7 boolean
nine_ff_init(struct NineDevice9
*);
8 void nine_ff_fini(struct NineDevice9
*);
10 void nine_ff_update(struct NineDevice9
*);
13 nine_d3d_matrix_matrix_mul(D3DMATRIX
*, const D3DMATRIX
*, const D3DMATRIX
*);
16 nine_d3d_vector4_matrix_mul(D3DVECTOR
*, const D3DVECTOR
*, const D3DMATRIX
*);
18 nine_d3d_vector3_matrix_mul(D3DVECTOR
*, const D3DVECTOR
*, const D3DMATRIX
*);
21 nine_d3d_matrix_det(const D3DMATRIX
*);
24 nine_d3d_matrix_inverse(D3DMATRIX
*, const D3DMATRIX
*);
27 nine_d3d_matrix_inverse_3x3(D3DMATRIX
*, const D3DMATRIX
*);
30 nine_d3d_matrix_transpose(D3DMATRIX
*, const D3DMATRIX
*);
32 #endif /* _NINE_FF_H_ */