2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
27 #include "pipe/p_format.h"
28 #include "pipe/p_screen.h"
29 #include "pipe/p_state.h" /* pipe_box */
30 #include "util/macros.h"
31 #include "util/u_rect.h"
32 #include "util/u_format.h"
33 #include "nine_helpers.h"
37 extern const enum pipe_format nine_d3d9_to_pipe_format_map
[120];
38 extern const D3DFORMAT nine_pipe_to_d3d9_format_map
[PIPE_FORMAT_COUNT
];
40 void nine_convert_dsa_state(struct cso_context
*, const DWORD
*);
41 void nine_convert_rasterizer_state(struct cso_context
*, const DWORD
*);
42 void nine_convert_blend_state(struct cso_context
*, const DWORD
*);
43 void nine_convert_sampler_state(struct cso_context
*, int idx
, const DWORD
*);
45 void nine_pipe_context_clear(struct NineDevice9
*);
47 static inline unsigned d3dlock_buffer_to_pipe_transfer_usage(DWORD Flags
)
51 if (Flags
& D3DLOCK_DISCARD
)
52 usage
= PIPE_TRANSFER_WRITE
| PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
;
54 if (Flags
& D3DLOCK_READONLY
)
55 usage
= PIPE_TRANSFER_READ
;
57 usage
= PIPE_TRANSFER_READ_WRITE
;
59 if (Flags
& D3DLOCK_NOOVERWRITE
)
60 usage
= (PIPE_TRANSFER_UNSYNCHRONIZED
|
61 PIPE_TRANSFER_DISCARD_RANGE
| usage
) & ~PIPE_TRANSFER_READ
;
63 if (Flags
& D3DLOCK_DONOTWAIT
)
64 usage
|= PIPE_TRANSFER_DONTBLOCK
;
67 if (Flags & D3DLOCK_NO_DIRTY_UPDATE)
68 usage |= PIPE_TRANSFER_FLUSH_EXPLICIT;
75 rect_to_pipe_box(struct pipe_box
*dst
, const RECT
*src
)
80 dst
->width
= src
->right
- src
->left
;
81 dst
->height
= src
->bottom
- src
->top
;
86 pipe_box_to_rect(RECT
*dst
, const struct pipe_box
*src
)
89 dst
->right
= src
->x
+ src
->width
;
91 dst
->bottom
= src
->y
+ src
->height
;
95 rect_minify_inclusive(RECT
*rect
)
97 rect
->left
= rect
->left
>> 2;
98 rect
->top
= rect
->top
>> 2;
99 rect
->right
= DIV_ROUND_UP(rect
->right
, 2);
100 rect
->bottom
= DIV_ROUND_UP(rect
->bottom
, 2);
104 * 0 <= rect->left < rect->right
105 * 0 <= rect->top < rect->bottom
108 fit_rect_format_inclusive(enum pipe_format format
, RECT
*rect
, int width
, int height
)
110 const unsigned w
= util_format_get_blockwidth(format
);
111 const unsigned h
= util_format_get_blockheight(format
);
113 if (util_format_is_compressed(format
)) {
114 rect
->left
= rect
->left
- rect
->left
% w
;
115 rect
->top
= rect
->top
- rect
->top
% h
;
116 rect
->right
= (rect
->right
% w
) == 0 ?
118 rect
->right
- (rect
->right
% w
) + w
;
119 rect
->bottom
= (rect
->bottom
% h
) == 0 ?
121 rect
->bottom
- (rect
->bottom
% h
) + h
;
124 rect
->right
= MIN2(rect
->right
, width
);
125 rect
->bottom
= MIN2(rect
->bottom
, height
);
128 static inline boolean
129 rect_to_pipe_box_clamp(struct pipe_box
*dst
, const RECT
*src
)
131 rect_to_pipe_box(dst
, src
);
133 if (dst
->width
<= 0 || dst
->height
<= 0) {
134 DBG_FLAG(DBG_UNKNOWN
, "Warning: NULL box");
135 dst
->width
= MAX2(dst
->width
, 0);
136 dst
->height
= MAX2(dst
->height
, 0);
142 static inline boolean
143 rect_to_pipe_box_flip(struct pipe_box
*dst
, const RECT
*src
)
145 rect_to_pipe_box(dst
, src
);
147 if (dst
->width
>= 0 && dst
->height
>= 0)
149 if (dst
->width
< 0) dst
->width
= -dst
->width
;
150 if (dst
->height
< 0) dst
->height
= -dst
->height
;
155 rect_to_pipe_box_xy_only(struct pipe_box
*dst
, const RECT
*src
)
157 user_warn(src
->left
> src
->right
|| src
->top
> src
->bottom
);
161 dst
->width
= src
->right
- src
->left
;
162 dst
->height
= src
->bottom
- src
->top
;
165 static inline boolean
166 rect_to_pipe_box_xy_only_clamp(struct pipe_box
*dst
, const RECT
*src
)
168 rect_to_pipe_box_xy_only(dst
, src
);
170 if (dst
->width
<= 0 || dst
->height
<= 0) {
171 DBG_FLAG(DBG_UNKNOWN
, "Warning: NULL box");
172 dst
->width
= MAX2(dst
->width
, 0);
173 dst
->height
= MAX2(dst
->height
, 0);
180 rect_to_g3d_u_rect(struct u_rect
*dst
, const RECT
*src
)
182 user_warn(src
->left
> src
->right
|| src
->top
> src
->bottom
);
185 dst
->x1
= src
->right
;
187 dst
->y1
= src
->bottom
;
191 d3dbox_to_pipe_box(struct pipe_box
*dst
, const D3DBOX
*src
)
193 user_warn(src
->Left
> src
->Right
);
194 user_warn(src
->Top
> src
->Bottom
);
195 user_warn(src
->Front
> src
->Back
);
200 dst
->width
= src
->Right
- src
->Left
;
201 dst
->height
= src
->Bottom
- src
->Top
;
202 dst
->depth
= src
->Back
- src
->Front
;
205 static inline D3DFORMAT
206 pipe_to_d3d9_format(enum pipe_format format
)
208 return nine_pipe_to_d3d9_format_map
[format
];
211 /* ATI1 and ATI2 are not officially compressed in d3d9 */
212 static inline boolean
213 compressed_format( D3DFORMAT fmt
)
228 static inline boolean
229 depth_stencil_format( D3DFORMAT fmt
)
231 static D3DFORMAT allowed
[] = {
239 D3DFMT_D32F_LOCKABLE
,
248 for (i
= 0; i
< sizeof(allowed
)/sizeof(D3DFORMAT
); i
++) {
249 if (fmt
== allowed
[i
]) { return TRUE
; }
254 static inline unsigned
255 d3d9_get_pipe_depth_format_bindings(D3DFORMAT format
)
265 return PIPE_BIND_DEPTH_STENCIL
;
266 case D3DFMT_D32F_LOCKABLE
:
267 case D3DFMT_D16_LOCKABLE
:
268 case D3DFMT_D32_LOCKABLE
:
269 return PIPE_BIND_DEPTH_STENCIL
| PIPE_BIND_TRANSFER_READ
|
270 PIPE_BIND_TRANSFER_WRITE
;
274 return PIPE_BIND_DEPTH_STENCIL
| PIPE_BIND_SAMPLER_VIEW
;
275 default: unreachable("Unexpected format");
279 static inline enum pipe_format
280 d3d9_to_pipe_format_internal(D3DFORMAT format
)
282 if (format
<= D3DFMT_A2B10G10R10_XR_BIAS
)
283 return nine_d3d9_to_pipe_format_map
[format
];
285 case D3DFMT_INTZ
: return PIPE_FORMAT_S8_UINT_Z24_UNORM
;
286 case D3DFMT_DF16
: return PIPE_FORMAT_Z16_UNORM
;
287 case D3DFMT_DXT1
: return PIPE_FORMAT_DXT1_RGBA
;
288 case D3DFMT_DXT2
: return PIPE_FORMAT_DXT3_RGBA
; /* XXX */
289 case D3DFMT_DXT3
: return PIPE_FORMAT_DXT3_RGBA
;
290 case D3DFMT_DXT4
: return PIPE_FORMAT_DXT5_RGBA
; /* XXX */
291 case D3DFMT_DXT5
: return PIPE_FORMAT_DXT5_RGBA
;
292 case D3DFMT_ATI1
: return PIPE_FORMAT_RGTC1_UNORM
;
293 case D3DFMT_ATI2
: return PIPE_FORMAT_RGTC2_UNORM
;
294 case D3DFMT_UYVY
: return PIPE_FORMAT_UYVY
;
295 case D3DFMT_YUY2
: return PIPE_FORMAT_YUYV
; /* XXX check */
296 case D3DFMT_NV12
: return PIPE_FORMAT_NV12
;
297 case D3DFMT_G8R8_G8B8
: return PIPE_FORMAT_G8R8_G8B8_UNORM
; /* XXX order ? */
298 case D3DFMT_R8G8_B8G8
: return PIPE_FORMAT_R8G8_B8G8_UNORM
; /* XXX order ? */
299 case D3DFMT_BINARYBUFFER
: return PIPE_FORMAT_NONE
; /* not a format */
300 case D3DFMT_MULTI2_ARGB8
: return PIPE_FORMAT_NONE
; /* not supported */
301 case D3DFMT_Y210
: /* XXX */
304 case D3DFMT_DF24
: /* Similar to D3DFMT_DF16 but for 24-bits.
305 We don't advertise it because when it is supported, Fetch-4 is
306 supposed to be supported, which we don't support yet. */
307 case D3DFMT_NULL
: /* special cased, only for surfaces */
308 return PIPE_FORMAT_NONE
;
310 DBG_FLAG(DBG_UNKNOWN
, "unknown D3DFORMAT: 0x%x/%c%c%c%c\n",
311 format
, (char)format
, (char)(format
>> 8),
312 (char)(format
>> 16), (char)(format
>> 24));
313 return PIPE_FORMAT_NONE
;
317 #define format_check_internal(pipe_format) \
318 screen->is_format_supported(screen, pipe_format, target, \
319 sample_count, bindings)
321 static inline enum pipe_format
322 d3d9_to_pipe_format_checked(struct pipe_screen
*screen
,
324 enum pipe_texture_target target
,
325 unsigned sample_count
,
329 enum pipe_format result
;
331 result
= d3d9_to_pipe_format_internal(format
);
332 if (result
== PIPE_FORMAT_NONE
)
333 return PIPE_FORMAT_NONE
;
336 result
= util_format_srgb(result
);
338 if (format_check_internal(result
))
341 /* fallback to another format for formats
342 * that match several pipe_format */
344 /* depth buffer formats are not lockable (except those for which it
345 * is precised in the name), so it is ok to match to another similar
346 * format. In all cases, if the app reads the texture with a shader,
347 * it gets depth on r and doesn't get stencil.*/
350 if (format_check_internal(PIPE_FORMAT_Z24_UNORM_S8_UINT
))
351 return PIPE_FORMAT_Z24_UNORM_S8_UINT
;
354 if (format_check_internal(PIPE_FORMAT_Z24X8_UNORM
))
355 return PIPE_FORMAT_Z24X8_UNORM
;
359 return PIPE_FORMAT_NONE
;
362 static inline const char *
363 d3dformat_to_string(D3DFORMAT fmt
)
366 case D3DFMT_UNKNOWN
: return "D3DFMT_UNKNOWN";
367 case D3DFMT_R8G8B8
: return "D3DFMT_R8G8B8";
368 case D3DFMT_A8R8G8B8
: return "D3DFMT_A8R8G8B8";
369 case D3DFMT_X8R8G8B8
: return "D3DFMT_X8R8G8B8";
370 case D3DFMT_R5G6B5
: return "D3DFMT_R5G6B5";
371 case D3DFMT_X1R5G5B5
: return "D3DFMT_X1R5G5B5";
372 case D3DFMT_A1R5G5B5
: return "D3DFMT_A1R5G5B5";
373 case D3DFMT_A4R4G4B4
: return "D3DFMT_A4R4G4B4";
374 case D3DFMT_R3G3B2
: return "D3DFMT_R3G3B2";
375 case D3DFMT_A8
: return "D3DFMT_A8";
376 case D3DFMT_A8R3G3B2
: return "D3DFMT_A8R3G3B2";
377 case D3DFMT_X4R4G4B4
: return "D3DFMT_X4R4G4B4";
378 case D3DFMT_A2B10G10R10
: return "D3DFMT_A2B10G10R10";
379 case D3DFMT_A8B8G8R8
: return "D3DFMT_A8B8G8R8";
380 case D3DFMT_X8B8G8R8
: return "D3DFMT_X8B8G8R8";
381 case D3DFMT_G16R16
: return "D3DFMT_G16R16";
382 case D3DFMT_A2R10G10B10
: return "D3DFMT_A2R10G10B10";
383 case D3DFMT_A16B16G16R16
: return "D3DFMT_A16B16G16R16";
384 case D3DFMT_A8P8
: return "D3DFMT_A8P8";
385 case D3DFMT_P8
: return "D3DFMT_P8";
386 case D3DFMT_L8
: return "D3DFMT_L8";
387 case D3DFMT_A8L8
: return "D3DFMT_A8L8";
388 case D3DFMT_A4L4
: return "D3DFMT_A4L4";
389 case D3DFMT_V8U8
: return "D3DFMT_V8U8";
390 case D3DFMT_L6V5U5
: return "D3DFMT_L6V5U5";
391 case D3DFMT_X8L8V8U8
: return "D3DFMT_X8L8V8U8";
392 case D3DFMT_Q8W8V8U8
: return "D3DFMT_Q8W8V8U8";
393 case D3DFMT_V16U16
: return "D3DFMT_V16U16";
394 case D3DFMT_A2W10V10U10
: return "D3DFMT_A2W10V10U10";
395 case D3DFMT_UYVY
: return "D3DFMT_UYVY";
396 case D3DFMT_R8G8_B8G8
: return "D3DFMT_R8G8_B8G8";
397 case D3DFMT_YUY2
: return "D3DFMT_YUY2";
398 case D3DFMT_G8R8_G8B8
: return "D3DFMT_G8R8_G8B8";
399 case D3DFMT_DXT1
: return "D3DFMT_DXT1";
400 case D3DFMT_DXT2
: return "D3DFMT_DXT2";
401 case D3DFMT_DXT3
: return "D3DFMT_DXT3";
402 case D3DFMT_DXT4
: return "D3DFMT_DXT4";
403 case D3DFMT_DXT5
: return "D3DFMT_DXT5";
404 case D3DFMT_ATI1
: return "D3DFMT_ATI1";
405 case D3DFMT_ATI2
: return "D3DFMT_ATI2";
406 case D3DFMT_D16_LOCKABLE
: return "D3DFMT_D16_LOCKABLE";
407 case D3DFMT_D32
: return "D3DFMT_D32";
408 case D3DFMT_D15S1
: return "D3DFMT_D15S1";
409 case D3DFMT_D24S8
: return "D3DFMT_D24S8";
410 case D3DFMT_D24X8
: return "D3DFMT_D24X8";
411 case D3DFMT_D24X4S4
: return "D3DFMT_D24X4S4";
412 case D3DFMT_D16
: return "D3DFMT_D16";
413 case D3DFMT_D32F_LOCKABLE
: return "D3DFMT_D32F_LOCKABLE";
414 case D3DFMT_D24FS8
: return "D3DFMT_D24FS8";
415 case D3DFMT_D32_LOCKABLE
: return "D3DFMT_D32_LOCKABLE";
416 case D3DFMT_S8_LOCKABLE
: return "D3DFMT_S8_LOCKABLE";
417 case D3DFMT_L16
: return "D3DFMT_L16";
418 case D3DFMT_VERTEXDATA
: return "D3DFMT_VERTEXDATA";
419 case D3DFMT_INDEX16
: return "D3DFMT_INDEX16";
420 case D3DFMT_INDEX32
: return "D3DFMT_INDEX32";
421 case D3DFMT_Q16W16V16U16
: return "D3DFMT_Q16W16V16U16";
422 case D3DFMT_MULTI2_ARGB8
: return "D3DFMT_MULTI2_ARGB8";
423 case D3DFMT_R16F
: return "D3DFMT_R16F";
424 case D3DFMT_G16R16F
: return "D3DFMT_G16R16F";
425 case D3DFMT_A16B16G16R16F
: return "D3DFMT_A16B16G16R16F";
426 case D3DFMT_R32F
: return "D3DFMT_R32F";
427 case D3DFMT_G32R32F
: return "D3DFMT_G32R32F";
428 case D3DFMT_A32B32G32R32F
: return "D3DFMT_A32B32G32R32F";
429 case D3DFMT_CxV8U8
: return "D3DFMT_CxV8U8";
430 case D3DFMT_A1
: return "D3DFMT_A1";
431 case D3DFMT_A2B10G10R10_XR_BIAS
: return "D3DFMT_A2B10G10R10_XR_BIAS";
432 case D3DFMT_BINARYBUFFER
: return "D3DFMT_BINARYBUFFER";
433 case D3DFMT_DF16
: return "D3DFMT_DF16";
434 case D3DFMT_DF24
: return "D3DFMT_DF24";
435 case D3DFMT_INTZ
: return "D3DFMT_INTZ";
436 case D3DFMT_NVDB
: return "D3DFMT_NVDB";
437 case D3DFMT_RESZ
: return "D3DFMT_RESZ";
438 case D3DFMT_NULL
: return "D3DFMT_NULL";
445 static inline unsigned
446 nine_fvf_stride( DWORD fvf
)
448 unsigned texcount
, i
, size
= 0;
450 switch (fvf
& D3DFVF_POSITION_MASK
) {
451 case D3DFVF_XYZ
: size
+= 3*4; break;
452 case D3DFVF_XYZRHW
: size
+= 4*4; break;
453 case D3DFVF_XYZB1
: size
+= 4*4; break;
454 case D3DFVF_XYZB2
: size
+= 5*4; break;
455 case D3DFVF_XYZB3
: size
+= 6*4; break;
456 case D3DFVF_XYZB4
: size
+= 7*4; break;
457 case D3DFVF_XYZB5
: size
+= 8*4; break;
458 case D3DFVF_XYZW
: size
+= 4*4; break;
460 user_warn("Position doesn't match any known combination.");
464 if (fvf
& D3DFVF_NORMAL
) { size
+= 3*4; }
465 if (fvf
& D3DFVF_PSIZE
) { size
+= 1*4; }
466 if (fvf
& D3DFVF_DIFFUSE
) { size
+= 1*4; }
467 if (fvf
& D3DFVF_SPECULAR
) { size
+= 1*4; }
469 texcount
= (fvf
>> D3DFVF_TEXCOUNT_SHIFT
) & D3DFVF_TEXCOUNT_MASK
;
470 if (user_error(texcount
<= 8))
473 for (i
= 0; i
< texcount
; ++i
) {
474 unsigned texformat
= (fvf
>>(16+i
*2))&0x3;
475 /* texformats are defined having been shifted around so 1=3,2=0,3=1,4=2
476 * meaning we can just do this instead of the switch below */
477 size
+= (((texformat
+1)&0x3)+1)*4;
481 case D3DFVF_TEXTUREFORMAT1: size += 1*4;
482 case D3DFVF_TEXTUREFORMAT2: size += 2*4;
483 case D3DFVF_TEXTUREFORMAT3: size += 3*4;
484 case D3DFVF_TEXTUREFORMAT4: size += 4*4;
493 d3dcolor_to_rgba(float *rgba
, D3DCOLOR color
)
495 rgba
[0] = (float)((color
>> 16) & 0xFF) / 0xFF;
496 rgba
[1] = (float)((color
>> 8) & 0xFF) / 0xFF;
497 rgba
[2] = (float)((color
>> 0) & 0xFF) / 0xFF;
498 rgba
[3] = (float)((color
>> 24) & 0xFF) / 0xFF;
502 d3dcolor_to_pipe_color_union(union pipe_color_union
*rgba
, D3DCOLOR color
)
504 d3dcolor_to_rgba(&rgba
->f
[0], color
);
507 static inline unsigned
508 d3dprimitivetype_to_pipe_prim(D3DPRIMITIVETYPE prim
)
511 case D3DPT_POINTLIST
: return PIPE_PRIM_POINTS
;
512 case D3DPT_LINELIST
: return PIPE_PRIM_LINES
;
513 case D3DPT_LINESTRIP
: return PIPE_PRIM_LINE_STRIP
;
514 case D3DPT_TRIANGLELIST
: return PIPE_PRIM_TRIANGLES
;
515 case D3DPT_TRIANGLESTRIP
: return PIPE_PRIM_TRIANGLE_STRIP
;
516 case D3DPT_TRIANGLEFAN
: return PIPE_PRIM_TRIANGLE_FAN
;
519 return PIPE_PRIM_POINTS
;
523 static inline unsigned
524 prim_count_to_vertex_count(D3DPRIMITIVETYPE prim
, UINT count
)
527 case D3DPT_POINTLIST
: return count
;
528 case D3DPT_LINELIST
: return count
* 2;
529 case D3DPT_LINESTRIP
: return count
+ 1;
530 case D3DPT_TRIANGLELIST
: return count
* 3;
531 case D3DPT_TRIANGLESTRIP
: return count
+ 2;
532 case D3DPT_TRIANGLEFAN
: return count
+ 2;
539 static inline unsigned
540 d3dcmpfunc_to_pipe_func(D3DCMPFUNC func
)
543 case D3DCMP_NEVER
: return PIPE_FUNC_NEVER
;
544 case D3DCMP_LESS
: return PIPE_FUNC_LESS
;
545 case D3DCMP_EQUAL
: return PIPE_FUNC_EQUAL
;
546 case D3DCMP_LESSEQUAL
: return PIPE_FUNC_LEQUAL
;
547 case D3DCMP_GREATER
: return PIPE_FUNC_GREATER
;
548 case D3DCMP_NOTEQUAL
: return PIPE_FUNC_NOTEQUAL
;
549 case D3DCMP_GREATEREQUAL
: return PIPE_FUNC_GEQUAL
;
550 case D3DCMP_ALWAYS
: return PIPE_FUNC_ALWAYS
;
551 case D3DCMP_NEVER_ZERO
: return PIPE_FUNC_NEVER
; // Tested on windows + ATI HD5770
554 return PIPE_FUNC_NEVER
;
558 static inline unsigned
559 d3dstencilop_to_pipe_stencil_op(D3DSTENCILOP op
)
562 case D3DSTENCILOP_KEEP
: return PIPE_STENCIL_OP_KEEP
;
563 case D3DSTENCILOP_ZERO
: return PIPE_STENCIL_OP_ZERO
;
564 case D3DSTENCILOP_REPLACE
: return PIPE_STENCIL_OP_REPLACE
;
565 case D3DSTENCILOP_INCRSAT
: return PIPE_STENCIL_OP_INCR
;
566 case D3DSTENCILOP_DECRSAT
: return PIPE_STENCIL_OP_DECR
;
567 case D3DSTENCILOP_INVERT
: return PIPE_STENCIL_OP_INVERT
;
568 case D3DSTENCILOP_INCR
: return PIPE_STENCIL_OP_INCR_WRAP
;
569 case D3DSTENCILOP_DECR
: return PIPE_STENCIL_OP_DECR_WRAP
;
571 return PIPE_STENCIL_OP_ZERO
;
575 static inline unsigned
576 d3dcull_to_pipe_face(D3DCULL cull
)
579 case D3DCULL_NONE
: return PIPE_FACE_NONE
;
580 case D3DCULL_CW
: return PIPE_FACE_FRONT
;
581 case D3DCULL_CCW
: return PIPE_FACE_BACK
;
584 return PIPE_FACE_NONE
;
588 static inline unsigned
589 d3dfillmode_to_pipe_polygon_mode(D3DFILLMODE mode
)
592 case D3DFILL_POINT
: return PIPE_POLYGON_MODE_POINT
;
593 case D3DFILL_WIREFRAME
: return PIPE_POLYGON_MODE_LINE
;
594 case D3DFILL_SOLID
: return PIPE_POLYGON_MODE_FILL
;
595 case D3DFILL_SOLID_ZERO
:return PIPE_POLYGON_MODE_FILL
;
598 return PIPE_POLYGON_MODE_FILL
;
602 static inline unsigned
603 d3dblendop_to_pipe_blend(D3DBLENDOP op
)
606 case D3DBLENDOP_ADD
: return PIPE_BLEND_ADD
;
607 case D3DBLENDOP_SUBTRACT
: return PIPE_BLEND_SUBTRACT
;
608 case D3DBLENDOP_REVSUBTRACT
: return PIPE_BLEND_REVERSE_SUBTRACT
;
609 case D3DBLENDOP_MIN
: return PIPE_BLEND_MIN
;
610 case D3DBLENDOP_MAX
: return PIPE_BLEND_MAX
;
613 return PIPE_BLEND_ADD
;
617 /* NOTE: The COLOR factors for are equal to the ALPHA ones for alpha.
618 * Drivers may check RGB and ALPHA factors for equality so we should not
619 * simply substitute the ALPHA variants.
621 static inline unsigned
622 d3dblend_alpha_to_pipe_blendfactor(D3DBLEND b
)
625 case D3DBLEND_ZERO
: return PIPE_BLENDFACTOR_ZERO
;
626 case D3DBLEND_ONE
: return PIPE_BLENDFACTOR_ONE
;
627 case D3DBLEND_SRCCOLOR
: return PIPE_BLENDFACTOR_SRC_COLOR
/*ALPHA*/;
628 case D3DBLEND_INVSRCCOLOR
: return PIPE_BLENDFACTOR_INV_SRC_COLOR
/*ALPHA*/;
629 case D3DBLEND_SRCALPHA
: return PIPE_BLENDFACTOR_SRC_ALPHA
;
630 case D3DBLEND_INVSRCALPHA
: return PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
631 case D3DBLEND_DESTALPHA
: return PIPE_BLENDFACTOR_DST_ALPHA
;
632 case D3DBLEND_INVDESTALPHA
: return PIPE_BLENDFACTOR_INV_DST_ALPHA
;
633 case D3DBLEND_DESTCOLOR
: return PIPE_BLENDFACTOR_DST_COLOR
/*ALPHA*/;
634 case D3DBLEND_INVDESTCOLOR
: return PIPE_BLENDFACTOR_INV_DST_COLOR
/*ALPHA*/;
635 case D3DBLEND_SRCALPHASAT
: return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
;
636 case D3DBLEND_BOTHSRCALPHA
: return PIPE_BLENDFACTOR_SRC_ALPHA
;
637 case D3DBLEND_BOTHINVSRCALPHA
: return PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
638 case D3DBLEND_BLENDFACTOR
: return PIPE_BLENDFACTOR_CONST_COLOR
/*ALPHA*/;
639 case D3DBLEND_INVBLENDFACTOR
: return PIPE_BLENDFACTOR_INV_CONST_COLOR
/*ALPHA*/;
640 case D3DBLEND_SRCCOLOR2
: return PIPE_BLENDFACTOR_ONE
; /* XXX */
641 case D3DBLEND_INVSRCCOLOR2
: return PIPE_BLENDFACTOR_ZERO
; /* XXX */
643 DBG_FLAG(DBG_UNKNOWN
, "Unhandled blend factor %d\n", b
);
644 return PIPE_BLENDFACTOR_ZERO
;
648 static inline unsigned
649 d3dblend_color_to_pipe_blendfactor(D3DBLEND b
)
652 case D3DBLEND_ZERO
: return PIPE_BLENDFACTOR_ZERO
;
653 case D3DBLEND_ONE
: return PIPE_BLENDFACTOR_ONE
;
654 case D3DBLEND_SRCCOLOR
: return PIPE_BLENDFACTOR_SRC_COLOR
;
655 case D3DBLEND_INVSRCCOLOR
: return PIPE_BLENDFACTOR_INV_SRC_COLOR
;
656 case D3DBLEND_SRCALPHA
: return PIPE_BLENDFACTOR_SRC_ALPHA
;
657 case D3DBLEND_INVSRCALPHA
: return PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
658 case D3DBLEND_DESTALPHA
: return PIPE_BLENDFACTOR_DST_ALPHA
;
659 case D3DBLEND_INVDESTALPHA
: return PIPE_BLENDFACTOR_INV_DST_ALPHA
;
660 case D3DBLEND_DESTCOLOR
: return PIPE_BLENDFACTOR_DST_COLOR
;
661 case D3DBLEND_INVDESTCOLOR
: return PIPE_BLENDFACTOR_INV_DST_COLOR
;
662 case D3DBLEND_SRCALPHASAT
: return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
;
663 case D3DBLEND_BOTHSRCALPHA
: return PIPE_BLENDFACTOR_SRC_ALPHA
;
664 case D3DBLEND_BOTHINVSRCALPHA
: return PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
665 case D3DBLEND_BLENDFACTOR
: return PIPE_BLENDFACTOR_CONST_COLOR
;
666 case D3DBLEND_INVBLENDFACTOR
: return PIPE_BLENDFACTOR_INV_CONST_COLOR
;
667 case D3DBLEND_SRCCOLOR2
: return PIPE_BLENDFACTOR_SRC1_COLOR
;
668 case D3DBLEND_INVSRCCOLOR2
: return PIPE_BLENDFACTOR_INV_SRC1_COLOR
;
670 DBG_FLAG(DBG_UNKNOWN
, "Unhandled blend factor %d\n", b
);
671 return PIPE_BLENDFACTOR_ZERO
;
675 static inline unsigned
676 d3dtextureaddress_to_pipe_tex_wrap(D3DTEXTUREADDRESS addr
)
679 case D3DTADDRESS_WRAP
: return PIPE_TEX_WRAP_REPEAT
;
680 case D3DTADDRESS_MIRROR
: return PIPE_TEX_WRAP_MIRROR_REPEAT
;
681 case D3DTADDRESS_CLAMP
: return PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
682 case D3DTADDRESS_BORDER
: return PIPE_TEX_WRAP_CLAMP_TO_BORDER
;
683 case D3DTADDRESS_MIRRORONCE
: return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
;
686 return PIPE_TEX_WRAP_CLAMP_TO_EDGE
;
690 static inline unsigned
691 d3dtexturefiltertype_to_pipe_tex_filter(D3DTEXTUREFILTERTYPE filter
)
694 case D3DTEXF_POINT
: return PIPE_TEX_FILTER_NEAREST
;
695 case D3DTEXF_LINEAR
: return PIPE_TEX_FILTER_LINEAR
;
696 case D3DTEXF_ANISOTROPIC
: return PIPE_TEX_FILTER_LINEAR
;
699 case D3DTEXF_PYRAMIDALQUAD
:
700 case D3DTEXF_GAUSSIANQUAD
:
701 case D3DTEXF_CONVOLUTIONMONO
:
704 return PIPE_TEX_FILTER_NEAREST
;
708 static inline unsigned
709 d3dtexturefiltertype_to_pipe_tex_mipfilter(D3DTEXTUREFILTERTYPE filter
)
712 case D3DTEXF_NONE
: return PIPE_TEX_MIPFILTER_NONE
;
713 case D3DTEXF_POINT
: return PIPE_TEX_FILTER_NEAREST
;
714 case D3DTEXF_LINEAR
: return PIPE_TEX_FILTER_LINEAR
;
715 case D3DTEXF_ANISOTROPIC
: return PIPE_TEX_FILTER_LINEAR
;
717 case D3DTEXF_PYRAMIDALQUAD
:
718 case D3DTEXF_GAUSSIANQUAD
:
719 case D3DTEXF_CONVOLUTIONMONO
:
722 return PIPE_TEX_MIPFILTER_NONE
;
726 static inline unsigned nine_format_get_stride(enum pipe_format format
,
729 unsigned stride
= util_format_get_stride(format
, width
);
731 return align(stride
, 4);
734 static inline unsigned nine_format_get_level_alloc_size(enum pipe_format format
,
741 w
= u_minify(width
, level
);
742 h
= u_minify(height
, level
);
743 size
= nine_format_get_stride(format
, w
) *
744 util_format_get_nblocksy(format
, h
);
748 static inline unsigned nine_format_get_size_and_offsets(enum pipe_format format
,
754 unsigned l
, w
, h
, size
= 0;
756 for (l
= 0; l
<= last_level
; ++l
) {
757 w
= u_minify(width
, l
);
758 h
= u_minify(height
, l
);
760 size
+= nine_format_get_stride(format
, w
) *
761 util_format_get_nblocksy(format
, h
);
767 #endif /* _NINE_PIPE_H_ */