RENDER_TARGET
),
1722 D3DERR_INVALIDCALL
);
1724 nine_context_blit(This
, &blit
);
1726 assert(blit
.dst
.box
.x
>= 0 && blit
.dst
.box
.y
>= 0 &&
1727 blit
.src
.box
.x
>= 0 && blit
.src
.box
.y
>= 0 &&
1728 blit
.dst
.box
.x
+ blit
.dst
.box
.width
<= dst
->desc
.Width
&&
1729 blit
.src
.box
.x
+ blit
.src
.box
.width
<= src
->desc
.Width
&&
1730 blit
.dst
.box
.y
+ blit
.dst
.box
.height
<= dst
->desc
.Height
&&
1731 blit
.src
.box
.y
+ blit
.src
.box
.height
<= src
->desc
.Height
);
1732 /* Or drivers might crash ... */
1733 DBG("Using resource_copy_region.\n");
1734 nine_context_resource_copy_region(This
,
1735 blit
.dst
.resource
, blit
.dst
.level
,
1737 blit
.src
.resource
, blit
.src
.level
,
1741 /* Communicate the container it needs to update sublevels - if apply */
1742 NineSurface9_MarkContainerDirty(dst
);
1748 NineDevice9_ColorFill( struct NineDevice9
*This
,
1749 IDirect3DSurface9
*pSurface
,
1753 struct pipe_context
*pipe
= NineDevice9_GetPipe(This
);
1754 struct NineSurface9
*surf
= NineSurface9(pSurface
);
1755 struct pipe_surface
*psurf
;
1756 unsigned x
, y
, w
, h
;
1757 union pipe_color_union rgba
;
1760 DBG("This=%p pSurface=%p pRect=%p color=%08x\n", This
,
1761 pSurface
, pRect
, color
);
1763 DBG("pRect=(%u,%u)-(%u,%u)\n", pRect
->left
, pRect
->top
,
1764 pRect
->right
, pRect
->bottom
);
1766 user_assert(surf
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1768 user_assert((surf
->base
.usage
& D3DUSAGE_RENDERTARGET
) ||
1769 NineSurface9_IsOffscreenPlain(surf
), D3DERR_INVALIDCALL
);
1771 user_assert(surf
->desc
.Format
!= D3DFMT_NULL
, D3D_OK
);
1776 w
= pRect
->right
- pRect
->left
;
1777 h
= pRect
->bottom
- pRect
->top
;
1779 if (compressed_format(surf
->desc
.Format
)) {
1780 const unsigned bw
= util_format_get_blockwidth(surf
->base
.info
.format
);
1781 const unsigned bh
= util_format_get_blockheight(surf
->base
.info
.format
);
1783 user_assert(!(x
% bw
) && !(y
% bh
) && !(w
% bw
) && !(h
% bh
),
1784 D3DERR_INVALIDCALL
);
1789 w
= surf
->desc
.Width
;
1790 h
= surf
->desc
.Height
;
1792 d3dcolor_to_pipe_color_union(&rgba
, color
);
1794 fallback
= !(surf
->base
.info
.bind
& PIPE_BIND_RENDER_TARGET
);
1797 psurf
= NineSurface9_GetSurface(surf
, 0);
1803 pipe
->clear_render_target(pipe
, psurf
, &rgba
, x
, y
, w
, h
, false);
1805 D3DLOCKED_RECT lock
;
1806 union util_color uc
;
1808 /* XXX: lock pRect and fix util_fill_rect */
1809 hr
= NineSurface9_LockRect(surf
, &lock
, NULL
, 0);
1812 util_pack_color_ub(color
>> 16, color
>> 8, color
>> 0, color
>> 24,
1813 surf
->base
.info
.format
, &uc
);
1814 util_fill_rect(lock
.pBits
, surf
->base
.info
.format
,lock
.Pitch
,
1816 NineSurface9_UnlockRect(surf
);
1823 NineDevice9_CreateOffscreenPlainSurface( struct NineDevice9
*This
,
1828 IDirect3DSurface9
**ppSurface
,
1829 HANDLE
*pSharedHandle
)
1833 DBG("This=%p Width=%u Height=%u Format=%s(0x%x) Pool=%u "
1834 "ppSurface=%p pSharedHandle=%p\n", This
,
1835 Width
, Height
, d3dformat_to_string(Format
), Format
, Pool
,
1836 ppSurface
, pSharedHandle
);
1839 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
1840 || Pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1841 user_assert(Pool
!= D3DPOOL_MANAGED
, D3DERR_INVALIDCALL
);
1843 /* Can be used with StretchRect and ColorFill. It's also always lockable.
1845 hr
= create_zs_or_rt_surface(This
, 2, Pool
, Width
, Height
,
1847 D3DMULTISAMPLE_NONE
, 0,
1849 ppSurface
, pSharedHandle
);
1851 DBG("Failed to create surface.\n");
1856 NineDevice9_SetRenderTarget( struct NineDevice9
*This
,
1857 DWORD RenderTargetIndex
,
1858 IDirect3DSurface9
*pRenderTarget
)
1860 struct NineSurface9
*rt
= NineSurface9(pRenderTarget
);
1861 const unsigned i
= RenderTargetIndex
;
1863 DBG("This=%p RenderTargetIndex=%u pRenderTarget=%p\n", This
,
1864 RenderTargetIndex
, pRenderTarget
);
1866 user_assert(i
< This
->caps
.NumSimultaneousRTs
, D3DERR_INVALIDCALL
);
1867 user_assert(i
!= 0 || pRenderTarget
, D3DERR_INVALIDCALL
);
1868 user_assert(!pRenderTarget
||
1869 rt
->desc
.Usage
& D3DUSAGE_RENDERTARGET
, D3DERR_INVALIDCALL
);
1872 This
->state
.viewport
.X
= 0;
1873 This
->state
.viewport
.Y
= 0;
1874 This
->state
.viewport
.Width
= rt
->desc
.Width
;
1875 This
->state
.viewport
.Height
= rt
->desc
.Height
;
1876 This
->state
.viewport
.MinZ
= 0.0f
;
1877 This
->state
.viewport
.MaxZ
= 1.0f
;
1879 This
->state
.scissor
.minx
= 0;
1880 This
->state
.scissor
.miny
= 0;
1881 This
->state
.scissor
.maxx
= rt
->desc
.Width
;
1882 This
->state
.scissor
.maxy
= rt
->desc
.Height
;
1885 if (This
->state
.rt
[i
] != NineSurface9(pRenderTarget
))
1886 nine_bind(&This
->state
.rt
[i
], pRenderTarget
);
1888 nine_context_set_render_target(This
, i
, rt
);
1893 NineDevice9_GetRenderTarget( struct NineDevice9
*This
,
1894 DWORD RenderTargetIndex
,
1895 IDirect3DSurface9
**ppRenderTarget
)
1897 const unsigned i
= RenderTargetIndex
;
1899 user_assert(i
< This
->caps
.NumSimultaneousRTs
, D3DERR_INVALIDCALL
);
1900 user_assert(ppRenderTarget
, D3DERR_INVALIDCALL
);
1902 *ppRenderTarget
= (IDirect3DSurface9
*)This
->state
.rt
[i
];
1903 if (!This
->state
.rt
[i
])
1904 return D3DERR_NOTFOUND
;
1906 NineUnknown_AddRef(NineUnknown(This
->state
.rt
[i
]));
1911 NineDevice9_SetDepthStencilSurface( struct NineDevice9
*This
,
1912 IDirect3DSurface9
*pNewZStencil
)
1914 struct NineSurface9
*ds
= NineSurface9(pNewZStencil
);
1915 DBG("This=%p pNewZStencil=%p\n", This
, pNewZStencil
);
1917 if (This
->state
.ds
!= ds
) {
1918 nine_bind(&This
->state
.ds
, ds
);
1919 nine_context_set_depth_stencil(This
, ds
);
1925 NineDevice9_GetDepthStencilSurface( struct NineDevice9
*This
,
1926 IDirect3DSurface9
**ppZStencilSurface
)
1928 user_assert(ppZStencilSurface
, D3DERR_INVALIDCALL
);
1930 *ppZStencilSurface
= (IDirect3DSurface9
*)This
->state
.ds
;
1931 if (!This
->state
.ds
)
1932 return D3DERR_NOTFOUND
;
1934 NineUnknown_AddRef(NineUnknown(This
->state
.ds
));
1939 NineDevice9_BeginScene( struct NineDevice9
*This
)
1941 DBG("This=%p\n", This
);
1942 user_assert(!This
->in_scene
, D3DERR_INVALIDCALL
);
1943 This
->in_scene
= TRUE
;
1944 /* Do we want to do anything else here ? */
1949 NineDevice9_EndScene( struct NineDevice9
*This
)
1951 DBG("This=%p\n", This
);
1952 user_assert(This
->in_scene
, D3DERR_INVALIDCALL
);
1953 This
->in_scene
= FALSE
;
1958 NineDevice9_Clear( struct NineDevice9
*This
,
1960 const D3DRECT
*pRects
,
1966 struct NineSurface9
*zsbuf_surf
= This
->state
.ds
;
1968 DBG("This=%p Count=%u pRects=%p Flags=%x Color=%08x Z=%f Stencil=%x\n",
1969 This
, Count
, pRects
, Flags
, Color
, Z
, Stencil
);
1971 user_assert(This
->state
.ds
|| !(Flags
& NINED3DCLEAR_DEPTHSTENCIL
),
1972 D3DERR_INVALIDCALL
);
1973 user_assert(!(Flags
& D3DCLEAR_STENCIL
) ||
1975 util_format_is_depth_and_stencil(zsbuf_surf
->base
.info
.format
)),
1976 D3DERR_INVALIDCALL
);
1978 user_assert((Count
&& pRects
) || (!Count
&& !pRects
), D3DERR_INVALIDCALL
);
1980 user_warn((pRects
&& !Count
) || (!pRects
&& Count
));
1981 if (pRects
&& !Count
)
1987 nine_context_clear_fb(This
, Count
, pRects
, Flags
, Color
, Z
, Stencil
);
1992 NineDevice9_SetTransform( struct NineDevice9
*This
,
1993 D3DTRANSFORMSTATETYPE State
,
1994 const D3DMATRIX
*pMatrix
)
1996 struct nine_state
*state
= This
->update
;
1997 D3DMATRIX
*M
= nine_state_access_transform(&state
->ff
, State
, TRUE
);
1999 DBG("This=%p State=%d pMatrix=%p\n", This
, State
, pMatrix
);
2001 user_assert(M
, D3DERR_INVALIDCALL
);
2004 if (unlikely(This
->is_recording
)) {
2005 state
->ff
.changed
.transform
[State
/ 32] |= 1 << (State
% 32);
2006 state
->changed
.group
|= NINE_STATE_FF
;
2008 nine_context_set_transform(This
, State
, pMatrix
);
2014 NineDevice9_GetTransform( struct NineDevice9
*This
,
2015 D3DTRANSFORMSTATETYPE State
,
2016 D3DMATRIX
*pMatrix
)
2018 D3DMATRIX
*M
= nine_state_access_transform(&This
->state
.ff
, State
, FALSE
);
2019 user_assert(M
, D3DERR_INVALIDCALL
);
2025 NineDevice9_MultiplyTransform( struct NineDevice9
*This
,
2026 D3DTRANSFORMSTATETYPE State
,
2027 const D3DMATRIX
*pMatrix
)
2029 struct nine_state
*state
= This
->update
;
2031 D3DMATRIX
*M
= nine_state_access_transform(&state
->ff
, State
, TRUE
);
2033 DBG("This=%p State=%d pMatrix=%p\n", This
, State
, pMatrix
);
2035 user_assert(M
, D3DERR_INVALIDCALL
);
2037 nine_d3d_matrix_matrix_mul(&T
, pMatrix
, M
);
2038 return NineDevice9_SetTransform(This
, State
, &T
);
2042 NineDevice9_SetViewport( struct NineDevice9
*This
,
2043 const D3DVIEWPORT9
*pViewport
)
2045 struct nine_state
*state
= This
->update
;
2047 DBG("X=%u Y=%u W=%u H=%u MinZ=%f MaxZ=%f\n",
2048 pViewport
->X
, pViewport
->Y
, pViewport
->Width
, pViewport
->Height
,
2049 pViewport
->MinZ
, pViewport
->MaxZ
);
2051 state
->viewport
= *pViewport
;
2052 nine_context_set_viewport(This
, pViewport
);
2058 NineDevice9_GetViewport( struct NineDevice9
*This
,
2059 D3DVIEWPORT9
*pViewport
)
2061 *pViewport
= This
->state
.viewport
;
2066 NineDevice9_SetMaterial( struct NineDevice9
*This
,
2067 const D3DMATERIAL9
*pMaterial
)
2069 struct nine_state
*state
= This
->update
;
2071 DBG("This=%p pMaterial=%p\n", This
, pMaterial
);
2073 nine_dump_D3DMATERIAL9(DBG_FF
, pMaterial
);
2075 user_assert(pMaterial
, E_POINTER
);
2077 state
->ff
.material
= *pMaterial
;
2078 if (unlikely(This
->is_recording
))
2079 state
->changed
.group
|= NINE_STATE_FF_MATERIAL
;
2081 nine_context_set_material(This
, pMaterial
);
2087 NineDevice9_GetMaterial( struct NineDevice9
*This
,
2088 D3DMATERIAL9
*pMaterial
)
2090 user_assert(pMaterial
, E_POINTER
);
2091 *pMaterial
= This
->state
.ff
.material
;
2096 NineDevice9_SetLight( struct NineDevice9
*This
,
2098 const D3DLIGHT9
*pLight
)
2100 struct nine_state
*state
= This
->update
;
2103 DBG("This=%p Index=%u pLight=%p\n", This
, Index
, pLight
);
2105 nine_dump_D3DLIGHT9(DBG_FF
, pLight
);
2107 user_assert(pLight
, D3DERR_INVALIDCALL
);
2108 user_assert(pLight
->Type
< NINED3DLIGHT_INVALID
, D3DERR_INVALIDCALL
);
2110 user_assert(Index
< NINE_MAX_LIGHTS
, D3DERR_INVALIDCALL
); /* sanity */
2112 hr
= nine_state_set_light(&state
->ff
, Index
, pLight
);
2116 if (pLight
->Type
!= D3DLIGHT_DIRECTIONAL
&&
2117 pLight
->Attenuation0
== 0.0f
&&
2118 pLight
->Attenuation1
== 0.0f
&&
2119 pLight
->Attenuation2
== 0.0f
) {
2120 DBG("Warning: all D3DLIGHT9.Attenuation[i] are 0\n");
2123 if (unlikely(This
->is_recording
))
2124 state
->changed
.group
|= NINE_STATE_FF_LIGHTING
;
2126 nine_context_set_light(This
, Index
, pLight
);
2132 NineDevice9_GetLight( struct NineDevice9
*This
,
2136 const struct nine_state
*state
= &This
->state
;
2138 user_assert(pLight
, D3DERR_INVALIDCALL
);
2139 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
2140 user_assert(state
->ff
.light
[Index
].Type
< NINED3DLIGHT_INVALID
,
2141 D3DERR_INVALIDCALL
);
2143 *pLight
= state
->ff
.light
[Index
];
2149 NineDevice9_LightEnable( struct NineDevice9
*This
,
2153 struct nine_state
*state
= This
->update
;
2155 DBG("This=%p Index=%u Enable=%i\n", This
, Index
, Enable
);
2157 if (Index
>= state
->ff
.num_lights
||
2158 state
->ff
.light
[Index
].Type
== NINED3DLIGHT_INVALID
) {
2159 /* This should create a default light. */
2161 memset(&light
, 0, sizeof(light
));
2162 light
.Type
= D3DLIGHT_DIRECTIONAL
;
2163 light
.Diffuse
.r
= 1.0f
;
2164 light
.Diffuse
.g
= 1.0f
;
2165 light
.Diffuse
.b
= 1.0f
;
2166 light
.Direction
.z
= 1.0f
;
2167 NineDevice9_SetLight(This
, Index
, &light
);
2170 nine_state_light_enable(&state
->ff
, &state
->changed
.group
, Index
, Enable
);
2171 if (likely(!This
->is_recording
))
2172 nine_context_light_enable(This
, Index
, Enable
);
2178 NineDevice9_GetLightEnable( struct NineDevice9
*This
,
2182 const struct nine_state
*state
= &This
->state
;
2185 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
2186 user_assert(state
->ff
.light
[Index
].Type
< NINED3DLIGHT_INVALID
,
2187 D3DERR_INVALIDCALL
);
2189 for (i
= 0; i
< state
->ff
.num_lights_active
; ++i
)
2190 if (state
->ff
.active_light
[i
] == Index
)
2193 *pEnable
= i
!= state
->ff
.num_lights_active
? 128 : 0; // Taken from wine
2199 NineDevice9_SetClipPlane( struct NineDevice9
*This
,
2201 const float *pPlane
)
2203 struct nine_state
*state
= This
->update
;
2205 user_assert(pPlane
, D3DERR_INVALIDCALL
);
2207 DBG("This=%p Index=%u pPlane=%f %f %f %f\n", This
, Index
,
2208 pPlane
[0], pPlane
[1],
2209 pPlane
[2], pPlane
[3]);
2211 user_assert(Index
< PIPE_MAX_CLIP_PLANES
, D3DERR_INVALIDCALL
);
2213 memcpy(&state
->clip
.ucp
[Index
][0], pPlane
, sizeof(state
->clip
.ucp
[0]));
2214 if (unlikely(This
->is_recording
))
2215 state
->changed
.ucp
|= 1 << Index
;
2217 nine_context_set_clip_plane(This
, Index
, (struct nine_clipplane
*)pPlane
);
2223 NineDevice9_GetClipPlane( struct NineDevice9
*This
,
2227 const struct nine_state
*state
= &This
->state
;
2229 user_assert(Index
< PIPE_MAX_CLIP_PLANES
, D3DERR_INVALIDCALL
);
2231 memcpy(pPlane
, &state
->clip
.ucp
[Index
][0], sizeof(state
->clip
.ucp
[0]));
2236 NineDevice9_SetRenderState( struct NineDevice9
*This
,
2237 D3DRENDERSTATETYPE State
,
2240 struct nine_state
*state
= This
->update
;
2242 DBG("This=%p State=%u(%s) Value=%08x\n", This
,
2243 State
, nine_d3drs_to_string(State
), Value
);
2245 user_assert(State
< D3DRS_COUNT
, D3DERR_INVALIDCALL
);
2247 if (unlikely(This
->is_recording
)) {
2248 state
->rs_advertised
[State
] = Value
;
2249 /* only need to record changed render states for stateblocks */
2250 state
->changed
.rs
[State
/ 32] |= 1 << (State
% 32);
2251 state
->changed
.group
|= nine_render_state_group
[State
];
2255 if (state
->rs_advertised
[State
] == Value
)
2258 state
->rs_advertised
[State
] = Value
;
2259 nine_context_set_render_state(This
, State
, Value
);
2265 NineDevice9_GetRenderState( struct NineDevice9
*This
,
2266 D3DRENDERSTATETYPE State
,
2269 user_assert(State
< D3DRS_COUNT
, D3DERR_INVALIDCALL
);
2271 *pValue
= This
->state
.rs_advertised
[State
];
2276 NineDevice9_CreateStateBlock( struct NineDevice9
*This
,
2277 D3DSTATEBLOCKTYPE Type
,
2278 IDirect3DStateBlock9
**ppSB
)
2280 struct NineStateBlock9
*nsb
;
2281 struct nine_state
*dst
;
2283 enum nine_stateblock_type type
;
2286 DBG("This=%p Type=%u ppSB=%p\n", This
, Type
, ppSB
);
2288 user_assert(Type
== D3DSBT_ALL
||
2289 Type
== D3DSBT_VERTEXSTATE
||
2290 Type
== D3DSBT_PIXELSTATE
, D3DERR_INVALIDCALL
);
2293 case D3DSBT_VERTEXSTATE
: type
= NINESBT_VERTEXSTATE
; break;
2294 case D3DSBT_PIXELSTATE
: type
= NINESBT_PIXELSTATE
; break;
2300 hr
= NineStateBlock9_new(This
, &nsb
, type
);
2303 *ppSB
= (IDirect3DStateBlock9
*)nsb
;
2306 dst
->changed
.group
=
2307 NINE_STATE_TEXTURE
|
2310 if (Type
== D3DSBT_ALL
|| Type
== D3DSBT_VERTEXSTATE
) {
2311 dst
->changed
.group
|=
2312 NINE_STATE_FF_LIGHTING
|
2313 NINE_STATE_VS
| NINE_STATE_VS_CONST
|
2315 /* TODO: texture/sampler state */
2316 memcpy(dst
->changed
.rs
,
2317 nine_render_states_vertex
, sizeof(dst
->changed
.rs
));
2318 nine_ranges_insert(&dst
->changed
.vs_const_f
, 0, This
->may_swvp
? NINE_MAX_CONST_F_SWVP
: This
->max_vs_const_f
,
2320 nine_ranges_insert(&dst
->changed
.vs_const_i
, 0, This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
,
2322 nine_ranges_insert(&dst
->changed
.vs_const_b
, 0, This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
,
2324 for (s
= 0; s
< NINE_MAX_SAMPLERS
; ++s
)
2325 dst
->changed
.sampler
[s
] |= 1 << D3DSAMP_DMAPOFFSET
;
2326 if (This
->state
.ff
.num_lights
) {
2327 dst
->ff
.num_lights
= This
->state
.ff
.num_lights
;
2328 /* zero'd -> light type won't be NINED3DLIGHT_INVALID, so
2329 * all currently existing lights will be captured
2331 dst
->ff
.light
= CALLOC(This
->state
.ff
.num_lights
,
2333 if (!dst
->ff
.light
) {
2334 nine_bind(ppSB
, NULL
);
2335 return E_OUTOFMEMORY
;
2339 if (Type
== D3DSBT_ALL
|| Type
== D3DSBT_PIXELSTATE
) {
2340 dst
->changed
.group
|=
2341 NINE_STATE_PS
| NINE_STATE_PS_CONST
| NINE_STATE_BLEND
|
2342 NINE_STATE_FF_OTHER
| NINE_STATE_FF_PSSTAGES
| NINE_STATE_PS_CONST
|
2343 NINE_STATE_FB
| NINE_STATE_DSA
| NINE_STATE_MULTISAMPLE
|
2344 NINE_STATE_RASTERIZER
| NINE_STATE_STENCIL_REF
;
2345 memcpy(dst
->changed
.rs
,
2346 nine_render_states_pixel
, sizeof(dst
->changed
.rs
));
2347 nine_ranges_insert(&dst
->changed
.ps_const_f
, 0, This
->max_ps_const_f
,
2349 dst
->changed
.ps_const_i
= 0xffff;
2350 dst
->changed
.ps_const_b
= 0xffff;
2351 for (s
= 0; s
< NINE_MAX_SAMPLERS
; ++s
)
2352 dst
->changed
.sampler
[s
] |= 0x1ffe;
2353 for (s
= 0; s
< NINE_MAX_TEXTURE_STAGES
; ++s
) {
2354 dst
->ff
.changed
.tex_stage
[s
][0] |= 0xffffffff;
2355 dst
->ff
.changed
.tex_stage
[s
][1] |= 0xffffffff;
2358 if (Type
== D3DSBT_ALL
) {
2359 dst
->changed
.group
|=
2360 NINE_STATE_VIEWPORT
|
2361 NINE_STATE_SCISSOR
|
2362 NINE_STATE_RASTERIZER
|
2366 NINE_STATE_MATERIAL
|
2367 NINE_STATE_BLEND_COLOR
|
2368 NINE_STATE_SAMPLE_MASK
;
2369 memset(dst
->changed
.rs
, ~0, (D3DRS_COUNT
/ 32) * sizeof(uint32_t));
2370 dst
->changed
.rs
[D3DRS_LAST
/ 32] |= (1 << (D3DRS_COUNT
% 32)) - 1;
2371 dst
->changed
.vtxbuf
= (1ULL << This
->caps
.MaxStreams
) - 1;
2372 dst
->changed
.stream_freq
= dst
->changed
.vtxbuf
;
2373 dst
->changed
.ucp
= (1 << PIPE_MAX_CLIP_PLANES
) - 1;
2374 dst
->changed
.texture
= (1 << NINE_MAX_SAMPLERS
) - 1;
2376 NineStateBlock9_Capture(NineStateBlock9(*ppSB
));
2378 /* TODO: fixed function state */
2384 NineDevice9_BeginStateBlock( struct NineDevice9
*This
)
2388 DBG("This=%p\n", This
);
2390 user_assert(!This
->record
, D3DERR_INVALIDCALL
);
2392 hr
= NineStateBlock9_new(This
, &This
->record
, NINESBT_CUSTOM
);
2395 NineUnknown_ConvertRefToBind(NineUnknown(This
->record
));
2397 This
->update
= &This
->record
->state
;
2398 This
->is_recording
= TRUE
;
2404 NineDevice9_EndStateBlock( struct NineDevice9
*This
,
2405 IDirect3DStateBlock9
**ppSB
)
2407 DBG("This=%p ppSB=%p\n", This
, ppSB
);
2409 user_assert(This
->record
, D3DERR_INVALIDCALL
);
2411 This
->update
= &This
->state
;
2412 This
->is_recording
= FALSE
;
2414 NineUnknown_AddRef(NineUnknown(This
->record
));
2415 *ppSB
= (IDirect3DStateBlock9
*)This
->record
;
2416 NineUnknown_Unbind(NineUnknown(This
->record
));
2417 This
->record
= NULL
;
2423 NineDevice9_SetClipStatus( struct NineDevice9
*This
,
2424 const D3DCLIPSTATUS9
*pClipStatus
)
2426 STUB(D3DERR_INVALIDCALL
);
2430 NineDevice9_GetClipStatus( struct NineDevice9
*This
,
2431 D3DCLIPSTATUS9
*pClipStatus
)
2433 STUB(D3DERR_INVALIDCALL
);
2437 NineDevice9_GetTexture( struct NineDevice9
*This
,
2439 IDirect3DBaseTexture9
**ppTexture
)
2441 user_assert(Stage
< This
->caps
.MaxSimultaneousTextures
||
2442 Stage
== D3DDMAPSAMPLER
||
2443 (Stage
>= D3DVERTEXTEXTURESAMPLER0
&&
2444 Stage
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2445 user_assert(ppTexture
, D3DERR_INVALIDCALL
);
2447 if (Stage
>= D3DDMAPSAMPLER
)
2448 Stage
= Stage
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2450 *ppTexture
= (IDirect3DBaseTexture9
*)This
->state
.texture
[Stage
];
2452 if (This
->state
.texture
[Stage
])
2453 NineUnknown_AddRef(NineUnknown(This
->state
.texture
[Stage
]));
2458 NineDevice9_SetTexture( struct NineDevice9
*This
,
2460 IDirect3DBaseTexture9
*pTexture
)
2462 struct nine_state
*state
= This
->update
;
2463 struct NineBaseTexture9
*tex
= NineBaseTexture9(pTexture
);
2464 struct NineBaseTexture9
*old
;
2466 DBG("This=%p Stage=%u pTexture=%p\n", This
, Stage
, pTexture
);
2468 user_assert(Stage
< This
->caps
.MaxSimultaneousTextures
||
2469 Stage
== D3DDMAPSAMPLER
||
2470 (Stage
>= D3DVERTEXTEXTURESAMPLER0
&&
2471 Stage
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2472 user_assert(!tex
|| (tex
->base
.pool
!= D3DPOOL_SCRATCH
&&
2473 tex
->base
.pool
!= D3DPOOL_SYSTEMMEM
), D3DERR_INVALIDCALL
);
2475 if (Stage
>= D3DDMAPSAMPLER
)
2476 Stage
= Stage
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2478 if (This
->is_recording
) {
2479 state
->changed
.texture
|= 1 << Stage
;
2480 state
->changed
.group
|= NINE_STATE_TEXTURE
;
2481 nine_bind(&state
->texture
[Stage
], pTexture
);
2485 old
= state
->texture
[Stage
];
2489 NineBindTextureToDevice(This
, &state
->texture
[Stage
], tex
);
2491 nine_context_set_texture(This
, Stage
, tex
);
2497 NineDevice9_GetTextureStageState( struct NineDevice9
*This
,
2499 D3DTEXTURESTAGESTATETYPE Type
,
2502 const struct nine_state
*state
= &This
->state
;
2504 user_assert(Stage
< ARRAY_SIZE(state
->ff
.tex_stage
), D3DERR_INVALIDCALL
);
2505 user_assert(Type
< ARRAY_SIZE(state
->ff
.tex_stage
[0]), D3DERR_INVALIDCALL
);
2507 *pValue
= state
->ff
.tex_stage
[Stage
][Type
];
2513 NineDevice9_SetTextureStageState( struct NineDevice9
*This
,
2515 D3DTEXTURESTAGESTATETYPE Type
,
2518 struct nine_state
*state
= This
->update
;
2520 DBG("Stage=%u Type=%u Value=%08x\n", Stage
, Type
, Value
);
2521 nine_dump_D3DTSS_value(DBG_FF
, Type
, Value
);
2523 user_assert(Stage
< ARRAY_SIZE(state
->ff
.tex_stage
), D3DERR_INVALIDCALL
);
2524 user_assert(Type
< ARRAY_SIZE(state
->ff
.tex_stage
[0]), D3DERR_INVALIDCALL
);
2526 state
->ff
.tex_stage
[Stage
][Type
] = Value
;
2528 if (unlikely(This
->is_recording
)) {
2529 if (Type
== D3DTSS_TEXTURETRANSFORMFLAGS
)
2530 state
->changed
.group
|= NINE_STATE_PS1X_SHADER
;
2531 state
->changed
.group
|= NINE_STATE_FF_PSSTAGES
;
2532 state
->ff
.changed
.tex_stage
[Stage
][Type
/ 32] |= 1 << (Type
% 32);
2534 nine_context_set_texture_stage_state(This
, Stage
, Type
, Value
);
2540 NineDevice9_GetSamplerState( struct NineDevice9
*This
,
2542 D3DSAMPLERSTATETYPE Type
,
2545 user_assert(Sampler
< This
->caps
.MaxSimultaneousTextures
||
2546 Sampler
== D3DDMAPSAMPLER
||
2547 (Sampler
>= D3DVERTEXTEXTURESAMPLER0
&&
2548 Sampler
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2550 if (Sampler
>= D3DDMAPSAMPLER
)
2551 Sampler
= Sampler
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2553 *pValue
= This
->state
.samp_advertised
[Sampler
][Type
];
2558 NineDevice9_SetSamplerState( struct NineDevice9
*This
,
2560 D3DSAMPLERSTATETYPE Type
,
2563 struct nine_state
*state
= This
->update
;
2565 DBG("This=%p Sampler=%u Type=%s Value=%08x\n", This
,
2566 Sampler
, nine_D3DSAMP_to_str(Type
), Value
);
2568 user_assert(Sampler
< This
->caps
.MaxSimultaneousTextures
||
2569 Sampler
== D3DDMAPSAMPLER
||
2570 (Sampler
>= D3DVERTEXTEXTURESAMPLER0
&&
2571 Sampler
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2573 if (Sampler
>= D3DDMAPSAMPLER
)
2574 Sampler
= Sampler
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2576 if (unlikely(This
->is_recording
)) {
2577 state
->samp_advertised
[Sampler
][Type
] = Value
;
2578 state
->changed
.group
|= NINE_STATE_SAMPLER
;
2579 state
->changed
.sampler
[Sampler
] |= 1 << Type
;
2583 if (state
->samp_advertised
[Sampler
][Type
] == Value
)
2586 state
->samp_advertised
[Sampler
][Type
] = Value
;
2587 nine_context_set_sampler_state(This
, Sampler
, Type
, Value
);
2593 NineDevice9_ValidateDevice( struct NineDevice9
*This
,
2596 const struct nine_state
*state
= &This
->state
;
2598 unsigned w
= 0, h
= 0;
2600 DBG("This=%p pNumPasses=%p\n", This
, pNumPasses
);
2602 for (i
= 0; i
< ARRAY_SIZE(state
->samp_advertised
); ++i
) {
2603 if (state
->samp_advertised
[i
][D3DSAMP_MINFILTER
] == D3DTEXF_NONE
||
2604 state
->samp_advertised
[i
][D3DSAMP_MAGFILTER
] == D3DTEXF_NONE
)
2605 return D3DERR_UNSUPPORTEDTEXTUREFILTER
;
2608 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
2612 w
= state
->rt
[i
]->desc
.Width
;
2613 h
= state
->rt
[i
]->desc
.Height
;
2615 if (state
->rt
[i
]->desc
.Width
!= w
|| state
->rt
[i
]->desc
.Height
!= h
) {
2616 return D3DERR_CONFLICTINGRENDERSTATE
;
2620 (state
->rs_advertised
[D3DRS_ZENABLE
] || state
->rs_advertised
[D3DRS_STENCILENABLE
])) {
2622 (state
->ds
->desc
.Width
!= w
|| state
->ds
->desc
.Height
!= h
))
2623 return D3DERR_CONFLICTINGRENDERSTATE
;
2633 NineDevice9_SetPaletteEntries( struct NineDevice9
*This
,
2635 const PALETTEENTRY
*pEntries
)
2637 STUB(D3D_OK
); /* like wine */
2641 NineDevice9_GetPaletteEntries( struct NineDevice9
*This
,
2643 PALETTEENTRY
*pEntries
)
2645 STUB(D3DERR_INVALIDCALL
);
2649 NineDevice9_SetCurrentTexturePalette( struct NineDevice9
*This
,
2650 UINT PaletteNumber
)
2652 STUB(D3D_OK
); /* like wine */
2656 NineDevice9_GetCurrentTexturePalette( struct NineDevice9
*This
,
2657 UINT
*PaletteNumber
)
2659 STUB(D3DERR_INVALIDCALL
);
2663 NineDevice9_SetScissorRect( struct NineDevice9
*This
,
2666 struct nine_state
*state
= This
->update
;
2668 DBG("x=(%u..%u) y=(%u..%u)\n",
2669 pRect
->left
, pRect
->top
, pRect
->right
, pRect
->bottom
);
2671 state
->scissor
.minx
= pRect
->left
;
2672 state
->scissor
.miny
= pRect
->top
;
2673 state
->scissor
.maxx
= pRect
->right
;
2674 state
->scissor
.maxy
= pRect
->bottom
;
2676 if (unlikely(This
->is_recording
))
2677 state
->changed
.group
|= NINE_STATE_SCISSOR
;
2679 nine_context_set_scissor(This
, &state
->scissor
);
2685 NineDevice9_GetScissorRect( struct NineDevice9
*This
,
2688 pRect
->left
= This
->state
.scissor
.minx
;
2689 pRect
->top
= This
->state
.scissor
.miny
;
2690 pRect
->right
= This
->state
.scissor
.maxx
;
2691 pRect
->bottom
= This
->state
.scissor
.maxy
;
2697 NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9
*This
,
2700 if (This
->params
.BehaviorFlags
& D3DCREATE_MIXED_VERTEXPROCESSING
) {
2701 This
->swvp
= bSoftware
;
2702 nine_context_set_swvp(This
, bSoftware
);
2705 return D3DERR_INVALIDCALL
; /* msdn. TODO: check in practice */
2709 NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9
*This
)
2715 NineDevice9_SetNPatchMode( struct NineDevice9
*This
,
2718 return D3D_OK
; /* Nothing to do because we don't advertise NPatch support */
2722 NineDevice9_GetNPatchMode( struct NineDevice9
*This
)
2727 /* TODO: only go through dirty textures */
2729 validate_textures(struct NineDevice9
*device
)
2731 struct NineBaseTexture9
*tex
, *ptr
;
2732 LIST_FOR_EACH_ENTRY_SAFE(tex
, ptr
, &device
->update_textures
, list
) {
2733 list_delinit(&tex
->list
);
2734 NineBaseTexture9_Validate(tex
);
2739 update_managed_buffers(struct NineDevice9
*device
)
2741 struct NineBuffer9
*buf
, *ptr
;
2742 LIST_FOR_EACH_ENTRY_SAFE(buf
, ptr
, &device
->update_buffers
, managed
.list
) {
2743 list_delinit(&buf
->managed
.list
);
2744 NineBuffer9_Upload(buf
);
2749 NineBeforeDraw( struct NineDevice9
*This
)
2751 /* Upload Managed dirty content */
2752 validate_textures(This
); /* may clobber state */
2753 update_managed_buffers(This
);
2757 NineAfterDraw( struct NineDevice9
*This
)
2760 struct nine_state
*state
= &This
->state
;
2761 unsigned ps_mask
= state
->ps
? state
->ps
->rt_mask
: 1;
2763 /* Flag render-targets with autogenmipmap for mipmap regeneration */
2764 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
2765 struct NineSurface9
*rt
= state
->rt
[i
];
2767 if (rt
&& rt
->desc
.Format
!= D3DFMT_NULL
&& (ps_mask
& (1 << i
)) &&
2768 rt
->desc
.Usage
& D3DUSAGE_AUTOGENMIPMAP
) {
2769 assert(rt
->texture
== D3DRTYPE_TEXTURE
||
2770 rt
->texture
== D3DRTYPE_CUBETEXTURE
);
2771 NineBaseTexture9(rt
->base
.base
.container
)->dirty_mip
= TRUE
;
2777 NineDevice9_DrawPrimitive( struct NineDevice9
*This
,
2778 D3DPRIMITIVETYPE PrimitiveType
,
2780 UINT PrimitiveCount
)
2782 DBG("iface %p, PrimitiveType %u, StartVertex %u, PrimitiveCount %u\n",
2783 This
, PrimitiveType
, StartVertex
, PrimitiveCount
);
2785 NineBeforeDraw(This
);
2786 nine_context_draw_primitive(This
, PrimitiveType
, StartVertex
, PrimitiveCount
);
2787 NineAfterDraw(This
);
2793 NineDevice9_DrawIndexedPrimitive( struct NineDevice9
*This
,
2794 D3DPRIMITIVETYPE PrimitiveType
,
2795 INT BaseVertexIndex
,
2796 UINT MinVertexIndex
,
2799 UINT PrimitiveCount
)
2801 DBG("iface %p, PrimitiveType %u, BaseVertexIndex %u, MinVertexIndex %u "
2802 "NumVertices %u, StartIndex %u, PrimitiveCount %u\n",
2803 This
, PrimitiveType
, BaseVertexIndex
, MinVertexIndex
, NumVertices
,
2804 StartIndex
, PrimitiveCount
);
2806 user_assert(This
->state
.idxbuf
, D3DERR_INVALIDCALL
);
2807 user_assert(This
->state
.vdecl
, D3DERR_INVALIDCALL
);
2809 NineBeforeDraw(This
);
2810 nine_context_draw_indexed_primitive(This
, PrimitiveType
, BaseVertexIndex
,
2811 MinVertexIndex
, NumVertices
, StartIndex
,
2813 NineAfterDraw(This
);
2819 NineDevice9_DrawPrimitiveUP( struct NineDevice9
*This
,
2820 D3DPRIMITIVETYPE PrimitiveType
,
2821 UINT PrimitiveCount
,
2822 const void *pVertexStreamZeroData
,
2823 UINT VertexStreamZeroStride
)
2825 struct pipe_vertex_buffer vtxbuf
;
2827 DBG("iface %p, PrimitiveType %u, PrimitiveCount %u, data %p, stride %u\n",
2828 This
, PrimitiveType
, PrimitiveCount
,
2829 pVertexStreamZeroData
, VertexStreamZeroStride
);
2831 user_assert(pVertexStreamZeroData
&& VertexStreamZeroStride
,
2832 D3DERR_INVALIDCALL
);
2833 user_assert(PrimitiveCount
, D3D_OK
);
2835 vtxbuf
.stride
= VertexStreamZeroStride
;
2836 vtxbuf
.buffer_offset
= 0;
2837 vtxbuf
.buffer
= NULL
;
2838 vtxbuf
.user_buffer
= pVertexStreamZeroData
;
2840 if (!This
->driver_caps
.user_vbufs
) {
2841 /* Implicit use of context pipe */
2842 (void)NineDevice9_GetPipe(This
);
2843 u_upload_data(This
->vertex_uploader
,
2845 (prim_count_to_vertex_count(PrimitiveType
, PrimitiveCount
)) * VertexStreamZeroStride
, /* XXX */
2848 &vtxbuf
.buffer_offset
,
2850 u_upload_unmap(This
->vertex_uploader
);
2851 vtxbuf
.user_buffer
= NULL
;
2854 NineBeforeDraw(This
);
2855 nine_context_draw_primitive_from_vtxbuf(This
, PrimitiveType
, PrimitiveCount
, &vtxbuf
);
2856 NineAfterDraw(This
);
2858 pipe_resource_reference(&vtxbuf
.buffer
, NULL
);
2860 NineDevice9_PauseRecording(This
);
2861 NineDevice9_SetStreamSource(This
, 0, NULL
, 0, 0);
2862 NineDevice9_ResumeRecording(This
);
2868 NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9
*This
,
2869 D3DPRIMITIVETYPE PrimitiveType
,
2870 UINT MinVertexIndex
,
2872 UINT PrimitiveCount
,
2873 const void *pIndexData
,
2874 D3DFORMAT IndexDataFormat
,
2875 const void *pVertexStreamZeroData
,
2876 UINT VertexStreamZeroStride
)
2878 struct pipe_vertex_buffer vbuf
;
2879 struct pipe_index_buffer ibuf
;
2881 DBG("iface %p, PrimitiveType %u, MinVertexIndex %u, NumVertices %u "
2882 "PrimitiveCount %u, pIndexData %p, IndexDataFormat %u "
2883 "pVertexStreamZeroData %p, VertexStreamZeroStride %u\n",
2884 This
, PrimitiveType
, MinVertexIndex
, NumVertices
, PrimitiveCount
,
2885 pIndexData
, IndexDataFormat
,
2886 pVertexStreamZeroData
, VertexStreamZeroStride
);
2888 user_assert(pIndexData
&& pVertexStreamZeroData
, D3DERR_INVALIDCALL
);
2889 user_assert(VertexStreamZeroStride
, D3DERR_INVALIDCALL
);
2890 user_assert(IndexDataFormat
== D3DFMT_INDEX16
||
2891 IndexDataFormat
== D3DFMT_INDEX32
, D3DERR_INVALIDCALL
);
2892 user_assert(PrimitiveCount
, D3D_OK
);
2894 vbuf
.stride
= VertexStreamZeroStride
;
2895 vbuf
.buffer_offset
= 0;
2897 vbuf
.user_buffer
= pVertexStreamZeroData
;
2899 ibuf
.index_size
= (IndexDataFormat
== D3DFMT_INDEX16
) ? 2 : 4;
2902 ibuf
.user_buffer
= pIndexData
;
2904 if (!This
->driver_caps
.user_vbufs
) {
2905 const unsigned base
= MinVertexIndex
* VertexStreamZeroStride
;
2906 /* Implicit use of context pipe */
2907 (void)NineDevice9_GetPipe(This
);
2908 u_upload_data(This
->vertex_uploader
,
2910 NumVertices
* VertexStreamZeroStride
, /* XXX */
2912 (const uint8_t *)vbuf
.user_buffer
+ base
,
2913 &vbuf
.buffer_offset
,
2915 u_upload_unmap(This
->vertex_uploader
);
2916 /* Won't be used: */
2917 vbuf
.buffer_offset
-= base
;
2918 vbuf
.user_buffer
= NULL
;
2920 if (!This
->driver_caps
.user_ibufs
) {
2921 /* Implicit use of context pipe */
2922 (void)NineDevice9_GetPipe(This
);
2923 u_upload_data(This
->index_uploader
,
2925 (prim_count_to_vertex_count(PrimitiveType
, PrimitiveCount
)) * ibuf
.index_size
,
2930 u_upload_unmap(This
->index_uploader
);
2931 ibuf
.user_buffer
= NULL
;
2934 NineBeforeDraw(This
);
2935 nine_context_draw_indexed_primitive_from_vtxbuf_idxbuf(This
, PrimitiveType
,
2941 NineAfterDraw(This
);
2943 pipe_resource_reference(&vbuf
.buffer
, NULL
);
2944 pipe_resource_reference(&ibuf
.buffer
, NULL
);
2946 NineDevice9_PauseRecording(This
);
2947 NineDevice9_SetIndices(This
, NULL
);
2948 NineDevice9_SetStreamSource(This
, 0, NULL
, 0, 0);
2949 NineDevice9_ResumeRecording(This
);
2955 NineDevice9_ProcessVertices( struct NineDevice9
*This
,
2959 IDirect3DVertexBuffer9
*pDestBuffer
,
2960 IDirect3DVertexDeclaration9
*pVertexDecl
,
2963 struct pipe_screen
*screen_sw
= This
->screen_sw
;
2964 struct pipe_context
*pipe_sw
= This
->pipe_sw
;
2965 struct NineVertexDeclaration9
*vdecl
= NineVertexDeclaration9(pVertexDecl
);
2966 struct NineVertexBuffer9
*dst
= NineVertexBuffer9(pDestBuffer
);
2967 struct NineVertexShader9
*vs
;
2968 struct pipe_resource
*resource
;
2969 struct pipe_transfer
*transfer
= NULL
;
2970 struct pipe_stream_output_info so
;
2971 struct pipe_stream_output_target
*target
;
2972 struct pipe_draw_info draw
;
2973 struct pipe_box box
;
2974 bool programmable_vs
= This
->state
.vs
&& !(This
->state
.vdecl
&& This
->state
.vdecl
->position_t
);
2975 unsigned offsets
[1] = {0};
2977 unsigned buffer_size
;
2980 DBG("This=%p SrcStartIndex=%u DestIndex=%u VertexCount=%u "
2981 "pDestBuffer=%p pVertexDecl=%p Flags=%d\n",
2982 This
, SrcStartIndex
, DestIndex
, VertexCount
, pDestBuffer
,
2983 pVertexDecl
, Flags
);
2985 if (!screen_sw
->get_param(screen_sw
, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
)) {
2986 DBG("ProcessVertices not supported\n");
2987 return D3DERR_INVALIDCALL
;
2991 vs
= programmable_vs
? This
->state
.vs
: This
->ff
.vs
;
2992 /* Note: version is 0 for ff */
2993 user_assert(vdecl
|| (vs
->byte_code
.version
< 0x30 && dst
->desc
.FVF
),
2994 D3DERR_INVALIDCALL
);
2996 DWORD FVF
= dst
->desc
.FVF
;
2997 vdecl
= util_hash_table_get(This
->ff
.ht_fvf
, &FVF
);
2999 hr
= NineVertexDeclaration9_new_from_fvf(This
, FVF
, &vdecl
);
3003 util_hash_table_set(This
->ff
.ht_fvf
, &vdecl
->fvf
, vdecl
);
3004 NineUnknown_ConvertRefToBind(NineUnknown(vdecl
));
3008 /* Flags: Can be 0 or D3DPV_DONOTCOPYDATA, and/or lock flags
3009 * D3DPV_DONOTCOPYDATA -> Has effect only for ff. In particular
3010 * if not set, everything from src will be used, and dst
3011 * must match exactly the ff vs outputs.
3012 * TODO: Handle all the checks, etc for ff */
3013 user_assert(vdecl
->position_t
|| programmable_vs
,
3014 D3DERR_INVALIDCALL
);
3016 /* TODO: Support vs < 3 and ff */
3017 user_assert(vs
->byte_code
.version
== 0x30,
3018 D3DERR_INVALIDCALL
);
3019 /* TODO: Not hardcode the constant buffers for swvp */
3020 user_assert(This
->may_swvp
,
3021 D3DERR_INVALIDCALL
);
3023 nine_state_prepare_draw_sw(This
, vdecl
, SrcStartIndex
, VertexCount
, &so
);
3025 buffer_size
= VertexCount
* so
.stride
[0] * 4;
3027 struct pipe_resource templ
;
3029 memset(&templ
, 0, sizeof(templ
));
3030 templ
.target
= PIPE_BUFFER
;
3031 templ
.format
= PIPE_FORMAT_R8_UNORM
;
3032 templ
.width0
= buffer_size
;
3034 templ
.bind
= PIPE_BIND_STREAM_OUTPUT
;
3035 templ
.usage
= PIPE_USAGE_STREAM
;
3036 templ
.height0
= templ
.depth0
= templ
.array_size
= 1;
3037 templ
.last_level
= templ
.nr_samples
= 0;
3039 resource
= screen_sw
->resource_create(screen_sw
, &templ
);
3041 return E_OUTOFMEMORY
;
3043 target
= pipe_sw
->create_stream_output_target(pipe_sw
, resource
,
3046 pipe_resource_reference(&resource
, NULL
);
3047 return D3DERR_DRIVERINTERNALERROR
;
3050 draw
.mode
= PIPE_PRIM_POINTS
;
3051 draw
.count
= VertexCount
;
3052 draw
.start_instance
= 0;
3053 draw
.primitive_restart
= FALSE
;
3054 draw
.restart_index
= 0;
3055 draw
.count_from_stream_output
= NULL
;
3056 draw
.indirect
= NULL
;
3057 draw
.indirect_params
= NULL
;
3058 draw
.instance_count
= 1;
3059 draw
.indexed
= FALSE
;
3061 draw
.index_bias
= 0;
3063 draw
.max_index
= VertexCount
- 1;
3066 pipe_sw
->set_stream_output_targets(pipe_sw
, 1, &target
, offsets
);
3068 pipe_sw
->draw_vbo(pipe_sw
, &draw
);
3070 pipe_sw
->set_stream_output_targets(pipe_sw
, 0, NULL
, 0);
3071 pipe_sw
->stream_output_target_destroy(pipe_sw
, target
);
3073 u_box_1d(0, VertexCount
* so
.stride
[0] * 4, &box
);
3074 map
= pipe_sw
->transfer_map(pipe_sw
, resource
, 0, PIPE_TRANSFER_READ
, &box
,
3077 hr
= D3DERR_DRIVERINTERNALERROR
;
3081 hr
= NineVertexDeclaration9_ConvertStreamOutput(vdecl
,
3082 dst
, DestIndex
, VertexCount
,
3085 pipe_sw
->transfer_unmap(pipe_sw
, transfer
);
3088 nine_state_after_draw_sw(This
);
3089 pipe_resource_reference(&resource
, NULL
);
3094 NineDevice9_CreateVertexDeclaration( struct NineDevice9
*This
,
3095 const D3DVERTEXELEMENT9
*pVertexElements
,
3096 IDirect3DVertexDeclaration9
**ppDecl
)
3098 struct NineVertexDeclaration9
*vdecl
;
3100 DBG("This=%p pVertexElements=%p ppDecl=%p\n",
3101 This
, pVertexElements
, ppDecl
);
3103 HRESULT hr
= NineVertexDeclaration9_new(This
, pVertexElements
, &vdecl
);
3105 *ppDecl
= (IDirect3DVertexDeclaration9
*)vdecl
;
3111 NineDevice9_SetVertexDeclaration( struct NineDevice9
*This
,
3112 IDirect3DVertexDeclaration9
*pDecl
)
3114 struct nine_state
*state
= This
->update
;
3115 struct NineVertexDeclaration9
*vdecl
= NineVertexDeclaration9(pDecl
);
3117 DBG("This=%p pDecl=%p\n", This
, pDecl
);
3119 if (unlikely(This
->is_recording
)) {
3120 nine_bind(&state
->vdecl
, vdecl
);
3121 state
->changed
.group
|= NINE_STATE_VDECL
;
3125 if (state
->vdecl
== vdecl
)
3128 nine_bind(&state
->vdecl
, vdecl
);
3130 nine_context_set_vertex_declaration(This
, vdecl
);
3136 NineDevice9_GetVertexDeclaration( struct NineDevice9
*This
,
3137 IDirect3DVertexDeclaration9
**ppDecl
)
3139 user_assert(ppDecl
, D3DERR_INVALIDCALL
);
3141 *ppDecl
= (IDirect3DVertexDeclaration9
*)This
->state
.vdecl
;
3143 NineUnknown_AddRef(NineUnknown(*ppDecl
));
3148 NineDevice9_SetFVF( struct NineDevice9
*This
,
3151 struct NineVertexDeclaration9
*vdecl
;
3154 DBG("FVF = %08x\n", FVF
);
3156 return D3D_OK
; /* like wine */
3158 vdecl
= util_hash_table_get(This
->ff
.ht_fvf
, &FVF
);
3160 hr
= NineVertexDeclaration9_new_from_fvf(This
, FVF
, &vdecl
);
3164 util_hash_table_set(This
->ff
.ht_fvf
, &vdecl
->fvf
, vdecl
);
3165 NineUnknown_ConvertRefToBind(NineUnknown(vdecl
));
3167 return NineDevice9_SetVertexDeclaration(
3168 This
, (IDirect3DVertexDeclaration9
*)vdecl
);
3172 NineDevice9_GetFVF( struct NineDevice9
*This
,
3175 *pFVF
= This
->state
.vdecl
? This
->state
.vdecl
->fvf
: 0;
3180 NineDevice9_CreateVertexShader( struct NineDevice9
*This
,
3181 const DWORD
*pFunction
,
3182 IDirect3DVertexShader9
**ppShader
)
3184 struct NineVertexShader9
*vs
;
3187 DBG("This=%p pFunction=%p ppShader=%p\n", This
, pFunction
, ppShader
);
3189 hr
= NineVertexShader9_new(This
, &vs
, pFunction
, NULL
);
3192 *ppShader
= (IDirect3DVertexShader9
*)vs
;
3197 NineDevice9_SetVertexShader( struct NineDevice9
*This
,
3198 IDirect3DVertexShader9
*pShader
)
3200 struct nine_state
*state
= This
->update
;
3201 struct NineVertexShader9
*vs_shader
= (struct NineVertexShader9
*)pShader
;
3203 DBG("This=%p pShader=%p\n", This
, pShader
);
3205 if (unlikely(This
->is_recording
)) {
3206 nine_bind(&state
->vs
, vs_shader
);
3207 state
->changed
.group
|= NINE_STATE_VS
;
3211 if (state
->vs
== vs_shader
)
3214 nine_bind(&state
->vs
, vs_shader
);
3216 nine_context_set_vertex_shader(This
, vs_shader
);
3222 NineDevice9_GetVertexShader( struct NineDevice9
*This
,
3223 IDirect3DVertexShader9
**ppShader
)
3225 user_assert(ppShader
, D3DERR_INVALIDCALL
);
3226 nine_reference_set(ppShader
, This
->state
.vs
);
3231 NineDevice9_SetVertexShaderConstantF( struct NineDevice9
*This
,
3233 const float *pConstantData
,
3234 UINT Vector4fCount
)
3236 struct nine_state
*state
= This
->update
;
3237 float *vs_const_f
= state
->vs_const_f
;
3239 DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
3240 This
, StartRegister
, pConstantData
, Vector4fCount
);
3242 user_assert(StartRegister
< This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3243 user_assert(StartRegister
+ Vector4fCount
<= This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3247 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3249 if (unlikely(This
->is_recording
)) {
3250 memcpy(&vs_const_f
[StartRegister
* 4],
3252 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3254 nine_ranges_insert(&state
->changed
.vs_const_f
,
3255 StartRegister
, StartRegister
+ Vector4fCount
,
3258 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3263 if (!memcmp(&vs_const_f
[StartRegister
* 4], pConstantData
,
3264 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0])))
3267 memcpy(&vs_const_f
[StartRegister
* 4],
3269 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3271 nine_context_set_vertex_shader_constant_f(This
, StartRegister
, pConstantData
,
3272 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]),
3279 NineDevice9_GetVertexShaderConstantF( struct NineDevice9
*This
,
3281 float *pConstantData
,
3282 UINT Vector4fCount
)
3284 const struct nine_state
*state
= &This
->state
;
3286 user_assert(StartRegister
< This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3287 user_assert(StartRegister
+ Vector4fCount
<= This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3288 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3290 memcpy(pConstantData
,
3291 &state
->vs_const_f
[StartRegister
* 4],
3292 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3298 NineDevice9_SetVertexShaderConstantI( struct NineDevice9
*This
,
3300 const int *pConstantData
,
3301 UINT Vector4iCount
)
3303 struct nine_state
*state
= This
->update
;
3306 DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
3307 This
, StartRegister
, pConstantData
, Vector4iCount
);
3309 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3310 D3DERR_INVALIDCALL
);
3311 user_assert(StartRegister
+ Vector4iCount
<= (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3312 D3DERR_INVALIDCALL
);
3313 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3315 if (This
->driver_caps
.vs_integer
) {
3316 if (!This
->is_recording
) {
3317 if (!memcmp(&state
->vs_const_i
[4 * StartRegister
], pConstantData
,
3318 Vector4iCount
* sizeof(int[4])))
3321 memcpy(&state
->vs_const_i
[4 * StartRegister
],
3323 Vector4iCount
* sizeof(int[4]));
3325 for (i
= 0; i
< Vector4iCount
; i
++) {
3326 state
->vs_const_i
[4 * (StartRegister
+ i
)] = fui((float)(pConstantData
[4 * i
]));
3327 state
->vs_const_i
[4 * (StartRegister
+ i
) + 1] = fui((float)(pConstantData
[4 * i
+ 1]));
3328 state
->vs_const_i
[4 * (StartRegister
+ i
) + 2] = fui((float)(pConstantData
[4 * i
+ 2]));
3329 state
->vs_const_i
[4 * (StartRegister
+ i
) + 3] = fui((float)(pConstantData
[4 * i
+ 3]));
3333 if (unlikely(This
->is_recording
)) {
3334 nine_ranges_insert(&state
->changed
.vs_const_i
,
3335 StartRegister
, StartRegister
+ Vector4iCount
,
3337 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3339 nine_context_set_vertex_shader_constant_i(This
, StartRegister
, pConstantData
,
3340 Vector4iCount
* sizeof(int[4]), Vector4iCount
);
3346 NineDevice9_GetVertexShaderConstantI( struct NineDevice9
*This
,
3349 UINT Vector4iCount
)
3351 const struct nine_state
*state
= &This
->state
;
3354 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3355 D3DERR_INVALIDCALL
);
3356 user_assert(StartRegister
+ Vector4iCount
<= (This
->may_swvp
? NINE_MAX_CONST_I_SWVP
: NINE_MAX_CONST_I
),
3357 D3DERR_INVALIDCALL
);
3358 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3360 if (This
->driver_caps
.vs_integer
) {
3361 memcpy(pConstantData
,
3362 &state
->vs_const_i
[4 * StartRegister
],
3363 Vector4iCount
* sizeof(int[4]));
3365 for (i
= 0; i
< Vector4iCount
; i
++) {
3366 pConstantData
[4 * i
] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
)]);
3367 pConstantData
[4 * i
+ 1] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
) + 1]);
3368 pConstantData
[4 * i
+ 2] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
) + 2]);
3369 pConstantData
[4 * i
+ 3] = (int32_t) uif(state
->vs_const_i
[4 * (StartRegister
+ i
) + 3]);
3377 NineDevice9_SetVertexShaderConstantB( struct NineDevice9
*This
,
3379 const BOOL
*pConstantData
,
3382 struct nine_state
*state
= This
->update
;
3384 uint32_t bool_true
= This
->driver_caps
.vs_integer
? 0xFFFFFFFF : fui(1.0f
);
3386 DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
3387 This
, StartRegister
, pConstantData
, BoolCount
);
3389 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3390 D3DERR_INVALIDCALL
);
3391 user_assert(StartRegister
+ BoolCount
<= (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3392 D3DERR_INVALIDCALL
);
3393 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3395 if (!This
->is_recording
) {
3396 bool noChange
= true;
3397 for (i
= 0; i
< BoolCount
; i
++) {
3398 if (!!state
->vs_const_b
[StartRegister
+ i
] != !!pConstantData
[i
])
3405 for (i
= 0; i
< BoolCount
; i
++)
3406 state
->vs_const_b
[StartRegister
+ i
] = pConstantData
[i
] ? bool_true
: 0;
3408 if (unlikely(This
->is_recording
)) {
3409 nine_ranges_insert(&state
->changed
.vs_const_b
,
3410 StartRegister
, StartRegister
+ BoolCount
,
3412 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3414 nine_context_set_vertex_shader_constant_b(This
, StartRegister
, pConstantData
,
3415 sizeof(BOOL
) * BoolCount
, BoolCount
);
3421 NineDevice9_GetVertexShaderConstantB( struct NineDevice9
*This
,
3423 BOOL
*pConstantData
,
3426 const struct nine_state
*state
= &This
->state
;
3429 user_assert(StartRegister
< (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3430 D3DERR_INVALIDCALL
);
3431 user_assert(StartRegister
+ BoolCount
<= (This
->may_swvp
? NINE_MAX_CONST_B_SWVP
: NINE_MAX_CONST_B
),
3432 D3DERR_INVALIDCALL
);
3433 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3435 for (i
= 0; i
< BoolCount
; i
++)
3436 pConstantData
[i
] = state
->vs_const_b
[StartRegister
+ i
] != 0 ? TRUE
: FALSE
;
3442 NineDevice9_SetStreamSource( struct NineDevice9
*This
,
3444 IDirect3DVertexBuffer9
*pStreamData
,
3448 struct nine_state
*state
= This
->update
;
3449 struct NineVertexBuffer9
*pVBuf9
= NineVertexBuffer9(pStreamData
);
3450 const unsigned i
= StreamNumber
;
3452 DBG("This=%p StreamNumber=%u pStreamData=%p OffsetInBytes=%u Stride=%u\n",
3453 This
, StreamNumber
, pStreamData
, OffsetInBytes
, Stride
);
3455 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3456 user_assert(Stride
<= This
->caps
.MaxStreamStride
, D3DERR_INVALIDCALL
);
3458 if (unlikely(This
->is_recording
)) {
3459 nine_bind(&state
->stream
[i
], pStreamData
);
3460 state
->changed
.vtxbuf
|= 1 << StreamNumber
;
3461 state
->vtxbuf
[i
].stride
= Stride
;
3462 state
->vtxbuf
[i
].buffer_offset
= OffsetInBytes
;
3466 if (state
->stream
[i
] == NineVertexBuffer9(pStreamData
) &&
3467 state
->vtxbuf
[i
].stride
== Stride
&&
3468 state
->vtxbuf
[i
].buffer_offset
== OffsetInBytes
)
3471 state
->vtxbuf
[i
].stride
= Stride
;
3472 state
->vtxbuf
[i
].buffer_offset
= OffsetInBytes
;
3474 NineBindBufferToDevice(This
,
3475 (struct NineBuffer9
**)&state
->stream
[i
],
3476 (struct NineBuffer9
*)pVBuf9
);
3478 nine_context_set_stream_source(This
,
3488 NineDevice9_GetStreamSource( struct NineDevice9
*This
,
3490 IDirect3DVertexBuffer9
**ppStreamData
,
3491 UINT
*pOffsetInBytes
,
3494 const struct nine_state
*state
= &This
->state
;
3495 const unsigned i
= StreamNumber
;
3497 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3498 user_assert(ppStreamData
, D3DERR_INVALIDCALL
);
3500 nine_reference_set(ppStreamData
, state
->stream
[i
]);
3501 *pStride
= state
->vtxbuf
[i
].stride
;
3502 *pOffsetInBytes
= state
->vtxbuf
[i
].buffer_offset
;
3508 NineDevice9_SetStreamSourceFreq( struct NineDevice9
*This
,
3512 struct nine_state
*state
= This
->update
;
3513 /* const UINT freq = Setting & 0x7FFFFF; */
3515 DBG("This=%p StreamNumber=%u FrequencyParameter=0x%x\n", This
,
3516 StreamNumber
, Setting
);
3518 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3519 user_assert(StreamNumber
!= 0 || !(Setting
& D3DSTREAMSOURCE_INSTANCEDATA
),
3520 D3DERR_INVALIDCALL
);
3521 user_assert(!((Setting
& D3DSTREAMSOURCE_INSTANCEDATA
) &&
3522 (Setting
& D3DSTREAMSOURCE_INDEXEDDATA
)), D3DERR_INVALIDCALL
);
3523 user_assert(Setting
, D3DERR_INVALIDCALL
);
3525 if (unlikely(This
->is_recording
)) {
3526 state
->stream_freq
[StreamNumber
] = Setting
;
3527 state
->changed
.stream_freq
|= 1 << StreamNumber
;
3528 if (StreamNumber
!= 0)
3529 state
->changed
.group
|= NINE_STATE_STREAMFREQ
;
3533 if (state
->stream_freq
[StreamNumber
] == Setting
)
3536 state
->stream_freq
[StreamNumber
] = Setting
;
3538 nine_context_set_stream_source_freq(This
, StreamNumber
, Setting
);
3543 NineDevice9_GetStreamSourceFreq( struct NineDevice9
*This
,
3547 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3548 *pSetting
= This
->state
.stream_freq
[StreamNumber
];
3553 NineDevice9_SetIndices( struct NineDevice9
*This
,
3554 IDirect3DIndexBuffer9
*pIndexData
)
3556 struct nine_state
*state
= This
->update
;
3557 struct NineIndexBuffer9
*idxbuf
= NineIndexBuffer9(pIndexData
);
3559 DBG("This=%p pIndexData=%p\n", This
, pIndexData
);
3561 if (unlikely(This
->is_recording
)) {
3562 nine_bind(&state
->idxbuf
, idxbuf
);
3563 state
->changed
.group
|= NINE_STATE_IDXBUF
;
3567 if (state
->idxbuf
== idxbuf
)
3570 NineBindBufferToDevice(This
,
3571 (struct NineBuffer9
**)&state
->idxbuf
,
3572 (struct NineBuffer9
*)idxbuf
);
3574 nine_context_set_indices(This
, idxbuf
);
3579 /* XXX: wine/d3d9 doesn't have pBaseVertexIndex, and it doesn't make sense
3580 * here because it's an argument passed to the Draw calls.
3583 NineDevice9_GetIndices( struct NineDevice9
*This
,
3584 IDirect3DIndexBuffer9
**ppIndexData
)
3586 user_assert(ppIndexData
, D3DERR_INVALIDCALL
);
3587 nine_reference_set(ppIndexData
, This
->state
.idxbuf
);
3592 NineDevice9_CreatePixelShader( struct NineDevice9
*This
,
3593 const DWORD
*pFunction
,
3594 IDirect3DPixelShader9
**ppShader
)
3596 struct NinePixelShader9
*ps
;
3599 DBG("This=%p pFunction=%p ppShader=%p\n", This
, pFunction
, ppShader
);
3601 hr
= NinePixelShader9_new(This
, &ps
, pFunction
, NULL
);
3604 *ppShader
= (IDirect3DPixelShader9
*)ps
;
3609 NineDevice9_SetPixelShader( struct NineDevice9
*This
,
3610 IDirect3DPixelShader9
*pShader
)
3612 struct nine_state
*state
= This
->update
;
3613 struct NinePixelShader9
*ps
= (struct NinePixelShader9
*)pShader
;
3615 DBG("This=%p pShader=%p\n", This
, pShader
);
3617 if (unlikely(This
->is_recording
)) {
3618 /* Technically we need NINE_STATE_FB only
3619 * if the ps mask changes, but put it always
3621 nine_bind(&state
->ps
, pShader
);
3622 state
->changed
.group
|= NINE_STATE_PS
| NINE_STATE_FB
;
3626 if (state
->ps
== ps
)
3629 nine_bind(&state
->ps
, ps
);
3631 nine_context_set_pixel_shader(This
, ps
);
3637 NineDevice9_GetPixelShader( struct NineDevice9
*This
,
3638 IDirect3DPixelShader9
**ppShader
)
3640 user_assert(ppShader
, D3DERR_INVALIDCALL
);
3641 nine_reference_set(ppShader
, This
->state
.ps
);
3646 NineDevice9_SetPixelShaderConstantF( struct NineDevice9
*This
,
3648 const float *pConstantData
,
3649 UINT Vector4fCount
)
3651 struct nine_state
*state
= This
->update
;
3653 DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
3654 This
, StartRegister
, pConstantData
, Vector4fCount
);
3656 user_assert(StartRegister
< NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3657 user_assert(StartRegister
+ Vector4fCount
<= NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3661 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3663 if (unlikely(This
->is_recording
)) {
3664 memcpy(&state
->ps_const_f
[StartRegister
* 4],
3666 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3668 nine_ranges_insert(&state
->changed
.ps_const_f
,
3669 StartRegister
, StartRegister
+ Vector4fCount
,
3672 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3676 if (!memcmp(&state
->ps_const_f
[StartRegister
* 4], pConstantData
,
3677 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0])))
3680 memcpy(&state
->ps_const_f
[StartRegister
* 4],
3682 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3684 nine_context_set_pixel_shader_constant_f(This
, StartRegister
, pConstantData
,
3685 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]),
3692 NineDevice9_GetPixelShaderConstantF( struct NineDevice9
*This
,
3694 float *pConstantData
,
3695 UINT Vector4fCount
)
3697 const struct nine_state
*state
= &This
->state
;
3699 user_assert(StartRegister
< NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3700 user_assert(StartRegister
+ Vector4fCount
<= NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3701 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3703 memcpy(pConstantData
,
3704 &state
->ps_const_f
[StartRegister
* 4],
3705 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3711 NineDevice9_SetPixelShaderConstantI( struct NineDevice9
*This
,
3713 const int *pConstantData
,
3714 UINT Vector4iCount
)
3716 struct nine_state
*state
= This
->update
;
3719 DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
3720 This
, StartRegister
, pConstantData
, Vector4iCount
);
3722 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3723 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3724 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3726 if (This
->driver_caps
.ps_integer
) {
3727 if (!This
->is_recording
) {
3728 if (!memcmp(&state
->ps_const_i
[StartRegister
][0], pConstantData
,
3729 Vector4iCount
* sizeof(state
->ps_const_i
[0])))
3732 memcpy(&state
->ps_const_i
[StartRegister
][0],
3734 Vector4iCount
* sizeof(state
->ps_const_i
[0]));
3736 for (i
= 0; i
< Vector4iCount
; i
++) {
3737 state
->ps_const_i
[StartRegister
+i
][0] = fui((float)(pConstantData
[4*i
]));
3738 state
->ps_const_i
[StartRegister
+i
][1] = fui((float)(pConstantData
[4*i
+1]));
3739 state
->ps_const_i
[StartRegister
+i
][2] = fui((float)(pConstantData
[4*i
+2]));
3740 state
->ps_const_i
[StartRegister
+i
][3] = fui((float)(pConstantData
[4*i
+3]));
3744 if (unlikely(This
->is_recording
)) {
3745 state
->changed
.ps_const_i
|= ((1 << Vector4iCount
) - 1) << StartRegister
;
3746 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3748 nine_context_set_pixel_shader_constant_i(This
, StartRegister
, pConstantData
,
3749 sizeof(state
->ps_const_i
[0]) * Vector4iCount
, Vector4iCount
);
3755 NineDevice9_GetPixelShaderConstantI( struct NineDevice9
*This
,
3758 UINT Vector4iCount
)
3760 const struct nine_state
*state
= &This
->state
;
3763 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3764 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3765 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3767 if (This
->driver_caps
.ps_integer
) {
3768 memcpy(pConstantData
,
3769 &state
->ps_const_i
[StartRegister
][0],
3770 Vector4iCount
* sizeof(state
->ps_const_i
[0]));
3772 for (i
= 0; i
< Vector4iCount
; i
++) {
3773 pConstantData
[4*i
] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][0]);
3774 pConstantData
[4*i
+1] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][1]);
3775 pConstantData
[4*i
+2] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][2]);
3776 pConstantData
[4*i
+3] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][3]);
3784 NineDevice9_SetPixelShaderConstantB( struct NineDevice9
*This
,
3786 const BOOL
*pConstantData
,
3789 struct nine_state
*state
= This
->update
;
3791 uint32_t bool_true
= This
->driver_caps
.ps_integer
? 0xFFFFFFFF : fui(1.0f
);
3793 DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
3794 This
, StartRegister
, pConstantData
, BoolCount
);
3796 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3797 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3798 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3800 if (!This
->is_recording
) {
3801 bool noChange
= true;
3802 for (i
= 0; i
< BoolCount
; i
++) {
3803 if (!!state
->ps_const_b
[StartRegister
+ i
] != !!pConstantData
[i
])
3810 for (i
= 0; i
< BoolCount
; i
++)
3811 state
->ps_const_b
[StartRegister
+ i
] = pConstantData
[i
] ? bool_true
: 0;
3813 if (unlikely(This
->is_recording
)) {
3814 state
->changed
.ps_const_b
|= ((1 << BoolCount
) - 1) << StartRegister
;
3815 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3817 nine_context_set_pixel_shader_constant_b(This
, StartRegister
, pConstantData
,
3818 sizeof(BOOL
) * BoolCount
, BoolCount
);
3824 NineDevice9_GetPixelShaderConstantB( struct NineDevice9
*This
,
3826 BOOL
*pConstantData
,
3829 const struct nine_state
*state
= &This
->state
;
3832 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3833 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3834 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3836 for (i
= 0; i
< BoolCount
; i
++)
3837 pConstantData
[i
] = state
->ps_const_b
[StartRegister
+ i
] ? TRUE
: FALSE
;
3843 NineDevice9_DrawRectPatch( struct NineDevice9
*This
,
3845 const float *pNumSegs
,
3846 const D3DRECTPATCH_INFO
*pRectPatchInfo
)
3848 STUB(D3DERR_INVALIDCALL
);
3852 NineDevice9_DrawTriPatch( struct NineDevice9
*This
,
3854 const float *pNumSegs
,
3855 const D3DTRIPATCH_INFO
*pTriPatchInfo
)
3857 STUB(D3DERR_INVALIDCALL
);
3861 NineDevice9_DeletePatch( struct NineDevice9
*This
,
3864 STUB(D3DERR_INVALIDCALL
);
3868 NineDevice9_CreateQuery( struct NineDevice9
*This
,
3870 IDirect3DQuery9
**ppQuery
)
3872 struct NineQuery9
*query
;
3875 DBG("This=%p Type=%d ppQuery=%p\n", This
, Type
, ppQuery
);
3877 hr
= nine_is_query_supported(This
->screen
, Type
);
3878 if (!ppQuery
|| hr
!= D3D_OK
)
3881 hr
= NineQuery9_new(This
, &query
, Type
);
3884 *ppQuery
= (IDirect3DQuery9
*)query
;
3888 IDirect3DDevice9Vtbl NineDevice9_vtable
= {
3889 (void *)NineUnknown_QueryInterface
,
3890 (void *)NineUnknown_AddRef
,
3891 (void *)NineUnknown_Release
,
3892 (void *)NineDevice9_TestCooperativeLevel
,
3893 (void *)NineDevice9_GetAvailableTextureMem
,
3894 (void *)NineDevice9_EvictManagedResources
,
3895 (void *)NineDevice9_GetDirect3D
,
3896 (void *)NineDevice9_GetDeviceCaps
,
3897 (void *)NineDevice9_GetDisplayMode
,
3898 (void *)NineDevice9_GetCreationParameters
,
3899 (void *)NineDevice9_SetCursorProperties
,
3900 (void *)NineDevice9_SetCursorPosition
,
3901 (void *)NineDevice9_ShowCursor
,
3902 (void *)NineDevice9_CreateAdditionalSwapChain
,
3903 (void *)NineDevice9_GetSwapChain
,
3904 (void *)NineDevice9_GetNumberOfSwapChains
,
3905 (void *)NineDevice9_Reset
,
3906 (void *)NineDevice9_Present
,
3907 (void *)NineDevice9_GetBackBuffer
,
3908 (void *)NineDevice9_GetRasterStatus
,
3909 (void *)NineDevice9_SetDialogBoxMode
,
3910 (void *)NineDevice9_SetGammaRamp
,
3911 (void *)NineDevice9_GetGammaRamp
,
3912 (void *)NineDevice9_CreateTexture
,
3913 (void *)NineDevice9_CreateVolumeTexture
,
3914 (void *)NineDevice9_CreateCubeTexture
,
3915 (void *)NineDevice9_CreateVertexBuffer
,
3916 (void *)NineDevice9_CreateIndexBuffer
,
3917 (void *)NineDevice9_CreateRenderTarget
,
3918 (void *)NineDevice9_CreateDepthStencilSurface
,
3919 (void *)NineDevice9_UpdateSurface
,
3920 (void *)NineDevice9_UpdateTexture
,
3921 (void *)NineDevice9_GetRenderTargetData
,
3922 (void *)NineDevice9_GetFrontBufferData
,
3923 (void *)NineDevice9_StretchRect
,
3924 (void *)NineDevice9_ColorFill
,
3925 (void *)NineDevice9_CreateOffscreenPlainSurface
,
3926 (void *)NineDevice9_SetRenderTarget
,
3927 (void *)NineDevice9_GetRenderTarget
,
3928 (void *)NineDevice9_SetDepthStencilSurface
,
3929 (void *)NineDevice9_GetDepthStencilSurface
,
3930 (void *)NineDevice9_BeginScene
,
3931 (void *)NineDevice9_EndScene
,
3932 (void *)NineDevice9_Clear
,
3933 (void *)NineDevice9_SetTransform
,
3934 (void *)NineDevice9_GetTransform
,
3935 (void *)NineDevice9_MultiplyTransform
,
3936 (void *)NineDevice9_SetViewport
,
3937 (void *)NineDevice9_GetViewport
,
3938 (void *)NineDevice9_SetMaterial
,
3939 (void *)NineDevice9_GetMaterial
,
3940 (void *)NineDevice9_SetLight
,
3941 (void *)NineDevice9_GetLight
,
3942 (void *)NineDevice9_LightEnable
,
3943 (void *)NineDevice9_GetLightEnable
,
3944 (void *)NineDevice9_SetClipPlane
,
3945 (void *)NineDevice9_GetClipPlane
,
3946 (void *)NineDevice9_SetRenderState
,
3947 (void *)NineDevice9_GetRenderState
,
3948 (void *)NineDevice9_CreateStateBlock
,
3949 (void *)NineDevice9_BeginStateBlock
,
3950 (void *)NineDevice9_EndStateBlock
,
3951 (void *)NineDevice9_SetClipStatus
,
3952 (void *)NineDevice9_GetClipStatus
,
3953 (void *)NineDevice9_GetTexture
,
3954 (void *)NineDevice9_SetTexture
,
3955 (void *)NineDevice9_GetTextureStageState
,
3956 (void *)NineDevice9_SetTextureStageState
,
3957 (void *)NineDevice9_GetSamplerState
,
3958 (void *)NineDevice9_SetSamplerState
,
3959 (void *)NineDevice9_ValidateDevice
,
3960 (void *)NineDevice9_SetPaletteEntries
,
3961 (void *)NineDevice9_GetPaletteEntries
,
3962 (void *)NineDevice9_SetCurrentTexturePalette
,
3963 (void *)NineDevice9_GetCurrentTexturePalette
,
3964 (void *)NineDevice9_SetScissorRect
,
3965 (void *)NineDevice9_GetScissorRect
,
3966 (void *)NineDevice9_SetSoftwareVertexProcessing
,
3967 (void *)NineDevice9_GetSoftwareVertexProcessing
,
3968 (void *)NineDevice9_SetNPatchMode
,
3969 (void *)NineDevice9_GetNPatchMode
,
3970 (void *)NineDevice9_DrawPrimitive
,
3971 (void *)NineDevice9_DrawIndexedPrimitive
,
3972 (void *)NineDevice9_DrawPrimitiveUP
,
3973 (void *)NineDevice9_DrawIndexedPrimitiveUP
,
3974 (void *)NineDevice9_ProcessVertices
,
3975 (void *)NineDevice9_CreateVertexDeclaration
,
3976 (void *)NineDevice9_SetVertexDeclaration
,
3977 (void *)NineDevice9_GetVertexDeclaration
,
3978 (void *)NineDevice9_SetFVF
,
3979 (void *)NineDevice9_GetFVF
,
3980 (void *)NineDevice9_CreateVertexShader
,
3981 (void *)NineDevice9_SetVertexShader
,
3982 (void *)NineDevice9_GetVertexShader
,
3983 (void *)NineDevice9_SetVertexShaderConstantF
,
3984 (void *)NineDevice9_GetVertexShaderConstantF
,
3985 (void *)NineDevice9_SetVertexShaderConstantI
,
3986 (void *)NineDevice9_GetVertexShaderConstantI
,
3987 (void *)NineDevice9_SetVertexShaderConstantB
,
3988 (void *)NineDevice9_GetVertexShaderConstantB
,
3989 (void *)NineDevice9_SetStreamSource
,
3990 (void *)NineDevice9_GetStreamSource
,
3991 (void *)NineDevice9_SetStreamSourceFreq
,
3992 (void *)NineDevice9_GetStreamSourceFreq
,
3993 (void *)NineDevice9_SetIndices
,
3994 (void *)NineDevice9_GetIndices
,
3995 (void *)NineDevice9_CreatePixelShader
,
3996 (void *)NineDevice9_SetPixelShader
,
3997 (void *)NineDevice9_GetPixelShader
,
3998 (void *)NineDevice9_SetPixelShaderConstantF
,
3999 (void *)NineDevice9_GetPixelShaderConstantF
,
4000 (void *)NineDevice9_SetPixelShaderConstantI
,
4001 (void *)NineDevice9_GetPixelShaderConstantI
,
4002 (void *)NineDevice9_SetPixelShaderConstantB
,
4003 (void *)NineDevice9_GetPixelShaderConstantB
,
4004 (void *)NineDevice9_DrawRectPatch
,
4005 (void *)NineDevice9_DrawTriPatch
,
4006 (void *)NineDevice9_DeletePatch
,
4007 (void *)NineDevice9_CreateQuery
4010 static const GUID
*NineDevice9_IIDs
[] = {
4011 &IID_IDirect3DDevice9
,
4017 NineDevice9_new( struct pipe_screen
*pScreen
,
4018 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
4020 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
4022 ID3DPresentGroup
*pPresentationGroup
,
4023 struct d3dadapter9_context
*pCTX
,
4025 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
4026 struct NineDevice9
**ppOut
,
4027 int minorVersionNum
)
4030 lock
= !!(pCreationParameters
->BehaviorFlags
& D3DCREATE_MULTITHREADED
);
4032 NINE_NEW(Device9
, ppOut
, lock
, /* args */
4033 pScreen
, pCreationParameters
, pCaps
,
4034 pPresentationParameters
, pD3D9
, pPresentationGroup
, pCTX
,
4035 ex
, pFullscreenDisplayMode
, minorVersionNum
);