2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #ifndef _NINE_DEVICE9_H_
24 #define _NINE_DEVICE9_H_
26 #include "d3dadapter/d3dadapter9.h"
31 #include "nine_helpers.h"
32 #include "nine_state.h"
34 struct gen_mipmap_state
;
35 struct util_hash_table
;
43 struct NineSwapChain9
;
44 struct NineStateBlock9
;
46 #include "util/list.h"
50 struct NineUnknown base
;
55 struct pipe_screen
*screen
;
56 /* For first time upload. No Sync with rendering thread */
57 struct pipe_context
*pipe_secondary
;
58 struct pipe_screen
*screen_sw
;
59 struct pipe_context
*pipe_sw
;
60 struct cso_context
*cso_sw
;
63 struct csmt_context
*csmt_ctx
;
66 /* For DISCARD/NOOVERWRITE */
67 struct nine_buffer_upload
*buffer_upload
;
69 /* creation parameters */
71 D3DDEVICE_CREATION_PARAMETERS params
;
75 ID3DPresentGroup
*present
;
76 struct NineSwapChain9
**swapchains
;
79 struct NineStateBlock9
*record
;
80 struct nine_state
*update
; /* state to update (&state / &record->state) */
81 struct nine_state state
; /* device state */
82 struct nine_context context
;
83 struct nine_state_sw_internal state_sw_internal
;
85 struct list_head update_buffers
;
86 struct list_head update_textures
;
87 struct list_head managed_buffers
;
88 struct list_head managed_textures
;
93 uint16_t vs_const_size
;
94 uint16_t ps_const_size
;
95 uint16_t max_vs_const_f
;
96 uint16_t max_ps_const_f
;
98 struct pipe_resource
*dummy_texture
;
99 struct pipe_sampler_view
*dummy_sampler_view
;
100 struct pipe_sampler_state dummy_sampler_state
;
102 struct gen_mipmap_state
*gen_mipmap
;
105 struct util_hash_table
*ht_vs
;
106 struct util_hash_table
*ht_ps
;
107 struct NineVertexShader9
*vs
;
108 struct NinePixelShader9
*ps
;
114 struct util_hash_table
*ht_fvf
;
118 struct pipe_resource
*image
;
121 POINT hotspot
; /* -1, -1 if no cursor image set */
125 void *hw_upload_temp
;
130 boolean user_sw_vbufs
;
131 boolean window_space_position_support
;
134 boolean offset_units_unscaled
;
138 boolean buggy_barycentrics
;
141 struct u_upload_mgr
*vertex_uploader
;
143 struct nine_range_pool range_pool
;
145 struct hud_context
*hud
; /* NULL if hud is disabled */
147 /* dummy vbo (containing 0 0 0 0) to bind if vertex shader input
148 * is not bound to anything by the vertex declaration */
149 struct pipe_resource
*dummy_vbo
;
150 BOOL device_needs_reset
;
151 int minor_version_num
;
152 long long available_texture_mem
;
153 long long available_texture_limit
;
155 /* software vertex processing */
158 static inline struct NineDevice9
*
159 NineDevice9( void *data
)
161 return (struct NineDevice9
*)data
;
165 NineDevice9_new( struct pipe_screen
*pScreen
,
166 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
168 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
170 ID3DPresentGroup
*pPresentationGroup
,
171 struct d3dadapter9_context
*pCTX
,
173 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
174 struct NineDevice9
**ppOut
,
175 int minorVersionNum
);
178 NineDevice9_ctor( struct NineDevice9
*This
,
179 struct NineUnknownParams
*pParams
,
180 struct pipe_screen
*pScreen
,
181 D3DDEVICE_CREATION_PARAMETERS
*pCreationParameters
,
183 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
185 ID3DPresentGroup
*pPresentationGroup
,
186 struct d3dadapter9_context
*pCTX
,
188 D3DDISPLAYMODEEX
*pFullscreenDisplayMode
,
189 int minorVersionNum
);
192 NineDevice9_dtor( struct NineDevice9
*This
);
194 /*** Nine private ***/
196 NineDevice9_SetDefaultState( struct NineDevice9
*This
, boolean is_reset
);
199 NineDevice9_GetScreen( struct NineDevice9
*This
);
201 struct pipe_context
*
202 NineDevice9_GetPipe( struct NineDevice9
*This
);
205 NineDevice9_GetCaps( struct NineDevice9
*This
);
207 /*** Direct3D public ***/
210 NineDevice9_TestCooperativeLevel( struct NineDevice9
*This
);
213 NineDevice9_GetAvailableTextureMem( struct NineDevice9
*This
);
216 NineDevice9_EvictManagedResources( struct NineDevice9
*This
);
219 NineDevice9_GetDirect3D( struct NineDevice9
*This
,
220 IDirect3D9
**ppD3D9
);
223 NineDevice9_GetDeviceCaps( struct NineDevice9
*This
,
227 NineDevice9_GetDisplayMode( struct NineDevice9
*This
,
229 D3DDISPLAYMODE
*pMode
);
232 NineDevice9_GetCreationParameters( struct NineDevice9
*This
,
233 D3DDEVICE_CREATION_PARAMETERS
*pParameters
);
236 NineDevice9_SetCursorProperties( struct NineDevice9
*This
,
239 IDirect3DSurface9
*pCursorBitmap
);
242 NineDevice9_SetCursorPosition( struct NineDevice9
*This
,
248 NineDevice9_ShowCursor( struct NineDevice9
*This
,
252 NineDevice9_CreateAdditionalSwapChain( struct NineDevice9
*This
,
253 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
254 IDirect3DSwapChain9
**pSwapChain
);
257 NineDevice9_GetSwapChain( struct NineDevice9
*This
,
259 IDirect3DSwapChain9
**pSwapChain
);
262 NineDevice9_GetNumberOfSwapChains( struct NineDevice9
*This
);
265 NineDevice9_Reset( struct NineDevice9
*This
,
266 D3DPRESENT_PARAMETERS
*pPresentationParameters
);
269 NineDevice9_Present( struct NineDevice9
*This
,
270 const RECT
*pSourceRect
,
271 const RECT
*pDestRect
,
272 HWND hDestWindowOverride
,
273 const RGNDATA
*pDirtyRegion
);
276 NineDevice9_GetBackBuffer( struct NineDevice9
*This
,
279 D3DBACKBUFFER_TYPE Type
,
280 IDirect3DSurface9
**ppBackBuffer
);
283 NineDevice9_GetRasterStatus( struct NineDevice9
*This
,
285 D3DRASTER_STATUS
*pRasterStatus
);
288 NineDevice9_SetDialogBoxMode( struct NineDevice9
*This
,
289 BOOL bEnableDialogs
);
292 NineDevice9_SetGammaRamp( struct NineDevice9
*This
,
295 const D3DGAMMARAMP
*pRamp
);
298 NineDevice9_GetGammaRamp( struct NineDevice9
*This
,
300 D3DGAMMARAMP
*pRamp
);
303 NineDevice9_CreateTexture( struct NineDevice9
*This
,
310 IDirect3DTexture9
**ppTexture
,
311 HANDLE
*pSharedHandle
);
314 NineDevice9_CreateVolumeTexture( struct NineDevice9
*This
,
322 IDirect3DVolumeTexture9
**ppVolumeTexture
,
323 HANDLE
*pSharedHandle
);
326 NineDevice9_CreateCubeTexture( struct NineDevice9
*This
,
332 IDirect3DCubeTexture9
**ppCubeTexture
,
333 HANDLE
*pSharedHandle
);
336 NineDevice9_CreateVertexBuffer( struct NineDevice9
*This
,
341 IDirect3DVertexBuffer9
**ppVertexBuffer
,
342 HANDLE
*pSharedHandle
);
345 NineDevice9_CreateIndexBuffer( struct NineDevice9
*This
,
350 IDirect3DIndexBuffer9
**ppIndexBuffer
,
351 HANDLE
*pSharedHandle
);
354 NineDevice9_CreateRenderTarget( struct NineDevice9
*This
,
358 D3DMULTISAMPLE_TYPE MultiSample
,
359 DWORD MultisampleQuality
,
361 IDirect3DSurface9
**ppSurface
,
362 HANDLE
*pSharedHandle
);
365 NineDevice9_CreateDepthStencilSurface( struct NineDevice9
*This
,
369 D3DMULTISAMPLE_TYPE MultiSample
,
370 DWORD MultisampleQuality
,
372 IDirect3DSurface9
**ppSurface
,
373 HANDLE
*pSharedHandle
);
376 NineDevice9_UpdateSurface( struct NineDevice9
*This
,
377 IDirect3DSurface9
*pSourceSurface
,
378 const RECT
*pSourceRect
,
379 IDirect3DSurface9
*pDestinationSurface
,
380 const POINT
*pDestPoint
);
383 NineDevice9_UpdateTexture( struct NineDevice9
*This
,
384 IDirect3DBaseTexture9
*pSourceTexture
,
385 IDirect3DBaseTexture9
*pDestinationTexture
);
388 NineDevice9_GetRenderTargetData( struct NineDevice9
*This
,
389 IDirect3DSurface9
*pRenderTarget
,
390 IDirect3DSurface9
*pDestSurface
);
393 NineDevice9_GetFrontBufferData( struct NineDevice9
*This
,
395 IDirect3DSurface9
*pDestSurface
);
398 NineDevice9_StretchRect( struct NineDevice9
*This
,
399 IDirect3DSurface9
*pSourceSurface
,
400 const RECT
*pSourceRect
,
401 IDirect3DSurface9
*pDestSurface
,
402 const RECT
*pDestRect
,
403 D3DTEXTUREFILTERTYPE Filter
);
406 NineDevice9_ColorFill( struct NineDevice9
*This
,
407 IDirect3DSurface9
*pSurface
,
412 NineDevice9_CreateOffscreenPlainSurface( struct NineDevice9
*This
,
417 IDirect3DSurface9
**ppSurface
,
418 HANDLE
*pSharedHandle
);
421 NineDevice9_SetRenderTarget( struct NineDevice9
*This
,
422 DWORD RenderTargetIndex
,
423 IDirect3DSurface9
*pRenderTarget
);
426 NineDevice9_GetRenderTarget( struct NineDevice9
*This
,
427 DWORD RenderTargetIndex
,
428 IDirect3DSurface9
**ppRenderTarget
);
431 NineDevice9_SetDepthStencilSurface( struct NineDevice9
*This
,
432 IDirect3DSurface9
*pNewZStencil
);
435 NineDevice9_GetDepthStencilSurface( struct NineDevice9
*This
,
436 IDirect3DSurface9
**ppZStencilSurface
);
439 NineDevice9_BeginScene( struct NineDevice9
*This
);
442 NineDevice9_EndScene( struct NineDevice9
*This
);
445 NineDevice9_Clear( struct NineDevice9
*This
,
447 const D3DRECT
*pRects
,
454 NineDevice9_SetTransform( struct NineDevice9
*This
,
455 D3DTRANSFORMSTATETYPE State
,
456 const D3DMATRIX
*pMatrix
);
459 NineDevice9_GetTransform( struct NineDevice9
*This
,
460 D3DTRANSFORMSTATETYPE State
,
461 D3DMATRIX
*pMatrix
);
464 NineDevice9_MultiplyTransform( struct NineDevice9
*This
,
465 D3DTRANSFORMSTATETYPE State
,
466 const D3DMATRIX
*pMatrix
);
469 NineDevice9_SetViewport( struct NineDevice9
*This
,
470 const D3DVIEWPORT9
*pViewport
);
473 NineDevice9_GetViewport( struct NineDevice9
*This
,
474 D3DVIEWPORT9
*pViewport
);
477 NineDevice9_SetMaterial( struct NineDevice9
*This
,
478 const D3DMATERIAL9
*pMaterial
);
481 NineDevice9_GetMaterial( struct NineDevice9
*This
,
482 D3DMATERIAL9
*pMaterial
);
485 NineDevice9_SetLight( struct NineDevice9
*This
,
487 const D3DLIGHT9
*pLight
);
490 NineDevice9_GetLight( struct NineDevice9
*This
,
495 NineDevice9_LightEnable( struct NineDevice9
*This
,
500 NineDevice9_GetLightEnable( struct NineDevice9
*This
,
505 NineDevice9_SetClipPlane( struct NineDevice9
*This
,
507 const float *pPlane
);
510 NineDevice9_GetClipPlane( struct NineDevice9
*This
,
515 NineDevice9_SetRenderState( struct NineDevice9
*This
,
516 D3DRENDERSTATETYPE State
,
520 NineDevice9_GetRenderState( struct NineDevice9
*This
,
521 D3DRENDERSTATETYPE State
,
525 NineDevice9_CreateStateBlock( struct NineDevice9
*This
,
526 D3DSTATEBLOCKTYPE Type
,
527 IDirect3DStateBlock9
**ppSB
);
530 NineDevice9_BeginStateBlock( struct NineDevice9
*This
);
533 NineDevice9_EndStateBlock( struct NineDevice9
*This
,
534 IDirect3DStateBlock9
**ppSB
);
537 NineDevice9_SetClipStatus( struct NineDevice9
*This
,
538 const D3DCLIPSTATUS9
*pClipStatus
);
541 NineDevice9_GetClipStatus( struct NineDevice9
*This
,
542 D3DCLIPSTATUS9
*pClipStatus
);
545 NineDevice9_GetTexture( struct NineDevice9
*This
,
547 IDirect3DBaseTexture9
**ppTexture
);
550 NineDevice9_SetTexture( struct NineDevice9
*This
,
552 IDirect3DBaseTexture9
*pTexture
);
555 NineDevice9_GetTextureStageState( struct NineDevice9
*This
,
557 D3DTEXTURESTAGESTATETYPE Type
,
561 NineDevice9_SetTextureStageState( struct NineDevice9
*This
,
563 D3DTEXTURESTAGESTATETYPE Type
,
567 NineDevice9_GetSamplerState( struct NineDevice9
*This
,
569 D3DSAMPLERSTATETYPE Type
,
573 NineDevice9_SetSamplerState( struct NineDevice9
*This
,
575 D3DSAMPLERSTATETYPE Type
,
579 NineDevice9_ValidateDevice( struct NineDevice9
*This
,
583 NineDevice9_SetPaletteEntries( struct NineDevice9
*This
,
585 const PALETTEENTRY
*pEntries
);
588 NineDevice9_GetPaletteEntries( struct NineDevice9
*This
,
590 PALETTEENTRY
*pEntries
);
593 NineDevice9_SetCurrentTexturePalette( struct NineDevice9
*This
,
594 UINT PaletteNumber
);
597 NineDevice9_GetCurrentTexturePalette( struct NineDevice9
*This
,
598 UINT
*PaletteNumber
);
601 NineDevice9_SetScissorRect( struct NineDevice9
*This
,
605 NineDevice9_GetScissorRect( struct NineDevice9
*This
,
609 NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9
*This
,
613 NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9
*This
);
616 NineDevice9_SetNPatchMode( struct NineDevice9
*This
,
620 NineDevice9_GetNPatchMode( struct NineDevice9
*This
);
623 NineDevice9_DrawPrimitive( struct NineDevice9
*This
,
624 D3DPRIMITIVETYPE PrimitiveType
,
626 UINT PrimitiveCount
);
629 NineDevice9_DrawIndexedPrimitive( struct NineDevice9
*This
,
630 D3DPRIMITIVETYPE PrimitiveType
,
638 NineDevice9_DrawPrimitiveUP( struct NineDevice9
*This
,
639 D3DPRIMITIVETYPE PrimitiveType
,
641 const void *pVertexStreamZeroData
,
642 UINT VertexStreamZeroStride
);
645 NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9
*This
,
646 D3DPRIMITIVETYPE PrimitiveType
,
650 const void *pIndexData
,
651 D3DFORMAT IndexDataFormat
,
652 const void *pVertexStreamZeroData
,
653 UINT VertexStreamZeroStride
);
656 NineDevice9_ProcessVertices( struct NineDevice9
*This
,
660 IDirect3DVertexBuffer9
*pDestBuffer
,
661 IDirect3DVertexDeclaration9
*pVertexDecl
,
665 NineDevice9_CreateVertexDeclaration( struct NineDevice9
*This
,
666 const D3DVERTEXELEMENT9
*pVertexElements
,
667 IDirect3DVertexDeclaration9
**ppDecl
);
670 NineDevice9_SetVertexDeclaration( struct NineDevice9
*This
,
671 IDirect3DVertexDeclaration9
*pDecl
);
674 NineDevice9_GetVertexDeclaration( struct NineDevice9
*This
,
675 IDirect3DVertexDeclaration9
**ppDecl
);
678 NineDevice9_SetFVF( struct NineDevice9
*This
,
682 NineDevice9_GetFVF( struct NineDevice9
*This
,
686 NineDevice9_CreateVertexShader( struct NineDevice9
*This
,
687 const DWORD
*pFunction
,
688 IDirect3DVertexShader9
**ppShader
);
691 NineDevice9_SetVertexShader( struct NineDevice9
*This
,
692 IDirect3DVertexShader9
*pShader
);
695 NineDevice9_GetVertexShader( struct NineDevice9
*This
,
696 IDirect3DVertexShader9
**ppShader
);
699 NineDevice9_SetVertexShaderConstantF( struct NineDevice9
*This
,
701 const float *pConstantData
,
702 UINT Vector4fCount
);
705 NineDevice9_GetVertexShaderConstantF( struct NineDevice9
*This
,
707 float *pConstantData
,
708 UINT Vector4fCount
);
711 NineDevice9_SetVertexShaderConstantI( struct NineDevice9
*This
,
713 const int *pConstantData
,
714 UINT Vector4iCount
);
717 NineDevice9_GetVertexShaderConstantI( struct NineDevice9
*This
,
720 UINT Vector4iCount
);
723 NineDevice9_SetVertexShaderConstantB( struct NineDevice9
*This
,
725 const BOOL
*pConstantData
,
729 NineDevice9_GetVertexShaderConstantB( struct NineDevice9
*This
,
735 NineDevice9_SetStreamSource( struct NineDevice9
*This
,
737 IDirect3DVertexBuffer9
*pStreamData
,
742 NineDevice9_GetStreamSource( struct NineDevice9
*This
,
744 IDirect3DVertexBuffer9
**ppStreamData
,
745 UINT
*pOffsetInBytes
,
749 NineDevice9_SetStreamSourceFreq( struct NineDevice9
*This
,
754 NineDevice9_GetStreamSourceFreq( struct NineDevice9
*This
,
759 NineDevice9_SetIndices( struct NineDevice9
*This
,
760 IDirect3DIndexBuffer9
*pIndexData
);
763 NineDevice9_GetIndices( struct NineDevice9
*This
,
764 IDirect3DIndexBuffer9
**ppIndexData
/*,
765 UINT *pBaseVertexIndex */ );
768 NineDevice9_CreatePixelShader( struct NineDevice9
*This
,
769 const DWORD
*pFunction
,
770 IDirect3DPixelShader9
**ppShader
);
773 NineDevice9_SetPixelShader( struct NineDevice9
*This
,
774 IDirect3DPixelShader9
*pShader
);
777 NineDevice9_GetPixelShader( struct NineDevice9
*This
,
778 IDirect3DPixelShader9
**ppShader
);
781 NineDevice9_SetPixelShaderConstantF( struct NineDevice9
*This
,
783 const float *pConstantData
,
784 UINT Vector4fCount
);
787 NineDevice9_GetPixelShaderConstantF( struct NineDevice9
*This
,
789 float *pConstantData
,
790 UINT Vector4fCount
);
793 NineDevice9_SetPixelShaderConstantI( struct NineDevice9
*This
,
795 const int *pConstantData
,
796 UINT Vector4iCount
);
799 NineDevice9_GetPixelShaderConstantI( struct NineDevice9
*This
,
802 UINT Vector4iCount
);
805 NineDevice9_SetPixelShaderConstantB( struct NineDevice9
*This
,
807 const BOOL
*pConstantData
,
811 NineDevice9_GetPixelShaderConstantB( struct NineDevice9
*This
,
817 NineDevice9_DrawRectPatch( struct NineDevice9
*This
,
819 const float *pNumSegs
,
820 const D3DRECTPATCH_INFO
*pRectPatchInfo
);
823 NineDevice9_DrawTriPatch( struct NineDevice9
*This
,
825 const float *pNumSegs
,
826 const D3DTRIPATCH_INFO
*pTriPatchInfo
);
829 NineDevice9_DeletePatch( struct NineDevice9
*This
,
833 NineDevice9_CreateQuery( struct NineDevice9
*This
,
835 IDirect3DQuery9
**ppQuery
);
837 #endif /* _NINE_DEVICE9_H_ */