2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "stateblock9.h"
26 #include "swapchain9.h"
27 #include "swapchain9ex.h"
28 #include "indexbuffer9.h"
29 #include "vertexbuffer9.h"
30 #include "vertexdeclaration9.h"
31 #include "vertexshader9.h"
32 #include "pixelshader9.h"
35 #include "cubetexture9.h"
36 #include "volumetexture9.h"
37 #include "nine_helpers.h"
38 #include "nine_pipe.h"
40 #include "nine_dump.h"
42 #include "pipe/p_screen.h"
43 #include "pipe/p_context.h"
44 #include "util/u_math.h"
45 #include "util/u_inlines.h"
46 #include "util/u_hash_table.h"
47 #include "util/u_format.h"
48 #include "util/u_surface.h"
49 #include "util/u_upload_mgr.h"
50 #include "hud/hud_context.h"
52 #include "cso_cache/cso_context.h"
54 #define DBG_CHANNEL DBG_DEVICE
57 NineDevice9_SetDefaultState( struct NineDevice9
*This
, boolean is_reset
)
59 struct NineSurface9
*refSurf
= NULL
;
61 DBG("This=%p is_reset=%d\n", This
, (int) is_reset
);
63 assert(!This
->is_recording
);
65 nine_state_set_defaults(This
, &This
->caps
, is_reset
);
67 This
->state
.viewport
.X
= 0;
68 This
->state
.viewport
.Y
= 0;
69 This
->state
.viewport
.Width
= 0;
70 This
->state
.viewport
.Height
= 0;
72 This
->state
.scissor
.minx
= 0;
73 This
->state
.scissor
.miny
= 0;
74 This
->state
.scissor
.maxx
= 0xffff;
75 This
->state
.scissor
.maxy
= 0xffff;
77 if (This
->nswapchains
&& This
->swapchains
[0]->params
.BackBufferCount
)
78 refSurf
= This
->swapchains
[0]->buffers
[0];
81 This
->state
.viewport
.Width
= refSurf
->desc
.Width
;
82 This
->state
.viewport
.Height
= refSurf
->desc
.Height
;
83 This
->state
.scissor
.maxx
= refSurf
->desc
.Width
;
84 This
->state
.scissor
.maxy
= refSurf
->desc
.Height
;
87 if (This
->nswapchains
&& This
->swapchains
[0]->params
.EnableAutoDepthStencil
)
88 This
->state
.rs
[D3DRS_ZENABLE
] = TRUE
;
89 if (This
->state
.rs
[D3DRS_ZENABLE
])
90 NineDevice9_SetDepthStencilSurface(
91 This
, (IDirect3DSurface9
*)This
->swapchains
[0]->zsbuf
);
95 NineDevice9_RestoreNonCSOState( struct NineDevice9
*This
, unsigned mask
)
97 struct pipe_context
*pipe
= This
->pipe
;
99 DBG("This=%p mask=%u\n", This
, mask
);
102 struct pipe_constant_buffer cb
;
103 cb
.buffer_offset
= 0;
105 if (This
->prefer_user_constbuf
) {
107 cb
.user_buffer
= This
->state
.vs_const_f
;
109 cb
.buffer
= This
->constbuf_vs
;
110 cb
.user_buffer
= NULL
;
112 cb
.buffer_size
= This
->vs_const_size
;
113 pipe
->set_constant_buffer(pipe
, PIPE_SHADER_VERTEX
, 0, &cb
);
115 if (This
->prefer_user_constbuf
) {
116 cb
.user_buffer
= This
->state
.ps_const_f
;
118 cb
.buffer
= This
->constbuf_ps
;
120 cb
.buffer_size
= This
->ps_const_size
;
121 pipe
->set_constant_buffer(pipe
, PIPE_SHADER_FRAGMENT
, 0, &cb
);
125 struct pipe_poly_stipple stipple
;
126 memset(&stipple
, ~0, sizeof(stipple
));
127 pipe
->set_polygon_stipple(pipe
, &stipple
);
130 This
->state
.changed
.group
= NINE_STATE_ALL
;
131 This
->state
.changed
.vtxbuf
= (1ULL << This
->caps
.MaxStreams
) - 1;
132 This
->state
.changed
.ucp
= (1 << PIPE_MAX_CLIP_PLANES
) - 1;
133 This
->state
.changed
.texture
= NINE_PS_SAMPLERS_MASK
| NINE_VS_SAMPLERS_MASK
;
136 #define GET_PCAP(n) pScreen->get_param(pScreen, PIPE_CAP_##n)
138 NineDevice9_ctor( struct NineDevice9
*This
,
139 struct NineUnknownParams
*pParams
,
140 struct pipe_screen
*pScreen
,
141 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
143 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
145 ID3DPresentGroup
*pPresentationGroup
,
146 struct d3dadapter9_context
*pCTX
,
148 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
)
151 HRESULT hr
= NineUnknown_ctor(&This
->base
, pParams
);
153 DBG("This=%p pParams=%p pScreen=%p pCreationParameters=%p pCaps=%p pPresentationParameters=%p "
154 "pD3D9=%p pPresentationGroup=%p pCTX=%p ex=%d pFullscreenDisplayMode=%p\n",
155 This
, pParams
, pScreen
, pCreationParameters
, pCaps
, pPresentationParameters
, pD3D9
,
156 pPresentationGroup
, pCTX
, (int) ex
, pFullscreenDisplayMode
);
158 if (FAILED(hr
)) { return hr
; }
160 list_inithead(&This
->update_textures
);
162 This
->screen
= pScreen
;
165 This
->params
= *pCreationParameters
;
167 This
->present
= pPresentationGroup
;
168 IDirect3D9_AddRef(This
->d3d9
);
169 ID3DPresentGroup_AddRef(This
->present
);
171 This
->pipe
= This
->screen
->context_create(This
->screen
, NULL
);
172 if (!This
->pipe
) { return E_OUTOFMEMORY
; } /* guess */
174 This
->cso
= cso_create_context(This
->pipe
);
175 if (!This
->cso
) { return E_OUTOFMEMORY
; } /* also a guess */
177 /* Create first, it messes up our state. */
178 This
->hud
= hud_create(This
->pipe
, This
->cso
); /* NULL result is fine */
180 /* create implicit swapchains */
181 This
->nswapchains
= ID3DPresentGroup_GetMultiheadCount(This
->present
);
182 This
->swapchains
= CALLOC(This
->nswapchains
,
183 sizeof(struct NineSwapChain9
*));
184 if (!This
->swapchains
) { return E_OUTOFMEMORY
; }
186 for (i
= 0; i
< This
->nswapchains
; ++i
) {
187 ID3DPresent
*present
;
189 hr
= ID3DPresentGroup_GetPresent(This
->present
, i
, &present
);
194 D3DDISPLAYMODEEX
*mode
= NULL
;
195 struct NineSwapChain9Ex
**ret
=
196 (struct NineSwapChain9Ex
**)&This
->swapchains
[i
];
198 if (pFullscreenDisplayMode
) mode
= &(pFullscreenDisplayMode
[i
]);
199 /* when this is a Device9Ex, it should create SwapChain9Exs */
200 hr
= NineSwapChain9Ex_new(This
, TRUE
, present
,
201 &pPresentationParameters
[i
], pCTX
,
202 This
->params
.hFocusWindow
, mode
, ret
);
204 hr
= NineSwapChain9_new(This
, TRUE
, present
,
205 &pPresentationParameters
[i
], pCTX
,
206 This
->params
.hFocusWindow
,
207 &This
->swapchains
[i
]);
210 ID3DPresent_Release(present
);
213 NineUnknown_ConvertRefToBind(NineUnknown(This
->swapchains
[i
]));
215 hr
= NineSwapChain9_GetBackBuffer(This
->swapchains
[i
], 0,
216 D3DBACKBUFFER_TYPE_MONO
,
217 (IDirect3DSurface9
**)
221 NineUnknown_ConvertRefToBind(NineUnknown(This
->state
.rt
[i
]));
224 This
->cursor
.software
= FALSE
;
225 This
->cursor
.hotspot
.x
= -1;
226 This
->cursor
.hotspot
.y
= -1;
228 struct pipe_resource tmpl
;
229 tmpl
.target
= PIPE_TEXTURE_2D
;
230 tmpl
.format
= PIPE_FORMAT_R8G8B8A8_UNORM
;
237 tmpl
.usage
= PIPE_USAGE_DEFAULT
;
238 tmpl
.bind
= PIPE_BIND_CURSOR
| PIPE_BIND_SAMPLER_VIEW
;
241 This
->cursor
.image
= pScreen
->resource_create(pScreen
, &tmpl
);
242 if (!This
->cursor
.image
)
243 return D3DERR_OUTOFVIDEOMEMORY
;
246 /* Create constant buffers. */
248 struct pipe_resource tmpl
;
249 unsigned max_const_vs
, max_const_ps
;
251 max_const_vs
= _min(pScreen
->get_shader_param(pScreen
, PIPE_SHADER_VERTEX
,
252 PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
) /
255 max_const_ps
= _min(pScreen
->get_shader_param(pScreen
, PIPE_SHADER_FRAGMENT
,
256 PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
) /
260 This
->max_vs_const_f
= max_const_vs
-
261 (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
262 This
->max_ps_const_f
= max_const_ps
-
263 (NINE_MAX_CONST_I
+ NINE_MAX_CONST_B
/ 4);
265 This
->vs_const_size
= max_const_vs
* sizeof(float[4]);
266 This
->ps_const_size
= max_const_ps
* sizeof(float[4]);
267 /* Include space for I,B constants for user constbuf. */
268 This
->state
.vs_const_f
= CALLOC(This
->vs_const_size
, 1);
269 This
->state
.ps_const_f
= CALLOC(This
->ps_const_size
, 1);
270 This
->state
.vs_lconstf_temp
= CALLOC(This
->vs_const_size
,1);
271 if (!This
->state
.vs_const_f
|| !This
->state
.ps_const_f
||
272 !This
->state
.vs_lconstf_temp
)
273 return E_OUTOFMEMORY
;
275 if (strstr(pScreen
->get_name(pScreen
), "AMD") ||
276 strstr(pScreen
->get_name(pScreen
), "ATI"))
277 This
->prefer_user_constbuf
= TRUE
;
279 tmpl
.target
= PIPE_BUFFER
;
280 tmpl
.format
= PIPE_FORMAT_R8_UNORM
;
286 tmpl
.usage
= PIPE_USAGE_DYNAMIC
;
287 tmpl
.bind
= PIPE_BIND_CONSTANT_BUFFER
;
290 tmpl
.width0
= This
->vs_const_size
;
291 This
->constbuf_vs
= pScreen
->resource_create(pScreen
, &tmpl
);
293 tmpl
.width0
= This
->ps_const_size
;
294 This
->constbuf_ps
= pScreen
->resource_create(pScreen
, &tmpl
);
296 if (!This
->constbuf_vs
|| !This
->constbuf_ps
)
297 return E_OUTOFMEMORY
;
300 /* Allocate upload helper for drivers that suck (from st pov ;). */
304 This
->driver_caps
.user_vbufs
= GET_PCAP(USER_VERTEX_BUFFERS
);
305 This
->driver_caps
.user_ibufs
= GET_PCAP(USER_INDEX_BUFFERS
);
307 if (!This
->driver_caps
.user_vbufs
) bind
|= PIPE_BIND_VERTEX_BUFFER
;
308 if (!This
->driver_caps
.user_ibufs
) bind
|= PIPE_BIND_INDEX_BUFFER
;
310 This
->upload
= u_upload_create(This
->pipe
, 1 << 20, 4, bind
);
313 This
->driver_caps
.window_space_position_support
= GET_PCAP(TGSI_VS_WINDOW_SPACE_POSITION
);
314 This
->driver_caps
.vs_integer
= pScreen
->get_shader_param(pScreen
, PIPE_SHADER_VERTEX
, PIPE_SHADER_CAP_INTEGERS
);
315 This
->driver_caps
.ps_integer
= pScreen
->get_shader_param(pScreen
, PIPE_SHADER_FRAGMENT
, PIPE_SHADER_CAP_INTEGERS
);
317 nine_ff_init(This
); /* initialize fixed function code */
319 NineDevice9_SetDefaultState(This
, FALSE
);
320 NineDevice9_RestoreNonCSOState(This
, ~0);
322 This
->update
= &This
->state
;
323 nine_update_state(This
, ~0);
325 ID3DPresentGroup_Release(This
->present
);
332 NineDevice9_dtor( struct NineDevice9
*This
)
336 DBG("This=%p\n", This
);
338 if (This
->pipe
&& This
->cso
)
339 nine_pipe_context_clear(This
);
341 nine_state_clear(&This
->state
, TRUE
);
344 u_upload_destroy(This
->upload
);
346 nine_bind(&This
->record
, NULL
);
348 pipe_resource_reference(&This
->constbuf_vs
, NULL
);
349 pipe_resource_reference(&This
->constbuf_ps
, NULL
);
350 FREE(This
->state
.vs_const_f
);
351 FREE(This
->state
.ps_const_f
);
352 FREE(This
->state
.vs_lconstf_temp
);
354 if (This
->swapchains
) {
355 for (i
= 0; i
< This
->nswapchains
; ++i
)
356 NineUnknown_Unbind(NineUnknown(This
->swapchains
[i
]));
357 FREE(This
->swapchains
);
363 cso_destroy_context(This
->cso
);
365 if (This
->pipe
->destroy
) { This
->pipe
->destroy(This
->pipe
); }
368 if (This
->present
) { ID3DPresentGroup_Release(This
->present
); }
369 if (This
->d3d9
) { IDirect3D9_Release(This
->d3d9
); }
371 NineUnknown_dtor(&This
->base
);
375 NineDevice9_GetScreen( struct NineDevice9
*This
)
380 struct pipe_context
*
381 NineDevice9_GetPipe( struct NineDevice9
*This
)
387 NineDevice9_GetCSO( struct NineDevice9
*This
)
393 NineDevice9_GetCaps( struct NineDevice9
*This
)
399 NineDevice9_PauseRecording( struct NineDevice9
*This
)
402 This
->update
= &This
->state
;
403 This
->is_recording
= FALSE
;
408 NineDevice9_ResumeRecording( struct NineDevice9
*This
)
411 This
->update
= &This
->record
->state
;
412 This
->is_recording
= TRUE
;
417 NineDevice9_TestCooperativeLevel( struct NineDevice9
*This
)
419 return D3D_OK
; /* TODO */
423 NineDevice9_GetAvailableTextureMem( struct NineDevice9
*This
)
425 const unsigned mem
= This
->screen
->get_param(This
->screen
, PIPE_CAP_VIDEO_MEMORY
);
433 NineDevice9_EvictManagedResources( struct NineDevice9
*This
)
435 /* We don't really need to do anything here, but might want to free up
436 * the GPU virtual address space by killing pipe_resources.
442 NineDevice9_GetDirect3D( struct NineDevice9
*This
,
443 IDirect3D9
**ppD3D9
)
445 user_assert(ppD3D9
!= NULL
, E_POINTER
);
446 IDirect3D9_AddRef(This
->d3d9
);
447 *ppD3D9
= This
->d3d9
;
452 NineDevice9_GetDeviceCaps( struct NineDevice9
*This
,
455 user_assert(pCaps
!= NULL
, D3DERR_INVALIDCALL
);
461 NineDevice9_GetDisplayMode( struct NineDevice9
*This
,
463 D3DDISPLAYMODE
*pMode
)
465 DBG("This=%p iSwapChain=%u pMode=%p\n", This
, iSwapChain
, pMode
);
467 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
469 return NineSwapChain9_GetDisplayMode(This
->swapchains
[iSwapChain
], pMode
);
473 NineDevice9_GetCreationParameters( struct NineDevice9
*This
,
474 D3DDEVICE_CREATION_PARAMETERS
*pParameters
)
476 user_assert(pParameters
!= NULL
, D3DERR_INVALIDCALL
);
477 *pParameters
= This
->params
;
482 NineDevice9_SetCursorProperties( struct NineDevice9
*This
,
485 IDirect3DSurface9
*pCursorBitmap
)
487 /* TODO: hardware cursor */
488 struct NineSurface9
*surf
= NineSurface9(pCursorBitmap
);
489 struct pipe_context
*pipe
= This
->pipe
;
491 struct pipe_transfer
*transfer
;
494 DBG_FLAG(DBG_SWAPCHAIN
, "This=%p XHotSpot=%u YHotSpot=%u "
495 "pCursorBitmap=%p\n", This
, XHotSpot
, YHotSpot
, pCursorBitmap
);
497 user_assert(pCursorBitmap
, D3DERR_INVALIDCALL
);
499 This
->cursor
.w
= MIN2(surf
->desc
.Width
, This
->cursor
.image
->width0
);
500 This
->cursor
.h
= MIN2(surf
->desc
.Height
, This
->cursor
.image
->height0
);
502 u_box_origin_2d(This
->cursor
.w
, This
->cursor
.h
, &box
);
504 ptr
= pipe
->transfer_map(pipe
, This
->cursor
.image
, 0,
505 PIPE_TRANSFER_WRITE
|
506 PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
,
509 ret_err("Failed to update cursor image.\n", D3DERR_DRIVERINTERNALERROR
);
511 This
->cursor
.hotspot
.x
= XHotSpot
;
512 This
->cursor
.hotspot
.y
= YHotSpot
;
514 /* Copy cursor image to internal storage. */
518 const struct util_format_description
*sfmt
=
519 util_format_description(surf
->base
.info
.format
);
522 hr
= NineSurface9_LockRect(surf
, &lock
, NULL
, D3DLOCK_READONLY
);
524 ret_err("Failed to map cursor source image.\n",
525 D3DERR_DRIVERINTERNALERROR
);
527 sfmt
->unpack_rgba_8unorm(ptr
, transfer
->stride
,
528 lock
.pBits
, lock
.Pitch
,
529 This
->cursor
.w
, This
->cursor
.h
);
531 if (!This
->cursor
.software
&&
532 This
->cursor
.w
== 32 && This
->cursor
.h
== 32)
533 ID3DPresent_SetCursor(This
->swapchains
[0]->present
,
534 lock
.pBits
, &This
->cursor
.hotspot
,
535 This
->cursor
.visible
);
537 NineSurface9_UnlockRect(surf
);
539 pipe
->transfer_unmap(pipe
, transfer
);
545 NineDevice9_SetCursorPosition( struct NineDevice9
*This
,
550 struct NineSwapChain9
*swap
= This
->swapchains
[0];
552 DBG("This=%p X=%d Y=%d Flags=%d\n", This
, X
, Y
, Flags
);
554 This
->cursor
.pos
.x
= X
;
555 This
->cursor
.pos
.y
= Y
;
557 if (!This
->cursor
.software
)
558 ID3DPresent_SetCursorPos(swap
->present
, &This
->cursor
.pos
);
562 NineDevice9_ShowCursor( struct NineDevice9
*This
,
565 BOOL old
= This
->cursor
.visible
;
567 DBG("This=%p bShow=%d\n", This
, (int) bShow
);
569 This
->cursor
.visible
= bShow
&& (This
->cursor
.hotspot
.x
!= -1);
570 if (!This
->cursor
.software
)
571 ID3DPresent_SetCursor(This
->swapchains
[0]->present
, NULL
, NULL
, bShow
);
577 NineDevice9_CreateAdditionalSwapChain( struct NineDevice9
*This
,
578 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
579 IDirect3DSwapChain9
**pSwapChain
)
581 struct NineSwapChain9
*swapchain
, *tmplt
= This
->swapchains
[0];
582 ID3DPresent
*present
;
585 DBG("This=%p pPresentationParameters=%p pSwapChain=%p\n",
586 This
, pPresentationParameters
, pSwapChain
);
588 user_assert(pPresentationParameters
, D3DERR_INVALIDCALL
);
590 hr
= ID3DPresentGroup_CreateAdditionalPresent(This
->present
, pPresentationParameters
, &present
);
595 hr
= NineSwapChain9_new(This
, FALSE
, present
, pPresentationParameters
,
597 tmplt
->params
.hDeviceWindow
,
602 *pSwapChain
= (IDirect3DSwapChain9
*)swapchain
;
607 NineDevice9_GetSwapChain( struct NineDevice9
*This
,
609 IDirect3DSwapChain9
**pSwapChain
)
611 user_assert(pSwapChain
!= NULL
, D3DERR_INVALIDCALL
);
614 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
616 NineUnknown_AddRef(NineUnknown(This
->swapchains
[iSwapChain
]));
617 *pSwapChain
= (IDirect3DSwapChain9
*)This
->swapchains
[iSwapChain
];
623 NineDevice9_GetNumberOfSwapChains( struct NineDevice9
*This
)
625 return This
->nswapchains
;
629 NineDevice9_Reset( struct NineDevice9
*This
,
630 D3DPRESENT_PARAMETERS
*pPresentationParameters
)
635 DBG("This=%p pPresentationParameters=%p\n", This
, pPresentationParameters
);
637 for (i
= 0; i
< This
->nswapchains
; ++i
) {
638 D3DPRESENT_PARAMETERS
*params
= &pPresentationParameters
[i
];
639 hr
= NineSwapChain9_Resize(This
->swapchains
[i
], params
, NULL
);
641 return (hr
== D3DERR_OUTOFVIDEOMEMORY
) ? hr
: D3DERR_DEVICELOST
;
644 nine_pipe_context_clear(This
);
645 nine_state_clear(&This
->state
, TRUE
);
647 NineDevice9_SetDefaultState(This
, TRUE
);
648 NineDevice9_SetRenderTarget(
649 This
, 0, (IDirect3DSurface9
*)This
->swapchains
[0]->buffers
[0]);
650 /* XXX: better use GetBackBuffer here ? */
656 NineDevice9_Present( struct NineDevice9
*This
,
657 const RECT
*pSourceRect
,
658 const RECT
*pDestRect
,
659 HWND hDestWindowOverride
,
660 const RGNDATA
*pDirtyRegion
)
665 DBG("This=%p pSourceRect=%p pDestRect=%p hDestWindowOverride=%p pDirtyRegion=%p\n",
666 This
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
);
668 /* XXX is this right? */
669 for (i
= 0; i
< This
->nswapchains
; ++i
) {
670 hr
= NineSwapChain9_Present(This
->swapchains
[i
], pSourceRect
, pDestRect
,
671 hDestWindowOverride
, pDirtyRegion
, 0);
672 if (FAILED(hr
)) { return hr
; }
679 NineDevice9_GetBackBuffer( struct NineDevice9
*This
,
682 D3DBACKBUFFER_TYPE Type
,
683 IDirect3DSurface9
**ppBackBuffer
)
685 user_assert(ppBackBuffer
!= NULL
, D3DERR_INVALIDCALL
);
686 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
688 return NineSwapChain9_GetBackBuffer(This
->swapchains
[iSwapChain
],
689 iBackBuffer
, Type
, ppBackBuffer
);
693 NineDevice9_GetRasterStatus( struct NineDevice9
*This
,
695 D3DRASTER_STATUS
*pRasterStatus
)
697 user_assert(pRasterStatus
!= NULL
, D3DERR_INVALIDCALL
);
698 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
700 return NineSwapChain9_GetRasterStatus(This
->swapchains
[iSwapChain
],
705 NineDevice9_SetDialogBoxMode( struct NineDevice9
*This
,
706 BOOL bEnableDialogs
)
708 STUB(D3DERR_INVALIDCALL
);
712 NineDevice9_SetGammaRamp( struct NineDevice9
*This
,
715 const D3DGAMMARAMP
*pRamp
)
717 DBG("This=%p iSwapChain=%u Flags=%x pRamp=%p\n", This
,
718 iSwapChain
, Flags
, pRamp
);
720 user_warn(iSwapChain
>= This
->nswapchains
);
723 if (pRamp
&& (iSwapChain
< This
->nswapchains
)) {
724 struct NineSwapChain9
*swap
= This
->swapchains
[iSwapChain
];
725 swap
->gamma
= *pRamp
;
726 ID3DPresent_SetGammaRamp(swap
->present
, pRamp
, swap
->params
.hDeviceWindow
);
731 NineDevice9_GetGammaRamp( struct NineDevice9
*This
,
733 D3DGAMMARAMP
*pRamp
)
735 DBG("This=%p iSwapChain=%u pRamp=%p\n", This
, iSwapChain
, pRamp
);
737 user_warn(iSwapChain
>= This
->nswapchains
);
740 if (pRamp
&& (iSwapChain
< This
->nswapchains
))
741 *pRamp
= This
->swapchains
[iSwapChain
]->gamma
;
745 NineDevice9_CreateTexture( struct NineDevice9
*This
,
752 IDirect3DTexture9
**ppTexture
,
753 HANDLE
*pSharedHandle
)
755 struct NineTexture9
*tex
;
758 DBG("This=%p Width=%u Height=%u Levels=%u Usage=%s Format=%s Pool=%s "
759 "ppOut=%p pSharedHandle=%p\n", This
, Width
, Height
, Levels
,
760 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
761 nine_D3DPOOL_to_str(Pool
), ppTexture
, pSharedHandle
);
763 Usage
&= D3DUSAGE_AUTOGENMIPMAP
| D3DUSAGE_DEPTHSTENCIL
| D3DUSAGE_DMAP
|
764 D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
| D3DUSAGE_RENDERTARGET
|
765 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_TEXTAPI
;
767 user_assert(Width
&& Height
, D3DERR_INVALIDCALL
);
768 user_assert(!pSharedHandle
|| This
->ex
, D3DERR_INVALIDCALL
);
769 /* When is used shared handle, Pool must be
770 * SYSTEMMEM with Levels 1 or DEFAULT with any Levels */
771 user_assert(!pSharedHandle
|| Pool
!= D3DPOOL_SYSTEMMEM
|| Levels
== 1,
773 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_SYSTEMMEM
|| Pool
== D3DPOOL_DEFAULT
,
775 user_assert((Usage
!= D3DUSAGE_AUTOGENMIPMAP
|| Levels
<= 1), D3DERR_INVALIDCALL
);
777 hr
= NineTexture9_new(This
, Width
, Height
, Levels
, Usage
, Format
, Pool
,
778 &tex
, pSharedHandle
);
780 *ppTexture
= (IDirect3DTexture9
*)tex
;
786 NineDevice9_CreateVolumeTexture( struct NineDevice9
*This
,
794 IDirect3DVolumeTexture9
**ppVolumeTexture
,
795 HANDLE
*pSharedHandle
)
797 struct NineVolumeTexture9
*tex
;
800 DBG("This=%p Width=%u Height=%u Depth=%u Levels=%u Usage=%s Format=%s Pool=%s "
801 "ppOut=%p pSharedHandle=%p\n", This
, Width
, Height
, Depth
, Levels
,
802 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
803 nine_D3DPOOL_to_str(Pool
), ppVolumeTexture
, pSharedHandle
);
805 Usage
&= D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
806 D3DUSAGE_SOFTWAREPROCESSING
;
808 user_assert(Width
&& Height
&& Depth
, D3DERR_INVALIDCALL
);
809 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
811 hr
= NineVolumeTexture9_new(This
, Width
, Height
, Depth
, Levels
,
812 Usage
, Format
, Pool
, &tex
, pSharedHandle
);
814 *ppVolumeTexture
= (IDirect3DVolumeTexture9
*)tex
;
820 NineDevice9_CreateCubeTexture( struct NineDevice9
*This
,
826 IDirect3DCubeTexture9
**ppCubeTexture
,
827 HANDLE
*pSharedHandle
)
829 struct NineCubeTexture9
*tex
;
832 DBG("This=%p EdgeLength=%u Levels=%u Usage=%s Format=%s Pool=%s ppOut=%p "
833 "pSharedHandle=%p\n", This
, EdgeLength
, Levels
,
834 nine_D3DUSAGE_to_str(Usage
), d3dformat_to_string(Format
),
835 nine_D3DPOOL_to_str(Pool
), ppCubeTexture
, pSharedHandle
);
837 Usage
&= D3DUSAGE_AUTOGENMIPMAP
| D3DUSAGE_DEPTHSTENCIL
| D3DUSAGE_DYNAMIC
|
838 D3DUSAGE_NONSECURE
| D3DUSAGE_RENDERTARGET
|
839 D3DUSAGE_SOFTWAREPROCESSING
;
841 user_assert(EdgeLength
, D3DERR_INVALIDCALL
);
842 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
844 hr
= NineCubeTexture9_new(This
, EdgeLength
, Levels
, Usage
, Format
, Pool
,
845 &tex
, pSharedHandle
);
847 *ppCubeTexture
= (IDirect3DCubeTexture9
*)tex
;
853 NineDevice9_CreateVertexBuffer( struct NineDevice9
*This
,
858 IDirect3DVertexBuffer9
**ppVertexBuffer
,
859 HANDLE
*pSharedHandle
)
861 struct NineVertexBuffer9
*buf
;
863 D3DVERTEXBUFFER_DESC desc
;
865 DBG("This=%p Length=%u Usage=%x FVF=%x Pool=%u ppOut=%p pSharedHandle=%p\n",
866 This
, Length
, Usage
, FVF
, Pool
, ppVertexBuffer
, pSharedHandle
);
868 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_NOTAVAILABLE
);
870 desc
.Format
= D3DFMT_VERTEXDATA
;
871 desc
.Type
= D3DRTYPE_VERTEXBUFFER
;
873 (D3DUSAGE_DONOTCLIP
| D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
874 D3DUSAGE_NPATCHES
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
|
875 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_TEXTAPI
|
881 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
882 user_assert(desc
.Usage
== Usage
, D3DERR_INVALIDCALL
);
884 hr
= NineVertexBuffer9_new(This
, &desc
, &buf
);
886 *ppVertexBuffer
= (IDirect3DVertexBuffer9
*)buf
;
891 NineDevice9_CreateIndexBuffer( struct NineDevice9
*This
,
896 IDirect3DIndexBuffer9
**ppIndexBuffer
,
897 HANDLE
*pSharedHandle
)
899 struct NineIndexBuffer9
*buf
;
901 D3DINDEXBUFFER_DESC desc
;
903 DBG("This=%p Length=%u Usage=%x Format=%s Pool=%u ppOut=%p "
904 "pSharedHandle=%p\n", This
, Length
, Usage
,
905 d3dformat_to_string(Format
), Pool
, ppIndexBuffer
, pSharedHandle
);
907 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_NOTAVAILABLE
);
909 desc
.Format
= Format
;
910 desc
.Type
= D3DRTYPE_INDEXBUFFER
;
912 (D3DUSAGE_DONOTCLIP
| D3DUSAGE_DYNAMIC
| D3DUSAGE_NONSECURE
|
913 D3DUSAGE_NPATCHES
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
|
914 D3DUSAGE_SOFTWAREPROCESSING
| D3DUSAGE_WRITEONLY
);
918 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
919 user_assert(desc
.Usage
== Usage
, D3DERR_INVALIDCALL
);
921 hr
= NineIndexBuffer9_new(This
, &desc
, &buf
);
923 *ppIndexBuffer
= (IDirect3DIndexBuffer9
*)buf
;
928 create_zs_or_rt_surface(struct NineDevice9
*This
,
929 unsigned type
, /* 0 = RT, 1 = ZS, 2 = plain */
931 UINT Width
, UINT Height
,
933 D3DMULTISAMPLE_TYPE MultiSample
,
934 DWORD MultisampleQuality
,
935 BOOL Discard_or_Lockable
,
936 IDirect3DSurface9
**ppSurface
,
937 HANDLE
*pSharedHandle
)
939 struct NineSurface9
*surface
;
940 struct pipe_screen
*screen
= This
->screen
;
941 struct pipe_resource
*resource
= NULL
;
943 D3DSURFACE_DESC desc
;
944 struct pipe_resource templ
;
946 DBG("This=%p type=%u Pool=%s Width=%u Height=%u Format=%s MS=%u Quality=%u "
947 "Discard_or_Lockable=%i ppSurface=%p pSharedHandle=%p\n",
948 This
, type
, nine_D3DPOOL_to_str(Pool
), Width
, Height
,
949 d3dformat_to_string(Format
), MultiSample
, MultisampleQuality
,
950 Discard_or_Lockable
, ppSurface
, pSharedHandle
);
953 DBG("FIXME Used shared handle! This option isn't probably handled correctly!\n");
955 user_assert(Width
&& Height
, D3DERR_INVALIDCALL
);
956 user_assert(Pool
!= D3DPOOL_MANAGED
, D3DERR_INVALIDCALL
);
958 templ
.target
= PIPE_TEXTURE_2D
;
959 templ
.format
= d3d9_to_pipe_format(Format
);
960 templ
.width0
= Width
;
961 templ
.height0
= Height
;
963 templ
.array_size
= 1;
964 templ
.last_level
= 0;
965 templ
.nr_samples
= (unsigned)MultiSample
;
966 templ
.usage
= PIPE_USAGE_DEFAULT
;
968 templ
.bind
= PIPE_BIND_SAMPLER_VIEW
; /* StretchRect */
970 case 0: templ
.bind
|= PIPE_BIND_RENDER_TARGET
; break;
971 case 1: templ
.bind
|= PIPE_BIND_DEPTH_STENCIL
; break;
977 desc
.Format
= Format
;
978 desc
.Type
= D3DRTYPE_SURFACE
;
981 desc
.MultiSampleType
= MultiSample
;
982 desc
.MultiSampleQuality
= MultisampleQuality
;
984 desc
.Height
= Height
;
986 case 0: desc
.Usage
= D3DUSAGE_RENDERTARGET
; break;
987 case 1: desc
.Usage
= D3DUSAGE_DEPTHSTENCIL
; break;
991 if (Pool
== D3DPOOL_DEFAULT
&& Format
!= D3DFMT_NULL
) {
992 /* resource_create doesn't return an error code, so check format here */
993 user_assert(CHECK_PIPE_RESOURCE_TEMPLATE(templ
), D3DERR_INVALIDCALL
);
994 resource
= screen
->resource_create(screen
, &templ
);
995 user_assert(resource
, D3DERR_OUTOFVIDEOMEMORY
);
996 if (Discard_or_Lockable
&& (desc
.Usage
& D3DUSAGE_RENDERTARGET
))
997 resource
->flags
|= NINE_RESOURCE_FLAG_LOCKABLE
;
1001 hr
= NineSurface9_new(This
, NULL
, resource
, NULL
, 0, 0, 0, &desc
, &surface
);
1002 pipe_resource_reference(&resource
, NULL
);
1005 *ppSurface
= (IDirect3DSurface9
*)surface
;
1010 NineDevice9_CreateRenderTarget( struct NineDevice9
*This
,
1014 D3DMULTISAMPLE_TYPE MultiSample
,
1015 DWORD MultisampleQuality
,
1017 IDirect3DSurface9
**ppSurface
,
1018 HANDLE
*pSharedHandle
)
1020 return create_zs_or_rt_surface(This
, 0, D3DPOOL_DEFAULT
,
1021 Width
, Height
, Format
,
1022 MultiSample
, MultisampleQuality
,
1023 Lockable
, ppSurface
, pSharedHandle
);
1027 NineDevice9_CreateDepthStencilSurface( struct NineDevice9
*This
,
1031 D3DMULTISAMPLE_TYPE MultiSample
,
1032 DWORD MultisampleQuality
,
1034 IDirect3DSurface9
**ppSurface
,
1035 HANDLE
*pSharedHandle
)
1037 return create_zs_or_rt_surface(This
, 1, D3DPOOL_DEFAULT
,
1038 Width
, Height
, Format
,
1039 MultiSample
, MultisampleQuality
,
1040 Discard
, ppSurface
, pSharedHandle
);
1044 NineDevice9_UpdateSurface( struct NineDevice9
*This
,
1045 IDirect3DSurface9
*pSourceSurface
,
1046 const RECT
*pSourceRect
,
1047 IDirect3DSurface9
*pDestinationSurface
,
1048 const POINT
*pDestPoint
)
1050 struct NineSurface9
*dst
= NineSurface9(pDestinationSurface
);
1051 struct NineSurface9
*src
= NineSurface9(pSourceSurface
);
1053 DBG("This=%p pSourceSurface=%p pDestinationSurface=%p "
1054 "pSourceRect=%p pDestPoint=%p\n", This
,
1055 pSourceSurface
, pDestinationSurface
, pSourceRect
, pDestPoint
);
1057 DBG("pSourceRect = (%u,%u)-(%u,%u)\n",
1058 pSourceRect
->left
, pSourceRect
->top
,
1059 pSourceRect
->right
, pSourceRect
->bottom
);
1061 DBG("pDestPoint = (%u,%u)\n", pDestPoint
->x
, pDestPoint
->y
);
1063 user_assert(dst
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1064 user_assert(src
->base
.pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1066 user_assert(dst
->desc
.MultiSampleType
== D3DMULTISAMPLE_NONE
, D3DERR_INVALIDCALL
);
1067 user_assert(src
->desc
.MultiSampleType
== D3DMULTISAMPLE_NONE
, D3DERR_INVALIDCALL
);
1069 return NineSurface9_CopySurface(dst
, src
, pDestPoint
, pSourceRect
);
1073 NineDevice9_UpdateTexture( struct NineDevice9
*This
,
1074 IDirect3DBaseTexture9
*pSourceTexture
,
1075 IDirect3DBaseTexture9
*pDestinationTexture
)
1077 struct NineBaseTexture9
*dstb
= NineBaseTexture9(pDestinationTexture
);
1078 struct NineBaseTexture9
*srcb
= NineBaseTexture9(pSourceTexture
);
1080 unsigned last_level
= dstb
->base
.info
.last_level
;
1082 DBG("This=%p pSourceTexture=%p pDestinationTexture=%p\n", This
,
1083 pSourceTexture
, pDestinationTexture
);
1085 user_assert(pSourceTexture
!= pDestinationTexture
, D3DERR_INVALIDCALL
);
1087 user_assert(dstb
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1088 user_assert(srcb
->base
.pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1090 if (dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
) {
1091 /* Only the first level is updated, the others regenerated. */
1094 user_assert(!(srcb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
), D3DERR_INVALIDCALL
);
1097 user_assert(dstb
->base
.type
== srcb
->base
.type
, D3DERR_INVALIDCALL
);
1099 /* TODO: We can restrict the update to the dirty portions of the source.
1100 * Yes, this seems silly, but it's what MSDN says ...
1103 /* Find src level that matches dst level 0: */
1104 user_assert(srcb
->base
.info
.width0
>= dstb
->base
.info
.width0
&&
1105 srcb
->base
.info
.height0
>= dstb
->base
.info
.height0
&&
1106 srcb
->base
.info
.depth0
>= dstb
->base
.info
.depth0
,
1107 D3DERR_INVALIDCALL
);
1108 for (m
= 0; m
<= srcb
->base
.info
.last_level
; ++m
) {
1109 unsigned w
= u_minify(srcb
->base
.info
.width0
, m
);
1110 unsigned h
= u_minify(srcb
->base
.info
.height0
, m
);
1111 unsigned d
= u_minify(srcb
->base
.info
.depth0
, m
);
1113 if (w
== dstb
->base
.info
.width0
&&
1114 h
== dstb
->base
.info
.height0
&&
1115 d
== dstb
->base
.info
.depth0
)
1118 user_assert(m
<= srcb
->base
.info
.last_level
, D3DERR_INVALIDCALL
);
1120 last_level
= MIN2(last_level
, srcb
->base
.info
.last_level
- m
);
1122 if (dstb
->base
.type
== D3DRTYPE_TEXTURE
) {
1123 struct NineTexture9
*dst
= NineTexture9(dstb
);
1124 struct NineTexture9
*src
= NineTexture9(srcb
);
1126 for (l
= 0; l
<= last_level
; ++l
, ++m
)
1127 NineSurface9_CopySurface(dst
->surfaces
[l
],
1128 src
->surfaces
[m
], NULL
, NULL
);
1130 if (dstb
->base
.type
== D3DRTYPE_CUBETEXTURE
) {
1131 struct NineCubeTexture9
*dst
= NineCubeTexture9(dstb
);
1132 struct NineCubeTexture9
*src
= NineCubeTexture9(srcb
);
1135 /* GPUs usually have them stored as arrays of mip-mapped 2D textures. */
1136 for (z
= 0; z
< 6; ++z
) {
1137 for (l
= 0; l
<= last_level
; ++l
, ++m
) {
1138 NineSurface9_CopySurface(dst
->surfaces
[l
* 6 + z
],
1139 src
->surfaces
[m
* 6 + z
], NULL
, NULL
);
1144 if (dstb
->base
.type
== D3DRTYPE_VOLUMETEXTURE
) {
1145 struct NineVolumeTexture9
*dst
= NineVolumeTexture9(dstb
);
1146 struct NineVolumeTexture9
*src
= NineVolumeTexture9(srcb
);
1148 for (l
= 0; l
<= last_level
; ++l
, ++m
)
1149 NineVolume9_CopyVolume(dst
->volumes
[l
],
1150 src
->volumes
[m
], 0, 0, 0, NULL
);
1152 assert(!"invalid texture type");
1155 if (dstb
->base
.usage
& D3DUSAGE_AUTOGENMIPMAP
)
1156 NineBaseTexture9_GenerateMipSubLevels(dstb
);
1162 NineDevice9_GetRenderTargetData( struct NineDevice9
*This
,
1163 IDirect3DSurface9
*pRenderTarget
,
1164 IDirect3DSurface9
*pDestSurface
)
1166 struct NineSurface9
*dst
= NineSurface9(pDestSurface
);
1167 struct NineSurface9
*src
= NineSurface9(pRenderTarget
);
1169 DBG("This=%p pRenderTarget=%p pDestSurface=%p\n",
1170 This
, pRenderTarget
, pDestSurface
);
1172 user_assert(dst
->desc
.Pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1173 user_assert(src
->desc
.Pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1175 user_assert(dst
->desc
.MultiSampleType
< 2, D3DERR_INVALIDCALL
);
1176 user_assert(src
->desc
.MultiSampleType
< 2, D3DERR_INVALIDCALL
);
1178 return NineSurface9_CopySurface(dst
, src
, NULL
, NULL
);
1182 NineDevice9_GetFrontBufferData( struct NineDevice9
*This
,
1184 IDirect3DSurface9
*pDestSurface
)
1186 DBG("This=%p iSwapChain=%u pDestSurface=%p\n", This
,
1187 iSwapChain
, pDestSurface
);
1189 user_assert(pDestSurface
!= NULL
, D3DERR_INVALIDCALL
);
1190 user_assert(iSwapChain
< This
->nswapchains
, D3DERR_INVALIDCALL
);
1192 return NineSwapChain9_GetFrontBufferData(This
->swapchains
[iSwapChain
],
1197 NineDevice9_StretchRect( struct NineDevice9
*This
,
1198 IDirect3DSurface9
*pSourceSurface
,
1199 const RECT
*pSourceRect
,
1200 IDirect3DSurface9
*pDestSurface
,
1201 const RECT
*pDestRect
,
1202 D3DTEXTUREFILTERTYPE Filter
)
1204 struct pipe_screen
*screen
= This
->screen
;
1205 struct pipe_context
*pipe
= This
->pipe
;
1206 struct NineSurface9
*dst
= NineSurface9(pDestSurface
);
1207 struct NineSurface9
*src
= NineSurface9(pSourceSurface
);
1208 struct pipe_resource
*dst_res
= NineSurface9_GetResource(dst
);
1209 struct pipe_resource
*src_res
= NineSurface9_GetResource(src
);
1210 const boolean zs
= util_format_is_depth_or_stencil(dst_res
->format
);
1211 struct pipe_blit_info blit
;
1212 boolean scaled
, clamped
, ms
, flip_x
= FALSE
, flip_y
= FALSE
;
1214 DBG("This=%p pSourceSurface=%p pSourceRect=%p pDestSurface=%p "
1215 "pDestRect=%p Filter=%u\n",
1216 This
, pSourceSurface
, pSourceRect
, pDestSurface
, pDestRect
, Filter
);
1218 DBG("pSourceRect=(%u,%u)-(%u,%u)\n",
1219 pSourceRect
->left
, pSourceRect
->top
,
1220 pSourceRect
->right
, pSourceRect
->bottom
);
1222 DBG("pDestRect=(%u,%u)-(%u,%u)\n", pDestRect
->left
, pDestRect
->top
,
1223 pDestRect
->right
, pDestRect
->bottom
);
1225 user_assert(!zs
|| !This
->in_scene
, D3DERR_INVALIDCALL
);
1226 user_assert(!zs
|| !pSourceRect
||
1227 (pSourceRect
->left
== 0 &&
1228 pSourceRect
->top
== 0 &&
1229 pSourceRect
->right
== src
->desc
.Width
&&
1230 pSourceRect
->bottom
== src
->desc
.Height
), D3DERR_INVALIDCALL
);
1231 user_assert(!zs
|| !pDestRect
||
1232 (pDestRect
->left
== 0 &&
1233 pDestRect
->top
== 0 &&
1234 pDestRect
->right
== dst
->desc
.Width
&&
1235 pDestRect
->bottom
== dst
->desc
.Height
), D3DERR_INVALIDCALL
);
1237 (dst
->desc
.Width
== src
->desc
.Width
&&
1238 dst
->desc
.Height
== src
->desc
.Height
), D3DERR_INVALIDCALL
);
1239 user_assert(zs
|| !util_format_is_depth_or_stencil(src_res
->format
),
1240 D3DERR_INVALIDCALL
);
1241 user_assert(!zs
|| dst
->desc
.Format
== src
->desc
.Format
,
1242 D3DERR_INVALIDCALL
);
1243 user_assert(screen
->is_format_supported(screen
, src_res
->format
,
1245 src_res
->nr_samples
,
1246 PIPE_BIND_SAMPLER_VIEW
),
1247 D3DERR_INVALIDCALL
);
1248 user_assert(dst
->base
.pool
== D3DPOOL_DEFAULT
&&
1249 src
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1251 /* We might want to permit these, but wine thinks we shouldn't. */
1252 user_assert(!pDestRect
||
1253 (pDestRect
->left
<= pDestRect
->right
&&
1254 pDestRect
->top
<= pDestRect
->bottom
), D3DERR_INVALIDCALL
);
1255 user_assert(!pSourceRect
||
1256 (pSourceRect
->left
<= pSourceRect
->right
&&
1257 pSourceRect
->top
<= pSourceRect
->bottom
), D3DERR_INVALIDCALL
);
1259 blit
.dst
.resource
= dst_res
;
1260 blit
.dst
.level
= dst
->level
;
1261 blit
.dst
.box
.z
= dst
->layer
;
1262 blit
.dst
.box
.depth
= 1;
1263 blit
.dst
.format
= dst_res
->format
;
1265 flip_x
= pDestRect
->left
> pDestRect
->right
;
1267 blit
.dst
.box
.x
= pDestRect
->right
;
1268 blit
.dst
.box
.width
= pDestRect
->left
- pDestRect
->right
;
1270 blit
.dst
.box
.x
= pDestRect
->left
;
1271 blit
.dst
.box
.width
= pDestRect
->right
- pDestRect
->left
;
1273 flip_y
= pDestRect
->top
> pDestRect
->bottom
;
1275 blit
.dst
.box
.y
= pDestRect
->bottom
;
1276 blit
.dst
.box
.height
= pDestRect
->top
- pDestRect
->bottom
;
1278 blit
.dst
.box
.y
= pDestRect
->top
;
1279 blit
.dst
.box
.height
= pDestRect
->bottom
- pDestRect
->top
;
1284 blit
.dst
.box
.width
= dst
->desc
.Width
;
1285 blit
.dst
.box
.height
= dst
->desc
.Height
;
1287 blit
.src
.resource
= src_res
;
1288 blit
.src
.level
= src
->level
;
1289 blit
.src
.box
.z
= src
->layer
;
1290 blit
.src
.box
.depth
= 1;
1291 blit
.src
.format
= src_res
->format
;
1293 if (flip_x
^ (pSourceRect
->left
> pSourceRect
->right
)) {
1294 blit
.src
.box
.x
= pSourceRect
->right
;
1295 blit
.src
.box
.width
= pSourceRect
->left
- pSourceRect
->right
;
1297 blit
.src
.box
.x
= pSourceRect
->left
;
1298 blit
.src
.box
.width
= pSourceRect
->right
- pSourceRect
->left
;
1300 if (flip_y
^ (pSourceRect
->top
> pSourceRect
->bottom
)) {
1301 blit
.src
.box
.y
= pSourceRect
->bottom
;
1302 blit
.src
.box
.height
= pSourceRect
->top
- pSourceRect
->bottom
;
1304 blit
.src
.box
.y
= pSourceRect
->top
;
1305 blit
.src
.box
.height
= pSourceRect
->bottom
- pSourceRect
->top
;
1308 blit
.src
.box
.x
= flip_x
? src
->desc
.Width
: 0;
1309 blit
.src
.box
.y
= flip_y
? src
->desc
.Height
: 0;
1310 blit
.src
.box
.width
= flip_x
? -src
->desc
.Width
: src
->desc
.Width
;
1311 blit
.src
.box
.height
= flip_y
? -src
->desc
.Height
: src
->desc
.Height
;
1313 blit
.mask
= zs
? PIPE_MASK_ZS
: PIPE_MASK_RGBA
;
1314 blit
.filter
= Filter
== D3DTEXF_LINEAR
?
1315 PIPE_TEX_FILTER_LINEAR
: PIPE_TEX_FILTER_NEAREST
;
1316 blit
.scissor_enable
= FALSE
;
1318 /* If both of a src and dst dimension are negative, flip them. */
1319 if (blit
.dst
.box
.width
< 0 && blit
.src
.box
.width
< 0) {
1320 blit
.dst
.box
.width
= -blit
.dst
.box
.width
;
1321 blit
.src
.box
.width
= -blit
.src
.box
.width
;
1323 if (blit
.dst
.box
.height
< 0 && blit
.src
.box
.height
< 0) {
1324 blit
.dst
.box
.height
= -blit
.dst
.box
.height
;
1325 blit
.src
.box
.height
= -blit
.src
.box
.height
;
1328 blit
.dst
.box
.width
!= blit
.src
.box
.width
||
1329 blit
.dst
.box
.height
!= blit
.src
.box
.height
;
1331 user_assert(!scaled
|| dst
!= src
, D3DERR_INVALIDCALL
);
1332 user_assert(!scaled
||
1333 !NineSurface9_IsOffscreenPlain(dst
) ||
1334 NineSurface9_IsOffscreenPlain(src
), D3DERR_INVALIDCALL
);
1335 user_assert(!scaled
||
1336 (!util_format_is_compressed(dst
->base
.info
.format
) &&
1337 !util_format_is_compressed(src
->base
.info
.format
)),
1338 D3DERR_INVALIDCALL
);
1340 user_warn(src
== dst
&&
1341 u_box_test_intersection_2d(&blit
.src
.box
, &blit
.dst
.box
));
1343 /* Check for clipping/clamping: */
1345 struct pipe_box box
;
1348 xy
= u_box_clip_2d(&box
, &blit
.dst
.box
,
1349 dst
->desc
.Width
, dst
->desc
.Height
);
1353 xy
= u_box_clip_2d(&box
, &blit
.src
.box
,
1354 src
->desc
.Width
, src
->desc
.Height
);
1358 ms
= (dst
->desc
.MultiSampleType
| 1) != (src
->desc
.MultiSampleType
| 1);
1360 if (clamped
|| scaled
|| (blit
.dst
.format
!= blit
.src
.format
) || ms
) {
1361 DBG("using pipe->blit()\n");
1362 /* TODO: software scaling */
1363 user_assert(screen
->is_format_supported(screen
, dst_res
->format
,
1365 dst_res
->nr_samples
,
1366 zs
? PIPE_BIND_DEPTH_STENCIL
:
1367 PIPE_BIND_RENDER_TARGET
),
1368 D3DERR_INVALIDCALL
);
1370 pipe
->blit(pipe
, &blit
);
1372 assert(blit
.dst
.box
.x
>= 0 && blit
.dst
.box
.y
>= 0 &&
1373 blit
.src
.box
.x
>= 0 && blit
.src
.box
.y
>= 0 &&
1374 blit
.dst
.box
.x
+ blit
.dst
.box
.width
<= dst
->desc
.Width
&&
1375 blit
.src
.box
.x
+ blit
.src
.box
.width
<= src
->desc
.Width
&&
1376 blit
.dst
.box
.y
+ blit
.dst
.box
.height
<= dst
->desc
.Height
&&
1377 blit
.src
.box
.y
+ blit
.src
.box
.height
<= src
->desc
.Height
);
1378 /* Or drivers might crash ... */
1379 DBG("Using resource_copy_region.\n");
1380 pipe
->resource_copy_region(pipe
,
1381 blit
.dst
.resource
, blit
.dst
.level
,
1382 blit
.dst
.box
.x
, blit
.dst
.box
.y
, blit
.dst
.box
.z
,
1383 blit
.src
.resource
, blit
.src
.level
,
1391 NineDevice9_ColorFill( struct NineDevice9
*This
,
1392 IDirect3DSurface9
*pSurface
,
1396 struct pipe_context
*pipe
= This
->pipe
;
1397 struct NineSurface9
*surf
= NineSurface9(pSurface
);
1398 struct pipe_surface
*psurf
;
1399 unsigned x
, y
, w
, h
;
1400 union pipe_color_union rgba
;
1403 DBG("This=%p pSurface=%p pRect=%p color=%08x\n", This
,
1404 pSurface
, pRect
, color
);
1406 DBG("pRect=(%u,%u)-(%u,%u)\n", pRect
->left
, pRect
->top
,
1407 pRect
->right
, pRect
->bottom
);
1409 user_assert(surf
->base
.pool
== D3DPOOL_DEFAULT
, D3DERR_INVALIDCALL
);
1411 user_assert((surf
->base
.usage
& D3DUSAGE_RENDERTARGET
) ||
1412 NineSurface9_IsOffscreenPlain(surf
), D3DERR_INVALIDCALL
);
1417 w
= pRect
->right
- pRect
->left
;
1418 h
= pRect
->bottom
- pRect
->top
;
1422 w
= surf
->desc
.Width
;
1423 h
= surf
->desc
.Height
;
1425 d3dcolor_to_pipe_color_union(&rgba
, color
);
1428 !This
->screen
->is_format_supported(This
->screen
, surf
->base
.info
.format
,
1429 surf
->base
.info
.target
,
1430 surf
->base
.info
.nr_samples
,
1431 PIPE_BIND_RENDER_TARGET
);
1433 psurf
= NineSurface9_GetSurface(surf
, 0);
1439 pipe
->clear_render_target(pipe
, psurf
, &rgba
, x
, y
, w
, h
);
1441 D3DLOCKED_RECT lock
;
1442 union util_color uc
;
1444 /* XXX: lock pRect and fix util_fill_rect */
1445 hr
= NineSurface9_LockRect(surf
, &lock
, NULL
, 0);
1448 util_pack_color_ub(color
>> 16, color
>> 8, color
>> 0, color
>> 24,
1449 surf
->base
.info
.format
, &uc
);
1450 util_fill_rect(lock
.pBits
, surf
->base
.info
.format
,lock
.Pitch
,
1452 NineSurface9_UnlockRect(surf
);
1459 NineDevice9_CreateOffscreenPlainSurface( struct NineDevice9
*This
,
1464 IDirect3DSurface9
**ppSurface
,
1465 HANDLE
*pSharedHandle
)
1469 DBG("This=%p Width=%u Height=%u Format=%s(0x%x) Pool=%u "
1470 "ppSurface=%p pSharedHandle=%p\n", This
,
1471 Width
, Height
, d3dformat_to_string(Format
), Format
, Pool
,
1472 ppSurface
, pSharedHandle
);
1474 user_assert(!pSharedHandle
|| Pool
== D3DPOOL_DEFAULT
1475 || Pool
== D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
1476 user_assert(Pool
!= D3DPOOL_MANAGED
, D3DERR_INVALIDCALL
);
1478 /* Can be used with StretchRect and ColorFill. It's also always lockable.
1480 hr
= create_zs_or_rt_surface(This
, 2, Pool
, Width
, Height
,
1482 D3DMULTISAMPLE_NONE
, 0,
1484 ppSurface
, pSharedHandle
);
1486 DBG("Failed to create surface.\n");
1491 NineDevice9_SetRenderTarget( struct NineDevice9
*This
,
1492 DWORD RenderTargetIndex
,
1493 IDirect3DSurface9
*pRenderTarget
)
1495 struct NineSurface9
*rt
= NineSurface9(pRenderTarget
);
1496 const unsigned i
= RenderTargetIndex
;
1498 DBG("This=%p RenderTargetIndex=%u pRenderTarget=%p\n", This
,
1499 RenderTargetIndex
, pRenderTarget
);
1501 user_assert(i
< This
->caps
.NumSimultaneousRTs
, D3DERR_INVALIDCALL
);
1502 user_assert(i
!= 0 || pRenderTarget
, D3DERR_INVALIDCALL
);
1503 user_assert(!pRenderTarget
||
1504 rt
->desc
.Usage
& D3DUSAGE_RENDERTARGET
, D3DERR_INVALIDCALL
);
1507 This
->state
.viewport
.X
= 0;
1508 This
->state
.viewport
.Y
= 0;
1509 This
->state
.viewport
.Width
= rt
->desc
.Width
;
1510 This
->state
.viewport
.Height
= rt
->desc
.Height
;
1511 This
->state
.viewport
.MinZ
= 0.0f
;
1512 This
->state
.viewport
.MaxZ
= 1.0f
;
1514 This
->state
.scissor
.minx
= 0;
1515 This
->state
.scissor
.miny
= 0;
1516 This
->state
.scissor
.maxx
= rt
->desc
.Width
;
1517 This
->state
.scissor
.maxy
= rt
->desc
.Height
;
1519 This
->state
.changed
.group
|= NINE_STATE_VIEWPORT
| NINE_STATE_SCISSOR
;
1522 if (This
->state
.rt
[i
] != NineSurface9(pRenderTarget
)) {
1523 nine_bind(&This
->state
.rt
[i
], pRenderTarget
);
1524 This
->state
.changed
.group
|= NINE_STATE_FB
;
1530 NineDevice9_GetRenderTarget( struct NineDevice9
*This
,
1531 DWORD RenderTargetIndex
,
1532 IDirect3DSurface9
**ppRenderTarget
)
1534 const unsigned i
= RenderTargetIndex
;
1536 user_assert(i
< This
->caps
.NumSimultaneousRTs
, D3DERR_INVALIDCALL
);
1537 user_assert(ppRenderTarget
, D3DERR_INVALIDCALL
);
1539 *ppRenderTarget
= (IDirect3DSurface9
*)This
->state
.rt
[i
];
1540 if (!This
->state
.rt
[i
])
1541 return D3DERR_NOTFOUND
;
1543 NineUnknown_AddRef(NineUnknown(This
->state
.rt
[i
]));
1548 NineDevice9_SetDepthStencilSurface( struct NineDevice9
*This
,
1549 IDirect3DSurface9
*pNewZStencil
)
1551 DBG("This=%p pNewZStencil=%p\n", This
, pNewZStencil
);
1553 if (This
->state
.ds
!= NineSurface9(pNewZStencil
)) {
1554 nine_bind(&This
->state
.ds
, pNewZStencil
);
1555 This
->state
.changed
.group
|= NINE_STATE_FB
;
1561 NineDevice9_GetDepthStencilSurface( struct NineDevice9
*This
,
1562 IDirect3DSurface9
**ppZStencilSurface
)
1564 user_assert(ppZStencilSurface
, D3DERR_INVALIDCALL
);
1566 *ppZStencilSurface
= (IDirect3DSurface9
*)This
->state
.ds
;
1567 if (!This
->state
.ds
)
1568 return D3DERR_NOTFOUND
;
1570 NineUnknown_AddRef(NineUnknown(This
->state
.ds
));
1575 NineDevice9_BeginScene( struct NineDevice9
*This
)
1577 DBG("This=%p\n", This
);
1578 user_assert(!This
->in_scene
, D3DERR_INVALIDCALL
);
1579 This
->in_scene
= TRUE
;
1580 /* Do we want to do anything else here ? */
1585 NineDevice9_EndScene( struct NineDevice9
*This
)
1587 DBG("This=%p\n", This
);
1588 user_assert(This
->in_scene
, D3DERR_INVALIDCALL
);
1589 This
->in_scene
= FALSE
;
1594 NineDevice9_Clear( struct NineDevice9
*This
,
1596 const D3DRECT
*pRects
,
1602 struct pipe_context
*pipe
= This
->pipe
;
1603 struct NineSurface9
*zsbuf
= This
->state
.ds
;
1606 union pipe_color_union rgba
;
1609 DBG("This=%p Count=%u pRects=%p Flags=%x Color=%08x Z=%f Stencil=%x\n",
1610 This
, Count
, pRects
, Flags
, Color
, Z
, Stencil
);
1612 user_assert(This
->state
.ds
|| !(Flags
& NINED3DCLEAR_DEPTHSTENCIL
),
1613 D3DERR_INVALIDCALL
);
1614 user_assert(!(Flags
& D3DCLEAR_STENCIL
) ||
1616 util_format_is_depth_and_stencil(zsbuf
->base
.info
.format
)),
1617 D3DERR_INVALIDCALL
);
1619 user_assert((Count
&& pRects
) || (!Count
&& !pRects
), D3DERR_INVALIDCALL
);
1621 user_warn((pRects
&& !Count
) || (!pRects
&& Count
));
1622 if (pRects
&& !Count
)
1628 if (Flags
& D3DCLEAR_TARGET
) bufs
|= PIPE_CLEAR_COLOR
;
1629 if (Flags
& D3DCLEAR_ZBUFFER
) bufs
|= PIPE_CLEAR_DEPTH
;
1630 if (Flags
& D3DCLEAR_STENCIL
) bufs
|= PIPE_CLEAR_STENCIL
;
1633 d3dcolor_to_pipe_color_union(&rgba
, Color
);
1635 nine_update_state(This
, NINE_STATE_FB
);
1637 rect
.x1
= This
->state
.viewport
.X
;
1638 rect
.y1
= This
->state
.viewport
.Y
;
1639 rect
.x2
= This
->state
.viewport
.Width
+ rect
.x1
;
1640 rect
.y2
= This
->state
.viewport
.Height
+ rect
.y1
;
1642 /* Both rectangles apply, which is weird, but that's D3D9. */
1643 if (This
->state
.rs
[D3DRS_SCISSORTESTENABLE
]) {
1644 rect
.x1
= MAX2(rect
.x1
, This
->state
.scissor
.minx
);
1645 rect
.y1
= MAX2(rect
.y1
, This
->state
.scissor
.miny
);
1646 rect
.x2
= MIN2(rect
.x2
, This
->state
.scissor
.maxx
);
1647 rect
.y2
= MIN2(rect
.y2
, This
->state
.scissor
.maxy
);
1651 /* Maybe apps like to specify a large rect ? */
1652 if (pRects
[0].x1
<= rect
.x1
&& pRects
[0].x2
>= rect
.x2
&&
1653 pRects
[0].y1
<= rect
.y1
&& pRects
[0].y2
>= rect
.y2
) {
1654 DBG("First rect covers viewport.\n");
1660 if (rect
.x1
>= This
->state
.fb
.width
|| rect
.y1
>= This
->state
.fb
.height
)
1663 rect
.x1
== 0 && rect
.x2
>= This
->state
.fb
.width
&&
1664 rect
.y1
== 0 && rect
.y2
>= This
->state
.fb
.height
) {
1665 /* fast path, clears everything at once */
1667 pipe
->clear(pipe
, bufs
, &rgba
, Z
, Stencil
);
1670 rect
.x2
= MIN2(rect
.x2
, This
->state
.fb
.width
);
1671 rect
.y2
= MIN2(rect
.y2
, This
->state
.fb
.height
);
1678 for (i
= 0; (i
< This
->state
.fb
.nr_cbufs
); ++i
) {
1679 if (!This
->state
.fb
.cbufs
[i
] || !(Flags
& D3DCLEAR_TARGET
))
1680 continue; /* save space, compiler should hoist this */
1681 for (r
= 0; r
< Count
; ++r
) {
1682 /* Don't trust users to pass these in the right order. */
1683 unsigned x1
= MIN2(pRects
[r
].x1
, pRects
[r
].x2
);
1684 unsigned y1
= MIN2(pRects
[r
].y1
, pRects
[r
].y2
);
1685 unsigned x2
= MAX2(pRects
[r
].x1
, pRects
[r
].x2
);
1686 unsigned y2
= MAX2(pRects
[r
].y1
, pRects
[r
].y2
);
1688 /* Drop negative rectangles (like wine expects). */
1689 if (pRects
[r
].x1
> pRects
[r
].x2
) continue;
1690 if (pRects
[r
].y1
> pRects
[r
].y2
) continue;
1693 x1
= MAX2(x1
, rect
.x1
);
1694 y1
= MAX2(y1
, rect
.y1
);
1695 x2
= MIN2(x2
, rect
.x2
);
1696 y2
= MIN2(y2
, rect
.y2
);
1698 DBG("Clearing (%u..%u)x(%u..%u)\n", x1
, x2
, y1
, y2
);
1699 pipe
->clear_render_target(pipe
, This
->state
.fb
.cbufs
[i
], &rgba
,
1700 x1
, y1
, x2
- x1
, y2
- y1
);
1703 if (!(Flags
& NINED3DCLEAR_DEPTHSTENCIL
))
1706 bufs
&= PIPE_CLEAR_DEPTHSTENCIL
;
1708 for (r
= 0; r
< Count
; ++r
) {
1709 unsigned x1
= MIN2(pRects
[r
].x1
, pRects
[r
].x2
);
1710 unsigned y1
= MIN2(pRects
[r
].y1
, pRects
[r
].y2
);
1711 unsigned x2
= MAX2(pRects
[r
].x1
, pRects
[r
].x2
);
1712 unsigned y2
= MAX2(pRects
[r
].y1
, pRects
[r
].y2
);
1714 /* Drop negative rectangles. */
1715 if (pRects
[r
].x1
> pRects
[r
].x2
) continue;
1716 if (pRects
[r
].y1
> pRects
[r
].y2
) continue;
1719 x1
= MIN2(x1
, rect
.x1
);
1720 y1
= MIN2(y1
, rect
.y1
);
1721 x2
= MIN2(x2
, rect
.x2
);
1722 y2
= MIN2(y2
, rect
.y2
);
1724 pipe
->clear_depth_stencil(pipe
, This
->state
.fb
.zsbuf
, bufs
, Z
, Stencil
,
1725 x1
, y1
, x2
- x1
, y2
- y1
);
1731 NineDevice9_SetTransform( struct NineDevice9
*This
,
1732 D3DTRANSFORMSTATETYPE State
,
1733 const D3DMATRIX
*pMatrix
)
1735 struct nine_state
*state
= This
->update
;
1736 D3DMATRIX
*M
= nine_state_access_transform(state
, State
, TRUE
);
1738 DBG("This=%p State=%d pMatrix=%p\n", This
, State
, pMatrix
);
1740 user_assert(M
, D3DERR_INVALIDCALL
);
1743 state
->ff
.changed
.transform
[State
/ 32] |= 1 << (State
% 32);
1744 state
->changed
.group
|= NINE_STATE_FF
;
1750 NineDevice9_GetTransform( struct NineDevice9
*This
,
1751 D3DTRANSFORMSTATETYPE State
,
1752 D3DMATRIX
*pMatrix
)
1754 D3DMATRIX
*M
= nine_state_access_transform(&This
->state
, State
, FALSE
);
1755 user_assert(M
, D3DERR_INVALIDCALL
);
1761 NineDevice9_MultiplyTransform( struct NineDevice9
*This
,
1762 D3DTRANSFORMSTATETYPE State
,
1763 const D3DMATRIX
*pMatrix
)
1765 struct nine_state
*state
= This
->update
;
1767 D3DMATRIX
*M
= nine_state_access_transform(state
, State
, TRUE
);
1769 DBG("This=%p State=%d pMatrix=%p\n", This
, State
, pMatrix
);
1771 user_assert(M
, D3DERR_INVALIDCALL
);
1773 nine_d3d_matrix_matrix_mul(&T
, pMatrix
, M
);
1774 return NineDevice9_SetTransform(This
, State
, &T
);
1778 NineDevice9_SetViewport( struct NineDevice9
*This
,
1779 const D3DVIEWPORT9
*pViewport
)
1781 struct nine_state
*state
= This
->update
;
1783 DBG("X=%u Y=%u W=%u H=%u MinZ=%f MaxZ=%f\n",
1784 pViewport
->X
, pViewport
->Y
, pViewport
->Width
, pViewport
->Height
,
1785 pViewport
->MinZ
, pViewport
->MaxZ
);
1787 state
->viewport
= *pViewport
;
1788 state
->changed
.group
|= NINE_STATE_VIEWPORT
;
1794 NineDevice9_GetViewport( struct NineDevice9
*This
,
1795 D3DVIEWPORT9
*pViewport
)
1797 *pViewport
= This
->state
.viewport
;
1802 NineDevice9_SetMaterial( struct NineDevice9
*This
,
1803 const D3DMATERIAL9
*pMaterial
)
1805 struct nine_state
*state
= This
->update
;
1807 DBG("This=%p pMaterial=%p\n", This
, pMaterial
);
1809 nine_dump_D3DMATERIAL9(DBG_FF
, pMaterial
);
1811 user_assert(pMaterial
, E_POINTER
);
1813 state
->ff
.material
= *pMaterial
;
1814 state
->changed
.group
|= NINE_STATE_FF_MATERIAL
;
1820 NineDevice9_GetMaterial( struct NineDevice9
*This
,
1821 D3DMATERIAL9
*pMaterial
)
1823 user_assert(pMaterial
, E_POINTER
);
1824 *pMaterial
= This
->state
.ff
.material
;
1829 NineDevice9_SetLight( struct NineDevice9
*This
,
1831 const D3DLIGHT9
*pLight
)
1833 struct nine_state
*state
= This
->update
;
1835 DBG("This=%p Index=%u pLight=%p\n", This
, Index
, pLight
);
1837 nine_dump_D3DLIGHT9(DBG_FF
, pLight
);
1839 user_assert(pLight
, D3DERR_INVALIDCALL
);
1840 user_assert(pLight
->Type
< NINED3DLIGHT_INVALID
, D3DERR_INVALIDCALL
);
1842 user_assert(Index
< NINE_MAX_LIGHTS
, D3DERR_INVALIDCALL
); /* sanity */
1844 if (Index
>= state
->ff
.num_lights
) {
1845 unsigned n
= state
->ff
.num_lights
;
1846 unsigned N
= Index
+ 1;
1848 state
->ff
.light
= REALLOC(state
->ff
.light
, n
* sizeof(D3DLIGHT9
),
1849 N
* sizeof(D3DLIGHT9
));
1850 if (!state
->ff
.light
)
1851 return E_OUTOFMEMORY
;
1852 state
->ff
.num_lights
= N
;
1854 for (; n
< Index
; ++n
)
1855 state
->ff
.light
[n
].Type
= (D3DLIGHTTYPE
)NINED3DLIGHT_INVALID
;
1857 state
->ff
.light
[Index
] = *pLight
;
1859 if (pLight
->Type
== D3DLIGHT_SPOT
&& pLight
->Theta
>= pLight
->Phi
) {
1860 DBG("Warning: clamping D3DLIGHT9.Theta\n");
1861 state
->ff
.light
[Index
].Theta
= state
->ff
.light
[Index
].Phi
;
1863 if (pLight
->Type
!= D3DLIGHT_DIRECTIONAL
&&
1864 pLight
->Attenuation0
== 0.0f
&&
1865 pLight
->Attenuation1
== 0.0f
&&
1866 pLight
->Attenuation2
== 0.0f
) {
1867 DBG("Warning: all D3DLIGHT9.Attenuation[i] are 0\n");
1870 state
->changed
.group
|= NINE_STATE_FF_LIGHTING
;
1876 NineDevice9_GetLight( struct NineDevice9
*This
,
1880 const struct nine_state
*state
= &This
->state
;
1882 user_assert(pLight
, D3DERR_INVALIDCALL
);
1883 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
1884 user_assert(state
->ff
.light
[Index
].Type
< NINED3DLIGHT_INVALID
,
1885 D3DERR_INVALIDCALL
);
1887 *pLight
= state
->ff
.light
[Index
];
1893 NineDevice9_LightEnable( struct NineDevice9
*This
,
1897 struct nine_state
*state
= This
->update
;
1900 DBG("This=%p Index=%u Enable=%i\n", This
, Index
, Enable
);
1902 if (Index
>= state
->ff
.num_lights
||
1903 state
->ff
.light
[Index
].Type
== NINED3DLIGHT_INVALID
) {
1904 /* This should create a default light. */
1906 memset(&light
, 0, sizeof(light
));
1907 light
.Type
= D3DLIGHT_DIRECTIONAL
;
1908 light
.Diffuse
.r
= 1.0f
;
1909 light
.Diffuse
.g
= 1.0f
;
1910 light
.Diffuse
.b
= 1.0f
;
1911 light
.Direction
.z
= 1.0f
;
1912 NineDevice9_SetLight(This
, Index
, &light
);
1914 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
1916 for (i
= 0; i
< state
->ff
.num_lights_active
; ++i
) {
1917 if (state
->ff
.active_light
[i
] == Index
)
1922 if (i
< state
->ff
.num_lights_active
)
1924 /* XXX wine thinks this should still succeed:
1926 user_assert(i
< NINE_MAX_LIGHTS_ACTIVE
, D3DERR_INVALIDCALL
);
1928 state
->ff
.active_light
[i
] = Index
;
1929 state
->ff
.num_lights_active
++;
1931 if (i
== state
->ff
.num_lights_active
)
1933 --state
->ff
.num_lights_active
;
1934 for (; i
< state
->ff
.num_lights_active
; ++i
)
1935 state
->ff
.active_light
[i
] = state
->ff
.active_light
[i
+ 1];
1937 state
->changed
.group
|= NINE_STATE_FF_LIGHTING
;
1943 NineDevice9_GetLightEnable( struct NineDevice9
*This
,
1947 const struct nine_state
*state
= &This
->state
;
1950 user_assert(Index
< state
->ff
.num_lights
, D3DERR_INVALIDCALL
);
1951 user_assert(state
->ff
.light
[Index
].Type
< NINED3DLIGHT_INVALID
,
1952 D3DERR_INVALIDCALL
);
1954 for (i
= 0; i
< state
->ff
.num_lights_active
; ++i
)
1955 if (state
->ff
.active_light
[i
] == Index
)
1957 *pEnable
= i
!= state
->ff
.num_lights_active
;
1962 NineDevice9_SetClipPlane( struct NineDevice9
*This
,
1964 const float *pPlane
)
1966 struct nine_state
*state
= This
->update
;
1968 DBG("This=%p Index=%u pPlane=%p(%f %f %f %f)\n", This
, Index
, pPlane
,
1969 pPlane
? pPlane
[0] : 0.0f
, pPlane
? pPlane
[1] : 0.0f
,
1970 pPlane
? pPlane
[2] : 0.0f
, pPlane
? pPlane
[3] : 0.0f
);
1972 user_assert(Index
< PIPE_MAX_CLIP_PLANES
, D3DERR_INVALIDCALL
);
1974 memcpy(&state
->clip
.ucp
[Index
][0], pPlane
, sizeof(state
->clip
.ucp
[0]));
1975 state
->changed
.ucp
|= 1 << Index
;
1981 NineDevice9_GetClipPlane( struct NineDevice9
*This
,
1985 const struct nine_state
*state
= &This
->state
;
1987 user_assert(Index
< PIPE_MAX_CLIP_PLANES
, D3DERR_INVALIDCALL
);
1989 memcpy(pPlane
, &state
->clip
.ucp
[Index
][0], sizeof(state
->clip
.ucp
[0]));
1994 NineDevice9_SetRenderState( struct NineDevice9
*This
,
1995 D3DRENDERSTATETYPE State
,
1998 struct nine_state
*state
= This
->update
;
2000 DBG("This=%p State=%u(%s) Value=%08x\n", This
,
2001 State
, nine_d3drs_to_string(State
), Value
);
2003 user_assert(State
< Elements(state
->rs
), D3DERR_INVALIDCALL
);
2005 if (likely(state
->rs
[State
] != Value
) || unlikely(This
->is_recording
)) {
2006 state
->rs
[State
] = Value
;
2007 state
->changed
.rs
[State
/ 32] |= 1 << (State
% 32);
2008 state
->changed
.group
|= nine_render_state_group
[State
];
2015 NineDevice9_GetRenderState( struct NineDevice9
*This
,
2016 D3DRENDERSTATETYPE State
,
2019 user_assert(State
< Elements(This
->state
.rs
), D3DERR_INVALIDCALL
);
2021 *pValue
= This
->state
.rs
[State
];
2026 NineDevice9_CreateStateBlock( struct NineDevice9
*This
,
2027 D3DSTATEBLOCKTYPE Type
,
2028 IDirect3DStateBlock9
**ppSB
)
2030 struct NineStateBlock9
*nsb
;
2031 struct nine_state
*dst
;
2033 enum nine_stateblock_type type
;
2036 DBG("This=%p Type=%u ppSB=%p\n", This
, Type
, ppSB
);
2038 user_assert(Type
== D3DSBT_ALL
||
2039 Type
== D3DSBT_VERTEXSTATE
||
2040 Type
== D3DSBT_PIXELSTATE
, D3DERR_INVALIDCALL
);
2043 case D3DSBT_VERTEXSTATE
: type
= NINESBT_VERTEXSTATE
; break;
2044 case D3DSBT_PIXELSTATE
: type
= NINESBT_PIXELSTATE
; break;
2050 hr
= NineStateBlock9_new(This
, &nsb
, type
);
2053 *ppSB
= (IDirect3DStateBlock9
*)nsb
;
2056 dst
->changed
.group
=
2057 NINE_STATE_TEXTURE
|
2060 if (Type
== D3DSBT_ALL
|| Type
== D3DSBT_VERTEXSTATE
) {
2061 dst
->changed
.group
|=
2062 NINE_STATE_FF_LIGHTING
|
2063 NINE_STATE_VS
| NINE_STATE_VS_CONST
|
2065 /* TODO: texture/sampler state */
2066 memcpy(dst
->changed
.rs
,
2067 nine_render_states_vertex
, sizeof(dst
->changed
.rs
));
2068 nine_ranges_insert(&dst
->changed
.vs_const_f
, 0, This
->max_vs_const_f
,
2070 dst
->changed
.vs_const_i
= 0xffff;
2071 dst
->changed
.vs_const_b
= 0xffff;
2072 for (s
= 0; s
< NINE_MAX_SAMPLERS
; ++s
)
2073 dst
->changed
.sampler
[s
] |= 1 << D3DSAMP_DMAPOFFSET
;
2074 if (This
->state
.ff
.num_lights
) {
2075 dst
->ff
.num_lights
= This
->state
.ff
.num_lights
;
2076 /* zero'd -> light type won't be NINED3DLIGHT_INVALID, so
2077 * all currently existing lights will be captured
2079 dst
->ff
.light
= CALLOC(This
->state
.ff
.num_lights
,
2081 if (!dst
->ff
.light
) {
2082 nine_bind(ppSB
, NULL
);
2083 return E_OUTOFMEMORY
;
2087 if (Type
== D3DSBT_ALL
|| Type
== D3DSBT_PIXELSTATE
) {
2088 dst
->changed
.group
|=
2089 NINE_STATE_PS
| NINE_STATE_PS_CONST
;
2090 /* TODO: texture/sampler state */
2091 memcpy(dst
->changed
.rs
,
2092 nine_render_states_pixel
, sizeof(dst
->changed
.rs
));
2093 nine_ranges_insert(&dst
->changed
.ps_const_f
, 0, This
->max_ps_const_f
,
2095 dst
->changed
.ps_const_i
= 0xffff;
2096 dst
->changed
.ps_const_b
= 0xffff;
2097 for (s
= 0; s
< NINE_MAX_SAMPLERS
; ++s
)
2098 dst
->changed
.sampler
[s
] |= 0x1ffe;
2100 if (Type
== D3DSBT_ALL
) {
2101 dst
->changed
.group
|=
2102 NINE_STATE_VIEWPORT
|
2103 NINE_STATE_SCISSOR
|
2104 NINE_STATE_RASTERIZER
|
2108 NINE_STATE_MATERIAL
|
2109 NINE_STATE_BLEND_COLOR
|
2110 NINE_STATE_SAMPLE_MASK
;
2111 memset(dst
->changed
.rs
, ~0, (D3DRS_COUNT
/ 32) * sizeof(uint32_t));
2112 dst
->changed
.rs
[D3DRS_LAST
/ 32] |= (1 << (D3DRS_COUNT
% 32)) - 1;
2113 dst
->changed
.vtxbuf
= (1ULL << This
->caps
.MaxStreams
) - 1;
2114 dst
->changed
.stream_freq
= dst
->changed
.vtxbuf
;
2115 dst
->changed
.ucp
= (1 << PIPE_MAX_CLIP_PLANES
) - 1;
2116 dst
->changed
.texture
= (1 << NINE_MAX_SAMPLERS
) - 1;
2118 NineStateBlock9_Capture(NineStateBlock9(*ppSB
));
2120 /* TODO: fixed function state */
2126 NineDevice9_BeginStateBlock( struct NineDevice9
*This
)
2130 DBG("This=%p\n", This
);
2132 user_assert(!This
->record
, D3DERR_INVALIDCALL
);
2134 hr
= NineStateBlock9_new(This
, &This
->record
, NINESBT_CUSTOM
);
2137 NineUnknown_ConvertRefToBind(NineUnknown(This
->record
));
2139 This
->update
= &This
->record
->state
;
2140 This
->is_recording
= TRUE
;
2146 NineDevice9_EndStateBlock( struct NineDevice9
*This
,
2147 IDirect3DStateBlock9
**ppSB
)
2149 DBG("This=%p ppSB=%p\n", This
, ppSB
);
2151 user_assert(This
->record
, D3DERR_INVALIDCALL
);
2153 This
->update
= &This
->state
;
2154 This
->is_recording
= FALSE
;
2156 NineUnknown_AddRef(NineUnknown(This
->record
));
2157 *ppSB
= (IDirect3DStateBlock9
*)This
->record
;
2158 NineUnknown_Unbind(NineUnknown(This
->record
));
2159 This
->record
= NULL
;
2165 NineDevice9_SetClipStatus( struct NineDevice9
*This
,
2166 const D3DCLIPSTATUS9
*pClipStatus
)
2168 STUB(D3DERR_INVALIDCALL
);
2172 NineDevice9_GetClipStatus( struct NineDevice9
*This
,
2173 D3DCLIPSTATUS9
*pClipStatus
)
2175 STUB(D3DERR_INVALIDCALL
);
2179 NineDevice9_GetTexture( struct NineDevice9
*This
,
2181 IDirect3DBaseTexture9
**ppTexture
)
2183 user_assert(Stage
< This
->caps
.MaxSimultaneousTextures
||
2184 Stage
== D3DDMAPSAMPLER
||
2185 (Stage
>= D3DVERTEXTEXTURESAMPLER0
&&
2186 Stage
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2187 user_assert(ppTexture
, D3DERR_INVALIDCALL
);
2189 if (Stage
>= D3DDMAPSAMPLER
)
2190 Stage
= Stage
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2192 *ppTexture
= (IDirect3DBaseTexture9
*)This
->state
.texture
[Stage
];
2194 if (This
->state
.texture
[Stage
])
2195 NineUnknown_AddRef(NineUnknown(This
->state
.texture
[Stage
]));
2200 NineDevice9_SetTexture( struct NineDevice9
*This
,
2202 IDirect3DBaseTexture9
*pTexture
)
2204 struct nine_state
*state
= This
->update
;
2205 struct NineBaseTexture9
*tex
= NineBaseTexture9(pTexture
);
2207 DBG("This=%p Stage=%u pTexture=%p\n", This
, Stage
, pTexture
);
2209 user_assert(Stage
< This
->caps
.MaxSimultaneousTextures
||
2210 Stage
== D3DDMAPSAMPLER
||
2211 (Stage
>= D3DVERTEXTEXTURESAMPLER0
&&
2212 Stage
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2213 user_assert(!tex
|| tex
->base
.pool
!= D3DPOOL_SCRATCH
, D3DERR_INVALIDCALL
);
2215 if (unlikely(tex
&& tex
->base
.pool
== D3DPOOL_SYSTEMMEM
)) {
2216 /* TODO: Currently not implemented. Better return error
2217 * with message telling what's wrong */
2218 ERR("This=%p D3DPOOL_SYSTEMMEM not implemented for SetTexture\n", This
);
2219 user_assert(tex
->base
.pool
!= D3DPOOL_SYSTEMMEM
, D3DERR_INVALIDCALL
);
2222 if (Stage
>= D3DDMAPSAMPLER
)
2223 Stage
= Stage
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2225 if (!This
->is_recording
) {
2226 struct NineBaseTexture9
*old
= state
->texture
[Stage
];
2230 state
->samplers_shadow
&= ~(1 << Stage
);
2232 state
->samplers_shadow
|= tex
->shadow
<< Stage
;
2234 if ((tex
->dirty
| tex
->dirty_mip
) && LIST_IS_EMPTY(&tex
->list
))
2235 list_add(&tex
->list
, &This
->update_textures
);
2242 nine_bind(&state
->texture
[Stage
], pTexture
);
2244 state
->changed
.texture
|= 1 << Stage
;
2245 state
->changed
.group
|= NINE_STATE_TEXTURE
;
2251 NineDevice9_GetTextureStageState( struct NineDevice9
*This
,
2253 D3DTEXTURESTAGESTATETYPE Type
,
2256 const struct nine_state
*state
= &This
->state
;
2258 user_assert(Stage
< Elements(state
->ff
.tex_stage
), D3DERR_INVALIDCALL
);
2259 user_assert(Type
< Elements(state
->ff
.tex_stage
[0]), D3DERR_INVALIDCALL
);
2261 *pValue
= state
->ff
.tex_stage
[Stage
][Type
];
2267 NineDevice9_SetTextureStageState( struct NineDevice9
*This
,
2269 D3DTEXTURESTAGESTATETYPE Type
,
2272 struct nine_state
*state
= This
->update
;
2274 DBG("Stage=%u Type=%u Value=%08x\n", Stage
, Type
, Value
);
2275 nine_dump_D3DTSS_value(DBG_FF
, Type
, Value
);
2277 user_assert(Stage
< Elements(state
->ff
.tex_stage
), D3DERR_INVALIDCALL
);
2278 user_assert(Type
< Elements(state
->ff
.tex_stage
[0]), D3DERR_INVALIDCALL
);
2280 state
->ff
.tex_stage
[Stage
][Type
] = Value
;
2282 state
->changed
.group
|= NINE_STATE_FF_PSSTAGES
;
2283 state
->ff
.changed
.tex_stage
[Stage
][Type
/ 32] |= 1 << (Type
% 32);
2289 NineDevice9_GetSamplerState( struct NineDevice9
*This
,
2291 D3DSAMPLERSTATETYPE Type
,
2294 user_assert(Sampler
< This
->caps
.MaxSimultaneousTextures
||
2295 Sampler
== D3DDMAPSAMPLER
||
2296 (Sampler
>= D3DVERTEXTEXTURESAMPLER0
&&
2297 Sampler
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2299 if (Sampler
>= D3DDMAPSAMPLER
)
2300 Sampler
= Sampler
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2302 *pValue
= This
->state
.samp
[Sampler
][Type
];
2307 NineDevice9_SetSamplerState( struct NineDevice9
*This
,
2309 D3DSAMPLERSTATETYPE Type
,
2312 struct nine_state
*state
= This
->update
;
2314 DBG("This=%p Sampler=%u Type=%s Value=%08x\n", This
,
2315 Sampler
, nine_D3DSAMP_to_str(Type
), Value
);
2317 user_assert(Sampler
< This
->caps
.MaxSimultaneousTextures
||
2318 Sampler
== D3DDMAPSAMPLER
||
2319 (Sampler
>= D3DVERTEXTEXTURESAMPLER0
&&
2320 Sampler
<= D3DVERTEXTEXTURESAMPLER3
), D3DERR_INVALIDCALL
);
2322 if (Sampler
>= D3DDMAPSAMPLER
)
2323 Sampler
= Sampler
- D3DDMAPSAMPLER
+ NINE_MAX_SAMPLERS_PS
;
2325 state
->samp
[Sampler
][Type
] = Value
;
2326 state
->changed
.group
|= NINE_STATE_SAMPLER
;
2327 state
->changed
.sampler
[Sampler
] |= 1 << Type
;
2333 NineDevice9_ValidateDevice( struct NineDevice9
*This
,
2336 const struct nine_state
*state
= &This
->state
;
2338 unsigned w
= 0, h
= 0;
2340 DBG("This=%p pNumPasses=%p\n", This
, pNumPasses
);
2342 for (i
= 0; i
< Elements(state
->samp
); ++i
) {
2343 if (state
->samp
[i
][D3DSAMP_MINFILTER
] == D3DTEXF_NONE
||
2344 state
->samp
[i
][D3DSAMP_MAGFILTER
] == D3DTEXF_NONE
)
2345 return D3DERR_UNSUPPORTEDTEXTUREFILTER
;
2348 for (i
= 0; i
< This
->caps
.NumSimultaneousRTs
; ++i
) {
2352 w
= state
->rt
[i
]->desc
.Width
;
2353 h
= state
->rt
[i
]->desc
.Height
;
2355 if (state
->rt
[i
]->desc
.Width
!= w
|| state
->rt
[i
]->desc
.Height
!= h
) {
2356 return D3DERR_CONFLICTINGRENDERSTATE
;
2360 (state
->rs
[D3DRS_ZENABLE
] || state
->rs
[D3DRS_STENCILENABLE
])) {
2362 (state
->ds
->desc
.Width
!= w
|| state
->ds
->desc
.Height
!= h
))
2363 return D3DERR_CONFLICTINGRENDERSTATE
;
2373 NineDevice9_SetPaletteEntries( struct NineDevice9
*This
,
2375 const PALETTEENTRY
*pEntries
)
2377 STUB(D3D_OK
); /* like wine */
2381 NineDevice9_GetPaletteEntries( struct NineDevice9
*This
,
2383 PALETTEENTRY
*pEntries
)
2385 STUB(D3DERR_INVALIDCALL
);
2389 NineDevice9_SetCurrentTexturePalette( struct NineDevice9
*This
,
2390 UINT PaletteNumber
)
2392 STUB(D3D_OK
); /* like wine */
2396 NineDevice9_GetCurrentTexturePalette( struct NineDevice9
*This
,
2397 UINT
*PaletteNumber
)
2399 STUB(D3DERR_INVALIDCALL
);
2403 NineDevice9_SetScissorRect( struct NineDevice9
*This
,
2406 struct nine_state
*state
= This
->update
;
2408 DBG("x=(%u..%u) y=(%u..%u)\n",
2409 pRect
->left
, pRect
->top
, pRect
->right
, pRect
->bottom
);
2411 state
->scissor
.minx
= pRect
->left
;
2412 state
->scissor
.miny
= pRect
->top
;
2413 state
->scissor
.maxx
= pRect
->right
;
2414 state
->scissor
.maxy
= pRect
->bottom
;
2416 state
->changed
.group
|= NINE_STATE_SCISSOR
;
2422 NineDevice9_GetScissorRect( struct NineDevice9
*This
,
2425 pRect
->left
= This
->state
.scissor
.minx
;
2426 pRect
->top
= This
->state
.scissor
.miny
;
2427 pRect
->right
= This
->state
.scissor
.maxx
;
2428 pRect
->bottom
= This
->state
.scissor
.maxy
;
2434 NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9
*This
,
2437 STUB(D3DERR_INVALIDCALL
);
2441 NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9
*This
)
2443 return !!(This
->params
.BehaviorFlags
& D3DCREATE_SOFTWARE_VERTEXPROCESSING
);
2447 NineDevice9_SetNPatchMode( struct NineDevice9
*This
,
2450 STUB(D3DERR_INVALIDCALL
);
2454 NineDevice9_GetNPatchMode( struct NineDevice9
*This
)
2460 init_draw_info(struct pipe_draw_info
*info
,
2461 struct NineDevice9
*dev
, D3DPRIMITIVETYPE type
, UINT count
)
2463 info
->mode
= d3dprimitivetype_to_pipe_prim(type
);
2464 info
->count
= prim_count_to_vertex_count(type
, count
);
2465 info
->start_instance
= 0;
2466 info
->instance_count
= 1;
2467 if (dev
->state
.stream_instancedata_mask
& dev
->state
.stream_usage_mask
)
2468 info
->instance_count
= MAX2(dev
->state
.stream_freq
[0] & 0x7FFFFF, 1);
2469 info
->primitive_restart
= FALSE
;
2470 info
->restart_index
= 0;
2471 info
->count_from_stream_output
= NULL
;
2472 info
->indirect
= NULL
;
2476 NineDevice9_DrawPrimitive( struct NineDevice9
*This
,
2477 D3DPRIMITIVETYPE PrimitiveType
,
2479 UINT PrimitiveCount
)
2481 struct pipe_draw_info info
;
2483 DBG("iface %p, PrimitiveType %u, StartVertex %u, PrimitiveCount %u\n",
2484 This
, PrimitiveType
, StartVertex
, PrimitiveCount
);
2486 nine_update_state(This
, ~0);
2488 init_draw_info(&info
, This
, PrimitiveType
, PrimitiveCount
);
2489 info
.indexed
= FALSE
;
2490 info
.start
= StartVertex
;
2491 info
.index_bias
= 0;
2492 info
.min_index
= info
.start
;
2493 info
.max_index
= info
.count
- 1;
2495 This
->pipe
->draw_vbo(This
->pipe
, &info
);
2501 NineDevice9_DrawIndexedPrimitive( struct NineDevice9
*This
,
2502 D3DPRIMITIVETYPE PrimitiveType
,
2503 INT BaseVertexIndex
,
2504 UINT MinVertexIndex
,
2507 UINT PrimitiveCount
)
2509 struct pipe_draw_info info
;
2511 DBG("iface %p, PrimitiveType %u, BaseVertexIndex %u, MinVertexIndex %u "
2512 "NumVertices %u, StartIndex %u, PrimitiveCount %u\n",
2513 This
, PrimitiveType
, BaseVertexIndex
, MinVertexIndex
, NumVertices
,
2514 StartIndex
, PrimitiveCount
);
2516 user_assert(This
->state
.idxbuf
, D3DERR_INVALIDCALL
);
2517 user_assert(This
->state
.vdecl
, D3DERR_INVALIDCALL
);
2519 nine_update_state(This
, ~0);
2521 init_draw_info(&info
, This
, PrimitiveType
, PrimitiveCount
);
2522 info
.indexed
= TRUE
;
2523 info
.start
= StartIndex
;
2524 info
.index_bias
= BaseVertexIndex
;
2525 /* These don't include index bias: */
2526 info
.min_index
= MinVertexIndex
;
2527 info
.max_index
= MinVertexIndex
+ NumVertices
- 1;
2529 This
->pipe
->draw_vbo(This
->pipe
, &info
);
2535 NineDevice9_DrawPrimitiveUP( struct NineDevice9
*This
,
2536 D3DPRIMITIVETYPE PrimitiveType
,
2537 UINT PrimitiveCount
,
2538 const void *pVertexStreamZeroData
,
2539 UINT VertexStreamZeroStride
)
2541 struct pipe_vertex_buffer vtxbuf
;
2542 struct pipe_draw_info info
;
2544 DBG("iface %p, PrimitiveType %u, PrimitiveCount %u, data %p, stride %u\n",
2545 This
, PrimitiveType
, PrimitiveCount
,
2546 pVertexStreamZeroData
, VertexStreamZeroStride
);
2548 user_assert(pVertexStreamZeroData
&& VertexStreamZeroStride
,
2549 D3DERR_INVALIDCALL
);
2551 nine_update_state(This
, ~0);
2553 init_draw_info(&info
, This
, PrimitiveType
, PrimitiveCount
);
2554 info
.indexed
= FALSE
;
2556 info
.index_bias
= 0;
2558 info
.max_index
= info
.count
- 1;
2560 vtxbuf
.stride
= VertexStreamZeroStride
;
2561 vtxbuf
.buffer_offset
= 0;
2562 vtxbuf
.buffer
= NULL
;
2563 vtxbuf
.user_buffer
= pVertexStreamZeroData
;
2565 if (!This
->driver_caps
.user_vbufs
)
2566 u_upload_data(This
->upload
,
2568 (info
.max_index
+ 1) * VertexStreamZeroStride
, /* XXX */
2570 &vtxbuf
.buffer_offset
,
2573 This
->pipe
->set_vertex_buffers(This
->pipe
, 0, 1, &vtxbuf
);
2575 This
->pipe
->draw_vbo(This
->pipe
, &info
);
2577 NineDevice9_PauseRecording(This
);
2578 NineDevice9_SetStreamSource(This
, 0, NULL
, 0, 0);
2579 NineDevice9_ResumeRecording(This
);
2581 pipe_resource_reference(&vtxbuf
.buffer
, NULL
);
2587 NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9
*This
,
2588 D3DPRIMITIVETYPE PrimitiveType
,
2589 UINT MinVertexIndex
,
2591 UINT PrimitiveCount
,
2592 const void *pIndexData
,
2593 D3DFORMAT IndexDataFormat
,
2594 const void *pVertexStreamZeroData
,
2595 UINT VertexStreamZeroStride
)
2597 struct pipe_draw_info info
;
2598 struct pipe_vertex_buffer vbuf
;
2599 struct pipe_index_buffer ibuf
;
2601 DBG("iface %p, PrimitiveType %u, MinVertexIndex %u, NumVertices %u "
2602 "PrimitiveCount %u, pIndexData %p, IndexDataFormat %u "
2603 "pVertexStreamZeroData %p, VertexStreamZeroStride %u\n",
2604 This
, PrimitiveType
, MinVertexIndex
, NumVertices
, PrimitiveCount
,
2605 pIndexData
, IndexDataFormat
,
2606 pVertexStreamZeroData
, VertexStreamZeroStride
);
2608 user_assert(pIndexData
&& pVertexStreamZeroData
, D3DERR_INVALIDCALL
);
2609 user_assert(VertexStreamZeroStride
, D3DERR_INVALIDCALL
);
2610 user_assert(IndexDataFormat
== D3DFMT_INDEX16
||
2611 IndexDataFormat
== D3DFMT_INDEX32
, D3DERR_INVALIDCALL
);
2613 nine_update_state(This
, ~0);
2615 init_draw_info(&info
, This
, PrimitiveType
, PrimitiveCount
);
2616 info
.indexed
= TRUE
;
2618 info
.index_bias
= 0;
2619 info
.min_index
= MinVertexIndex
;
2620 info
.max_index
= MinVertexIndex
+ NumVertices
- 1;
2622 vbuf
.stride
= VertexStreamZeroStride
;
2623 vbuf
.buffer_offset
= 0;
2625 vbuf
.user_buffer
= pVertexStreamZeroData
;
2627 ibuf
.index_size
= (IndexDataFormat
== D3DFMT_INDEX16
) ? 2 : 4;
2630 ibuf
.user_buffer
= pIndexData
;
2632 if (!This
->driver_caps
.user_vbufs
) {
2633 const unsigned base
= info
.min_index
* VertexStreamZeroStride
;
2634 u_upload_data(This
->upload
,
2637 info
.min_index
+ 1) * VertexStreamZeroStride
, /* XXX */
2638 (const uint8_t *)vbuf
.user_buffer
+ base
,
2639 &vbuf
.buffer_offset
,
2641 /* Won't be used: */
2642 vbuf
.buffer_offset
-= base
;
2644 if (!This
->driver_caps
.user_ibufs
)
2645 u_upload_data(This
->upload
,
2647 info
.count
* ibuf
.index_size
,
2652 This
->pipe
->set_vertex_buffers(This
->pipe
, 0, 1, &vbuf
);
2653 This
->pipe
->set_index_buffer(This
->pipe
, &ibuf
);
2655 This
->pipe
->draw_vbo(This
->pipe
, &info
);
2657 pipe_resource_reference(&vbuf
.buffer
, NULL
);
2658 pipe_resource_reference(&ibuf
.buffer
, NULL
);
2660 NineDevice9_PauseRecording(This
);
2661 NineDevice9_SetIndices(This
, NULL
);
2662 NineDevice9_SetStreamSource(This
, 0, NULL
, 0, 0);
2663 NineDevice9_ResumeRecording(This
);
2668 /* TODO: Write to pDestBuffer directly if vertex declaration contains
2672 NineDevice9_ProcessVertices( struct NineDevice9
*This
,
2676 IDirect3DVertexBuffer9
*pDestBuffer
,
2677 IDirect3DVertexDeclaration9
*pVertexDecl
,
2680 struct pipe_screen
*screen
= This
->screen
;
2681 struct NineVertexDeclaration9
*vdecl
= NineVertexDeclaration9(pVertexDecl
);
2682 struct NineVertexShader9
*vs
;
2683 struct pipe_resource
*resource
;
2684 struct pipe_stream_output_target
*target
;
2685 struct pipe_draw_info draw
;
2687 unsigned buffer_offset
, buffer_size
;
2689 DBG("This=%p SrcStartIndex=%u DestIndex=%u VertexCount=%u "
2690 "pDestBuffer=%p pVertexDecl=%p Flags=%d\n",
2691 This
, SrcStartIndex
, DestIndex
, VertexCount
, pDestBuffer
,
2692 pVertexDecl
, Flags
);
2694 if (!screen
->get_param(screen
, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
))
2695 STUB(D3DERR_INVALIDCALL
);
2697 nine_update_state(This
, ~0);
2699 /* TODO: Create shader with stream output. */
2700 STUB(D3DERR_INVALIDCALL
);
2701 struct NineVertexBuffer9
*dst
= NineVertexBuffer9(pDestBuffer
);
2703 vs
= This
->state
.vs
? This
->state
.vs
: This
->ff
.vs
;
2705 buffer_size
= VertexCount
* vs
->so
->stride
[0];
2707 struct pipe_resource templ
;
2709 templ
.target
= PIPE_BUFFER
;
2710 templ
.format
= PIPE_FORMAT_R8_UNORM
;
2711 templ
.width0
= buffer_size
;
2713 templ
.bind
= PIPE_BIND_STREAM_OUTPUT
;
2714 templ
.usage
= PIPE_USAGE_STREAM
;
2715 templ
.height0
= templ
.depth0
= templ
.array_size
= 1;
2716 templ
.last_level
= templ
.nr_samples
= 0;
2718 resource
= This
->screen
->resource_create(This
->screen
, &templ
);
2720 return E_OUTOFMEMORY
;
2723 /* SO matches vertex declaration */
2724 resource
= dst
->base
.resource
;
2725 buffer_offset
= DestIndex
* vs
->so
->stride
[0];
2727 target
= This
->pipe
->create_stream_output_target(This
->pipe
, resource
,
2731 pipe_resource_reference(&resource
, NULL
);
2732 return D3DERR_DRIVERINTERNALERROR
;
2736 hr
= NineVertexDeclaration9_new_from_fvf(This
, dst
->desc
.FVF
, &vdecl
);
2741 init_draw_info(&draw
, This
, D3DPT_POINTLIST
, VertexCount
);
2742 draw
.instance_count
= 1;
2743 draw
.indexed
= FALSE
;
2744 draw
.start
= SrcStartIndex
;
2745 draw
.index_bias
= 0;
2746 draw
.min_index
= SrcStartIndex
;
2747 draw
.max_index
= SrcStartIndex
+ VertexCount
- 1;
2749 This
->pipe
->set_stream_output_targets(This
->pipe
, 1, &target
, 0);
2750 This
->pipe
->draw_vbo(This
->pipe
, &draw
);
2751 This
->pipe
->set_stream_output_targets(This
->pipe
, 0, NULL
, 0);
2752 This
->pipe
->stream_output_target_destroy(This
->pipe
, target
);
2754 hr
= NineVertexDeclaration9_ConvertStreamOutput(vdecl
,
2755 dst
, DestIndex
, VertexCount
,
2758 pipe_resource_reference(&resource
, NULL
);
2760 NineUnknown_Release(NineUnknown(vdecl
));
2765 NineDevice9_CreateVertexDeclaration( struct NineDevice9
*This
,
2766 const D3DVERTEXELEMENT9
*pVertexElements
,
2767 IDirect3DVertexDeclaration9
**ppDecl
)
2769 struct NineVertexDeclaration9
*vdecl
;
2771 DBG("This=%p pVertexElements=%p ppDecl=%p\n",
2772 This
, pVertexElements
, ppDecl
);
2774 HRESULT hr
= NineVertexDeclaration9_new(This
, pVertexElements
, &vdecl
);
2776 *ppDecl
= (IDirect3DVertexDeclaration9
*)vdecl
;
2782 NineDevice9_SetVertexDeclaration( struct NineDevice9
*This
,
2783 IDirect3DVertexDeclaration9
*pDecl
)
2785 struct nine_state
*state
= This
->update
;
2787 DBG("This=%p pDecl=%p\n", This
, pDecl
);
2789 if (likely(!This
->is_recording
) && state
->vdecl
== NineVertexDeclaration9(pDecl
))
2791 nine_bind(&state
->vdecl
, pDecl
);
2793 state
->changed
.group
|= NINE_STATE_VDECL
;
2799 NineDevice9_GetVertexDeclaration( struct NineDevice9
*This
,
2800 IDirect3DVertexDeclaration9
**ppDecl
)
2802 user_assert(ppDecl
, D3DERR_INVALIDCALL
);
2804 *ppDecl
= (IDirect3DVertexDeclaration9
*)This
->state
.vdecl
;
2806 NineUnknown_AddRef(NineUnknown(*ppDecl
));
2811 NineDevice9_SetFVF( struct NineDevice9
*This
,
2814 struct NineVertexDeclaration9
*vdecl
;
2817 DBG("FVF = %08x\n", FVF
);
2819 return D3D_OK
; /* like wine */
2821 vdecl
= util_hash_table_get(This
->ff
.ht_fvf
, &FVF
);
2823 hr
= NineVertexDeclaration9_new_from_fvf(This
, FVF
, &vdecl
);
2827 util_hash_table_set(This
->ff
.ht_fvf
, &vdecl
->fvf
, vdecl
);
2828 NineUnknown_ConvertRefToBind(NineUnknown(vdecl
));
2830 return NineDevice9_SetVertexDeclaration(
2831 This
, (IDirect3DVertexDeclaration9
*)vdecl
);
2835 NineDevice9_GetFVF( struct NineDevice9
*This
,
2838 *pFVF
= This
->state
.vdecl
? This
->state
.vdecl
->fvf
: 0;
2843 NineDevice9_CreateVertexShader( struct NineDevice9
*This
,
2844 const DWORD
*pFunction
,
2845 IDirect3DVertexShader9
**ppShader
)
2847 struct NineVertexShader9
*vs
;
2850 DBG("This=%p pFunction=%p ppShader=%p\n", This
, pFunction
, ppShader
);
2852 hr
= NineVertexShader9_new(This
, &vs
, pFunction
, NULL
);
2855 *ppShader
= (IDirect3DVertexShader9
*)vs
;
2860 NineDevice9_SetVertexShader( struct NineDevice9
*This
,
2861 IDirect3DVertexShader9
*pShader
)
2863 struct nine_state
*state
= This
->update
;
2865 DBG("This=%p pShader=%p\n", This
, pShader
);
2867 nine_bind(&state
->vs
, pShader
);
2869 state
->changed
.group
|= NINE_STATE_VS
;
2875 NineDevice9_GetVertexShader( struct NineDevice9
*This
,
2876 IDirect3DVertexShader9
**ppShader
)
2878 user_assert(ppShader
, D3DERR_INVALIDCALL
);
2879 nine_reference_set(ppShader
, This
->state
.vs
);
2884 NineDevice9_SetVertexShaderConstantF( struct NineDevice9
*This
,
2886 const float *pConstantData
,
2887 UINT Vector4fCount
)
2889 struct nine_state
*state
= This
->update
;
2891 DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
2892 This
, StartRegister
, pConstantData
, Vector4fCount
);
2894 user_assert(StartRegister
< This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
2895 user_assert(StartRegister
+ Vector4fCount
<= This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
2899 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
2901 memcpy(&state
->vs_const_f
[StartRegister
* 4],
2903 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
2905 nine_ranges_insert(&state
->changed
.vs_const_f
,
2906 StartRegister
, StartRegister
+ Vector4fCount
,
2909 state
->changed
.group
|= NINE_STATE_VS_CONST
;
2915 NineDevice9_GetVertexShaderConstantF( struct NineDevice9
*This
,
2917 float *pConstantData
,
2918 UINT Vector4fCount
)
2920 const struct nine_state
*state
= &This
->state
;
2922 user_assert(StartRegister
< This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
2923 user_assert(StartRegister
+ Vector4fCount
<= This
->caps
.MaxVertexShaderConst
, D3DERR_INVALIDCALL
);
2924 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
2926 memcpy(pConstantData
,
2927 &state
->vs_const_f
[StartRegister
* 4],
2928 Vector4fCount
* 4 * sizeof(state
->vs_const_f
[0]));
2934 NineDevice9_SetVertexShaderConstantI( struct NineDevice9
*This
,
2936 const int *pConstantData
,
2937 UINT Vector4iCount
)
2939 struct nine_state
*state
= This
->update
;
2942 DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
2943 This
, StartRegister
, pConstantData
, Vector4iCount
);
2945 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
2946 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
2947 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
2949 if (This
->driver_caps
.vs_integer
) {
2950 memcpy(&state
->vs_const_i
[StartRegister
][0],
2952 Vector4iCount
* sizeof(state
->vs_const_i
[0]));
2954 for (i
= 0; i
< Vector4iCount
; i
++) {
2955 state
->vs_const_i
[StartRegister
+i
][0] = fui((float)(pConstantData
[4*i
]));
2956 state
->vs_const_i
[StartRegister
+i
][1] = fui((float)(pConstantData
[4*i
+1]));
2957 state
->vs_const_i
[StartRegister
+i
][2] = fui((float)(pConstantData
[4*i
+2]));
2958 state
->vs_const_i
[StartRegister
+i
][3] = fui((float)(pConstantData
[4*i
+3]));
2962 state
->changed
.vs_const_i
|= ((1 << Vector4iCount
) - 1) << StartRegister
;
2963 state
->changed
.group
|= NINE_STATE_VS_CONST
;
2969 NineDevice9_GetVertexShaderConstantI( struct NineDevice9
*This
,
2972 UINT Vector4iCount
)
2974 const struct nine_state
*state
= &This
->state
;
2977 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
2978 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
2979 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
2981 if (This
->driver_caps
.vs_integer
) {
2982 memcpy(pConstantData
,
2983 &state
->vs_const_i
[StartRegister
][0],
2984 Vector4iCount
* sizeof(state
->vs_const_i
[0]));
2986 for (i
= 0; i
< Vector4iCount
; i
++) {
2987 pConstantData
[4*i
] = (int32_t) uif(state
->vs_const_i
[StartRegister
+i
][0]);
2988 pConstantData
[4*i
+1] = (int32_t) uif(state
->vs_const_i
[StartRegister
+i
][1]);
2989 pConstantData
[4*i
+2] = (int32_t) uif(state
->vs_const_i
[StartRegister
+i
][2]);
2990 pConstantData
[4*i
+3] = (int32_t) uif(state
->vs_const_i
[StartRegister
+i
][3]);
2998 NineDevice9_SetVertexShaderConstantB( struct NineDevice9
*This
,
3000 const BOOL
*pConstantData
,
3003 struct nine_state
*state
= This
->update
;
3005 uint32_t bool_true
= This
->driver_caps
.vs_integer
? 0xFFFFFFFF : fui(1.0f
);
3007 DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
3008 This
, StartRegister
, pConstantData
, BoolCount
);
3010 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3011 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3012 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3014 for (i
= 0; i
< BoolCount
; i
++)
3015 state
->vs_const_b
[StartRegister
+ i
] = pConstantData
[i
] ? bool_true
: 0;
3017 state
->changed
.vs_const_b
|= ((1 << BoolCount
) - 1) << StartRegister
;
3018 state
->changed
.group
|= NINE_STATE_VS_CONST
;
3024 NineDevice9_GetVertexShaderConstantB( struct NineDevice9
*This
,
3026 BOOL
*pConstantData
,
3029 const struct nine_state
*state
= &This
->state
;
3032 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3033 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3034 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3036 for (i
= 0; i
< BoolCount
; i
++)
3037 pConstantData
[i
] = state
->vs_const_b
[StartRegister
+ i
] != 0 ? TRUE
: FALSE
;
3043 NineDevice9_SetStreamSource( struct NineDevice9
*This
,
3045 IDirect3DVertexBuffer9
*pStreamData
,
3049 struct nine_state
*state
= This
->update
;
3050 struct NineVertexBuffer9
*pVBuf9
= NineVertexBuffer9(pStreamData
);
3051 const unsigned i
= StreamNumber
;
3053 DBG("This=%p StreamNumber=%u pStreamData=%p OffsetInBytes=%u Stride=%u\n",
3054 This
, StreamNumber
, pStreamData
, OffsetInBytes
, Stride
);
3056 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3057 user_assert(Stride
<= This
->caps
.MaxStreamStride
, D3DERR_INVALIDCALL
);
3059 if (likely(!This
->is_recording
)) {
3060 if (state
->stream
[i
] == NineVertexBuffer9(pStreamData
) &&
3061 state
->vtxbuf
[i
].stride
== Stride
&&
3062 state
->vtxbuf
[i
].buffer_offset
== OffsetInBytes
)
3065 nine_bind(&state
->stream
[i
], pStreamData
);
3067 state
->changed
.vtxbuf
|= 1 << StreamNumber
;
3070 state
->vtxbuf
[i
].stride
= Stride
;
3071 state
->vtxbuf
[i
].buffer_offset
= OffsetInBytes
;
3073 state
->vtxbuf
[i
].buffer
= pStreamData
? pVBuf9
->base
.resource
: NULL
;
3079 NineDevice9_GetStreamSource( struct NineDevice9
*This
,
3081 IDirect3DVertexBuffer9
**ppStreamData
,
3082 UINT
*pOffsetInBytes
,
3085 const struct nine_state
*state
= &This
->state
;
3086 const unsigned i
= StreamNumber
;
3088 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3089 user_assert(ppStreamData
, D3DERR_INVALIDCALL
);
3091 nine_reference_set(ppStreamData
, state
->stream
[i
]);
3092 *pStride
= state
->vtxbuf
[i
].stride
;
3093 *pOffsetInBytes
= state
->vtxbuf
[i
].buffer_offset
;
3099 NineDevice9_SetStreamSourceFreq( struct NineDevice9
*This
,
3103 struct nine_state
*state
= This
->update
;
3104 /* const UINT freq = Setting & 0x7FFFFF; */
3106 DBG("This=%p StreamNumber=%u FrequencyParameter=0x%x\n", This
,
3107 StreamNumber
, Setting
);
3109 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3110 user_assert(StreamNumber
!= 0 || !(Setting
& D3DSTREAMSOURCE_INSTANCEDATA
),
3111 D3DERR_INVALIDCALL
);
3112 user_assert(!((Setting
& D3DSTREAMSOURCE_INSTANCEDATA
) &&
3113 (Setting
& D3DSTREAMSOURCE_INDEXEDDATA
)), D3DERR_INVALIDCALL
);
3114 user_assert(Setting
, D3DERR_INVALIDCALL
);
3116 state
->stream_freq
[StreamNumber
] = Setting
;
3118 if (Setting
& D3DSTREAMSOURCE_INSTANCEDATA
)
3119 state
->stream_instancedata_mask
|= 1 << StreamNumber
;
3121 state
->stream_instancedata_mask
&= ~(1 << StreamNumber
);
3123 state
->changed
.stream_freq
|= 1 << StreamNumber
;
3128 NineDevice9_GetStreamSourceFreq( struct NineDevice9
*This
,
3132 user_assert(StreamNumber
< This
->caps
.MaxStreams
, D3DERR_INVALIDCALL
);
3133 *pSetting
= This
->state
.stream_freq
[StreamNumber
];
3138 NineDevice9_SetIndices( struct NineDevice9
*This
,
3139 IDirect3DIndexBuffer9
*pIndexData
)
3141 struct nine_state
*state
= This
->update
;
3143 DBG("This=%p pIndexData=%p\n", This
, pIndexData
);
3145 if (likely(!This
->is_recording
))
3146 if (state
->idxbuf
== NineIndexBuffer9(pIndexData
))
3148 nine_bind(&state
->idxbuf
, pIndexData
);
3150 state
->changed
.group
|= NINE_STATE_IDXBUF
;
3155 /* XXX: wine/d3d9 doesn't have pBaseVertexIndex, and it doesn't make sense
3156 * here because it's an argument passed to the Draw calls.
3159 NineDevice9_GetIndices( struct NineDevice9
*This
,
3160 IDirect3DIndexBuffer9
**ppIndexData
/*,
3161 UINT *pBaseVertexIndex */ )
3163 user_assert(ppIndexData
, D3DERR_INVALIDCALL
);
3164 nine_reference_set(ppIndexData
, This
->state
.idxbuf
);
3169 NineDevice9_CreatePixelShader( struct NineDevice9
*This
,
3170 const DWORD
*pFunction
,
3171 IDirect3DPixelShader9
**ppShader
)
3173 struct NinePixelShader9
*ps
;
3176 DBG("This=%p pFunction=%p ppShader=%p\n", This
, pFunction
, ppShader
);
3178 hr
= NinePixelShader9_new(This
, &ps
, pFunction
, NULL
);
3181 *ppShader
= (IDirect3DPixelShader9
*)ps
;
3186 NineDevice9_SetPixelShader( struct NineDevice9
*This
,
3187 IDirect3DPixelShader9
*pShader
)
3189 struct nine_state
*state
= This
->update
;
3191 DBG("This=%p pShader=%p\n", This
, pShader
);
3193 nine_bind(&state
->ps
, pShader
);
3195 state
->changed
.group
|= NINE_STATE_PS
;
3201 NineDevice9_GetPixelShader( struct NineDevice9
*This
,
3202 IDirect3DPixelShader9
**ppShader
)
3204 user_assert(ppShader
, D3DERR_INVALIDCALL
);
3205 nine_reference_set(ppShader
, This
->state
.ps
);
3210 NineDevice9_SetPixelShaderConstantF( struct NineDevice9
*This
,
3212 const float *pConstantData
,
3213 UINT Vector4fCount
)
3215 struct nine_state
*state
= This
->update
;
3217 DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
3218 This
, StartRegister
, pConstantData
, Vector4fCount
);
3220 user_assert(StartRegister
< NINE_MAX_CONST_F
, D3DERR_INVALIDCALL
);
3221 user_assert(StartRegister
+ Vector4fCount
<= NINE_MAX_CONST_F
, D3DERR_INVALIDCALL
);
3225 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3227 memcpy(&state
->ps_const_f
[StartRegister
* 4],
3229 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3231 nine_ranges_insert(&state
->changed
.ps_const_f
,
3232 StartRegister
, StartRegister
+ Vector4fCount
,
3235 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3241 NineDevice9_GetPixelShaderConstantF( struct NineDevice9
*This
,
3243 float *pConstantData
,
3244 UINT Vector4fCount
)
3246 const struct nine_state
*state
= &This
->state
;
3248 user_assert(StartRegister
< NINE_MAX_CONST_F
, D3DERR_INVALIDCALL
);
3249 user_assert(StartRegister
+ Vector4fCount
<= NINE_MAX_CONST_F
, D3DERR_INVALIDCALL
);
3250 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3252 memcpy(pConstantData
,
3253 &state
->ps_const_f
[StartRegister
* 4],
3254 Vector4fCount
* 4 * sizeof(state
->ps_const_f
[0]));
3260 NineDevice9_SetPixelShaderConstantI( struct NineDevice9
*This
,
3262 const int *pConstantData
,
3263 UINT Vector4iCount
)
3265 struct nine_state
*state
= This
->update
;
3268 DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
3269 This
, StartRegister
, pConstantData
, Vector4iCount
);
3271 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3272 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3273 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3275 if (This
->driver_caps
.ps_integer
) {
3276 memcpy(&state
->ps_const_i
[StartRegister
][0],
3278 Vector4iCount
* sizeof(state
->ps_const_i
[0]));
3280 for (i
= 0; i
< Vector4iCount
; i
++) {
3281 state
->ps_const_i
[StartRegister
+i
][0] = fui((float)(pConstantData
[4*i
]));
3282 state
->ps_const_i
[StartRegister
+i
][1] = fui((float)(pConstantData
[4*i
+1]));
3283 state
->ps_const_i
[StartRegister
+i
][2] = fui((float)(pConstantData
[4*i
+2]));
3284 state
->ps_const_i
[StartRegister
+i
][3] = fui((float)(pConstantData
[4*i
+3]));
3287 state
->changed
.ps_const_i
|= ((1 << Vector4iCount
) - 1) << StartRegister
;
3288 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3294 NineDevice9_GetPixelShaderConstantI( struct NineDevice9
*This
,
3297 UINT Vector4iCount
)
3299 const struct nine_state
*state
= &This
->state
;
3302 user_assert(StartRegister
< NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3303 user_assert(StartRegister
+ Vector4iCount
<= NINE_MAX_CONST_I
, D3DERR_INVALIDCALL
);
3304 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3306 if (This
->driver_caps
.ps_integer
) {
3307 memcpy(pConstantData
,
3308 &state
->ps_const_i
[StartRegister
][0],
3309 Vector4iCount
* sizeof(state
->ps_const_i
[0]));
3311 for (i
= 0; i
< Vector4iCount
; i
++) {
3312 pConstantData
[4*i
] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][0]);
3313 pConstantData
[4*i
+1] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][1]);
3314 pConstantData
[4*i
+2] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][2]);
3315 pConstantData
[4*i
+3] = (int32_t) uif(state
->ps_const_i
[StartRegister
+i
][3]);
3323 NineDevice9_SetPixelShaderConstantB( struct NineDevice9
*This
,
3325 const BOOL
*pConstantData
,
3328 struct nine_state
*state
= This
->update
;
3330 uint32_t bool_true
= This
->driver_caps
.ps_integer
? 0xFFFFFFFF : fui(1.0f
);
3332 DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
3333 This
, StartRegister
, pConstantData
, BoolCount
);
3335 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3336 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3337 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3339 for (i
= 0; i
< BoolCount
; i
++)
3340 state
->ps_const_b
[StartRegister
+ i
] = pConstantData
[i
] ? bool_true
: 0;
3342 state
->changed
.ps_const_b
|= ((1 << BoolCount
) - 1) << StartRegister
;
3343 state
->changed
.group
|= NINE_STATE_PS_CONST
;
3349 NineDevice9_GetPixelShaderConstantB( struct NineDevice9
*This
,
3351 BOOL
*pConstantData
,
3354 const struct nine_state
*state
= &This
->state
;
3357 user_assert(StartRegister
< NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3358 user_assert(StartRegister
+ BoolCount
<= NINE_MAX_CONST_B
, D3DERR_INVALIDCALL
);
3359 user_assert(pConstantData
, D3DERR_INVALIDCALL
);
3361 for (i
= 0; i
< BoolCount
; i
++)
3362 pConstantData
[i
] = state
->ps_const_b
[StartRegister
+ i
] ? TRUE
: FALSE
;
3368 NineDevice9_DrawRectPatch( struct NineDevice9
*This
,
3370 const float *pNumSegs
,
3371 const D3DRECTPATCH_INFO
*pRectPatchInfo
)
3373 STUB(D3DERR_INVALIDCALL
);
3377 NineDevice9_DrawTriPatch( struct NineDevice9
*This
,
3379 const float *pNumSegs
,
3380 const D3DTRIPATCH_INFO
*pTriPatchInfo
)
3382 STUB(D3DERR_INVALIDCALL
);
3386 NineDevice9_DeletePatch( struct NineDevice9
*This
,
3389 STUB(D3DERR_INVALIDCALL
);
3393 NineDevice9_CreateQuery( struct NineDevice9
*This
,
3395 IDirect3DQuery9
**ppQuery
)
3397 struct NineQuery9
*query
;
3400 DBG("This=%p Type=%d ppQuery=%p\n", This
, Type
, ppQuery
);
3402 hr
= nine_is_query_supported(This
->screen
, Type
);
3403 if (!ppQuery
|| hr
!= D3D_OK
)
3406 hr
= NineQuery9_new(This
, &query
, Type
);
3409 *ppQuery
= (IDirect3DQuery9
*)query
;
3413 IDirect3DDevice9Vtbl NineDevice9_vtable
= {
3414 (void *)NineUnknown_QueryInterface
,
3415 (void *)NineUnknown_AddRef
,
3416 (void *)NineUnknown_Release
,
3417 (void *)NineDevice9_TestCooperativeLevel
,
3418 (void *)NineDevice9_GetAvailableTextureMem
,
3419 (void *)NineDevice9_EvictManagedResources
,
3420 (void *)NineDevice9_GetDirect3D
,
3421 (void *)NineDevice9_GetDeviceCaps
,
3422 (void *)NineDevice9_GetDisplayMode
,
3423 (void *)NineDevice9_GetCreationParameters
,
3424 (void *)NineDevice9_SetCursorProperties
,
3425 (void *)NineDevice9_SetCursorPosition
,
3426 (void *)NineDevice9_ShowCursor
,
3427 (void *)NineDevice9_CreateAdditionalSwapChain
,
3428 (void *)NineDevice9_GetSwapChain
,
3429 (void *)NineDevice9_GetNumberOfSwapChains
,
3430 (void *)NineDevice9_Reset
,
3431 (void *)NineDevice9_Present
,
3432 (void *)NineDevice9_GetBackBuffer
,
3433 (void *)NineDevice9_GetRasterStatus
,
3434 (void *)NineDevice9_SetDialogBoxMode
,
3435 (void *)NineDevice9_SetGammaRamp
,
3436 (void *)NineDevice9_GetGammaRamp
,
3437 (void *)NineDevice9_CreateTexture
,
3438 (void *)NineDevice9_CreateVolumeTexture
,
3439 (void *)NineDevice9_CreateCubeTexture
,
3440 (void *)NineDevice9_CreateVertexBuffer
,
3441 (void *)NineDevice9_CreateIndexBuffer
,
3442 (void *)NineDevice9_CreateRenderTarget
,
3443 (void *)NineDevice9_CreateDepthStencilSurface
,
3444 (void *)NineDevice9_UpdateSurface
,
3445 (void *)NineDevice9_UpdateTexture
,
3446 (void *)NineDevice9_GetRenderTargetData
,
3447 (void *)NineDevice9_GetFrontBufferData
,
3448 (void *)NineDevice9_StretchRect
,
3449 (void *)NineDevice9_ColorFill
,
3450 (void *)NineDevice9_CreateOffscreenPlainSurface
,
3451 (void *)NineDevice9_SetRenderTarget
,
3452 (void *)NineDevice9_GetRenderTarget
,
3453 (void *)NineDevice9_SetDepthStencilSurface
,
3454 (void *)NineDevice9_GetDepthStencilSurface
,
3455 (void *)NineDevice9_BeginScene
,
3456 (void *)NineDevice9_EndScene
,
3457 (void *)NineDevice9_Clear
,
3458 (void *)NineDevice9_SetTransform
,
3459 (void *)NineDevice9_GetTransform
,
3460 (void *)NineDevice9_MultiplyTransform
,
3461 (void *)NineDevice9_SetViewport
,
3462 (void *)NineDevice9_GetViewport
,
3463 (void *)NineDevice9_SetMaterial
,
3464 (void *)NineDevice9_GetMaterial
,
3465 (void *)NineDevice9_SetLight
,
3466 (void *)NineDevice9_GetLight
,
3467 (void *)NineDevice9_LightEnable
,
3468 (void *)NineDevice9_GetLightEnable
,
3469 (void *)NineDevice9_SetClipPlane
,
3470 (void *)NineDevice9_GetClipPlane
,
3471 (void *)NineDevice9_SetRenderState
,
3472 (void *)NineDevice9_GetRenderState
,
3473 (void *)NineDevice9_CreateStateBlock
,
3474 (void *)NineDevice9_BeginStateBlock
,
3475 (void *)NineDevice9_EndStateBlock
,
3476 (void *)NineDevice9_SetClipStatus
,
3477 (void *)NineDevice9_GetClipStatus
,
3478 (void *)NineDevice9_GetTexture
,
3479 (void *)NineDevice9_SetTexture
,
3480 (void *)NineDevice9_GetTextureStageState
,
3481 (void *)NineDevice9_SetTextureStageState
,
3482 (void *)NineDevice9_GetSamplerState
,
3483 (void *)NineDevice9_SetSamplerState
,
3484 (void *)NineDevice9_ValidateDevice
,
3485 (void *)NineDevice9_SetPaletteEntries
,
3486 (void *)NineDevice9_GetPaletteEntries
,
3487 (void *)NineDevice9_SetCurrentTexturePalette
,
3488 (void *)NineDevice9_GetCurrentTexturePalette
,
3489 (void *)NineDevice9_SetScissorRect
,
3490 (void *)NineDevice9_GetScissorRect
,
3491 (void *)NineDevice9_SetSoftwareVertexProcessing
,
3492 (void *)NineDevice9_GetSoftwareVertexProcessing
,
3493 (void *)NineDevice9_SetNPatchMode
,
3494 (void *)NineDevice9_GetNPatchMode
,
3495 (void *)NineDevice9_DrawPrimitive
,
3496 (void *)NineDevice9_DrawIndexedPrimitive
,
3497 (void *)NineDevice9_DrawPrimitiveUP
,
3498 (void *)NineDevice9_DrawIndexedPrimitiveUP
,
3499 (void *)NineDevice9_ProcessVertices
,
3500 (void *)NineDevice9_CreateVertexDeclaration
,
3501 (void *)NineDevice9_SetVertexDeclaration
,
3502 (void *)NineDevice9_GetVertexDeclaration
,
3503 (void *)NineDevice9_SetFVF
,
3504 (void *)NineDevice9_GetFVF
,
3505 (void *)NineDevice9_CreateVertexShader
,
3506 (void *)NineDevice9_SetVertexShader
,
3507 (void *)NineDevice9_GetVertexShader
,
3508 (void *)NineDevice9_SetVertexShaderConstantF
,
3509 (void *)NineDevice9_GetVertexShaderConstantF
,
3510 (void *)NineDevice9_SetVertexShaderConstantI
,
3511 (void *)NineDevice9_GetVertexShaderConstantI
,
3512 (void *)NineDevice9_SetVertexShaderConstantB
,
3513 (void *)NineDevice9_GetVertexShaderConstantB
,
3514 (void *)NineDevice9_SetStreamSource
,
3515 (void *)NineDevice9_GetStreamSource
,
3516 (void *)NineDevice9_SetStreamSourceFreq
,
3517 (void *)NineDevice9_GetStreamSourceFreq
,
3518 (void *)NineDevice9_SetIndices
,
3519 (void *)NineDevice9_GetIndices
,
3520 (void *)NineDevice9_CreatePixelShader
,
3521 (void *)NineDevice9_SetPixelShader
,
3522 (void *)NineDevice9_GetPixelShader
,
3523 (void *)NineDevice9_SetPixelShaderConstantF
,
3524 (void *)NineDevice9_GetPixelShaderConstantF
,
3525 (void *)NineDevice9_SetPixelShaderConstantI
,
3526 (void *)NineDevice9_GetPixelShaderConstantI
,
3527 (void *)NineDevice9_SetPixelShaderConstantB
,
3528 (void *)NineDevice9_GetPixelShaderConstantB
,
3529 (void *)NineDevice9_DrawRectPatch
,
3530 (void *)NineDevice9_DrawTriPatch
,
3531 (void *)NineDevice9_DeletePatch
,
3532 (void *)NineDevice9_CreateQuery
3535 static const GUID
*NineDevice9_IIDs
[] = {
3536 &IID_IDirect3DDevice9
,
3542 NineDevice9_new( struct pipe_screen
*pScreen
,
3543 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
3545 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
3547 ID3DPresentGroup
*pPresentationGroup
,
3548 struct d3dadapter9_context
*pCTX
,
3550 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
3551 struct NineDevice9
**ppOut
)
3554 lock
= !!(pCreationParameters
->BehaviorFlags
& D3DCREATE_MULTITHREADED
);
3556 NINE_NEW(Device9
, ppOut
, lock
, /* args */
3557 pScreen
, pCreationParameters
, pCaps
,
3558 pPresentationParameters
, pD3D9
, pPresentationGroup
, pCTX
,
3559 ex
, pFullscreenDisplayMode
);