2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
27 #include "pipe/p_format.h"
28 #include "pipe/p_state.h" /* pipe_box */
29 #include "util/u_rect.h"
30 #include "nine_helpers.h"
34 extern const enum pipe_format nine_d3d9_to_pipe_format_map
[120];
35 extern const D3DFORMAT nine_pipe_to_d3d9_format_map
[PIPE_FORMAT_COUNT
];
37 void nine_convert_dsa_state(struct cso_context
*, const DWORD
*);
38 void nine_convert_rasterizer_state(struct cso_context
*, const DWORD
*);
39 void nine_convert_blend_state(struct cso_context
*, const DWORD
*);
40 void nine_convert_sampler_state(struct cso_context
*, int idx
, const DWORD
*);
42 void nine_pipe_context_clear(struct NineDevice9
*);
44 static INLINE
unsigned d3dlock_buffer_to_pipe_transfer_usage(DWORD Flags
)
48 if (Flags
& D3DLOCK_DISCARD
)
49 usage
= PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
;
51 if (Flags
& D3DLOCK_READONLY
)
52 usage
= PIPE_TRANSFER_READ
;
54 usage
= PIPE_TRANSFER_READ_WRITE
;
56 if (Flags
& D3DLOCK_NOOVERWRITE
)
57 usage
= (PIPE_TRANSFER_UNSYNCHRONIZED
|
58 PIPE_TRANSFER_DISCARD_RANGE
| usage
) & ~PIPE_TRANSFER_READ
;
60 if (Flags
& D3DLOCK_DONOTWAIT
)
61 usage
|= PIPE_TRANSFER_DONTBLOCK
;
64 if (Flags & D3DLOCK_NO_DIRTY_UPDATE)
65 usage |= PIPE_TRANSFER_FLUSH_EXPLICIT;
72 rect_to_pipe_box(struct pipe_box
*dst
, const RECT
*src
)
77 dst
->width
= src
->right
- src
->left
;
78 dst
->height
= src
->bottom
- src
->top
;
83 rect_to_pipe_box_clamp(struct pipe_box
*dst
, const RECT
*src
)
85 rect_to_pipe_box(dst
, src
);
87 if (dst
->width
<= 0 || dst
->height
<= 0) {
88 DBG_FLAG(DBG_UNKNOWN
, "Warning: NULL box");
89 dst
->width
= MAX2(dst
->width
, 0);
90 dst
->height
= MAX2(dst
->height
, 0);
97 rect_to_pipe_box_flip(struct pipe_box
*dst
, const RECT
*src
)
99 rect_to_pipe_box(dst
, src
);
101 if (dst
->width
>= 0 && dst
->height
>= 0)
103 if (dst
->width
< 0) dst
->width
= -dst
->width
;
104 if (dst
->height
< 0) dst
->height
= -dst
->height
;
109 nine_u_rect_to_pipe_box(struct pipe_box
*dst
, const struct u_rect
*rect
, int z
)
114 dst
->width
= rect
->x1
- rect
->x0
;
115 dst
->height
= rect
->y1
- rect
->y0
;
120 rect_to_pipe_box_xy_only(struct pipe_box
*dst
, const RECT
*src
)
122 user_warn(src
->left
> src
->right
|| src
->top
> src
->bottom
);
126 dst
->width
= src
->right
- src
->left
;
127 dst
->height
= src
->bottom
- src
->top
;
130 static INLINE boolean
131 rect_to_pipe_box_xy_only_clamp(struct pipe_box
*dst
, const RECT
*src
)
133 rect_to_pipe_box_xy_only(dst
, src
);
135 if (dst
->width
<= 0 || dst
->height
<= 0) {
136 DBG_FLAG(DBG_UNKNOWN
, "Warning: NULL box");
137 dst
->width
= MAX2(dst
->width
, 0);
138 dst
->height
= MAX2(dst
->height
, 0);
145 rect_to_g3d_u_rect(struct u_rect
*dst
, const RECT
*src
)
147 user_warn(src
->left
> src
->right
|| src
->top
> src
->bottom
);
150 dst
->x1
= src
->right
;
152 dst
->y1
= src
->bottom
;
156 d3dbox_to_pipe_box(struct pipe_box
*dst
, const D3DBOX
*src
)
158 user_warn(src
->Left
> src
->Right
);
159 user_warn(src
->Top
> src
->Bottom
);
160 user_warn(src
->Front
> src
->Back
);
165 dst
->width
= src
->Right
- src
->Left
;
166 dst
->height
= src
->Bottom
- src
->Top
;
167 dst
->depth
= src
->Back
- src
->Front
;
170 static INLINE D3DFORMAT
171 pipe_to_d3d9_format(enum pipe_format format
)
173 return nine_pipe_to_d3d9_format_map
[format
];
176 static INLINE
enum pipe_format
177 d3d9_to_pipe_format(D3DFORMAT format
)
179 if (format
<= D3DFMT_A2B10G10R10_XR_BIAS
)
180 return nine_d3d9_to_pipe_format_map
[format
];
182 case D3DFMT_INTZ
: return PIPE_FORMAT_Z24_UNORM_S8_UINT
;
183 case D3DFMT_DXT1
: return PIPE_FORMAT_DXT1_RGBA
;
184 case D3DFMT_DXT2
: return PIPE_FORMAT_DXT3_RGBA
; /* XXX */
185 case D3DFMT_DXT3
: return PIPE_FORMAT_DXT3_RGBA
;
186 case D3DFMT_DXT4
: return PIPE_FORMAT_DXT5_RGBA
; /* XXX */
187 case D3DFMT_DXT5
: return PIPE_FORMAT_DXT5_RGBA
;
188 case D3DFMT_ATI1
: return PIPE_FORMAT_RGTC1_UNORM
;
189 case D3DFMT_ATI2
: return PIPE_FORMAT_RGTC2_UNORM
;
190 case D3DFMT_UYVY
: return PIPE_FORMAT_UYVY
;
191 case D3DFMT_YUY2
: return PIPE_FORMAT_YUYV
; /* XXX check */
192 case D3DFMT_NV12
: return PIPE_FORMAT_NV12
;
193 case D3DFMT_G8R8_G8B8
: return PIPE_FORMAT_G8R8_G8B8_UNORM
; /* XXX order ? */
194 case D3DFMT_R8G8_B8G8
: return PIPE_FORMAT_R8G8_B8G8_UNORM
; /* XXX order ? */
195 case D3DFMT_BINARYBUFFER
: return PIPE_FORMAT_NONE
; /* not a format */
196 case D3DFMT_MULTI2_ARGB8
: return PIPE_FORMAT_NONE
; /* not supported */
197 case D3DFMT_Y210
: /* XXX */
200 case D3DFMT_DF16
: /* useless, not supported by wine either */
201 case D3DFMT_DF24
: /* useless, not supported by wine either */
202 case D3DFMT_NULL
: /* special cased, only for surfaces */
203 return PIPE_FORMAT_NONE
;
205 DBG_FLAG(DBG_UNKNOWN
, "unknown D3DFORMAT: 0x%x/%c%c%c%c\n",
206 format
, (char)format
, (char)(format
>> 8),
207 (char)(format
>> 16), (char)(format
>> 24));
208 return PIPE_FORMAT_NONE
;
212 static INLINE
const char *
213 d3dformat_to_string(D3DFORMAT fmt
)
216 case D3DFMT_UNKNOWN
: return "D3DFMT_UNKNOWN";
217 case D3DFMT_R8G8B8
: return "D3DFMT_R8G8B8";
218 case D3DFMT_A8R8G8B8
: return "D3DFMT_A8R8G8B8";
219 case D3DFMT_X8R8G8B8
: return "D3DFMT_X8R8G8B8";
220 case D3DFMT_R5G6B5
: return "D3DFMT_R5G6B5";
221 case D3DFMT_X1R5G5B5
: return "D3DFMT_X1R5G5B5";
222 case D3DFMT_A1R5G5B5
: return "D3DFMT_A1R5G5B5";
223 case D3DFMT_A4R4G4B4
: return "D3DFMT_A4R4G4B4";
224 case D3DFMT_R3G3B2
: return "D3DFMT_R3G3B2";
225 case D3DFMT_A8
: return "D3DFMT_A8";
226 case D3DFMT_A8R3G3B2
: return "D3DFMT_A8R3G3B2";
227 case D3DFMT_X4R4G4B4
: return "D3DFMT_X4R4G4B4";
228 case D3DFMT_A2B10G10R10
: return "D3DFMT_A2B10G10R10";
229 case D3DFMT_A8B8G8R8
: return "D3DFMT_A8B8G8R8";
230 case D3DFMT_X8B8G8R8
: return "D3DFMT_X8B8G8R8";
231 case D3DFMT_G16R16
: return "D3DFMT_G16R16";
232 case D3DFMT_A2R10G10B10
: return "D3DFMT_A2R10G10B10";
233 case D3DFMT_A16B16G16R16
: return "D3DFMT_A16B16G16R16";
234 case D3DFMT_A8P8
: return "D3DFMT_A8P8";
235 case D3DFMT_P8
: return "D3DFMT_P8";
236 case D3DFMT_L8
: return "D3DFMT_L8";
237 case D3DFMT_A8L8
: return "D3DFMT_A8L8";
238 case D3DFMT_A4L4
: return "D3DFMT_A4L4";
239 case D3DFMT_V8U8
: return "D3DFMT_V8U8";
240 case D3DFMT_L6V5U5
: return "D3DFMT_L6V5U5";
241 case D3DFMT_X8L8V8U8
: return "D3DFMT_X8L8V8U8";
242 case D3DFMT_Q8W8V8U8
: return "D3DFMT_Q8W8V8U8";
243 case D3DFMT_V16U16
: return "D3DFMT_V16U16";
244 case D3DFMT_A2W10V10U10
: return "D3DFMT_A2W10V10U10";
245 case D3DFMT_UYVY
: return "D3DFMT_UYVY";
246 case D3DFMT_R8G8_B8G8
: return "D3DFMT_R8G8_B8G8";
247 case D3DFMT_YUY2
: return "D3DFMT_YUY2";
248 case D3DFMT_G8R8_G8B8
: return "D3DFMT_G8R8_G8B8";
249 case D3DFMT_DXT1
: return "D3DFMT_DXT1";
250 case D3DFMT_DXT2
: return "D3DFMT_DXT2";
251 case D3DFMT_DXT3
: return "D3DFMT_DXT3";
252 case D3DFMT_DXT4
: return "D3DFMT_DXT4";
253 case D3DFMT_DXT5
: return "D3DFMT_DXT5";
254 case D3DFMT_ATI1
: return "D3DFMT_ATI1";
255 case D3DFMT_ATI2
: return "D3DFMT_ATI2";
256 case D3DFMT_D16_LOCKABLE
: return "D3DFMT_D16_LOCKABLE";
257 case D3DFMT_D32
: return "D3DFMT_D32";
258 case D3DFMT_D15S1
: return "D3DFMT_D15S1";
259 case D3DFMT_D24S8
: return "D3DFMT_D24S8";
260 case D3DFMT_D24X8
: return "D3DFMT_D24X8";
261 case D3DFMT_D24X4S4
: return "D3DFMT_D24X4S4";
262 case D3DFMT_D16
: return "D3DFMT_D16";
263 case D3DFMT_D32F_LOCKABLE
: return "D3DFMT_D32F_LOCKABLE";
264 case D3DFMT_D24FS8
: return "D3DFMT_D24FS8";
265 case D3DFMT_D32_LOCKABLE
: return "D3DFMT_D32_LOCKABLE";
266 case D3DFMT_S8_LOCKABLE
: return "D3DFMT_S8_LOCKABLE";
267 case D3DFMT_L16
: return "D3DFMT_L16";
268 case D3DFMT_VERTEXDATA
: return "D3DFMT_VERTEXDATA";
269 case D3DFMT_INDEX16
: return "D3DFMT_INDEX16";
270 case D3DFMT_INDEX32
: return "D3DFMT_INDEX32";
271 case D3DFMT_Q16W16V16U16
: return "D3DFMT_Q16W16V16U16";
272 case D3DFMT_MULTI2_ARGB8
: return "D3DFMT_MULTI2_ARGB8";
273 case D3DFMT_R16F
: return "D3DFMT_R16F";
274 case D3DFMT_G16R16F
: return "D3DFMT_G16R16F";
275 case D3DFMT_A16B16G16R16F
: return "D3DFMT_A16B16G16R16F";
276 case D3DFMT_R32F
: return "D3DFMT_R32F";
277 case D3DFMT_G32R32F
: return "D3DFMT_G32R32F";
278 case D3DFMT_A32B32G32R32F
: return "D3DFMT_A32B32G32R32F";
279 case D3DFMT_CxV8U8
: return "D3DFMT_CxV8U8";
280 case D3DFMT_A1
: return "D3DFMT_A1";
281 case D3DFMT_A2B10G10R10_XR_BIAS
: return "D3DFMT_A2B10G10R10_XR_BIAS";
282 case D3DFMT_BINARYBUFFER
: return "D3DFMT_BINARYBUFFER";
283 case D3DFMT_DF16
: return "D3DFMT_DF16";
284 case D3DFMT_DF24
: return "D3DFMT_DF24";
285 case D3DFMT_INTZ
: return "D3DFMT_INTZ";
286 case D3DFMT_NVDB
: return "D3DFMT_NVDB";
287 case D3DFMT_RESZ
: return "D3DFMT_RESZ";
288 case D3DFMT_NULL
: return "D3DFMT_NULL";
295 static INLINE
unsigned
296 nine_fvf_stride( DWORD fvf
)
298 unsigned texcount
, i
, size
= 0;
300 switch (fvf
& D3DFVF_POSITION_MASK
) {
301 case D3DFVF_XYZ
: size
+= 3*4; break;
302 case D3DFVF_XYZRHW
: size
+= 4*4; break;
303 case D3DFVF_XYZB1
: size
+= 4*4; break;
304 case D3DFVF_XYZB2
: size
+= 5*4; break;
305 case D3DFVF_XYZB3
: size
+= 6*4; break;
306 case D3DFVF_XYZB4
: size
+= 7*4; break;
307 case D3DFVF_XYZB5
: size
+= 8*4; break;
308 case D3DFVF_XYZW
: size
+= 4*4; break;
310 user_warn("Position doesn't match any known combination.");
314 if (fvf
& D3DFVF_NORMAL
) { size
+= 3*4; }
315 if (fvf
& D3DFVF_PSIZE
) { size
+= 1*4; }
316 if (fvf
& D3DFVF_DIFFUSE
) { size
+= 1*4; }
317 if (fvf
& D3DFVF_SPECULAR
) { size
+= 1*4; }
319 texcount
= (fvf
>> D3DFVF_TEXCOUNT_SHIFT
) & D3DFVF_TEXCOUNT_MASK
;
320 if (user_error(texcount
<= 8))
323 for (i
= 0; i
< texcount
; ++i
) {
324 unsigned texformat
= (fvf
>>(16+i
*2))&0x3;
325 /* texformats are defined having been shifted around so 1=3,2=0,3=1,4=2
326 * meaning we can just do this instead of the switch below */
327 size
+= (((texformat
+1)&0x3)+1)*4;
331 case D3DFVF_TEXTUREFORMAT1: size += 1*4;
332 case D3DFVF_TEXTUREFORMAT2: size += 2*4;
333 case D3DFVF_TEXTUREFORMAT3: size += 3*4;
334 case D3DFVF_TEXTUREFORMAT4: size += 4*4;
343 d3dcolor_to_rgba(float *rgba
, D3DCOLOR color
)
345 rgba
[0] = (float)((color
>> 16) & 0xFF) / 0xFF;
346 rgba
[1] = (float)((color
>> 8) & 0xFF) / 0xFF;
347 rgba
[2] = (float)((color
>> 0) & 0xFF) / 0xFF;
348 rgba
[3] = (float)((color
>> 24) & 0xFF) / 0xFF;
352 d3dcolor_to_pipe_color_union(union pipe_color_union
*rgba
, D3DCOLOR color
)
354 d3dcolor_to_rgba(&rgba
->f
[0], color
);
357 static INLINE
unsigned
358 d3dprimitivetype_to_pipe_prim(D3DPRIMITIVETYPE prim
)
361 case D3DPT_POINTLIST
: return PIPE_PRIM_POINTS
;
362 case D3DPT_LINELIST
: return PIPE_PRIM_LINES
;
363 case D3DPT_LINESTRIP
: return PIPE_PRIM_LINE_STRIP
;
364 case D3DPT_TRIANGLELIST
: return PIPE_PRIM_TRIANGLES
;
365 case D3DPT_TRIANGLESTRIP
: return PIPE_PRIM_TRIANGLE_STRIP
;
366 case D3DPT_TRIANGLEFAN
: return PIPE_PRIM_TRIANGLE_FAN
;
369 return PIPE_PRIM_POINTS
;
373 static INLINE
unsigned
374 prim_count_to_vertex_count(D3DPRIMITIVETYPE prim
, UINT count
)
377 case D3DPT_POINTLIST
: return count
;
378 case D3DPT_LINELIST
: return count
* 2;
379 case D3DPT_LINESTRIP
: return count
+ 1;
380 case D3DPT_TRIANGLELIST
: return count
* 3;
381 case D3DPT_TRIANGLESTRIP
: return count
+ 2;
382 case D3DPT_TRIANGLEFAN
: return count
+ 2;
389 static INLINE
unsigned
390 d3dcmpfunc_to_pipe_func(D3DCMPFUNC func
)
393 case D3DCMP_NEVER
: return PIPE_FUNC_NEVER
;
394 case D3DCMP_LESS
: return PIPE_FUNC_LESS
;
395 case D3DCMP_EQUAL
: return PIPE_FUNC_EQUAL
;
396 case D3DCMP_LESSEQUAL
: return PIPE_FUNC_LEQUAL
;
397 case D3DCMP_GREATER
: return PIPE_FUNC_GREATER
;
398 case D3DCMP_NOTEQUAL
: return PIPE_FUNC_NOTEQUAL
;
399 case D3DCMP_GREATEREQUAL
: return PIPE_FUNC_GEQUAL
;
400 case D3DCMP_ALWAYS
: return PIPE_FUNC_ALWAYS
;
403 return PIPE_FUNC_NEVER
;
407 static INLINE
unsigned
408 d3dstencilop_to_pipe_stencil_op(D3DSTENCILOP op
)
411 case D3DSTENCILOP_KEEP
: return PIPE_STENCIL_OP_KEEP
;
412 case D3DSTENCILOP_ZERO
: return PIPE_STENCIL_OP_ZERO
;
413 case D3DSTENCILOP_REPLACE
: return PIPE_STENCIL_OP_REPLACE
;
414 case D3DSTENCILOP_INCRSAT
: return PIPE_STENCIL_OP_INCR
;
415 case D3DSTENCILOP_DECRSAT
: return PIPE_STENCIL_OP_DECR
;
416 case D3DSTENCILOP_INVERT
: return PIPE_STENCIL_OP_INVERT
;
417 case D3DSTENCILOP_INCR
: return PIPE_STENCIL_OP_INCR_WRAP
;
418 case D3DSTENCILOP_DECR
: return PIPE_STENCIL_OP_DECR_WRAP
;
420 return PIPE_STENCIL_OP_ZERO
;
424 static INLINE
unsigned
425 d3dcull_to_pipe_face(D3DCULL cull
)
428 case D3DCULL_NONE
: return PIPE_FACE_NONE
;
429 case D3DCULL_CW
: return PIPE_FACE_FRONT
;
430 case D3DCULL_CCW
: return PIPE_FACE_BACK
;
433 return PIPE_FACE_NONE
;
437 static INLINE
unsigned
438 d3dfillmode_to_pipe_polygon_mode(D3DFILLMODE mode
)
441 case D3DFILL_POINT
: return PIPE_POLYGON_MODE_POINT
;
442 case D3DFILL_WIREFRAME
: return PIPE_POLYGON_MODE_LINE
;
443 case D3DFILL_SOLID
: return PIPE_POLYGON_MODE_FILL
;
446 return PIPE_POLYGON_MODE_FILL
;
450 static INLINE
unsigned
451 d3dblendop_to_pipe_blend(D3DBLENDOP op
)
454 case D3DBLENDOP_ADD
: return PIPE_BLEND_ADD
;
455 case D3DBLENDOP_SUBTRACT
: return PIPE_BLEND_SUBTRACT
;
456 case D3DBLENDOP_REVSUBTRACT
: return PIPE_BLEND_REVERSE_SUBTRACT
;
457 case D3DBLENDOP_MIN
: return PIPE_BLEND_MIN
;
458 case D3DBLENDOP_MAX
: return PIPE_BLEND_MAX
;
461 return PIPE_BLEND_ADD
;
465 /* NOTE: The COLOR factors for are equal to the ALPHA ones for alpha.
466 * Drivers may check RGB and ALPHA factors for equality so we should not
467 * simply substitute the ALPHA variants.
469 static INLINE
unsigned
470 d3dblend_alpha_to_pipe_blendfactor(D3DBLEND b
)
473 case D3DBLEND_ZERO
: return PIPE_BLENDFACTOR_ZERO
;
474 case D3DBLEND_ONE
: return PIPE_BLENDFACTOR_ONE
;
475 case D3DBLEND_SRCCOLOR
: return PIPE_BLENDFACTOR_SRC_COLOR
/*ALPHA*/;
476 case D3DBLEND_INVSRCCOLOR
: return PIPE_BLENDFACTOR_INV_SRC_COLOR
/*ALPHA*/;
477 case D3DBLEND_SRCALPHA
: return PIPE_BLENDFACTOR_SRC_ALPHA
;
478 case D3DBLEND_INVSRCALPHA
: return PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
479 case D3DBLEND_DESTALPHA
: return PIPE_BLENDFACTOR_DST_ALPHA
;
480 case D3DBLEND_INVDESTALPHA
: return PIPE_BLENDFACTOR_INV_DST_ALPHA
;
481 case D3DBLEND_DESTCOLOR
: return PIPE_BLENDFACTOR_DST_COLOR
/*ALPHA*/;
482 case D3DBLEND_INVDESTCOLOR
: return PIPE_BLENDFACTOR_INV_DST_COLOR
/*ALPHA*/;
483 case D3DBLEND_SRCALPHASAT
: return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
;
484 case D3DBLEND_BOTHSRCALPHA
: return PIPE_BLENDFACTOR_SRC_ALPHA
;
485 case D3DBLEND_BOTHINVSRCALPHA
: return PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
486 case D3DBLEND_BLENDFACTOR
: return PIPE_BLENDFACTOR_CONST_COLOR
/*ALPHA*/;
487 case D3DBLEND_INVBLENDFACTOR
: return PIPE_BLENDFACTOR_INV_CONST_COLOR
/*ALPHA*/;
488 case D3DBLEND_SRCCOLOR2
: return PIPE_BLENDFACTOR_ONE
; /* XXX */
489 case D3DBLEND_INVSRCCOLOR2
: return PIPE_BLENDFACTOR_ZERO
; /* XXX */
491 DBG_FLAG(DBG_UNKNOWN
, "Unhandled blend factor %d\n", b
);
492 return PIPE_BLENDFACTOR_ZERO
;
496 static INLINE
unsigned
497 d3dblend_color_to_pipe_blendfactor(D3DBLEND b
)
500 case D3DBLEND_ZERO
: return PIPE_BLENDFACTOR_ZERO
;
501 case D3DBLEND_ONE
: return PIPE_BLENDFACTOR_ONE
;
502 case D3DBLEND_SRCCOLOR
: return PIPE_BLENDFACTOR_SRC_COLOR
;
503 case D3DBLEND_INVSRCCOLOR
: return PIPE_BLENDFACTOR_INV_SRC_COLOR
;
504 case D3DBLEND_SRCALPHA
: return PIPE_BLENDFACTOR_SRC_ALPHA
;
505 case D3DBLEND_INVSRCALPHA
: return PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
506 case D3DBLEND_DESTALPHA
: return PIPE_BLENDFACTOR_DST_ALPHA
;
507 case D3DBLEND_INVDESTALPHA
: return PIPE_BLENDFACTOR_INV_DST_ALPHA
;
508 case D3DBLEND_DESTCOLOR
: return PIPE_BLENDFACTOR_DST_COLOR
;
509 case D3DBLEND_INVDESTCOLOR
: return PIPE_BLENDFACTOR_INV_DST_COLOR
;
510 case D3DBLEND_SRCALPHASAT
: return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
;
511 case D3DBLEND_BOTHSRCALPHA
: return PIPE_BLENDFACTOR_SRC_ALPHA
;
512 case D3DBLEND_BOTHINVSRCALPHA
: return PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
513 case D3DBLEND_BLENDFACTOR
: return PIPE_BLENDFACTOR_CONST_COLOR
;
514 case D3DBLEND_INVBLENDFACTOR
: return PIPE_BLENDFACTOR_INV_CONST_COLOR
;
515 case D3DBLEND_SRCCOLOR2
: return PIPE_BLENDFACTOR_SRC1_COLOR
;
516 case D3DBLEND_INVSRCCOLOR2
: return PIPE_BLENDFACTOR_INV_SRC1_COLOR
;
518 DBG_FLAG(DBG_UNKNOWN
, "Unhandled blend factor %d\n", b
);
519 return PIPE_BLENDFACTOR_ZERO
;
523 static INLINE
unsigned
524 d3dtextureaddress_to_pipe_tex_wrap(D3DTEXTUREADDRESS addr
)
527 case D3DTADDRESS_WRAP
: return PIPE_TEX_WRAP_REPEAT
;
528 case D3DTADDRESS_MIRROR
: return PIPE_TEX_WRAP_MIRROR_REPEAT
;
529 case D3DTADDRESS_CLAMP
: return PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
530 case D3DTADDRESS_BORDER
: return PIPE_TEX_WRAP_CLAMP_TO_BORDER
;
531 case D3DTADDRESS_MIRRORONCE
: return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
;
534 return PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
538 static INLINE
unsigned
539 d3dtexturefiltertype_to_pipe_tex_filter(D3DTEXTUREFILTERTYPE filter
)
542 case D3DTEXF_POINT
: return PIPE_TEX_FILTER_NEAREST
;
543 case D3DTEXF_LINEAR
: return PIPE_TEX_FILTER_LINEAR
;
544 case D3DTEXF_ANISOTROPIC
: return PIPE_TEX_FILTER_LINEAR
;
547 case D3DTEXF_PYRAMIDALQUAD
:
548 case D3DTEXF_GAUSSIANQUAD
:
549 case D3DTEXF_CONVOLUTIONMONO
:
552 return PIPE_TEX_FILTER_NEAREST
;
556 static INLINE
unsigned
557 d3dtexturefiltertype_to_pipe_tex_mipfilter(D3DTEXTUREFILTERTYPE filter
)
560 case D3DTEXF_NONE
: return PIPE_TEX_MIPFILTER_NONE
;
561 case D3DTEXF_POINT
: return PIPE_TEX_FILTER_NEAREST
;
562 case D3DTEXF_LINEAR
: return PIPE_TEX_FILTER_LINEAR
;
563 case D3DTEXF_ANISOTROPIC
: return PIPE_TEX_FILTER_LINEAR
;
565 case D3DTEXF_PYRAMIDALQUAD
:
566 case D3DTEXF_GAUSSIANQUAD
:
567 case D3DTEXF_CONVOLUTIONMONO
:
570 return PIPE_TEX_MIPFILTER_NONE
;
574 #endif /* _NINE_PIPE_H_ */