st/nine: Align stack for entry points
[mesa.git] / src / gallium / state_trackers / nine / resource9.h
1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef _NINE_RESOURCE9_H_
24 #define _NINE_RESOURCE9_H_
25
26 #include "iunknown.h"
27 #include "pipe/p_state.h"
28
29 struct pipe_screen;
30 struct util_hash_table;
31 struct NineDevice9;
32
33 struct NineResource9
34 {
35 struct NineUnknown base;
36
37 struct pipe_resource *resource; /* device resource */
38
39 D3DRESOURCETYPE type;
40 D3DPOOL pool;
41 DWORD priority;
42 DWORD usage;
43
44 struct pipe_resource info; /* resource configuration */
45
46 /* for [GS]etPrivateData/FreePrivateData */
47 struct util_hash_table *pdata;
48
49 long long size;
50 };
51 static inline struct NineResource9 *
52 NineResource9( void *data )
53 {
54 return (struct NineResource9 *)data;
55 }
56
57 HRESULT
58 NineResource9_ctor( struct NineResource9 *This,
59 struct NineUnknownParams *pParams,
60 struct pipe_resource *initResource,
61 BOOL Allocate,
62 D3DRESOURCETYPE Type,
63 D3DPOOL Pool,
64 DWORD Usage);
65
66 void
67 NineResource9_dtor( struct NineResource9 *This );
68
69 /*** Nine private methods ***/
70
71 struct pipe_resource *
72 NineResource9_GetResource( struct NineResource9 *This );
73
74 D3DPOOL
75 NineResource9_GetPool( struct NineResource9 *This );
76
77 /*** Direct3D public methods ***/
78
79 HRESULT NINE_WINAPI
80 NineResource9_SetPrivateData( struct NineResource9 *This,
81 REFGUID refguid,
82 const void *pData,
83 DWORD SizeOfData,
84 DWORD Flags );
85
86 HRESULT NINE_WINAPI
87 NineResource9_GetPrivateData( struct NineResource9 *This,
88 REFGUID refguid,
89 void *pData,
90 DWORD *pSizeOfData );
91
92 HRESULT NINE_WINAPI
93 NineResource9_FreePrivateData( struct NineResource9 *This,
94 REFGUID refguid );
95
96 DWORD NINE_WINAPI
97 NineResource9_SetPriority( struct NineResource9 *This,
98 DWORD PriorityNew );
99
100 DWORD NINE_WINAPI
101 NineResource9_GetPriority( struct NineResource9 *This );
102
103 void NINE_WINAPI
104 NineResource9_PreLoad( struct NineResource9 *This );
105
106 D3DRESOURCETYPE NINE_WINAPI
107 NineResource9_GetType( struct NineResource9 *This );
108
109 #endif /* _NINE_RESOURCE9_H_ */