2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 * Copyright 2013 Christoph Bumiller
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "nine_shader.h"
27 #include "nine_debug.h"
28 #include "nine_state.h"
30 #include "util/macros.h"
31 #include "util/u_memory.h"
32 #include "util/u_inlines.h"
33 #include "pipe/p_shader_tokens.h"
34 #include "tgsi/tgsi_ureg.h"
35 #include "tgsi/tgsi_dump.h"
37 #define DBG_CHANNEL DBG_SHADER
39 #define DUMP(args...) _nine_debug_printf(DBG_CHANNEL, NULL, args)
42 struct shader_translator
;
44 typedef HRESULT (*translate_instruction_func
)(struct shader_translator
*);
46 static inline const char *d3dsio_to_string(unsigned opcode
);
49 #define NINED3D_SM1_VS 0xfffe
50 #define NINED3D_SM1_PS 0xffff
52 #define NINE_MAX_COND_DEPTH 64
53 #define NINE_MAX_LOOP_DEPTH 64
55 #define NINED3DSP_END 0x0000ffff
57 #define NINED3DSPTYPE_FLOAT4 0
58 #define NINED3DSPTYPE_INT4 1
59 #define NINED3DSPTYPE_BOOL 2
61 #define NINED3DSPR_IMMEDIATE (D3DSPR_PREDICATE + 1)
63 #define NINED3DSP_WRITEMASK_MASK D3DSP_WRITEMASK_ALL
64 #define NINED3DSP_WRITEMASK_SHIFT 16
66 #define NINED3DSHADER_INST_PREDICATED (1 << 28)
68 #define NINED3DSHADER_REL_OP_GT 1
69 #define NINED3DSHADER_REL_OP_EQ 2
70 #define NINED3DSHADER_REL_OP_GE 3
71 #define NINED3DSHADER_REL_OP_LT 4
72 #define NINED3DSHADER_REL_OP_NE 5
73 #define NINED3DSHADER_REL_OP_LE 6
75 #define NINED3DSIO_OPCODE_FLAGS_SHIFT 16
76 #define NINED3DSIO_OPCODE_FLAGS_MASK (0xff << NINED3DSIO_OPCODE_FLAGS_SHIFT)
78 #define NINED3DSI_TEXLD_PROJECT 0x1
79 #define NINED3DSI_TEXLD_BIAS 0x2
81 #define NINED3DSP_WRITEMASK_0 0x1
82 #define NINED3DSP_WRITEMASK_1 0x2
83 #define NINED3DSP_WRITEMASK_2 0x4
84 #define NINED3DSP_WRITEMASK_3 0x8
85 #define NINED3DSP_WRITEMASK_ALL 0xf
87 #define NINED3DSP_NOSWIZZLE ((0 << 0) | (1 << 2) | (2 << 4) | (3 << 6))
89 #define NINE_SWIZZLE4(x,y,z,w) \
90 TGSI_SWIZZLE_##x, TGSI_SWIZZLE_##y, TGSI_SWIZZLE_##z, TGSI_SWIZZLE_##w
92 #define NINE_CONSTANT_SRC(index) \
93 ureg_src_register(TGSI_FILE_CONSTANT, index)
95 #define NINE_APPLY_SWIZZLE(src, s) \
96 ureg_swizzle(src, NINE_SWIZZLE4(s, s, s, s))
98 #define NINE_CONSTANT_SRC_SWIZZLE(index, s) \
99 NINE_APPLY_SWIZZLE(NINE_CONSTANT_SRC(index), s)
101 #define NINED3DSPDM_SATURATE (D3DSPDM_SATURATE >> D3DSP_DSTMOD_SHIFT)
102 #define NINED3DSPDM_PARTIALP (D3DSPDM_PARTIALPRECISION >> D3DSP_DSTMOD_SHIFT)
103 #define NINED3DSPDM_CENTROID (D3DSPDM_MSAMPCENTROID >> D3DSP_DSTMOD_SHIFT)
106 * NEG all, not ps: m3x2, m3x3, m3x4, m4x3, m4x4
107 * BIAS <= PS 1.4 (x-0.5)
108 * BIASNEG <= PS 1.4 (-(x-0.5))
109 * SIGN <= PS 1.4 (2(x-0.5))
110 * SIGNNEG <= PS 1.4 (-2(x-0.5))
111 * COMP <= PS 1.4 (1-x)
113 * X2NEG = PS 1.4 (-2x)
114 * DZ <= PS 1.4, tex{ld,crd} (.xy/.z), z=0 => .11
115 * DW <= PS 1.4, tex{ld,crd} (.xy/.w), w=0 => .11
116 * ABS >= SM 3.0 (abs(x))
117 * ABSNEG >= SM 3.0 (-abs(x))
118 * NOT >= SM 2.0 pedication only
120 #define NINED3DSPSM_NONE (D3DSPSM_NONE >> D3DSP_SRCMOD_SHIFT)
121 #define NINED3DSPSM_NEG (D3DSPSM_NEG >> D3DSP_SRCMOD_SHIFT)
122 #define NINED3DSPSM_BIAS (D3DSPSM_BIAS >> D3DSP_SRCMOD_SHIFT)
123 #define NINED3DSPSM_BIASNEG (D3DSPSM_BIASNEG >> D3DSP_SRCMOD_SHIFT)
124 #define NINED3DSPSM_SIGN (D3DSPSM_SIGN >> D3DSP_SRCMOD_SHIFT)
125 #define NINED3DSPSM_SIGNNEG (D3DSPSM_SIGNNEG >> D3DSP_SRCMOD_SHIFT)
126 #define NINED3DSPSM_COMP (D3DSPSM_COMP >> D3DSP_SRCMOD_SHIFT)
127 #define NINED3DSPSM_X2 (D3DSPSM_X2 >> D3DSP_SRCMOD_SHIFT)
128 #define NINED3DSPSM_X2NEG (D3DSPSM_X2NEG >> D3DSP_SRCMOD_SHIFT)
129 #define NINED3DSPSM_DZ (D3DSPSM_DZ >> D3DSP_SRCMOD_SHIFT)
130 #define NINED3DSPSM_DW (D3DSPSM_DW >> D3DSP_SRCMOD_SHIFT)
131 #define NINED3DSPSM_ABS (D3DSPSM_ABS >> D3DSP_SRCMOD_SHIFT)
132 #define NINED3DSPSM_ABSNEG (D3DSPSM_ABSNEG >> D3DSP_SRCMOD_SHIFT)
133 #define NINED3DSPSM_NOT (D3DSPSM_NOT >> D3DSP_SRCMOD_SHIFT)
135 static const char *sm1_mod_str
[] =
137 [NINED3DSPSM_NONE
] = "",
138 [NINED3DSPSM_NEG
] = "-",
139 [NINED3DSPSM_BIAS
] = "bias",
140 [NINED3DSPSM_BIASNEG
] = "biasneg",
141 [NINED3DSPSM_SIGN
] = "sign",
142 [NINED3DSPSM_SIGNNEG
] = "signneg",
143 [NINED3DSPSM_COMP
] = "comp",
144 [NINED3DSPSM_X2
] = "x2",
145 [NINED3DSPSM_X2NEG
] = "x2neg",
146 [NINED3DSPSM_DZ
] = "dz",
147 [NINED3DSPSM_DW
] = "dw",
148 [NINED3DSPSM_ABS
] = "abs",
149 [NINED3DSPSM_ABSNEG
] = "-abs",
150 [NINED3DSPSM_NOT
] = "not"
154 sm1_dump_writemask(BYTE mask
)
156 if (mask
& 1) DUMP("x"); else DUMP("_");
157 if (mask
& 2) DUMP("y"); else DUMP("_");
158 if (mask
& 4) DUMP("z"); else DUMP("_");
159 if (mask
& 8) DUMP("w"); else DUMP("_");
163 sm1_dump_swizzle(BYTE s
)
165 char c
[4] = { 'x', 'y', 'z', 'w' };
167 c
[(s
>> 0) & 3], c
[(s
>> 2) & 3], c
[(s
>> 4) & 3], c
[(s
>> 6) & 3]);
170 static const char sm1_file_char
[] =
173 [D3DSPR_INPUT
] = 'v',
174 [D3DSPR_CONST
] = 'c',
176 [D3DSPR_RASTOUT
] = 'R',
177 [D3DSPR_ATTROUT
] = 'D',
178 [D3DSPR_OUTPUT
] = 'o',
179 [D3DSPR_CONSTINT
] = 'I',
180 [D3DSPR_COLOROUT
] = 'C',
181 [D3DSPR_DEPTHOUT
] = 'D',
182 [D3DSPR_SAMPLER
] = 's',
183 [D3DSPR_CONST2
] = 'c',
184 [D3DSPR_CONST3
] = 'c',
185 [D3DSPR_CONST4
] = 'c',
186 [D3DSPR_CONSTBOOL
] = 'B',
188 [D3DSPR_TEMPFLOAT16
] = 'h',
189 [D3DSPR_MISCTYPE
] = 'M',
190 [D3DSPR_LABEL
] = 'X',
191 [D3DSPR_PREDICATE
] = 'p'
195 sm1_dump_reg(BYTE file
, INT index
)
201 case D3DSPR_COLOROUT
:
204 case D3DSPR_DEPTHOUT
:
208 DUMP("oRast%i", index
);
210 case D3DSPR_CONSTINT
:
211 DUMP("iconst[%i]", index
);
213 case D3DSPR_CONSTBOOL
:
214 DUMP("bconst[%i]", index
);
217 DUMP("%c%i", sm1_file_char
[file
], index
);
225 struct sm1_src_param
*rel
;
238 sm1_parse_immediate(struct shader_translator
*, struct sm1_src_param
*);
243 struct sm1_src_param
*rel
;
247 int8_t shift
; /* sint4 */
252 assert_replicate_swizzle(const struct ureg_src
*reg
)
254 assert(reg
->SwizzleY
== reg
->SwizzleX
&&
255 reg
->SwizzleZ
== reg
->SwizzleX
&&
256 reg
->SwizzleW
== reg
->SwizzleX
);
260 sm1_dump_immediate(const struct sm1_src_param
*param
)
262 switch (param
->type
) {
263 case NINED3DSPTYPE_FLOAT4
:
264 DUMP("{ %f %f %f %f }",
265 param
->imm
.f
[0], param
->imm
.f
[1],
266 param
->imm
.f
[2], param
->imm
.f
[3]);
268 case NINED3DSPTYPE_INT4
:
269 DUMP("{ %i %i %i %i }",
270 param
->imm
.i
[0], param
->imm
.i
[1],
271 param
->imm
.i
[2], param
->imm
.i
[3]);
273 case NINED3DSPTYPE_BOOL
:
274 DUMP("%s", param
->imm
.b
? "TRUE" : "FALSE");
283 sm1_dump_src_param(const struct sm1_src_param
*param
)
285 if (param
->file
== NINED3DSPR_IMMEDIATE
) {
286 assert(!param
->mod
&&
288 param
->swizzle
== NINED3DSP_NOSWIZZLE
);
289 sm1_dump_immediate(param
);
294 DUMP("%s(", sm1_mod_str
[param
->mod
]);
296 DUMP("%c[", sm1_file_char
[param
->file
]);
297 sm1_dump_src_param(param
->rel
);
298 DUMP("+%i]", param
->idx
);
300 sm1_dump_reg(param
->file
, param
->idx
);
304 if (param
->swizzle
!= NINED3DSP_NOSWIZZLE
) {
306 sm1_dump_swizzle(param
->swizzle
);
311 sm1_dump_dst_param(const struct sm1_dst_param
*param
)
313 if (param
->mod
& NINED3DSPDM_SATURATE
)
315 if (param
->mod
& NINED3DSPDM_PARTIALP
)
317 if (param
->mod
& NINED3DSPDM_CENTROID
)
319 if (param
->shift
< 0)
320 DUMP("/%u ", 1 << -param
->shift
);
321 if (param
->shift
> 0)
322 DUMP("*%u ", 1 << param
->shift
);
325 DUMP("%c[", sm1_file_char
[param
->file
]);
326 sm1_dump_src_param(param
->rel
);
327 DUMP("+%i]", param
->idx
);
329 sm1_dump_reg(param
->file
, param
->idx
);
331 if (param
->mask
!= NINED3DSP_WRITEMASK_ALL
) {
333 sm1_dump_writemask(param
->mask
);
339 struct sm1_dst_param reg
;
347 /* NOTE: 0 is a valid TGSI opcode, but if handler is set, this parameter
348 * should be ignored completely */
350 unsigned opcode
; /* TGSI_OPCODE_x */
352 /* versions are still set even handler is set */
356 } vert_version
, frag_version
;
358 /* number of regs parsed outside of special handler */
362 /* some instructions don't map perfectly, so use a special handler */
363 translate_instruction_func handler
;
366 struct sm1_instruction
368 D3DSHADER_INSTRUCTION_OPCODE_TYPE opcode
;
374 struct sm1_src_param src
[4];
375 struct sm1_src_param src_rel
[4];
376 struct sm1_src_param pred
;
377 struct sm1_src_param dst_rel
[1];
378 struct sm1_dst_param dst
[1];
380 struct sm1_op_info
*info
;
384 sm1_dump_instruction(struct sm1_instruction
*insn
, unsigned indent
)
388 /* no info stored for these: */
389 if (insn
->opcode
== D3DSIO_DCL
)
391 for (i
= 0; i
< indent
; ++i
)
394 if (insn
->predicated
) {
396 sm1_dump_src_param(&insn
->pred
);
399 DUMP("%s", d3dsio_to_string(insn
->opcode
));
401 switch (insn
->opcode
) {
403 DUMP(insn
->flags
== NINED3DSI_TEXLD_PROJECT
? "p" : "b");
406 DUMP("_%x", insn
->flags
);
414 for (i
= 0; i
< insn
->ndst
&& i
< Elements(insn
->dst
); ++i
) {
415 sm1_dump_dst_param(&insn
->dst
[i
]);
419 for (i
= 0; i
< insn
->nsrc
&& i
< Elements(insn
->src
); ++i
) {
420 sm1_dump_src_param(&insn
->src
[i
]);
423 if (insn
->opcode
== D3DSIO_DEF
||
424 insn
->opcode
== D3DSIO_DEFI
||
425 insn
->opcode
== D3DSIO_DEFB
)
426 sm1_dump_immediate(&insn
->src
[0]);
431 struct sm1_local_const
442 struct shader_translator
444 const DWORD
*byte_code
;
446 const DWORD
*parse_next
;
448 struct ureg_program
*ureg
;
455 unsigned processor
; /* TGSI_PROCESSOR_VERTEX/FRAMGENT */
456 unsigned num_constf_allowed
;
457 unsigned num_consti_allowed
;
458 unsigned num_constb_allowed
;
460 boolean native_integers
;
461 boolean inline_subroutines
;
463 boolean want_texcoord
;
465 boolean wpos_is_sysval
;
466 boolean face_is_sysval_integer
;
467 unsigned texcoord_sn
;
469 struct sm1_instruction insn
; /* current instruction */
473 struct ureg_dst oPos
;
474 struct ureg_dst oFog
;
475 struct ureg_dst oPts
;
476 struct ureg_dst oCol
[4];
477 struct ureg_dst o
[PIPE_MAX_SHADER_OUTPUTS
];
478 struct ureg_dst oDepth
;
479 struct ureg_src v
[PIPE_MAX_SHADER_INPUTS
];
480 struct ureg_src vPos
;
481 struct ureg_src vFace
;
484 struct ureg_dst address
;
486 struct ureg_dst tS
[8]; /* texture stage registers */
487 struct ureg_dst tdst
; /* scratch dst if we need extra modifiers */
488 struct ureg_dst t
[5]; /* scratch TEMPs */
489 struct ureg_src vC
[2]; /* PS color in */
490 struct ureg_src vT
[8]; /* PS texcoord in */
491 struct ureg_dst rL
[NINE_MAX_LOOP_DEPTH
]; /* loop ctr */
493 unsigned num_temp
; /* Elements(regs.r) */
494 unsigned num_scratch
;
496 unsigned loop_depth_max
;
498 unsigned loop_labels
[NINE_MAX_LOOP_DEPTH
];
499 unsigned cond_labels
[NINE_MAX_COND_DEPTH
];
500 boolean loop_or_rep
[NINE_MAX_LOOP_DEPTH
]; /* true: loop, false: rep */
502 unsigned *inst_labels
; /* LABEL op */
503 unsigned num_inst_labels
;
505 unsigned sampler_targets
[NINE_MAX_SAMPLERS
]; /* TGSI_TEXTURE_x */
507 struct sm1_local_const
*lconstf
;
508 unsigned num_lconstf
;
509 struct sm1_local_const lconsti
[NINE_MAX_CONST_I
];
510 struct sm1_local_const lconstb
[NINE_MAX_CONST_B
];
512 boolean indirect_const_access
;
515 struct nine_shader_info
*info
;
517 int16_t op_info_map
[D3DSIO_BREAKP
+ 1];
520 #define IS_VS (tx->processor == TGSI_PROCESSOR_VERTEX)
521 #define IS_PS (tx->processor == TGSI_PROCESSOR_FRAGMENT)
523 #define FAILURE_VOID(cond) if ((cond)) {tx->failure=1;return;}
526 sm1_read_semantic(struct shader_translator
*, struct sm1_semantic
*);
529 sm1_instruction_check(const struct sm1_instruction
*insn
)
531 if (insn
->opcode
== D3DSIO_CRS
)
533 if (insn
->dst
[0].mask
& NINED3DSP_WRITEMASK_3
)
541 tx_lconstf(struct shader_translator
*tx
, struct ureg_src
*src
, INT index
)
544 if (index
< 0 || index
>= tx
->num_constf_allowed
) {
548 for (i
= 0; i
< tx
->num_lconstf
; ++i
) {
549 if (tx
->lconstf
[i
].idx
== index
) {
550 *src
= tx
->lconstf
[i
].reg
;
557 tx_lconsti(struct shader_translator
*tx
, struct ureg_src
*src
, INT index
)
559 if (index
< 0 || index
>= tx
->num_consti_allowed
) {
563 if (tx
->lconsti
[index
].idx
== index
)
564 *src
= tx
->lconsti
[index
].reg
;
565 return tx
->lconsti
[index
].idx
== index
;
568 tx_lconstb(struct shader_translator
*tx
, struct ureg_src
*src
, INT index
)
570 if (index
< 0 || index
>= tx
->num_constb_allowed
) {
574 if (tx
->lconstb
[index
].idx
== index
)
575 *src
= tx
->lconstb
[index
].reg
;
576 return tx
->lconstb
[index
].idx
== index
;
580 tx_set_lconstf(struct shader_translator
*tx
, INT index
, float f
[4])
584 FAILURE_VOID(index
< 0 || index
>= tx
->num_constf_allowed
)
586 for (n
= 0; n
< tx
->num_lconstf
; ++n
)
587 if (tx
->lconstf
[n
].idx
== index
)
589 if (n
== tx
->num_lconstf
) {
591 tx
->lconstf
= REALLOC(tx
->lconstf
,
592 (n
+ 0) * sizeof(tx
->lconstf
[0]),
593 (n
+ 8) * sizeof(tx
->lconstf
[0]));
598 tx
->lconstf
[n
].idx
= index
;
599 tx
->lconstf
[n
].reg
= ureg_imm4f(tx
->ureg
, f
[0], f
[1], f
[2], f
[3]);
601 memcpy(tx
->lconstf
[n
].imm
.f
, f
, sizeof(tx
->lconstf
[n
].imm
.f
));
604 tx_set_lconsti(struct shader_translator
*tx
, INT index
, int i
[4])
606 FAILURE_VOID(index
< 0 || index
>= tx
->num_consti_allowed
)
607 tx
->lconsti
[index
].idx
= index
;
608 tx
->lconsti
[index
].reg
= tx
->native_integers
?
609 ureg_imm4i(tx
->ureg
, i
[0], i
[1], i
[2], i
[3]) :
610 ureg_imm4f(tx
->ureg
, i
[0], i
[1], i
[2], i
[3]);
613 tx_set_lconstb(struct shader_translator
*tx
, INT index
, BOOL b
)
615 FAILURE_VOID(index
< 0 || index
>= tx
->num_constb_allowed
)
616 tx
->lconstb
[index
].idx
= index
;
617 tx
->lconstb
[index
].reg
= tx
->native_integers
?
618 ureg_imm1u(tx
->ureg
, b
? 0xffffffff : 0) :
619 ureg_imm1f(tx
->ureg
, b
? 1.0f
: 0.0f
);
622 static inline struct ureg_dst
623 tx_scratch(struct shader_translator
*tx
)
625 if (tx
->num_scratch
>= Elements(tx
->regs
.t
)) {
627 return tx
->regs
.t
[0];
629 if (ureg_dst_is_undef(tx
->regs
.t
[tx
->num_scratch
]))
630 tx
->regs
.t
[tx
->num_scratch
] = ureg_DECL_local_temporary(tx
->ureg
);
631 return tx
->regs
.t
[tx
->num_scratch
++];
634 static inline struct ureg_dst
635 tx_scratch_scalar(struct shader_translator
*tx
)
637 return ureg_writemask(tx_scratch(tx
), TGSI_WRITEMASK_X
);
640 static inline struct ureg_src
641 tx_src_scalar(struct ureg_dst dst
)
643 struct ureg_src src
= ureg_src(dst
);
644 int c
= ffs(dst
.WriteMask
) - 1;
645 if (dst
.WriteMask
== (1 << c
))
646 src
= ureg_scalar(src
, c
);
651 tx_temp_alloc(struct shader_translator
*tx
, INT idx
)
654 if (idx
>= tx
->num_temp
) {
655 unsigned k
= tx
->num_temp
;
656 unsigned n
= idx
+ 1;
657 tx
->regs
.r
= REALLOC(tx
->regs
.r
,
658 k
* sizeof(tx
->regs
.r
[0]),
659 n
* sizeof(tx
->regs
.r
[0]));
661 tx
->regs
.r
[k
] = ureg_dst_undef();
664 if (ureg_dst_is_undef(tx
->regs
.r
[idx
]))
665 tx
->regs
.r
[idx
] = ureg_DECL_temporary(tx
->ureg
);
669 tx_addr_alloc(struct shader_translator
*tx
, INT idx
)
672 if (ureg_dst_is_undef(tx
->regs
.address
))
673 tx
->regs
.address
= ureg_DECL_address(tx
->ureg
);
674 if (ureg_dst_is_undef(tx
->regs
.a0
))
675 tx
->regs
.a0
= ureg_DECL_temporary(tx
->ureg
);
679 tx_pred_alloc(struct shader_translator
*tx
, INT idx
)
682 if (ureg_dst_is_undef(tx
->regs
.p
))
683 tx
->regs
.p
= ureg_DECL_predicate(tx
->ureg
);
686 /* NOTE: It's not very clear on which ps1.1-ps1.3 instructions
687 * the projection should be applied on the texture. It doesn't
689 * The doc is very imprecise here (it says the projection is done
690 * before rasterization, thus in vs, which seems wrong since ps instructions
691 * are affected differently)
692 * For now we only apply to the ps TEX instruction and TEXBEM.
693 * Perhaps some other instructions would need it */
695 apply_ps1x_projection(struct shader_translator
*tx
, struct ureg_dst dst
,
696 struct ureg_src src
, INT idx
)
699 unsigned dim
= 1 + ((tx
->info
->projected
>> (2 * idx
)) & 3);
703 ureg_MOV(tx
->ureg
, dst
, src
);
705 tmp
= tx_scratch_scalar(tx
);
706 ureg_RCP(tx
->ureg
, tmp
, ureg_scalar(src
, dim
-1));
707 ureg_MUL(tx
->ureg
, dst
, tx_src_scalar(tmp
), src
);
712 TEX_with_ps1x_projection(struct shader_translator
*tx
, struct ureg_dst dst
,
713 unsigned target
, struct ureg_src src0
,
714 struct ureg_src src1
, INT idx
)
716 unsigned dim
= 1 + ((tx
->info
->projected
>> (2 * idx
)) & 3);
719 /* dim == 1: no projection
720 * Looks like must be disabled when it makes no
721 * sense according the texture dimensions
723 if (dim
== 1 || dim
<= target
) {
724 ureg_TEX(tx
->ureg
, dst
, target
, src0
, src1
);
725 } else if (dim
== 4) {
726 ureg_TXP(tx
->ureg
, dst
, target
, src0
, src1
);
728 tmp
= tx_scratch(tx
);
729 apply_ps1x_projection(tx
, tmp
, src0
, idx
);
730 ureg_TEX(tx
->ureg
, dst
, target
, ureg_src(tmp
), src1
);
735 tx_texcoord_alloc(struct shader_translator
*tx
, INT idx
)
738 assert(idx
>= 0 && idx
< Elements(tx
->regs
.vT
));
739 if (ureg_src_is_undef(tx
->regs
.vT
[idx
]))
740 tx
->regs
.vT
[idx
] = ureg_DECL_fs_input(tx
->ureg
, tx
->texcoord_sn
, idx
,
741 TGSI_INTERPOLATE_PERSPECTIVE
);
744 static inline unsigned *
745 tx_bgnloop(struct shader_translator
*tx
)
748 if (tx
->loop_depth_max
< tx
->loop_depth
)
749 tx
->loop_depth_max
= tx
->loop_depth
;
750 assert(tx
->loop_depth
< NINE_MAX_LOOP_DEPTH
);
751 return &tx
->loop_labels
[tx
->loop_depth
- 1];
754 static inline unsigned *
755 tx_endloop(struct shader_translator
*tx
)
757 assert(tx
->loop_depth
);
759 ureg_fixup_label(tx
->ureg
, tx
->loop_labels
[tx
->loop_depth
],
760 ureg_get_instruction_number(tx
->ureg
));
761 return &tx
->loop_labels
[tx
->loop_depth
];
764 static struct ureg_dst
765 tx_get_loopctr(struct shader_translator
*tx
, boolean loop_or_rep
)
767 const unsigned l
= tx
->loop_depth
- 1;
771 DBG("loop counter requested outside of loop\n");
772 return ureg_dst_undef();
775 if (ureg_dst_is_undef(tx
->regs
.rL
[l
])) {
776 /* loop or rep ctr creation */
777 tx
->regs
.rL
[l
] = ureg_DECL_local_temporary(tx
->ureg
);
778 tx
->loop_or_rep
[l
] = loop_or_rep
;
780 /* loop - rep - endloop - endrep not allowed */
781 assert(tx
->loop_or_rep
[l
] == loop_or_rep
);
783 return tx
->regs
.rL
[l
];
786 static struct ureg_src
787 tx_get_loopal(struct shader_translator
*tx
)
789 int loop_level
= tx
->loop_depth
- 1;
791 while (loop_level
>= 0) {
792 /* handle loop - rep - endrep - endloop case */
793 if (tx
->loop_or_rep
[loop_level
])
794 /* the value is in the loop counter y component (nine implementation) */
795 return ureg_scalar(ureg_src(tx
->regs
.rL
[loop_level
]), TGSI_SWIZZLE_Y
);
799 DBG("aL counter requested outside of loop\n");
800 return ureg_src_undef();
803 static inline unsigned *
804 tx_cond(struct shader_translator
*tx
)
806 assert(tx
->cond_depth
<= NINE_MAX_COND_DEPTH
);
808 return &tx
->cond_labels
[tx
->cond_depth
- 1];
811 static inline unsigned *
812 tx_elsecond(struct shader_translator
*tx
)
814 assert(tx
->cond_depth
);
815 return &tx
->cond_labels
[tx
->cond_depth
- 1];
819 tx_endcond(struct shader_translator
*tx
)
821 assert(tx
->cond_depth
);
823 ureg_fixup_label(tx
->ureg
, tx
->cond_labels
[tx
->cond_depth
],
824 ureg_get_instruction_number(tx
->ureg
));
827 static inline struct ureg_dst
828 nine_ureg_dst_register(unsigned file
, int index
)
830 return ureg_dst(ureg_src_register(file
, index
));
833 static struct ureg_src
834 tx_src_param(struct shader_translator
*tx
, const struct sm1_src_param
*param
)
836 struct ureg_program
*ureg
= tx
->ureg
;
844 tx_temp_alloc(tx
, param
->idx
);
845 src
= ureg_src(tx
->regs
.r
[param
->idx
]);
847 /* case D3DSPR_TEXTURE: == D3DSPR_ADDR */
851 assert(param
->idx
== 0);
852 /* the address register (vs only) must be
853 * assigned before use */
854 assert(!ureg_dst_is_undef(tx
->regs
.a0
));
855 /* Round to lowest for vs1.1 (contrary to the doc), else
856 * round to nearest */
857 if (tx
->version
.major
< 2 && tx
->version
.minor
< 2)
858 ureg_ARL(ureg
, tx
->regs
.address
, ureg_src(tx
->regs
.a0
));
860 ureg_ARR(ureg
, tx
->regs
.address
, ureg_src(tx
->regs
.a0
));
861 src
= ureg_src(tx
->regs
.address
);
863 if (tx
->version
.major
< 2 && tx
->version
.minor
< 4) {
864 /* no subroutines, so should be defined */
865 src
= ureg_src(tx
->regs
.tS
[param
->idx
]);
867 tx_texcoord_alloc(tx
, param
->idx
);
868 src
= tx
->regs
.vT
[param
->idx
];
874 src
= ureg_src_register(TGSI_FILE_INPUT
, param
->idx
);
876 if (tx
->version
.major
< 3) {
878 src
= ureg_DECL_fs_input(tx
->ureg
, TGSI_SEMANTIC_COLOR
,
880 TGSI_INTERPOLATE_PERSPECTIVE
);
882 assert(!param
->rel
); /* TODO */
883 assert(param
->idx
< Elements(tx
->regs
.v
));
884 src
= tx
->regs
.v
[param
->idx
];
888 case D3DSPR_PREDICATE
:
890 tx_pred_alloc(tx
, param
->idx
);
891 src
= ureg_src(tx
->regs
.p
);
894 assert(param
->mod
== NINED3DSPSM_NONE
);
895 assert(param
->swizzle
== NINED3DSP_NOSWIZZLE
);
897 src
= ureg_src_register(TGSI_FILE_SAMPLER
, param
->idx
);
900 assert(!param
->rel
|| IS_VS
);
902 tx
->indirect_const_access
= TRUE
;
903 if (param
->rel
|| !tx_lconstf(tx
, &src
, param
->idx
)) {
905 nine_info_mark_const_f_used(tx
->info
, param
->idx
);
906 src
= ureg_src_register(TGSI_FILE_CONSTANT
, param
->idx
);
908 if (!IS_VS
&& tx
->version
.major
< 2) {
909 /* ps 1.X clamps constants */
910 tmp
= tx_scratch(tx
);
911 ureg_MIN(ureg
, tmp
, src
, ureg_imm1f(ureg
, 1.0f
));
912 ureg_MAX(ureg
, tmp
, ureg_src(tmp
), ureg_imm1f(ureg
, -1.0f
));
919 DBG("CONST2/3/4 should have been collapsed into D3DSPR_CONST !\n");
920 assert(!"CONST2/3/4");
921 src
= ureg_imm1f(ureg
, 0.0f
);
923 case D3DSPR_CONSTINT
:
924 /* relative adressing only possible for float constants in vs */
926 if (!tx_lconsti(tx
, &src
, param
->idx
)) {
927 nine_info_mark_const_i_used(tx
->info
, param
->idx
);
928 src
= ureg_src_register(TGSI_FILE_CONSTANT
,
929 tx
->info
->const_i_base
+ param
->idx
);
932 case D3DSPR_CONSTBOOL
:
934 if (!tx_lconstb(tx
, &src
, param
->idx
)) {
935 char r
= param
->idx
/ 4;
936 char s
= param
->idx
& 3;
937 nine_info_mark_const_b_used(tx
->info
, param
->idx
);
938 src
= ureg_src_register(TGSI_FILE_CONSTANT
,
939 tx
->info
->const_b_base
+ r
);
940 src
= ureg_swizzle(src
, s
, s
, s
, s
);
944 if (ureg_dst_is_undef(tx
->regs
.address
))
945 tx
->regs
.address
= ureg_DECL_address(ureg
);
946 if (!tx
->native_integers
)
947 ureg_ARR(ureg
, tx
->regs
.address
, tx_get_loopal(tx
));
949 ureg_UARL(ureg
, tx
->regs
.address
, tx_get_loopal(tx
));
950 src
= ureg_src(tx
->regs
.address
);
952 case D3DSPR_MISCTYPE
:
953 switch (param
->idx
) {
954 case D3DSMO_POSITION
:
955 if (ureg_src_is_undef(tx
->regs
.vPos
)) {
956 if (tx
->wpos_is_sysval
) {
958 ureg_DECL_system_value(ureg
, TGSI_SEMANTIC_POSITION
, 0);
961 ureg_DECL_fs_input(ureg
, TGSI_SEMANTIC_POSITION
, 0,
962 TGSI_INTERPOLATE_LINEAR
);
965 if (tx
->shift_wpos
) {
966 /* TODO: do this only once */
967 struct ureg_dst wpos
= tx_scratch(tx
);
968 ureg_SUB(ureg
, wpos
, tx
->regs
.vPos
,
969 ureg_imm4f(ureg
, 0.5f
, 0.5f
, 0.0f
, 0.0f
));
970 src
= ureg_src(wpos
);
976 if (ureg_src_is_undef(tx
->regs
.vFace
)) {
977 if (tx
->face_is_sysval_integer
) {
978 tmp
= tx_scratch(tx
);
980 ureg_DECL_system_value(ureg
, TGSI_SEMANTIC_FACE
, 0);
982 /* convert bool to float */
983 ureg_UCMP(ureg
, tmp
, ureg_scalar(tx
->regs
.vFace
, TGSI_SWIZZLE_X
),
984 ureg_imm1f(ureg
, 1), ureg_imm1f(ureg
, -1));
985 tx
->regs
.vFace
= ureg_src(tmp
);
987 tx
->regs
.vFace
= ureg_DECL_fs_input(ureg
,
988 TGSI_SEMANTIC_FACE
, 0,
989 TGSI_INTERPOLATE_CONSTANT
);
991 tx
->regs
.vFace
= ureg_scalar(tx
->regs
.vFace
, TGSI_SWIZZLE_X
);
993 src
= tx
->regs
.vFace
;
996 assert(!"invalid src D3DSMO");
1001 case D3DSPR_TEMPFLOAT16
:
1004 assert(!"invalid src D3DSPR");
1007 src
= ureg_src_indirect(src
, tx_src_param(tx
, param
->rel
));
1009 switch (param
->mod
) {
1010 case NINED3DSPSM_DW
:
1011 tmp
= tx_scratch(tx
);
1012 /* NOTE: app is not allowed to read w with this modifier */
1013 ureg_RCP(ureg
, ureg_writemask(tmp
, NINED3DSP_WRITEMASK_3
), src
);
1014 ureg_MUL(ureg
, tmp
, src
, ureg_swizzle(ureg_src(tmp
), NINE_SWIZZLE4(W
,W
,W
,W
)));
1015 src
= ureg_src(tmp
);
1017 case NINED3DSPSM_DZ
:
1018 tmp
= tx_scratch(tx
);
1019 /* NOTE: app is not allowed to read z with this modifier */
1020 ureg_RCP(ureg
, ureg_writemask(tmp
, NINED3DSP_WRITEMASK_2
), src
);
1021 ureg_MUL(ureg
, tmp
, src
, ureg_swizzle(ureg_src(tmp
), NINE_SWIZZLE4(Z
,Z
,Z
,Z
)));
1022 src
= ureg_src(tmp
);
1028 if (param
->swizzle
!= NINED3DSP_NOSWIZZLE
)
1029 src
= ureg_swizzle(src
,
1030 (param
->swizzle
>> 0) & 0x3,
1031 (param
->swizzle
>> 2) & 0x3,
1032 (param
->swizzle
>> 4) & 0x3,
1033 (param
->swizzle
>> 6) & 0x3);
1035 switch (param
->mod
) {
1036 case NINED3DSPSM_ABS
:
1037 src
= ureg_abs(src
);
1039 case NINED3DSPSM_ABSNEG
:
1040 src
= ureg_negate(ureg_abs(src
));
1042 case NINED3DSPSM_NEG
:
1043 src
= ureg_negate(src
);
1045 case NINED3DSPSM_BIAS
:
1046 tmp
= tx_scratch(tx
);
1047 ureg_SUB(ureg
, tmp
, src
, ureg_imm1f(ureg
, 0.5f
));
1048 src
= ureg_src(tmp
);
1050 case NINED3DSPSM_BIASNEG
:
1051 tmp
= tx_scratch(tx
);
1052 ureg_SUB(ureg
, tmp
, ureg_imm1f(ureg
, 0.5f
), src
);
1053 src
= ureg_src(tmp
);
1055 case NINED3DSPSM_NOT
:
1056 if (tx
->native_integers
) {
1057 tmp
= tx_scratch(tx
);
1058 ureg_NOT(ureg
, tmp
, src
);
1059 src
= ureg_src(tmp
);
1063 case NINED3DSPSM_COMP
:
1064 tmp
= tx_scratch(tx
);
1065 ureg_SUB(ureg
, tmp
, ureg_imm1f(ureg
, 1.0f
), src
);
1066 src
= ureg_src(tmp
);
1068 case NINED3DSPSM_DZ
:
1069 case NINED3DSPSM_DW
:
1070 /* Already handled*/
1072 case NINED3DSPSM_SIGN
:
1073 tmp
= tx_scratch(tx
);
1074 ureg_MAD(ureg
, tmp
, src
, ureg_imm1f(ureg
, 2.0f
), ureg_imm1f(ureg
, -1.0f
));
1075 src
= ureg_src(tmp
);
1077 case NINED3DSPSM_SIGNNEG
:
1078 tmp
= tx_scratch(tx
);
1079 ureg_MAD(ureg
, tmp
, src
, ureg_imm1f(ureg
, -2.0f
), ureg_imm1f(ureg
, 1.0f
));
1080 src
= ureg_src(tmp
);
1082 case NINED3DSPSM_X2
:
1083 tmp
= tx_scratch(tx
);
1084 ureg_ADD(ureg
, tmp
, src
, src
);
1085 src
= ureg_src(tmp
);
1087 case NINED3DSPSM_X2NEG
:
1088 tmp
= tx_scratch(tx
);
1089 ureg_ADD(ureg
, tmp
, src
, src
);
1090 src
= ureg_negate(ureg_src(tmp
));
1093 assert(param
->mod
== NINED3DSPSM_NONE
);
1100 static struct ureg_dst
1101 _tx_dst_param(struct shader_translator
*tx
, const struct sm1_dst_param
*param
)
1103 struct ureg_dst dst
;
1105 switch (param
->file
)
1108 assert(!param
->rel
);
1109 tx_temp_alloc(tx
, param
->idx
);
1110 dst
= tx
->regs
.r
[param
->idx
];
1112 /* case D3DSPR_TEXTURE: == D3DSPR_ADDR */
1114 assert(!param
->rel
);
1115 if (tx
->version
.major
< 2 && !IS_VS
) {
1116 if (ureg_dst_is_undef(tx
->regs
.tS
[param
->idx
]))
1117 tx
->regs
.tS
[param
->idx
] = ureg_DECL_temporary(tx
->ureg
);
1118 dst
= tx
->regs
.tS
[param
->idx
];
1120 if (!IS_VS
&& tx
->insn
.opcode
== D3DSIO_TEXKILL
) { /* maybe others, too */
1121 tx_texcoord_alloc(tx
, param
->idx
);
1122 dst
= ureg_dst(tx
->regs
.vT
[param
->idx
]);
1124 tx_addr_alloc(tx
, param
->idx
);
1128 case D3DSPR_RASTOUT
:
1129 assert(!param
->rel
);
1130 switch (param
->idx
) {
1132 if (ureg_dst_is_undef(tx
->regs
.oPos
))
1134 ureg_DECL_output(tx
->ureg
, TGSI_SEMANTIC_POSITION
, 0);
1135 dst
= tx
->regs
.oPos
;
1138 if (ureg_dst_is_undef(tx
->regs
.oFog
))
1140 ureg_saturate(ureg_DECL_output(tx
->ureg
, TGSI_SEMANTIC_FOG
, 0));
1141 dst
= tx
->regs
.oFog
;
1144 if (ureg_dst_is_undef(tx
->regs
.oPts
))
1146 ureg_saturate(ureg_DECL_output(tx
->ureg
, TGSI_SEMANTIC_PSIZE
, 0));
1147 dst
= tx
->regs
.oPts
;
1154 /* case D3DSPR_TEXCRDOUT: == D3DSPR_OUTPUT */
1156 if (tx
->version
.major
< 3) {
1157 assert(!param
->rel
);
1158 dst
= ureg_DECL_output(tx
->ureg
, tx
->texcoord_sn
, param
->idx
);
1160 assert(!param
->rel
); /* TODO */
1161 assert(param
->idx
< Elements(tx
->regs
.o
));
1162 dst
= tx
->regs
.o
[param
->idx
];
1165 case D3DSPR_ATTROUT
: /* VS */
1166 case D3DSPR_COLOROUT
: /* PS */
1167 assert(param
->idx
>= 0 && param
->idx
< 4);
1168 assert(!param
->rel
);
1169 tx
->info
->rt_mask
|= 1 << param
->idx
;
1170 if (ureg_dst_is_undef(tx
->regs
.oCol
[param
->idx
])) {
1171 /* ps < 3: oCol[0] will have fog blending afterward */
1172 if (!IS_VS
&& tx
->version
.major
< 3 && param
->idx
== 0) {
1173 tx
->regs
.oCol
[0] = ureg_DECL_temporary(tx
->ureg
);
1175 tx
->regs
.oCol
[param
->idx
] =
1176 ureg_DECL_output(tx
->ureg
, TGSI_SEMANTIC_COLOR
, param
->idx
);
1179 dst
= tx
->regs
.oCol
[param
->idx
];
1180 if (IS_VS
&& tx
->version
.major
< 3)
1181 dst
= ureg_saturate(dst
);
1183 case D3DSPR_DEPTHOUT
:
1184 assert(!param
->rel
);
1185 if (ureg_dst_is_undef(tx
->regs
.oDepth
))
1187 ureg_DECL_output_masked(tx
->ureg
, TGSI_SEMANTIC_POSITION
, 0,
1188 TGSI_WRITEMASK_Z
, 0, 1);
1189 dst
= tx
->regs
.oDepth
; /* XXX: must write .z component */
1191 case D3DSPR_PREDICATE
:
1192 assert(!param
->rel
);
1193 tx_pred_alloc(tx
, param
->idx
);
1196 case D3DSPR_TEMPFLOAT16
:
1197 DBG("unhandled D3DSPR: %u\n", param
->file
);
1200 assert(!"invalid dst D3DSPR");
1204 dst
= ureg_dst_indirect(dst
, tx_src_param(tx
, param
->rel
));
1206 if (param
->mask
!= NINED3DSP_WRITEMASK_ALL
)
1207 dst
= ureg_writemask(dst
, param
->mask
);
1208 if (param
->mod
& NINED3DSPDM_SATURATE
)
1209 dst
= ureg_saturate(dst
);
1214 static struct ureg_dst
1215 tx_dst_param(struct shader_translator
*tx
, const struct sm1_dst_param
*param
)
1218 tx
->regs
.tdst
= ureg_writemask(tx_scratch(tx
), param
->mask
);
1219 return tx
->regs
.tdst
;
1221 return _tx_dst_param(tx
, param
);
1225 tx_apply_dst0_modifiers(struct shader_translator
*tx
)
1227 struct ureg_dst rdst
;
1230 if (!tx
->insn
.ndst
|| !tx
->insn
.dst
[0].shift
|| tx
->insn
.opcode
== D3DSIO_TEXKILL
)
1232 rdst
= _tx_dst_param(tx
, &tx
->insn
.dst
[0]);
1234 assert(rdst
.File
!= TGSI_FILE_ADDRESS
); /* this probably isn't possible */
1236 if (tx
->insn
.dst
[0].shift
< 0)
1237 f
= 1.0f
/ (1 << -tx
->insn
.dst
[0].shift
);
1239 f
= 1 << tx
->insn
.dst
[0].shift
;
1241 ureg_MUL(tx
->ureg
, rdst
, ureg_src(tx
->regs
.tdst
), ureg_imm1f(tx
->ureg
, f
));
1244 static struct ureg_src
1245 tx_dst_param_as_src(struct shader_translator
*tx
, const struct sm1_dst_param
*param
)
1247 struct ureg_src src
;
1249 assert(!param
->shift
);
1250 assert(!(param
->mod
& NINED3DSPDM_SATURATE
));
1252 switch (param
->file
) {
1255 src
= ureg_src_register(TGSI_FILE_INPUT
, param
->idx
);
1257 assert(!param
->rel
);
1258 assert(param
->idx
< Elements(tx
->regs
.v
));
1259 src
= tx
->regs
.v
[param
->idx
];
1263 src
= ureg_src(tx_dst_param(tx
, param
));
1267 src
= ureg_src_indirect(src
, tx_src_param(tx
, param
->rel
));
1270 WARN("mask is 0, using identity swizzle\n");
1272 if (param
->mask
&& param
->mask
!= NINED3DSP_WRITEMASK_ALL
) {
1276 for (n
= 0, c
= 0; c
< 4; ++c
)
1277 if (param
->mask
& (1 << c
))
1280 for (c
= n
; c
< 4; ++c
)
1282 src
= ureg_swizzle(src
, s
[0], s
[1], s
[2], s
[3]);
1288 NineTranslateInstruction_Mkxn(struct shader_translator
*tx
, const unsigned k
, const unsigned n
)
1290 struct ureg_program
*ureg
= tx
->ureg
;
1291 struct ureg_dst dst
;
1292 struct ureg_src src
[2];
1293 struct sm1_src_param
*src_mat
= &tx
->insn
.src
[1];
1296 dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
1297 src
[0] = tx_src_param(tx
, &tx
->insn
.src
[0]);
1299 for (i
= 0; i
< n
; i
++)
1301 const unsigned m
= (1 << i
);
1303 src
[1] = tx_src_param(tx
, src_mat
);
1306 if (!(dst
.WriteMask
& m
))
1309 /* XXX: src == dst case ? */
1313 ureg_DP3(ureg
, ureg_writemask(dst
, m
), src
[0], src
[1]);
1316 ureg_DP4(ureg
, ureg_writemask(dst
, m
), src
[0], src
[1]);
1319 DBG("invalid operation: M%ux%u\n", m
, n
);
1327 #define VNOTSUPPORTED 0, 0
1328 #define V(maj, min) (((maj) << 8) | (min))
1330 static inline const char *
1331 d3dsio_to_string( unsigned opcode
)
1333 static const char *names
[] = {
1433 if (opcode
< Elements(names
)) return names
[opcode
];
1436 case D3DSIO_PHASE
: return "PHASE";
1437 case D3DSIO_COMMENT
: return "COMMENT";
1438 case D3DSIO_END
: return "END";
1444 #define NULL_INSTRUCTION { 0, { 0, 0 }, { 0, 0 }, 0, 0, NULL }
1445 #define IS_VALID_INSTRUCTION(inst) ((inst).vert_version.min | \
1446 (inst).vert_version.max | \
1447 (inst).frag_version.min | \
1448 (inst).frag_version.max)
1450 #define SPECIAL(name) \
1451 NineTranslateInstruction_##name
1453 #define DECL_SPECIAL(name) \
1455 NineTranslateInstruction_##name( struct shader_translator *tx )
1458 NineTranslateInstruction_Generic(struct shader_translator
*);
1462 return NineTranslateInstruction_Mkxn(tx
, 4, 4);
1467 return NineTranslateInstruction_Mkxn(tx
, 4, 3);
1472 return NineTranslateInstruction_Mkxn(tx
, 3, 4);
1477 return NineTranslateInstruction_Mkxn(tx
, 3, 3);
1482 return NineTranslateInstruction_Mkxn(tx
, 3, 2);
1487 ureg_CMP(tx
->ureg
, tx_dst_param(tx
, &tx
->insn
.dst
[0]),
1488 tx_src_param(tx
, &tx
->insn
.src
[0]),
1489 tx_src_param(tx
, &tx
->insn
.src
[2]),
1490 tx_src_param(tx
, &tx
->insn
.src
[1]));
1496 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
1497 struct ureg_dst cgt
;
1498 struct ureg_src cnd
;
1500 /* the coissue flag was a tip for compilers to advise to
1501 * execute two operations at the same time, in cases
1502 * the two executions had same dst with different channels.
1503 * It has no effect on current hw. However it seems CND
1504 * is affected. The handling of this very specific case
1505 * handled below mimick wine behaviour */
1506 if (tx
->insn
.coissue
&& tx
->version
.major
== 1 && tx
->version
.minor
< 4 && tx
->insn
.dst
[0].mask
!= NINED3DSP_WRITEMASK_3
) {
1508 dst
, tx_src_param(tx
, &tx
->insn
.src
[1]));
1512 cnd
= tx_src_param(tx
, &tx
->insn
.src
[0]);
1513 cgt
= tx_scratch(tx
);
1515 if (tx
->version
.major
== 1 && tx
->version
.minor
< 4)
1516 cnd
= ureg_scalar(cnd
, TGSI_SWIZZLE_W
);
1518 ureg_SGT(tx
->ureg
, cgt
, cnd
, ureg_imm1f(tx
->ureg
, 0.5f
));
1520 ureg_CMP(tx
->ureg
, dst
, ureg_negate(ureg_src(cgt
)),
1521 tx_src_param(tx
, &tx
->insn
.src
[1]),
1522 tx_src_param(tx
, &tx
->insn
.src
[2]));
1528 assert(tx
->insn
.src
[0].idx
< tx
->num_inst_labels
);
1529 ureg_CAL(tx
->ureg
, &tx
->inst_labels
[tx
->insn
.src
[0].idx
]);
1533 DECL_SPECIAL(CALLNZ
)
1535 struct ureg_program
*ureg
= tx
->ureg
;
1536 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[1]);
1538 if (!tx
->native_integers
)
1539 ureg_IF(ureg
, src
, tx_cond(tx
));
1541 ureg_UIF(ureg
, src
, tx_cond(tx
));
1542 ureg_CAL(ureg
, &tx
->inst_labels
[tx
->insn
.src
[0].idx
]);
1550 struct ureg_program
*ureg
= tx
->ureg
;
1552 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[1]);
1553 struct ureg_dst ctr
;
1554 struct ureg_dst tmp
;
1555 struct ureg_src ctrx
;
1557 label
= tx_bgnloop(tx
);
1558 ctr
= tx_get_loopctr(tx
, TRUE
);
1559 ctrx
= ureg_scalar(ureg_src(ctr
), TGSI_SWIZZLE_X
);
1561 /* src: num_iterations - start_value of al - step for al - 0 */
1562 ureg_MOV(ureg
, ctr
, src
);
1563 ureg_BGNLOOP(tx
->ureg
, label
);
1564 tmp
= tx_scratch_scalar(tx
);
1565 /* Initially ctr.x contains the number of iterations.
1566 * ctr.y will contain the updated value of al.
1567 * We decrease ctr.x at the end of every iteration,
1568 * and stop when it reaches 0. */
1570 if (!tx
->native_integers
) {
1571 /* case src and ctr contain floats */
1572 /* to avoid precision issue, we stop when ctr <= 0.5 */
1573 ureg_SGE(ureg
, tmp
, ureg_imm1f(ureg
, 0.5f
), ctrx
);
1574 ureg_IF(ureg
, tx_src_scalar(tmp
), tx_cond(tx
));
1576 /* case src and ctr contain integers */
1577 ureg_ISGE(ureg
, tmp
, ureg_imm1i(ureg
, 0), ctrx
);
1578 ureg_UIF(ureg
, tx_src_scalar(tmp
), tx_cond(tx
));
1592 DECL_SPECIAL(ENDLOOP
)
1594 struct ureg_program
*ureg
= tx
->ureg
;
1595 struct ureg_dst ctr
= tx_get_loopctr(tx
, TRUE
);
1596 struct ureg_dst dst_ctrx
, dst_al
;
1597 struct ureg_src src_ctr
, al_counter
;
1599 dst_ctrx
= ureg_writemask(ctr
, NINED3DSP_WRITEMASK_0
);
1600 dst_al
= ureg_writemask(ctr
, NINED3DSP_WRITEMASK_1
);
1601 src_ctr
= ureg_src(ctr
);
1602 al_counter
= ureg_scalar(src_ctr
, TGSI_SWIZZLE_Z
);
1605 * ctr.y (aL) += step */
1606 if (!tx
->native_integers
) {
1607 ureg_ADD(ureg
, dst_ctrx
, src_ctr
, ureg_imm1f(ureg
, -1.0f
));
1608 ureg_ADD(ureg
, dst_al
, src_ctr
, al_counter
);
1610 ureg_UADD(ureg
, dst_ctrx
, src_ctr
, ureg_imm1i(ureg
, -1));
1611 ureg_UADD(ureg
, dst_al
, src_ctr
, al_counter
);
1613 ureg_ENDLOOP(tx
->ureg
, tx_endloop(tx
));
1619 unsigned k
= tx
->num_inst_labels
;
1620 unsigned n
= tx
->insn
.src
[0].idx
;
1623 tx
->inst_labels
= REALLOC(tx
->inst_labels
,
1624 k
* sizeof(tx
->inst_labels
[0]),
1625 n
* sizeof(tx
->inst_labels
[0]));
1627 tx
->inst_labels
[n
] = ureg_get_instruction_number(tx
->ureg
);
1631 DECL_SPECIAL(SINCOS
)
1633 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
1634 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
1636 assert(!(dst
.WriteMask
& 0xc));
1638 dst
.WriteMask
&= TGSI_WRITEMASK_XY
; /* z undefined, w untouched */
1639 ureg_SCS(tx
->ureg
, dst
, src
);
1646 tx_dst_param(tx
, &tx
->insn
.dst
[0]),
1647 tx_src_param(tx
, &tx
->insn
.src
[0]));
1653 struct ureg_program
*ureg
= tx
->ureg
;
1655 struct ureg_src rep
= tx_src_param(tx
, &tx
->insn
.src
[0]);
1656 struct ureg_dst ctr
;
1657 struct ureg_dst tmp
;
1658 struct ureg_src ctrx
;
1660 label
= tx_bgnloop(tx
);
1661 ctr
= ureg_writemask(tx_get_loopctr(tx
, FALSE
), NINED3DSP_WRITEMASK_0
);
1662 ctrx
= ureg_scalar(ureg_src(ctr
), TGSI_SWIZZLE_X
);
1664 /* NOTE: rep must be constant, so we don't have to save the count */
1665 assert(rep
.File
== TGSI_FILE_CONSTANT
|| rep
.File
== TGSI_FILE_IMMEDIATE
);
1667 /* rep: num_iterations - 0 - 0 - 0 */
1668 ureg_MOV(ureg
, ctr
, rep
);
1669 ureg_BGNLOOP(ureg
, label
);
1670 tmp
= tx_scratch_scalar(tx
);
1671 /* Initially ctr.x contains the number of iterations.
1672 * We decrease ctr.x at the end of every iteration,
1673 * and stop when it reaches 0. */
1675 if (!tx
->native_integers
) {
1676 /* case src and ctr contain floats */
1677 /* to avoid precision issue, we stop when ctr <= 0.5 */
1678 ureg_SGE(ureg
, tmp
, ureg_imm1f(ureg
, 0.5f
), ctrx
);
1679 ureg_IF(ureg
, tx_src_scalar(tmp
), tx_cond(tx
));
1681 /* case src and ctr contain integers */
1682 ureg_ISGE(ureg
, tmp
, ureg_imm1i(ureg
, 0), ctrx
);
1683 ureg_UIF(ureg
, tx_src_scalar(tmp
), tx_cond(tx
));
1692 DECL_SPECIAL(ENDREP
)
1694 struct ureg_program
*ureg
= tx
->ureg
;
1695 struct ureg_dst ctr
= tx_get_loopctr(tx
, FALSE
);
1696 struct ureg_dst dst_ctrx
= ureg_writemask(ctr
, NINED3DSP_WRITEMASK_0
);
1697 struct ureg_src src_ctr
= ureg_src(ctr
);
1700 if (!tx
->native_integers
)
1701 ureg_ADD(ureg
, dst_ctrx
, src_ctr
, ureg_imm1f(ureg
, -1.0f
));
1703 ureg_UADD(ureg
, dst_ctrx
, src_ctr
, ureg_imm1i(ureg
, -1));
1705 ureg_ENDLOOP(tx
->ureg
, tx_endloop(tx
));
1712 ureg_ENDIF(tx
->ureg
);
1718 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
1720 if (tx
->native_integers
&& tx
->insn
.src
[0].file
== D3DSPR_CONSTBOOL
)
1721 ureg_UIF(tx
->ureg
, src
, tx_cond(tx
));
1723 ureg_IF(tx
->ureg
, src
, tx_cond(tx
));
1728 static inline unsigned
1729 sm1_insn_flags_to_tgsi_setop(BYTE flags
)
1732 case NINED3DSHADER_REL_OP_GT
: return TGSI_OPCODE_SGT
;
1733 case NINED3DSHADER_REL_OP_EQ
: return TGSI_OPCODE_SEQ
;
1734 case NINED3DSHADER_REL_OP_GE
: return TGSI_OPCODE_SGE
;
1735 case NINED3DSHADER_REL_OP_LT
: return TGSI_OPCODE_SLT
;
1736 case NINED3DSHADER_REL_OP_NE
: return TGSI_OPCODE_SNE
;
1737 case NINED3DSHADER_REL_OP_LE
: return TGSI_OPCODE_SLE
;
1739 assert(!"invalid comparison flags");
1740 return TGSI_OPCODE_SGT
;
1746 const unsigned cmp_op
= sm1_insn_flags_to_tgsi_setop(tx
->insn
.flags
);
1747 struct ureg_src src
[2];
1748 struct ureg_dst tmp
= ureg_writemask(tx_scratch(tx
), TGSI_WRITEMASK_X
);
1749 src
[0] = tx_src_param(tx
, &tx
->insn
.src
[0]);
1750 src
[1] = tx_src_param(tx
, &tx
->insn
.src
[1]);
1751 ureg_insn(tx
->ureg
, cmp_op
, &tmp
, 1, src
, 2);
1752 ureg_IF(tx
->ureg
, ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), tx_cond(tx
));
1758 ureg_ELSE(tx
->ureg
, tx_elsecond(tx
));
1762 DECL_SPECIAL(BREAKC
)
1764 const unsigned cmp_op
= sm1_insn_flags_to_tgsi_setop(tx
->insn
.flags
);
1765 struct ureg_src src
[2];
1766 struct ureg_dst tmp
= ureg_writemask(tx_scratch(tx
), TGSI_WRITEMASK_X
);
1767 src
[0] = tx_src_param(tx
, &tx
->insn
.src
[0]);
1768 src
[1] = tx_src_param(tx
, &tx
->insn
.src
[1]);
1769 ureg_insn(tx
->ureg
, cmp_op
, &tmp
, 1, src
, 2);
1770 ureg_IF(tx
->ureg
, ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), tx_cond(tx
));
1773 ureg_ENDIF(tx
->ureg
);
1777 static const char *sm1_declusage_names
[] =
1779 [D3DDECLUSAGE_POSITION
] = "POSITION",
1780 [D3DDECLUSAGE_BLENDWEIGHT
] = "BLENDWEIGHT",
1781 [D3DDECLUSAGE_BLENDINDICES
] = "BLENDINDICES",
1782 [D3DDECLUSAGE_NORMAL
] = "NORMAL",
1783 [D3DDECLUSAGE_PSIZE
] = "PSIZE",
1784 [D3DDECLUSAGE_TEXCOORD
] = "TEXCOORD",
1785 [D3DDECLUSAGE_TANGENT
] = "TANGENT",
1786 [D3DDECLUSAGE_BINORMAL
] = "BINORMAL",
1787 [D3DDECLUSAGE_TESSFACTOR
] = "TESSFACTOR",
1788 [D3DDECLUSAGE_POSITIONT
] = "POSITIONT",
1789 [D3DDECLUSAGE_COLOR
] = "COLOR",
1790 [D3DDECLUSAGE_FOG
] = "FOG",
1791 [D3DDECLUSAGE_DEPTH
] = "DEPTH",
1792 [D3DDECLUSAGE_SAMPLE
] = "SAMPLE"
1795 static inline unsigned
1796 sm1_to_nine_declusage(struct sm1_semantic
*dcl
)
1798 return nine_d3d9_to_nine_declusage(dcl
->usage
, dcl
->usage_idx
);
1802 sm1_declusage_to_tgsi(struct tgsi_declaration_semantic
*sem
,
1804 struct sm1_semantic
*dcl
)
1806 BYTE index
= dcl
->usage_idx
;
1808 /* For everything that is not matching to a TGSI_SEMANTIC_****,
1809 * we match to a TGSI_SEMANTIC_GENERIC with index.
1811 * The index can be anything UINT16 and usage_idx is BYTE,
1812 * so we can fit everything. It doesn't matter if indices
1813 * are close together or low.
1816 * POSITION >= 1: 10 * index + 6
1817 * COLOR >= 2: 10 * (index-1) + 7
1818 * TEXCOORD[0..15]: index
1819 * BLENDWEIGHT: 10 * index + 18
1820 * BLENDINDICES: 10 * index + 19
1821 * NORMAL: 10 * index + 20
1822 * TANGENT: 10 * index + 21
1823 * BINORMAL: 10 * index + 22
1824 * TESSFACTOR: 10 * index + 23
1827 switch (dcl
->usage
) {
1828 case D3DDECLUSAGE_POSITION
:
1829 case D3DDECLUSAGE_POSITIONT
:
1830 case D3DDECLUSAGE_DEPTH
:
1832 sem
->Name
= TGSI_SEMANTIC_POSITION
;
1835 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1836 sem
->Index
= 10 * index
+ 6;
1839 case D3DDECLUSAGE_COLOR
:
1841 sem
->Name
= TGSI_SEMANTIC_COLOR
;
1844 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1845 sem
->Index
= 10 * (index
-1) + 7;
1848 case D3DDECLUSAGE_FOG
:
1850 sem
->Name
= TGSI_SEMANTIC_FOG
;
1853 case D3DDECLUSAGE_PSIZE
:
1855 sem
->Name
= TGSI_SEMANTIC_PSIZE
;
1858 case D3DDECLUSAGE_TEXCOORD
:
1860 if (index
< 8 && tc
)
1861 sem
->Name
= TGSI_SEMANTIC_TEXCOORD
;
1863 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1866 case D3DDECLUSAGE_BLENDWEIGHT
:
1867 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1868 sem
->Index
= 10 * index
+ 18;
1870 case D3DDECLUSAGE_BLENDINDICES
:
1871 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1872 sem
->Index
= 10 * index
+ 19;
1874 case D3DDECLUSAGE_NORMAL
:
1875 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1876 sem
->Index
= 10 * index
+ 20;
1878 case D3DDECLUSAGE_TANGENT
:
1879 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1880 sem
->Index
= 10 * index
+ 21;
1882 case D3DDECLUSAGE_BINORMAL
:
1883 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1884 sem
->Index
= 10 * index
+ 22;
1886 case D3DDECLUSAGE_TESSFACTOR
:
1887 sem
->Name
= TGSI_SEMANTIC_GENERIC
;
1888 sem
->Index
= 10 * index
+ 23;
1890 case D3DDECLUSAGE_SAMPLE
:
1891 sem
->Name
= TGSI_SEMANTIC_COUNT
;
1895 unreachable(!"Invalid DECLUSAGE.");
1900 #define NINED3DSTT_1D (D3DSTT_1D >> D3DSP_TEXTURETYPE_SHIFT)
1901 #define NINED3DSTT_2D (D3DSTT_2D >> D3DSP_TEXTURETYPE_SHIFT)
1902 #define NINED3DSTT_VOLUME (D3DSTT_VOLUME >> D3DSP_TEXTURETYPE_SHIFT)
1903 #define NINED3DSTT_CUBE (D3DSTT_CUBE >> D3DSP_TEXTURETYPE_SHIFT)
1904 static inline unsigned
1905 d3dstt_to_tgsi_tex(BYTE sampler_type
)
1907 switch (sampler_type
) {
1908 case NINED3DSTT_1D
: return TGSI_TEXTURE_1D
;
1909 case NINED3DSTT_2D
: return TGSI_TEXTURE_2D
;
1910 case NINED3DSTT_VOLUME
: return TGSI_TEXTURE_3D
;
1911 case NINED3DSTT_CUBE
: return TGSI_TEXTURE_CUBE
;
1914 return TGSI_TEXTURE_UNKNOWN
;
1917 static inline unsigned
1918 d3dstt_to_tgsi_tex_shadow(BYTE sampler_type
)
1920 switch (sampler_type
) {
1921 case NINED3DSTT_1D
: return TGSI_TEXTURE_SHADOW1D
;
1922 case NINED3DSTT_2D
: return TGSI_TEXTURE_SHADOW2D
;
1923 case NINED3DSTT_VOLUME
:
1924 case NINED3DSTT_CUBE
:
1927 return TGSI_TEXTURE_UNKNOWN
;
1930 static inline unsigned
1931 ps1x_sampler_type(const struct nine_shader_info
*info
, unsigned stage
)
1933 switch ((info
->sampler_ps1xtypes
>> (stage
* 2)) & 0x3) {
1934 case 1: return TGSI_TEXTURE_1D
;
1935 case 0: return TGSI_TEXTURE_2D
;
1936 case 3: return TGSI_TEXTURE_3D
;
1938 return TGSI_TEXTURE_CUBE
;
1943 sm1_sampler_type_name(BYTE sampler_type
)
1945 switch (sampler_type
) {
1946 case NINED3DSTT_1D
: return "1D";
1947 case NINED3DSTT_2D
: return "2D";
1948 case NINED3DSTT_VOLUME
: return "VOLUME";
1949 case NINED3DSTT_CUBE
: return "CUBE";
1951 return "(D3DSTT_?)";
1955 static inline unsigned
1956 nine_tgsi_to_interp_mode(struct tgsi_declaration_semantic
*sem
)
1958 switch (sem
->Name
) {
1959 case TGSI_SEMANTIC_POSITION
:
1960 case TGSI_SEMANTIC_NORMAL
:
1961 return TGSI_INTERPOLATE_LINEAR
;
1962 case TGSI_SEMANTIC_BCOLOR
:
1963 case TGSI_SEMANTIC_COLOR
:
1964 case TGSI_SEMANTIC_FOG
:
1965 case TGSI_SEMANTIC_GENERIC
:
1966 case TGSI_SEMANTIC_TEXCOORD
:
1967 case TGSI_SEMANTIC_CLIPDIST
:
1968 case TGSI_SEMANTIC_CLIPVERTEX
:
1969 return TGSI_INTERPOLATE_PERSPECTIVE
;
1970 case TGSI_SEMANTIC_EDGEFLAG
:
1971 case TGSI_SEMANTIC_FACE
:
1972 case TGSI_SEMANTIC_INSTANCEID
:
1973 case TGSI_SEMANTIC_PCOORD
:
1974 case TGSI_SEMANTIC_PRIMID
:
1975 case TGSI_SEMANTIC_PSIZE
:
1976 case TGSI_SEMANTIC_VERTEXID
:
1977 return TGSI_INTERPOLATE_CONSTANT
;
1980 return TGSI_INTERPOLATE_CONSTANT
;
1986 struct ureg_program
*ureg
= tx
->ureg
;
1989 struct tgsi_declaration_semantic tgsi
;
1990 struct sm1_semantic sem
;
1991 sm1_read_semantic(tx
, &sem
);
1993 is_input
= sem
.reg
.file
== D3DSPR_INPUT
;
1995 sem
.usage
== D3DDECLUSAGE_SAMPLE
|| sem
.reg
.file
== D3DSPR_SAMPLER
;
1998 sm1_dump_dst_param(&sem
.reg
);
2000 DUMP(" %s\n", sm1_sampler_type_name(sem
.sampler_type
));
2002 if (tx
->version
.major
>= 3)
2003 DUMP(" %s%i\n", sm1_declusage_names
[sem
.usage
], sem
.usage_idx
);
2005 if (sem
.usage
| sem
.usage_idx
)
2006 DUMP(" %u[%u]\n", sem
.usage
, sem
.usage_idx
);
2011 const unsigned m
= 1 << sem
.reg
.idx
;
2012 ureg_DECL_sampler(ureg
, sem
.reg
.idx
);
2013 tx
->info
->sampler_mask
|= m
;
2014 tx
->sampler_targets
[sem
.reg
.idx
] = (tx
->info
->sampler_mask_shadow
& m
) ?
2015 d3dstt_to_tgsi_tex_shadow(sem
.sampler_type
) :
2016 d3dstt_to_tgsi_tex(sem
.sampler_type
);
2020 sm1_declusage_to_tgsi(&tgsi
, tx
->want_texcoord
, &sem
);
2023 /* linkage outside of shader with vertex declaration */
2024 ureg_DECL_vs_input(ureg
, sem
.reg
.idx
);
2025 assert(sem
.reg
.idx
< Elements(tx
->info
->input_map
));
2026 tx
->info
->input_map
[sem
.reg
.idx
] = sm1_to_nine_declusage(&sem
);
2027 tx
->info
->num_inputs
= sem
.reg
.idx
+ 1;
2028 /* NOTE: preserving order in case of indirect access */
2030 if (tx
->version
.major
>= 3) {
2031 /* SM2 output semantic determined by file */
2032 assert(sem
.reg
.mask
!= 0);
2033 if (sem
.usage
== D3DDECLUSAGE_POSITIONT
)
2034 tx
->info
->position_t
= TRUE
;
2035 assert(sem
.reg
.idx
< Elements(tx
->regs
.o
));
2036 tx
->regs
.o
[sem
.reg
.idx
] = ureg_DECL_output_masked(
2037 ureg
, tgsi
.Name
, tgsi
.Index
, sem
.reg
.mask
, 0, 1);
2039 if (tgsi
.Name
== TGSI_SEMANTIC_PSIZE
)
2040 tx
->regs
.oPts
= tx
->regs
.o
[sem
.reg
.idx
];
2043 if (is_input
&& tx
->version
.major
>= 3) {
2044 /* SM3 only, SM2 input semantic determined by file */
2045 assert(sem
.reg
.idx
< Elements(tx
->regs
.v
));
2046 tx
->regs
.v
[sem
.reg
.idx
] = ureg_DECL_fs_input_cyl_centroid(
2047 ureg
, tgsi
.Name
, tgsi
.Index
,
2048 nine_tgsi_to_interp_mode(&tgsi
),
2050 sem
.reg
.mod
& NINED3DSPDM_CENTROID
, 0, 1);
2052 if (!is_input
&& 0) { /* declare in COLOROUT/DEPTHOUT case */
2053 /* FragColor or FragDepth */
2054 assert(sem
.reg
.mask
!= 0);
2055 ureg_DECL_output_masked(ureg
, tgsi
.Name
, tgsi
.Index
, sem
.reg
.mask
,
2064 tx_set_lconstf(tx
, tx
->insn
.dst
[0].idx
, tx
->insn
.src
[0].imm
.f
);
2070 tx_set_lconstb(tx
, tx
->insn
.dst
[0].idx
, tx
->insn
.src
[0].imm
.b
);
2076 tx_set_lconsti(tx
, tx
->insn
.dst
[0].idx
, tx
->insn
.src
[0].imm
.i
);
2082 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2083 struct ureg_src src
[2] = {
2084 tx_src_param(tx
, &tx
->insn
.src
[0]),
2085 tx_src_param(tx
, &tx
->insn
.src
[1])
2087 ureg_POW(tx
->ureg
, dst
, ureg_abs(src
[0]), src
[1]);
2093 struct ureg_program
*ureg
= tx
->ureg
;
2094 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2095 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
2096 struct ureg_dst tmp
= tx_scratch(tx
);
2097 ureg_RSQ(ureg
, tmp
, ureg_abs(src
));
2098 ureg_MIN(ureg
, dst
, ureg_imm1f(ureg
, FLT_MAX
), ureg_src(tmp
));
2104 struct ureg_program
*ureg
= tx
->ureg
;
2105 struct ureg_dst tmp
= tx_scratch_scalar(tx
);
2106 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2107 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
2108 ureg_LG2(ureg
, tmp
, ureg_abs(src
));
2109 ureg_MAX(ureg
, dst
, ureg_imm1f(ureg
, -FLT_MAX
), tx_src_scalar(tmp
));
2115 struct ureg_program
*ureg
= tx
->ureg
;
2116 struct ureg_dst tmp
= tx_scratch(tx
);
2117 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2118 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
2119 ureg_LIT(ureg
, tmp
, src
);
2120 /* d3d9 LIT is the same than gallium LIT. One difference is that d3d9
2121 * states that dst.z is 0 when src.y <= 0. Gallium definition can assign
2122 * it 0^0 if src.w=0, which value is driver dependent. */
2123 ureg_CMP(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_Z
),
2124 ureg_negate(ureg_scalar(src
, TGSI_SWIZZLE_Y
)),
2125 ureg_src(tmp
), ureg_imm1f(ureg
, 0.0f
));
2126 ureg_MOV(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_XYW
), ureg_src(tmp
));
2132 struct ureg_program
*ureg
= tx
->ureg
;
2133 struct ureg_dst tmp
= tx_scratch_scalar(tx
);
2134 struct ureg_src nrm
= tx_src_scalar(tmp
);
2135 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2136 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
2137 ureg_DP3(ureg
, tmp
, src
, src
);
2138 ureg_RSQ(ureg
, tmp
, nrm
);
2139 ureg_MIN(ureg
, tmp
, ureg_imm1f(ureg
, FLT_MAX
), nrm
);
2140 ureg_MUL(ureg
, dst
, src
, nrm
);
2144 DECL_SPECIAL(DP2ADD
)
2146 struct ureg_dst tmp
= tx_scratch_scalar(tx
);
2147 struct ureg_src dp2
= tx_src_scalar(tmp
);
2148 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2149 struct ureg_src src
[3];
2151 for (i
= 0; i
< 3; ++i
)
2152 src
[i
] = tx_src_param(tx
, &tx
->insn
.src
[i
]);
2153 assert_replicate_swizzle(&src
[2]);
2155 ureg_DP2(tx
->ureg
, tmp
, src
[0], src
[1]);
2156 ureg_ADD(tx
->ureg
, dst
, src
[2], dp2
);
2161 DECL_SPECIAL(TEXCOORD
)
2163 struct ureg_program
*ureg
= tx
->ureg
;
2164 const unsigned s
= tx
->insn
.dst
[0].idx
;
2165 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2167 tx_texcoord_alloc(tx
, s
);
2168 ureg_MOV(ureg
, ureg_writemask(ureg_saturate(dst
), TGSI_WRITEMASK_XYZ
), tx
->regs
.vT
[s
]);
2169 ureg_MOV(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_W
), ureg_imm1f(tx
->ureg
, 1.0f
));
2174 DECL_SPECIAL(TEXCOORD_ps14
)
2176 struct ureg_program
*ureg
= tx
->ureg
;
2177 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
2178 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2180 assert(tx
->insn
.src
[0].file
== D3DSPR_TEXTURE
);
2182 ureg_MOV(ureg
, dst
, src
);
2187 DECL_SPECIAL(TEXKILL
)
2189 struct ureg_src reg
;
2191 if (tx
->version
.major
> 1 || tx
->version
.minor
> 3) {
2192 reg
= tx_dst_param_as_src(tx
, &tx
->insn
.dst
[0]);
2194 tx_texcoord_alloc(tx
, tx
->insn
.dst
[0].idx
);
2195 reg
= tx
->regs
.vT
[tx
->insn
.dst
[0].idx
];
2197 if (tx
->version
.major
< 2)
2198 reg
= ureg_swizzle(reg
, NINE_SWIZZLE4(X
,Y
,Z
,Z
));
2199 ureg_KILL_IF(tx
->ureg
, reg
);
2204 DECL_SPECIAL(TEXBEM
)
2206 struct ureg_program
*ureg
= tx
->ureg
;
2207 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2208 struct ureg_dst tmp
, tmp2
, texcoord
;
2209 struct ureg_src sample
, m00
, m01
, m10
, m11
;
2210 struct ureg_src bumpenvlscale
, bumpenvloffset
;
2211 const int m
= tx
->insn
.dst
[0].idx
;
2212 const int n
= tx
->insn
.src
[0].idx
;
2214 assert(tx
->version
.major
== 1);
2216 sample
= ureg_DECL_sampler(ureg
, m
);
2217 tx
->info
->sampler_mask
|= 1 << m
;
2219 tx_texcoord_alloc(tx
, m
);
2221 tmp
= tx_scratch(tx
);
2222 tmp2
= tx_scratch(tx
);
2223 texcoord
= tx_scratch(tx
);
2231 nine_info_mark_const_f_used(tx
->info
, 8 + 8 + m
/2);
2232 m00
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, X
);
2233 m01
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, Y
);
2234 m10
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, Z
);
2235 m11
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, W
);
2237 /* These two attributes are packed as X=scale0 Y=offset0 Z=scale1 W=offset1 etc */
2239 bumpenvlscale
= NINE_CONSTANT_SRC_SWIZZLE(8 + 8 + m
/ 2, X
);
2240 bumpenvloffset
= NINE_CONSTANT_SRC_SWIZZLE(8 + 8 + m
/ 2, Y
);
2242 bumpenvlscale
= NINE_CONSTANT_SRC_SWIZZLE(8 + 8 + m
/ 2, Z
);
2243 bumpenvloffset
= NINE_CONSTANT_SRC_SWIZZLE(8 + 8 + m
/ 2, W
);
2246 apply_ps1x_projection(tx
, texcoord
, tx
->regs
.vT
[m
], m
);
2248 /* u' = TextureCoordinates(stage m)u + D3DTSS_BUMPENVMAT00(stage m)*t(n)R */
2249 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), m00
,
2250 NINE_APPLY_SWIZZLE(ureg_src(tx
->regs
.tS
[n
]), X
), ureg_src(texcoord
));
2251 /* u' = u' + D3DTSS_BUMPENVMAT10(stage m)*t(n)G */
2252 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), m10
,
2253 NINE_APPLY_SWIZZLE(ureg_src(tx
->regs
.tS
[n
]), Y
),
2254 NINE_APPLY_SWIZZLE(ureg_src(tmp
), X
));
2256 /* v' = TextureCoordinates(stage m)v + D3DTSS_BUMPENVMAT01(stage m)*t(n)R */
2257 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), m01
,
2258 NINE_APPLY_SWIZZLE(ureg_src(tx
->regs
.tS
[n
]), X
), ureg_src(texcoord
));
2259 /* v' = v' + D3DTSS_BUMPENVMAT11(stage m)*t(n)G*/
2260 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), m11
,
2261 NINE_APPLY_SWIZZLE(ureg_src(tx
->regs
.tS
[n
]), Y
),
2262 NINE_APPLY_SWIZZLE(ureg_src(tmp
), Y
));
2264 /* Now the texture coordinates are in tmp.xy */
2266 if (tx
->insn
.opcode
== D3DSIO_TEXBEM
) {
2267 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
), ureg_src(tmp
), sample
);
2268 } else if (tx
->insn
.opcode
== D3DSIO_TEXBEML
) {
2269 /* t(m)RGBA = t(m)RGBA * [(t(n)B * D3DTSS_BUMPENVLSCALE(stage m)) + D3DTSS_BUMPENVLOFFSET(stage m)] */
2270 ureg_TEX(ureg
, tmp
, ps1x_sampler_type(tx
->info
, m
), ureg_src(tmp
), sample
);
2271 ureg_MAD(ureg
, tmp2
, NINE_APPLY_SWIZZLE(ureg_src(tx
->regs
.tS
[n
]), Z
),
2272 bumpenvlscale
, bumpenvloffset
);
2273 ureg_MUL(ureg
, dst
, ureg_src(tmp
), ureg_src(tmp2
));
2276 tx
->info
->bumpenvmat_needed
= 1;
2281 DECL_SPECIAL(TEXREG2AR
)
2283 struct ureg_program
*ureg
= tx
->ureg
;
2284 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2285 struct ureg_src sample
;
2286 const int m
= tx
->insn
.dst
[0].idx
;
2287 const int n
= tx
->insn
.src
[0].idx
;
2288 assert(m
>= 0 && m
> n
);
2290 sample
= ureg_DECL_sampler(ureg
, m
);
2291 tx
->info
->sampler_mask
|= 1 << m
;
2292 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
), ureg_swizzle(ureg_src(tx
->regs
.tS
[n
]), NINE_SWIZZLE4(W
,X
,X
,X
)), sample
);
2297 DECL_SPECIAL(TEXREG2GB
)
2299 struct ureg_program
*ureg
= tx
->ureg
;
2300 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2301 struct ureg_src sample
;
2302 const int m
= tx
->insn
.dst
[0].idx
;
2303 const int n
= tx
->insn
.src
[0].idx
;
2304 assert(m
>= 0 && m
> n
);
2306 sample
= ureg_DECL_sampler(ureg
, m
);
2307 tx
->info
->sampler_mask
|= 1 << m
;
2308 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
), ureg_swizzle(ureg_src(tx
->regs
.tS
[n
]), NINE_SWIZZLE4(Y
,Z
,Z
,Z
)), sample
);
2313 DECL_SPECIAL(TEXM3x2PAD
)
2315 return D3D_OK
; /* this is just padding */
2318 DECL_SPECIAL(TEXM3x2TEX
)
2320 struct ureg_program
*ureg
= tx
->ureg
;
2321 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2322 struct ureg_src sample
;
2323 const int m
= tx
->insn
.dst
[0].idx
- 1;
2324 const int n
= tx
->insn
.src
[0].idx
;
2325 assert(m
>= 0 && m
> n
);
2327 tx_texcoord_alloc(tx
, m
);
2328 tx_texcoord_alloc(tx
, m
+1);
2330 /* performs the matrix multiplication */
2331 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_X
), tx
->regs
.vT
[m
], ureg_src(tx
->regs
.tS
[n
]));
2332 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_Y
), tx
->regs
.vT
[m
+1], ureg_src(tx
->regs
.tS
[n
]));
2334 sample
= ureg_DECL_sampler(ureg
, m
+ 1);
2335 tx
->info
->sampler_mask
|= 1 << (m
+ 1);
2336 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
+ 1), ureg_src(dst
), sample
);
2341 DECL_SPECIAL(TEXM3x3PAD
)
2343 return D3D_OK
; /* this is just padding */
2346 DECL_SPECIAL(TEXM3x3SPEC
)
2348 struct ureg_program
*ureg
= tx
->ureg
;
2349 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2350 struct ureg_src E
= tx_src_param(tx
, &tx
->insn
.src
[1]);
2351 struct ureg_src sample
;
2352 struct ureg_dst tmp
;
2353 const int m
= tx
->insn
.dst
[0].idx
- 2;
2354 const int n
= tx
->insn
.src
[0].idx
;
2355 assert(m
>= 0 && m
> n
);
2357 tx_texcoord_alloc(tx
, m
);
2358 tx_texcoord_alloc(tx
, m
+1);
2359 tx_texcoord_alloc(tx
, m
+2);
2361 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_X
), tx
->regs
.vT
[m
], ureg_src(tx
->regs
.tS
[n
]));
2362 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_Y
), tx
->regs
.vT
[m
+1], ureg_src(tx
->regs
.tS
[n
]));
2363 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_Z
), tx
->regs
.vT
[m
+2], ureg_src(tx
->regs
.tS
[n
]));
2365 sample
= ureg_DECL_sampler(ureg
, m
+ 2);
2366 tx
->info
->sampler_mask
|= 1 << (m
+ 2);
2367 tmp
= ureg_writemask(tx_scratch(tx
), TGSI_WRITEMASK_XYZ
);
2369 /* At this step, dst = N = (u', w', z').
2370 * We want dst to be the texture sampled at (u'', w'', z''), with
2371 * (u'', w'', z'') = 2 * (N.E / N.N) * N - E */
2372 ureg_DP3(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_src(dst
), ureg_src(dst
));
2373 ureg_RCP(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
));
2374 /* at this step tmp.x = 1/N.N */
2375 ureg_DP3(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), ureg_src(dst
), E
);
2376 /* at this step tmp.y = N.E */
2377 ureg_MUL(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_Y
));
2378 /* at this step tmp.x = N.E/N.N */
2379 ureg_MUL(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_imm1f(ureg
, 2.0f
));
2380 ureg_MUL(ureg
, tmp
, ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_src(dst
));
2381 /* at this step tmp.xyz = 2 * (N.E / N.N) * N */
2382 ureg_SUB(ureg
, tmp
, ureg_src(tmp
), E
);
2383 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
+ 2), ureg_src(tmp
), sample
);
2388 DECL_SPECIAL(TEXREG2RGB
)
2390 struct ureg_program
*ureg
= tx
->ureg
;
2391 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2392 struct ureg_src sample
;
2393 const int m
= tx
->insn
.dst
[0].idx
;
2394 const int n
= tx
->insn
.src
[0].idx
;
2395 assert(m
>= 0 && m
> n
);
2397 sample
= ureg_DECL_sampler(ureg
, m
);
2398 tx
->info
->sampler_mask
|= 1 << m
;
2399 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
), ureg_src(tx
->regs
.tS
[n
]), sample
);
2404 DECL_SPECIAL(TEXDP3TEX
)
2406 struct ureg_program
*ureg
= tx
->ureg
;
2407 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2408 struct ureg_dst tmp
;
2409 struct ureg_src sample
;
2410 const int m
= tx
->insn
.dst
[0].idx
;
2411 const int n
= tx
->insn
.src
[0].idx
;
2412 assert(m
>= 0 && m
> n
);
2414 tx_texcoord_alloc(tx
, m
);
2416 tmp
= tx_scratch(tx
);
2417 ureg_DP3(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), tx
->regs
.vT
[m
], ureg_src(tx
->regs
.tS
[n
]));
2418 ureg_MOV(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_YZ
), ureg_imm1f(ureg
, 0.0f
));
2420 sample
= ureg_DECL_sampler(ureg
, m
);
2421 tx
->info
->sampler_mask
|= 1 << m
;
2422 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
), ureg_src(tmp
), sample
);
2427 DECL_SPECIAL(TEXM3x2DEPTH
)
2429 struct ureg_program
*ureg
= tx
->ureg
;
2430 struct ureg_dst tmp
;
2431 const int m
= tx
->insn
.dst
[0].idx
- 1;
2432 const int n
= tx
->insn
.src
[0].idx
;
2433 assert(m
>= 0 && m
> n
);
2435 tx_texcoord_alloc(tx
, m
);
2436 tx_texcoord_alloc(tx
, m
+1);
2438 tmp
= tx_scratch(tx
);
2440 /* performs the matrix multiplication */
2441 ureg_DP3(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), tx
->regs
.vT
[m
], ureg_src(tx
->regs
.tS
[n
]));
2442 ureg_DP3(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), tx
->regs
.vT
[m
+1], ureg_src(tx
->regs
.tS
[n
]));
2444 ureg_RCP(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Z
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_Y
));
2445 /* tmp.x = 'z', tmp.y = 'w', tmp.z = 1/'w'. */
2446 ureg_MUL(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_Z
));
2447 /* res = 'w' == 0 ? 1.0 : z/w */
2448 ureg_CMP(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_negate(ureg_abs(ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_Y
))),
2449 ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_imm1f(ureg
, 1.0f
));
2450 /* replace the depth for depth testing with the result */
2451 tx
->regs
.oDepth
= ureg_DECL_output_masked(ureg
, TGSI_SEMANTIC_POSITION
, 0,
2452 TGSI_WRITEMASK_Z
, 0, 1);
2453 ureg_MOV(ureg
, tx
->regs
.oDepth
, ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
));
2454 /* note that we write nothing to the destination, since it's disallowed to use it afterward */
2458 DECL_SPECIAL(TEXDP3
)
2460 struct ureg_program
*ureg
= tx
->ureg
;
2461 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2462 const int m
= tx
->insn
.dst
[0].idx
;
2463 const int n
= tx
->insn
.src
[0].idx
;
2464 assert(m
>= 0 && m
> n
);
2466 tx_texcoord_alloc(tx
, m
);
2468 ureg_DP3(ureg
, dst
, tx
->regs
.vT
[m
], ureg_src(tx
->regs
.tS
[n
]));
2473 DECL_SPECIAL(TEXM3x3
)
2475 struct ureg_program
*ureg
= tx
->ureg
;
2476 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2477 struct ureg_src sample
;
2478 struct ureg_dst E
, tmp
;
2479 const int m
= tx
->insn
.dst
[0].idx
- 2;
2480 const int n
= tx
->insn
.src
[0].idx
;
2481 assert(m
>= 0 && m
> n
);
2483 tx_texcoord_alloc(tx
, m
);
2484 tx_texcoord_alloc(tx
, m
+1);
2485 tx_texcoord_alloc(tx
, m
+2);
2487 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_X
), tx
->regs
.vT
[m
], ureg_src(tx
->regs
.tS
[n
]));
2488 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_Y
), tx
->regs
.vT
[m
+1], ureg_src(tx
->regs
.tS
[n
]));
2489 ureg_DP3(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_Z
), tx
->regs
.vT
[m
+2], ureg_src(tx
->regs
.tS
[n
]));
2491 switch (tx
->insn
.opcode
) {
2492 case D3DSIO_TEXM3x3
:
2493 ureg_MOV(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_W
), ureg_imm1f(ureg
, 1.0f
));
2495 case D3DSIO_TEXM3x3TEX
:
2496 sample
= ureg_DECL_sampler(ureg
, m
+ 2);
2497 tx
->info
->sampler_mask
|= 1 << (m
+ 2);
2498 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
+ 2), ureg_src(dst
), sample
);
2500 case D3DSIO_TEXM3x3VSPEC
:
2501 sample
= ureg_DECL_sampler(ureg
, m
+ 2);
2502 tx
->info
->sampler_mask
|= 1 << (m
+ 2);
2504 tmp
= ureg_writemask(tx_scratch(tx
), TGSI_WRITEMASK_XYZ
);
2505 ureg_MOV(ureg
, ureg_writemask(E
, TGSI_WRITEMASK_X
), ureg_scalar(tx
->regs
.vT
[m
], TGSI_SWIZZLE_W
));
2506 ureg_MOV(ureg
, ureg_writemask(E
, TGSI_WRITEMASK_Y
), ureg_scalar(tx
->regs
.vT
[m
+1], TGSI_SWIZZLE_W
));
2507 ureg_MOV(ureg
, ureg_writemask(E
, TGSI_WRITEMASK_Z
), ureg_scalar(tx
->regs
.vT
[m
+2], TGSI_SWIZZLE_W
));
2508 /* At this step, dst = N = (u', w', z').
2509 * We want dst to be the texture sampled at (u'', w'', z''), with
2510 * (u'', w'', z'') = 2 * (N.E / N.N) * N - E */
2511 ureg_DP3(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_src(dst
), ureg_src(dst
));
2512 ureg_RCP(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
));
2513 /* at this step tmp.x = 1/N.N */
2514 ureg_DP3(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), ureg_src(dst
), ureg_src(E
));
2515 /* at this step tmp.y = N.E */
2516 ureg_MUL(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_Y
));
2517 /* at this step tmp.x = N.E/N.N */
2518 ureg_MUL(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_imm1f(ureg
, 2.0f
));
2519 ureg_MUL(ureg
, tmp
, ureg_scalar(ureg_src(tmp
), TGSI_SWIZZLE_X
), ureg_src(dst
));
2520 /* at this step tmp.xyz = 2 * (N.E / N.N) * N */
2521 ureg_SUB(ureg
, tmp
, ureg_src(tmp
), ureg_src(E
));
2522 ureg_TEX(ureg
, dst
, ps1x_sampler_type(tx
->info
, m
+ 2), ureg_src(tmp
), sample
);
2525 return D3DERR_INVALIDCALL
;
2530 DECL_SPECIAL(TEXDEPTH
)
2532 struct ureg_program
*ureg
= tx
->ureg
;
2534 struct ureg_src r5r
, r5g
;
2536 assert(tx
->insn
.dst
[0].idx
== 5); /* instruction must get r5 here */
2538 /* we must replace the depth by r5.g == 0 ? 1.0f : r5.r/r5.g.
2539 * r5 won't be used afterward, thus we can use r5.ba */
2541 r5r
= ureg_scalar(ureg_src(r5
), TGSI_SWIZZLE_X
);
2542 r5g
= ureg_scalar(ureg_src(r5
), TGSI_SWIZZLE_Y
);
2544 ureg_RCP(ureg
, ureg_writemask(r5
, TGSI_WRITEMASK_Z
), r5g
);
2545 ureg_MUL(ureg
, ureg_writemask(r5
, TGSI_WRITEMASK_X
), r5r
, ureg_scalar(ureg_src(r5
), TGSI_SWIZZLE_Z
));
2547 ureg_CMP(ureg
, ureg_writemask(r5
, TGSI_WRITEMASK_X
), ureg_negate(ureg_abs(r5g
)),
2548 r5r
, ureg_imm1f(ureg
, 1.0f
));
2549 /* replace the depth for depth testing with the result */
2550 tx
->regs
.oDepth
= ureg_DECL_output_masked(ureg
, TGSI_SEMANTIC_POSITION
, 0,
2551 TGSI_WRITEMASK_Z
, 0, 1);
2552 ureg_MOV(ureg
, tx
->regs
.oDepth
, r5r
);
2559 struct ureg_program
*ureg
= tx
->ureg
;
2560 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2561 struct ureg_src src0
= tx_src_param(tx
, &tx
->insn
.src
[0]);
2562 struct ureg_src src1
= tx_src_param(tx
, &tx
->insn
.src
[1]);
2563 struct ureg_src m00
, m01
, m10
, m11
;
2564 const int m
= tx
->insn
.dst
[0].idx
;
2565 struct ureg_dst tmp
;
2573 nine_info_mark_const_f_used(tx
->info
, 8 + m
);
2574 m00
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, X
);
2575 m01
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, Y
);
2576 m10
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, Z
);
2577 m11
= NINE_CONSTANT_SRC_SWIZZLE(8 + m
, W
);
2578 /* dest.r = src0.r + D3DTSS_BUMPENVMAT00(stage n) * src1.r */
2579 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), m00
,
2580 NINE_APPLY_SWIZZLE(src1
, X
), NINE_APPLY_SWIZZLE(src0
, X
));
2581 /* dest.r = dest.r + D3DTSS_BUMPENVMAT10(stage n) * src1.g; */
2582 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_X
), m10
,
2583 NINE_APPLY_SWIZZLE(src1
, Y
), NINE_APPLY_SWIZZLE(ureg_src(tmp
), X
));
2585 /* dest.g = src0.g + D3DTSS_BUMPENVMAT01(stage n) * src1.r */
2586 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), m01
,
2587 NINE_APPLY_SWIZZLE(src1
, X
), src0
);
2588 /* dest.g = dest.g + D3DTSS_BUMPENVMAT11(stage n) * src1.g */
2589 ureg_MAD(ureg
, ureg_writemask(tmp
, TGSI_WRITEMASK_Y
), m11
,
2590 NINE_APPLY_SWIZZLE(src1
, Y
), NINE_APPLY_SWIZZLE(ureg_src(tmp
), Y
));
2591 ureg_MOV(ureg
, ureg_writemask(dst
, TGSI_WRITEMASK_XY
), ureg_src(tmp
));
2593 tx
->info
->bumpenvmat_needed
= 1;
2600 struct ureg_program
*ureg
= tx
->ureg
;
2602 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2603 struct ureg_src src
[2] = {
2604 tx_src_param(tx
, &tx
->insn
.src
[0]),
2605 tx_src_param(tx
, &tx
->insn
.src
[1])
2607 assert(tx
->insn
.src
[1].idx
>= 0 &&
2608 tx
->insn
.src
[1].idx
< Elements(tx
->sampler_targets
));
2609 target
= tx
->sampler_targets
[tx
->insn
.src
[1].idx
];
2611 switch (tx
->insn
.flags
) {
2613 ureg_TEX(ureg
, dst
, target
, src
[0], src
[1]);
2615 case NINED3DSI_TEXLD_PROJECT
:
2616 ureg_TXP(ureg
, dst
, target
, src
[0], src
[1]);
2618 case NINED3DSI_TEXLD_BIAS
:
2619 ureg_TXB(ureg
, dst
, target
, src
[0], src
[1]);
2623 return D3DERR_INVALIDCALL
;
2628 DECL_SPECIAL(TEXLD_14
)
2630 struct ureg_program
*ureg
= tx
->ureg
;
2631 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2632 struct ureg_src src
= tx_src_param(tx
, &tx
->insn
.src
[0]);
2633 const unsigned s
= tx
->insn
.dst
[0].idx
;
2634 const unsigned t
= ps1x_sampler_type(tx
->info
, s
);
2636 tx
->info
->sampler_mask
|= 1 << s
;
2637 ureg_TEX(ureg
, dst
, t
, src
, ureg_DECL_sampler(ureg
, s
));
2644 struct ureg_program
*ureg
= tx
->ureg
;
2645 const unsigned s
= tx
->insn
.dst
[0].idx
;
2646 const unsigned t
= ps1x_sampler_type(tx
->info
, s
);
2647 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2648 struct ureg_src src
[2];
2650 tx_texcoord_alloc(tx
, s
);
2652 src
[0] = tx
->regs
.vT
[s
];
2653 src
[1] = ureg_DECL_sampler(ureg
, s
);
2654 tx
->info
->sampler_mask
|= 1 << s
;
2656 TEX_with_ps1x_projection(tx
, dst
, t
, src
[0], src
[1], s
);
2661 DECL_SPECIAL(TEXLDD
)
2664 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2665 struct ureg_src src
[4] = {
2666 tx_src_param(tx
, &tx
->insn
.src
[0]),
2667 tx_src_param(tx
, &tx
->insn
.src
[1]),
2668 tx_src_param(tx
, &tx
->insn
.src
[2]),
2669 tx_src_param(tx
, &tx
->insn
.src
[3])
2671 assert(tx
->insn
.src
[1].idx
>= 0 &&
2672 tx
->insn
.src
[1].idx
< Elements(tx
->sampler_targets
));
2673 target
= tx
->sampler_targets
[tx
->insn
.src
[1].idx
];
2675 ureg_TXD(tx
->ureg
, dst
, target
, src
[0], src
[2], src
[3], src
[1]);
2679 DECL_SPECIAL(TEXLDL
)
2682 struct ureg_dst dst
= tx_dst_param(tx
, &tx
->insn
.dst
[0]);
2683 struct ureg_src src
[2] = {
2684 tx_src_param(tx
, &tx
->insn
.src
[0]),
2685 tx_src_param(tx
, &tx
->insn
.src
[1])
2687 assert(tx
->insn
.src
[1].idx
>= 0 &&
2688 tx
->insn
.src
[1].idx
< Elements(tx
->sampler_targets
));
2689 target
= tx
->sampler_targets
[tx
->insn
.src
[1].idx
];
2691 ureg_TXL(tx
->ureg
, dst
, target
, src
[0], src
[1]);
2697 STUB(D3DERR_INVALIDCALL
);
2700 DECL_SPECIAL(BREAKP
)
2702 STUB(D3DERR_INVALIDCALL
);
2707 return D3D_OK
; /* we don't care about phase */
2710 DECL_SPECIAL(COMMENT
)
2712 return D3D_OK
; /* nothing to do */
2716 #define _OPI(o,t,vv1,vv2,pv1,pv2,d,s,h) \
2717 { D3DSIO_##o, TGSI_OPCODE_##t, { vv1, vv2 }, { pv1, pv2, }, d, s, h }
2719 struct sm1_op_info inst_table
[] =
2721 _OPI(NOP
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 0, 0, NULL
), /* 0 */
2722 _OPI(MOV
, MOV
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, NULL
),
2723 _OPI(ADD
, ADD
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 2 */
2724 _OPI(SUB
, SUB
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 3 */
2725 _OPI(MAD
, MAD
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 3, NULL
), /* 4 */
2726 _OPI(MUL
, MUL
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 5 */
2727 _OPI(RCP
, RCP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, NULL
), /* 6 */
2728 _OPI(RSQ
, RSQ
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, SPECIAL(RSQ
)), /* 7 */
2729 _OPI(DP3
, DP3
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 8 */
2730 _OPI(DP4
, DP4
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 9 */
2731 _OPI(MIN
, MIN
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 10 */
2732 _OPI(MAX
, MAX
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 11 */
2733 _OPI(SLT
, SLT
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 12 */
2734 _OPI(SGE
, SGE
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 13 */
2735 _OPI(EXP
, EX2
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, NULL
), /* 14 */
2736 _OPI(LOG
, LG2
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, SPECIAL(LOG
)), /* 15 */
2737 _OPI(LIT
, LIT
, V(0,0), V(3,0), V(0,0), V(0,0), 1, 1, SPECIAL(LIT
)), /* 16 */
2738 _OPI(DST
, DST
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* 17 */
2739 _OPI(LRP
, LRP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 3, NULL
), /* 18 */
2740 _OPI(FRC
, FRC
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, NULL
), /* 19 */
2742 _OPI(M4x4
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, SPECIAL(M4x4
)),
2743 _OPI(M4x3
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, SPECIAL(M4x3
)),
2744 _OPI(M3x4
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, SPECIAL(M3x4
)),
2745 _OPI(M3x3
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, SPECIAL(M3x3
)),
2746 _OPI(M3x2
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, SPECIAL(M3x2
)),
2748 _OPI(CALL
, CAL
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 1, SPECIAL(CALL
)),
2749 _OPI(CALLNZ
, CAL
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 2, SPECIAL(CALLNZ
)),
2750 _OPI(LOOP
, BGNLOOP
, V(2,0), V(3,0), V(3,0), V(3,0), 0, 2, SPECIAL(LOOP
)),
2751 _OPI(RET
, RET
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 0, SPECIAL(RET
)),
2752 _OPI(ENDLOOP
, ENDLOOP
, V(2,0), V(3,0), V(3,0), V(3,0), 0, 0, SPECIAL(ENDLOOP
)),
2753 _OPI(LABEL
, NOP
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 1, SPECIAL(LABEL
)),
2755 _OPI(DCL
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 0, 0, SPECIAL(DCL
)),
2757 _OPI(POW
, POW
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, SPECIAL(POW
)),
2758 _OPI(CRS
, XPD
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 2, NULL
), /* XXX: .w */
2759 _OPI(SGN
, SSG
, V(2,0), V(3,0), V(0,0), V(0,0), 1, 3, SPECIAL(SGN
)), /* ignore src1,2 */
2760 _OPI(ABS
, ABS
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, NULL
),
2761 _OPI(NRM
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 1, SPECIAL(NRM
)), /* NRM doesn't fit */
2763 _OPI(SINCOS
, SCS
, V(2,0), V(2,1), V(2,0), V(2,1), 1, 3, SPECIAL(SINCOS
)),
2764 _OPI(SINCOS
, SCS
, V(3,0), V(3,0), V(3,0), V(3,0), 1, 1, SPECIAL(SINCOS
)),
2766 /* More flow control */
2767 _OPI(REP
, NOP
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 1, SPECIAL(REP
)),
2768 _OPI(ENDREP
, NOP
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 0, SPECIAL(ENDREP
)),
2769 _OPI(IF
, IF
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 1, SPECIAL(IF
)),
2770 _OPI(IFC
, IF
, V(2,1), V(3,0), V(2,1), V(3,0), 0, 2, SPECIAL(IFC
)),
2771 _OPI(ELSE
, ELSE
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 0, SPECIAL(ELSE
)),
2772 _OPI(ENDIF
, ENDIF
, V(2,0), V(3,0), V(2,1), V(3,0), 0, 0, SPECIAL(ENDIF
)),
2773 _OPI(BREAK
, BRK
, V(2,1), V(3,0), V(2,1), V(3,0), 0, 0, NULL
),
2774 _OPI(BREAKC
, BREAKC
, V(2,1), V(3,0), V(2,1), V(3,0), 0, 2, SPECIAL(BREAKC
)),
2775 /* we don't write to the address register, but a normal register (copied
2776 * when needed to the address register), thus we don't use ARR */
2777 _OPI(MOVA
, MOV
, V(2,0), V(3,0), V(0,0), V(0,0), 1, 1, NULL
),
2779 _OPI(DEFB
, NOP
, V(0,0), V(3,0) , V(0,0), V(3,0) , 1, 0, SPECIAL(DEFB
)),
2780 _OPI(DEFI
, NOP
, V(0,0), V(3,0) , V(0,0), V(3,0) , 1, 0, SPECIAL(DEFI
)),
2782 _OPI(TEXCOORD
, NOP
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 0, SPECIAL(TEXCOORD
)),
2783 _OPI(TEXCOORD
, MOV
, V(0,0), V(0,0), V(1,4), V(1,4), 1, 1, SPECIAL(TEXCOORD_ps14
)),
2784 _OPI(TEXKILL
, KILL_IF
, V(0,0), V(0,0), V(0,0), V(3,0), 1, 0, SPECIAL(TEXKILL
)),
2785 _OPI(TEX
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 0, SPECIAL(TEX
)),
2786 _OPI(TEX
, TEX
, V(0,0), V(0,0), V(1,4), V(1,4), 1, 1, SPECIAL(TEXLD_14
)),
2787 _OPI(TEX
, TEX
, V(0,0), V(0,0), V(2,0), V(3,0), 1, 2, SPECIAL(TEXLD
)),
2788 _OPI(TEXBEM
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXBEM
)),
2789 _OPI(TEXBEML
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXBEM
)),
2790 _OPI(TEXREG2AR
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXREG2AR
)),
2791 _OPI(TEXREG2GB
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXREG2GB
)),
2792 _OPI(TEXM3x2PAD
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXM3x2PAD
)),
2793 _OPI(TEXM3x2TEX
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXM3x2TEX
)),
2794 _OPI(TEXM3x3PAD
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXM3x3PAD
)),
2795 _OPI(TEXM3x3TEX
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXM3x3
)),
2796 _OPI(TEXM3x3SPEC
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 2, SPECIAL(TEXM3x3SPEC
)),
2797 _OPI(TEXM3x3VSPEC
, TEX
, V(0,0), V(0,0), V(0,0), V(1,3), 1, 1, SPECIAL(TEXM3x3
)),
2799 _OPI(EXPP
, EXP
, V(0,0), V(1,1), V(0,0), V(0,0), 1, 1, NULL
),
2800 _OPI(EXPP
, EX2
, V(2,0), V(3,0), V(0,0), V(0,0), 1, 1, NULL
),
2801 _OPI(LOGP
, LG2
, V(0,0), V(3,0), V(0,0), V(0,0), 1, 1, SPECIAL(LOG
)),
2802 _OPI(CND
, NOP
, V(0,0), V(0,0), V(0,0), V(1,4), 1, 3, SPECIAL(CND
)),
2804 _OPI(DEF
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 1, 0, SPECIAL(DEF
)),
2806 /* More tex stuff */
2807 _OPI(TEXREG2RGB
, TEX
, V(0,0), V(0,0), V(1,2), V(1,3), 1, 1, SPECIAL(TEXREG2RGB
)),
2808 _OPI(TEXDP3TEX
, TEX
, V(0,0), V(0,0), V(1,2), V(1,3), 1, 1, SPECIAL(TEXDP3TEX
)),
2809 _OPI(TEXM3x2DEPTH
, TEX
, V(0,0), V(0,0), V(1,3), V(1,3), 1, 1, SPECIAL(TEXM3x2DEPTH
)),
2810 _OPI(TEXDP3
, TEX
, V(0,0), V(0,0), V(1,2), V(1,3), 1, 1, SPECIAL(TEXDP3
)),
2811 _OPI(TEXM3x3
, TEX
, V(0,0), V(0,0), V(1,2), V(1,3), 1, 1, SPECIAL(TEXM3x3
)),
2812 _OPI(TEXDEPTH
, TEX
, V(0,0), V(0,0), V(1,4), V(1,4), 1, 0, SPECIAL(TEXDEPTH
)),
2815 _OPI(CMP
, CMP
, V(0,0), V(0,0), V(1,2), V(3,0), 1, 3, SPECIAL(CMP
)), /* reversed */
2816 _OPI(BEM
, NOP
, V(0,0), V(0,0), V(1,4), V(1,4), 1, 2, SPECIAL(BEM
)),
2817 _OPI(DP2ADD
, NOP
, V(0,0), V(0,0), V(2,0), V(3,0), 1, 3, SPECIAL(DP2ADD
)),
2818 _OPI(DSX
, DDX
, V(0,0), V(0,0), V(2,1), V(3,0), 1, 1, NULL
),
2819 _OPI(DSY
, DDY
, V(0,0), V(0,0), V(2,1), V(3,0), 1, 1, NULL
),
2820 _OPI(TEXLDD
, TXD
, V(0,0), V(0,0), V(2,1), V(3,0), 1, 4, SPECIAL(TEXLDD
)),
2821 _OPI(SETP
, NOP
, V(0,0), V(3,0), V(2,1), V(3,0), 1, 2, SPECIAL(SETP
)),
2822 _OPI(TEXLDL
, TXL
, V(3,0), V(3,0), V(3,0), V(3,0), 1, 2, SPECIAL(TEXLDL
)),
2823 _OPI(BREAKP
, BRK
, V(0,0), V(3,0), V(2,1), V(3,0), 0, 1, SPECIAL(BREAKP
))
2826 struct sm1_op_info inst_phase
=
2827 _OPI(PHASE
, NOP
, V(0,0), V(0,0), V(1,4), V(1,4), 0, 0, SPECIAL(PHASE
));
2829 struct sm1_op_info inst_comment
=
2830 _OPI(COMMENT
, NOP
, V(0,0), V(3,0), V(0,0), V(3,0), 0, 0, SPECIAL(COMMENT
));
2833 create_op_info_map(struct shader_translator
*tx
)
2835 const unsigned version
= (tx
->version
.major
<< 8) | tx
->version
.minor
;
2838 for (i
= 0; i
< Elements(tx
->op_info_map
); ++i
)
2839 tx
->op_info_map
[i
] = -1;
2841 if (tx
->processor
== TGSI_PROCESSOR_VERTEX
) {
2842 for (i
= 0; i
< Elements(inst_table
); ++i
) {
2843 assert(inst_table
[i
].sio
< Elements(tx
->op_info_map
));
2844 if (inst_table
[i
].vert_version
.min
<= version
&&
2845 inst_table
[i
].vert_version
.max
>= version
)
2846 tx
->op_info_map
[inst_table
[i
].sio
] = i
;
2849 for (i
= 0; i
< Elements(inst_table
); ++i
) {
2850 assert(inst_table
[i
].sio
< Elements(tx
->op_info_map
));
2851 if (inst_table
[i
].frag_version
.min
<= version
&&
2852 inst_table
[i
].frag_version
.max
>= version
)
2853 tx
->op_info_map
[inst_table
[i
].sio
] = i
;
2858 static inline HRESULT
2859 NineTranslateInstruction_Generic(struct shader_translator
*tx
)
2861 struct ureg_dst dst
[1];
2862 struct ureg_src src
[4];
2865 for (i
= 0; i
< tx
->insn
.ndst
&& i
< Elements(dst
); ++i
)
2866 dst
[i
] = tx_dst_param(tx
, &tx
->insn
.dst
[i
]);
2867 for (i
= 0; i
< tx
->insn
.nsrc
&& i
< Elements(src
); ++i
)
2868 src
[i
] = tx_src_param(tx
, &tx
->insn
.src
[i
]);
2870 ureg_insn(tx
->ureg
, tx
->insn
.info
->opcode
,
2872 src
, tx
->insn
.nsrc
);
2877 TOKEN_PEEK(struct shader_translator
*tx
)
2879 return *(tx
->parse
);
2883 TOKEN_NEXT(struct shader_translator
*tx
)
2885 return *(tx
->parse
)++;
2889 TOKEN_JUMP(struct shader_translator
*tx
)
2891 if (tx
->parse_next
&& tx
->parse
!= tx
->parse_next
) {
2892 WARN("parse(%p) != parse_next(%p) !\n", tx
->parse
, tx
->parse_next
);
2893 tx
->parse
= tx
->parse_next
;
2897 static inline boolean
2898 sm1_parse_eof(struct shader_translator
*tx
)
2900 return TOKEN_PEEK(tx
) == NINED3DSP_END
;
2904 sm1_read_version(struct shader_translator
*tx
)
2906 const DWORD tok
= TOKEN_NEXT(tx
);
2908 tx
->version
.major
= D3DSHADER_VERSION_MAJOR(tok
);
2909 tx
->version
.minor
= D3DSHADER_VERSION_MINOR(tok
);
2911 switch (tok
>> 16) {
2912 case NINED3D_SM1_VS
: tx
->processor
= TGSI_PROCESSOR_VERTEX
; break;
2913 case NINED3D_SM1_PS
: tx
->processor
= TGSI_PROCESSOR_FRAGMENT
; break;
2915 DBG("Invalid shader type: %x\n", tok
);
2921 /* This is just to check if we parsed the instruction properly. */
2923 sm1_parse_get_skip(struct shader_translator
*tx
)
2925 const DWORD tok
= TOKEN_PEEK(tx
);
2927 if (tx
->version
.major
>= 2) {
2928 tx
->parse_next
= tx
->parse
+ 1 /* this */ +
2929 ((tok
& D3DSI_INSTLENGTH_MASK
) >> D3DSI_INSTLENGTH_SHIFT
);
2931 tx
->parse_next
= NULL
; /* TODO: determine from param count */
2936 sm1_print_comment(const char *comment
, UINT size
)
2944 sm1_parse_comments(struct shader_translator
*tx
, BOOL print
)
2946 DWORD tok
= TOKEN_PEEK(tx
);
2948 while ((tok
& D3DSI_OPCODE_MASK
) == D3DSIO_COMMENT
)
2950 const char *comment
= "";
2951 UINT size
= (tok
& D3DSI_COMMENTSIZE_MASK
) >> D3DSI_COMMENTSIZE_SHIFT
;
2952 tx
->parse
+= size
+ 1;
2955 sm1_print_comment(comment
, size
);
2957 tok
= TOKEN_PEEK(tx
);
2962 sm1_parse_get_param(struct shader_translator
*tx
, DWORD
*reg
, DWORD
*rel
)
2964 *reg
= TOKEN_NEXT(tx
);
2966 if (*reg
& D3DSHADER_ADDRMODE_RELATIVE
)
2968 if (tx
->version
.major
< 2)
2970 ((D3DSPR_ADDR
<< D3DSP_REGTYPE_SHIFT2
) & D3DSP_REGTYPE_MASK2
) |
2971 ((D3DSPR_ADDR
<< D3DSP_REGTYPE_SHIFT
) & D3DSP_REGTYPE_MASK
) |
2974 *rel
= TOKEN_NEXT(tx
);
2979 sm1_parse_dst_param(struct sm1_dst_param
*dst
, DWORD tok
)
2983 (tok
& D3DSP_REGTYPE_MASK
) >> D3DSP_REGTYPE_SHIFT
|
2984 (tok
& D3DSP_REGTYPE_MASK2
) >> D3DSP_REGTYPE_SHIFT2
;
2985 dst
->type
= TGSI_RETURN_TYPE_FLOAT
;
2986 dst
->idx
= tok
& D3DSP_REGNUM_MASK
;
2988 dst
->mask
= (tok
& NINED3DSP_WRITEMASK_MASK
) >> NINED3DSP_WRITEMASK_SHIFT
;
2989 dst
->mod
= (tok
& D3DSP_DSTMOD_MASK
) >> D3DSP_DSTMOD_SHIFT
;
2990 shift
= (tok
& D3DSP_DSTSHIFT_MASK
) >> D3DSP_DSTSHIFT_SHIFT
;
2991 dst
->shift
= (shift
& 0x8) ? -(shift
& 0x7) : shift
& 0x7;
2995 sm1_parse_src_param(struct sm1_src_param
*src
, DWORD tok
)
2998 ((tok
& D3DSP_REGTYPE_MASK
) >> D3DSP_REGTYPE_SHIFT
) |
2999 ((tok
& D3DSP_REGTYPE_MASK2
) >> D3DSP_REGTYPE_SHIFT2
);
3000 src
->type
= TGSI_RETURN_TYPE_FLOAT
;
3001 src
->idx
= tok
& D3DSP_REGNUM_MASK
;
3003 src
->swizzle
= (tok
& D3DSP_SWIZZLE_MASK
) >> D3DSP_SWIZZLE_SHIFT
;
3004 src
->mod
= (tok
& D3DSP_SRCMOD_MASK
) >> D3DSP_SRCMOD_SHIFT
;
3006 switch (src
->file
) {
3007 case D3DSPR_CONST2
: src
->file
= D3DSPR_CONST
; src
->idx
+= 2048; break;
3008 case D3DSPR_CONST3
: src
->file
= D3DSPR_CONST
; src
->idx
+= 4096; break;
3009 case D3DSPR_CONST4
: src
->file
= D3DSPR_CONST
; src
->idx
+= 6144; break;
3016 sm1_parse_immediate(struct shader_translator
*tx
,
3017 struct sm1_src_param
*imm
)
3019 imm
->file
= NINED3DSPR_IMMEDIATE
;
3022 imm
->swizzle
= NINED3DSP_NOSWIZZLE
;
3024 switch (tx
->insn
.opcode
) {
3026 imm
->type
= NINED3DSPTYPE_FLOAT4
;
3027 memcpy(&imm
->imm
.d
[0], tx
->parse
, 4 * sizeof(DWORD
));
3031 imm
->type
= NINED3DSPTYPE_INT4
;
3032 memcpy(&imm
->imm
.d
[0], tx
->parse
, 4 * sizeof(DWORD
));
3036 imm
->type
= NINED3DSPTYPE_BOOL
;
3037 memcpy(&imm
->imm
.d
[0], tx
->parse
, 1 * sizeof(DWORD
));
3047 sm1_read_dst_param(struct shader_translator
*tx
,
3048 struct sm1_dst_param
*dst
,
3049 struct sm1_src_param
*rel
)
3051 DWORD tok_dst
, tok_rel
= 0;
3053 sm1_parse_get_param(tx
, &tok_dst
, &tok_rel
);
3054 sm1_parse_dst_param(dst
, tok_dst
);
3055 if (tok_dst
& D3DSHADER_ADDRMODE_RELATIVE
) {
3056 sm1_parse_src_param(rel
, tok_rel
);
3062 sm1_read_src_param(struct shader_translator
*tx
,
3063 struct sm1_src_param
*src
,
3064 struct sm1_src_param
*rel
)
3066 DWORD tok_src
, tok_rel
= 0;
3068 sm1_parse_get_param(tx
, &tok_src
, &tok_rel
);
3069 sm1_parse_src_param(src
, tok_src
);
3070 if (tok_src
& D3DSHADER_ADDRMODE_RELATIVE
) {
3072 sm1_parse_src_param(rel
, tok_rel
);
3078 sm1_read_semantic(struct shader_translator
*tx
,
3079 struct sm1_semantic
*sem
)
3081 const DWORD tok_usg
= TOKEN_NEXT(tx
);
3082 const DWORD tok_dst
= TOKEN_NEXT(tx
);
3084 sem
->sampler_type
= (tok_usg
& D3DSP_TEXTURETYPE_MASK
) >> D3DSP_TEXTURETYPE_SHIFT
;
3085 sem
->usage
= (tok_usg
& D3DSP_DCL_USAGE_MASK
) >> D3DSP_DCL_USAGE_SHIFT
;
3086 sem
->usage_idx
= (tok_usg
& D3DSP_DCL_USAGEINDEX_MASK
) >> D3DSP_DCL_USAGEINDEX_SHIFT
;
3088 sm1_parse_dst_param(&sem
->reg
, tok_dst
);
3092 sm1_parse_instruction(struct shader_translator
*tx
)
3094 struct sm1_instruction
*insn
= &tx
->insn
;
3096 struct sm1_op_info
*info
= NULL
;
3099 sm1_parse_comments(tx
, TRUE
);
3100 sm1_parse_get_skip(tx
);
3102 tok
= TOKEN_NEXT(tx
);
3104 insn
->opcode
= tok
& D3DSI_OPCODE_MASK
;
3105 insn
->flags
= (tok
& NINED3DSIO_OPCODE_FLAGS_MASK
) >> NINED3DSIO_OPCODE_FLAGS_SHIFT
;
3106 insn
->coissue
= !!(tok
& D3DSI_COISSUE
);
3107 insn
->predicated
= !!(tok
& NINED3DSHADER_INST_PREDICATED
);
3109 if (insn
->opcode
< Elements(tx
->op_info_map
)) {
3110 int k
= tx
->op_info_map
[insn
->opcode
];
3112 assert(k
< Elements(inst_table
));
3113 info
= &inst_table
[k
];
3116 if (insn
->opcode
== D3DSIO_PHASE
) info
= &inst_phase
;
3117 if (insn
->opcode
== D3DSIO_COMMENT
) info
= &inst_comment
;
3120 DBG("illegal or unhandled opcode: %08x\n", insn
->opcode
);
3125 insn
->ndst
= info
->ndst
;
3126 insn
->nsrc
= info
->nsrc
;
3128 assert(!insn
->predicated
&& "TODO: predicated instructions");
3132 unsigned min
= IS_VS
? info
->vert_version
.min
: info
->frag_version
.min
;
3133 unsigned max
= IS_VS
? info
->vert_version
.max
: info
->frag_version
.max
;
3134 unsigned ver
= (tx
->version
.major
<< 8) | tx
->version
.minor
;
3135 if (ver
< min
|| ver
> max
) {
3136 DBG("opcode not supported in this shader version: %x <= %x <= %x\n",
3142 for (i
= 0; i
< insn
->ndst
; ++i
)
3143 sm1_read_dst_param(tx
, &insn
->dst
[i
], &insn
->dst_rel
[i
]);
3144 if (insn
->predicated
)
3145 sm1_read_src_param(tx
, &insn
->pred
, NULL
);
3146 for (i
= 0; i
< insn
->nsrc
; ++i
)
3147 sm1_read_src_param(tx
, &insn
->src
[i
], &insn
->src_rel
[i
]);
3149 /* parse here so we can dump them before processing */
3150 if (insn
->opcode
== D3DSIO_DEF
||
3151 insn
->opcode
== D3DSIO_DEFI
||
3152 insn
->opcode
== D3DSIO_DEFB
)
3153 sm1_parse_immediate(tx
, &tx
->insn
.src
[0]);
3155 sm1_dump_instruction(insn
, tx
->cond_depth
+ tx
->loop_depth
);
3156 sm1_instruction_check(insn
);
3161 NineTranslateInstruction_Generic(tx
);
3162 tx_apply_dst0_modifiers(tx
);
3164 tx
->num_scratch
= 0; /* reset */
3170 tx_ctor(struct shader_translator
*tx
, struct nine_shader_info
*info
)
3176 tx
->byte_code
= info
->byte_code
;
3177 tx
->parse
= info
->byte_code
;
3179 for (i
= 0; i
< Elements(info
->input_map
); ++i
)
3180 info
->input_map
[i
] = NINE_DECLUSAGE_NONE
;
3181 info
->num_inputs
= 0;
3183 info
->position_t
= FALSE
;
3184 info
->point_size
= FALSE
;
3186 tx
->info
->const_float_slots
= 0;
3187 tx
->info
->const_int_slots
= 0;
3188 tx
->info
->const_bool_slots
= 0;
3190 info
->sampler_mask
= 0x0;
3191 info
->rt_mask
= 0x0;
3193 info
->lconstf
.data
= NULL
;
3194 info
->lconstf
.ranges
= NULL
;
3196 info
->bumpenvmat_needed
= 0;
3198 for (i
= 0; i
< Elements(tx
->regs
.rL
); ++i
) {
3199 tx
->regs
.rL
[i
] = ureg_dst_undef();
3201 tx
->regs
.address
= ureg_dst_undef();
3202 tx
->regs
.a0
= ureg_dst_undef();
3203 tx
->regs
.p
= ureg_dst_undef();
3204 tx
->regs
.oDepth
= ureg_dst_undef();
3205 tx
->regs
.vPos
= ureg_src_undef();
3206 tx
->regs
.vFace
= ureg_src_undef();
3207 for (i
= 0; i
< Elements(tx
->regs
.o
); ++i
)
3208 tx
->regs
.o
[i
] = ureg_dst_undef();
3209 for (i
= 0; i
< Elements(tx
->regs
.oCol
); ++i
)
3210 tx
->regs
.oCol
[i
] = ureg_dst_undef();
3211 for (i
= 0; i
< Elements(tx
->regs
.vC
); ++i
)
3212 tx
->regs
.vC
[i
] = ureg_src_undef();
3213 for (i
= 0; i
< Elements(tx
->regs
.vT
); ++i
)
3214 tx
->regs
.vT
[i
] = ureg_src_undef();
3216 for (i
= 0; i
< Elements(tx
->lconsti
); ++i
)
3217 tx
->lconsti
[i
].idx
= -1;
3218 for (i
= 0; i
< Elements(tx
->lconstb
); ++i
)
3219 tx
->lconstb
[i
].idx
= -1;
3221 sm1_read_version(tx
);
3223 info
->version
= (tx
->version
.major
<< 4) | tx
->version
.minor
;
3225 create_op_info_map(tx
);
3229 tx_dtor(struct shader_translator
*tx
)
3231 if (tx
->num_inst_labels
)
3232 FREE(tx
->inst_labels
);
3238 static inline unsigned
3239 tgsi_processor_from_type(unsigned shader_type
)
3241 switch (shader_type
) {
3242 case PIPE_SHADER_VERTEX
: return TGSI_PROCESSOR_VERTEX
;
3243 case PIPE_SHADER_FRAGMENT
: return TGSI_PROCESSOR_FRAGMENT
;
3250 shader_add_ps_fog_stage(struct shader_translator
*tx
, struct ureg_src src_col
)
3252 struct ureg_program
*ureg
= tx
->ureg
;
3253 struct ureg_dst oCol0
= ureg_DECL_output(ureg
, TGSI_SEMANTIC_COLOR
, 0);
3254 struct ureg_src fog_end
, fog_coeff
, fog_density
;
3255 struct ureg_src fog_vs
, depth
, fog_color
;
3256 struct ureg_dst fog_factor
;
3258 if (!tx
->info
->fog_enable
) {
3259 ureg_MOV(ureg
, oCol0
, src_col
);
3263 if (tx
->info
->fog_mode
!= D3DFOG_NONE
) {
3264 if (tx
->wpos_is_sysval
) {
3265 depth
= ureg_DECL_system_value(ureg
, TGSI_SEMANTIC_POSITION
, 0);
3267 depth
= ureg_DECL_fs_input(ureg
, TGSI_SEMANTIC_POSITION
, 0,
3268 TGSI_INTERPOLATE_LINEAR
);
3270 depth
= ureg_scalar(depth
, TGSI_SWIZZLE_Z
);
3273 nine_info_mark_const_f_used(tx
->info
, 33);
3274 fog_color
= NINE_CONSTANT_SRC(32);
3275 fog_factor
= tx_scratch_scalar(tx
);
3277 if (tx
->info
->fog_mode
== D3DFOG_LINEAR
) {
3278 fog_end
= NINE_CONSTANT_SRC_SWIZZLE(33, X
);
3279 fog_coeff
= NINE_CONSTANT_SRC_SWIZZLE(33, Y
);
3280 ureg_SUB(ureg
, fog_factor
, fog_end
, depth
);
3281 ureg_MUL(ureg
, ureg_saturate(fog_factor
), tx_src_scalar(fog_factor
), fog_coeff
);
3282 } else if (tx
->info
->fog_mode
== D3DFOG_EXP
) {
3283 fog_density
= NINE_CONSTANT_SRC_SWIZZLE(33, X
);
3284 ureg_MUL(ureg
, fog_factor
, depth
, fog_density
);
3285 ureg_MUL(ureg
, fog_factor
, tx_src_scalar(fog_factor
), ureg_imm1f(ureg
, -1.442695f
));
3286 ureg_EX2(ureg
, fog_factor
, tx_src_scalar(fog_factor
));
3287 } else if (tx
->info
->fog_mode
== D3DFOG_EXP2
) {
3288 fog_density
= NINE_CONSTANT_SRC_SWIZZLE(33, X
);
3289 ureg_MUL(ureg
, fog_factor
, depth
, fog_density
);
3290 ureg_MUL(ureg
, fog_factor
, tx_src_scalar(fog_factor
), tx_src_scalar(fog_factor
));
3291 ureg_MUL(ureg
, fog_factor
, tx_src_scalar(fog_factor
), ureg_imm1f(ureg
, -1.442695f
));
3292 ureg_EX2(ureg
, fog_factor
, tx_src_scalar(fog_factor
));
3294 fog_vs
= ureg_scalar(ureg_DECL_fs_input(ureg
, TGSI_SEMANTIC_FOG
, 0,
3295 TGSI_INTERPOLATE_PERSPECTIVE
),
3297 ureg_MOV(ureg
, fog_factor
, fog_vs
);
3300 ureg_LRP(ureg
, ureg_writemask(oCol0
, TGSI_WRITEMASK_XYZ
),
3301 tx_src_scalar(fog_factor
), src_col
, fog_color
);
3302 ureg_MOV(ureg
, ureg_writemask(oCol0
, TGSI_WRITEMASK_W
), src_col
);
3305 #define GET_CAP(n) device->screen->get_param( \
3306 device->screen, PIPE_CAP_##n)
3307 #define GET_SHADER_CAP(n) device->screen->get_shader_param( \
3308 device->screen, info->type, PIPE_SHADER_CAP_##n)
3311 nine_translate_shader(struct NineDevice9
*device
, struct nine_shader_info
*info
)
3313 struct shader_translator
*tx
;
3314 HRESULT hr
= D3D_OK
;
3315 const unsigned processor
= tgsi_processor_from_type(info
->type
);
3316 unsigned s
, slot_max
;
3317 unsigned max_const_f
;
3319 user_assert(processor
!= ~0, D3DERR_INVALIDCALL
);
3321 tx
= CALLOC_STRUCT(shader_translator
);
3323 return E_OUTOFMEMORY
;
3326 if (((tx
->version
.major
<< 16) | tx
->version
.minor
) > 0x00030000) {
3327 hr
= D3DERR_INVALIDCALL
;
3328 DBG("Unsupported shader version: %u.%u !\n",
3329 tx
->version
.major
, tx
->version
.minor
);
3332 if (tx
->processor
!= processor
) {
3333 hr
= D3DERR_INVALIDCALL
;
3334 DBG("Shader type mismatch: %u / %u !\n", tx
->processor
, processor
);
3337 DUMP("%s%u.%u\n", processor
== TGSI_PROCESSOR_VERTEX
? "VS" : "PS",
3338 tx
->version
.major
, tx
->version
.minor
);
3340 tx
->ureg
= ureg_create(processor
);
3346 tx
->native_integers
= GET_SHADER_CAP(INTEGERS
);
3347 tx
->inline_subroutines
= !GET_SHADER_CAP(SUBROUTINES
);
3348 tx
->lower_preds
= !GET_SHADER_CAP(MAX_PREDS
);
3349 tx
->want_texcoord
= GET_CAP(TGSI_TEXCOORD
);
3350 tx
->shift_wpos
= !GET_CAP(TGSI_FS_COORD_PIXEL_CENTER_INTEGER
);
3351 tx
->texcoord_sn
= tx
->want_texcoord
?
3352 TGSI_SEMANTIC_TEXCOORD
: TGSI_SEMANTIC_GENERIC
;
3353 tx
->wpos_is_sysval
= GET_CAP(TGSI_FS_POSITION_IS_SYSVAL
);
3354 tx
->face_is_sysval_integer
= GET_CAP(TGSI_FS_FACE_IS_INTEGER_SYSVAL
);
3357 tx
->num_constf_allowed
= NINE_MAX_CONST_F
;
3358 } else if (tx
->version
.major
< 2) {/* IS_PS v1 */
3359 tx
->num_constf_allowed
= 8;
3360 } else if (tx
->version
.major
== 2) {/* IS_PS v2 */
3361 tx
->num_constf_allowed
= 32;
3362 } else {/* IS_PS v3 */
3363 tx
->num_constf_allowed
= NINE_MAX_CONST_F_PS3
;
3366 if (tx
->version
.major
< 2) {
3367 tx
->num_consti_allowed
= 0;
3368 tx
->num_constb_allowed
= 0;
3370 tx
->num_consti_allowed
= NINE_MAX_CONST_I
;
3371 tx
->num_constb_allowed
= NINE_MAX_CONST_B
;
3374 /* VS must always write position. Declare it here to make it the 1st output.
3375 * (Some drivers like nv50 are buggy and rely on that.)
3378 tx
->regs
.oPos
= ureg_DECL_output(tx
->ureg
, TGSI_SEMANTIC_POSITION
, 0);
3380 ureg_property(tx
->ureg
, TGSI_PROPERTY_FS_COORD_ORIGIN
, TGSI_FS_COORD_ORIGIN_UPPER_LEFT
);
3381 if (!tx
->shift_wpos
)
3382 ureg_property(tx
->ureg
, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER
, TGSI_FS_COORD_PIXEL_CENTER_INTEGER
);
3385 while (!sm1_parse_eof(tx
) && !tx
->failure
)
3386 sm1_parse_instruction(tx
);
3387 tx
->parse
++; /* for byte_size */
3390 ERR("Encountered buggy shader\n");
3391 ureg_destroy(tx
->ureg
);
3392 hr
= D3DERR_INVALIDCALL
;
3396 if (IS_PS
&& tx
->version
.major
< 3) {
3397 if (tx
->version
.major
< 2) {
3398 assert(tx
->num_temp
); /* there must be color output */
3399 info
->rt_mask
|= 0x1;
3400 shader_add_ps_fog_stage(tx
, ureg_src(tx
->regs
.r
[0]));
3402 shader_add_ps_fog_stage(tx
, ureg_src(tx
->regs
.oCol
[0]));
3406 if (IS_VS
&& tx
->version
.major
< 3 && ureg_dst_is_undef(tx
->regs
.oFog
) && info
->fog_enable
) {
3407 tx
->regs
.oFog
= ureg_DECL_output(tx
->ureg
, TGSI_SEMANTIC_FOG
, 0);
3408 ureg_MOV(tx
->ureg
, ureg_writemask(tx
->regs
.oFog
, TGSI_WRITEMASK_X
), ureg_imm1f(tx
->ureg
, 0.0f
));
3411 if (info
->position_t
)
3412 ureg_property(tx
->ureg
, TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
, TRUE
);
3416 if (IS_VS
&& !ureg_dst_is_undef(tx
->regs
.oPts
))
3417 info
->point_size
= TRUE
;
3419 /* record local constants */
3420 if (tx
->num_lconstf
&& tx
->indirect_const_access
) {
3421 struct nine_range
*ranges
;
3428 data
= MALLOC(tx
->num_lconstf
* 4 * sizeof(float));
3431 info
->lconstf
.data
= data
;
3433 indices
= MALLOC(tx
->num_lconstf
* sizeof(indices
[0]));
3437 /* lazy sort, num_lconstf should be small */
3438 for (n
= 0; n
< tx
->num_lconstf
; ++n
) {
3439 for (k
= 0, i
= 0; i
< tx
->num_lconstf
; ++i
) {
3440 if (tx
->lconstf
[i
].idx
< tx
->lconstf
[k
].idx
)
3443 indices
[n
] = tx
->lconstf
[k
].idx
;
3444 memcpy(&data
[n
* 4], &tx
->lconstf
[k
].imm
.f
[0], 4 * sizeof(float));
3445 tx
->lconstf
[k
].idx
= INT_MAX
;
3449 for (n
= 1, i
= 1; i
< tx
->num_lconstf
; ++i
)
3450 if (indices
[i
] != indices
[i
- 1] + 1)
3452 ranges
= MALLOC(n
* sizeof(ranges
[0]));
3457 info
->lconstf
.ranges
= ranges
;
3460 ranges
[k
].bgn
= indices
[0];
3461 for (i
= 1; i
< tx
->num_lconstf
; ++i
) {
3462 if (indices
[i
] != indices
[i
- 1] + 1) {
3463 ranges
[k
].next
= &ranges
[k
+ 1];
3464 ranges
[k
].end
= indices
[i
- 1] + 1;
3466 ranges
[k
].bgn
= indices
[i
];
3469 ranges
[k
].end
= indices
[i
- 1] + 1;
3470 ranges
[k
].next
= NULL
;
3471 assert(n
== (k
+ 1));
3478 if (info
->const_float_slots
> device
->max_vs_const_f
&&
3479 (info
->const_int_slots
|| info
->const_bool_slots
))
3480 ERR("Overlapping constant slots. The shader is likely to be buggy\n");
3483 if (tx
->indirect_const_access
) /* vs only */
3484 info
->const_float_slots
= device
->max_vs_const_f
;
3486 max_const_f
= IS_VS
? device
->max_vs_const_f
: device
->max_ps_const_f
;
3487 slot_max
= info
->const_bool_slots
> 0 ?
3488 max_const_f
+ NINE_MAX_CONST_I
3489 + DIV_ROUND_UP(info
->const_bool_slots
, 4) :
3490 info
->const_int_slots
> 0 ?
3491 max_const_f
+ info
->const_int_slots
:
3492 info
->const_float_slots
;
3494 info
->const_used_size
= sizeof(float[4]) * slot_max
; /* slots start from 1 */
3496 for (s
= 0; s
< slot_max
; s
++)
3497 ureg_DECL_constant(tx
->ureg
, s
);
3499 if (debug_get_bool_option("NINE_TGSI_DUMP", FALSE
)) {
3501 const struct tgsi_token
*toks
= ureg_get_tokens(tx
->ureg
, &count
);
3503 ureg_free_tokens(toks
);
3506 info
->cso
= ureg_create_shader_and_destroy(tx
->ureg
, device
->pipe
);
3508 hr
= D3DERR_DRIVERINTERNALERROR
;
3509 FREE(info
->lconstf
.data
);
3510 FREE(info
->lconstf
.ranges
);
3514 info
->byte_size
= (tx
->parse
- tx
->byte_code
) * sizeof(DWORD
);