st/nine: Add Render state validation layer
[mesa.git] / src / gallium / state_trackers / nine / indexbuffer9.h
1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef _NINE_INDEXBUFFER9_H_
24 #define _NINE_INDEXBUFFER9_H_
25
26 #include "resource9.h"
27 #include "buffer9.h"
28 #include "pipe/p_state.h"
29
30 struct pipe_screen;
31 struct pipe_context;
32 struct pipe_index_buffer;
33 struct pipe_transfer;
34 struct NineDevice9;
35
36 struct NineIndexBuffer9
37 {
38 struct NineBuffer9 base;
39
40 /* g3d stuff */
41 struct pipe_index_buffer buffer;
42
43 D3DINDEXBUFFER_DESC desc;
44 };
45 static inline struct NineIndexBuffer9 *
46 NineIndexBuffer9( void *data )
47 {
48 return (struct NineIndexBuffer9 *)data;
49 }
50
51 HRESULT
52 NineIndexBuffer9_new( struct NineDevice9 *pDevice,
53 D3DINDEXBUFFER_DESC *pDesc,
54 struct NineIndexBuffer9 **ppOut );
55
56 HRESULT
57 NineIndexBuffer9_ctor( struct NineIndexBuffer9 *This,
58 struct NineUnknownParams *pParams,
59 D3DINDEXBUFFER_DESC *pDesc );
60
61 void
62 NineIndexBuffer9_dtor( struct NineIndexBuffer9 *This );
63
64 /*** Nine private ***/
65
66 const struct pipe_index_buffer *
67 NineIndexBuffer9_GetBuffer( struct NineIndexBuffer9 *This );
68
69 struct pipe_resource *
70 NineIndexBuffer9_GetResource( struct NineIndexBuffer9 *This );
71 /*** Direct3D public ***/
72
73 HRESULT WINAPI
74 NineIndexBuffer9_Lock( struct NineIndexBuffer9 *This,
75 UINT OffsetToLock,
76 UINT SizeToLock,
77 void **ppbData,
78 DWORD Flags );
79
80 HRESULT WINAPI
81 NineIndexBuffer9_Unlock( struct NineIndexBuffer9 *This );
82
83 HRESULT WINAPI
84 NineIndexBuffer9_GetDesc( struct NineIndexBuffer9 *This,
85 D3DINDEXBUFFER_DESC *pDesc );
86
87 #endif /* _NINE_INDEXBUFFER9_H_ */