2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "stateblock9.h"
26 #include "swapchain9.h"
27 #include "swapchain9ex.h"
28 #include "indexbuffer9.h"
29 #include "vertexbuffer9.h"
30 #include "vertexdeclaration9.h"
31 #include "vertexshader9.h"
32 #include "pixelshader9.h"
35 #include "cubetexture9.h"
36 #include "volumetexture9.h"
37 #include "nine_helpers.h"
38 #include "nine_pipe.h"
40 #include "nine_dump.h"
42 #include "pipe/p_screen.h"
43 #include "pipe/p_context.h"
44 #include "pipe/p_config.h"
45 #include "util/u_math.h"
46 #include "util/u_inlines.h"
47 #include "util/u_hash_table.h"
48 #include "util/u_format.h"
49 #include "util/u_surface.h"
50 #include "util/u_upload_mgr.h"
51 #include "hud/hud_context.h"
53 #include "cso_cache/cso_context.h"
55 #define DBG_CHANNEL DBG_DEVICE
57 #if defined(PIPE_CC_GCC) && (defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64))
59 #include <fpu_control.h>
61 static void nine_setup_fpu()
66 /* clear the control word */
68 /* d3d9 doc/wine tests: mask all exceptions, use single-precision
69 * and round to nearest */
70 c
|= _FPU_MASK_IM
| _FPU_MASK_DM
| _FPU_MASK_ZM
| _FPU_MASK_OM
|
71 _FPU_MASK_UM
| _FPU_MASK_PM
| _FPU_SINGLE
| _FPU_RC_NEAREST
;
77 static void nine_setup_fpu(void)
79 WARN_ONCE("FPU setup not supported on non-x86 platforms\n");
85 NineDevice9_SetDefaultState( struct NineDevice9
*This
, boolean is_reset
)
87 struct NineSurface9
*refSurf
= NULL
;
89 DBG("This=%p is_reset=%d\n", This
, (int) is_reset
);
91 assert(!This
->is_recording
);
93 nine_state_set_defaults(This
, &This
->caps
, is_reset
);
95 This
->state
.viewport
.X
= 0;
96 This
->state
.viewport
.Y
= 0;
97 This
->state
.viewport
.Width
= 0;
98 This
->state
.viewport
.Height
= 0;
100 This
->state
.scissor
.minx
= 0;
101 This
->state
.scissor
.miny
= 0;
102 This
->state
.scissor
.maxx
= 0xffff;
103 This
->state
.scissor
.maxy
= 0xffff;
105 if (This
->nswapchains
&& This
->swapchains
[0]->params
.BackBufferCount
)
106 refSurf
= This
->swapchains
[0]->buffers
[0];
109 This
->state
.viewport
.Width
= refSurf
->desc
.Width
;
110 This
->state
.viewport
.Height
= refSurf
->desc
.Height
;
111 This
->state
.scissor
.maxx
= refSurf
->desc
.Width
;
112 This
->state
.scissor
.maxy
= refSurf
->desc
.Height
;
115 if (This
->nswapchains
&& This
->swapchains
[0]->params
.EnableAutoDepthStencil
)
116 This
->state
.rs
[D3DRS_ZENABLE
] = TRUE
;
117 if (This
->state
.rs
[D3DRS_ZENABLE
])
118 NineDevice9_SetDepthStencilSurface(
119 This
, (IDirect3DSurface9
*)This
->swapchains
[0]->zsbuf
);
122 #define GET_PCAP(n) pScreen->get_param(pScreen, PIPE_CAP_##n)
124 NineDevice9_ctor( struct NineDevice9
*This
,
125 struct NineUnknownParams
*pParams
,
126 struct pipe_screen
*pScreen
,
127 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
129 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
131 ID3DPresentGroup
*pPresentationGroup
,
132 struct d3dadapter9_context
*pCTX
,
134 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
)
137 HRESULT hr
= NineUnknown_ctor(&This
->base
, pParams
);
139 DBG("This=%p pParams=%p pScreen=%p pCreationParameters=%p pCaps=%p pPresentationParameters=%p "
140 "pD3D9=%p pPresentationGroup=%p pCTX=%p ex=%d pFullscreenDisplayMode=%p\n",
141 This
, pParams
, pScreen
, pCreationParameters
, pCaps
, pPresentationParameters
, pD3D9
,
142 pPresentationGroup
, pCTX
, (int) ex
, pFullscreenDisplayMode
);
144 if (FAILED(hr
)) { return hr
; }
146 list_inithead(&This
->update_textures
);
147 list_inithead(&This
->managed_textures
);
149 This
->screen
= pScreen
;
152 This
->params
= *pCreationParameters
;
154 This
->present
= pPresentationGroup
;
155 IDirect3D9_AddRef(This
->d3d9
);
156 ID3DPresentGroup_AddRef(This
->present
);
158 if (!(This
->params
.BehaviorFlags
& D3DCREATE_FPU_PRESERVE
))
161 if (This
->params
.BehaviorFlags
& D3DCREATE_SOFTWARE_VERTEXPROCESSING
)
162 DBG("Application asked full Software Vertex Processing. Ignoring.\n");
163 if (This
->params
.BehaviorFlags
& D3DCREATE_MIXED_VERTEXPROCESSING
)
164 DBG("Application asked mixed Software Vertex Processing. Ignoring.\n");
166 This
->pipe
= This
->screen
->context_create(This
->screen
, NULL
, 0);
167 if (!This
->pipe
) { return E_OUTOFMEMORY
; } /* guess */
169 This
->cso
= cso_create_context(This
->pipe
);
170 if (!This
->cso
) { return E_OUTOFMEMORY
; } /* also a guess */
172 /* Create first, it messes up our state. */
173 This
->hud
= hud_create(This
->pipe
, This
->cso
); /* NULL result is fine */
175 /* create implicit swapchains */
176 This
->nswapchains
= ID3DPresentGroup_GetMultiheadCount(This
->present
);
177 This
->swapchains
= CALLOC(This
->nswapchains
,
178 sizeof(struct NineSwapChain9
*));
179 if (!This
->swapchains
) { return E_OUTOFMEMORY
; }
181 for (i
= 0; i
< This
->nswapchains
; ++i
) {
182 ID3DPresent
*present
;
184 hr
= ID3DPresentGroup_GetPresent(This
->present
, i
, &present
);
189 D3DDISPLAYMODEEX
*mode
= NULL
;
190 struct NineSwapChain9Ex
**ret
=
191 (struct NineSwapChain9Ex
**)&This
->swapchains
[i
];
193 if (pFullscreenDisplayMode
) mode
= &(pFullscreenDisplayMode
[i
]);
194 /* when this is a Device9Ex, it should create SwapChain9Exs */
195 hr
= NineSwapChain9Ex_new(This
, TRUE
, present
,
196 &pPresentationParameters
[i
], pCTX
,
197 This
->params
.hFocusWindow
, mode
, ret
);
199 hr
= NineSwapChain9_new(This
, TRUE
, present
,
200 &pPresentationParameters
[i
], pCTX
,
201 This
->params
.hFocusWindow
,
202 &This
->swapchains
[i
]);
205 ID3DPresent_Release(present
);
208 NineUnknown_ConvertRefToBind(NineUnknown(This
->swapchains
[i
]));
210 hr
= NineSwapChain9_GetBackBuffer(This
->swapchains
[i
], 0,
211 D3DBACKBUFFER_TYPE_MONO
,
212 (IDirect3DSurface9
**)
216 NineUnknown_ConvertRefToBind(NineUnknown(This
->state
.rt
[i
]));
219 /* Initialize a dummy VBO to be used when a a vertex declaration does not
220 * specify all the inputs needed by vertex shader, on win default behavior
221 * is to pass 0,0,0,0 to the shader */
223 struct pipe_transfer
*transfer
;
224 struct pipe_resource tmpl
;
228 tmpl
.target
= PIPE_BUFFER
;
229 tmpl
.format
= PIPE_FORMAT_R8_UNORM
;
230 tmpl
.width0
= 16; /* 4 floats */
236 tmpl
.usage
= PIPE_USAGE_DEFAULT
;
237 tmpl
.bind
= PIPE_BIND_VERTEX_BUFFER
| PIPE_BIND_TRANSFER_WRITE
;
239 This
->dummy_vbo
= pScreen
->resource_create(pScreen
, &tmpl
);
241 if (!This
->dummy_vbo
)
242 return D3DERR_OUTOFVIDEOMEMORY
;
244 u_box_1d(0, 16, &box
);
245 data
= This
->pipe
->transfer_map(This
->pipe
, This
->dummy_vbo
, 0,
246 PIPE_TRANSFER_WRITE
|
247 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
,
252 This
->pipe
->transfer_unmap(This
->pipe
, transfer
);
255 This
->cursor
.software
= FALSE
;
256 This
->cursor
.hotspot
.x
= -1;
257 This
->cursor
.hotspot
.y
= -1;
259 struct pipe_resource tmpl
;
260 tmpl
.target
= PIPE_TEXTURE_2D
;
261 tmpl
.format
= PIPE_FORMAT_R8G8B8A8_UNORM
;
268 tmpl
.usage
= PIPE_USAGE_DEFAULT
;
269 tmpl
.bind
= PIPE_BIND_CURSOR
| PIPE_BIND_SAMPLER_VIEW
;
272 This
->cursor
.image
= pScreen
->resource_create(pScreen
, &tmpl
);
273 if (!This
->cursor
.image
)
274 return D3DERR_OUTOFVIDEOMEMORY
;
277 /* Create constant buffers. */
279 struct pipe_resource tmpl
;
280 unsigned max_const_vs
, max_const_ps
;
282 /* vs 3.0: >= 256 float constants, but for cards with exactly 256 slots,
283 * we have to take in some more slots for int and bool*/
284 max_const_vs
= _min(pScreen
->get_shader_param(pScreen
, PIPE_SHADER_VERTEX
,
285 PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
) /
288 /* ps 3.0: 224 float constants. All cards supported support at least
289 * 256 constants for ps */
290 max_const_ps
= NINE_MAX_CONST_F_PS3
+ (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
292 This
->max_vs_const_f
= max_const_vs
-
293 (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
294 This
->max_ps_const_f
= max_const_ps
-
295 (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
297 This
->vs_const_size
= max_const_vs
* sizeof(float[4]);
298 This
->ps_const_size
= max_const_ps
* sizeof(float[4]);
299 /* Include space for I,B constants for user constbuf. */
300 This
->state
.vs_const_f
= CALLOC(This
->vs_const_size
, 1);
301 This
->state
.ps_const_f
= CALLOC(This
->ps_const_size
, 1);
302 This
->state
.vs_lconstf_temp
= CALLOC(This
->vs_const_size
,1);
303 This
->state
.ps_lconstf_temp
= CALLOC(This
->ps_const_size
,1);
304 if (!This
->state
.vs_const_f
|| !This
->state
.ps_const_f
||
305 !This
->state
.vs_lconstf_temp
|| !This
->state
.ps_lconstf_temp
)
306 return E_OUTOFMEMORY
;
308 if (strstr(pScreen
->get_name(pScreen
), "AMD") ||
309 strstr(pScreen
->get_name(pScreen
), "ATI")) {
310 This
->driver_bugs
.buggy_barycentrics
= TRUE
;
313 /* Disable NV path for now, needs some fixes */
314 This
->prefer_user_constbuf
= TRUE
;
316 tmpl
.target
= PIPE_BUFFER
;
317 tmpl
.format
= PIPE_FORMAT_R8_UNORM
;
323 tmpl
.usage
= PIPE_USAGE_DYNAMIC
;
324 tmpl
.bind
= PIPE_BIND_CONSTANT_BUFFER
;
327 tmpl
.width0
= This
->vs_const_size
;
328 This
->constbuf_vs
= pScreen
->resource_create(pScreen
, &tmpl
);
330 tmpl
.width0
= This
->ps_const_size
;
331 This
->constbuf_ps
= pScreen
->resource_create(pScreen
, &tmpl
);
333 if (!This
->constbuf_vs
|| !This
->constbuf_ps
)
334 return E_OUTOFMEMORY
;
337 /* allocate dummy texture/sampler for when there are missing ones bound */
339 struct pipe_resource tmplt
;
340 struct pipe_sampler_view templ
;
341 struct pipe_sampler_state samp
;
342 memset(&samp
, 0, sizeof(samp
));
344 tmplt
.target
= PIPE_TEXTURE_2D
;
348 tmplt
.last_level
= 0;
349 tmplt
.array_size
= 1;
350 tmplt
.usage
= PIPE_USAGE_DEFAULT
;
352 tmplt
.format
= PIPE_FORMAT_B8G8R8A8_UNORM
;
353 tmplt
.bind
= PIPE_BIND_SAMPLER_VIEW
;
354 tmplt
.nr_samples
= 0;
356 This
->dummy_texture
= This
->screen
->resource_create(This
->screen
, &tmplt
);
357 if (!This
->dummy_texture
)
358 return D3DERR_DRIVERINTERNALERROR
;
360 templ
.format
= PIPE_FORMAT_B8G8R8A8_UNORM
;
361 templ
.u
.tex
.first_layer
= 0;
362 templ
.u
.tex
.last_layer
= 0;
363 templ
.u
.tex
.first_level
= 0;
364 templ
.u
.tex
.last_level
= 0;
365 templ
.swizzle_r
= PIPE_SWIZZLE_ZERO
;
366 templ
.swizzle_g
= PIPE_SWIZZLE_ZERO
;
367 templ
.swizzle_b
= PIPE_SWIZZLE_ZERO
;
368 templ
.swizzle_a
= PIPE_SWIZZLE_ONE
;
369 templ
.target
= This
->dummy_texture
->target
;
371 This
->dummy_sampler_view
= This
->pipe
->create_sampler_view(This
->pipe
, This
->dummy_texture
, &templ
);
372 if (!This
->dummy_sampler_view
)
373 return D3DERR_DRIVERINTERNALERROR
;
375 samp
.min_mip_filter
= PIPE_TEX_MIPFILTER_NONE
;
376 samp
.max_lod
= 15.0f
;
377 samp
.wrap_s
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
378 samp
.wrap_t
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
379 samp
.wrap_r
= PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
380 samp
.min_img_filter
= PIPE_TEX_FILTER_NEAREST
;
381 samp
.mag_img_filter
= PIPE_TEX_FILTER_NEAREST
;
382 samp
.compare_mode
= PIPE_TEX_COMPARE_NONE
;
383 samp
.compare_func
= PIPE_FUNC_LEQUAL
;
384 samp
.normalized_coords
= 1;
385 samp
.seamless_cube_map
= 1;
386 This
->dummy_sampler_state
= samp
;
389 /* Allocate upload helper for drivers that suck (from st pov ;). */
391 This
->driver_caps
.user_vbufs
= GET_PCAP(USER_VERTEX_BUFFERS
);
392 This
->driver_caps
.user_ibufs
= GET_PCAP(USER_INDEX_BUFFERS
);
393 This
->driver_caps
.user_cbufs
= GET_PCAP(USER_CONSTANT_BUFFERS
);
395 if (!This
->driver_caps
.user_vbufs
)
396 This
->vertex_uploader
= u_upload_create(This
->pipe
, 65536,
397 PIPE_BIND_VERTEX_BUFFER
, PIPE_USAGE_STREAM
);
398 if (!This
->driver_caps
.user_ibufs
)
399 This
->index_uploader
= u_upload_create(This
->pipe
, 128 * 1024,
400 PIPE_BIND_INDEX_BUFFER
, PIPE_USAGE_STREAM
);
401 if (!This
->driver_caps
.user_cbufs
) {
402 This
->constbuf_alignment
= GET_PCAP(CONSTANT_BUFFER_OFFSET_ALIGNMENT
);
403 This
->constbuf_uploader
= u_upload_create(This
->pipe
, This
->vs_const_size
,
404 PIPE_BIND_CONSTANT_BUFFER
, PIPE_USAGE_STREAM
);
407 This
->driver_caps
.window_space_position_support
= GET_PCAP(TGSI_VS_WINDOW_SPACE_POSITION
);
408 This
->driver_caps
.vs_integer
= pScreen
->get_shader_param(pScreen
, PIPE_SHADER_VERTEX
, PIPE_SHADER_CAP_INTEGERS
);
409 This
->driver_caps
.ps_integer
= pScreen
->get_shader_param(pScreen
, PIPE_SHADER_FRAGMENT
, PIPE_SHADER_CAP_INTEGERS
);
411 nine_ff_init(This
); /* initialize fixed function code */
413 NineDevice9_SetDefaultState(This
, FALSE
);
416 struct pipe_poly_stipple stipple
;
417 memset(&stipple
, ~0, sizeof(stipple
));
418 This
->pipe
->set_polygon_stipple(This
->pipe
, &stipple
);
421 This
->update
= &This
->state
;
422 nine_update_state(This
);
424 ID3DPresentGroup_Release(This
->present
);
431 NineDevice9_dtor( struct NineDevice9
*This
)
435 DBG("This=%p\n", This
);
437 if (This
->pipe
&& This
->cso
)
438 nine_pipe_context_clear(This
);
440 nine_state_clear(&This
->state
, TRUE
);
442 if (This
->vertex_uploader
)
443 u_upload_destroy(This
->vertex_uploader
);
444 if (This
->index_uploader
)
445 u_upload_destroy(This
->index_uploader
);
446 if (This
->constbuf_uploader
)
447 u_upload_destroy(This
->constbuf_uploader
);
449 nine_bind(&This
->record
, NULL
);
451 pipe_sampler_view_reference(&This
->dummy_sampler_view
, NULL
);
452 pipe_resource_reference(&This
->dummy_texture
, NULL
);
453 pipe_resource_reference(&This
->constbuf_vs
, NULL
);
454 pipe_resource_reference(&This
->constbuf_ps
, NULL
);
455 pipe_resource_reference(&This
->dummy_vbo
, NULL
);
456 FREE(This
->state
.vs_const_f
);
457 FREE(This
->state
.ps_const_f
);
458 FREE(This
->state
.vs_lconstf_temp
);
459 FREE(This
->state
.ps_lconstf_temp
);
461 if (This
->swapchains
) {
462 for (i
= 0; i
< This
->nswapchains
; ++i
)
463 NineUnknown_Unbind(NineUnknown(This
->swapchains
[i
]));
464 FREE(This
->swapchains
);
470 cso_destroy_context(This
->cso
);
472 if (This
->pipe
->destroy
) { This
->pipe
->destroy(This
->pipe
); }
475 if (This
->present
) { ID3DPresentGroup_Release(This
->present
); }
476 if (This
->d3d9
) { IDirect3D9_Release(This
->d3d9
); }
478 NineUnknown_dtor(&This
->base
);
482 NineDevice9_GetScreen( struct NineDevice9
*This
)
487 struct pipe_context
*
488 NineDevice9_GetPipe( struct NineDevice9
*This
)
494 NineDevice9_GetCSO( struct NineDevice9
*This
)
500 NineDevice9_GetCaps( struct NineDevice9
*This
)
506 NineDevice9_PauseRecording( struct NineDevice9
*This
)
509 This
->update
= &This
->state
;
510 This
->is_recording
= FALSE
;
515 NineDevice9_ResumeRecording( struct NineDevice9
*This
)
518 This
->update
= &This
->record
->state
;
519 This
->is_recording
= TRUE
;
524 NineDevice9_TestCooperativeLevel( struct NineDevice9
*This
)
526 return D3D_OK
; /* TODO */
530 NineDevice9_GetAvailableTextureMem( struct NineDevice9
*This
)
532 const unsigned mem
= This
->screen
->get_param(This
->screen
, PIPE_CAP_VIDEO_MEMORY
);
540 NineDevice9_EvictManagedResources( struct NineDevice9
*This
)
542 struct NineBaseTexture9
*tex
;
544 DBG("This=%p\n", This
);
545 LIST_FOR_EACH_ENTRY(tex
, &This
->managed_textures
, list2
) {
546 NineBaseTexture9_UnLoad(tex
);
553 NineDevice9_GetDirect3D( struct NineDevice9
*This
,
554 IDirect3D9
**ppD3D9
)
556 user_assert(ppD3D9
!= NULL
, E_POINTER
);
557 IDirect3D9_AddRef(This
->d3d9
);
558 *ppD3D9
= This
->d3d9
;
563 NineDevice9_GetDeviceCaps( struct NineDevice9
*This
,
566 user_assert(pCaps
!= NULL
, D3DERR_INVALIDCALL
);
572 NineDevice9_GetDisplayMode( struct NineDevice9
*This
,
574 D3DDISPLAYMODE
*pMode
)
576 DBG("This=%p iSwapChain=%u pMode=%p\n", This
, iSwapChain
, pMode
);
578 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
580 return NineSwapChain9_GetDisplayMode(This
->swapchains
[iSwapChain
], pMode
);
584 NineDevice9_GetCreationParameters( struct NineDevice9
*This
,
585 D3DDEVICE_CREATION_PARAMETERS
*pParameters
)
587 user_assert(pParameters
!= NULL
, D3DERR_INVALIDCALL
);
588 *pParameters
= This
->params
;
593 NineDevice9_SetCursorProperties( struct NineDevice9
*This
,
596 IDirect3DSurface9
*pCursorBitmap
)
598 struct NineSurface9
*surf
= NineSurface9(pCursorBitmap
);
599 struct pipe_context
*pipe
= This
->pipe
;
601 struct pipe_transfer
*transfer
;
605 DBG_FLAG(DBG_SWAPCHAIN
, "This=%p XHotSpot=%u YHotSpot=%u "
606 "pCursorBitmap=%p\n", This
, XHotSpot
, YHotSpot
, pCursorBitmap
);
608 user_assert(pCursorBitmap
, D3DERR_INVALIDCALL
);
610 if (This
->swapchains
[0]->params
.Windowed
) {
611 This
->cursor
.w
= MIN2(surf
->desc
.Width
, 32);
612 This
->cursor
.h
= MIN2(surf
->desc
.Height
, 32);
613 hw_cursor
= 1; /* always use hw cursor for windowed mode */
615 This
->cursor
.w
= MIN2(surf
->desc
.Width
, This
->cursor
.image
->width0
);
616 This
->cursor
.h
= MIN2(surf
->desc
.Height
, This
->cursor
.image
->height0
);
617 hw_cursor
= This
->cursor
.w
== 32 && This
->cursor
.h
== 32;
620 u_box_origin_2d(This
->cursor
.w
, This
->cursor
.h
, &box
);
622 ptr
= pipe
->transfer_map(pipe
, This
->cursor
.image
, 0,
623 PIPE_TRANSFER_WRITE
|
624 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
,
627 ret_err("Failed to update cursor image.\n", D3DERR_DRIVERINTERNALERROR
);
629 This
->cursor
.hotspot
.x
= XHotSpot
;
630 This
->cursor
.hotspot
.y
= YHotSpot
;
632 /* Copy cursor image to internal storage. */
636 const struct util_format_description
*sfmt
=
637 util_format_description(surf
->base
.info
.format
);
640 hr
= NineSurface9_LockRect(surf
, &lock
, NULL
, D3DLOCK_READONLY
);
642 ret_err("Failed to map cursor source image.\n",
643 D3DERR_DRIVERINTERNALERROR
);
645 sfmt
->unpack_rgba_8unorm(ptr
, transfer
->stride
,
646 lock
.pBits
, lock
.Pitch
,
647 This
->cursor
.w
, This
->cursor
.h
);
650 hw_cursor
= ID3DPresent_SetCursor(This
->swapchains
[0]->present
,
652 &This
->cursor
.hotspot
,
653 This
->cursor
.visible
) == D3D_OK
;
655 NineSurface9_UnlockRect(surf
);
657 pipe
->transfer_unmap(pipe
, transfer
);
659 /* hide cursor if we emulate it */
661 ID3DPresent_SetCursor(This
->swapchains
[0]->present
, NULL
, NULL
, FALSE
);
662 This
->cursor
.software
= !hw_cursor
;
668 NineDevice9_SetCursorPosition( struct NineDevice9
*This
,
673 struct NineSwapChain9
*swap
= This
->swapchains
[0];
675 DBG("This=%p X=%d Y=%d Flags=%d\n", This
, X
, Y
, Flags
);
677 This
->cursor
.pos
.x
= X
;
678 This
->cursor
.pos
.y
= Y
;
680 if (!This
->cursor
.software
)
681 This
->cursor
.software
= ID3DPresent_SetCursorPos(swap
->present
, &This
->cursor
.pos
) != D3D_OK
;
685 NineDevice9_ShowCursor( struct NineDevice9
*This
,
688 BOOL old
= This
->cursor
.visible
;
690 DBG("This=%p bShow=%d\n", This
, (int) bShow
);
692 This
->cursor
.visible
= bShow
&& (This
->cursor
.hotspot
.x
!= -1);
693 if (!This
->cursor
.software
)
694 This
->cursor
.software
= ID3DPresent_SetCursor(This
->swapchains
[0]->present
, NULL
, NULL
, bShow
) != D3D_OK
;
700 NineDevice9_CreateAdditionalSwapChain( struct NineDevice9
*This
,
701 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
702 IDirect3DSwapChain9
**pSwapChain
)
704 struct NineSwapChain9
*swapchain
, *tmplt
= This
->swapchains
[0];
705 ID3DPresent
*present
;
708 DBG("This=%p pPresentationParameters=%p pSwapChain=%p\n",
709 This
, pPresentationParameters
, pSwapChain
);
711 user_assert(pPresentationParameters
, D3DERR_INVALIDCALL
);
713 hr
= ID3DPresentGroup_CreateAdditionalPresent(This
->present
, pPresentationParameters
, &present
);
718 hr
= NineSwapChain9_new(This
, FALSE
, present
, pPresentationParameters
,
720 tmplt
->params
.hDeviceWindow
,
725 *pSwapChain
= (IDirect3DSwapChain9
*)swapchain
;
730 NineDevice9_GetSwapChain( struct NineDevice9
*This
,
732 IDirect3DSwapChain9
**pSwapChain
)
734 user_assert(pSwapChain
!= NULL
, D3DERR_INVALIDCALL
);
737 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
739 NineUnknown_AddRef(NineUnknown(This
->swapchains
[iSwapChain
]));
740 *pSwapChain
= (IDirect3DSwapChain9
*)This
->swapchains
[iSwapChain
];
746 NineDevice9_GetNumberOfSwapChains( struct NineDevice9
*This
)
748 return This
->nswapchains
;
752 NineDevice9_Reset( struct NineDevice9
*This
,
753 D3DPRESENT_PARAMETERS
*pPresentationParameters
)
758 DBG("This=%p pPresentationParameters=%p\n", This
, pPresentationParameters
);
760 for (i
= 0; i
< This
->nswapchains
; ++i
) {
761 D3DPRESENT_PARAMETERS
*params
= &pPresentationParameters
[i
];
762 hr
= NineSwapChain9_Resize(This
->swapchains
[i
], params
, NULL
);
767 nine_pipe_context_clear(This
);
768 nine_state_clear(&This
->state
, TRUE
);
770 NineDevice9_SetDefaultState(This
, TRUE
);
771 NineDevice9_SetRenderTarget(
772 This
, 0, (IDirect3DSurface9
*)This
->swapchains
[0]->buffers
[0]);
773 /* XXX: better use GetBackBuffer here ? */
779 NineDevice9_Present( struct NineDevice9
*This
,
780 const RECT
*pSourceRect
,
781 const RECT
*pDestRect
,
782 HWND hDestWindowOverride
,
783 const RGNDATA
*pDirtyRegion
)
788 DBG("This=%p pSourceRect=%p pDestRect=%p hDestWindowOverride=%p pDirtyRegion=%p\n",
789 This
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
);
791 /* XXX is this right? */
792 for (i
= 0; i
< This
->nswapchains
; ++i
) {
793 hr
= NineSwapChain9_Present(This
->swapchains
[i
], pSourceRect
, pDestRect
,
794 hDestWindowOverride
, pDirtyRegion
, 0);
795 if (FAILED(hr
)) { return hr
; }
802 NineDevice9_GetBackBuffer( struct NineDevice9
*This
,
805 D3DBACKBUFFER_TYPE Type
,
806 IDirect3DSurface9
**ppBackBuffer
)
808 user_assert(ppBackBuffer
!= NULL
, D3DERR_INVALIDCALL
);
809 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
811 return NineSwapChain9_GetBackBuffer(This
->swapchains
[iSwapChain
],
812 iBackBuffer
, Type
, ppBackBuffer
);
816 NineDevice9_GetRasterStatus( struct NineDevice9
*This
,
818 D3DRASTER_STATUS
*pRasterStatus
)
820 user_assert(pRasterStatus
!= NULL
, D3DERR_INVALIDCALL
);
821 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
823 return NineSwapChain9_GetRasterStatus(This
->swapchains
[iSwapChain
],
828 NineDevice9_SetDialogBoxMode( struct NineDevice9
*This
,
829 BOOL bEnableDialogs
)
831 STUB(D3DERR_INVALIDCALL
);
835 NineDevice9_SetGammaRamp( struct NineDevice9
*This
,
838 const D3DGAMMARAMP
*pRamp
)
840 DBG("This=%p iSwapChain=%u Flags=%x pRamp=%p\n", This
,
841 iSwapChain
, Flags
, pRamp
);
843 user_warn(iSwapChain
>= This
->nswapchains
);
846 if (pRamp
&& (iSwapChain
< This
->nswapchains
)) {
847 struct NineSwapChain9
*swap
= This
->swapchains
[iSwapChain
];
848 swap
->gamma
= *pRamp
;
849 ID3DPresent_SetGammaRamp(swap
->present
, pRamp
, swap
->params
.hDeviceWindow
);
854 NineDevice9_GetGammaRamp( struct NineDevice9
*This
,
856 D3DGAMMARAMP
*pRamp
)
858 DBG("This=%p iSwapChain=%u pRamp=%p\n", This
, iSwapChain
, pRamp
);
860 user_warn(iSwapChain
>= This
->nswapchains
);
863 if (pRamp
&& (iSwapChain
< This
->nswapchains
))
864 *pRamp
= This
->swapchains
[iSwapChain
]->gamma
;
868 NineDevice9_CreateTexture( struct NineDevice9
*This
,
875 IDirect3DTexture9
**ppTexture
,
876 HANDLE
*pSharedHandle
)
878 struct NineTexture9
*tex
;
881 DBG("This=%p Width=%u Height=%u Levels=%u Usage=%s Format=%s Pool=%s "
882 "ppOut=%p pSharedHandle=%p\n", This
, Width
, Height
, Levels
,
883 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
884 nine_D3DPOOL_to_str(Pool
), ppTexture
, pSharedHandle
);
886 Usage
&= D3DUSAGE_AUTOGENMIPMAP
| D3DUSAGE_DEPTHSTENCIL
| D3DUSAGE_DMAP
|
887 D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
| D3DUSAGE_RENDERTARGET
|
888 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_TEXTAPI
;
891 user_assert(Width
&& Height
, D3DERR_INVALIDCALL
);
892 user_assert(!pSharedHandle
|| This
->ex
, D3DERR_INVALIDCALL
);
893 /* When is used shared handle, Pool must be
894 * SYSTEMMEM with Levels 1 or DEFAULT with any Levels */
895 user_assert(!pSharedHandle
|| Pool
!= D3DPOOL_SYSTEMMEM
|| Levels
== 1,
897 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_SYSTEMMEM
|| Pool
== D3DPOOL_DEFAULT
,
899 user_assert((Usage
!= D3DUSAGE_AUTOGENMIPMAP
|| Levels
<= 1), D3DERR_INVALIDCALL
);
901 hr
= NineTexture9_new(This
, Width
, Height
, Levels
, Usage
, Format
, Pool
,
902 &tex
, pSharedHandle
);
904 *ppTexture
= (IDirect3DTexture9
*)tex
;
910 NineDevice9_CreateVolumeTexture( struct NineDevice9
*This
,
918 IDirect3DVolumeTexture9
**ppVolumeTexture
,
919 HANDLE
*pSharedHandle
)
921 struct NineVolumeTexture9
*tex
;
924 DBG("This=%p Width=%u Height=%u Depth=%u Levels=%u Usage=%s Format=%s Pool=%s "
925 "ppOut=%p pSharedHandle=%p\n", This
, Width
, Height
, Depth
, Levels
,
926 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
927 nine_D3DPOOL_to_str(Pool
), ppVolumeTexture
, pSharedHandle
);
929 Usage
&= D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
930 D3DUSAGE_SOFTWAREPROCESSING
;
932 *ppVolumeTexture
= NULL
;
933 user_assert(Width
&& Height
&& Depth
, D3DERR_INVALIDCALL
);
934 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
936 hr
= NineVolumeTexture9_new(This
, Width
, Height
, Depth
, Levels
,
937 Usage
, Format
, Pool
, &tex
, pSharedHandle
);
939 *ppVolumeTexture
= (IDirect3DVolumeTexture9
*)tex
;
945 NineDevice9_CreateCubeTexture( struct NineDevice9
*This
,
951 IDirect3DCubeTexture9
**ppCubeTexture
,
952 HANDLE
*pSharedHandle
)
954 struct NineCubeTexture9
*tex
;
957 DBG("This=%p EdgeLength=%u Levels=%u Usage=%s Format=%s Pool=%s ppOut=%p "
958 "pSharedHandle=%p\n", This
, EdgeLength
, Levels
,
959 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
960 nine_D3DPOOL_to_str(Pool
), ppCubeTexture
, pSharedHandle
);
962 Usage
&= D3DUSAGE_AUTOGENMIPMAP
| D3DUSAGE_DEPTHSTENCIL
| D3DUSAGE_DYNAMIC
|
963 D3DUSAGE_NONSECURE
| D3DUSAGE_RENDERTARGET
|
964 D3DUSAGE_SOFTWAREPROCESSING
;
966 *ppCubeTexture
= NULL
;
967 user_assert(EdgeLength
, D3DERR_INVALIDCALL
);
968 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
970 hr
= NineCubeTexture9_new(This
, EdgeLength
, Levels
, Usage
, Format
, Pool
,
971 &tex
, pSharedHandle
);
973 *ppCubeTexture
= (IDirect3DCubeTexture9
*)tex
;
979 NineDevice9_CreateVertexBuffer( struct NineDevice9
*This
,
984 IDirect3DVertexBuffer9
**ppVertexBuffer
,
985 HANDLE
*pSharedHandle
)
987 struct NineVertexBuffer9
*buf
;
989 D3DVERTEXBUFFER_DESC desc
;
991 DBG("This=%p Length=%u Usage=%x FVF=%x Pool=%u ppOut=%p pSharedHandle=%p\n",
992 This
, Length
, Usage
, FVF
, Pool
, ppVertexBuffer
, pSharedHandle
);
994 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_NOTAVAILABLE
);
996 desc
.Format
= D3DFMT_VERTEXDATA
;
997 desc
.Type
= D3DRTYPE_VERTEXBUFFER
;
999 (D3DUSAGE_DONOTCLIP
| D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1000 D3DUSAGE_NPATCHES
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
|
1001 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_TEXTAPI
|
1002 D3DUSAGE_WRITEONLY
);
1007 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1008 user_assert(desc
.Usage
== Usage
, D3DERR_INVALIDCALL
);
1010 hr
= NineVertexBuffer9_new(This
, &desc
, &buf
);
1012 *ppVertexBuffer
= (IDirect3DVertexBuffer9
*)buf
;
1017 NineDevice9_CreateIndexBuffer( struct NineDevice9
*This
,
1022 IDirect3DIndexBuffer9
**ppIndexBuffer
,
1023 HANDLE
*pSharedHandle
)
1025 struct NineIndexBuffer9
*buf
;
1027 D3DINDEXBUFFER_DESC desc
;
1029 DBG("This=%p Length=%u Usage=%x Format=%s Pool=%u ppOut=%p "
1030 "pSharedHandle=%p\n", This
, Length
, Usage
,
1031 d3dformat_to_string(Format
), Pool
, ppIndexBuffer
, pSharedHandle
);
1033 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_NOTAVAILABLE
);
1035 desc
.Format
= Format
;
1036 desc
.Type
= D3DRTYPE_INDEXBUFFER
;
1037 desc
.Usage
= Usage
&
1038 (D3DUSAGE_DONOTCLIP
| D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
1039 D3DUSAGE_NPATCHES
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
|
1040 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_WRITEONLY
);
1044 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1045 user_assert(desc
.Usage
== Usage
, D3DERR_INVALIDCALL
);
1047 hr
= NineIndexBuffer9_new(This
, &desc
, &buf
);
1049 *ppIndexBuffer
= (IDirect3DIndexBuffer9
*)buf
;
1054 create_zs_or_rt_surface(struct NineDevice9
*This
,
1055 unsigned type
, /* 0 = RT, 1 = ZS, 2 = plain */
1057 UINT Width
, UINT Height
,
1059 D3DMULTISAMPLE_TYPE MultiSample
,
1060 DWORD MultisampleQuality
,
1061 BOOL Discard_or_Lockable
,
1062 IDirect3DSurface9
**ppSurface
,
1063 HANDLE
*pSharedHandle
)
1065 struct NineSurface9
*surface
;
1066 struct pipe_screen
*screen
= This
->screen
;
1067 struct pipe_resource
*resource
= NULL
;
1069 D3DSURFACE_DESC desc
;
1070 struct pipe_resource templ
;
1072 DBG("This=%p type=%u Pool=%s Width=%u Height=%u Format=%s MS=%u Quality=%u "
1073 "Discard_or_Lockable=%i ppSurface=%p pSharedHandle=%p\n",
1074 This
, type
, nine_D3DPOOL_to_str(Pool
), Width
, Height
,
1075 d3dformat_to_string(Format
), MultiSample
, MultisampleQuality
,
1076 Discard_or_Lockable
, ppSurface
, pSharedHandle
);
1079 DBG("FIXME Used shared handle! This option isn't probably handled correctly!\n");
1081 user_assert(Width
&& Height
, D3DERR_INVALIDCALL
);
1082 user_assert(Pool
!= D3DPOOL_MANAGED
, D3DERR_INVALIDCALL
);
1084 templ
.target
= PIPE_TEXTURE_2D
;
1085 templ
.width0
= Width
;
1086 templ
.height0
= Height
;
1088 templ
.array_size
= 1;
1089 templ
.last_level
= 0;
1090 templ
.nr_samples
= (unsigned)MultiSample
;
1091 templ
.usage
= PIPE_USAGE_DEFAULT
;
1093 templ
.bind
= PIPE_BIND_SAMPLER_VIEW
; /* StretchRect */
1095 case 0: templ
.bind
|= PIPE_BIND_RENDER_TARGET
; break;
1096 case 1: templ
.bind
= d3d9_get_pipe_depth_format_bindings(Format
); break;
1101 templ
.format
= d3d9_to_pipe_format_checked(screen
, Format
, templ
.target
,
1102 templ
.nr_samples
, templ
.bind
,
1105 desc
.Format
= Format
;
1106 desc
.Type
= D3DRTYPE_SURFACE
;
1109 desc
.MultiSampleType
= MultiSample
;
1110 desc
.MultiSampleQuality
= MultisampleQuality
;
1112 desc
.Height
= Height
;
1114 case 0: desc
.Usage
= D3DUSAGE_RENDERTARGET
; break;
1115 case 1: desc
.Usage
= D3DUSAGE_DEPTHSTENCIL
; break;
1119 if (compressed_format(Format
)) {
1120 const unsigned w
= util_format_get_blockwidth(templ
.format
);
1121 const unsigned h
= util_format_get_blockheight(templ
.format
);
1123 user_assert(!(Width
% w
) && !(Height
% h
), D3DERR_INVALIDCALL
);
1126 if (Pool
== D3DPOOL_DEFAULT
&& Format
!= D3DFMT_NULL
) {
1127 /* resource_create doesn't return an error code, so check format here */
1128 user_assert(templ
.format
!= PIPE_FORMAT_NONE
, D3DERR_INVALIDCALL
);
1129 resource
= screen
->resource_create(screen
, &templ
);
1130 user_assert(resource
, D3DERR_OUTOFVIDEOMEMORY
);
1131 if (Discard_or_Lockable
&& (desc
.Usage
& D3DUSAGE_RENDERTARGET
))
1132 resource
->flags
|= NINE_RESOURCE_FLAG_LOCKABLE
;
1136 hr
= NineSurface9_new(This
, NULL
, resource
, NULL
, 0, 0, 0, &desc
, &surface
);
1137 pipe_resource_reference(&resource
, NULL
);
1140 *ppSurface
= (IDirect3DSurface9
*)surface
;
1145 NineDevice9_CreateRenderTarget( struct NineDevice9
*This
,
1149 D3DMULTISAMPLE_TYPE MultiSample
,
1150 DWORD MultisampleQuality
,
1152 IDirect3DSurface9
**ppSurface
,
1153 HANDLE
*pSharedHandle
)
1156 return create_zs_or_rt_surface(This
, 0, D3DPOOL_DEFAULT
,
1157 Width
, Height
, Format
,
1158 MultiSample
, MultisampleQuality
,
1159 Lockable
, ppSurface
, pSharedHandle
);
1163 NineDevice9_CreateDepthStencilSurface( struct NineDevice9
*This
,
1167 D3DMULTISAMPLE_TYPE MultiSample
,
1168 DWORD MultisampleQuality
,
1170 IDirect3DSurface9
**ppSurface
,
1171 HANDLE
*pSharedHandle
)
1174 if (!depth_stencil_format(Format
))
1175 return D3DERR_NOTAVAILABLE
;
1176 return create_zs_or_rt_surface(This
, 1, D3DPOOL_DEFAULT
,
1177 Width
, Height
, Format
,
1178 MultiSample
, MultisampleQuality
,
1179 Discard
, ppSurface
, pSharedHandle
);
1183 NineDevice9_UpdateSurface( struct NineDevice9
*This
,
1184 IDirect3DSurface9
*pSourceSurface
,
1185 const RECT
*pSourceRect
,
1186 IDirect3DSurface9
*pDestinationSurface
,
1187 const POINT
*pDestPoint
)
1189 struct NineSurface9
*dst
= NineSurface9(pDestinationSurface
);
1190 struct NineSurface9
*src
= NineSurface9(pSourceSurface
);
1191 int copy_width
, copy_height
;
1194 DBG("This=%p pSourceSurface=%p pDestinationSurface=%p "
1195 "pSourceRect=%p pDestPoint=%p\n", This
,
1196 pSourceSurface
, pDestinationSurface
, pSourceRect
, pDestPoint
);
1198 DBG("pSourceRect = (%u,%u)-(%u,%u)\n",
1199 pSourceRect
->left
, pSourceRect
->top
,
1200 pSourceRect
->right
, pSourceRect
->bottom
);
1202 DBG("pDestPoint = (%u,%u)\n", pDestPoint
->x
, pDestPoint
->y
);
1204 user_assert(dst
&& src
, D3DERR_INVALIDCALL
);
1206 user_assert(dst
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1207 user_assert(src
->base
.pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1209 user_assert(dst
->desc
.MultiSampleType
== D3DMULTISAMPLE_NONE
, D3DERR_INVALIDCALL
);
1210 user_assert(src
->desc
.MultiSampleType
== D3DMULTISAMPLE_NONE
, D3DERR_INVALIDCALL
);
1212 user_assert(!src
->lock_count
, D3DERR_INVALIDCALL
);
1213 user_assert(!dst
->lock_count
, D3DERR_INVALIDCALL
);
1215 user_assert(dst
->desc
.Format
== src
->desc
.Format
, D3DERR_INVALIDCALL
);
1216 user_assert(!depth_stencil_format(dst
->desc
.Format
), D3DERR_INVALIDCALL
);
1219 copy_width
= pSourceRect
->right
- pSourceRect
->left
;
1220 copy_height
= pSourceRect
->bottom
- pSourceRect
->top
;
1222 user_assert(pSourceRect
->left
>= 0 &&
1224 pSourceRect
->right
<= src
->desc
.Width
&&
1225 pSourceRect
->top
>= 0 &&
1227 pSourceRect
->bottom
<= src
->desc
.Height
,
1228 D3DERR_INVALIDCALL
);
1230 copy_width
= src
->desc
.Width
;
1231 copy_height
= src
->desc
.Height
;
1234 destRect
.right
= copy_width
;
1235 destRect
.bottom
= copy_height
;
1238 user_assert(pDestPoint
->x
>= 0 && pDestPoint
->y
>= 0,
1239 D3DERR_INVALIDCALL
);
1240 destRect
.right
+= pDestPoint
->x
;
1241 destRect
.bottom
+= pDestPoint
->y
;
1244 user_assert(destRect
.right
<= dst
->desc
.Width
&&
1245 destRect
.bottom
<= dst
->desc
.Height
,
1246 D3DERR_INVALIDCALL
);
1248 if (compressed_format(dst
->desc
.Format
)) {
1249 const unsigned w
= util_format_get_blockwidth(dst
->base
.info
.format
);
1250 const unsigned h
= util_format_get_blockheight(dst
->base
.info
.format
);
1253 user_assert(!(pDestPoint
->x
% w
) && !(pDestPoint
->y
% h
),
1254 D3DERR_INVALIDCALL
);
1258 user_assert(!(pSourceRect
->left
% w
) && !(pSourceRect
->top
% h
),
1259 D3DERR_INVALIDCALL
);
1261 if (!(copy_width
== src
->desc
.Width
&&
1262 copy_width
== dst
->desc
.Width
&&
1263 copy_height
== src
->desc
.Height
&&
1264 copy_height
== dst
->desc
.Height
)) {
1265 user_assert(!(copy_width
% w
) && !(copy_height
% h
),
1266 D3DERR_INVALIDCALL
);
1270 NineSurface9_CopyMemToDefault(dst
, src
, pDestPoint
, pSourceRect
);
1276 NineDevice9_UpdateTexture( struct NineDevice9
*This
,
1277 IDirect3DBaseTexture9
*pSourceTexture
,
1278 IDirect3DBaseTexture9
*pDestinationTexture
)
1280 struct NineBaseTexture9
*dstb
= NineBaseTexture9(pDestinationTexture
);
1281 struct NineBaseTexture9
*srcb
= NineBaseTexture9(pSourceTexture
);
1283 unsigned last_level
= dstb
->base
.info
.last_level
;
1286 DBG("This=%p pSourceTexture=%p pDestinationTexture=%p\n", This
,
1287 pSourceTexture
, pDestinationTexture
);
1289 user_assert(pSourceTexture
!= pDestinationTexture
, D3DERR_INVALIDCALL
);
1291 user_assert(dstb
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1292 user_assert(srcb
->base
.pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1294 if (dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) {
1295 /* Only the first level is updated, the others regenerated. */
1297 /* if the source has D3DUSAGE_AUTOGENMIPMAP, we have to ignore
1298 * the sublevels, thus level 0 has to match */
1299 user_assert(!(srcb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) ||
1300 (srcb
->base
.info
.width0
== dstb
->base
.info
.width0
&&
1301 srcb
->base
.info
.height0
== dstb
->base
.info
.height0
&&
1302 srcb
->base
.info
.depth0
== dstb
->base
.info
.depth0
),
1303 D3DERR_INVALIDCALL
);
1305 user_assert(!(srcb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
), D3DERR_INVALIDCALL
);
1308 user_assert(dstb
->base
.type
== srcb
->base
.type
, D3DERR_INVALIDCALL
);
1310 /* Find src level that matches dst level 0: */
1311 user_assert(srcb
->base
.info
.width0
>= dstb
->base
.info
.width0
&&
1312 srcb
->base
.info
.height0
>= dstb
->base
.info
.height0
&&
1313 srcb
->base
.info
.depth0
>= dstb
->base
.info
.depth0
,
1314 D3DERR_INVALIDCALL
);
1315 for (m
= 0; m
<= srcb
->base
.info
.last_level
; ++m
) {
1316 unsigned w
= u_minify(srcb
->base
.info
.width0
, m
);
1317 unsigned h
= u_minify(srcb
->base
.info
.height0
, m
);
1318 unsigned d
= u_minify(srcb
->base
.info
.depth0
, m
);
1320 if (w
== dstb
->base
.info
.width0
&&
1321 h
== dstb
->base
.info
.height0
&&
1322 d
== dstb
->base
.info
.depth0
)
1325 user_assert(m
<= srcb
->base
.info
.last_level
, D3DERR_INVALIDCALL
);
1327 last_level
= MIN2(last_level
, srcb
->base
.info
.last_level
- m
);
1329 if (dstb
->base
.type
== D3DRTYPE_TEXTURE
) {
1330 struct NineTexture9
*dst
= NineTexture9(dstb
);
1331 struct NineTexture9
*src
= NineTexture9(srcb
);
1333 if (src
->dirty_rect
.width
== 0)
1336 pipe_box_to_rect(&rect
, &src
->dirty_rect
);
1337 for (l
= 0; l
< m
; ++l
)
1338 rect_minify_inclusive(&rect
);
1340 for (l
= 0; l
<= last_level
; ++l
, ++m
) {
1341 fit_rect_format_inclusive(dst
->base
.base
.info
.format
,
1343 dst
->surfaces
[l
]->desc
.Width
,
1344 dst
->surfaces
[l
]->desc
.Height
);
1345 NineSurface9_CopyMemToDefault(dst
->surfaces
[l
],
1349 rect_minify_inclusive(&rect
);
1351 u_box_origin_2d(0, 0, &src
->dirty_rect
);
1353 if (dstb
->base
.type
== D3DRTYPE_CUBETEXTURE
) {
1354 struct NineCubeTexture9
*dst
= NineCubeTexture9(dstb
);
1355 struct NineCubeTexture9
*src
= NineCubeTexture9(srcb
);
1358 /* GPUs usually have them stored as arrays of mip-mapped 2D textures. */
1359 for (z
= 0; z
< 6; ++z
) {
1360 if (src
->dirty_rect
[z
].width
== 0)
1363 pipe_box_to_rect(&rect
, &src
->dirty_rect
[z
]);
1364 for (l
= 0; l
< m
; ++l
)
1365 rect_minify_inclusive(&rect
);
1367 for (l
= 0; l
<= last_level
; ++l
, ++m
) {
1368 fit_rect_format_inclusive(dst
->base
.base
.info
.format
,
1370 dst
->surfaces
[l
* 6 + z
]->desc
.Width
,
1371 dst
->surfaces
[l
* 6 + z
]->desc
.Height
);
1372 NineSurface9_CopyMemToDefault(dst
->surfaces
[l
* 6 + z
],
1373 src
->surfaces
[m
* 6 + z
],
1376 rect_minify_inclusive(&rect
);
1378 u_box_origin_2d(0, 0, &src
->dirty_rect
[z
]);
1382 if (dstb
->base
.type
== D3DRTYPE_VOLUMETEXTURE
) {
1383 struct NineVolumeTexture9
*dst
= NineVolumeTexture9(dstb
);
1384 struct NineVolumeTexture9
*src
= NineVolumeTexture9(srcb
);
1386 if (src
->dirty_box
.width
== 0)
1388 for (l
= 0; l
<= last_level
; ++l
, ++m
)
1389 NineVolume9_CopyMemToDefault(dst
->volumes
[l
],
1390 src
->volumes
[m
], 0, 0, 0, NULL
);
1391 u_box_3d(0, 0, 0, 0, 0, 0, &src
->dirty_box
);
1393 assert(!"invalid texture type");
1396 if (dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) {
1397 dstb
->dirty_mip
= TRUE
;
1398 NineBaseTexture9_GenerateMipSubLevels(dstb
);
1405 NineDevice9_GetRenderTargetData( struct NineDevice9
*This
,
1406 IDirect3DSurface9
*pRenderTarget
,
1407 IDirect3DSurface9
*pDestSurface
)
1409 struct NineSurface9
*dst
= NineSurface9(pDestSurface
);
1410 struct NineSurface9
*src
= NineSurface9(pRenderTarget
);
1412 DBG("This=%p pRenderTarget=%p pDestSurface=%p\n",
1413 This
, pRenderTarget
, pDestSurface
);
1415 user_assert(dst
->desc
.Pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1416 user_assert(src
->desc
.Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1418 user_assert(dst
->desc
.MultiSampleType
< 2, D3DERR_INVALIDCALL
);
1419 user_assert(src
->desc
.MultiSampleType
< 2, D3DERR_INVALIDCALL
);
1421 user_assert(src
->desc
.Width
== dst
->desc
.Width
, D3DERR_INVALIDCALL
);
1422 user_assert(src
->desc
.Height
== dst
->desc
.Height
, D3DERR_INVALIDCALL
);
1424 NineSurface9_CopyDefaultToMem(dst
, src
);
1430 NineDevice9_GetFrontBufferData( struct NineDevice9
*This
,
1432 IDirect3DSurface9
*pDestSurface
)
1434 DBG("This=%p iSwapChain=%u pDestSurface=%p\n", This
,
1435 iSwapChain
, pDestSurface
);
1437 user_assert(pDestSurface
!= NULL
, D3DERR_INVALIDCALL
);
1438 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
1440 return NineSwapChain9_GetFrontBufferData(This
->swapchains
[iSwapChain
],
1445 NineDevice9_StretchRect( struct NineDevice9
*This
,
1446 IDirect3DSurface9
*pSourceSurface
,
1447 const RECT
*pSourceRect
,
1448 IDirect3DSurface9
*pDestSurface
,
1449 const RECT
*pDestRect
,
1450 D3DTEXTUREFILTERTYPE Filter
)
1452 struct pipe_screen
*screen
= This
->screen
;
1453 struct pipe_context
*pipe
= This
->pipe
;
1454 struct NineSurface9
*dst
= NineSurface9(pDestSurface
);
1455 struct NineSurface9
*src
= NineSurface9(pSourceSurface
);
1456 struct pipe_resource
*dst_res
= NineSurface9_GetResource(dst
);
1457 struct pipe_resource
*src_res
= NineSurface9_GetResource(src
);
1458 const boolean zs
= util_format_is_depth_or_stencil(dst_res
->format
);
1459 struct pipe_blit_info blit
;
1460 boolean scaled
, clamped
, ms
, flip_x
= FALSE
, flip_y
= FALSE
;
1462 DBG("This=%p pSourceSurface=%p pSourceRect=%p pDestSurface=%p "
1463 "pDestRect=%p Filter=%u\n",
1464 This
, pSourceSurface
, pSourceRect
, pDestSurface
, pDestRect
, Filter
);
1466 DBG("pSourceRect=(%u,%u)-(%u,%u)\n",
1467 pSourceRect
->left
, pSourceRect
->top
,
1468 pSourceRect
->right
, pSourceRect
->bottom
);
1470 DBG("pDestRect=(%u,%u)-(%u,%u)\n", pDestRect
->left
, pDestRect
->top
,
1471 pDestRect
->right
, pDestRect
->bottom
);
1473 user_assert(!zs
|| !This
->in_scene
, D3DERR_INVALIDCALL
);
1474 user_assert(!zs
|| !pSourceRect
||
1475 (pSourceRect
->left
== 0 &&
1476 pSourceRect
->top
== 0 &&
1477 pSourceRect
->right
== src
->desc
.Width
&&
1478 pSourceRect
->bottom
== src
->desc
.Height
), D3DERR_INVALIDCALL
);
1479 user_assert(!zs
|| !pDestRect
||
1480 (pDestRect
->left
== 0 &&
1481 pDestRect
->top
== 0 &&
1482 pDestRect
->right
== dst
->desc
.Width
&&
1483 pDestRect
->bottom
== dst
->desc
.Height
), D3DERR_INVALIDCALL
);
1485 (dst
->desc
.Width
== src
->desc
.Width
&&
1486 dst
->desc
.Height
== src
->desc
.Height
), D3DERR_INVALIDCALL
);
1487 user_assert(zs
|| !util_format_is_depth_or_stencil(src_res
->format
),
1488 D3DERR_INVALIDCALL
);
1489 user_assert(!zs
|| dst
->desc
.Format
== src
->desc
.Format
,
1490 D3DERR_INVALIDCALL
);
1491 user_assert(screen
->is_format_supported(screen
, src_res
->format
,
1493 src_res
->nr_samples
,
1494 PIPE_BIND_SAMPLER_VIEW
),
1495 D3DERR_INVALIDCALL
);
1496 user_assert(dst
->base
.pool
== D3DPOOL_DEFAULT
&&
1497 src
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1499 /* We might want to permit these, but wine thinks we shouldn't. */
1500 user_assert(!pDestRect
||
1501 (pDestRect
->left
<= pDestRect
->right
&&
1502 pDestRect
->top
<= pDestRect
->bottom
), D3DERR_INVALIDCALL
);
1503 user_assert(!pSourceRect
||
1504 (pSourceRect
->left
<= pSourceRect
->right
&&
1505 pSourceRect
->top
<= pSourceRect
->bottom
), D3DERR_INVALIDCALL
);
1507 memset(&blit
, 0, sizeof(blit
));
1508 blit
.dst
.resource
= dst_res
;
1509 blit
.dst
.level
= dst
->level
;
1510 blit
.dst
.box
.z
= dst
->layer
;
1511 blit
.dst
.box
.depth
= 1;
1512 blit
.dst
.format
= dst_res
->format
;
1514 flip_x
= pDestRect
->left
> pDestRect
->right
;
1516 blit
.dst
.box
.x
= pDestRect
->right
;
1517 blit
.dst
.box
.width
= pDestRect
->left
- pDestRect
->right
;
1519 blit
.dst
.box
.x
= pDestRect
->left
;
1520 blit
.dst
.box
.width
= pDestRect
->right
- pDestRect
->left
;
1522 flip_y
= pDestRect
->top
> pDestRect
->bottom
;
1524 blit
.dst
.box
.y
= pDestRect
->bottom
;
1525 blit
.dst
.box
.height
= pDestRect
->top
- pDestRect
->bottom
;
1527 blit
.dst
.box
.y
= pDestRect
->top
;
1528 blit
.dst
.box
.height
= pDestRect
->bottom
- pDestRect
->top
;
1533 blit
.dst
.box
.width
= dst
->desc
.Width
;
1534 blit
.dst
.box
.height
= dst
->desc
.Height
;
1536 blit
.src
.resource
= src_res
;
1537 blit
.src
.level
= src
->level
;
1538 blit
.src
.box
.z
= src
->layer
;
1539 blit
.src
.box
.depth
= 1;
1540 blit
.src
.format
= src_res
->format
;
1542 if (flip_x
^ (pSourceRect
->left
> pSourceRect
->right
)) {
1543 blit
.src
.box
.x
= pSourceRect
->right
;
1544 blit
.src
.box
.width
= pSourceRect
->left
- pSourceRect
->right
;
1546 blit
.src
.box
.x
= pSourceRect
->left
;
1547 blit
.src
.box
.width
= pSourceRect
->right
- pSourceRect
->left
;
1549 if (flip_y
^ (pSourceRect
->top
> pSourceRect
->bottom
)) {
1550 blit
.src
.box
.y
= pSourceRect
->bottom
;
1551 blit
.src
.box
.height
= pSourceRect
->top
- pSourceRect
->bottom
;
1553 blit
.src
.box
.y
= pSourceRect
->top
;
1554 blit
.src
.box
.height
= pSourceRect
->bottom
- pSourceRect
->top
;
1557 blit
.src
.box
.x
= flip_x
? src
->desc
.Width
: 0;
1558 blit
.src
.box
.y
= flip_y
? src
->desc
.Height
: 0;
1559 blit
.src
.box
.width
= flip_x
? -src
->desc
.Width
: src
->desc
.Width
;
1560 blit
.src
.box
.height
= flip_y
? -src
->desc
.Height
: src
->desc
.Height
;
1562 blit
.mask
= zs
? PIPE_MASK_ZS
: PIPE_MASK_RGBA
;
1563 blit
.filter
= Filter
== D3DTEXF_LINEAR
?
1564 PIPE_TEX_FILTER_LINEAR
: PIPE_TEX_FILTER_NEAREST
;
1565 blit
.scissor_enable
= FALSE
;
1566 blit
.alpha_blend
= FALSE
;
1568 /* If both of a src and dst dimension are negative, flip them. */
1569 if (blit
.dst
.box
.width
< 0 && blit
.src
.box
.width
< 0) {
1570 blit
.dst
.box
.width
= -blit
.dst
.box
.width
;
1571 blit
.src
.box
.width
= -blit
.src
.box
.width
;
1573 if (blit
.dst
.box
.height
< 0 && blit
.src
.box
.height
< 0) {
1574 blit
.dst
.box
.height
= -blit
.dst
.box
.height
;
1575 blit
.src
.box
.height
= -blit
.src
.box
.height
;
1578 blit
.dst
.box
.width
!= blit
.src
.box
.width
||
1579 blit
.dst
.box
.height
!= blit
.src
.box
.height
;
1581 user_assert(!scaled
|| dst
!= src
, D3DERR_INVALIDCALL
);
1582 user_assert(!scaled
||
1583 !NineSurface9_IsOffscreenPlain(dst
), D3DERR_INVALIDCALL
);
1584 user_assert(!NineSurface9_IsOffscreenPlain(dst
) ||
1585 NineSurface9_IsOffscreenPlain(src
), D3DERR_INVALIDCALL
);
1586 user_assert(NineSurface9_IsOffscreenPlain(dst
) ||
1587 dst
->desc
.Usage
& (D3DUSAGE_RENDERTARGET
| D3DUSAGE_DEPTHSTENCIL
),
1588 D3DERR_INVALIDCALL
);
1589 user_assert(!scaled
||
1590 (!util_format_is_compressed(dst
->base
.info
.format
) &&
1591 !util_format_is_compressed(src
->base
.info
.format
)),
1592 D3DERR_INVALIDCALL
);
1594 user_warn(src
== dst
&&
1595 u_box_test_intersection_2d(&blit
.src
.box
, &blit
.dst
.box
));
1597 /* Check for clipping/clamping: */
1599 struct pipe_box box
;
1602 xy
= u_box_clip_2d(&box
, &blit
.dst
.box
,
1603 dst
->desc
.Width
, dst
->desc
.Height
);
1607 xy
= u_box_clip_2d(&box
, &blit
.src
.box
,
1608 src
->desc
.Width
, src
->desc
.Height
);
1612 ms
= (dst
->desc
.MultiSampleType
| 1) != (src
->desc
.MultiSampleType
| 1);
1614 if (clamped
|| scaled
|| (blit
.dst
.format
!= blit
.src
.format
) || ms
) {
1615 DBG("using pipe->blit()\n");
1616 /* TODO: software scaling */
1617 user_assert(screen
->is_format_supported(screen
, dst_res
->format
,
1619 dst_res
->nr_samples
,
1620 zs
? PIPE_BIND_DEPTH_STENCIL
:
1621 PIPE_BIND_RENDER_TARGET
),
1622 D3DERR_INVALIDCALL
);
1624 pipe
->blit(pipe
, &blit
);
1626 assert(blit
.dst
.box
.x
>= 0 && blit
.dst
.box
.y
>= 0 &&
1627 blit
.src
.box
.x
>= 0 && blit
.src
.box
.y
>= 0 &&
1628 blit
.dst
.box
.x
+ blit
.dst
.box
.width
<= dst
->desc
.Width
&&
1629 blit
.src
.box
.x
+ blit
.src
.box
.width
<= src
->desc
.Width
&&
1630 blit
.dst
.box
.y
+ blit
.dst
.box
.height
<= dst
->desc
.Height
&&
1631 blit
.src
.box
.y
+ blit
.src
.box
.height
<= src
->desc
.Height
);
1632 /* Or drivers might crash ... */
1633 DBG("Using resource_copy_region.\n");
1634 pipe
->resource_copy_region(pipe
,
1635 blit
.dst
.resource
, blit
.dst
.level
,
1636 blit
.dst
.box
.x
, blit
.dst
.box
.y
, blit
.dst
.box
.z
,
1637 blit
.src
.resource
, blit
.src
.level
,
1641 /* Communicate the container it needs to update sublevels - if apply */
1642 NineSurface9_MarkContainerDirty(dst
);
1648 NineDevice9_ColorFill( struct NineDevice9
*This
,
1649 IDirect3DSurface9
*pSurface
,
1653 struct pipe_context
*pipe
= This
->pipe
;
1654 struct NineSurface9
*surf
= NineSurface9(pSurface
);
1655 struct pipe_surface
*psurf
;
1656 unsigned x
, y
, w
, h
;
1657 union pipe_color_union rgba
;
1660 DBG("This=%p pSurface=%p pRect=%p color=%08x\n", This
,
1661 pSurface
, pRect
, color
);
1663 DBG("pRect=(%u,%u)-(%u,%u)\n", pRect
->left
, pRect
->top
,
1664 pRect
->right
, pRect
->bottom
);
1666 user_assert(surf
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1668 user_assert((surf
->base
.usage
& D3DUSAGE_RENDERTARGET
) ||
1669 NineSurface9_IsOffscreenPlain(surf
), D3DERR_INVALIDCALL
);
1674 w
= pRect
->right
- pRect
->left
;
1675 h
= pRect
->bottom
- pRect
->top
;
1679 w
= surf
->desc
.Width
;
1680 h
= surf
->desc
.Height
;
1682 d3dcolor_to_pipe_color_union(&rgba
, color
);
1684 fallback
= !(surf
->base
.info
.bind
& PIPE_BIND_RENDER_TARGET
);
1687 psurf
= NineSurface9_GetSurface(surf
, 0);
1693 pipe
->clear_render_target(pipe
, psurf
, &rgba
, x
, y
, w
, h
);
1695 D3DLOCKED_RECT lock
;
1696 union util_color uc
;
1698 /* XXX: lock pRect and fix util_fill_rect */
1699 hr
= NineSurface9_LockRect(surf
, &lock
, NULL
, 0);
1702 util_pack_color_ub(color
>> 16, color
>> 8, color
>> 0, color
>> 24,
1703 surf
->base
.info
.format
, &uc
);
1704 util_fill_rect(lock
.pBits
, surf
->base
.info
.format
,lock
.Pitch
,
1706 NineSurface9_UnlockRect(surf
);
1713 NineDevice9_CreateOffscreenPlainSurface( struct NineDevice9
*This
,
1718 IDirect3DSurface9
**ppSurface
,
1719 HANDLE
*pSharedHandle
)
1723 DBG("This=%p Width=%u Height=%u Format=%s(0x%x) Pool=%u "
1724 "ppSurface=%p pSharedHandle=%p\n", This
,
1725 Width
, Height
, d3dformat_to_string(Format
), Format
, Pool
,
1726 ppSurface
, pSharedHandle
);
1729 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
1730 || Pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1731 user_assert(Pool
!= D3DPOOL_MANAGED
, D3DERR_INVALIDCALL
);
1733 /* Can be used with StretchRect and ColorFill. It's also always lockable.
1735 hr
= create_zs_or_rt_surface(This
, 2, Pool
, Width
, Height
,
1737 D3DMULTISAMPLE_NONE
, 0,
1739 ppSurface
, pSharedHandle
);
1741 DBG("Failed to create surface.\n");
1746 NineDevice9_SetRenderTarget( struct NineDevice9
*This
,
1747 DWORD RenderTargetIndex
,
1748 IDirect3DSurface9
*pRenderTarget
)
1750 struct NineSurface9
*rt
= NineSurface9(pRenderTarget
);
1751 const unsigned i
= RenderTargetIndex
;
1753 DBG("This=%p RenderTargetIndex=%u pRenderTarget=%p\n", This
,
1754 RenderTargetIndex
, pRenderTarget
);
1756 user_assert(i
< This
->caps
.NumSimultaneousRTs
, D3DERR_INVALIDCALL
);
1757 user_assert(i
!= 0 || pRenderTarget
, D3DERR_INVALIDCALL
);
1758 user_assert(!pRenderTarget
||
1759 rt
->desc
.Usage
& D3DUSAGE_RENDERTARGET
, D3DERR_INVALIDCALL
);
1762 This
->state
.viewport
.X
= 0;
1763 This
->state
.viewport
.Y
= 0;
1764 This
->state
.viewport
.Width
= rt
->desc
.Width
;
1765 This
->state
.viewport
.Height
= rt
->desc
.Height
;
1766 This
->state
.viewport
.MinZ
= 0.0f
;
1767 This
->state
.viewport
.MaxZ
= 1.0f
;
1769 This
->state
.scissor
.minx
= 0;
1770 This
->state
.scissor
.miny
= 0;
1771 This
->state
.scissor
.maxx
= rt
->desc
.Width
;
1772 This
->state
.scissor
.maxy
= rt
->desc
.Height
;
1774 This
->state
.changed
.group
|= NINE_STATE_VIEWPORT
| NINE_STATE_SCISSOR
;
1777 if (This
->state
.rt
[i
] != NineSurface9(pRenderTarget
)) {
1778 nine_bind(&This
->state
.rt
[i
], pRenderTarget
);
1779 This
->state
.changed
.group
|= NINE_STATE_FB
;
1785 NineDevice9_GetRenderTarget( struct NineDevice9
*This
,
1786 DWORD RenderTargetIndex
,
1787 IDirect3DSurface9
**ppRenderTarget
)
1789 const unsigned i
= RenderTargetIndex
;
1791 user_assert(i
< This
->caps
.NumSimultaneousRTs
, D3DERR_INVALIDCALL
);
1792 user_assert(ppRenderTarget
, D3DERR_INVALIDCALL
);
1794 *ppRenderTarget
= (IDirect3DSurface9
*)This
->state
.rt
[i
];
1795 if (!This
->state
.rt
[i
])
1796 return D3DERR_NOTFOUND
;
1798 NineUnknown_AddRef(NineUnknown(This
->state
.rt
[i
]));
1803 NineDevice9_SetDepthStencilSurface( struct NineDevice9
*This
,
1804 IDirect3DSurface9
*pNewZStencil
)
1806 DBG("This=%p pNewZStencil=%p\n", This
, pNewZStencil
);
1808 if (This
->state
.ds
!= NineSurface9(pNewZStencil
)) {
1809 nine_bind(&This
->state
.ds
, pNewZStencil
);
1810 This
->state
.changed
.group
|= NINE_STATE_FB
;
1816 NineDevice9_GetDepthStencilSurface( struct NineDevice9
*This
,
1817 IDirect3DSurface9
**ppZStencilSurface
)
1819 user_assert(ppZStencilSurface
, D3DERR_INVALIDCALL
);
1821 *ppZStencilSurface
= (IDirect3DSurface9
*)This
->state
.ds
;
1822 if (!This
->state
.ds
)
1823 return D3DERR_NOTFOUND
;
1825 NineUnknown_AddRef(NineUnknown(This
->state
.ds
));
1830 NineDevice9_BeginScene( struct NineDevice9
*This
)
1832 DBG("This=%p\n", This
);
1833 user_assert(!This
->in_scene
, D3DERR_INVALIDCALL
);
1834 This
->in_scene
= TRUE
;
1835 /* Do we want to do anything else here ? */
1840 NineDevice9_EndScene( struct NineDevice9
*This
)
1842 DBG("This=%p\n", This
);
1843 user_assert(This
->in_scene
, D3DERR_INVALIDCALL
);
1844 This
->in_scene
= FALSE
;
1849 NineDevice9_Clear( struct NineDevice9
*This
,
1851 const D3DRECT
*pRects
,
1857 const int sRGB
= This
->state
.rs
[D3DRS_SRGBWRITEENABLE
] ? 1 : 0;
1858 struct pipe_surface
*cbuf
, *zsbuf
;
1859 struct pipe_context
*pipe
= This
->pipe
;
1860 struct NineSurface9
*zsbuf_surf
= This
->state
.ds
;
1861 struct NineSurface9
*rt
;
1864 union pipe_color_union rgba
;
1865 unsigned rt_mask
= 0;
1868 DBG("This=%p Count=%u pRects=%p Flags=%x Color=%08x Z=%f Stencil=%x\n",
1869 This
, Count
, pRects
, Flags
, Color
, Z
, Stencil
);
1871 user_assert(This
->state
.ds
|| !(Flags
& NINED3DCLEAR_DEPTHSTENCIL
),
1872 D3DERR_INVALIDCALL
);
1873 user_assert(!(Flags
& D3DCLEAR_STENCIL
) ||
1875 util_format_is_depth_and_stencil(zsbuf_surf
->base
.info
.format
)),
1876 D3DERR_INVALIDCALL
);
1878 user_assert((Count
&& pRects
) || (!Count
&& !pRects
), D3DERR_INVALIDCALL
);
1880 user_warn((pRects
&& !Count
) || (!pRects
&& Count
));
1881 if (pRects
&& !Count
)
1887 if (Flags
& D3DCLEAR_TARGET
) bufs
|= PIPE_CLEAR_COLOR
;
1888 if (Flags
& D3DCLEAR_ZBUFFER
) bufs
|= PIPE_CLEAR_DEPTH
;
1889 if (Flags
& D3DCLEAR_STENCIL
) bufs
|= PIPE_CLEAR_STENCIL
;
1892 d3dcolor_to_pipe_color_union(&rgba
, Color
);
1894 nine_update_state_framebuffer(This
);
1896 rect
.x1
= This
->state
.viewport
.X
;
1897 rect
.y1
= This
->state
.viewport
.Y
;
1898 rect
.x2
= This
->state
.viewport
.Width
+ rect
.x1
;
1899 rect
.y2
= This
->state
.viewport
.Height
+ rect
.y1
;
1901 /* Both rectangles apply, which is weird, but that's D3D9. */
1902 if (This
->state
.rs
[D3DRS_SCISSORTESTENABLE
]) {
1903 rect
.x1
= MAX2(rect
.x1
, This
->state
.scissor
.minx
);
1904 rect
.y1
= MAX2(rect
.y1
, This
->state
.scissor
.miny
);
1905 rect
.x2
= MIN2(rect
.x2
, This
->state
.scissor
.maxx
);
1906 rect
.y2
= MIN2(rect
.y2
, This
->state
.scissor
.maxy
);
1910 /* Maybe apps like to specify a large rect ? */
1911 if (pRects
[0].x1
<= rect
.x1
&& pRects
[0].x2
>= rect
.x2
&&
1912 pRects
[0].y1
<= rect
.y1
&& pRects
[0].y2
>= rect
.y2
) {
1913 DBG("First rect covers viewport.\n");
1919 if (rect
.x1
>= This
->state
.fb
.width
|| rect
.y1
>= This
->state
.fb
.height
)
1922 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
1923 if (This
->state
.rt
[i
] && This
->state
.rt
[i
]->desc
.Format
!= D3DFMT_NULL
)
1927 /* fast path, clears everything at once */
1929 (!(bufs
& PIPE_CLEAR_COLOR
) || (rt_mask
== This
->state
.rt_mask
)) &&
1930 rect
.x1
== 0 && rect
.y1
== 0 &&
1931 /* Case we clear only render target. Check clear region vs rt. */
1932 ((!(bufs
& (PIPE_CLEAR_DEPTH
| PIPE_CLEAR_STENCIL
)) &&
1933 rect
.x2
>= This
->state
.fb
.width
&&
1934 rect
.y2
>= This
->state
.fb
.height
) ||
1935 /* Case we clear depth buffer (and eventually rt too).
1936 * depth buffer size is always >= rt size. Compare to clear region */
1937 ((bufs
& (PIPE_CLEAR_DEPTH
| PIPE_CLEAR_STENCIL
)) &&
1938 This
->state
.fb
.zsbuf
!= NULL
&&
1939 rect
.x2
>= zsbuf_surf
->desc
.Width
&&
1940 rect
.y2
>= zsbuf_surf
->desc
.Height
))) {
1941 DBG("Clear fast path\n");
1942 pipe
->clear(pipe
, bufs
, &rgba
, Z
, Stencil
);
1951 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
1952 rt
= This
->state
.rt
[i
];
1953 if (!rt
|| rt
->desc
.Format
== D3DFMT_NULL
||
1954 !(Flags
& D3DCLEAR_TARGET
))
1955 continue; /* save space, compiler should hoist this */
1956 cbuf
= NineSurface9_GetSurface(rt
, sRGB
);
1957 for (r
= 0; r
< Count
; ++r
) {
1958 /* Don't trust users to pass these in the right order. */
1959 unsigned x1
= MIN2(pRects
[r
].x1
, pRects
[r
].x2
);
1960 unsigned y1
= MIN2(pRects
[r
].y1
, pRects
[r
].y2
);
1961 unsigned x2
= MAX2(pRects
[r
].x1
, pRects
[r
].x2
);
1962 unsigned y2
= MAX2(pRects
[r
].y1
, pRects
[r
].y2
);
1964 /* Drop negative rectangles (like wine expects). */
1965 if (pRects
[r
].x1
> pRects
[r
].x2
) continue;
1966 if (pRects
[r
].y1
> pRects
[r
].y2
) continue;
1969 x1
= MAX2(x1
, rect
.x1
);
1970 y1
= MAX2(y1
, rect
.y1
);
1971 x2
= MIN3(x2
, rect
.x2
, rt
->desc
.Width
);
1972 y2
= MIN3(y2
, rect
.y2
, rt
->desc
.Height
);
1974 DBG("Clearing (%u..%u)x(%u..%u)\n", x1
, x2
, y1
, y2
);
1975 pipe
->clear_render_target(pipe
, cbuf
, &rgba
,
1976 x1
, y1
, x2
- x1
, y2
- y1
);
1979 if (!(Flags
& NINED3DCLEAR_DEPTHSTENCIL
))
1982 bufs
&= PIPE_CLEAR_DEPTHSTENCIL
;
1984 for (r
= 0; r
< Count
; ++r
) {
1985 unsigned x1
= MIN2(pRects
[r
].x1
, pRects
[r
].x2
);
1986 unsigned y1
= MIN2(pRects
[r
].y1
, pRects
[r
].y2
);
1987 unsigned x2
= MAX2(pRects
[r
].x1
, pRects
[r
].x2
);
1988 unsigned y2
= MAX2(pRects
[r
].y1
, pRects
[r
].y2
);
1990 /* Drop negative rectangles. */
1991 if (pRects
[r
].x1
> pRects
[r
].x2
) continue;
1992 if (pRects
[r
].y1
> pRects
[r
].y2
) continue;
1995 x1
= MIN2(x1
, rect
.x1
);
1996 y1
= MIN2(y1
, rect
.y1
);
1997 x2
= MIN3(x2
, rect
.x2
, zsbuf_surf
->desc
.Width
);
1998 y2
= MIN3(y2
, rect
.y2
, zsbuf_surf
->desc
.Height
);
2000 zsbuf
= NineSurface9_GetSurface(zsbuf_surf
, 0);
2002 pipe
->clear_depth_stencil(pipe
, zsbuf
, bufs
, Z
, Stencil
,
2003 x1
, y1
, x2
- x1
, y2
- y1
);
2009 NineDevice9_SetTransform( struct NineDevice9
*This
,
2010 D3DTRANSFORMSTATETYPE State
,
2011 const D3DMATRIX
*pMatrix
)
2013 struct nine_state
*state
= This
->update
;
2014 D3DMATRIX
*M
= nine_state_access_transform(state
, State
, TRUE
);
2016 DBG("This=%p State=%d pMatrix=%p\n", This
, State
, pMatrix
);
2018 user_assert(M
, D3DERR_INVALIDCALL
);
2021 state
->ff
.changed
.transform
[State
/ 32] |= 1 << (State
% 32);
2022 state
->changed
.group
|= NINE_STATE_FF
;
2028 NineDevice9_GetTransform( struct NineDevice9
*This
,
2029 D3DTRANSFORMSTATETYPE State
,
2030 D3DMATRIX
*pMatrix
)
2032 D3DMATRIX
*M
= nine_state_access_transform(&This
->state
, State
, FALSE
);
2033 user_assert(M
, D3DERR_INVALIDCALL
);
2039 NineDevice9_MultiplyTransform( struct NineDevice9
*This
,
2040 D3DTRANSFORMSTATETYPE State
,
2041 const D3DMATRIX
*pMatrix
)
2043 struct nine_state
*state
= This
->update
;
2045 D3DMATRIX
*M
= nine_state_access_transform(state
, State
, TRUE
);
2047 DBG("This=%p State=%d pMatrix=%p\n", This
, State
, pMatrix
);
2049 user_assert(M
, D3DERR_INVALIDCALL
);
2051 nine_d3d_matrix_matrix_mul(&T
, pMatrix
, M
);
2052 return NineDevice9_SetTransform(This
, State
, &T
);
2056 NineDevice9_SetViewport( struct NineDevice9
*This
,
2057 const D3DVIEWPORT9
*pViewport
)
2059 struct nine_state
*state
= This
->update
;
2061 DBG("X=%u Y=%u W=%u H=%u MinZ=%f MaxZ=%f\n",
2062 pViewport
->X
, pViewport
->Y
, pViewport
->Width
, pViewport
->Height
,
2063 pViewport
->MinZ
, pViewport
->MaxZ
);
2065 state
->viewport
= *pViewport
;
2066 state
->changed
.group
|= NINE_STATE_VIEWPORT
;
2072 NineDevice9_GetViewport( struct NineDevice9
*This
,
2073 D3DVIEWPORT9
*pViewport
)
2075 *pViewport
= This
->state
.viewport
;
2080 NineDevice9_SetMaterial( struct NineDevice9
*This
,
2081 const D3DMATERIAL9
*pMaterial
)
2083 struct nine_state
*state
= This
->update
;
2085 DBG("This=%p pMaterial=%p\n", This
, pMaterial
);
2087 nine_dump_D3DMATERIAL9(DBG_FF
, pMaterial
);
2089 user_assert(pMaterial
, E_POINTER
);
2091 state
->ff
.material
= *pMaterial
;
2092 state
->changed
.group
|= NINE_STATE_FF_MATERIAL
;
2098 NineDevice9_GetMaterial( struct NineDevice9
*This
,
2099 D3DMATERIAL9
*pMaterial
)
2101 user_assert(pMaterial
, E_POINTER
);
2102 *pMaterial
= This
->state
.ff
.material
;
2107 NineDevice9_SetLight( struct NineDevice9
*This
,
2109 const D3DLIGHT9
*pLight
)
2111 struct nine_state
*state
= This
->update
;
2113 DBG("This=%p Index=%u pLight=%p\n", This
, Index
, pLight
);
2115 nine_dump_D3DLIGHT9(DBG_FF
, pLight
);
2117 user_assert(pLight
, D3DERR_INVALIDCALL
);
2118 user_assert(pLight
->Type
< NINED3DLIGHT_INVALID
, D3DERR_INVALIDCALL
);
2120 user_assert(Index
< NINE_MAX_LIGHTS
, D3DERR_INVALIDCALL
); /* sanity */
2122 if (Index
>= state
->ff
.num_lights
) {
2123 unsigned n
= state
->ff
.num_lights
;
2124 unsigned N
= Index
+ 1;
2126 state
->ff
.light
= REALLOC(state
->ff
.light
, n
* sizeof(D3DLIGHT9
),
2127 N
* sizeof(D3DLIGHT9
));
2128 if (!state
->ff
.light
)
2129 return E_OUTOFMEMORY
;
2130 state
->ff
.num_lights
= N
;
2132 for (; n
< Index
; ++n
) {
2133 memset(&state
->ff
.light
[n
], 0, sizeof(D3DLIGHT9
));
2134 state
->ff
.light
[n
].Type
= (D3DLIGHTTYPE
)NINED3DLIGHT_INVALID
;
2137 state
->ff
.light
[Index
] = *pLight
;
2139 if (pLight
->Type
== D3DLIGHT_SPOT
&& pLight
->Theta
>= pLight
->Phi
) {
2140 DBG("Warning: clamping D3DLIGHT9.Theta\n");
2141 state
->ff
.light
[Index
].Theta
= state
->ff
.light
[Index
].Phi
;
2143 if (pLight
->Type
!= D3DLIGHT_DIRECTIONAL
&&
2144 pLight
->Attenuation0
== 0.0f
&&
2145 pLight
->Attenuation1
== 0.0f
&&
2146 pLight
->Attenuation2
== 0.0f
) {
2147 DBG("Warning: all D3DLIGHT9.Attenuation[i] are 0\n");
2150 state
->changed
.group
|= NINE_STATE_FF_LIGHTING
;
2156 NineDevice9_GetLight( struct NineDevice9
*This
,
2160 const struct nine_state
*state
= &This
->state
;
2162 user_assert(pLight
, D3DERR_INVALIDCALL
);
2163 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
2164 user_assert(state
->ff
.light
[Index
].Type
< NINED3DLIGHT_INVALID
,
2165 D3DERR_INVALIDCALL
);
2167 *pLight
= state
->ff
.light
[Index
];
2173 NineDevice9_LightEnable( struct NineDevice9
*This
,
2177 struct nine_state
*state
= This
->update
;
2180 DBG("This=%p Index=%u Enable=%i\n", This
, Index
, Enable
);
2182 if (Index
>= state
->ff
.num_lights
||
2183 state
->ff
.light
[Index
].Type
== NINED3DLIGHT_INVALID
) {
2184 /* This should create a default light. */
2186 memset(&light
, 0, sizeof(light
));
2187 light
.Type
= D3DLIGHT_DIRECTIONAL
;
2188 light
.Diffuse
.r
= 1.0f
;
2189 light
.Diffuse
.g
= 1.0f
;
2190 light
.Diffuse
.b
= 1.0f
;
2191 light
.Direction
.z
= 1.0f
;
2192 NineDevice9_SetLight(This
, Index
, &light
);
2194 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
2196 for (i
= 0; i
< state
->ff
.num_lights_active
; ++i
) {
2197 if (state
->ff
.active_light
[i
] == Index
)
2202 if (i
< state
->ff
.num_lights_active
)
2204 /* XXX wine thinks this should still succeed:
2206 user_assert(i
< NINE_MAX_LIGHTS_ACTIVE
, D3DERR_INVALIDCALL
);
2208 state
->ff
.active_light
[i
] = Index
;
2209 state
->ff
.num_lights_active
++;
2211 if (i
== state
->ff
.num_lights_active
)
2213 --state
->ff
.num_lights_active
;
2214 for (; i
< state
->ff
.num_lights_active
; ++i
)
2215 state
->ff
.active_light
[i
] = state
->ff
.active_light
[i
+ 1];
2217 state
->changed
.group
|= NINE_STATE_FF_LIGHTING
;
2223 NineDevice9_GetLightEnable( struct NineDevice9
*This
,
2227 const struct nine_state
*state
= &This
->state
;
2230 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
2231 user_assert(state
->ff
.light
[Index
].Type
< NINED3DLIGHT_INVALID
,
2232 D3DERR_INVALIDCALL
);
2234 for (i
= 0; i
< state
->ff
.num_lights_active
; ++i
)
2235 if (state
->ff
.active_light
[i
] == Index
)
2238 *pEnable
= i
!= state
->ff
.num_lights_active
? 128 : 0; // Taken from wine
2244 NineDevice9_SetClipPlane( struct NineDevice9
*This
,
2246 const float *pPlane
)
2248 struct nine_state
*state
= This
->update
;
2250 user_assert(pPlane
, D3DERR_INVALIDCALL
);
2252 DBG("This=%p Index=%u pPlane=%f %f %f %f\n", This
, Index
,
2253 pPlane
[0], pPlane
[1],
2254 pPlane
[2], pPlane
[3]);
2256 user_assert(Index
< PIPE_MAX_CLIP_PLANES
, D3DERR_INVALIDCALL
);
2258 memcpy(&state
->clip
.ucp
[Index
][0], pPlane
, sizeof(state
->clip
.ucp
[0]));
2259 state
->changed
.ucp
|= 1 << Index
;
2265 NineDevice9_GetClipPlane( struct NineDevice9
*This
,
2269 const struct nine_state
*state
= &This
->state
;
2271 user_assert(Index
< PIPE_MAX_CLIP_PLANES
, D3DERR_INVALIDCALL
);
2273 memcpy(pPlane
, &state
->clip
.ucp
[Index
][0], sizeof(state
->clip
.ucp
[0]));
2277 #define RESZ_CODE 0x7fa05000
2280 NineDevice9_ResolveZ( struct NineDevice9
*This
)
2282 struct nine_state
*state
= &This
->state
;
2283 const struct util_format_description
*desc
;
2284 struct NineSurface9
*source
= state
->ds
;
2285 struct NineBaseTexture9
*destination
= state
->texture
[0];
2286 struct pipe_resource
*src
, *dst
;
2287 struct pipe_blit_info blit
;
2289 DBG("RESZ resolve\n");
2291 user_assert(source
&& destination
&&
2292 destination
->base
.type
== D3DRTYPE_TEXTURE
, D3DERR_INVALIDCALL
);
2294 src
= source
->base
.resource
;
2295 dst
= destination
->base
.resource
;
2297 user_assert(src
&& dst
, D3DERR_INVALIDCALL
);
2299 /* check dst is depth format. we know already for src */
2300 desc
= util_format_description(dst
->format
);
2301 user_assert(desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
, D3DERR_INVALIDCALL
);
2303 memset(&blit
, 0, sizeof(blit
));
2304 blit
.src
.resource
= src
;
2306 blit
.src
.format
= src
->format
;
2308 blit
.src
.box
.depth
= 1;
2311 blit
.src
.box
.width
= src
->width0
;
2312 blit
.src
.box
.height
= src
->height0
;
2314 blit
.dst
.resource
= dst
;
2316 blit
.dst
.format
= dst
->format
;
2318 blit
.dst
.box
.depth
= 1;
2321 blit
.dst
.box
.width
= dst
->width0
;
2322 blit
.dst
.box
.height
= dst
->height0
;
2324 blit
.mask
= PIPE_MASK_ZS
;
2325 blit
.filter
= PIPE_TEX_FILTER_NEAREST
;
2326 blit
.scissor_enable
= FALSE
;
2328 This
->pipe
->blit(This
->pipe
, &blit
);
2332 #define ALPHA_TO_COVERAGE_ENABLE MAKEFOURCC('A', '2', 'M', '1')
2333 #define ALPHA_TO_COVERAGE_DISABLE MAKEFOURCC('A', '2', 'M', '0')
2336 NineDevice9_SetRenderState( struct NineDevice9
*This
,
2337 D3DRENDERSTATETYPE State
,
2340 struct nine_state
*state
= This
->update
;
2342 DBG("This=%p State=%u(%s) Value=%08x\n", This
,
2343 State
, nine_d3drs_to_string(State
), Value
);
2345 /* Amd hacks (equivalent to GL extensions) */
2346 if (State
== D3DRS_POINTSIZE
) {
2347 if (Value
== RESZ_CODE
)
2348 return NineDevice9_ResolveZ(This
);
2350 if (Value
== ALPHA_TO_COVERAGE_ENABLE
||
2351 Value
== ALPHA_TO_COVERAGE_DISABLE
) {
2352 state
->rs
[NINED3DRS_ALPHACOVERAGE
] = (Value
== ALPHA_TO_COVERAGE_ENABLE
);
2353 state
->changed
.group
|= NINE_STATE_BLEND
;
2359 if (State
== D3DRS_ADAPTIVETESS_Y
&&
2360 (Value
== D3DFMT_ATOC
|| (Value
== D3DFMT_UNKNOWN
&& state
->rs
[NINED3DRS_ALPHACOVERAGE
]))) {
2361 state
->rs
[NINED3DRS_ALPHACOVERAGE
] = (Value
== D3DFMT_ATOC
);
2362 state
->changed
.group
|= NINE_STATE_BLEND
;
2366 user_assert(State
< Elements(state
->rs
), D3DERR_INVALIDCALL
);
2368 if (likely(state
->rs
[State
] != Value
) || unlikely(This
->is_recording
)) {
2369 state
->rs
[State
] = Value
;
2370 state
->changed
.rs
[State
/ 32] |= 1 << (State
% 32);
2371 state
->changed
.group
|= nine_render_state_group
[State
];
2378 NineDevice9_GetRenderState( struct NineDevice9
*This
,
2379 D3DRENDERSTATETYPE State
,
2382 user_assert(State
< Elements(This
->state
.rs
), D3DERR_INVALIDCALL
);
2384 *pValue
= This
->state
.rs
[State
];
2389 NineDevice9_CreateStateBlock( struct NineDevice9
*This
,
2390 D3DSTATEBLOCKTYPE Type
,
2391 IDirect3DStateBlock9
**ppSB
)
2393 struct NineStateBlock9
*nsb
;
2394 struct nine_state
*dst
;
2396 enum nine_stateblock_type type
;
2399 DBG("This=%p Type=%u ppSB=%p\n", This
, Type
, ppSB
);
2401 user_assert(Type
== D3DSBT_ALL
||
2402 Type
== D3DSBT_VERTEXSTATE
||
2403 Type
== D3DSBT_PIXELSTATE
, D3DERR_INVALIDCALL
);
2406 case D3DSBT_VERTEXSTATE
: type
= NINESBT_VERTEXSTATE
; break;
2407 case D3DSBT_PIXELSTATE
: type
= NINESBT_PIXELSTATE
; break;
2413 hr
= NineStateBlock9_new(This
, &nsb
, type
);
2416 *ppSB
= (IDirect3DStateBlock9
*)nsb
;
2419 dst
->changed
.group
=
2420 NINE_STATE_TEXTURE
|
2423 if (Type
== D3DSBT_ALL
|| Type
== D3DSBT_VERTEXSTATE
) {
2424 dst
->changed
.group
|=
2425 NINE_STATE_FF_LIGHTING
|
2426 NINE_STATE_VS
| NINE_STATE_VS_CONST
|
2428 /* TODO: texture/sampler state */
2429 memcpy(dst
->changed
.rs
,
2430 nine_render_states_vertex
, sizeof(dst
->changed
.rs
));
2431 nine_ranges_insert(&dst
->changed
.vs_const_f
, 0, This
->max_vs_const_f
,
2433 dst
->changed
.vs_const_i
= 0xffff;
2434 dst
->changed
.vs_const_b
= 0xffff;
2435 for (s
= 0; s
< NINE_MAX_SAMPLERS
; ++s
)
2436 dst
->changed
.sampler
[s
] |= 1 << D3DSAMP_DMAPOFFSET
;
2437 if (This
->state
.ff
.num_lights
) {
2438 dst
->ff
.num_lights
= This
->state
.ff
.num_lights
;
2439 /* zero'd -> light type won't be NINED3DLIGHT_INVALID, so
2440 * all currently existing lights will be captured
2442 dst
->ff
.light
= CALLOC(This
->state
.ff
.num_lights
,
2444 if (!dst
->ff
.light
) {
2445 nine_bind(ppSB
, NULL
);
2446 return E_OUTOFMEMORY
;
2450 if (Type
== D3DSBT_ALL
|| Type
== D3DSBT_PIXELSTATE
) {
2451 dst
->changed
.group
|=
2452 NINE_STATE_PS
| NINE_STATE_PS_CONST
;
2453 /* TODO: texture/sampler state */
2454 memcpy(dst
->changed
.rs
,
2455 nine_render_states_pixel
, sizeof(dst
->changed
.rs
));
2456 nine_ranges_insert(&dst
->changed
.ps_const_f
, 0, This
->max_ps_const_f
,
2458 dst
->changed
.ps_const_i
= 0xffff;
2459 dst
->changed
.ps_const_b
= 0xffff;
2460 for (s
= 0; s
< NINE_MAX_SAMPLERS
; ++s
)
2461 dst
->changed
.sampler
[s
] |= 0x1ffe;
2463 if (Type
== D3DSBT_ALL
) {
2464 dst
->changed
.group
|=
2465 NINE_STATE_VIEWPORT
|
2466 NINE_STATE_SCISSOR
|
2467 NINE_STATE_RASTERIZER
|
2471 NINE_STATE_MATERIAL
|
2472 NINE_STATE_BLEND_COLOR
|
2473 NINE_STATE_SAMPLE_MASK
;
2474 memset(dst
->changed
.rs
, ~0, (D3DRS_COUNT
/ 32) * sizeof(uint32_t));
2475 dst
->changed
.rs
[D3DRS_LAST
/ 32] |= (1 << (D3DRS_COUNT
% 32)) - 1;
2476 dst
->changed
.vtxbuf
= (1ULL << This
->caps
.MaxStreams
) - 1;
2477 dst
->changed
.stream_freq
= dst
->changed
.vtxbuf
;
2478 dst
->changed
.ucp
= (1 << PIPE_MAX_CLIP_PLANES
) - 1;
2479 dst
->changed
.texture
= (1 << NINE_MAX_SAMPLERS
) - 1;
2481 NineStateBlock9_Capture(NineStateBlock9(*ppSB
));
2483 /* TODO: fixed function state */
2489 NineDevice9_BeginStateBlock( struct NineDevice9
*This
)
2493 DBG("This=%p\n", This
);
2495 user_assert(!This
->record
, D3DERR_INVALIDCALL
);
2497 hr
= NineStateBlock9_new(This
, &This
->record
, NINESBT_CUSTOM
);
2500 NineUnknown_ConvertRefToBind(NineUnknown(This
->record
));
2502 This
->update
= &This
->record
->state
;
2503 This
->is_recording
= TRUE
;
2509 NineDevice9_EndStateBlock( struct NineDevice9
*This
,
2510 IDirect3DStateBlock9
**ppSB
)
2512 DBG("This=%p ppSB=%p\n", This
, ppSB
);
2514 user_assert(This
->record
, D3DERR_INVALIDCALL
);
2516 This
->update
= &This
->state
;
2517 This
->is_recording
= FALSE
;
2519 NineUnknown_AddRef(NineUnknown(This
->record
));
2520 *ppSB
= (IDirect3DStateBlock9
*)This
->record
;
2521 NineUnknown_Unbind(NineUnknown(This
->record
));
2522 This
->record
= NULL
;
2528 NineDevice9_SetClipStatus( struct NineDevice9
*This
,
2529 const D3DCLIPSTATUS9
*pClipStatus
)
2531 STUB(D3DERR_INVALIDCALL
);
2535 NineDevice9_GetClipStatus( struct NineDevice9
*This
,
2536 D3DCLIPSTATUS9
*pClipStatus
)
2538 STUB(D3DERR_INVALIDCALL
);
2542 NineDevice9_GetTexture( struct NineDevice9
*This
,
2544 IDirect3DBaseTexture9
**ppTexture
)
2546 user_assert(Stage
< This
->caps
.MaxSimultaneousTextures
||
2547 Stage
== D3DDMAPSAMPLER
||
2548 (Stage
>= D3DVERTEXTEXTURESAMPLER0
&&
2549 Stage
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2550 user_assert(ppTexture
, D3DERR_INVALIDCALL
);
2552 if (Stage
>= D3DDMAPSAMPLER
)
2553 Stage
= Stage
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2555 *ppTexture
= (IDirect3DBaseTexture9
*)This
->state
.texture
[Stage
];
2557 if (This
->state
.texture
[Stage
])
2558 NineUnknown_AddRef(NineUnknown(This
->state
.texture
[Stage
]));
2563 NineDevice9_SetTexture( struct NineDevice9
*This
,
2565 IDirect3DBaseTexture9
*pTexture
)
2567 struct nine_state
*state
= This
->update
;
2568 struct NineBaseTexture9
*tex
= NineBaseTexture9(pTexture
);
2570 DBG("This=%p Stage=%u pTexture=%p\n", This
, Stage
, pTexture
);
2572 user_assert(Stage
< This
->caps
.MaxSimultaneousTextures
||
2573 Stage
== D3DDMAPSAMPLER
||
2574 (Stage
>= D3DVERTEXTEXTURESAMPLER0
&&
2575 Stage
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2576 user_assert(!tex
|| (tex
->base
.pool
!= D3DPOOL_SCRATCH
&&
2577 tex
->base
.pool
!= D3DPOOL_SYSTEMMEM
), D3DERR_INVALIDCALL
);
2579 if (Stage
>= D3DDMAPSAMPLER
)
2580 Stage
= Stage
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2582 if (!This
->is_recording
) {
2583 struct NineBaseTexture9
*old
= state
->texture
[Stage
];
2587 state
->samplers_shadow
&= ~(1 << Stage
);
2589 state
->samplers_shadow
|= tex
->shadow
<< Stage
;
2591 if ((tex
->managed
.dirty
| tex
->dirty_mip
) && LIST_IS_EMPTY(&tex
->list
))
2592 list_add(&tex
->list
, &This
->update_textures
);
2599 nine_bind(&state
->texture
[Stage
], pTexture
);
2601 state
->changed
.texture
|= 1 << Stage
;
2602 state
->changed
.group
|= NINE_STATE_TEXTURE
;
2608 NineDevice9_GetTextureStageState( struct NineDevice9
*This
,
2610 D3DTEXTURESTAGESTATETYPE Type
,
2613 const struct nine_state
*state
= &This
->state
;
2615 user_assert(Stage
< Elements(state
->ff
.tex_stage
), D3DERR_INVALIDCALL
);
2616 user_assert(Type
< Elements(state
->ff
.tex_stage
[0]), D3DERR_INVALIDCALL
);
2618 *pValue
= state
->ff
.tex_stage
[Stage
][Type
];
2624 NineDevice9_SetTextureStageState( struct NineDevice9
*This
,
2626 D3DTEXTURESTAGESTATETYPE Type
,
2629 struct nine_state
*state
= This
->update
;
2630 int bumpmap_index
= -1;
2632 DBG("Stage=%u Type=%u Value=%08x\n", Stage
, Type
, Value
);
2633 nine_dump_D3DTSS_value(DBG_FF
, Type
, Value
);
2635 user_assert(Stage
< Elements(state
->ff
.tex_stage
), D3DERR_INVALIDCALL
);
2636 user_assert(Type
< Elements(state
->ff
.tex_stage
[0]), D3DERR_INVALIDCALL
);
2638 state
->ff
.tex_stage
[Stage
][Type
] = Value
;
2640 case D3DTSS_BUMPENVMAT00
:
2641 bumpmap_index
= 4 * Stage
;
2643 case D3DTSS_BUMPENVMAT10
:
2644 bumpmap_index
= 4 * Stage
+ 1;
2646 case D3DTSS_BUMPENVMAT01
:
2647 bumpmap_index
= 4 * Stage
+ 2;
2649 case D3DTSS_BUMPENVMAT11
:
2650 bumpmap_index
= 4 * Stage
+ 3;
2652 case D3DTSS_BUMPENVLSCALE
:
2653 bumpmap_index
= 4 * 8 + 2 * Stage
;
2655 case D3DTSS_BUMPENVLOFFSET
:
2656 bumpmap_index
= 4 * 8 + 2 * Stage
+ 1;
2658 case D3DTSS_TEXTURETRANSFORMFLAGS
:
2659 state
->changed
.group
|= NINE_STATE_PS1X_SHADER
;
2665 if (bumpmap_index
>= 0) {
2666 state
->bumpmap_vars
[bumpmap_index
] = Value
;
2667 state
->changed
.group
|= NINE_STATE_PS_CONST
;
2670 state
->changed
.group
|= NINE_STATE_FF_PSSTAGES
;
2671 state
->ff
.changed
.tex_stage
[Stage
][Type
/ 32] |= 1 << (Type
% 32);
2677 NineDevice9_GetSamplerState( struct NineDevice9
*This
,
2679 D3DSAMPLERSTATETYPE Type
,
2682 user_assert(Sampler
< This
->caps
.MaxSimultaneousTextures
||
2683 Sampler
== D3DDMAPSAMPLER
||
2684 (Sampler
>= D3DVERTEXTEXTURESAMPLER0
&&
2685 Sampler
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2687 if (Sampler
>= D3DDMAPSAMPLER
)
2688 Sampler
= Sampler
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2690 *pValue
= This
->state
.samp
[Sampler
][Type
];
2695 NineDevice9_SetSamplerState( struct NineDevice9
*This
,
2697 D3DSAMPLERSTATETYPE Type
,
2700 struct nine_state
*state
= This
->update
;
2702 DBG("This=%p Sampler=%u Type=%s Value=%08x\n", This
,
2703 Sampler
, nine_D3DSAMP_to_str(Type
), Value
);
2705 user_assert(Sampler
< This
->caps
.MaxSimultaneousTextures
||
2706 Sampler
== D3DDMAPSAMPLER
||
2707 (Sampler
>= D3DVERTEXTEXTURESAMPLER0
&&
2708 Sampler
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2710 if (Sampler
>= D3DDMAPSAMPLER
)
2711 Sampler
= Sampler
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2713 if (state
->samp
[Sampler
][Type
] != Value
|| unlikely(This
->is_recording
)) {
2714 state
->samp
[Sampler
][Type
] = Value
;
2715 state
->changed
.group
|= NINE_STATE_SAMPLER
;
2716 state
->changed
.sampler
[Sampler
] |= 1 << Type
;
2723 NineDevice9_ValidateDevice( struct NineDevice9
*This
,
2726 const struct nine_state
*state
= &This
->state
;
2728 unsigned w
= 0, h
= 0;
2730 DBG("This=%p pNumPasses=%p\n", This
, pNumPasses
);
2732 for (i
= 0; i
< Elements(state
->samp
); ++i
) {
2733 if (state
->samp
[i
][D3DSAMP_MINFILTER
] == D3DTEXF_NONE
||
2734 state
->samp
[i
][D3DSAMP_MAGFILTER
] == D3DTEXF_NONE
)
2735 return D3DERR_UNSUPPORTEDTEXTUREFILTER
;
2738 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
2742 w
= state
->rt
[i
]->desc
.Width
;
2743 h
= state
->rt
[i
]->desc
.Height
;
2745 if (state
->rt
[i
]->desc
.Width
!= w
|| state
->rt
[i
]->desc
.Height
!= h
) {
2746 return D3DERR_CONFLICTINGRENDERSTATE
;
2750 (state
->rs
[D3DRS_ZENABLE
] || state
->rs
[D3DRS_STENCILENABLE
])) {
2752 (state
->ds
->desc
.Width
!= w
|| state
->ds
->desc
.Height
!= h
))
2753 return D3DERR_CONFLICTINGRENDERSTATE
;
2763 NineDevice9_SetPaletteEntries( struct NineDevice9
*This
,
2765 const PALETTEENTRY
*pEntries
)
2767 STUB(D3D_OK
); /* like wine */
2771 NineDevice9_GetPaletteEntries( struct NineDevice9
*This
,
2773 PALETTEENTRY
*pEntries
)
2775 STUB(D3DERR_INVALIDCALL
);
2779 NineDevice9_SetCurrentTexturePalette( struct NineDevice9
*This
,
2780 UINT PaletteNumber
)
2782 STUB(D3D_OK
); /* like wine */
2786 NineDevice9_GetCurrentTexturePalette( struct NineDevice9
*This
,
2787 UINT
*PaletteNumber
)
2789 STUB(D3DERR_INVALIDCALL
);
2793 NineDevice9_SetScissorRect( struct NineDevice9
*This
,
2796 struct nine_state
*state
= This
->update
;
2798 DBG("x=(%u..%u) y=(%u..%u)\n",
2799 pRect
->left
, pRect
->top
, pRect
->right
, pRect
->bottom
);
2801 state
->scissor
.minx
= pRect
->left
;
2802 state
->scissor
.miny
= pRect
->top
;
2803 state
->scissor
.maxx
= pRect
->right
;
2804 state
->scissor
.maxy
= pRect
->bottom
;
2806 state
->changed
.group
|= NINE_STATE_SCISSOR
;
2812 NineDevice9_GetScissorRect( struct NineDevice9
*This
,
2815 pRect
->left
= This
->state
.scissor
.minx
;
2816 pRect
->top
= This
->state
.scissor
.miny
;
2817 pRect
->right
= This
->state
.scissor
.maxx
;
2818 pRect
->bottom
= This
->state
.scissor
.maxy
;
2824 NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9
*This
,
2827 STUB(D3DERR_INVALIDCALL
);
2831 NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9
*This
)
2833 return !!(This
->params
.BehaviorFlags
& D3DCREATE_SOFTWARE_VERTEXPROCESSING
);
2837 NineDevice9_SetNPatchMode( struct NineDevice9
*This
,
2840 STUB(D3DERR_INVALIDCALL
);
2844 NineDevice9_GetNPatchMode( struct NineDevice9
*This
)
2850 init_draw_info(struct pipe_draw_info
*info
,
2851 struct NineDevice9
*dev
, D3DPRIMITIVETYPE type
, UINT count
)
2853 info
->mode
= d3dprimitivetype_to_pipe_prim(type
);
2854 info
->count
= prim_count_to_vertex_count(type
, count
);
2855 info
->start_instance
= 0;
2856 info
->instance_count
= 1;
2857 if (dev
->state
.stream_instancedata_mask
& dev
->state
.stream_usage_mask
)
2858 info
->instance_count
= MAX2(dev
->state
.stream_freq
[0] & 0x7FFFFF, 1);
2859 info
->primitive_restart
= FALSE
;
2860 info
->restart_index
= 0;
2861 info
->count_from_stream_output
= NULL
;
2862 info
->indirect
= NULL
;
2866 NineDevice9_DrawPrimitive( struct NineDevice9
*This
,
2867 D3DPRIMITIVETYPE PrimitiveType
,
2869 UINT PrimitiveCount
)
2871 struct pipe_draw_info info
;
2873 DBG("iface %p, PrimitiveType %u, StartVertex %u, PrimitiveCount %u\n",
2874 This
, PrimitiveType
, StartVertex
, PrimitiveCount
);
2876 nine_update_state(This
);
2878 init_draw_info(&info
, This
, PrimitiveType
, PrimitiveCount
);
2879 info
.indexed
= FALSE
;
2880 info
.start
= StartVertex
;
2881 info
.index_bias
= 0;
2882 info
.min_index
= info
.start
;
2883 info
.max_index
= info
.count
- 1;
2885 This
->pipe
->draw_vbo(This
->pipe
, &info
);
2891 NineDevice9_DrawIndexedPrimitive( struct NineDevice9
*This
,
2892 D3DPRIMITIVETYPE PrimitiveType
,
2893 INT BaseVertexIndex
,
2894 UINT MinVertexIndex
,
2897 UINT PrimitiveCount
)
2899 struct pipe_draw_info info
;
2901 DBG("iface %p, PrimitiveType %u, BaseVertexIndex %u, MinVertexIndex %u "
2902 "NumVertices %u, StartIndex %u, PrimitiveCount %u\n",
2903 This
, PrimitiveType
, BaseVertexIndex
, MinVertexIndex
, NumVertices
,
2904 StartIndex
, PrimitiveCount
);
2906 user_assert(This
->state
.idxbuf
, D3DERR_INVALIDCALL
);
2907 user_assert(This
->state
.vdecl
, D3DERR_INVALIDCALL
);
2909 nine_update_state(This
);
2911 init_draw_info(&info
, This
, PrimitiveType
, PrimitiveCount
);
2912 info
.indexed
= TRUE
;
2913 info
.start
= StartIndex
;
2914 info
.index_bias
= BaseVertexIndex
;
2915 /* These don't include index bias: */
2916 info
.min_index
= MinVertexIndex
;
2917 info
.max_index
= MinVertexIndex
+ NumVertices
- 1;
2919 This
->pipe
->draw_vbo(This
->pipe
, &info
);
2925 NineDevice9_DrawPrimitiveUP( struct NineDevice9
*This
,
2926 D3DPRIMITIVETYPE PrimitiveType
,
2927 UINT PrimitiveCount
,
2928 const void *pVertexStreamZeroData
,
2929 UINT VertexStreamZeroStride
)
2931 struct pipe_vertex_buffer vtxbuf
;
2932 struct pipe_draw_info info
;
2934 DBG("iface %p, PrimitiveType %u, PrimitiveCount %u, data %p, stride %u\n",
2935 This
, PrimitiveType
, PrimitiveCount
,
2936 pVertexStreamZeroData
, VertexStreamZeroStride
);
2938 user_assert(pVertexStreamZeroData
&& VertexStreamZeroStride
,
2939 D3DERR_INVALIDCALL
);
2941 nine_update_state(This
);
2943 init_draw_info(&info
, This
, PrimitiveType
, PrimitiveCount
);
2944 info
.indexed
= FALSE
;
2946 info
.index_bias
= 0;
2948 info
.max_index
= info
.count
- 1;
2950 vtxbuf
.stride
= VertexStreamZeroStride
;
2951 vtxbuf
.buffer_offset
= 0;
2952 vtxbuf
.buffer
= NULL
;
2953 vtxbuf
.user_buffer
= pVertexStreamZeroData
;
2955 if (!This
->driver_caps
.user_vbufs
) {
2956 u_upload_data(This
->vertex_uploader
,
2958 (info
.max_index
+ 1) * VertexStreamZeroStride
, /* XXX */
2961 &vtxbuf
.buffer_offset
,
2963 u_upload_unmap(This
->vertex_uploader
);
2964 vtxbuf
.user_buffer
= NULL
;
2967 This
->pipe
->set_vertex_buffers(This
->pipe
, 0, 1, &vtxbuf
);
2969 This
->pipe
->draw_vbo(This
->pipe
, &info
);
2971 NineDevice9_PauseRecording(This
);
2972 NineDevice9_SetStreamSource(This
, 0, NULL
, 0, 0);
2973 NineDevice9_ResumeRecording(This
);
2975 pipe_resource_reference(&vtxbuf
.buffer
, NULL
);
2981 NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9
*This
,
2982 D3DPRIMITIVETYPE PrimitiveType
,
2983 UINT MinVertexIndex
,
2985 UINT PrimitiveCount
,
2986 const void *pIndexData
,
2987 D3DFORMAT IndexDataFormat
,
2988 const void *pVertexStreamZeroData
,
2989 UINT VertexStreamZeroStride
)
2991 struct pipe_draw_info info
;
2992 struct pipe_vertex_buffer vbuf
;
2993 struct pipe_index_buffer ibuf
;
2995 DBG("iface %p, PrimitiveType %u, MinVertexIndex %u, NumVertices %u "
2996 "PrimitiveCount %u, pIndexData %p, IndexDataFormat %u "
2997 "pVertexStreamZeroData %p, VertexStreamZeroStride %u\n",
2998 This
, PrimitiveType
, MinVertexIndex
, NumVertices
, PrimitiveCount
,
2999 pIndexData
, IndexDataFormat
,
3000 pVertexStreamZeroData
, VertexStreamZeroStride
);
3002 user_assert(pIndexData
&& pVertexStreamZeroData
, D3DERR_INVALIDCALL
);
3003 user_assert(VertexStreamZeroStride
, D3DERR_INVALIDCALL
);
3004 user_assert(IndexDataFormat
== D3DFMT_INDEX16
||
3005 IndexDataFormat
== D3DFMT_INDEX32
, D3DERR_INVALIDCALL
);
3007 nine_update_state(This
);
3009 init_draw_info(&info
, This
, PrimitiveType
, PrimitiveCount
);
3010 info
.indexed
= TRUE
;
3012 info
.index_bias
= 0;
3013 info
.min_index
= MinVertexIndex
;
3014 info
.max_index
= MinVertexIndex
+ NumVertices
- 1;
3016 vbuf
.stride
= VertexStreamZeroStride
;
3017 vbuf
.buffer_offset
= 0;
3019 vbuf
.user_buffer
= pVertexStreamZeroData
;
3021 ibuf
.index_size
= (IndexDataFormat
== D3DFMT_INDEX16
) ? 2 : 4;
3024 ibuf
.user_buffer
= pIndexData
;
3026 if (!This
->driver_caps
.user_vbufs
) {
3027 const unsigned base
= info
.min_index
* VertexStreamZeroStride
;
3028 u_upload_data(This
->vertex_uploader
,
3031 info
.min_index
+ 1) * VertexStreamZeroStride
, /* XXX */
3033 (const uint8_t *)vbuf
.user_buffer
+ base
,
3034 &vbuf
.buffer_offset
,
3036 u_upload_unmap(This
->vertex_uploader
);
3037 /* Won't be used: */
3038 vbuf
.buffer_offset
-= base
;
3039 vbuf
.user_buffer
= NULL
;
3041 if (!This
->driver_caps
.user_ibufs
) {
3042 u_upload_data(This
->index_uploader
,
3044 info
.count
* ibuf
.index_size
,
3049 u_upload_unmap(This
->index_uploader
);
3050 ibuf
.user_buffer
= NULL
;
3053 This
->pipe
->set_vertex_buffers(This
->pipe
, 0, 1, &vbuf
);
3054 This
->pipe
->set_index_buffer(This
->pipe
, &ibuf
);
3056 This
->pipe
->draw_vbo(This
->pipe
, &info
);
3058 pipe_resource_reference(&vbuf
.buffer
, NULL
);
3059 pipe_resource_reference(&ibuf
.buffer
, NULL
);
3061 NineDevice9_PauseRecording(This
);
3062 NineDevice9_SetIndices(This
, NULL
);
3063 NineDevice9_SetStreamSource(This
, 0, NULL
, 0, 0);
3064 NineDevice9_ResumeRecording(This
);
3069 /* TODO: Write to pDestBuffer directly if vertex declaration contains
3073 NineDevice9_ProcessVertices( struct NineDevice9
*This
,
3077 IDirect3DVertexBuffer9
*pDestBuffer
,
3078 IDirect3DVertexDeclaration9
*pVertexDecl
,
3081 struct pipe_screen
*screen
= This
->screen
;
3082 struct NineVertexDeclaration9
*vdecl
= NineVertexDeclaration9(pVertexDecl
);
3083 struct NineVertexShader9
*vs
;
3084 struct pipe_resource
*resource
;
3085 struct pipe_stream_output_target
*target
;
3086 struct pipe_draw_info draw
;
3088 unsigned buffer_offset
, buffer_size
;
3090 DBG("This=%p SrcStartIndex=%u DestIndex=%u VertexCount=%u "
3091 "pDestBuffer=%p pVertexDecl=%p Flags=%d\n",
3092 This
, SrcStartIndex
, DestIndex
, VertexCount
, pDestBuffer
,
3093 pVertexDecl
, Flags
);
3095 if (!screen
->get_param(screen
, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
))
3096 STUB(D3DERR_INVALIDCALL
);
3098 nine_update_state(This
);
3100 /* TODO: Create shader with stream output. */
3101 STUB(D3DERR_INVALIDCALL
);
3102 struct NineVertexBuffer9
*dst
= NineVertexBuffer9(pDestBuffer
);
3104 vs
= This
->state
.vs
? This
->state
.vs
: This
->ff
.vs
;
3106 buffer_size
= VertexCount
* vs
->so
->stride
[0];
3108 struct pipe_resource templ
;
3110 templ
.target
= PIPE_BUFFER
;
3111 templ
.format
= PIPE_FORMAT_R8_UNORM
;
3112 templ
.width0
= buffer_size
;
3114 templ
.bind
= PIPE_BIND_STREAM_OUTPUT
;
3115 templ
.usage
= PIPE_USAGE_STREAM
;
3116 templ
.height0
= templ
.depth0
= templ
.array_size
= 1;
3117 templ
.last_level
= templ
.nr_samples
= 0;
3119 resource
= This
->screen
->resource_create(This
->screen
, &templ
);
3121 return E_OUTOFMEMORY
;
3124 /* SO matches vertex declaration */
3125 resource
= dst
->base
.resource
;
3126 buffer_offset
= DestIndex
* vs
->so
->stride
[0];
3128 target
= This
->pipe
->create_stream_output_target(This
->pipe
, resource
,
3132 pipe_resource_reference(&resource
, NULL
);
3133 return D3DERR_DRIVERINTERNALERROR
;
3137 hr
= NineVertexDeclaration9_new_from_fvf(This
, dst
->desc
.FVF
, &vdecl
);
3142 init_draw_info(&draw
, This
, D3DPT_POINTLIST
, VertexCount
);
3143 draw
.instance_count
= 1;
3144 draw
.indexed
= FALSE
;
3145 draw
.start
= SrcStartIndex
;
3146 draw
.index_bias
= 0;
3147 draw
.min_index
= SrcStartIndex
;
3148 draw
.max_index
= SrcStartIndex
+ VertexCount
- 1;
3150 This
->pipe
->set_stream_output_targets(This
->pipe
, 1, &target
, 0);
3151 This
->pipe
->draw_vbo(This
->pipe
, &draw
);
3152 This
->pipe
->set_stream_output_targets(This
->pipe
, 0, NULL
, 0);
3153 This
->pipe
->stream_output_target_destroy(This
->pipe
, target
);
3155 hr
= NineVertexDeclaration9_ConvertStreamOutput(vdecl
,
3156 dst
, DestIndex
, VertexCount
,
3159 pipe_resource_reference(&resource
, NULL
);
3161 NineUnknown_Release(NineUnknown(vdecl
));
3166 NineDevice9_CreateVertexDeclaration( struct NineDevice9
*This
,
3167 const D3DVERTEXELEMENT9
*pVertexElements
,
3168 IDirect3DVertexDeclaration9
**ppDecl
)
3170 struct NineVertexDeclaration9
*vdecl
;
3172 DBG("This=%p pVertexElements=%p ppDecl=%p\n",
3173 This
, pVertexElements
, ppDecl
);
3175 HRESULT hr
= NineVertexDeclaration9_new(This
, pVertexElements
, &vdecl
);
3177 *ppDecl
= (IDirect3DVertexDeclaration9
*)vdecl
;
3183 NineDevice9_SetVertexDeclaration( struct NineDevice9
*This
,
3184 IDirect3DVertexDeclaration9
*pDecl
)
3186 struct nine_state
*state
= This
->update
;
3188 DBG("This=%p pDecl=%p\n", This
, pDecl
);
3190 if (likely(!This
->is_recording
) && state
->vdecl
== NineVertexDeclaration9(pDecl
))
3192 nine_bind(&state
->vdecl
, pDecl
);
3194 state
->changed
.group
|= NINE_STATE_VDECL
;
3200 NineDevice9_GetVertexDeclaration( struct NineDevice9
*This
,
3201 IDirect3DVertexDeclaration9
**ppDecl
)
3203 user_assert(ppDecl
, D3DERR_INVALIDCALL
);
3205 *ppDecl
= (IDirect3DVertexDeclaration9
*)This
->state
.vdecl
;
3207 NineUnknown_AddRef(NineUnknown(*ppDecl
));
3212 NineDevice9_SetFVF( struct NineDevice9
*This
,
3215 struct NineVertexDeclaration9
*vdecl
;
3218 DBG("FVF = %08x\n", FVF
);
3220 return D3D_OK
; /* like wine */
3222 vdecl
= util_hash_table_get(This
->ff
.ht_fvf
, &FVF
);
3224 hr
= NineVertexDeclaration9_new_from_fvf(This
, FVF
, &vdecl
);
3228 util_hash_table_set(This
->ff
.ht_fvf
, &vdecl
->fvf
, vdecl
);
3229 NineUnknown_ConvertRefToBind(NineUnknown(vdecl
));
3231 return NineDevice9_SetVertexDeclaration(
3232 This
, (IDirect3DVertexDeclaration9
*)vdecl
);
3236 NineDevice9_GetFVF( struct NineDevice9
*This
,
3239 *pFVF
= This
->state
.vdecl
? This
->state
.vdecl
->fvf
: 0;
3244 NineDevice9_CreateVertexShader( struct NineDevice9
*This
,
3245 const DWORD
*pFunction
,
3246 IDirect3DVertexShader9
**ppShader
)
3248 struct NineVertexShader9
*vs
;
3251 DBG("This=%p pFunction=%p ppShader=%p\n", This
, pFunction
, ppShader
);
3253 hr
= NineVertexShader9_new(This
, &vs
, pFunction
, NULL
);
3256 *ppShader
= (IDirect3DVertexShader9
*)vs
;
3261 NineDevice9_SetVertexShader( struct NineDevice9
*This
,
3262 IDirect3DVertexShader9
*pShader
)
3264 struct nine_state
*state
= This
->update
;
3266 DBG("This=%p pShader=%p\n", This
, pShader
);
3268 if (!This
->is_recording
&& state
->vs
== (struct NineVertexShader9
*)pShader
)
3271 /* ff -> non-ff: commit back non-ff constants */
3272 if (!state
->vs
&& pShader
)
3273 state
->commit
|= NINE_STATE_COMMIT_CONST_VS
;
3275 nine_bind(&state
->vs
, pShader
);
3277 state
->changed
.group
|= NINE_STATE_VS
;
3283 NineDevice9_GetVertexShader( struct NineDevice9
*This
,
3284 IDirect3DVertexShader9
**ppShader
)
3286 user_assert(ppShader
, D3DERR_INVALIDCALL
);
3287 nine_reference_set(ppShader
, This
->state
.vs
);
3292 NineDevice9_SetVertexShaderConstantF( struct NineDevice9
*This
,
3294 const float *pConstantData
,
3295 UINT Vector4fCount
)
3297 struct nine_state
*state
= This
->update
;
3299 DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
3300 This
, StartRegister
, pConstantData
, Vector4fCount
);
3302 user_assert(StartRegister
< This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3303 user_assert(StartRegister
+ Vector4fCount
<= This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3307 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3309 if (!This
->is_recording
) {
3310 if (!memcmp(&state
->vs_const_f
[StartRegister
* 4], pConstantData
,
3311 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0])))
3315 memcpy(&state
->vs_const_f
[StartRegister
* 4],
3317 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3319 nine_ranges_insert(&state
->changed
.vs_const_f
,
3320 StartRegister
, StartRegister
+ Vector4fCount
,
3323 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3329 NineDevice9_GetVertexShaderConstantF( struct NineDevice9
*This
,
3331 float *pConstantData
,
3332 UINT Vector4fCount
)
3334 const struct nine_state
*state
= &This
->state
;
3336 user_assert(StartRegister
< This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3337 user_assert(StartRegister
+ Vector4fCount
<= This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
3338 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3340 memcpy(pConstantData
,
3341 &state
->vs_const_f
[StartRegister
* 4],
3342 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
3348 NineDevice9_SetVertexShaderConstantI( struct NineDevice9
*This
,
3350 const int *pConstantData
,
3351 UINT Vector4iCount
)
3353 struct nine_state
*state
= This
->update
;
3356 DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
3357 This
, StartRegister
, pConstantData
, Vector4iCount
);
3359 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3360 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3361 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3363 if (This
->driver_caps
.vs_integer
) {
3364 if (!This
->is_recording
) {
3365 if (!memcmp(&state
->vs_const_i
[StartRegister
][0], pConstantData
,
3366 Vector4iCount
* sizeof(state
->vs_const_i
[0])))
3369 memcpy(&state
->vs_const_i
[StartRegister
][0],
3371 Vector4iCount
* sizeof(state
->vs_const_i
[0]));
3373 for (i
= 0; i
< Vector4iCount
; i
++) {
3374 state
->vs_const_i
[StartRegister
+i
][0] = fui((float)(pConstantData
[4*i
]));
3375 state
->vs_const_i
[StartRegister
+i
][1] = fui((float)(pConstantData
[4*i
+1]));
3376 state
->vs_const_i
[StartRegister
+i
][2] = fui((float)(pConstantData
[4*i
+2]));
3377 state
->vs_const_i
[StartRegister
+i
][3] = fui((float)(pConstantData
[4*i
+3]));
3381 state
->changed
.vs_const_i
|= ((1 << Vector4iCount
) - 1) << StartRegister
;
3382 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3388 NineDevice9_GetVertexShaderConstantI( struct NineDevice9
*This
,
3391 UINT Vector4iCount
)
3393 const struct nine_state
*state
= &This
->state
;
3396 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3397 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3398 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3400 if (This
->driver_caps
.vs_integer
) {
3401 memcpy(pConstantData
,
3402 &state
->vs_const_i
[StartRegister
][0],
3403 Vector4iCount
* sizeof(state
->vs_const_i
[0]));
3405 for (i
= 0; i
< Vector4iCount
; i
++) {
3406 pConstantData
[4*i
] = (int32_t) uif(state
->vs_const_i
[StartRegister
+i
][0]);
3407 pConstantData
[4*i
+1] = (int32_t) uif(state
->vs_const_i
[StartRegister
+i
][1]);
3408 pConstantData
[4*i
+2] = (int32_t) uif(state
->vs_const_i
[StartRegister
+i
][2]);
3409 pConstantData
[4*i
+3] = (int32_t) uif(state
->vs_const_i
[StartRegister
+i
][3]);
3417 NineDevice9_SetVertexShaderConstantB( struct NineDevice9
*This
,
3419 const BOOL
*pConstantData
,
3422 struct nine_state
*state
= This
->update
;
3424 uint32_t bool_true
= This
->driver_caps
.vs_integer
? 0xFFFFFFFF : fui(1.0f
);
3426 DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
3427 This
, StartRegister
, pConstantData
, BoolCount
);
3429 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3430 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3431 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3433 if (!This
->is_recording
) {
3434 bool noChange
= true;
3435 for (i
= 0; i
< BoolCount
; i
++) {
3436 if (!!state
->vs_const_b
[StartRegister
+ i
] != !!pConstantData
[i
])
3443 for (i
= 0; i
< BoolCount
; i
++)
3444 state
->vs_const_b
[StartRegister
+ i
] = pConstantData
[i
] ? bool_true
: 0;
3446 state
->changed
.vs_const_b
|= ((1 << BoolCount
) - 1) << StartRegister
;
3447 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3453 NineDevice9_GetVertexShaderConstantB( struct NineDevice9
*This
,
3455 BOOL
*pConstantData
,
3458 const struct nine_state
*state
= &This
->state
;
3461 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3462 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3463 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3465 for (i
= 0; i
< BoolCount
; i
++)
3466 pConstantData
[i
] = state
->vs_const_b
[StartRegister
+ i
] != 0 ? TRUE
: FALSE
;
3472 NineDevice9_SetStreamSource( struct NineDevice9
*This
,
3474 IDirect3DVertexBuffer9
*pStreamData
,
3478 struct nine_state
*state
= This
->update
;
3479 struct NineVertexBuffer9
*pVBuf9
= NineVertexBuffer9(pStreamData
);
3480 const unsigned i
= StreamNumber
;
3482 DBG("This=%p StreamNumber=%u pStreamData=%p OffsetInBytes=%u Stride=%u\n",
3483 This
, StreamNumber
, pStreamData
, OffsetInBytes
, Stride
);
3485 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3486 user_assert(Stride
<= This
->caps
.MaxStreamStride
, D3DERR_INVALIDCALL
);
3488 if (likely(!This
->is_recording
)) {
3489 if (state
->stream
[i
] == NineVertexBuffer9(pStreamData
) &&
3490 state
->vtxbuf
[i
].stride
== Stride
&&
3491 state
->vtxbuf
[i
].buffer_offset
== OffsetInBytes
)
3494 nine_bind(&state
->stream
[i
], pStreamData
);
3496 state
->changed
.vtxbuf
|= 1 << StreamNumber
;
3499 state
->vtxbuf
[i
].stride
= Stride
;
3500 state
->vtxbuf
[i
].buffer_offset
= OffsetInBytes
;
3502 state
->vtxbuf
[i
].buffer
= pStreamData
? pVBuf9
->base
.resource
: NULL
;
3508 NineDevice9_GetStreamSource( struct NineDevice9
*This
,
3510 IDirect3DVertexBuffer9
**ppStreamData
,
3511 UINT
*pOffsetInBytes
,
3514 const struct nine_state
*state
= &This
->state
;
3515 const unsigned i
= StreamNumber
;
3517 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3518 user_assert(ppStreamData
, D3DERR_INVALIDCALL
);
3520 nine_reference_set(ppStreamData
, state
->stream
[i
]);
3521 *pStride
= state
->vtxbuf
[i
].stride
;
3522 *pOffsetInBytes
= state
->vtxbuf
[i
].buffer_offset
;
3528 NineDevice9_SetStreamSourceFreq( struct NineDevice9
*This
,
3532 struct nine_state
*state
= This
->update
;
3533 /* const UINT freq = Setting & 0x7FFFFF; */
3535 DBG("This=%p StreamNumber=%u FrequencyParameter=0x%x\n", This
,
3536 StreamNumber
, Setting
);
3538 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3539 user_assert(StreamNumber
!= 0 || !(Setting
& D3DSTREAMSOURCE_INSTANCEDATA
),
3540 D3DERR_INVALIDCALL
);
3541 user_assert(!((Setting
& D3DSTREAMSOURCE_INSTANCEDATA
) &&
3542 (Setting
& D3DSTREAMSOURCE_INDEXEDDATA
)), D3DERR_INVALIDCALL
);
3543 user_assert(Setting
, D3DERR_INVALIDCALL
);
3545 state
->stream_freq
[StreamNumber
] = Setting
;
3547 if (Setting
& D3DSTREAMSOURCE_INSTANCEDATA
)
3548 state
->stream_instancedata_mask
|= 1 << StreamNumber
;
3550 state
->stream_instancedata_mask
&= ~(1 << StreamNumber
);
3552 state
->changed
.stream_freq
|= 1 << StreamNumber
;
3557 NineDevice9_GetStreamSourceFreq( struct NineDevice9
*This
,
3561 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3562 *pSetting
= This
->state
.stream_freq
[StreamNumber
];
3567 NineDevice9_SetIndices( struct NineDevice9
*This
,
3568 IDirect3DIndexBuffer9
*pIndexData
)
3570 struct nine_state
*state
= This
->update
;
3572 DBG("This=%p pIndexData=%p\n", This
, pIndexData
);
3574 if (likely(!This
->is_recording
))
3575 if (state
->idxbuf
== NineIndexBuffer9(pIndexData
))
3577 nine_bind(&state
->idxbuf
, pIndexData
);
3579 state
->changed
.group
|= NINE_STATE_IDXBUF
;
3584 /* XXX: wine/d3d9 doesn't have pBaseVertexIndex, and it doesn't make sense
3585 * here because it's an argument passed to the Draw calls.
3588 NineDevice9_GetIndices( struct NineDevice9
*This
,
3589 IDirect3DIndexBuffer9
**ppIndexData
/*,
3590 UINT *pBaseVertexIndex */ )
3592 user_assert(ppIndexData
, D3DERR_INVALIDCALL
);
3593 nine_reference_set(ppIndexData
, This
->state
.idxbuf
);
3598 NineDevice9_CreatePixelShader( struct NineDevice9
*This
,
3599 const DWORD
*pFunction
,
3600 IDirect3DPixelShader9
**ppShader
)
3602 struct NinePixelShader9
*ps
;
3605 DBG("This=%p pFunction=%p ppShader=%p\n", This
, pFunction
, ppShader
);
3607 hr
= NinePixelShader9_new(This
, &ps
, pFunction
, NULL
);
3610 *ppShader
= (IDirect3DPixelShader9
*)ps
;
3615 NineDevice9_SetPixelShader( struct NineDevice9
*This
,
3616 IDirect3DPixelShader9
*pShader
)
3618 struct nine_state
*state
= This
->update
;
3619 unsigned old_mask
= state
->ps
? state
->ps
->rt_mask
: 1;
3622 DBG("This=%p pShader=%p\n", This
, pShader
);
3624 if (!This
->is_recording
&& state
->ps
== (struct NinePixelShader9
*)pShader
)
3627 /* ff -> non-ff: commit back non-ff constants */
3628 if (!state
->ps
&& pShader
)
3629 state
->commit
|= NINE_STATE_COMMIT_CONST_PS
;
3631 nine_bind(&state
->ps
, pShader
);
3633 state
->changed
.group
|= NINE_STATE_PS
;
3635 mask
= state
->ps
? state
->ps
->rt_mask
: 1;
3636 /* We need to update cbufs if the pixel shader would
3637 * write to different render targets */
3638 if (mask
!= old_mask
)
3639 state
->changed
.group
|= NINE_STATE_FB
;
3645 NineDevice9_GetPixelShader( struct NineDevice9
*This
,
3646 IDirect3DPixelShader9
**ppShader
)
3648 user_assert(ppShader
, D3DERR_INVALIDCALL
);
3649 nine_reference_set(ppShader
, This
->state
.ps
);
3654 NineDevice9_SetPixelShaderConstantF( struct NineDevice9
*This
,
3656 const float *pConstantData
,
3657 UINT Vector4fCount
)
3659 struct nine_state
*state
= This
->update
;
3661 DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
3662 This
, StartRegister
, pConstantData
, Vector4fCount
);
3664 user_assert(StartRegister
< NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3665 user_assert(StartRegister
+ Vector4fCount
<= NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3669 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3671 if (!This
->is_recording
) {
3672 if (!memcmp(&state
->ps_const_f
[StartRegister
* 4], pConstantData
,
3673 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0])))
3677 memcpy(&state
->ps_const_f
[StartRegister
* 4],
3679 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3681 nine_ranges_insert(&state
->changed
.ps_const_f
,
3682 StartRegister
, StartRegister
+ Vector4fCount
,
3685 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3691 NineDevice9_GetPixelShaderConstantF( struct NineDevice9
*This
,
3693 float *pConstantData
,
3694 UINT Vector4fCount
)
3696 const struct nine_state
*state
= &This
->state
;
3698 user_assert(StartRegister
< NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3699 user_assert(StartRegister
+ Vector4fCount
<= NINE_MAX_CONST_F_PS3
, D3DERR_INVALIDCALL
);
3700 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3702 memcpy(pConstantData
,
3703 &state
->ps_const_f
[StartRegister
* 4],
3704 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3710 NineDevice9_SetPixelShaderConstantI( struct NineDevice9
*This
,
3712 const int *pConstantData
,
3713 UINT Vector4iCount
)
3715 struct nine_state
*state
= This
->update
;
3718 DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
3719 This
, StartRegister
, pConstantData
, Vector4iCount
);
3721 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3722 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3723 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3725 if (This
->driver_caps
.ps_integer
) {
3726 if (!This
->is_recording
) {
3727 if (!memcmp(&state
->ps_const_i
[StartRegister
][0], pConstantData
,
3728 Vector4iCount
* sizeof(state
->ps_const_i
[0])))
3731 memcpy(&state
->ps_const_i
[StartRegister
][0],
3733 Vector4iCount
* sizeof(state
->ps_const_i
[0]));
3735 for (i
= 0; i
< Vector4iCount
; i
++) {
3736 state
->ps_const_i
[StartRegister
+i
][0] = fui((float)(pConstantData
[4*i
]));
3737 state
->ps_const_i
[StartRegister
+i
][1] = fui((float)(pConstantData
[4*i
+1]));
3738 state
->ps_const_i
[StartRegister
+i
][2] = fui((float)(pConstantData
[4*i
+2]));
3739 state
->ps_const_i
[StartRegister
+i
][3] = fui((float)(pConstantData
[4*i
+3]));
3742 state
->changed
.ps_const_i
|= ((1 << Vector4iCount
) - 1) << StartRegister
;
3743 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3749 NineDevice9_GetPixelShaderConstantI( struct NineDevice9
*This
,
3752 UINT Vector4iCount
)
3754 const struct nine_state
*state
= &This
->state
;
3757 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3758 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3759 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3761 if (This
->driver_caps
.ps_integer
) {
3762 memcpy(pConstantData
,
3763 &state
->ps_const_i
[StartRegister
][0],
3764 Vector4iCount
* sizeof(state
->ps_const_i
[0]));
3766 for (i
= 0; i
< Vector4iCount
; i
++) {
3767 pConstantData
[4*i
] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][0]);
3768 pConstantData
[4*i
+1] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][1]);
3769 pConstantData
[4*i
+2] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][2]);
3770 pConstantData
[4*i
+3] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][3]);
3778 NineDevice9_SetPixelShaderConstantB( struct NineDevice9
*This
,
3780 const BOOL
*pConstantData
,
3783 struct nine_state
*state
= This
->update
;
3785 uint32_t bool_true
= This
->driver_caps
.ps_integer
? 0xFFFFFFFF : fui(1.0f
);
3787 DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
3788 This
, StartRegister
, pConstantData
, BoolCount
);
3790 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3791 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3792 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3794 if (!This
->is_recording
) {
3795 bool noChange
= true;
3796 for (i
= 0; i
< BoolCount
; i
++) {
3797 if (!!state
->ps_const_b
[StartRegister
+ i
] != !!pConstantData
[i
])
3804 for (i
= 0; i
< BoolCount
; i
++)
3805 state
->ps_const_b
[StartRegister
+ i
] = pConstantData
[i
] ? bool_true
: 0;
3807 state
->changed
.ps_const_b
|= ((1 << BoolCount
) - 1) << StartRegister
;
3808 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3814 NineDevice9_GetPixelShaderConstantB( struct NineDevice9
*This
,
3816 BOOL
*pConstantData
,
3819 const struct nine_state
*state
= &This
->state
;
3822 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3823 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3824 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3826 for (i
= 0; i
< BoolCount
; i
++)
3827 pConstantData
[i
] = state
->ps_const_b
[StartRegister
+ i
] ? TRUE
: FALSE
;
3833 NineDevice9_DrawRectPatch( struct NineDevice9
*This
,
3835 const float *pNumSegs
,
3836 const D3DRECTPATCH_INFO
*pRectPatchInfo
)
3838 STUB(D3DERR_INVALIDCALL
);
3842 NineDevice9_DrawTriPatch( struct NineDevice9
*This
,
3844 const float *pNumSegs
,
3845 const D3DTRIPATCH_INFO
*pTriPatchInfo
)
3847 STUB(D3DERR_INVALIDCALL
);
3851 NineDevice9_DeletePatch( struct NineDevice9
*This
,
3854 STUB(D3DERR_INVALIDCALL
);
3858 NineDevice9_CreateQuery( struct NineDevice9
*This
,
3860 IDirect3DQuery9
**ppQuery
)
3862 struct NineQuery9
*query
;
3865 DBG("This=%p Type=%d ppQuery=%p\n", This
, Type
, ppQuery
);
3867 hr
= nine_is_query_supported(This
->screen
, Type
);
3868 if (!ppQuery
|| hr
!= D3D_OK
)
3871 hr
= NineQuery9_new(This
, &query
, Type
);
3874 *ppQuery
= (IDirect3DQuery9
*)query
;
3878 IDirect3DDevice9Vtbl NineDevice9_vtable
= {
3879 (void *)NineUnknown_QueryInterface
,
3880 (void *)NineUnknown_AddRef
,
3881 (void *)NineUnknown_Release
,
3882 (void *)NineDevice9_TestCooperativeLevel
,
3883 (void *)NineDevice9_GetAvailableTextureMem
,
3884 (void *)NineDevice9_EvictManagedResources
,
3885 (void *)NineDevice9_GetDirect3D
,
3886 (void *)NineDevice9_GetDeviceCaps
,
3887 (void *)NineDevice9_GetDisplayMode
,
3888 (void *)NineDevice9_GetCreationParameters
,
3889 (void *)NineDevice9_SetCursorProperties
,
3890 (void *)NineDevice9_SetCursorPosition
,
3891 (void *)NineDevice9_ShowCursor
,
3892 (void *)NineDevice9_CreateAdditionalSwapChain
,
3893 (void *)NineDevice9_GetSwapChain
,
3894 (void *)NineDevice9_GetNumberOfSwapChains
,
3895 (void *)NineDevice9_Reset
,
3896 (void *)NineDevice9_Present
,
3897 (void *)NineDevice9_GetBackBuffer
,
3898 (void *)NineDevice9_GetRasterStatus
,
3899 (void *)NineDevice9_SetDialogBoxMode
,
3900 (void *)NineDevice9_SetGammaRamp
,
3901 (void *)NineDevice9_GetGammaRamp
,
3902 (void *)NineDevice9_CreateTexture
,
3903 (void *)NineDevice9_CreateVolumeTexture
,
3904 (void *)NineDevice9_CreateCubeTexture
,
3905 (void *)NineDevice9_CreateVertexBuffer
,
3906 (void *)NineDevice9_CreateIndexBuffer
,
3907 (void *)NineDevice9_CreateRenderTarget
,
3908 (void *)NineDevice9_CreateDepthStencilSurface
,
3909 (void *)NineDevice9_UpdateSurface
,
3910 (void *)NineDevice9_UpdateTexture
,
3911 (void *)NineDevice9_GetRenderTargetData
,
3912 (void *)NineDevice9_GetFrontBufferData
,
3913 (void *)NineDevice9_StretchRect
,
3914 (void *)NineDevice9_ColorFill
,
3915 (void *)NineDevice9_CreateOffscreenPlainSurface
,
3916 (void *)NineDevice9_SetRenderTarget
,
3917 (void *)NineDevice9_GetRenderTarget
,
3918 (void *)NineDevice9_SetDepthStencilSurface
,
3919 (void *)NineDevice9_GetDepthStencilSurface
,
3920 (void *)NineDevice9_BeginScene
,
3921 (void *)NineDevice9_EndScene
,
3922 (void *)NineDevice9_Clear
,
3923 (void *)NineDevice9_SetTransform
,
3924 (void *)NineDevice9_GetTransform
,
3925 (void *)NineDevice9_MultiplyTransform
,
3926 (void *)NineDevice9_SetViewport
,
3927 (void *)NineDevice9_GetViewport
,
3928 (void *)NineDevice9_SetMaterial
,
3929 (void *)NineDevice9_GetMaterial
,
3930 (void *)NineDevice9_SetLight
,
3931 (void *)NineDevice9_GetLight
,
3932 (void *)NineDevice9_LightEnable
,
3933 (void *)NineDevice9_GetLightEnable
,
3934 (void *)NineDevice9_SetClipPlane
,
3935 (void *)NineDevice9_GetClipPlane
,
3936 (void *)NineDevice9_SetRenderState
,
3937 (void *)NineDevice9_GetRenderState
,
3938 (void *)NineDevice9_CreateStateBlock
,
3939 (void *)NineDevice9_BeginStateBlock
,
3940 (void *)NineDevice9_EndStateBlock
,
3941 (void *)NineDevice9_SetClipStatus
,
3942 (void *)NineDevice9_GetClipStatus
,
3943 (void *)NineDevice9_GetTexture
,
3944 (void *)NineDevice9_SetTexture
,
3945 (void *)NineDevice9_GetTextureStageState
,
3946 (void *)NineDevice9_SetTextureStageState
,
3947 (void *)NineDevice9_GetSamplerState
,
3948 (void *)NineDevice9_SetSamplerState
,
3949 (void *)NineDevice9_ValidateDevice
,
3950 (void *)NineDevice9_SetPaletteEntries
,
3951 (void *)NineDevice9_GetPaletteEntries
,
3952 (void *)NineDevice9_SetCurrentTexturePalette
,
3953 (void *)NineDevice9_GetCurrentTexturePalette
,
3954 (void *)NineDevice9_SetScissorRect
,
3955 (void *)NineDevice9_GetScissorRect
,
3956 (void *)NineDevice9_SetSoftwareVertexProcessing
,
3957 (void *)NineDevice9_GetSoftwareVertexProcessing
,
3958 (void *)NineDevice9_SetNPatchMode
,
3959 (void *)NineDevice9_GetNPatchMode
,
3960 (void *)NineDevice9_DrawPrimitive
,
3961 (void *)NineDevice9_DrawIndexedPrimitive
,
3962 (void *)NineDevice9_DrawPrimitiveUP
,
3963 (void *)NineDevice9_DrawIndexedPrimitiveUP
,
3964 (void *)NineDevice9_ProcessVertices
,
3965 (void *)NineDevice9_CreateVertexDeclaration
,
3966 (void *)NineDevice9_SetVertexDeclaration
,
3967 (void *)NineDevice9_GetVertexDeclaration
,
3968 (void *)NineDevice9_SetFVF
,
3969 (void *)NineDevice9_GetFVF
,
3970 (void *)NineDevice9_CreateVertexShader
,
3971 (void *)NineDevice9_SetVertexShader
,
3972 (void *)NineDevice9_GetVertexShader
,
3973 (void *)NineDevice9_SetVertexShaderConstantF
,
3974 (void *)NineDevice9_GetVertexShaderConstantF
,
3975 (void *)NineDevice9_SetVertexShaderConstantI
,
3976 (void *)NineDevice9_GetVertexShaderConstantI
,
3977 (void *)NineDevice9_SetVertexShaderConstantB
,
3978 (void *)NineDevice9_GetVertexShaderConstantB
,
3979 (void *)NineDevice9_SetStreamSource
,
3980 (void *)NineDevice9_GetStreamSource
,
3981 (void *)NineDevice9_SetStreamSourceFreq
,
3982 (void *)NineDevice9_GetStreamSourceFreq
,
3983 (void *)NineDevice9_SetIndices
,
3984 (void *)NineDevice9_GetIndices
,
3985 (void *)NineDevice9_CreatePixelShader
,
3986 (void *)NineDevice9_SetPixelShader
,
3987 (void *)NineDevice9_GetPixelShader
,
3988 (void *)NineDevice9_SetPixelShaderConstantF
,
3989 (void *)NineDevice9_GetPixelShaderConstantF
,
3990 (void *)NineDevice9_SetPixelShaderConstantI
,
3991 (void *)NineDevice9_GetPixelShaderConstantI
,
3992 (void *)NineDevice9_SetPixelShaderConstantB
,
3993 (void *)NineDevice9_GetPixelShaderConstantB
,
3994 (void *)NineDevice9_DrawRectPatch
,
3995 (void *)NineDevice9_DrawTriPatch
,
3996 (void *)NineDevice9_DeletePatch
,
3997 (void *)NineDevice9_CreateQuery
4000 static const GUID
*NineDevice9_IIDs
[] = {
4001 &IID_IDirect3DDevice9
,
4007 NineDevice9_new( struct pipe_screen
*pScreen
,
4008 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
4010 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
4012 ID3DPresentGroup
*pPresentationGroup
,
4013 struct d3dadapter9_context
*pCTX
,
4015 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
4016 struct NineDevice9
**ppOut
)
4019 lock
= !!(pCreationParameters
->BehaviorFlags
& D3DCREATE_MULTITHREADED
);
4021 NINE_NEW(Device9
, ppOut
, lock
, /* args */
4022 pScreen
, pCreationParameters
, pCaps
,
4023 pPresentationParameters
, pD3D9
, pPresentationGroup
, pCTX
,
4024 ex
, pFullscreenDisplayMode
);