2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 * Copyright 2013 Christoph Bumiller
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "nine_shader.h"
27 #include "nine_debug.h"
28 #include "nine_state.h"
30 #include "util/macros.h"
31 #include "util/u_memory.h"
32 #include "util/u_inlines.h"
33 #include "pipe/p_shader_tokens.h"
34 #include "tgsi/tgsi_ureg.h"
35 #include "tgsi/tgsi_dump.h"
37 #define DBG_CHANNEL DBG_SHADER
39 #define DUMP(args...) _nine_debug_printf(DBG_CHANNEL, NULL, args)
42 struct shader_translator
;
44 typedef HRESULT (*translate_instruction_func
)(struct shader_translator
*);
46 static inline const char *d3dsio_to_string(unsigned opcode
);
49 #define NINED3D_SM1_VS 0xfffe
50 #define NINED3D_SM1_PS 0xffff
52 #define NINE_MAX_COND_DEPTH 64
53 #define NINE_MAX_LOOP_DEPTH 64
55 #define NINED3DSP_END 0x0000ffff
57 #define NINED3DSPTYPE_FLOAT4 0
58 #define NINED3DSPTYPE_INT4 1
59 #define NINED3DSPTYPE_BOOL 2
61 #define NINED3DSPR_IMMEDIATE (D3DSPR_PREDICATE + 1)
63 #define NINED3DSP_WRITEMASK_MASK D3DSP_WRITEMASK_ALL
64 #define NINED3DSP_WRITEMASK_SHIFT 16
66 #define NINED3DSHADER_INST_PREDICATED (1 << 28)
68 #define NINED3DSHADER_REL_OP_GT 1
69 #define NINED3DSHADER_REL_OP_EQ 2
70 #define NINED3DSHADER_REL_OP_GE 3
71 #define NINED3DSHADER_REL_OP_LT 4
72 #define NINED3DSHADER_REL_OP_NE 5
73 #define NINED3DSHADER_REL_OP_LE 6
75 #define NINED3DSIO_OPCODE_FLAGS_SHIFT 16
76 #define NINED3DSIO_OPCODE_FLAGS_MASK (0xff << NINED3DSIO_OPCODE_FLAGS_SHIFT)
78 #define NINED3DSI_TEXLD_PROJECT 0x1
79 #define NINED3DSI_TEXLD_BIAS 0x2
81 #define NINED3DSP_WRITEMASK_0 0x1
82 #define NINED3DSP_WRITEMASK_1 0x2
83 #define NINED3DSP_WRITEMASK_2 0x4
84 #define NINED3DSP_WRITEMASK_3 0x8
85 #define NINED3DSP_WRITEMASK_ALL 0xf
87 #define NINED3DSP_NOSWIZZLE ((0 << 0) | (1 << 2) | (2 << 4) | (3 << 6))
89 #define NINE_SWIZZLE4(x,y,z,w) \
90 TGSI_SWIZZLE_##x, TGSI_SWIZZLE_##y, TGSI_SWIZZLE_##z, TGSI_SWIZZLE_##w
92 #define NINE_CONSTANT_SRC(index) \
93 ureg_src_register(TGSI_FILE_CONSTANT, index)
95 #define NINE_APPLY_SWIZZLE(src, s) \
96 ureg_swizzle(src, NINE_SWIZZLE4(s, s, s, s))
98 #define NINE_CONSTANT_SRC_SWIZZLE(index, s) \
99 NINE_APPLY_SWIZZLE(NINE_CONSTANT_SRC(index), s)
101 #define NINED3DSPDM_SATURATE (D3DSPDM_SATURATE >> D3DSP_DSTMOD_SHIFT)
102 #define NINED3DSPDM_PARTIALP (D3DSPDM_PARTIALPRECISION >> D3DSP_DSTMOD_SHIFT)
103 #define NINED3DSPDM_CENTROID (D3DSPDM_MSAMPCENTROID >> D3DSP_DSTMOD_SHIFT)
106 * NEG all, not ps: m3x2, m3x3, m3x4, m4x3, m4x4
107 * BIAS <= PS 1.4 (x-0.5)
108 * BIASNEG <= PS 1.4 (-(x-0.5))
109 * SIGN <= PS 1.4 (2(x-0.5))
110 * SIGNNEG <= PS 1.4 (-2(x-0.5))
111 * COMP <= PS 1.4 (1-x)
113 * X2NEG = PS 1.4 (-2x)
114 * DZ <= PS 1.4, tex{ld,crd} (.xy/.z), z=0 => .11
115 * DW <= PS 1.4, tex{ld,crd} (.xy/.w), w=0 => .11
116 * ABS >= SM 3.0 (abs(x))
117 * ABSNEG >= SM 3.0 (-abs(x))
118 * NOT >= SM 2.0 pedication only
120 #define NINED3DSPSM_NONE (D3DSPSM_NONE >> D3DSP_SRCMOD_SHIFT)
121 #define NINED3DSPSM_NEG (D3DSPSM_NEG >> D3DSP_SRCMOD_SHIFT)
122 #define NINED3DSPSM_BIAS (D3DSPSM_BIAS >> D3DSP_SRCMOD_SHIFT)
123 #define NINED3DSPSM_BIASNEG (D3DSPSM_BIASNEG >> D3DSP_SRCMOD_SHIFT)
124 #define NINED3DSPSM_SIGN (D3DSPSM_SIGN >> D3DSP_SRCMOD_SHIFT)
125 #define NINED3DSPSM_SIGNNEG (D3DSPSM_SIGNNEG >> D3DSP_SRCMOD_SHIFT)
126 #define NINED3DSPSM_COMP (D3DSPSM_COMP >> D3DSP_SRCMOD_SHIFT)
127 #define NINED3DSPSM_X2 (D3DSPSM_X2 >> D3DSP_SRCMOD_SHIFT)
128 #define NINED3DSPSM_X2NEG (D3DSPSM_X2NEG >> D3DSP_SRCMOD_SHIFT)
129 #define NINED3DSPSM_DZ (D3DSPSM_DZ >> D3DSP_SRCMOD_SHIFT)
130 #define NINED3DSPSM_DW (D3DSPSM_DW >> D3DSP_SRCMOD_SHIFT)
131 #define NINED3DSPSM_ABS (D3DSPSM_ABS >> D3DSP_SRCMOD_SHIFT)
132 #define NINED3DSPSM_ABSNEG (D3DSPSM_ABSNEG >> D3DSP_SRCMOD_SHIFT)
133 #define NINED3DSPSM_NOT (D3DSPSM_NOT >> D3DSP_SRCMOD_SHIFT)
135 static const char *sm1_mod_str
[] =
137 [NINED3DSPSM_NONE
] = "",
138 [NINED3DSPSM_NEG
] = "-",
139 [NINED3DSPSM_BIAS
] = "bias",
140 [NINED3DSPSM_BIASNEG
] = "biasneg",
141 [NINED3DSPSM_SIGN
] = "sign",
142 [NINED3DSPSM_SIGNNEG
] = "signneg",
143 [NINED3DSPSM_COMP
] = "comp",
144 [NINED3DSPSM_X2
] = "x2",
145 [NINED3DSPSM_X2NEG
] = "x2neg",
146 [NINED3DSPSM_DZ
] = "dz",
147 [NINED3DSPSM_DW
] = "dw",
148 [NINED3DSPSM_ABS
] = "abs",
149 [NINED3DSPSM_ABSNEG
] = "-abs",
150 [NINED3DSPSM_NOT
] = "not"
154 sm1_dump_writemask(BYTE mask
)
156 if (mask
& 1) DUMP("x"); else DUMP("_");
157 if (mask
& 2) DUMP("y"); else DUMP("_");
158 if (mask
& 4) DUMP("z"); else DUMP("_");
159 if (mask
& 8) DUMP("w"); else DUMP("_");
163 sm1_dump_swizzle(BYTE s
)
165 char c
[4] = { 'x', 'y', 'z', 'w' };
167 c
[(s
>> 0) & 3], c
[(s
>> 2) & 3], c
[(s
>> 4) & 3], c
[(s
>> 6) & 3]);
170 static const char sm1_file_char
[] =
173 [D3DSPR_INPUT
] = 'v',
174 [D3DSPR_CONST
] = 'c',
176 [D3DSPR_RASTOUT
] = 'R',
177 [D3DSPR_ATTROUT
] = 'D',
178 [D3DSPR_OUTPUT
] = 'o',
179 [D3DSPR_CONSTINT
] = 'I',
180 [D3DSPR_COLOROUT
] = 'C',
181 [D3DSPR_DEPTHOUT
] = 'D',
182 [D3DSPR_SAMPLER
] = 's',
183 [D3DSPR_CONST2
] = 'c',
184 [D3DSPR_CONST3
] = 'c',
185 [D3DSPR_CONST4
] = 'c',
186 [D3DSPR_CONSTBOOL
] = 'B',
188 [D3DSPR_TEMPFLOAT16
] = 'h',
189 [D3DSPR_MISCTYPE
] = 'M',
190 [D3DSPR_LABEL
] = 'X',
191 [D3DSPR_PREDICATE
] = 'p'
195 sm1_dump_reg(BYTE file
, INT index
)
201 case D3DSPR_COLOROUT
:
204 case D3DSPR_DEPTHOUT
:
208 DUMP("oRast%i", index
);
210 case D3DSPR_CONSTINT
:
211 DUMP("iconst[%i]", index
);
213 case D3DSPR_CONSTBOOL
:
214 DUMP("bconst[%i]", index
);
217 DUMP("%c%i", sm1_file_char
[file
], index
);
225 struct sm1_src_param
*rel
;
238 sm1_parse_immediate(struct shader_translator
*, struct sm1_src_param
*);
243 struct sm1_src_param
*rel
;
247 int8_t shift
; /* sint4 */
252 assert_replicate_swizzle(const struct ureg_src
*reg
)
254 assert(reg
->SwizzleY
== reg
->SwizzleX
&&
255 reg
->SwizzleZ
== reg
->SwizzleX
&&
256 reg
->SwizzleW
== reg
->SwizzleX
);
260 sm1_dump_immediate(const struct sm1_src_param
*param
)
262 switch (param
->type
) {
263 case NINED3DSPTYPE_FLOAT4
:
264 DUMP("{ %f %f %f %f }",
265 param
->imm
.f
[0], param
->imm
.f
[1],
266 param
->imm
.f
[2], param
->imm
.f
[3]);
268 case NINED3DSPTYPE_INT4
:
269 DUMP("{ %i %i %i %i }",
270 param
->imm
.i
[0], param
->imm
.i
[1],
271 param
->imm
.i
[2], param
->imm
.i
[3]);
273 case NINED3DSPTYPE_BOOL
:
274 DUMP("%s", param
->imm
.b
? "TRUE" : "FALSE");
283 sm1_dump_src_param(const struct sm1_src_param
*param
)
285 if (param
->file
== NINED3DSPR_IMMEDIATE
) {
286 assert(!param
->mod
&&
288 param
->swizzle
== NINED3DSP_NOSWIZZLE
);
289 sm1_dump_immediate(param
);
294 DUMP("%s(", sm1_mod_str
[param
->mod
]);
296 DUMP("%c[", sm1_file_char
[param
->file
]);
297 sm1_dump_src_param(param
->rel
);
298 DUMP("+%i]", param
->idx
);
300 sm1_dump_reg(param
->file
, param
->idx
);
304 if (param
->swizzle
!= NINED3DSP_NOSWIZZLE
) {
306 sm1_dump_swizzle(param
->swizzle
);
311 sm1_dump_dst_param(const struct sm1_dst_param
*param
)
313 if (param
->mod
& NINED3DSPDM_SATURATE
)
315 if (param
->mod
& NINED3DSPDM_PARTIALP
)
317 if (param
->mod
& NINED3DSPDM_CENTROID
)
319 if (param
->shift
< 0)
320 DUMP("/%u ", 1 << -param
->shift
);
321 if (param
->shift
> 0)
322 DUMP("*%u ", 1 << param
->shift
);
325 DUMP("%c[", sm1_file_char
[param
->file
]);
326 sm1_dump_src_param(param
->rel
);
327 DUMP("+%i]", param
->idx
);
329 sm1_dump_reg(param
->file
, param
->idx
);
331 if (param
->mask
!= NINED3DSP_WRITEMASK_ALL
) {
333 sm1_dump_writemask(param
->mask
);
339 struct sm1_dst_param reg
;
347 /* NOTE: 0 is a valid TGSI opcode, but if handler is set, this parameter
348 * should be ignored completely */
350 unsigned opcode
; /* TGSI_OPCODE_x */
352 /* versions are still set even handler is set */
356 } vert_version
, frag_version
;
358 /* number of regs parsed outside of special handler */
362 /* some instructions don't map perfectly, so use a special handler */
363 translate_instruction_func handler
;
366 struct sm1_instruction
368 D3DSHADER_INSTRUCTION_OPCODE_TYPE opcode
;
374 struct sm1_src_param src
[4];
375 struct sm1_src_param src_rel
[4];
376 struct sm1_src_param pred
;
377 struct sm1_src_param dst_rel
[1];
378 struct sm1_dst_param dst
[1];
380 struct sm1_op_info
*info
;
384 sm1_dump_instruction(struct sm1_instruction
*insn
, unsigned indent
)
388 /* no info stored for these: */
389 if (insn
->opcode
== D3DSIO_DCL
)
391 for (i
= 0; i
< indent
; ++i
)
394 if (insn
->predicated
) {
396 sm1_dump_src_param(&insn
->pred
);
399 DUMP("%s", d3dsio_to_string(insn
->opcode
));
401 switch (insn
->opcode
) {
403 DUMP(insn
->flags
== NINED3DSI_TEXLD_PROJECT
? "p" : "b");
406 DUMP("_%x", insn
->flags
);
414 for (i
= 0; i
< insn
->ndst
&& i
< Elements(insn
->dst
); ++i
) {
415 sm1_dump_dst_param(&insn
->dst
[i
]);
419 for (i
= 0; i
< insn
->nsrc
&& i
< Elements(insn
->src
); ++i
) {
420 sm1_dump_src_param(&insn
->src
[i
]);
423 if (insn
->opcode
== D3DSIO_DEF
||
424 insn
->opcode
== D3DSIO_DEFI
||
425 insn
->opcode
== D3DSIO_DEFB
)
426 sm1_dump_immediate(&insn
->src
[0]);
431 struct sm1_local_const
442 struct shader_translator
444 const DWORD
*byte_code
;
446 const DWORD
*parse_next
;
448 struct ureg_program
*ureg
;
455 unsigned processor
; /* TGSI_PROCESSOR_VERTEX/FRAMGENT */
456 unsigned num_constf_allowed
;
457 unsigned num_consti_allowed
;
458 unsigned num_constb_allowed
;
460 boolean native_integers
;
461 boolean inline_subroutines
;
463 boolean want_texcoord
;
465 unsigned texcoord_sn
;
467 struct sm1_instruction insn
; /* current instruction */
471 struct ureg_dst oPos
;
472 struct ureg_dst oFog
;
473 struct ureg_dst oPts
;
474 struct ureg_dst oCol
[4];
475 struct ureg_dst o
[PIPE_MAX_SHADER_OUTPUTS
];
476 struct ureg_dst oDepth
;
477 struct ureg_src v
[PIPE_MAX_SHADER_INPUTS
];
478 struct ureg_src vPos
;
479 struct ureg_src vFace
;
482 struct ureg_dst address
;
484 struct ureg_dst tS
[8]; /* texture stage registers */
485 struct ureg_dst tdst
; /* scratch dst if we need extra modifiers */
486 struct ureg_dst t
[5]; /* scratch TEMPs */
487 struct ureg_src vC
[2]; /* PS color in */
488 struct ureg_src vT
[8]; /* PS texcoord in */
489 struct ureg_dst rL
[NINE_MAX_LOOP_DEPTH
]; /* loop ctr */
491 unsigned num_temp
; /* Elements(regs.r) */
492 unsigned num_scratch
;
494 unsigned loop_depth_max
;
496 unsigned loop_labels
[NINE_MAX_LOOP_DEPTH
];
497 unsigned cond_labels
[NINE_MAX_COND_DEPTH
];
498 boolean loop_or_rep
[NINE_MAX_LOOP_DEPTH
]; /* true: loop, false: rep */
500 unsigned *inst_labels
; /* LABEL op */
501 unsigned num_inst_labels
;
503 unsigned sampler_targets
[NINE_MAX_SAMPLERS
]; /* TGSI_TEXTURE_x */
505 struct sm1_local_const
*lconstf
;
506 unsigned num_lconstf
;
507 struct sm1_local_const lconsti
[NINE_MAX_CONST_I
];
508 struct sm1_local_const lconstb
[NINE_MAX_CONST_B
];
510 boolean indirect_const_access
;
513 struct nine_shader_info
*info
;
515 int16_t op_info_map
[D3DSIO_BREAKP
+ 1];
518 #define IS_VS (tx->processor == TGSI_PROCESSOR_VERTEX)
519 #define IS_PS (tx->processor == TGSI_PROCESSOR_FRAGMENT)
521 #define FAILURE_VOID(cond) if ((cond)) {tx->failure=1;return;}
524 sm1_read_semantic(struct shader_translator
*, struct sm1_semantic
*);
527 sm1_instruction_check(const struct sm1_instruction
*insn
)
529 if (insn
->opcode
== D3DSIO_CRS
)
531 if (insn
->dst
[0].mask
& NINED3DSP_WRITEMASK_3
)
539 tx_lconstf(struct shader_translator
*tx
, struct ureg_src
*src
, INT index
)
542 if (index
< 0 || index
>= tx
->num_constf_allowed
) {
546 for (i
= 0; i
< tx
->num_lconstf
; ++i
) {
547 if (tx
->lconstf
[i
].idx
== index
) {
548 *src
= tx
->lconstf
[i
].reg
;
555 tx_lconsti(struct shader_translator
*tx
, struct ureg_src
*src
, INT index
)
557 if (index
< 0 || index
>= tx
->num_consti_allowed
) {
561 if (tx
->lconsti
[index
].idx
== index
)
562 *src
= tx
->lconsti
[index
].reg
;
563 return tx
->lconsti
[index
].idx
== index
;
566 tx_lconstb(struct shader_translator
*tx
, struct ureg_src
*src
, INT index
)
568 if (index
< 0 || index
>= tx
->num_constb_allowed
) {
572 if (tx
->lconstb
[index
].idx
== index
)
573 *src
= tx
->lconstb
[index
].reg
;
574 return tx
->lconstb
[index
].idx
== index
;
578 tx_set_lconstf(struct shader_translator
*tx
, INT index
, float f
[4])
582 FAILURE_VOID(index
< 0 || index
>= tx
->num_constf_allowed
)
584 for (n
= 0; n
< tx
->num_lconstf
; ++n
)
585 if (tx
->lconstf
[n
].idx
== index
)
587 if (n
== tx
->num_lconstf
) {
589 tx
->lconstf
= REALLOC(tx
->lconstf
,
590 (n
+ 0) * sizeof(tx
->lconstf
[0]),
591 (n
+ 8) * sizeof(tx
->lconstf
[0]));
596 tx
->lconstf
[n
].idx
= index
;
597 tx
->lconstf
[n
].reg
= ureg_imm4f(tx
->ureg
, f
[0], f
[1], f
[2], f
[3]);
599 memcpy(tx
->lconstf
[n
].imm
.f
, f
, sizeof(tx
->lconstf
[n
].imm
.f
));
602 tx_set_lconsti(struct shader_translator
*tx
, INT index
, int i
[4])
604 FAILURE_VOID(index
< 0 || index
>= tx
->num_consti_allowed
)
605 tx
->lconsti
[index
].idx
= index
;
606 tx
->lconsti
[index
].reg
= tx
->native_integers
?
607 ureg_imm4i(tx
->ureg
, i
[0], i
[1], i
[2], i
[3]) :
608 ureg_imm4f(tx
->ureg
, i
[0], i
[1], i
[2], i
[3]);
611 tx_set_lconstb(struct shader_translator
*tx
, INT index
, BOOL b
)
613 FAILURE_VOID(index
< 0 || index
>= tx
->num_constb_allowed
)
614 tx
->lconstb
[index
].idx
= index
;
615 tx
->lconstb
[index
].reg
= tx
->native_integers
?
616 ureg_imm1u(tx
->ureg
, b
? 0xffffffff : 0) :
617 ureg_imm1f(tx
->ureg
, b
? 1.0f
: 0.0f
);
620 static inline struct ureg_dst
621 tx_scratch(struct shader_translator
*tx
)
623 if (tx
->num_scratch
>= Elements(tx
->regs
.t
)) {
625 return tx
->regs
.t
[0];
627 if (ureg_dst_is_undef(tx
->regs
.t
[tx
->num_scratch
]))
628 tx
->regs
.t
[tx
->num_scratch
] = ureg_DECL_local_temporary(tx
->ureg
);
629 return tx
->regs
.t
[tx
->num_scratch
++];
632 static inline struct ureg_dst
633 tx_scratch_scalar(struct shader_translator
*tx
)
635 return ureg_writemask(tx_scratch(tx
), TGSI_WRITEMASK_X
);
638 static inline struct ureg_src
639 tx_src_scalar(struct ureg_dst dst
)
641 struct ureg_src src
= ureg_src(dst
);
642 int c
= ffs(dst
.WriteMask
) - 1;
643 if (dst
.WriteMask
== (1 << c
))
644 src
= ureg_scalar(src
, c
);
649 tx_temp_alloc(struct shader_translator
*tx
, INT idx
)
652 if (idx
>= tx
->num_temp
) {
653 unsigned k
= tx
->num_temp
;
654 unsigned n
= idx
+ 1;
655 tx
->regs
.r
= REALLOC(tx
->regs
.r
,
656 k
* sizeof(tx
->regs
.r
[0]),
657 n
* sizeof(tx
->regs
.r
[0]));
659 tx
->regs
.r
[k
] = ureg_dst_undef();
662 if (ureg_dst_is_undef(tx
->regs
.r
[idx
]))
663 tx
->regs
.r
[idx
] = ureg_DECL_temporary(tx
->ureg
);
667 tx_addr_alloc(struct shader_translator
*tx
, INT idx
)
670 if (ureg_dst_is_undef(tx
->regs
.address
))
671 tx
->regs
.address
= ureg_DECL_address(tx
->ureg
);
672 if (ureg_dst_is_undef(tx
->regs
.a0
))
673 tx
->regs
.a0
= ureg_DECL_temporary(tx
->ureg
);
677 tx_pred_alloc(struct shader_translator
*tx
, INT idx
)
680 if (ureg_dst_is_undef(tx
->regs
.p
))
681 tx
->regs
.p
= ureg_DECL_predicate(tx
->ureg
);
684 /* NOTE: It's not very clear on which ps1.1-ps1.3 instructions
685 * the projection should be applied on the texture. It doesn't
687 * The doc is very imprecise here (it says the projection is done
688 * before rasterization, thus in vs, which seems wrong since ps instructions
689 * are affected differently)
690 * For now we only apply to the ps TEX instruction and TEXBEM.
691 * Perhaps some other instructions would need it */
693 apply_ps1x_projection(struct shader_translator
*tx
, struct ureg_dst dst
,
694 struct ureg_src src
, INT idx
)
697 unsigned dim
= 1 + ((tx
->info
->projected
>> (2 * idx
)) & 3);
701 ureg_MOV(tx
->ureg
, dst
, src
);
703 tmp
= tx_scratch_scalar(tx
);
704 ureg_RCP(tx
->ureg
, tmp
, ureg_scalar(src
, dim
-1));
705 ureg_MUL(tx
->ureg
, dst
, tx_src_scalar(tmp
), src
);
710 TEX_with_ps1x_projection(struct shader_translator
*tx
, struct ureg_dst dst
,
711 unsigned target
, struct ureg_src src0
,
712 struct ureg_src src1
, INT idx
)
714 unsigned dim
= 1 + ((tx
->info
->projected
>> (2 * idx
)) & 3);
717 /* dim == 1: no projection
718 * Looks like must be disabled when it makes no
719 * sense according the texture dimensions
721 if (dim
== 1 || dim
<= target
) {
722 ureg_TEX(tx
->ureg
, dst
, target
, src0
, src1
);
723 } else if (dim
== 4) {
724 ureg_TXP(tx
->ureg
, dst
, target
, src0
, src1
);
726 tmp
= tx_scratch(tx
);
727 apply_ps1x_projection(tx
, tmp
, src0
, idx
);
728 ureg_TEX(tx
->ureg
, dst
, target
, ureg_src(tmp
), src1
);
733 tx_texcoord_alloc(struct shader_translator
*tx
, INT idx
)
736 assert(idx
>= 0 && idx
< Elements(tx
->regs
.vT
));
737 if (ureg_src_is_undef(tx
->regs
.vT
[idx
]))
738 tx
->regs
.vT
[idx
] = ureg_DECL_fs_input(tx
->ureg
, tx
->texcoord_sn
, idx
,
739 TGSI_INTERPOLATE_PERSPECTIVE
);
742 static inline unsigned *
743 tx_bgnloop(struct shader_translator
*tx
)
746 if (tx
->loop_depth_max
< tx
->loop_depth
)
747 tx
->loop_depth_max
= tx
->loop_depth
;
748 assert(tx
->loop_depth
< NINE_MAX_LOOP_DEPTH
);
749 return &tx
->loop_labels
[tx
->loop_depth
- 1];
752 static inline unsigned *
753 tx_endloop(struct shader_translator
*tx
)
755 assert(tx
->loop_depth
);
757 ureg_fixup_label(tx
->ureg
, tx
->loop_labels
[tx
->loop_depth
],
758 ureg_get_instruction_number(tx
->ureg
));
759 return &tx
->loop_labels
[tx
->loop_depth
];
762 static struct ureg_dst
763 tx_get_loopctr(struct shader_translator
*tx
, boolean loop_or_rep
)
765 const unsigned l
= tx
->loop_depth
- 1;
769 DBG("loop counter requested outside of loop\n");
770 return ureg_dst_undef();
773 if (ureg_dst_is_undef(tx
->regs
.rL
[l
])) {
774 /* loop or rep ctr creation */
775 tx
->regs
.rL
[l
] = ureg_DECL_local_temporary(tx
->ureg
);
776 tx
->loop_or_rep
[l
] = loop_or_rep
;
778 /* loop - rep - endloop - endrep not allowed */
779 assert(tx
->loop_or_rep
[l
] == loop_or_rep
);
781 return tx
->regs
.rL
[l
];
784 static struct ureg_src
785 tx_get_loopal(struct shader_translator
*tx
)
787 int loop_level
= tx
->loop_depth
- 1;
789 while (loop_level
>= 0) {
790 /* handle loop - rep - endrep - endloop case */
791 if (tx
->loop_or_rep
[loop_level
])
792 /* the value is in the loop counter y component (nine implementation) */
793 return ureg_scalar(ureg_src(tx
->regs
.rL
[loop_level
]), TGSI_SWIZZLE_Y
);
797 DBG("aL counter requested outside of loop\n");
798 return ureg_src_undef();
801 static inline unsigned *
802 tx_cond(struct shader_translator
*tx
)
804 assert(tx
->cond_depth
<= NINE_MAX_COND_DEPTH
);
806 return &tx
->cond_labels
[tx
->cond_depth
- 1];
809 static inline unsigned *
810 tx_elsecond(struct shader_translator
*tx
)
812 assert(tx
->cond_depth
);
813 return &tx
->cond_labels
[tx
->cond_depth
- 1];
817 tx_endcond(struct shader_translator
*tx
)
819 assert(tx
->cond_depth
);
821 ureg_fixup_label(tx
->ureg
, tx
->cond_labels
[tx
->cond_depth
],
822 ureg_get_instruction_number(tx
->ureg
));
825 static inline struct ureg_dst
826 nine_ureg_dst_register(unsigned file
, int index
)
828 return ureg_dst(ureg_src_register(file
, index
));
831 static struct ureg_src
832 tx_src_param(struct shader_translator
*tx
, const struct sm1_src_param
*param
)
834 struct ureg_program
*ureg
= tx
->ureg
;
842 tx_temp_alloc(tx
, param
->idx
);
843 src
= ureg_src(tx
->regs
.r
[param
->idx
]);
845 /* case D3DSPR_TEXTURE: == D3DSPR_ADDR */
849 assert(param
->idx
== 0);
850 /* the address register (vs only) must be
851 * assigned before use */
852 assert(!ureg_dst_is_undef(tx
->regs
.a0
));
853 ureg_ARR(ureg
, tx
->regs
.address
, ureg_src(tx
->regs
.a0
));
854 src
= ureg_src(tx
->regs
.address
);
856 if (tx
->version
.major
< 2 && tx
->version
.minor
< 4) {
857 /* no subroutines, so should be defined */
858 src
= ureg_src(tx
->regs
.tS
[param
->idx
]);
860 tx_texcoord_alloc(tx
, param
->idx
);
861 src
= tx
->regs
.vT
[param
->idx
];
867 src
= ureg_src_register(TGSI_FILE_INPUT
, param
->idx
);
869 if (tx
->version
.major
< 3) {
871 src
= ureg_DECL_fs_input(tx
->ureg
, TGSI_SEMANTIC_COLOR
,
873 TGSI_INTERPOLATE_PERSPECTIVE
);
875 assert(!param
->rel
); /* TODO */
876 assert(param
->idx
< Elements(tx
->regs
.v
));
877 src
= tx
->regs
.v
[param
->idx
];
881 case D3DSPR_PREDICATE
:
883 tx_pred_alloc(tx
, param
->idx
);
884 src
= ureg_src(tx
->regs
.p
);
887 assert(param
->mod
== NINED3DSPSM_NONE
);
888 assert(param
->swizzle
== NINED3DSP_NOSWIZZLE
);
890 src
= ureg_src_register(TGSI_FILE_SAMPLER
, param
->idx
);
893 assert(!param
->rel
|| IS_VS
);
895 tx
->indirect_const_access
= TRUE
;
896 if (param
->rel
|| !tx_lconstf(tx
, &src
, param
->idx
)) {
898 nine_info_mark_const_f_used(tx
->info
, param
->idx
);
899 src
= ureg_src_register(TGSI_FILE_CONSTANT
, param
->idx
);
901 if (!IS_VS
&& tx
->version
.major
< 2) {
902 /* ps 1.X clamps constants */
903 tmp
= tx_scratch(tx
);
904 ureg_MIN(ureg
, tmp
, src
, ureg_imm1f(ureg
, 1.0f
));
905 ureg_MAX(ureg
, tmp
, ureg_src(tmp
), ureg_imm1f(ureg
, -1.0f
));
912 DBG("CONST2/3/4 should have been collapsed into D3DSPR_CONST !\n");
913 assert(!"CONST2/3/4");
914 src
= ureg_imm1f(ureg
, 0.0f
);
916 case D3DSPR_CONSTINT
:
917 /* relative adressing only possible for float constants in vs */
919 if (!tx_lconsti(tx
, &src
, param
->idx
)) {
920 nine_info_mark_const_i_used(tx
->info
, param
->idx
);
921 src
= ureg_src_register(TGSI_FILE_CONSTANT
,
922 tx
->info
->const_i_base
+ param
->idx
);
925 case D3DSPR_CONSTBOOL
:
927 if (!tx_lconstb(tx
, &src
, param
->idx
)) {
928 char r
= param
->idx
/ 4;
929 char s
= param
->idx
& 3;
930 nine_info_mark_const_b_used(tx
->info
, param
->idx
);
931 src
= ureg_src_register(TGSI_FILE_CONSTANT
,
932 tx
->info
->const_b_base
+ r
);
933 src
= ureg_swizzle(src
, s
, s
, s
, s
);
937 if (ureg_dst_is_undef(tx
->regs
.address
))
938 tx
->regs
.address
= ureg_DECL_address(ureg
);
939 if (!tx
->native_integers
)
940 ureg_ARR(ureg
, tx
->regs
.address
, tx_get_loopal(tx
));
942 ureg_UARL(ureg
, tx
->regs
.address
, tx_get_loopal(tx
));
943 src
= ureg_src(tx
->regs
.address
);
945 case D3DSPR_MISCTYPE
:
946 switch (param
->idx
) {
947 case D3DSMO_POSITION
:
948 if (ureg_src_is_undef(tx
->regs
.vPos
))
949 tx
->regs
.vPos
= ureg_DECL_fs_input(ureg
,
950 TGSI_SEMANTIC_POSITION
, 0,
951 TGSI_INTERPOLATE_LINEAR
);
952 if (tx
->shift_wpos
) {
953 /* TODO: do this only once */
954 struct ureg_dst wpos
= tx_scratch(tx
);
955 ureg_SUB(ureg
, wpos
, tx
->regs
.vPos
,
956 ureg_imm4f(ureg
, 0.5f
, 0.5f
, 0.0f
, 0.0f
));
957 src
= ureg_src(wpos
);
963 if (ureg_src_is_undef(tx
->regs
.vFace
)) {
964 tx
->regs
.vFace
= ureg_DECL_fs_input(ureg
,
965 TGSI_SEMANTIC_FACE
, 0,
966 TGSI_INTERPOLATE_CONSTANT
);
967 tx
->regs
.vFace
= ureg_scalar(tx
->regs
.vFace
, TGSI_SWIZZLE_X
);
969 src
= tx
->regs
.vFace
;
972 assert(!"invalid src D3DSMO");
977 case D3DSPR_TEMPFLOAT16
:
980 assert(!"invalid src D3DSPR");
983 src
= ureg_src_indirect(src
, tx_src_param(tx
, param
->rel
));
985 switch (param
->mod
) {
987 tmp
= tx_scratch(tx
);
988 /* NOTE: app is not allowed to read w with this modifier */
989 ureg_RCP(ureg
, ureg_writemask(tmp
, NINED3DSP_WRITEMASK_3
), src
);
990 ureg_MUL(ureg
, tmp
, src
, ureg_swizzle(ureg_src(tmp
), NINE_SWIZZLE4(W
,W
,W
,W
)));
994 tmp
= tx_scratch(tx
);
995 /* NOTE: app is not allowed to read z with this modifier */
996 ureg_RCP(ureg
, ureg_writemask(tmp
, NINED3DSP_WRITEMASK_2
), src
);
997 ureg_MUL(ureg
, tmp
, src
, ureg_swizzle(ureg_src(tmp
), NINE_SWIZZLE4(Z
,Z
,Z
,Z
)));
1004 if (param
->swizzle
!= NINED3DSP_NOSWIZZLE
)
1005 src
= ureg_swizzle(src
,
1006 (param
->swizzle
>> 0) & 0x3,
1007 (param
->swizzle
>> 2) & 0x3,
1008 (param
->swizzle
>> 4) & 0x3,
1009 (param
->swizzle
>> 6) & 0x3);
1011 switch (param
->mod
) {
1012 case NINED3DSPSM_ABS
:
1013 src
= ureg_abs(src
);
1015 case NINED3DSPSM_ABSNEG
:
1016 src
= ureg_negate(ureg_abs(src
));
1018 case NINED3DSPSM_NEG
:
1019 src
= ureg_negate(src
);
1021 case NINED3DSPSM_BIAS
:
1022 tmp
= tx_scratch(tx
);
1023 ureg_SUB(ureg
, tmp
, src
, ureg_imm1f(ureg
, 0.5f
));
1024 src
= ureg_src(tmp
);
1026 case NINED3DSPSM_BIASNEG
:
1027 tmp
= tx_scratch(tx
);
1028 ureg_SUB(ureg
, tmp
, ureg_imm1f(ureg
, 0.5f
), src
);
1029 src
= ureg_src(tmp
);
1031 case NINED3DSPSM_NOT
:
1032 if (tx
->native_integers
) {
1033 tmp
= tx_scratch(tx
);
1034 ureg_NOT(ureg
, tmp
, src
);
1035 src
= ureg_src(tmp
);
1039 case NINED3DSPSM_COMP
:
1040 tmp
= tx_scratch(tx
);
1041 ureg_SUB(ureg
, tmp
, ureg_imm1f(ureg
, 1.0f
), src
);
1042 src
= ureg_src(tmp
);
1044 case NINED3DSPSM_DZ
:
1045 case NINED3DSPSM_DW
:
1046 /* Already handled*/
1048 case NINED3DSPSM_SIGN
:
1049 tmp
= tx_scratch(tx
);
1050 ureg_MAD(ureg
, tmp
, src
, ureg_imm1f(ureg
, 2.0f
), ureg_imm1f(ureg
, -1.0f
));
1051 src
= ureg_src(tmp
);
1053 case NINED3DSPSM_SIGNNEG
:
1054 tmp
= tx_scratch(tx
);
1055 ureg_MAD(ureg
, tmp
, src
, ureg_imm1f(ureg
, -2.0f
), ureg_imm1f(ureg
, 1.0f
));
1056 src
= ureg_src(tmp
);
1058 case NINED3DSPSM_X2
:
1059 tmp
= tx_scratch(tx
);
1060 ureg_ADD(ureg
, tmp
, src
, src
);
1061 src
= ureg_src(tmp
);
1063 case NINED3DSPSM_X2NEG
:
1064 tmp
= tx_scratch(tx
);
1065 ureg_ADD(ureg
, tmp
, src
, src
);
1066 src
= ureg_negate(ureg_src(tmp
));
1069 assert(param
->mod
== NINED3DSPSM_NONE
);
1076 static struct ureg_dst
1077 _tx_dst_param(struct shader_translator
*tx
, const struct sm1_dst_param
*param
)
1079 struct ureg_dst dst
;
1081 switch (param
->file
)
1084 assert(!param
->rel
);
1085 tx_temp_alloc(tx
, param
->idx
);
1086 dst
= tx
->regs
.r
[param
->idx
];
1088 /* case D3DSPR_TEXTURE: == D3DSPR_ADDR */
1090 assert(!param
->rel
);
1091 if (tx
->version
.major
< 2 && !IS_VS
) {
1092 if (ureg_dst_is_undef(tx
->regs
.tS
[param
->idx
]))
1093 tx
->regs
.tS
[param
->idx
] = ureg_DECL_temporary(tx
->ureg
);
1094 dst
= tx
->regs
.tS
[param
->idx
];
1096 if (!IS_VS
&& tx
->insn
.opcode
== D3DSIO_TEXKILL
) { /* maybe others, too */
1097 tx_texcoord_alloc(tx
, param
->idx
);
1098 dst
= ureg_dst(tx
->regs
.vT
[param
->idx
]);
1100 tx_addr_alloc(tx
, param
->idx
);
1104 case D3DSPR_RASTOUT
:
1105 assert(!param
->rel
);
1106 switch (param
->idx
) {
1108 if (ureg_dst_is_undef(tx
->regs
.oPos
))
1110 ureg_DECL_output(tx
->ureg
, TGSI_SEMANTIC_POSITION
, 0);
1111 dst
= tx
->regs
.oPos
;
1114 if (ureg_dst_is_undef(tx
->regs
.oFog
))
1116 ureg_saturate(ureg_DECL_output(tx
->ureg
, TGSI_SEMANTIC_FOG
, 0));
1117 dst
= tx
->regs
.oFog
;
1120 if (ureg_dst_is_undef(tx
->regs
.oPts
))
1122 ureg_saturate(ureg_DECL_output(tx
->ureg
, TGSI_SEMANTIC_PSIZE
, 0));
1123 dst
= tx
->regs
.oPts
;
1130 /* case D3DSPR_TEXCRDOUT: == D3DSPR_OUTPUT */
1132 if (tx
->version
.major
< 3) {
1133 assert(!param
->rel
);
1134 dst
= ureg_DECL_output(tx
->ureg
, tx
->texcoord_sn
, param
->idx
);
1136 assert(!param
->rel
); /* TODO */
1137 assert(param
->idx
< Elements(tx
->regs
.o
));
1138 dst
= tx
->regs
.o
[param
->idx
];
1141 case D3DSPR_ATTROUT
: /* VS */
1142 case D3DSPR_COLOROUT
: /* PS */
1143 assert(param
->idx
>= 0 && param
->idx
< 4);
1144 assert(!param
->rel
);
1145 tx
->info
->rt_mask
|= 1 << param
->idx
;
1146 if (ureg_dst_is_undef(tx
->regs
.oCol
[param
->idx
])) {
1147 /* ps < 3: oCol[0] will have fog blending afterward
1148 * vs < 3: oD1.w (D3DPMISCCAPS_FOGANDSPECULARALPHA) set to 0 even if set */
1149 if (!IS_VS
&& tx
->version
.major
< 3 && param
->idx
== 0) {
1150 tx
->regs
.oCol
[0] = ureg_DECL_temporary(tx
->ureg
);
1151 } else if (IS_VS
&& tx
->version
.major
< 3 && param
->idx
== 1) {
1152 tx
->regs
.oCol
[1] = ureg_DECL_temporary(tx
->ureg
);
1154 tx
->regs
.oCol
[param
->idx
] =
1155 ureg_DECL_output(tx
->ureg
, TGSI_SEMANTIC_COLOR
, param
->idx
);
1158 dst
= tx
->regs
.oCol
[param
->idx
];
1159 if (IS_VS
&& tx
->version
.major
< 3)
1160 dst
= ureg_saturate(dst
);
1162 case D3DSPR_DEPTHOUT
:
1163 assert(!param
->rel
);
1164 if (ureg_dst_is_undef(tx
->regs
.oDepth
))
1166 ureg_DECL_output_masked(tx
->ureg
, TGSI_SEMANTIC_POSITION
, 0,
1167 TGSI_WRITEMASK_Z
, 0, 1);
1168 dst
= tx
->regs
.oDepth
; /* XXX: must write .z component */
1170 case D3DSPR_PREDICATE
:
1171 assert(!param
->rel
);
1172 tx_pred_alloc(tx
, param
->idx
);
1175 case D3DSPR_TEMPFLOAT16
:
1176 DBG("unhandled D3DSPR: %u\n", param
->file
);
1179 assert(!"invalid dst D3DSPR");
1183 dst
= ureg_dst_indirect(dst
, tx_src_param(tx
, param
->rel
));
1185 if (param
->mask
!= NINED3DSP_WRITEMASK_ALL
)
1186 dst
= ureg_writemask(dst
, param
->mask
);
1187 if (param
->mod
& NINED3DSPDM_SATURATE
)
1188 dst
= ureg_saturate(dst
);
1193 static struct ureg_dst
1194 tx_dst_param(struct shader_translator
*tx
, const struct sm1_dst_param
*param
)
1197 tx
->regs
.tdst
= ureg_writemask(tx_scratch(tx
), param
->mask
);
1198 return tx
->regs
.tdst
;
1200 return _tx_dst_param(tx
, param
);
1204 tx_apply_dst0_modifiers(struct shader_translator
*tx
)
1206 struct ureg_dst rdst
;
1209 if (!tx
->insn
.ndst
|| !tx
->insn
.dst
[0].shift
|| tx
->insn
.opcode
== D3DSIO_TEXKILL
)
1211 rdst
= _tx_dst_param(tx
, &tx
->insn
.dst
[0]);
1213 assert(rdst
.File
!= TGSI_FILE_ADDRESS
); /* this probably isn't possible */
1215 if (tx
->insn
.dst
[0].shift
< 0)
1216 f
= 1.0f
/ (1 << -tx
->insn
.dst
[0].shift
);
1218 f
= 1 << tx
->insn
.dst
[0].shift
;
1220 ureg_MUL(tx
->ureg
, rdst
, ureg_src(tx
->regs
.tdst
), ureg_imm1f(tx
->ureg
, f
));
1223 static struct ureg_src
1224 tx_dst_param_as_src(struct shader_translator
*tx
, const struct sm1_dst_param
*param
)
1226 struct ureg_src src
;
1228 assert(!param
->shift
);
1229 assert(!(param
->mod
& NINED3DSPDM_SATURATE
));
1231 switch (param
->file
) {
1234 src
= ureg_src_register(TGSI_FILE_INPUT
, param
->idx
);
1236 assert(!param
->rel
);
1237 assert(param
->idx
< Elements(tx
->regs
.v
));
1238 src
= tx
->regs
.v
[param
->idx
];
1242 src
= ureg_src(tx_dst_param(tx
, param
));
1246 src
= ureg_src_indirect(src
, tx_src_param(tx
, param
->rel
));
1249 WARN("mask is 0, using identity swizzle\n");
1251 if (param
->mask
&& param
->mask
!= NINED3DSP_WRITEMASK_ALL
) {
1255 for (n
= 0, c
= 0; c
< 4; ++c
)
1256 if (param
->mask
& (1 << c
))
1259 for (c
= n
; c
< 4; ++c
)
1261 src
= ureg_swizzle(src
, s
[0], s
[1], s
[2], s
[3]);
1267 NineTranslateInstruction_Mkxn(struct shader_translator
*tx
, const unsigned k
, const unsigned n
)
1269 struct ureg_program
*ureg
= tx
->ureg
;
1270 struct ureg_dst dst
;
1271 struct ureg_src src
[2];
1272 struct sm1_src_param
*src_mat
= &tx
->insn
.src
[1];
1275 dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
1276 src
[0] = tx_src_param(tx
, &tx
->insn
.src
[0]);
1278 for (i
= 0; i
< n
; i
++)
1280 const unsigned m
= (1 << i
);
1282 src
[1] = tx_src_param(tx
, src_mat
);
1285 if (!(dst
.WriteMask
& m
))
1288 /* XXX: src == dst case ? */
1292 ureg_DP3(ureg
, ureg_writemask(dst
, m
), src
[0], src
[1]);
1295 ureg_DP4(ureg
, ureg_writemask(dst
, m
), src
[0], src
[1]);
1298 DBG("invalid operation: M%ux%u\n", m
, n
);
1306 #define VNOTSUPPORTED 0, 0
1307 #define V(maj, min) (((maj) << 8) | (min))
1309 static inline const char *
1310 d3dsio_to_string( unsigned opcode
)
1312 static const char *names
[] = {
1412 if (opcode
< Elements(names
)) return names
[opcode
];
1415 case D3DSIO_PHASE
: return "PHASE";
1416 case D3DSIO_COMMENT
: return "COMMENT";
1417 case D3DSIO_END
: return "END";
1423 #define NULL_INSTRUCTION { 0, { 0, 0 }, { 0, 0 }, 0, 0, NULL }
1424 #define IS_VALID_INSTRUCTION(inst) ((inst).vert_version.min | \
1425 (inst).vert_version.max | \
1426 (inst).frag_version.min | \
1427 (inst).frag_version.max)
1429 #define SPECIAL(name) \
1430 NineTranslateInstruction_##name
1432 #define DECL_SPECIAL(name) \
1434 NineTranslateInstruction_##name( struct shader_translator *tx )
1437 NineTranslateInstruction_Generic(struct shader_translator
*);
1441 return NineTranslateInstruction_Mkxn(tx
, 4, 4);
1446 return NineTranslateInstruction_Mkxn(tx
, 4, 3);
1451 return NineTranslateInstruction_Mkxn(tx
, 3, 4);
1456 return NineTranslateInstruction_Mkxn(tx
, 3, 3);
1461 return NineTranslateInstruction_Mkxn(tx
, 3, 2);
1466 ureg_CMP(tx
->ureg
, tx_dst_param(tx
, &tx
->insn
.dst
[0]),
1467 tx_src_param(tx
, &tx
->insn
.src
[0]),
1468 tx_src_param(tx
, &tx
->insn
.src
[2]),
1469 tx_src_param(tx
, &tx
->insn
.src
[1]));
1475 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
1476 struct ureg_dst cgt
;
1477 struct ureg_src cnd
;
1479 /* the coissue flag was a tip for compilers to advise to
1480 * execute two operations at the same time, in cases
1481 * the two executions had same dst with different channels.
1482 * It has no effect on current hw. However it seems CND
1483 * is affected. The handling of this very specific case
1484 * handled below mimick wine behaviour */
1485 if (tx
->insn
.coissue
&& tx
->version
.major
== 1 && tx
->version
.minor
< 4 && tx
->insn
.dst
[0].mask
!= NINED3DSP_WRITEMASK_3
) {
1487 dst
, tx_src_param(tx
, &tx
->insn
.src
[1]));
1491 cnd
= tx_src_param(tx
, &tx
->insn
.src
[0]);
1492 cgt
= tx_scratch(tx
);
1494 if (tx
->version
.major
== 1 && tx
->version
.minor
< 4)
1495 cnd
= ureg_scalar(cnd
, TGSI_SWIZZLE_W
);
1497 ureg_SGT(tx
->ureg
, cgt
, cnd
, ureg_imm1f(tx
->ureg
, 0.5f
));
1499 ureg_CMP(tx
->ureg
, dst
, ureg_negate(ureg_src(cgt
)),
1500 tx_src_param(tx
, &tx
->insn
.src
[1]),
1501 tx_src_param(tx
, &tx
->insn
.src
[2]));
1507 assert(tx
->insn
.src
[0].idx
< tx
->num_inst_labels
);
1508 ureg_CAL(tx
->ureg
, &tx
->inst_labels
[tx
->insn
.src
[0].idx
]);
1512 DECL_SPECIAL(CALLNZ
)
1514 struct ureg_program
*ureg
= tx
->ureg
;
1515 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[1]);
1517 if (!tx
->native_integers
)
1518 ureg_IF(ureg
, src
, tx_cond(tx
));
1520 ureg_UIF(ureg
, src
, tx_cond(tx
));
1521 ureg_CAL(ureg
, &tx
->inst_labels
[tx
->insn
.src
[0].idx
]);
1527 DECL_SPECIAL(MOV_vs1x
)
1529 if (tx
->insn
.dst
[0].file
== D3DSPR_ADDR
) {
1530 /* Implementation note: We don't write directly
1531 * to the addr register, but to an intermediate
1533 * Contrary to the doc, when writing to ADDR here,
1534 * the rounding is not to nearest, but to lowest
1536 * Since we use ARR next, substract 0.5. */
1538 tx_dst_param(tx
, &tx
->insn
.dst
[0]),
1539 tx_src_param(tx
, &tx
->insn
.src
[0]),
1540 ureg_imm1f(tx
->ureg
, 0.5f
));
1543 return NineTranslateInstruction_Generic(tx
);
1548 struct ureg_program
*ureg
= tx
->ureg
;
1550 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[1]);
1551 struct ureg_dst ctr
;
1552 struct ureg_dst tmp
;
1553 struct ureg_src ctrx
;
1555 label
= tx_bgnloop(tx
);
1556 ctr
= tx_get_loopctr(tx
, TRUE
);
1557 ctrx
= ureg_scalar(ureg_src(ctr
), TGSI_SWIZZLE_X
);
1559 /* src: num_iterations - start_value of al - step for al - 0 */
1560 ureg_MOV(ureg
, ctr
, src
);
1561 ureg_BGNLOOP(tx
->ureg
, label
);
1562 tmp
= tx_scratch_scalar(tx
);
1563 /* Initially ctr.x contains the number of iterations.
1564 * ctr.y will contain the updated value of al.
1565 * We decrease ctr.x at the end of every iteration,
1566 * and stop when it reaches 0. */
1568 if (!tx
->native_integers
) {
1569 /* case src and ctr contain floats */
1570 /* to avoid precision issue, we stop when ctr <= 0.5 */
1571 ureg_SGE(ureg
, tmp
, ureg_imm1f(ureg
, 0.5f
), ctrx
);
1572 ureg_IF(ureg
, tx_src_scalar(tmp
), tx_cond(tx
));
1574 /* case src and ctr contain integers */
1575 ureg_ISGE(ureg
, tmp
, ureg_imm1i(ureg
, 0), ctrx
);
1576 ureg_UIF(ureg
, tx_src_scalar(tmp
), tx_cond(tx
));
1590 DECL_SPECIAL(ENDLOOP
)
1592 struct ureg_program
*ureg
= tx
->ureg
;
1593 struct ureg_dst ctr
= tx_get_loopctr(tx
, TRUE
);
1594 struct ureg_dst dst_ctrx
, dst_al
;
1595 struct ureg_src src_ctr
, al_counter
;
1597 dst_ctrx
= ureg_writemask(ctr
, NINED3DSP_WRITEMASK_0
);
1598 dst_al
= ureg_writemask(ctr
, NINED3DSP_WRITEMASK_1
);
1599 src_ctr
= ureg_src(ctr
);
1600 al_counter
= ureg_scalar(src_ctr
, TGSI_SWIZZLE_Z
);
1603 * ctr.y (aL) += step */
1604 if (!tx
->native_integers
) {
1605 ureg_ADD(ureg
, dst_ctrx
, src_ctr
, ureg_imm1f(ureg
, -1.0f
));
1606 ureg_ADD(ureg
, dst_al
, src_ctr
, al_counter
);
1608 ureg_UADD(ureg
, dst_ctrx
, src_ctr
, ureg_imm1i(ureg
, -1));
1609 ureg_UADD(ureg
, dst_al
, src_ctr
, al_counter
);
1611 ureg_ENDLOOP(tx
->ureg
, tx_endloop(tx
));
1617 unsigned k
= tx
->num_inst_labels
;
1618 unsigned n
= tx
->insn
.src
[0].idx
;
1621 tx
->inst_labels
= REALLOC(tx
->inst_labels
,
1622 k
* sizeof(tx
->inst_labels
[0]),
1623 n
* sizeof(tx
->inst_labels
[0]));
1625 tx
->inst_labels
[n
] = ureg_get_instruction_number(tx
->ureg
);
1629 DECL_SPECIAL(SINCOS
)
1631 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
1632 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
1634 assert(!(dst
.WriteMask
& 0xc));
1636 dst
.WriteMask
&= TGSI_WRITEMASK_XY
; /* z undefined, w untouched */
1637 ureg_SCS(tx
->ureg
, dst
, src
);
1644 tx_dst_param(tx
, &tx
->insn
.dst
[0]),
1645 tx_src_param(tx
, &tx
->insn
.src
[0]));
1651 struct ureg_program
*ureg
= tx
->ureg
;
1653 struct ureg_src rep
= tx_src_param(tx
, &tx
->insn
.src
[0]);
1654 struct ureg_dst ctr
;
1655 struct ureg_dst tmp
;
1656 struct ureg_src ctrx
;
1658 label
= tx_bgnloop(tx
);
1659 ctr
= ureg_writemask(tx_get_loopctr(tx
, FALSE
), NINED3DSP_WRITEMASK_0
);
1660 ctrx
= ureg_scalar(ureg_src(ctr
), TGSI_SWIZZLE_X
);
1662 /* NOTE: rep must be constant, so we don't have to save the count */
1663 assert(rep
.File
== TGSI_FILE_CONSTANT
|| rep
.File
== TGSI_FILE_IMMEDIATE
);
1665 /* rep: num_iterations - 0 - 0 - 0 */
1666 ureg_MOV(ureg
, ctr
, rep
);
1667 ureg_BGNLOOP(ureg
, label
);
1668 tmp
= tx_scratch_scalar(tx
);
1669 /* Initially ctr.x contains the number of iterations.
1670 * We decrease ctr.x at the end of every iteration,
1671 * and stop when it reaches 0. */
1673 if (!tx
->native_integers
) {
1674 /* case src and ctr contain floats */
1675 /* to avoid precision issue, we stop when ctr <= 0.5 */
1676 ureg_SGE(ureg
, tmp
, ureg_imm1f(ureg
, 0.5f
), ctrx
);
1677 ureg_IF(ureg
, tx_src_scalar(tmp
), tx_cond(tx
));
1679 /* case src and ctr contain integers */
1680 ureg_ISGE(ureg
, tmp
, ureg_imm1i(ureg
, 0), ctrx
);
1681 ureg_UIF(ureg
, tx_src_scalar(tmp
), tx_cond(tx
));
1690 DECL_SPECIAL(ENDREP
)
1692 struct ureg_program
*ureg
= tx
->ureg
;
1693 struct ureg_dst ctr
= tx_get_loopctr(tx
, FALSE
);
1694 struct ureg_dst dst_ctrx
= ureg_writemask(ctr
, NINED3DSP_WRITEMASK_0
);
1695 struct ureg_src src_ctr
= ureg_src(ctr
);
1698 if (!tx
->native_integers
)
1699 ureg_ADD(ureg
, dst_ctrx
, src_ctr
, ureg_imm1f(ureg
, -1.0f
));
1701 ureg_UADD(ureg
, dst_ctrx
, src_ctr
, ureg_imm1i(ureg
, -1));
1703 ureg_ENDLOOP(tx
->ureg
, tx_endloop(tx
));
1710 ureg_ENDIF(tx
->ureg
);
1716 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
1718 if (tx
->native_integers
&& tx
->insn
.src
[0].file
== D3DSPR_CONSTBOOL
)
1719 ureg_UIF(tx
->ureg
, src
, tx_cond(tx
));
1721 ureg_IF(tx
->ureg
, src
, tx_cond(tx
));
1726 static inline unsigned
1727 sm1_insn_flags_to_tgsi_setop(BYTE flags
)
1730 case NINED3DSHADER_REL_OP_GT
: return TGSI_OPCODE_SGT
;
1731 case NINED3DSHADER_REL_OP_EQ
: return TGSI_OPCODE_SEQ
;
1732 case NINED3DSHADER_REL_OP_GE
: return TGSI_OPCODE_SGE
;
1733 case NINED3DSHADER_REL_OP_LT
: return TGSI_OPCODE_SLT
;
1734 case NINED3DSHADER_REL_OP_NE
: return TGSI_OPCODE_SNE
;
1735 case NINED3DSHADER_REL_OP_LE
: return TGSI_OPCODE_SLE
;
1737 assert(!"invalid comparison flags");
1738 return TGSI_OPCODE_SGT
;
1744 const unsigned cmp_op
= sm1_insn_flags_to_tgsi_setop(tx
->insn
.flags
);
1745 struct ureg_src src
[2];
1746 struct ureg_dst tmp
= ureg_writemask(tx_scratch(tx
), TGSI_WRITEMASK_X
);
1747 src
[0] = tx_src_param(tx
, &tx
->insn
.src
[0]);
1748 src
[1] = tx_src_param(tx
, &tx
->insn
.src
[1]);
1749 ureg_insn(tx
->ureg
, cmp_op
, &tmp
, 1, src
, 2);
1750 ureg_IF(tx
->ureg
, ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), tx_cond(tx
));
1756 ureg_ELSE(tx
->ureg
, tx_elsecond(tx
));
1760 DECL_SPECIAL(BREAKC
)
1762 const unsigned cmp_op
= sm1_insn_flags_to_tgsi_setop(tx
->insn
.flags
);
1763 struct ureg_src src
[2];
1764 struct ureg_dst tmp
= ureg_writemask(tx_scratch(tx
), TGSI_WRITEMASK_X
);
1765 src
[0] = tx_src_param(tx
, &tx
->insn
.src
[0]);
1766 src
[1] = tx_src_param(tx
, &tx
->insn
.src
[1]);
1767 ureg_insn(tx
->ureg
, cmp_op
, &tmp
, 1, src
, 2);
1768 ureg_IF(tx
->ureg
, ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), tx_cond(tx
));
1771 ureg_ENDIF(tx
->ureg
);
1775 static const char *sm1_declusage_names
[] =
1777 [D3DDECLUSAGE_POSITION
] = "POSITION",
1778 [D3DDECLUSAGE_BLENDWEIGHT
] = "BLENDWEIGHT",
1779 [D3DDECLUSAGE_BLENDINDICES
] = "BLENDINDICES",
1780 [D3DDECLUSAGE_NORMAL
] = "NORMAL",
1781 [D3DDECLUSAGE_PSIZE
] = "PSIZE",
1782 [D3DDECLUSAGE_TEXCOORD
] = "TEXCOORD",
1783 [D3DDECLUSAGE_TANGENT
] = "TANGENT",
1784 [D3DDECLUSAGE_BINORMAL
] = "BINORMAL",
1785 [D3DDECLUSAGE_TESSFACTOR
] = "TESSFACTOR",
1786 [D3DDECLUSAGE_POSITIONT
] = "POSITIONT",
1787 [D3DDECLUSAGE_COLOR
] = "COLOR",
1788 [D3DDECLUSAGE_FOG
] = "FOG",
1789 [D3DDECLUSAGE_DEPTH
] = "DEPTH",
1790 [D3DDECLUSAGE_SAMPLE
] = "SAMPLE"
1793 static inline unsigned
1794 sm1_to_nine_declusage(struct sm1_semantic
*dcl
)
1796 return nine_d3d9_to_nine_declusage(dcl
->usage
, dcl
->usage_idx
);
1800 sm1_declusage_to_tgsi(struct tgsi_declaration_semantic
*sem
,
1802 struct sm1_semantic
*dcl
)
1804 BYTE index
= dcl
->usage_idx
;
1806 /* For everything that is not matching to a TGSI_SEMANTIC_****,
1807 * we match to a TGSI_SEMANTIC_GENERIC with index.
1809 * The index can be anything UINT16 and usage_idx is BYTE,
1810 * so we can fit everything. It doesn't matter if indices
1811 * are close together or low.
1814 * POSITION >= 1: 10 * index + 6
1815 * COLOR >= 2: 10 * (index-1) + 7
1816 * TEXCOORD[0..15]: index
1817 * BLENDWEIGHT: 10 * index + 18
1818 * BLENDINDICES: 10 * index + 19
1819 * NORMAL: 10 * index + 20
1820 * TANGENT: 10 * index + 21
1821 * BINORMAL: 10 * index + 22
1822 * TESSFACTOR: 10 * index + 23
1825 switch (dcl
->usage
) {
1826 case D3DDECLUSAGE_POSITION
:
1827 case D3DDECLUSAGE_POSITIONT
:
1828 case D3DDECLUSAGE_DEPTH
:
1830 sem
->Name
= TGSI_SEMANTIC_POSITION
;
1833 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1834 sem
->Index
= 10 * index
+ 6;
1837 case D3DDECLUSAGE_COLOR
:
1839 sem
->Name
= TGSI_SEMANTIC_COLOR
;
1842 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1843 sem
->Index
= 10 * (index
-1) + 7;
1846 case D3DDECLUSAGE_FOG
:
1848 sem
->Name
= TGSI_SEMANTIC_FOG
;
1851 case D3DDECLUSAGE_PSIZE
:
1853 sem
->Name
= TGSI_SEMANTIC_PSIZE
;
1856 case D3DDECLUSAGE_TEXCOORD
:
1858 if (index
< 8 && tc
)
1859 sem
->Name
= TGSI_SEMANTIC_TEXCOORD
;
1861 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1864 case D3DDECLUSAGE_BLENDWEIGHT
:
1865 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1866 sem
->Index
= 10 * index
+ 18;
1868 case D3DDECLUSAGE_BLENDINDICES
:
1869 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1870 sem
->Index
= 10 * index
+ 19;
1872 case D3DDECLUSAGE_NORMAL
:
1873 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1874 sem
->Index
= 10 * index
+ 20;
1876 case D3DDECLUSAGE_TANGENT
:
1877 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1878 sem
->Index
= 10 * index
+ 21;
1880 case D3DDECLUSAGE_BINORMAL
:
1881 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1882 sem
->Index
= 10 * index
+ 22;
1884 case D3DDECLUSAGE_TESSFACTOR
:
1885 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1886 sem
->Index
= 10 * index
+ 23;
1888 case D3DDECLUSAGE_SAMPLE
:
1889 sem
->Name
= TGSI_SEMANTIC_COUNT
;
1893 unreachable(!"Invalid DECLUSAGE.");
1898 #define NINED3DSTT_1D (D3DSTT_1D >> D3DSP_TEXTURETYPE_SHIFT)
1899 #define NINED3DSTT_2D (D3DSTT_2D >> D3DSP_TEXTURETYPE_SHIFT)
1900 #define NINED3DSTT_VOLUME (D3DSTT_VOLUME >> D3DSP_TEXTURETYPE_SHIFT)
1901 #define NINED3DSTT_CUBE (D3DSTT_CUBE >> D3DSP_TEXTURETYPE_SHIFT)
1902 static inline unsigned
1903 d3dstt_to_tgsi_tex(BYTE sampler_type
)
1905 switch (sampler_type
) {
1906 case NINED3DSTT_1D
: return TGSI_TEXTURE_1D
;
1907 case NINED3DSTT_2D
: return TGSI_TEXTURE_2D
;
1908 case NINED3DSTT_VOLUME
: return TGSI_TEXTURE_3D
;
1909 case NINED3DSTT_CUBE
: return TGSI_TEXTURE_CUBE
;
1912 return TGSI_TEXTURE_UNKNOWN
;
1915 static inline unsigned
1916 d3dstt_to_tgsi_tex_shadow(BYTE sampler_type
)
1918 switch (sampler_type
) {
1919 case NINED3DSTT_1D
: return TGSI_TEXTURE_SHADOW1D
;
1920 case NINED3DSTT_2D
: return TGSI_TEXTURE_SHADOW2D
;
1921 case NINED3DSTT_VOLUME
:
1922 case NINED3DSTT_CUBE
:
1925 return TGSI_TEXTURE_UNKNOWN
;
1928 static inline unsigned
1929 ps1x_sampler_type(const struct nine_shader_info
*info
, unsigned stage
)
1931 switch ((info
->sampler_ps1xtypes
>> (stage
* 2)) & 0x3) {
1932 case 1: return TGSI_TEXTURE_1D
;
1933 case 0: return TGSI_TEXTURE_2D
;
1934 case 3: return TGSI_TEXTURE_3D
;
1936 return TGSI_TEXTURE_CUBE
;
1941 sm1_sampler_type_name(BYTE sampler_type
)
1943 switch (sampler_type
) {
1944 case NINED3DSTT_1D
: return "1D";
1945 case NINED3DSTT_2D
: return "2D";
1946 case NINED3DSTT_VOLUME
: return "VOLUME";
1947 case NINED3DSTT_CUBE
: return "CUBE";
1949 return "(D3DSTT_?)";
1953 static inline unsigned
1954 nine_tgsi_to_interp_mode(struct tgsi_declaration_semantic
*sem
)
1956 switch (sem
->Name
) {
1957 case TGSI_SEMANTIC_POSITION
:
1958 case TGSI_SEMANTIC_NORMAL
:
1959 return TGSI_INTERPOLATE_LINEAR
;
1960 case TGSI_SEMANTIC_BCOLOR
:
1961 case TGSI_SEMANTIC_COLOR
:
1962 case TGSI_SEMANTIC_FOG
:
1963 case TGSI_SEMANTIC_GENERIC
:
1964 case TGSI_SEMANTIC_TEXCOORD
:
1965 case TGSI_SEMANTIC_CLIPDIST
:
1966 case TGSI_SEMANTIC_CLIPVERTEX
:
1967 return TGSI_INTERPOLATE_PERSPECTIVE
;
1968 case TGSI_SEMANTIC_EDGEFLAG
:
1969 case TGSI_SEMANTIC_FACE
:
1970 case TGSI_SEMANTIC_INSTANCEID
:
1971 case TGSI_SEMANTIC_PCOORD
:
1972 case TGSI_SEMANTIC_PRIMID
:
1973 case TGSI_SEMANTIC_PSIZE
:
1974 case TGSI_SEMANTIC_VERTEXID
:
1975 return TGSI_INTERPOLATE_CONSTANT
;
1978 return TGSI_INTERPOLATE_CONSTANT
;
1984 struct ureg_program
*ureg
= tx
->ureg
;
1987 struct tgsi_declaration_semantic tgsi
;
1988 struct sm1_semantic sem
;
1989 sm1_read_semantic(tx
, &sem
);
1991 is_input
= sem
.reg
.file
== D3DSPR_INPUT
;
1993 sem
.usage
== D3DDECLUSAGE_SAMPLE
|| sem
.reg
.file
== D3DSPR_SAMPLER
;
1996 sm1_dump_dst_param(&sem
.reg
);
1998 DUMP(" %s\n", sm1_sampler_type_name(sem
.sampler_type
));
2000 if (tx
->version
.major
>= 3)
2001 DUMP(" %s%i\n", sm1_declusage_names
[sem
.usage
], sem
.usage_idx
);
2003 if (sem
.usage
| sem
.usage_idx
)
2004 DUMP(" %u[%u]\n", sem
.usage
, sem
.usage_idx
);
2009 const unsigned m
= 1 << sem
.reg
.idx
;
2010 ureg_DECL_sampler(ureg
, sem
.reg
.idx
);
2011 tx
->info
->sampler_mask
|= m
;
2012 tx
->sampler_targets
[sem
.reg
.idx
] = (tx
->info
->sampler_mask_shadow
& m
) ?
2013 d3dstt_to_tgsi_tex_shadow(sem
.sampler_type
) :
2014 d3dstt_to_tgsi_tex(sem
.sampler_type
);
2018 sm1_declusage_to_tgsi(&tgsi
, tx
->want_texcoord
, &sem
);
2021 /* linkage outside of shader with vertex declaration */
2022 ureg_DECL_vs_input(ureg
, sem
.reg
.idx
);
2023 assert(sem
.reg
.idx
< Elements(tx
->info
->input_map
));
2024 tx
->info
->input_map
[sem
.reg
.idx
] = sm1_to_nine_declusage(&sem
);
2025 tx
->info
->num_inputs
= sem
.reg
.idx
+ 1;
2026 /* NOTE: preserving order in case of indirect access */
2028 if (tx
->version
.major
>= 3) {
2029 /* SM2 output semantic determined by file */
2030 assert(sem
.reg
.mask
!= 0);
2031 if (sem
.usage
== D3DDECLUSAGE_POSITIONT
)
2032 tx
->info
->position_t
= TRUE
;
2033 assert(sem
.reg
.idx
< Elements(tx
->regs
.o
));
2034 tx
->regs
.o
[sem
.reg
.idx
] = ureg_DECL_output_masked(
2035 ureg
, tgsi
.Name
, tgsi
.Index
, sem
.reg
.mask
, 0, 1);
2037 if (tgsi
.Name
== TGSI_SEMANTIC_PSIZE
)
2038 tx
->regs
.oPts
= tx
->regs
.o
[sem
.reg
.idx
];
2041 if (is_input
&& tx
->version
.major
>= 3) {
2042 /* SM3 only, SM2 input semantic determined by file */
2043 assert(sem
.reg
.idx
< Elements(tx
->regs
.v
));
2044 tx
->regs
.v
[sem
.reg
.idx
] = ureg_DECL_fs_input_cyl_centroid(
2045 ureg
, tgsi
.Name
, tgsi
.Index
,
2046 nine_tgsi_to_interp_mode(&tgsi
),
2048 sem
.reg
.mod
& NINED3DSPDM_CENTROID
, 0, 1);
2050 if (!is_input
&& 0) { /* declare in COLOROUT/DEPTHOUT case */
2051 /* FragColor or FragDepth */
2052 assert(sem
.reg
.mask
!= 0);
2053 ureg_DECL_output_masked(ureg
, tgsi
.Name
, tgsi
.Index
, sem
.reg
.mask
,
2062 tx_set_lconstf(tx
, tx
->insn
.dst
[0].idx
, tx
->insn
.src
[0].imm
.f
);
2068 tx_set_lconstb(tx
, tx
->insn
.dst
[0].idx
, tx
->insn
.src
[0].imm
.b
);
2074 tx_set_lconsti(tx
, tx
->insn
.dst
[0].idx
, tx
->insn
.src
[0].imm
.i
);
2080 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2081 struct ureg_src src
[2] = {
2082 tx_src_param(tx
, &tx
->insn
.src
[0]),
2083 tx_src_param(tx
, &tx
->insn
.src
[1])
2085 ureg_POW(tx
->ureg
, dst
, ureg_abs(src
[0]), src
[1]);
2091 struct ureg_program
*ureg
= tx
->ureg
;
2092 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2093 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
2094 struct ureg_dst tmp
= tx_scratch(tx
);
2095 ureg_RSQ(ureg
, tmp
, ureg_abs(src
));
2096 ureg_MIN(ureg
, dst
, ureg_imm1f(ureg
, FLT_MAX
), ureg_src(tmp
));
2102 struct ureg_program
*ureg
= tx
->ureg
;
2103 struct ureg_dst tmp
= tx_scratch_scalar(tx
);
2104 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2105 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
2106 ureg_LG2(ureg
, tmp
, ureg_abs(src
));
2107 ureg_MAX(ureg
, dst
, ureg_imm1f(ureg
, -FLT_MAX
), tx_src_scalar(tmp
));
2113 struct ureg_program
*ureg
= tx
->ureg
;
2114 struct ureg_dst tmp
= tx_scratch(tx
);
2115 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2116 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
2117 ureg_LIT(ureg
, tmp
, src
);
2118 /* d3d9 LIT is the same than gallium LIT. One difference is that d3d9
2119 * states that dst.z is 0 when src.y <= 0. Gallium definition can assign
2120 * it 0^0 if src.w=0, which value is driver dependent. */
2121 ureg_CMP(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_Z
),
2122 ureg_negate(ureg_scalar(src
, TGSI_SWIZZLE_Y
)),
2123 ureg_src(tmp
), ureg_imm1f(ureg
, 0.0f
));
2124 ureg_MOV(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_XYW
), ureg_src(tmp
));
2130 struct ureg_program
*ureg
= tx
->ureg
;
2131 struct ureg_dst tmp
= tx_scratch_scalar(tx
);
2132 struct ureg_src nrm
= tx_src_scalar(tmp
);
2133 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2134 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
2135 ureg_DP3(ureg
, tmp
, src
, src
);
2136 ureg_RSQ(ureg
, tmp
, nrm
);
2137 ureg_MIN(ureg
, tmp
, ureg_imm1f(ureg
, FLT_MAX
), nrm
);
2138 ureg_MUL(ureg
, dst
, src
, nrm
);
2142 DECL_SPECIAL(DP2ADD
)
2144 struct ureg_dst tmp
= tx_scratch_scalar(tx
);
2145 struct ureg_src dp2
= tx_src_scalar(tmp
);
2146 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2147 struct ureg_src src
[3];
2149 for (i
= 0; i
< 3; ++i
)
2150 src
[i
] = tx_src_param(tx
, &tx
->insn
.src
[i
]);
2151 assert_replicate_swizzle(&src
[2]);
2153 ureg_DP2(tx
->ureg
, tmp
, src
[0], src
[1]);
2154 ureg_ADD(tx
->ureg
, dst
, src
[2], dp2
);
2159 DECL_SPECIAL(TEXCOORD
)
2161 struct ureg_program
*ureg
= tx
->ureg
;
2162 const unsigned s
= tx
->insn
.dst
[0].idx
;
2163 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2165 tx_texcoord_alloc(tx
, s
);
2166 ureg_MOV(ureg
, ureg_writemask(ureg_saturate(dst
), TGSI_WRITEMASK_XYZ
), tx
->regs
.vT
[s
]);
2167 ureg_MOV(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_W
), ureg_imm1f(tx
->ureg
, 1.0f
));
2172 DECL_SPECIAL(TEXCOORD_ps14
)
2174 struct ureg_program
*ureg
= tx
->ureg
;
2175 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
2176 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2178 assert(tx
->insn
.src
[0].file
== D3DSPR_TEXTURE
);
2180 ureg_MOV(ureg
, dst
, src
);
2185 DECL_SPECIAL(TEXKILL
)
2187 struct ureg_src reg
;
2189 if (tx
->version
.major
> 1 || tx
->version
.minor
> 3) {
2190 reg
= tx_dst_param_as_src(tx
, &tx
->insn
.dst
[0]);
2192 tx_texcoord_alloc(tx
, tx
->insn
.dst
[0].idx
);
2193 reg
= tx
->regs
.vT
[tx
->insn
.dst
[0].idx
];
2195 if (tx
->version
.major
< 2)
2196 reg
= ureg_swizzle(reg
, NINE_SWIZZLE4(X
,Y
,Z
,Z
));
2197 ureg_KILL_IF(tx
->ureg
, reg
);
2202 DECL_SPECIAL(TEXBEM
)
2204 struct ureg_program
*ureg
= tx
->ureg
;
2205 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2206 struct ureg_dst tmp
, tmp2
, texcoord
;
2207 struct ureg_src sample
, m00
, m01
, m10
, m11
;
2208 struct ureg_src bumpenvlscale
, bumpenvloffset
;
2209 const int m
= tx
->insn
.dst
[0].idx
;
2210 const int n
= tx
->insn
.src
[0].idx
;
2212 assert(tx
->version
.major
== 1);
2214 sample
= ureg_DECL_sampler(ureg
, m
);
2215 tx
->info
->sampler_mask
|= 1 << m
;
2217 tx_texcoord_alloc(tx
, m
);
2219 tmp
= tx_scratch(tx
);
2220 tmp2
= tx_scratch(tx
);
2221 texcoord
= tx_scratch(tx
);
2229 nine_info_mark_const_f_used(tx
->info
, 8 + 8 + m
/2);
2230 m00
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, X
);
2231 m01
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, Y
);
2232 m10
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, Z
);
2233 m11
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, W
);
2235 /* These two attributes are packed as X=scale0 Y=offset0 Z=scale1 W=offset1 etc */
2237 bumpenvlscale
= NINE_CONSTANT_SRC_SWIZZLE(8 + 8 + m
/ 2, X
);
2238 bumpenvloffset
= NINE_CONSTANT_SRC_SWIZZLE(8 + 8 + m
/ 2, Y
);
2240 bumpenvlscale
= NINE_CONSTANT_SRC_SWIZZLE(8 + 8 + m
/ 2, Z
);
2241 bumpenvloffset
= NINE_CONSTANT_SRC_SWIZZLE(8 + 8 + m
/ 2, W
);
2244 apply_ps1x_projection(tx
, texcoord
, tx
->regs
.vT
[m
], m
);
2246 /* u' = TextureCoordinates(stage m)u + D3DTSS_BUMPENVMAT00(stage m)*t(n)R */
2247 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), m00
,
2248 NINE_APPLY_SWIZZLE(ureg_src(tx
->regs
.tS
[n
]), X
), ureg_src(texcoord
));
2249 /* u' = u' + D3DTSS_BUMPENVMAT10(stage m)*t(n)G */
2250 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), m10
,
2251 NINE_APPLY_SWIZZLE(ureg_src(tx
->regs
.tS
[n
]), Y
),
2252 NINE_APPLY_SWIZZLE(ureg_src(tmp
), X
));
2254 /* v' = TextureCoordinates(stage m)v + D3DTSS_BUMPENVMAT01(stage m)*t(n)R */
2255 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), m01
,
2256 NINE_APPLY_SWIZZLE(ureg_src(tx
->regs
.tS
[n
]), X
), ureg_src(texcoord
));
2257 /* v' = v' + D3DTSS_BUMPENVMAT11(stage m)*t(n)G*/
2258 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), m11
,
2259 NINE_APPLY_SWIZZLE(ureg_src(tx
->regs
.tS
[n
]), Y
),
2260 NINE_APPLY_SWIZZLE(ureg_src(tmp
), Y
));
2262 /* Now the texture coordinates are in tmp.xy */
2264 if (tx
->insn
.opcode
== D3DSIO_TEXBEM
) {
2265 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
), ureg_src(tmp
), sample
);
2266 } else if (tx
->insn
.opcode
== D3DSIO_TEXBEML
) {
2267 /* t(m)RGBA = t(m)RGBA * [(t(n)B * D3DTSS_BUMPENVLSCALE(stage m)) + D3DTSS_BUMPENVLOFFSET(stage m)] */
2268 ureg_TEX(ureg
, tmp
, ps1x_sampler_type(tx
->info
, m
), ureg_src(tmp
), sample
);
2269 ureg_MAD(ureg
, tmp2
, NINE_APPLY_SWIZZLE(ureg_src(tx
->regs
.tS
[n
]), Z
),
2270 bumpenvlscale
, bumpenvloffset
);
2271 ureg_MUL(ureg
, dst
, ureg_src(tmp
), ureg_src(tmp2
));
2274 tx
->info
->bumpenvmat_needed
= 1;
2279 DECL_SPECIAL(TEXREG2AR
)
2281 struct ureg_program
*ureg
= tx
->ureg
;
2282 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2283 struct ureg_src sample
;
2284 const int m
= tx
->insn
.dst
[0].idx
;
2285 const int n
= tx
->insn
.src
[0].idx
;
2286 assert(m
>= 0 && m
> n
);
2288 sample
= ureg_DECL_sampler(ureg
, m
);
2289 tx
->info
->sampler_mask
|= 1 << m
;
2290 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
), ureg_swizzle(ureg_src(tx
->regs
.tS
[n
]), NINE_SWIZZLE4(W
,X
,X
,X
)), sample
);
2295 DECL_SPECIAL(TEXREG2GB
)
2297 struct ureg_program
*ureg
= tx
->ureg
;
2298 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2299 struct ureg_src sample
;
2300 const int m
= tx
->insn
.dst
[0].idx
;
2301 const int n
= tx
->insn
.src
[0].idx
;
2302 assert(m
>= 0 && m
> n
);
2304 sample
= ureg_DECL_sampler(ureg
, m
);
2305 tx
->info
->sampler_mask
|= 1 << m
;
2306 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
), ureg_swizzle(ureg_src(tx
->regs
.tS
[n
]), NINE_SWIZZLE4(Y
,Z
,Z
,Z
)), sample
);
2311 DECL_SPECIAL(TEXM3x2PAD
)
2313 return D3D_OK
; /* this is just padding */
2316 DECL_SPECIAL(TEXM3x2TEX
)
2318 struct ureg_program
*ureg
= tx
->ureg
;
2319 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2320 struct ureg_src sample
;
2321 const int m
= tx
->insn
.dst
[0].idx
- 1;
2322 const int n
= tx
->insn
.src
[0].idx
;
2323 assert(m
>= 0 && m
> n
);
2325 tx_texcoord_alloc(tx
, m
);
2326 tx_texcoord_alloc(tx
, m
+1);
2328 /* performs the matrix multiplication */
2329 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_X
), tx
->regs
.vT
[m
], ureg_src(tx
->regs
.tS
[n
]));
2330 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_Y
), tx
->regs
.vT
[m
+1], ureg_src(tx
->regs
.tS
[n
]));
2332 sample
= ureg_DECL_sampler(ureg
, m
+ 1);
2333 tx
->info
->sampler_mask
|= 1 << (m
+ 1);
2334 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
+ 1), ureg_src(dst
), sample
);
2339 DECL_SPECIAL(TEXM3x3PAD
)
2341 return D3D_OK
; /* this is just padding */
2344 DECL_SPECIAL(TEXM3x3SPEC
)
2346 struct ureg_program
*ureg
= tx
->ureg
;
2347 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2348 struct ureg_src E
= tx_src_param(tx
, &tx
->insn
.src
[1]);
2349 struct ureg_src sample
;
2350 struct ureg_dst tmp
;
2351 const int m
= tx
->insn
.dst
[0].idx
- 2;
2352 const int n
= tx
->insn
.src
[0].idx
;
2353 assert(m
>= 0 && m
> n
);
2355 tx_texcoord_alloc(tx
, m
);
2356 tx_texcoord_alloc(tx
, m
+1);
2357 tx_texcoord_alloc(tx
, m
+2);
2359 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_X
), tx
->regs
.vT
[m
], ureg_src(tx
->regs
.tS
[n
]));
2360 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_Y
), tx
->regs
.vT
[m
+1], ureg_src(tx
->regs
.tS
[n
]));
2361 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_Z
), tx
->regs
.vT
[m
+2], ureg_src(tx
->regs
.tS
[n
]));
2363 sample
= ureg_DECL_sampler(ureg
, m
+ 2);
2364 tx
->info
->sampler_mask
|= 1 << (m
+ 2);
2365 tmp
= ureg_writemask(tx_scratch(tx
), TGSI_WRITEMASK_XYZ
);
2367 /* At this step, dst = N = (u', w', z').
2368 * We want dst to be the texture sampled at (u'', w'', z''), with
2369 * (u'', w'', z'') = 2 * (N.E / N.N) * N - E */
2370 ureg_DP3(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_src(dst
), ureg_src(dst
));
2371 ureg_RCP(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
));
2372 /* at this step tmp.x = 1/N.N */
2373 ureg_DP3(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), ureg_src(dst
), E
);
2374 /* at this step tmp.y = N.E */
2375 ureg_MUL(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_Y
));
2376 /* at this step tmp.x = N.E/N.N */
2377 ureg_MUL(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_imm1f(ureg
, 2.0f
));
2378 ureg_MUL(ureg
, tmp
, ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_src(dst
));
2379 /* at this step tmp.xyz = 2 * (N.E / N.N) * N */
2380 ureg_SUB(ureg
, tmp
, ureg_src(tmp
), E
);
2381 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
+ 2), ureg_src(tmp
), sample
);
2386 DECL_SPECIAL(TEXREG2RGB
)
2388 struct ureg_program
*ureg
= tx
->ureg
;
2389 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2390 struct ureg_src sample
;
2391 const int m
= tx
->insn
.dst
[0].idx
;
2392 const int n
= tx
->insn
.src
[0].idx
;
2393 assert(m
>= 0 && m
> n
);
2395 sample
= ureg_DECL_sampler(ureg
, m
);
2396 tx
->info
->sampler_mask
|= 1 << m
;
2397 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
), ureg_src(tx
->regs
.tS
[n
]), sample
);
2402 DECL_SPECIAL(TEXDP3TEX
)
2404 struct ureg_program
*ureg
= tx
->ureg
;
2405 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2406 struct ureg_dst tmp
;
2407 struct ureg_src sample
;
2408 const int m
= tx
->insn
.dst
[0].idx
;
2409 const int n
= tx
->insn
.src
[0].idx
;
2410 assert(m
>= 0 && m
> n
);
2412 tx_texcoord_alloc(tx
, m
);
2414 tmp
= tx_scratch(tx
);
2415 ureg_DP3(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), tx
->regs
.vT
[m
], ureg_src(tx
->regs
.tS
[n
]));
2416 ureg_MOV(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_YZ
), ureg_imm1f(ureg
, 0.0f
));
2418 sample
= ureg_DECL_sampler(ureg
, m
);
2419 tx
->info
->sampler_mask
|= 1 << m
;
2420 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
), ureg_src(tmp
), sample
);
2425 DECL_SPECIAL(TEXM3x2DEPTH
)
2427 struct ureg_program
*ureg
= tx
->ureg
;
2428 struct ureg_dst tmp
;
2429 const int m
= tx
->insn
.dst
[0].idx
- 1;
2430 const int n
= tx
->insn
.src
[0].idx
;
2431 assert(m
>= 0 && m
> n
);
2433 tx_texcoord_alloc(tx
, m
);
2434 tx_texcoord_alloc(tx
, m
+1);
2436 tmp
= tx_scratch(tx
);
2438 /* performs the matrix multiplication */
2439 ureg_DP3(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), tx
->regs
.vT
[m
], ureg_src(tx
->regs
.tS
[n
]));
2440 ureg_DP3(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), tx
->regs
.vT
[m
+1], ureg_src(tx
->regs
.tS
[n
]));
2442 ureg_RCP(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Z
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_Y
));
2443 /* tmp.x = 'z', tmp.y = 'w', tmp.z = 1/'w'. */
2444 ureg_MUL(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_Z
));
2445 /* res = 'w' == 0 ? 1.0 : z/w */
2446 ureg_CMP(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_negate(ureg_abs(ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_Y
))),
2447 ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_imm1f(ureg
, 1.0f
));
2448 /* replace the depth for depth testing with the result */
2449 tx
->regs
.oDepth
= ureg_DECL_output_masked(ureg
, TGSI_SEMANTIC_POSITION
, 0,
2450 TGSI_WRITEMASK_Z
, 0, 1);
2451 ureg_MOV(ureg
, tx
->regs
.oDepth
, ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
));
2452 /* note that we write nothing to the destination, since it's disallowed to use it afterward */
2456 DECL_SPECIAL(TEXDP3
)
2458 struct ureg_program
*ureg
= tx
->ureg
;
2459 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2460 const int m
= tx
->insn
.dst
[0].idx
;
2461 const int n
= tx
->insn
.src
[0].idx
;
2462 assert(m
>= 0 && m
> n
);
2464 tx_texcoord_alloc(tx
, m
);
2466 ureg_DP3(ureg
, dst
, tx
->regs
.vT
[m
], ureg_src(tx
->regs
.tS
[n
]));
2471 DECL_SPECIAL(TEXM3x3
)
2473 struct ureg_program
*ureg
= tx
->ureg
;
2474 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2475 struct ureg_src sample
;
2476 struct ureg_dst E
, tmp
;
2477 const int m
= tx
->insn
.dst
[0].idx
- 2;
2478 const int n
= tx
->insn
.src
[0].idx
;
2479 assert(m
>= 0 && m
> n
);
2481 tx_texcoord_alloc(tx
, m
);
2482 tx_texcoord_alloc(tx
, m
+1);
2483 tx_texcoord_alloc(tx
, m
+2);
2485 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_X
), tx
->regs
.vT
[m
], ureg_src(tx
->regs
.tS
[n
]));
2486 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_Y
), tx
->regs
.vT
[m
+1], ureg_src(tx
->regs
.tS
[n
]));
2487 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_Z
), tx
->regs
.vT
[m
+2], ureg_src(tx
->regs
.tS
[n
]));
2489 switch (tx
->insn
.opcode
) {
2490 case D3DSIO_TEXM3x3
:
2491 ureg_MOV(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_W
), ureg_imm1f(ureg
, 1.0f
));
2493 case D3DSIO_TEXM3x3TEX
:
2494 sample
= ureg_DECL_sampler(ureg
, m
+ 2);
2495 tx
->info
->sampler_mask
|= 1 << (m
+ 2);
2496 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
+ 2), ureg_src(dst
), sample
);
2498 case D3DSIO_TEXM3x3VSPEC
:
2499 sample
= ureg_DECL_sampler(ureg
, m
+ 2);
2500 tx
->info
->sampler_mask
|= 1 << (m
+ 2);
2502 tmp
= ureg_writemask(tx_scratch(tx
), TGSI_WRITEMASK_XYZ
);
2503 ureg_MOV(ureg
, ureg_writemask(E
, TGSI_WRITEMASK_X
), ureg_scalar(tx
->regs
.vT
[m
], TGSI_SWIZZLE_W
));
2504 ureg_MOV(ureg
, ureg_writemask(E
, TGSI_WRITEMASK_Y
), ureg_scalar(tx
->regs
.vT
[m
+1], TGSI_SWIZZLE_W
));
2505 ureg_MOV(ureg
, ureg_writemask(E
, TGSI_WRITEMASK_Z
), ureg_scalar(tx
->regs
.vT
[m
+2], TGSI_SWIZZLE_W
));
2506 /* At this step, dst = N = (u', w', z').
2507 * We want dst to be the texture sampled at (u'', w'', z''), with
2508 * (u'', w'', z'') = 2 * (N.E / N.N) * N - E */
2509 ureg_DP3(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_src(dst
), ureg_src(dst
));
2510 ureg_RCP(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
));
2511 /* at this step tmp.x = 1/N.N */
2512 ureg_DP3(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), ureg_src(dst
), ureg_src(E
));
2513 /* at this step tmp.y = N.E */
2514 ureg_MUL(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_Y
));
2515 /* at this step tmp.x = N.E/N.N */
2516 ureg_MUL(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_imm1f(ureg
, 2.0f
));
2517 ureg_MUL(ureg
, tmp
, ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_src(dst
));
2518 /* at this step tmp.xyz = 2 * (N.E / N.N) * N */
2519 ureg_SUB(ureg
, tmp
, ureg_src(tmp
), ureg_src(E
));
2520 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
+ 2), ureg_src(tmp
), sample
);
2523 return D3DERR_INVALIDCALL
;
2528 DECL_SPECIAL(TEXDEPTH
)
2530 struct ureg_program
*ureg
= tx
->ureg
;
2532 struct ureg_src r5r
, r5g
;
2534 assert(tx
->insn
.dst
[0].idx
== 5); /* instruction must get r5 here */
2536 /* we must replace the depth by r5.g == 0 ? 1.0f : r5.r/r5.g.
2537 * r5 won't be used afterward, thus we can use r5.ba */
2539 r5r
= ureg_scalar(ureg_src(r5
), TGSI_SWIZZLE_X
);
2540 r5g
= ureg_scalar(ureg_src(r5
), TGSI_SWIZZLE_Y
);
2542 ureg_RCP(ureg
, ureg_writemask(r5
, TGSI_WRITEMASK_Z
), r5g
);
2543 ureg_MUL(ureg
, ureg_writemask(r5
, TGSI_WRITEMASK_X
), r5r
, ureg_scalar(ureg_src(r5
), TGSI_SWIZZLE_Z
));
2545 ureg_CMP(ureg
, ureg_writemask(r5
, TGSI_WRITEMASK_X
), ureg_negate(ureg_abs(r5g
)),
2546 r5r
, ureg_imm1f(ureg
, 1.0f
));
2547 /* replace the depth for depth testing with the result */
2548 tx
->regs
.oDepth
= ureg_DECL_output_masked(ureg
, TGSI_SEMANTIC_POSITION
, 0,
2549 TGSI_WRITEMASK_Z
, 0, 1);
2550 ureg_MOV(ureg
, tx
->regs
.oDepth
, r5r
);
2557 struct ureg_program
*ureg
= tx
->ureg
;
2558 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2559 struct ureg_src src0
= tx_src_param(tx
, &tx
->insn
.src
[0]);
2560 struct ureg_src src1
= tx_src_param(tx
, &tx
->insn
.src
[1]);
2561 struct ureg_src m00
, m01
, m10
, m11
;
2562 const int m
= tx
->insn
.dst
[0].idx
;
2563 struct ureg_dst tmp
;
2571 nine_info_mark_const_f_used(tx
->info
, 8 + m
);
2572 m00
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, X
);
2573 m01
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, Y
);
2574 m10
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, Z
);
2575 m11
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, W
);
2576 /* dest.r = src0.r + D3DTSS_BUMPENVMAT00(stage n) * src1.r */
2577 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), m00
,
2578 NINE_APPLY_SWIZZLE(src1
, X
), NINE_APPLY_SWIZZLE(src0
, X
));
2579 /* dest.r = dest.r + D3DTSS_BUMPENVMAT10(stage n) * src1.g; */
2580 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), m10
,
2581 NINE_APPLY_SWIZZLE(src1
, Y
), NINE_APPLY_SWIZZLE(ureg_src(tmp
), X
));
2583 /* dest.g = src0.g + D3DTSS_BUMPENVMAT01(stage n) * src1.r */
2584 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), m01
,
2585 NINE_APPLY_SWIZZLE(src1
, X
), src0
);
2586 /* dest.g = dest.g + D3DTSS_BUMPENVMAT11(stage n) * src1.g */
2587 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), m11
,
2588 NINE_APPLY_SWIZZLE(src1
, Y
), NINE_APPLY_SWIZZLE(ureg_src(tmp
), Y
));
2589 ureg_MOV(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_XY
), ureg_src(tmp
));
2591 tx
->info
->bumpenvmat_needed
= 1;
2598 struct ureg_program
*ureg
= tx
->ureg
;
2600 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2601 struct ureg_src src
[2] = {
2602 tx_src_param(tx
, &tx
->insn
.src
[0]),
2603 tx_src_param(tx
, &tx
->insn
.src
[1])
2605 assert(tx
->insn
.src
[1].idx
>= 0 &&
2606 tx
->insn
.src
[1].idx
< Elements(tx
->sampler_targets
));
2607 target
= tx
->sampler_targets
[tx
->insn
.src
[1].idx
];
2609 switch (tx
->insn
.flags
) {
2611 ureg_TEX(ureg
, dst
, target
, src
[0], src
[1]);
2613 case NINED3DSI_TEXLD_PROJECT
:
2614 ureg_TXP(ureg
, dst
, target
, src
[0], src
[1]);
2616 case NINED3DSI_TEXLD_BIAS
:
2617 ureg_TXB(ureg
, dst
, target
, src
[0], src
[1]);
2621 return D3DERR_INVALIDCALL
;
2626 DECL_SPECIAL(TEXLD_14
)
2628 struct ureg_program
*ureg
= tx
->ureg
;
2629 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2630 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
2631 const unsigned s
= tx
->insn
.dst
[0].idx
;
2632 const unsigned t
= ps1x_sampler_type(tx
->info
, s
);
2634 tx
->info
->sampler_mask
|= 1 << s
;
2635 ureg_TEX(ureg
, dst
, t
, src
, ureg_DECL_sampler(ureg
, s
));
2642 struct ureg_program
*ureg
= tx
->ureg
;
2643 const unsigned s
= tx
->insn
.dst
[0].idx
;
2644 const unsigned t
= ps1x_sampler_type(tx
->info
, s
);
2645 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2646 struct ureg_src src
[2];
2648 tx_texcoord_alloc(tx
, s
);
2650 src
[0] = tx
->regs
.vT
[s
];
2651 src
[1] = ureg_DECL_sampler(ureg
, s
);
2652 tx
->info
->sampler_mask
|= 1 << s
;
2654 TEX_with_ps1x_projection(tx
, dst
, t
, src
[0], src
[1], s
);
2659 DECL_SPECIAL(TEXLDD
)
2662 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2663 struct ureg_src src
[4] = {
2664 tx_src_param(tx
, &tx
->insn
.src
[0]),
2665 tx_src_param(tx
, &tx
->insn
.src
[1]),
2666 tx_src_param(tx
, &tx
->insn
.src
[2]),
2667 tx_src_param(tx
, &tx
->insn
.src
[3])
2669 assert(tx
->insn
.src
[1].idx
>= 0 &&
2670 tx
->insn
.src
[1].idx
< Elements(tx
->sampler_targets
));
2671 target
= tx
->sampler_targets
[tx
->insn
.src
[1].idx
];
2673 ureg_TXD(tx
->ureg
, dst
, target
, src
[0], src
[2], src
[3], src
[1]);
2677 DECL_SPECIAL(TEXLDL
)
2680 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2681 struct ureg_src src
[2] = {
2682 tx_src_param(tx
, &tx
->insn
.src
[0]),
2683 tx_src_param(tx
, &tx
->insn
.src
[1])
2685 assert(tx
->insn
.src
[1].idx
>= 0 &&
2686 tx
->insn
.src
[1].idx
< Elements(tx
->sampler_targets
));
2687 target
= tx
->sampler_targets
[tx
->insn
.src
[1].idx
];
2689 ureg_TXL(tx
->ureg
, dst
, target
, src
[0], src
[1]);
2695 STUB(D3DERR_INVALIDCALL
);
2698 DECL_SPECIAL(BREAKP
)
2700 STUB(D3DERR_INVALIDCALL
);
2705 return D3D_OK
; /* we don't care about phase */
2708 DECL_SPECIAL(COMMENT
)
2710 return D3D_OK
; /* nothing to do */
2714 #define _OPI(o,t,vv1,vv2,pv1,pv2,d,s,h) \
2715 { D3DSIO_##o, TGSI_OPCODE_##t, { vv1, vv2 }, { pv1, pv2, }, d, s, h }
2717 struct sm1_op_info inst_table
[] =
2719 _OPI(NOP
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 0, 0, NULL
), /* 0 */
2720 _OPI(MOV
, MOV
, V(0,0), V(1,1), V(0,0), V(0,0), 1, 1, SPECIAL(MOV_vs1x
)),
2721 _OPI(MOV
, MOV
, V(2,0), V(3,0), V(0,0), V(3,0), 1, 1, NULL
),
2722 _OPI(ADD
, ADD
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 2 */
2723 _OPI(SUB
, SUB
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 3 */
2724 _OPI(MAD
, MAD
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 3, NULL
), /* 4 */
2725 _OPI(MUL
, MUL
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 5 */
2726 _OPI(RCP
, RCP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, NULL
), /* 6 */
2727 _OPI(RSQ
, RSQ
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, SPECIAL(RSQ
)), /* 7 */
2728 _OPI(DP3
, DP3
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 8 */
2729 _OPI(DP4
, DP4
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 9 */
2730 _OPI(MIN
, MIN
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 10 */
2731 _OPI(MAX
, MAX
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 11 */
2732 _OPI(SLT
, SLT
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 12 */
2733 _OPI(SGE
, SGE
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 13 */
2734 _OPI(EXP
, EX2
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, NULL
), /* 14 */
2735 _OPI(LOG
, LG2
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, SPECIAL(LOG
)), /* 15 */
2736 _OPI(LIT
, LIT
, V(0,0), V(3,0), V(0,0), V(0,0), 1, 1, SPECIAL(LIT
)), /* 16 */
2737 _OPI(DST
, DST
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 17 */
2738 _OPI(LRP
, LRP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 3, NULL
), /* 18 */
2739 _OPI(FRC
, FRC
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, NULL
), /* 19 */
2741 _OPI(M4x4
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, SPECIAL(M4x4
)),
2742 _OPI(M4x3
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, SPECIAL(M4x3
)),
2743 _OPI(M3x4
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, SPECIAL(M3x4
)),
2744 _OPI(M3x3
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, SPECIAL(M3x3
)),
2745 _OPI(M3x2
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, SPECIAL(M3x2
)),
2747 _OPI(CALL
, CAL
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 1, SPECIAL(CALL
)),
2748 _OPI(CALLNZ
, CAL
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 2, SPECIAL(CALLNZ
)),
2749 _OPI(LOOP
, BGNLOOP
, V(2,0), V(3,0), V(3,0), V(3,0), 0, 2, SPECIAL(LOOP
)),
2750 _OPI(RET
, RET
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 0, SPECIAL(RET
)),
2751 _OPI(ENDLOOP
, ENDLOOP
, V(2,0), V(3,0), V(3,0), V(3,0), 0, 0, SPECIAL(ENDLOOP
)),
2752 _OPI(LABEL
, NOP
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 1, SPECIAL(LABEL
)),
2754 _OPI(DCL
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 0, 0, SPECIAL(DCL
)),
2756 _OPI(POW
, POW
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, SPECIAL(POW
)),
2757 _OPI(CRS
, XPD
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* XXX: .w */
2758 _OPI(SGN
, SSG
, V(2,0), V(3,0), V(0,0), V(0,0), 1, 3, SPECIAL(SGN
)), /* ignore src1,2 */
2759 _OPI(ABS
, ABS
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, NULL
),
2760 _OPI(NRM
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, SPECIAL(NRM
)), /* NRM doesn't fit */
2762 _OPI(SINCOS
, SCS
, V(2,0), V(2,1), V(2,0), V(2,1), 1, 3, SPECIAL(SINCOS
)),
2763 _OPI(SINCOS
, SCS
, V(3,0), V(3,0), V(3,0), V(3,0), 1, 1, SPECIAL(SINCOS
)),
2765 /* More flow control */
2766 _OPI(REP
, NOP
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 1, SPECIAL(REP
)),
2767 _OPI(ENDREP
, NOP
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 0, SPECIAL(ENDREP
)),
2768 _OPI(IF
, IF
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 1, SPECIAL(IF
)),
2769 _OPI(IFC
, IF
, V(2,1), V(3,0), V(2,1), V(3,0), 0, 2, SPECIAL(IFC
)),
2770 _OPI(ELSE
, ELSE
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 0, SPECIAL(ELSE
)),
2771 _OPI(ENDIF
, ENDIF
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 0, SPECIAL(ENDIF
)),
2772 _OPI(BREAK
, BRK
, V(2,1), V(3,0), V(2,1), V(3,0), 0, 0, NULL
),
2773 _OPI(BREAKC
, BREAKC
, V(2,1), V(3,0), V(2,1), V(3,0), 0, 2, SPECIAL(BREAKC
)),
2774 /* we don't write to the address register, but a normal register (copied
2775 * when needed to the address register), thus we don't use ARR */
2776 _OPI(MOVA
, MOV
, V(2,0), V(3,0), V(0,0), V(0,0), 1, 1, NULL
),
2778 _OPI(DEFB
, NOP
, V(0,0), V(3,0) , V(0,0), V(3,0) , 1, 0, SPECIAL(DEFB
)),
2779 _OPI(DEFI
, NOP
, V(0,0), V(3,0) , V(0,0), V(3,0) , 1, 0, SPECIAL(DEFI
)),
2781 _OPI(TEXCOORD
, NOP
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 0, SPECIAL(TEXCOORD
)),
2782 _OPI(TEXCOORD
, MOV
, V(0,0), V(0,0), V(1,4), V(1,4), 1, 1, SPECIAL(TEXCOORD_ps14
)),
2783 _OPI(TEXKILL
, KILL_IF
, V(0,0), V(0,0), V(0,0), V(3,0), 1, 0, SPECIAL(TEXKILL
)),
2784 _OPI(TEX
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 0, SPECIAL(TEX
)),
2785 _OPI(TEX
, TEX
, V(0,0), V(0,0), V(1,4), V(1,4), 1, 1, SPECIAL(TEXLD_14
)),
2786 _OPI(TEX
, TEX
, V(0,0), V(0,0), V(2,0), V(3,0), 1, 2, SPECIAL(TEXLD
)),
2787 _OPI(TEXBEM
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXBEM
)),
2788 _OPI(TEXBEML
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXBEM
)),
2789 _OPI(TEXREG2AR
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXREG2AR
)),
2790 _OPI(TEXREG2GB
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXREG2GB
)),
2791 _OPI(TEXM3x2PAD
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXM3x2PAD
)),
2792 _OPI(TEXM3x2TEX
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXM3x2TEX
)),
2793 _OPI(TEXM3x3PAD
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXM3x3PAD
)),
2794 _OPI(TEXM3x3TEX
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXM3x3
)),
2795 _OPI(TEXM3x3SPEC
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 2, SPECIAL(TEXM3x3SPEC
)),
2796 _OPI(TEXM3x3VSPEC
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXM3x3
)),
2798 _OPI(EXPP
, EXP
, V(0,0), V(1,1), V(0,0), V(0,0), 1, 1, NULL
),
2799 _OPI(EXPP
, EX2
, V(2,0), V(3,0), V(0,0), V(0,0), 1, 1, NULL
),
2800 _OPI(LOGP
, LG2
, V(0,0), V(3,0), V(0,0), V(0,0), 1, 1, SPECIAL(LOG
)),
2801 _OPI(CND
, NOP
, V(0,0), V(0,0), V(0,0), V(1,4), 1, 3, SPECIAL(CND
)),
2803 _OPI(DEF
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 0, SPECIAL(DEF
)),
2805 /* More tex stuff */
2806 _OPI(TEXREG2RGB
, TEX
, V(0,0), V(0,0), V(1,2), V(1,3), 1, 1, SPECIAL(TEXREG2RGB
)),
2807 _OPI(TEXDP3TEX
, TEX
, V(0,0), V(0,0), V(1,2), V(1,3), 1, 1, SPECIAL(TEXDP3TEX
)),
2808 _OPI(TEXM3x2DEPTH
, TEX
, V(0,0), V(0,0), V(1,3), V(1,3), 1, 1, SPECIAL(TEXM3x2DEPTH
)),
2809 _OPI(TEXDP3
, TEX
, V(0,0), V(0,0), V(1,2), V(1,3), 1, 1, SPECIAL(TEXDP3
)),
2810 _OPI(TEXM3x3
, TEX
, V(0,0), V(0,0), V(1,2), V(1,3), 1, 1, SPECIAL(TEXM3x3
)),
2811 _OPI(TEXDEPTH
, TEX
, V(0,0), V(0,0), V(1,4), V(1,4), 1, 0, SPECIAL(TEXDEPTH
)),
2814 _OPI(CMP
, CMP
, V(0,0), V(0,0), V(1,2), V(3,0), 1, 3, SPECIAL(CMP
)), /* reversed */
2815 _OPI(BEM
, NOP
, V(0,0), V(0,0), V(1,4), V(1,4), 1, 2, SPECIAL(BEM
)),
2816 _OPI(DP2ADD
, NOP
, V(0,0), V(0,0), V(2,0), V(3,0), 1, 3, SPECIAL(DP2ADD
)),
2817 _OPI(DSX
, DDX
, V(0,0), V(0,0), V(2,1), V(3,0), 1, 1, NULL
),
2818 _OPI(DSY
, DDY
, V(0,0), V(0,0), V(2,1), V(3,0), 1, 1, NULL
),
2819 _OPI(TEXLDD
, TXD
, V(0,0), V(0,0), V(2,1), V(3,0), 1, 4, SPECIAL(TEXLDD
)),
2820 _OPI(SETP
, NOP
, V(0,0), V(3,0), V(2,1), V(3,0), 1, 2, SPECIAL(SETP
)),
2821 _OPI(TEXLDL
, TXL
, V(3,0), V(3,0), V(3,0), V(3,0), 1, 2, SPECIAL(TEXLDL
)),
2822 _OPI(BREAKP
, BRK
, V(0,0), V(3,0), V(2,1), V(3,0), 0, 1, SPECIAL(BREAKP
))
2825 struct sm1_op_info inst_phase
=
2826 _OPI(PHASE
, NOP
, V(0,0), V(0,0), V(1,4), V(1,4), 0, 0, SPECIAL(PHASE
));
2828 struct sm1_op_info inst_comment
=
2829 _OPI(COMMENT
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 0, 0, SPECIAL(COMMENT
));
2832 create_op_info_map(struct shader_translator
*tx
)
2834 const unsigned version
= (tx
->version
.major
<< 8) | tx
->version
.minor
;
2837 for (i
= 0; i
< Elements(tx
->op_info_map
); ++i
)
2838 tx
->op_info_map
[i
] = -1;
2840 if (tx
->processor
== TGSI_PROCESSOR_VERTEX
) {
2841 for (i
= 0; i
< Elements(inst_table
); ++i
) {
2842 assert(inst_table
[i
].sio
< Elements(tx
->op_info_map
));
2843 if (inst_table
[i
].vert_version
.min
<= version
&&
2844 inst_table
[i
].vert_version
.max
>= version
)
2845 tx
->op_info_map
[inst_table
[i
].sio
] = i
;
2848 for (i
= 0; i
< Elements(inst_table
); ++i
) {
2849 assert(inst_table
[i
].sio
< Elements(tx
->op_info_map
));
2850 if (inst_table
[i
].frag_version
.min
<= version
&&
2851 inst_table
[i
].frag_version
.max
>= version
)
2852 tx
->op_info_map
[inst_table
[i
].sio
] = i
;
2857 static inline HRESULT
2858 NineTranslateInstruction_Generic(struct shader_translator
*tx
)
2860 struct ureg_dst dst
[1];
2861 struct ureg_src src
[4];
2864 for (i
= 0; i
< tx
->insn
.ndst
&& i
< Elements(dst
); ++i
)
2865 dst
[i
] = tx_dst_param(tx
, &tx
->insn
.dst
[i
]);
2866 for (i
= 0; i
< tx
->insn
.nsrc
&& i
< Elements(src
); ++i
)
2867 src
[i
] = tx_src_param(tx
, &tx
->insn
.src
[i
]);
2869 ureg_insn(tx
->ureg
, tx
->insn
.info
->opcode
,
2871 src
, tx
->insn
.nsrc
);
2876 TOKEN_PEEK(struct shader_translator
*tx
)
2878 return *(tx
->parse
);
2882 TOKEN_NEXT(struct shader_translator
*tx
)
2884 return *(tx
->parse
)++;
2888 TOKEN_JUMP(struct shader_translator
*tx
)
2890 if (tx
->parse_next
&& tx
->parse
!= tx
->parse_next
) {
2891 WARN("parse(%p) != parse_next(%p) !\n", tx
->parse
, tx
->parse_next
);
2892 tx
->parse
= tx
->parse_next
;
2896 static inline boolean
2897 sm1_parse_eof(struct shader_translator
*tx
)
2899 return TOKEN_PEEK(tx
) == NINED3DSP_END
;
2903 sm1_read_version(struct shader_translator
*tx
)
2905 const DWORD tok
= TOKEN_NEXT(tx
);
2907 tx
->version
.major
= D3DSHADER_VERSION_MAJOR(tok
);
2908 tx
->version
.minor
= D3DSHADER_VERSION_MINOR(tok
);
2910 switch (tok
>> 16) {
2911 case NINED3D_SM1_VS
: tx
->processor
= TGSI_PROCESSOR_VERTEX
; break;
2912 case NINED3D_SM1_PS
: tx
->processor
= TGSI_PROCESSOR_FRAGMENT
; break;
2914 DBG("Invalid shader type: %x\n", tok
);
2920 /* This is just to check if we parsed the instruction properly. */
2922 sm1_parse_get_skip(struct shader_translator
*tx
)
2924 const DWORD tok
= TOKEN_PEEK(tx
);
2926 if (tx
->version
.major
>= 2) {
2927 tx
->parse_next
= tx
->parse
+ 1 /* this */ +
2928 ((tok
& D3DSI_INSTLENGTH_MASK
) >> D3DSI_INSTLENGTH_SHIFT
);
2930 tx
->parse_next
= NULL
; /* TODO: determine from param count */
2935 sm1_print_comment(const char *comment
, UINT size
)
2943 sm1_parse_comments(struct shader_translator
*tx
, BOOL print
)
2945 DWORD tok
= TOKEN_PEEK(tx
);
2947 while ((tok
& D3DSI_OPCODE_MASK
) == D3DSIO_COMMENT
)
2949 const char *comment
= "";
2950 UINT size
= (tok
& D3DSI_COMMENTSIZE_MASK
) >> D3DSI_COMMENTSIZE_SHIFT
;
2951 tx
->parse
+= size
+ 1;
2954 sm1_print_comment(comment
, size
);
2956 tok
= TOKEN_PEEK(tx
);
2961 sm1_parse_get_param(struct shader_translator
*tx
, DWORD
*reg
, DWORD
*rel
)
2963 *reg
= TOKEN_NEXT(tx
);
2965 if (*reg
& D3DSHADER_ADDRMODE_RELATIVE
)
2967 if (tx
->version
.major
< 2)
2969 ((D3DSPR_ADDR
<< D3DSP_REGTYPE_SHIFT2
) & D3DSP_REGTYPE_MASK2
) |
2970 ((D3DSPR_ADDR
<< D3DSP_REGTYPE_SHIFT
) & D3DSP_REGTYPE_MASK
) |
2973 *rel
= TOKEN_NEXT(tx
);
2978 sm1_parse_dst_param(struct sm1_dst_param
*dst
, DWORD tok
)
2982 (tok
& D3DSP_REGTYPE_MASK
) >> D3DSP_REGTYPE_SHIFT
|
2983 (tok
& D3DSP_REGTYPE_MASK2
) >> D3DSP_REGTYPE_SHIFT2
;
2984 dst
->type
= TGSI_RETURN_TYPE_FLOAT
;
2985 dst
->idx
= tok
& D3DSP_REGNUM_MASK
;
2987 dst
->mask
= (tok
& NINED3DSP_WRITEMASK_MASK
) >> NINED3DSP_WRITEMASK_SHIFT
;
2988 dst
->mod
= (tok
& D3DSP_DSTMOD_MASK
) >> D3DSP_DSTMOD_SHIFT
;
2989 shift
= (tok
& D3DSP_DSTSHIFT_MASK
) >> D3DSP_DSTSHIFT_SHIFT
;
2990 dst
->shift
= (shift
& 0x8) ? -(shift
& 0x7) : shift
& 0x7;
2994 sm1_parse_src_param(struct sm1_src_param
*src
, DWORD tok
)
2997 ((tok
& D3DSP_REGTYPE_MASK
) >> D3DSP_REGTYPE_SHIFT
) |
2998 ((tok
& D3DSP_REGTYPE_MASK2
) >> D3DSP_REGTYPE_SHIFT2
);
2999 src
->type
= TGSI_RETURN_TYPE_FLOAT
;
3000 src
->idx
= tok
& D3DSP_REGNUM_MASK
;
3002 src
->swizzle
= (tok
& D3DSP_SWIZZLE_MASK
) >> D3DSP_SWIZZLE_SHIFT
;
3003 src
->mod
= (tok
& D3DSP_SRCMOD_MASK
) >> D3DSP_SRCMOD_SHIFT
;
3005 switch (src
->file
) {
3006 case D3DSPR_CONST2
: src
->file
= D3DSPR_CONST
; src
->idx
+= 2048; break;
3007 case D3DSPR_CONST3
: src
->file
= D3DSPR_CONST
; src
->idx
+= 4096; break;
3008 case D3DSPR_CONST4
: src
->file
= D3DSPR_CONST
; src
->idx
+= 6144; break;
3015 sm1_parse_immediate(struct shader_translator
*tx
,
3016 struct sm1_src_param
*imm
)
3018 imm
->file
= NINED3DSPR_IMMEDIATE
;
3021 imm
->swizzle
= NINED3DSP_NOSWIZZLE
;
3023 switch (tx
->insn
.opcode
) {
3025 imm
->type
= NINED3DSPTYPE_FLOAT4
;
3026 memcpy(&imm
->imm
.d
[0], tx
->parse
, 4 * sizeof(DWORD
));
3030 imm
->type
= NINED3DSPTYPE_INT4
;
3031 memcpy(&imm
->imm
.d
[0], tx
->parse
, 4 * sizeof(DWORD
));
3035 imm
->type
= NINED3DSPTYPE_BOOL
;
3036 memcpy(&imm
->imm
.d
[0], tx
->parse
, 1 * sizeof(DWORD
));
3046 sm1_read_dst_param(struct shader_translator
*tx
,
3047 struct sm1_dst_param
*dst
,
3048 struct sm1_src_param
*rel
)
3050 DWORD tok_dst
, tok_rel
= 0;
3052 sm1_parse_get_param(tx
, &tok_dst
, &tok_rel
);
3053 sm1_parse_dst_param(dst
, tok_dst
);
3054 if (tok_dst
& D3DSHADER_ADDRMODE_RELATIVE
) {
3055 sm1_parse_src_param(rel
, tok_rel
);
3061 sm1_read_src_param(struct shader_translator
*tx
,
3062 struct sm1_src_param
*src
,
3063 struct sm1_src_param
*rel
)
3065 DWORD tok_src
, tok_rel
= 0;
3067 sm1_parse_get_param(tx
, &tok_src
, &tok_rel
);
3068 sm1_parse_src_param(src
, tok_src
);
3069 if (tok_src
& D3DSHADER_ADDRMODE_RELATIVE
) {
3071 sm1_parse_src_param(rel
, tok_rel
);
3077 sm1_read_semantic(struct shader_translator
*tx
,
3078 struct sm1_semantic
*sem
)
3080 const DWORD tok_usg
= TOKEN_NEXT(tx
);
3081 const DWORD tok_dst
= TOKEN_NEXT(tx
);
3083 sem
->sampler_type
= (tok_usg
& D3DSP_TEXTURETYPE_MASK
) >> D3DSP_TEXTURETYPE_SHIFT
;
3084 sem
->usage
= (tok_usg
& D3DSP_DCL_USAGE_MASK
) >> D3DSP_DCL_USAGE_SHIFT
;
3085 sem
->usage_idx
= (tok_usg
& D3DSP_DCL_USAGEINDEX_MASK
) >> D3DSP_DCL_USAGEINDEX_SHIFT
;
3087 sm1_parse_dst_param(&sem
->reg
, tok_dst
);
3091 sm1_parse_instruction(struct shader_translator
*tx
)
3093 struct sm1_instruction
*insn
= &tx
->insn
;
3095 struct sm1_op_info
*info
= NULL
;
3098 sm1_parse_comments(tx
, TRUE
);
3099 sm1_parse_get_skip(tx
);
3101 tok
= TOKEN_NEXT(tx
);
3103 insn
->opcode
= tok
& D3DSI_OPCODE_MASK
;
3104 insn
->flags
= (tok
& NINED3DSIO_OPCODE_FLAGS_MASK
) >> NINED3DSIO_OPCODE_FLAGS_SHIFT
;
3105 insn
->coissue
= !!(tok
& D3DSI_COISSUE
);
3106 insn
->predicated
= !!(tok
& NINED3DSHADER_INST_PREDICATED
);
3108 if (insn
->opcode
< Elements(tx
->op_info_map
)) {
3109 int k
= tx
->op_info_map
[insn
->opcode
];
3111 assert(k
< Elements(inst_table
));
3112 info
= &inst_table
[k
];
3115 if (insn
->opcode
== D3DSIO_PHASE
) info
= &inst_phase
;
3116 if (insn
->opcode
== D3DSIO_COMMENT
) info
= &inst_comment
;
3119 DBG("illegal or unhandled opcode: %08x\n", insn
->opcode
);
3124 insn
->ndst
= info
->ndst
;
3125 insn
->nsrc
= info
->nsrc
;
3127 assert(!insn
->predicated
&& "TODO: predicated instructions");
3131 unsigned min
= IS_VS
? info
->vert_version
.min
: info
->frag_version
.min
;
3132 unsigned max
= IS_VS
? info
->vert_version
.max
: info
->frag_version
.max
;
3133 unsigned ver
= (tx
->version
.major
<< 8) | tx
->version
.minor
;
3134 if (ver
< min
|| ver
> max
) {
3135 DBG("opcode not supported in this shader version: %x <= %x <= %x\n",
3141 for (i
= 0; i
< insn
->ndst
; ++i
)
3142 sm1_read_dst_param(tx
, &insn
->dst
[i
], &insn
->dst_rel
[i
]);
3143 if (insn
->predicated
)
3144 sm1_read_src_param(tx
, &insn
->pred
, NULL
);
3145 for (i
= 0; i
< insn
->nsrc
; ++i
)
3146 sm1_read_src_param(tx
, &insn
->src
[i
], &insn
->src_rel
[i
]);
3148 /* parse here so we can dump them before processing */
3149 if (insn
->opcode
== D3DSIO_DEF
||
3150 insn
->opcode
== D3DSIO_DEFI
||
3151 insn
->opcode
== D3DSIO_DEFB
)
3152 sm1_parse_immediate(tx
, &tx
->insn
.src
[0]);
3154 sm1_dump_instruction(insn
, tx
->cond_depth
+ tx
->loop_depth
);
3155 sm1_instruction_check(insn
);
3160 NineTranslateInstruction_Generic(tx
);
3161 tx_apply_dst0_modifiers(tx
);
3163 tx
->num_scratch
= 0; /* reset */
3169 tx_ctor(struct shader_translator
*tx
, struct nine_shader_info
*info
)
3175 tx
->byte_code
= info
->byte_code
;
3176 tx
->parse
= info
->byte_code
;
3178 for (i
= 0; i
< Elements(info
->input_map
); ++i
)
3179 info
->input_map
[i
] = NINE_DECLUSAGE_NONE
;
3180 info
->num_inputs
= 0;
3182 info
->position_t
= FALSE
;
3183 info
->point_size
= FALSE
;
3185 tx
->info
->const_float_slots
= 0;
3186 tx
->info
->const_int_slots
= 0;
3187 tx
->info
->const_bool_slots
= 0;
3189 info
->sampler_mask
= 0x0;
3190 info
->rt_mask
= 0x0;
3192 info
->lconstf
.data
= NULL
;
3193 info
->lconstf
.ranges
= NULL
;
3195 info
->bumpenvmat_needed
= 0;
3197 for (i
= 0; i
< Elements(tx
->regs
.rL
); ++i
) {
3198 tx
->regs
.rL
[i
] = ureg_dst_undef();
3200 tx
->regs
.address
= ureg_dst_undef();
3201 tx
->regs
.a0
= ureg_dst_undef();
3202 tx
->regs
.p
= ureg_dst_undef();
3203 tx
->regs
.oDepth
= ureg_dst_undef();
3204 tx
->regs
.vPos
= ureg_src_undef();
3205 tx
->regs
.vFace
= ureg_src_undef();
3206 for (i
= 0; i
< Elements(tx
->regs
.o
); ++i
)
3207 tx
->regs
.o
[i
] = ureg_dst_undef();
3208 for (i
= 0; i
< Elements(tx
->regs
.oCol
); ++i
)
3209 tx
->regs
.oCol
[i
] = ureg_dst_undef();
3210 for (i
= 0; i
< Elements(tx
->regs
.vC
); ++i
)
3211 tx
->regs
.vC
[i
] = ureg_src_undef();
3212 for (i
= 0; i
< Elements(tx
->regs
.vT
); ++i
)
3213 tx
->regs
.vT
[i
] = ureg_src_undef();
3215 for (i
= 0; i
< Elements(tx
->lconsti
); ++i
)
3216 tx
->lconsti
[i
].idx
= -1;
3217 for (i
= 0; i
< Elements(tx
->lconstb
); ++i
)
3218 tx
->lconstb
[i
].idx
= -1;
3220 sm1_read_version(tx
);
3222 info
->version
= (tx
->version
.major
<< 4) | tx
->version
.minor
;
3224 create_op_info_map(tx
);
3228 tx_dtor(struct shader_translator
*tx
)
3230 if (tx
->num_inst_labels
)
3231 FREE(tx
->inst_labels
);
3237 static inline unsigned
3238 tgsi_processor_from_type(unsigned shader_type
)
3240 switch (shader_type
) {
3241 case PIPE_SHADER_VERTEX
: return TGSI_PROCESSOR_VERTEX
;
3242 case PIPE_SHADER_FRAGMENT
: return TGSI_PROCESSOR_FRAGMENT
;
3249 shader_add_ps_fog_stage(struct shader_translator
*tx
, struct ureg_src src_col
)
3251 struct ureg_program
*ureg
= tx
->ureg
;
3252 struct ureg_dst oCol0
= ureg_DECL_output(ureg
, TGSI_SEMANTIC_COLOR
, 0);
3253 struct ureg_src fog_end
, fog_coeff
, fog_density
;
3254 struct ureg_src fog_vs
, depth
, fog_color
;
3255 struct ureg_dst fog_factor
;
3257 if (!tx
->info
->fog_enable
) {
3258 ureg_MOV(ureg
, oCol0
, src_col
);
3262 if (tx
->info
->fog_mode
!= D3DFOG_NONE
)
3263 depth
= ureg_scalar(ureg_DECL_fs_input(ureg
, TGSI_SEMANTIC_POSITION
, 0,
3264 TGSI_INTERPOLATE_LINEAR
),
3267 nine_info_mark_const_f_used(tx
->info
, 33);
3268 fog_color
= NINE_CONSTANT_SRC(32);
3269 fog_factor
= tx_scratch_scalar(tx
);
3271 if (tx
->info
->fog_mode
== D3DFOG_LINEAR
) {
3272 fog_end
= NINE_CONSTANT_SRC_SWIZZLE(33, X
);
3273 fog_coeff
= NINE_CONSTANT_SRC_SWIZZLE(33, Y
);
3274 ureg_SUB(ureg
, fog_factor
, fog_end
, depth
);
3275 ureg_MUL(ureg
, ureg_saturate(fog_factor
), tx_src_scalar(fog_factor
), fog_coeff
);
3276 } else if (tx
->info
->fog_mode
== D3DFOG_EXP
) {
3277 fog_density
= NINE_CONSTANT_SRC_SWIZZLE(33, X
);
3278 ureg_MUL(ureg
, fog_factor
, depth
, fog_density
);
3279 ureg_MUL(ureg
, fog_factor
, tx_src_scalar(fog_factor
), ureg_imm1f(ureg
, -1.442695f
));
3280 ureg_EX2(ureg
, fog_factor
, tx_src_scalar(fog_factor
));
3281 } else if (tx
->info
->fog_mode
== D3DFOG_EXP2
) {
3282 fog_density
= NINE_CONSTANT_SRC_SWIZZLE(33, X
);
3283 ureg_MUL(ureg
, fog_factor
, depth
, fog_density
);
3284 ureg_MUL(ureg
, fog_factor
, tx_src_scalar(fog_factor
), tx_src_scalar(fog_factor
));
3285 ureg_MUL(ureg
, fog_factor
, tx_src_scalar(fog_factor
), ureg_imm1f(ureg
, -1.442695f
));
3286 ureg_EX2(ureg
, fog_factor
, tx_src_scalar(fog_factor
));
3288 fog_vs
= ureg_scalar(ureg_DECL_fs_input(ureg
, TGSI_SEMANTIC_FOG
, 0,
3289 TGSI_INTERPOLATE_PERSPECTIVE
),
3291 ureg_MOV(ureg
, fog_factor
, fog_vs
);
3294 ureg_LRP(ureg
, ureg_writemask(oCol0
, TGSI_WRITEMASK_XYZ
),
3295 tx_src_scalar(fog_factor
), src_col
, fog_color
);
3296 ureg_MOV(ureg
, ureg_writemask(oCol0
, TGSI_WRITEMASK_W
), src_col
);
3299 #define GET_CAP(n) device->screen->get_param( \
3300 device->screen, PIPE_CAP_##n)
3301 #define GET_SHADER_CAP(n) device->screen->get_shader_param( \
3302 device->screen, info->type, PIPE_SHADER_CAP_##n)
3305 nine_translate_shader(struct NineDevice9
*device
, struct nine_shader_info
*info
)
3307 struct shader_translator
*tx
;
3308 HRESULT hr
= D3D_OK
;
3309 const unsigned processor
= tgsi_processor_from_type(info
->type
);
3310 unsigned s
, slot_max
;
3311 unsigned max_const_f
;
3313 user_assert(processor
!= ~0, D3DERR_INVALIDCALL
);
3315 tx
= CALLOC_STRUCT(shader_translator
);
3317 return E_OUTOFMEMORY
;
3320 if (((tx
->version
.major
<< 16) | tx
->version
.minor
) > 0x00030000) {
3321 hr
= D3DERR_INVALIDCALL
;
3322 DBG("Unsupported shader version: %u.%u !\n",
3323 tx
->version
.major
, tx
->version
.minor
);
3326 if (tx
->processor
!= processor
) {
3327 hr
= D3DERR_INVALIDCALL
;
3328 DBG("Shader type mismatch: %u / %u !\n", tx
->processor
, processor
);
3331 DUMP("%s%u.%u\n", processor
== TGSI_PROCESSOR_VERTEX
? "VS" : "PS",
3332 tx
->version
.major
, tx
->version
.minor
);
3334 tx
->ureg
= ureg_create(processor
);
3340 tx
->native_integers
= GET_SHADER_CAP(INTEGERS
);
3341 tx
->inline_subroutines
= !GET_SHADER_CAP(SUBROUTINES
);
3342 tx
->lower_preds
= !GET_SHADER_CAP(MAX_PREDS
);
3343 tx
->want_texcoord
= GET_CAP(TGSI_TEXCOORD
);
3344 tx
->shift_wpos
= !GET_CAP(TGSI_FS_COORD_PIXEL_CENTER_INTEGER
);
3345 tx
->texcoord_sn
= tx
->want_texcoord
?
3346 TGSI_SEMANTIC_TEXCOORD
: TGSI_SEMANTIC_GENERIC
;
3349 tx
->num_constf_allowed
= NINE_MAX_CONST_F
;
3350 } else if (tx
->version
.major
< 2) {/* IS_PS v1 */
3351 tx
->num_constf_allowed
= 8;
3352 } else if (tx
->version
.major
== 2) {/* IS_PS v2 */
3353 tx
->num_constf_allowed
= 32;
3354 } else {/* IS_PS v3 */
3355 tx
->num_constf_allowed
= NINE_MAX_CONST_F_PS3
;
3358 if (tx
->version
.major
< 2) {
3359 tx
->num_consti_allowed
= 0;
3360 tx
->num_constb_allowed
= 0;
3362 tx
->num_consti_allowed
= NINE_MAX_CONST_I
;
3363 tx
->num_constb_allowed
= NINE_MAX_CONST_B
;
3366 /* VS must always write position. Declare it here to make it the 1st output.
3367 * (Some drivers like nv50 are buggy and rely on that.)
3370 tx
->regs
.oPos
= ureg_DECL_output(tx
->ureg
, TGSI_SEMANTIC_POSITION
, 0);
3372 ureg_property(tx
->ureg
, TGSI_PROPERTY_FS_COORD_ORIGIN
, TGSI_FS_COORD_ORIGIN_UPPER_LEFT
);
3373 if (!tx
->shift_wpos
)
3374 ureg_property(tx
->ureg
, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER
, TGSI_FS_COORD_PIXEL_CENTER_INTEGER
);
3377 while (!sm1_parse_eof(tx
) && !tx
->failure
)
3378 sm1_parse_instruction(tx
);
3379 tx
->parse
++; /* for byte_size */
3382 ERR("Encountered buggy shader\n");
3383 ureg_destroy(tx
->ureg
);
3384 hr
= D3DERR_INVALIDCALL
;
3388 if (IS_PS
&& tx
->version
.major
< 3) {
3389 if (tx
->version
.major
< 2) {
3390 assert(tx
->num_temp
); /* there must be color output */
3391 info
->rt_mask
|= 0x1;
3392 shader_add_ps_fog_stage(tx
, ureg_src(tx
->regs
.r
[0]));
3394 shader_add_ps_fog_stage(tx
, ureg_src(tx
->regs
.oCol
[0]));
3398 if (IS_VS
&& tx
->version
.major
< 3 && ureg_dst_is_undef(tx
->regs
.oFog
) && info
->fog_enable
) {
3399 tx
->regs
.oFog
= ureg_DECL_output(tx
->ureg
, TGSI_SEMANTIC_FOG
, 0);
3400 ureg_MOV(tx
->ureg
, ureg_writemask(tx
->regs
.oFog
, TGSI_WRITEMASK_X
), ureg_imm1f(tx
->ureg
, 0.0f
));
3403 /* vs < 3: oD1.w (D3DPMISCCAPS_FOGANDSPECULARALPHA) set to 0 even if set */
3404 if (IS_VS
&& tx
->version
.major
< 3 && !ureg_dst_is_undef(tx
->regs
.oCol
[1])) {
3405 struct ureg_dst dst
= ureg_DECL_output(tx
->ureg
, TGSI_SEMANTIC_COLOR
, 1);
3406 ureg_MOV(tx
->ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_XYZ
), ureg_src(tx
->regs
.oCol
[1]));
3407 ureg_MOV(tx
->ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_W
), ureg_imm1f(tx
->ureg
, 0.0f
));
3410 if (info
->position_t
)
3411 ureg_property(tx
->ureg
, TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
, TRUE
);
3415 if (IS_VS
&& !ureg_dst_is_undef(tx
->regs
.oPts
))
3416 info
->point_size
= TRUE
;
3418 /* record local constants */
3419 if (tx
->num_lconstf
&& tx
->indirect_const_access
) {
3420 struct nine_range
*ranges
;
3427 data
= MALLOC(tx
->num_lconstf
* 4 * sizeof(float));
3430 info
->lconstf
.data
= data
;
3432 indices
= MALLOC(tx
->num_lconstf
* sizeof(indices
[0]));
3436 /* lazy sort, num_lconstf should be small */
3437 for (n
= 0; n
< tx
->num_lconstf
; ++n
) {
3438 for (k
= 0, i
= 0; i
< tx
->num_lconstf
; ++i
) {
3439 if (tx
->lconstf
[i
].idx
< tx
->lconstf
[k
].idx
)
3442 indices
[n
] = tx
->lconstf
[k
].idx
;
3443 memcpy(&data
[n
* 4], &tx
->lconstf
[k
].imm
.f
[0], 4 * sizeof(float));
3444 tx
->lconstf
[k
].idx
= INT_MAX
;
3448 for (n
= 1, i
= 1; i
< tx
->num_lconstf
; ++i
)
3449 if (indices
[i
] != indices
[i
- 1] + 1)
3451 ranges
= MALLOC(n
* sizeof(ranges
[0]));
3456 info
->lconstf
.ranges
= ranges
;
3459 ranges
[k
].bgn
= indices
[0];
3460 for (i
= 1; i
< tx
->num_lconstf
; ++i
) {
3461 if (indices
[i
] != indices
[i
- 1] + 1) {
3462 ranges
[k
].next
= &ranges
[k
+ 1];
3463 ranges
[k
].end
= indices
[i
- 1] + 1;
3465 ranges
[k
].bgn
= indices
[i
];
3468 ranges
[k
].end
= indices
[i
- 1] + 1;
3469 ranges
[k
].next
= NULL
;
3470 assert(n
== (k
+ 1));
3477 if (info
->const_float_slots
> device
->max_vs_const_f
&&
3478 (info
->const_int_slots
|| info
->const_bool_slots
))
3479 ERR("Overlapping constant slots. The shader is likely to be buggy\n");
3482 if (tx
->indirect_const_access
) /* vs only */
3483 info
->const_float_slots
= device
->max_vs_const_f
;
3485 max_const_f
= IS_VS
? device
->max_vs_const_f
: device
->max_ps_const_f
;
3486 slot_max
= info
->const_bool_slots
> 0 ?
3487 max_const_f
+ NINE_MAX_CONST_I
3488 + DIV_ROUND_UP(info
->const_bool_slots
, 4) :
3489 info
->const_int_slots
> 0 ?
3490 max_const_f
+ info
->const_int_slots
:
3491 info
->const_float_slots
;
3493 info
->const_used_size
= sizeof(float[4]) * slot_max
; /* slots start from 1 */
3495 for (s
= 0; s
< slot_max
; s
++)
3496 ureg_DECL_constant(tx
->ureg
, s
);
3498 if (debug_get_bool_option("NINE_TGSI_DUMP", FALSE
)) {
3500 const struct tgsi_token
*toks
= ureg_get_tokens(tx
->ureg
, &count
);
3502 ureg_free_tokens(toks
);
3505 info
->cso
= ureg_create_shader_and_destroy(tx
->ureg
, device
->pipe
);
3507 hr
= D3DERR_DRIVERINTERNALERROR
;
3508 FREE(info
->lconstf
.data
);
3509 FREE(info
->lconstf
.ranges
);
3513 info
->byte_size
= (tx
->parse
- tx
->byte_code
) * sizeof(DWORD
);