2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #include "swapchain9.h"
27 #include "nine_helpers.h"
28 #include "nine_pipe.h"
29 #include "nine_dump.h"
31 #include "util/u_inlines.h"
32 #include "util/u_surface.h"
33 #include "hud/hud_context.h"
34 #include "state_tracker/drm_driver.h"
36 #include "threadpool.h"
38 #define DBG_CHANNEL DBG_SWAPCHAIN
40 #define UNTESTED(n) DBG("UNTESTED point %d. Please tell if it worked\n", n)
43 NineSwapChain9_ctor( struct NineSwapChain9
*This
,
44 struct NineUnknownParams
*pParams
,
46 ID3DPresent
*pPresent
,
47 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
48 struct d3dadapter9_context
*pCTX
,
50 D3DDISPLAYMODEEX
*mode
)
54 DBG("This=%p pDevice=%p pPresent=%p pCTX=%p hFocusWindow=%p\n",
55 This
, pParams
->device
, pPresent
, pCTX
, hFocusWindow
);
57 hr
= NineUnknown_ctor(&This
->base
, pParams
);
61 This
->screen
= NineDevice9_GetScreen(This
->base
.device
);
62 This
->pipe
= NineDevice9_GetPipe(This
->base
.device
);
63 This
->cso
= NineDevice9_GetCSO(This
->base
.device
);
64 This
->implicit
= implicit
;
66 This
->present
= pPresent
;
69 ID3DPresent_AddRef(pPresent
);
71 if (!pPresentationParameters
->hDeviceWindow
)
72 pPresentationParameters
->hDeviceWindow
= hFocusWindow
;
74 This
->rendering_done
= FALSE
;
76 return NineSwapChain9_Resize(This
, pPresentationParameters
, mode
);
79 static D3DWindowBuffer
*
80 D3DWindowBuffer_create(struct NineSwapChain9
*This
,
81 struct pipe_resource
*resource
,
85 struct winsys_handle whandle
;
88 memset(&whandle
, 0, sizeof(whandle
));
89 whandle
.type
= DRM_API_HANDLE_TYPE_FD
;
90 This
->screen
->resource_get_handle(This
->screen
, resource
, &whandle
);
91 stride
= whandle
.stride
;
92 dmaBufFd
= whandle
.handle
;
93 ID3DPresent_NewD3DWindowBufferFromDmaBuf(This
->present
,
105 NineSwapChain9_Resize( struct NineSwapChain9
*This
,
106 D3DPRESENT_PARAMETERS
*pParams
,
107 D3DDISPLAYMODEEX
*mode
)
109 struct NineDevice9
*pDevice
= This
->base
.device
;
110 struct NineSurface9
**bufs
;
111 D3DSURFACE_DESC desc
;
113 struct pipe_resource
*resource
, tmplt
;
115 BOOL has_present_buffers
= FALSE
;
117 unsigned i
, oldBufferCount
, newBufferCount
;
119 DBG("This=%p pParams=%p\n", This
, pParams
);
120 user_assert(pParams
!= NULL
, E_POINTER
);
123 "BackBufferWidth: %u\n"
124 "BackBufferHeight: %u\n"
125 "BackBufferFormat: %s\n"
126 "BackBufferCount: %u\n"
127 "MultiSampleType: %u\n"
128 "MultiSampleQuality: %u\n"
130 "hDeviceWindow: %p\n"
132 "EnableAutoDepthStencil: %i\n"
133 "AutoDepthStencilFormat: %s\n"
135 "FullScreen_RefreshRateInHz: %u\n"
136 "PresentationInterval: %x\n", pParams
,
137 pParams
->BackBufferWidth
, pParams
->BackBufferHeight
,
138 d3dformat_to_string(pParams
->BackBufferFormat
),
139 pParams
->BackBufferCount
,
140 pParams
->MultiSampleType
, pParams
->MultiSampleQuality
,
141 pParams
->SwapEffect
, pParams
->hDeviceWindow
, pParams
->Windowed
,
142 pParams
->EnableAutoDepthStencil
,
143 d3dformat_to_string(pParams
->AutoDepthStencilFormat
),
144 nine_D3DPRESENTFLAG_to_str(pParams
->Flags
),
145 pParams
->FullScreen_RefreshRateInHz
,
146 pParams
->PresentationInterval
);
148 if (pParams
->SwapEffect
== D3DSWAPEFFECT_COPY
&&
149 pParams
->BackBufferCount
> 1) {
150 pParams
->BackBufferCount
= 1;
153 if (pParams
->BackBufferCount
> 3) {
154 pParams
->BackBufferCount
= 3;
157 if (pParams
->BackBufferCount
== 0) {
158 pParams
->BackBufferCount
= 1;
161 if (pParams
->BackBufferFormat
== D3DFMT_UNKNOWN
) {
162 pParams
->BackBufferFormat
= D3DFMT_A8R8G8B8
;
165 This
->desired_fences
= This
->actx
->throttling
? This
->actx
->throttling_value
+ 1 : 0;
166 /* +1 because we add the fence of the current buffer before popping an old one */
167 if (This
->desired_fences
> DRI_SWAP_FENCES_MAX
)
168 This
->desired_fences
= DRI_SWAP_FENCES_MAX
;
170 if (This
->actx
->vblank_mode
== 0)
171 pParams
->PresentationInterval
= D3DPRESENT_INTERVAL_IMMEDIATE
;
172 else if (This
->actx
->vblank_mode
== 3)
173 pParams
->PresentationInterval
= D3DPRESENT_INTERVAL_ONE
;
175 if (mode
&& This
->mode
) {
176 *(This
->mode
) = *mode
;
178 This
->mode
= malloc(sizeof(D3DDISPLAYMODEEX
));
179 memcpy(This
->mode
, mode
, sizeof(D3DDISPLAYMODEEX
));
185 /* Note: It is the role of the backend to fill if neccessary
186 * BackBufferWidth and BackBufferHeight */
187 ID3DPresent_SetPresentParameters(This
->present
, pParams
, This
->mode
);
189 /* When we have flip behaviour, d3d9 expects we get back the screen buffer when we flip.
190 * Here we don't get back the initial content of the screen. To emulate the behaviour
191 * we allocate an additional buffer */
192 oldBufferCount
= This
->params
.BackBufferCount
?
193 (This
->params
.BackBufferCount
+
194 (This
->params
.SwapEffect
!= D3DSWAPEFFECT_COPY
)) : 0;
195 newBufferCount
= pParams
->BackBufferCount
+
196 (pParams
->SwapEffect
!= D3DSWAPEFFECT_COPY
);
198 pf
= d3d9_to_pipe_format_checked(This
->screen
, pParams
->BackBufferFormat
,
199 PIPE_TEXTURE_2D
, pParams
->MultiSampleType
,
200 PIPE_BIND_RENDER_TARGET
, FALSE
);
202 if (This
->actx
->linear_framebuffer
||
203 (pf
!= PIPE_FORMAT_B8G8R8X8_UNORM
&&
204 pf
!= PIPE_FORMAT_B8G8R8A8_UNORM
) ||
205 pParams
->SwapEffect
!= D3DSWAPEFFECT_DISCARD
||
206 pParams
->MultiSampleType
>= 2 ||
207 (This
->actx
->ref
&& This
->actx
->ref
== This
->screen
))
208 has_present_buffers
= TRUE
;
210 /* Note: the buffer depth has to match the window depth.
211 * In practice, ARGB buffers can be used with windows
212 * of depth 24. Windows of depth 32 are extremely rare.
213 * So even if the buffer is ARGB, say it is depth 24.
214 * It is common practice, for example that's how
215 * glamor implements depth 24.
216 * TODO: handle windows with other depths. Not possible in the short term.
217 * For example 16 bits.*/
220 tmplt
.target
= PIPE_TEXTURE_2D
;
221 tmplt
.width0
= pParams
->BackBufferWidth
;
222 tmplt
.height0
= pParams
->BackBufferHeight
;
224 tmplt
.last_level
= 0;
225 tmplt
.array_size
= 1;
226 tmplt
.usage
= PIPE_USAGE_DEFAULT
;
229 desc
.Type
= D3DRTYPE_SURFACE
;
230 desc
.Pool
= D3DPOOL_DEFAULT
;
231 desc
.MultiSampleType
= pParams
->MultiSampleType
;
232 desc
.MultiSampleQuality
= 0;
233 desc
.Width
= pParams
->BackBufferWidth
;
234 desc
.Height
= pParams
->BackBufferHeight
;
237 _mesa_threadpool_destroy(This
->pool
);
240 This
->enable_threadpool
= This
->actx
->thread_submit
&& (pParams
->SwapEffect
!= D3DSWAPEFFECT_COPY
);
241 if (This
->enable_threadpool
)
242 This
->pool
= _mesa_threadpool_create();
244 This
->enable_threadpool
= FALSE
;
246 This
->tasks
= REALLOC(This
->tasks
,
247 oldBufferCount
* sizeof(struct threadpool_task
*),
248 newBufferCount
* sizeof(struct threadpool_task
*));
249 memset(This
->tasks
, 0, newBufferCount
* sizeof(struct threadpool_task
*));
251 for (i
= 0; i
< oldBufferCount
; i
++) {
252 ID3DPresent_DestroyD3DWindowBuffer(This
->present
, This
->present_handles
[i
]);
253 This
->present_handles
[i
] = NULL
;
254 if (This
->present_buffers
)
255 pipe_resource_reference(&(This
->present_buffers
[i
]), NULL
);
258 if (!has_present_buffers
&& This
->present_buffers
) {
259 FREE(This
->present_buffers
);
260 This
->present_buffers
= NULL
;
263 if (newBufferCount
!= oldBufferCount
) {
264 for (i
= newBufferCount
; i
< oldBufferCount
;
266 NineUnknown_Detach(NineUnknown(This
->buffers
[i
]));
268 bufs
= REALLOC(This
->buffers
,
269 oldBufferCount
* sizeof(This
->buffers
[0]),
270 newBufferCount
* sizeof(This
->buffers
[0]));
272 return E_OUTOFMEMORY
;
273 This
->buffers
= bufs
;
274 if (has_present_buffers
) {
275 This
->present_buffers
= REALLOC(This
->present_buffers
,
276 This
->present_buffers
== NULL
? 0 : oldBufferCount
* sizeof(struct pipe_resource
*),
277 newBufferCount
* sizeof(struct pipe_resource
*));
278 memset(This
->present_buffers
, 0, newBufferCount
* sizeof(struct pipe_resource
*));
280 This
->present_handles
= REALLOC(This
->present_handles
,
281 oldBufferCount
* sizeof(D3DWindowBuffer
*),
282 newBufferCount
* sizeof(D3DWindowBuffer
*));
283 for (i
= oldBufferCount
; i
< newBufferCount
; ++i
) {
284 This
->buffers
[i
] = NULL
;
285 This
->present_handles
[i
] = NULL
;
289 for (i
= 0; i
< newBufferCount
; ++i
) {
290 tmplt
.bind
= PIPE_BIND_SAMPLER_VIEW
| PIPE_BIND_TRANSFER_READ
|
291 PIPE_BIND_TRANSFER_WRITE
| PIPE_BIND_RENDER_TARGET
;
292 tmplt
.nr_samples
= pParams
->MultiSampleType
;
293 if (!has_present_buffers
)
294 tmplt
.bind
|= PIPE_BIND_SHARED
| PIPE_BIND_SCANOUT
| PIPE_BIND_DISPLAY_TARGET
;
295 tmplt
.format
= d3d9_to_pipe_format_checked(This
->screen
,
296 pParams
->BackBufferFormat
,
300 if (tmplt
.format
== PIPE_FORMAT_NONE
)
301 return D3DERR_INVALIDCALL
;
302 resource
= This
->screen
->resource_create(This
->screen
, &tmplt
);
304 DBG("Failed to create pipe_resource.\n");
305 return D3DERR_OUTOFVIDEOMEMORY
;
307 if (pParams
->Flags
& D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
)
308 resource
->flags
|= NINE_RESOURCE_FLAG_LOCKABLE
;
309 if (This
->buffers
[i
]) {
310 NineSurface9_SetResourceResize(This
->buffers
[i
], resource
);
311 if (has_present_buffers
)
312 pipe_resource_reference(&resource
, NULL
);
314 desc
.Format
= pParams
->BackBufferFormat
;
315 desc
.Usage
= D3DUSAGE_RENDERTARGET
;
316 hr
= NineSurface9_new(pDevice
, NineUnknown(This
), resource
, NULL
, 0,
317 0, 0, &desc
, &This
->buffers
[i
]);
318 if (has_present_buffers
)
319 pipe_resource_reference(&resource
, NULL
);
321 DBG("Failed to create RT surface.\n");
324 This
->buffers
[i
]->base
.base
.forward
= FALSE
;
326 if (has_present_buffers
) {
327 tmplt
.format
= PIPE_FORMAT_B8G8R8X8_UNORM
;
328 tmplt
.bind
= PIPE_BIND_SAMPLER_VIEW
| PIPE_BIND_SHARED
| PIPE_BIND_SCANOUT
| PIPE_BIND_DISPLAY_TARGET
;
329 tmplt
.nr_samples
= 0;
330 if (This
->actx
->linear_framebuffer
)
331 tmplt
.bind
|= PIPE_BIND_LINEAR
;
332 if (pParams
->SwapEffect
!= D3DSWAPEFFECT_DISCARD
)
333 tmplt
.bind
|= PIPE_BIND_RENDER_TARGET
;
334 resource
= This
->screen
->resource_create(This
->screen
, &tmplt
);
335 pipe_resource_reference(&(This
->present_buffers
[i
]), resource
);
337 This
->present_handles
[i
] = D3DWindowBuffer_create(This
, resource
, depth
);
338 if (!has_present_buffers
)
339 pipe_resource_reference(&resource
, NULL
);
341 if (pParams
->EnableAutoDepthStencil
) {
342 tmplt
.bind
= PIPE_BIND_SAMPLER_VIEW
| PIPE_BIND_TRANSFER_READ
|
343 PIPE_BIND_TRANSFER_WRITE
| PIPE_BIND_DEPTH_STENCIL
;
344 tmplt
.nr_samples
= pParams
->MultiSampleType
;
345 tmplt
.format
= d3d9_to_pipe_format_checked(This
->screen
,
346 pParams
->AutoDepthStencilFormat
,
351 if (tmplt
.format
== PIPE_FORMAT_NONE
)
352 return D3DERR_INVALIDCALL
;
354 resource
= This
->screen
->resource_create(This
->screen
, &tmplt
);
356 DBG("Failed to create pipe_resource for depth buffer.\n");
357 return D3DERR_OUTOFVIDEOMEMORY
;
360 NineSurface9_SetResourceResize(This
->zsbuf
, resource
);
361 pipe_resource_reference(&resource
, NULL
);
363 /* XXX wine thinks the container of this should be the device */
364 desc
.Format
= pParams
->AutoDepthStencilFormat
;
365 desc
.Usage
= D3DUSAGE_DEPTHSTENCIL
;
366 hr
= NineSurface9_new(pDevice
, NineUnknown(pDevice
), resource
, NULL
, 0,
367 0, 0, &desc
, &This
->zsbuf
);
368 pipe_resource_reference(&resource
, NULL
);
370 DBG("Failed to create ZS surface.\n");
373 This
->zsbuf
->base
.base
.forward
= FALSE
;
377 This
->params
= *pParams
;
382 /* Throttling: code adapted from the dri state tracker */
385 * swap_fences_pop_front - pull a fence from the throttle queue
387 * If the throttle queue is filled to the desired number of fences,
388 * pull fences off the queue until the number is less than the desired
389 * number of fences, and return the last fence pulled.
391 static struct pipe_fence_handle
*
392 swap_fences_pop_front(struct NineSwapChain9
*This
)
394 struct pipe_screen
*screen
= This
->screen
;
395 struct pipe_fence_handle
*fence
= NULL
;
397 if (This
->desired_fences
== 0)
400 if (This
->cur_fences
>= This
->desired_fences
) {
401 screen
->fence_reference(screen
, &fence
, This
->swap_fences
[This
->tail
]);
402 screen
->fence_reference(screen
, &This
->swap_fences
[This
->tail
++], NULL
);
403 This
->tail
&= DRI_SWAP_FENCES_MASK
;
411 * swap_fences_see_front - same than swap_fences_pop_front without
416 static struct pipe_fence_handle
*
417 swap_fences_see_front(struct NineSwapChain9
*This
)
419 struct pipe_screen
*screen
= This
->screen
;
420 struct pipe_fence_handle
*fence
= NULL
;
422 if (This
->desired_fences
== 0)
425 if (This
->cur_fences
>= This
->desired_fences
) {
426 screen
->fence_reference(screen
, &fence
, This
->swap_fences
[This
->tail
]);
433 * swap_fences_push_back - push a fence onto the throttle queue at the back
435 * push a fence onto the throttle queue and pull fences of the queue
436 * so that the desired number of fences are on the queue.
439 swap_fences_push_back(struct NineSwapChain9
*This
,
440 struct pipe_fence_handle
*fence
)
442 struct pipe_screen
*screen
= This
->screen
;
444 if (!fence
|| This
->desired_fences
== 0)
447 while(This
->cur_fences
== This
->desired_fences
)
448 swap_fences_pop_front(This
);
451 screen
->fence_reference(screen
, &This
->swap_fences
[This
->head
++],
453 This
->head
&= DRI_SWAP_FENCES_MASK
;
458 * swap_fences_unref - empty the throttle queue
460 * pulls fences of the throttle queue until it is empty.
463 swap_fences_unref(struct NineSwapChain9
*This
)
465 struct pipe_screen
*screen
= This
->screen
;
467 while(This
->cur_fences
) {
468 screen
->fence_reference(screen
, &This
->swap_fences
[This
->tail
++], NULL
);
469 This
->tail
&= DRI_SWAP_FENCES_MASK
;
475 NineSwapChain9_dtor( struct NineSwapChain9
*This
)
479 DBG("This=%p\n", This
);
482 _mesa_threadpool_destroy(This
->pool
);
485 for (i
= 0; i
< This
->params
.BackBufferCount
; i
++) {
486 NineUnknown_Release(NineUnknown(This
->buffers
[i
]));
487 ID3DPresent_DestroyD3DWindowBuffer(This
->present
, This
->present_handles
[i
]);
488 if (This
->present_buffers
)
489 pipe_resource_reference(&(This
->present_buffers
[i
]), NULL
);
492 FREE(This
->present_buffers
);
495 NineUnknown_Destroy(NineUnknown(This
->zsbuf
));
498 ID3DPresent_Release(This
->present
);
500 swap_fences_unref(This
);
501 NineUnknown_dtor(&This
->base
);
505 create_present_buffer( struct NineSwapChain9
*This
,
506 unsigned int width
, unsigned int height
,
507 struct pipe_resource
**resource
,
508 D3DWindowBuffer
**present_handle
)
510 struct pipe_resource tmplt
;
512 tmplt
.target
= PIPE_TEXTURE_2D
;
513 tmplt
.width0
= width
;
514 tmplt
.height0
= height
;
516 tmplt
.last_level
= 0;
517 tmplt
.array_size
= 1;
518 tmplt
.usage
= PIPE_USAGE_DEFAULT
;
520 tmplt
.format
= PIPE_FORMAT_B8G8R8X8_UNORM
;
521 tmplt
.bind
= PIPE_BIND_SAMPLER_VIEW
| PIPE_BIND_TRANSFER_READ
|
522 PIPE_BIND_TRANSFER_WRITE
| PIPE_BIND_RENDER_TARGET
|
523 PIPE_BIND_SHARED
| PIPE_BIND_SCANOUT
| PIPE_BIND_DISPLAY_TARGET
;
524 tmplt
.nr_samples
= 0;
525 if (This
->actx
->linear_framebuffer
)
526 tmplt
.bind
|= PIPE_BIND_LINEAR
;
527 *resource
= This
->screen
->resource_create(This
->screen
, &tmplt
);
529 *present_handle
= D3DWindowBuffer_create(This
, *resource
, 24);
533 handle_draw_cursor_and_hud( struct NineSwapChain9
*This
, struct pipe_resource
*resource
)
535 struct NineDevice9
*device
= This
->base
.device
;
536 struct pipe_blit_info blit
;
538 if (device
->cursor
.software
&& device
->cursor
.visible
&& device
->cursor
.w
) {
539 blit
.src
.resource
= device
->cursor
.image
;
541 blit
.src
.format
= device
->cursor
.image
->format
;
545 blit
.src
.box
.depth
= 1;
546 blit
.src
.box
.width
= device
->cursor
.w
;
547 blit
.src
.box
.height
= device
->cursor
.h
;
549 blit
.dst
.resource
= resource
;
551 blit
.dst
.format
= resource
->format
;
553 blit
.dst
.box
.depth
= 1;
555 blit
.mask
= PIPE_MASK_RGBA
;
556 blit
.filter
= PIPE_TEX_FILTER_NEAREST
;
557 blit
.scissor_enable
= FALSE
;
559 ID3DPresent_GetCursorPos(This
->present
, &device
->cursor
.pos
);
561 /* NOTE: blit messes up when box.x + box.width < 0, fix driver */
562 blit
.dst
.box
.x
= MAX2(device
->cursor
.pos
.x
, 0) - device
->cursor
.hotspot
.x
;
563 blit
.dst
.box
.y
= MAX2(device
->cursor
.pos
.y
, 0) - device
->cursor
.hotspot
.y
;
564 blit
.dst
.box
.width
= blit
.src
.box
.width
;
565 blit
.dst
.box
.height
= blit
.src
.box
.height
;
567 DBG("Blitting cursor(%ux%u) to (%i,%i).\n",
568 blit
.src
.box
.width
, blit
.src
.box
.height
,
569 blit
.dst
.box
.x
, blit
.dst
.box
.y
);
571 This
->pipe
->blit(This
->pipe
, &blit
);
574 if (device
->hud
&& resource
) {
575 hud_draw(device
->hud
, resource
); /* XXX: no offset */
576 /* HUD doesn't clobber stipple */
577 NineDevice9_RestoreNonCSOState(device
, ~0x2);
581 struct end_present_struct
{
582 struct pipe_screen
*screen
;
583 struct pipe_fence_handle
*fence_to_wait
;
584 ID3DPresent
*present
;
585 D3DWindowBuffer
*present_handle
;
586 HWND hDestWindowOverride
;
589 static void work_present(void *data
)
591 struct end_present_struct
*work
= data
;
592 if (work
->fence_to_wait
) {
593 (void) work
->screen
->fence_finish(work
->screen
, work
->fence_to_wait
, PIPE_TIMEOUT_INFINITE
);
594 work
->screen
->fence_reference(work
->screen
, &(work
->fence_to_wait
), NULL
);
596 ID3DPresent_PresentBuffer(work
->present
, work
->present_handle
, work
->hDestWindowOverride
, NULL
, NULL
, NULL
, 0);
600 static void pend_present(struct NineSwapChain9
*This
,
601 HWND hDestWindowOverride
)
603 struct end_present_struct
*work
= calloc(1, sizeof(struct end_present_struct
));
605 work
->screen
= This
->screen
;
606 work
->fence_to_wait
= swap_fences_pop_front(This
);
607 work
->present
= This
->present
;
608 work
->present_handle
= This
->present_handles
[0];
609 work
->hDestWindowOverride
= hDestWindowOverride
;
610 This
->tasks
[0] = _mesa_threadpool_queue_task(This
->pool
, work_present
, work
);
615 static INLINE HRESULT
616 present( struct NineSwapChain9
*This
,
617 const RECT
*pSourceRect
,
618 const RECT
*pDestRect
,
619 HWND hDestWindowOverride
,
620 const RGNDATA
*pDirtyRegion
,
623 struct pipe_resource
*resource
;
624 struct pipe_fence_handle
*fence
;
626 struct pipe_blit_info blit
;
628 DBG("present: This=%p pSourceRect=%p pDestRect=%p "
629 "pDirtyRegion=%p hDestWindowOverride=%p"
630 "dwFlags=%d resource=%p\n",
631 This
, pSourceRect
, pDestRect
, pDirtyRegion
,
632 hDestWindowOverride
, (int)dwFlags
, This
->buffers
[0]->base
.resource
);
635 DBG("pSourceRect = (%u..%u)x(%u..%u)\n",
636 pSourceRect
->left
, pSourceRect
->right
,
637 pSourceRect
->top
, pSourceRect
->bottom
);
639 DBG("pDestRect = (%u..%u)x(%u..%u)\n",
640 pDestRect
->left
, pDestRect
->right
,
641 pDestRect
->top
, pDestRect
->bottom
);
643 /* TODO: in the case the source and destination rect have different size:
644 * We need to allocate a new buffer, and do a blit to it to resize.
645 * We can't use the present_buffer for that since when we created it,
646 * we couldn't guess which size would have been needed.
647 * If pDestRect or pSourceRect is null, we have to check the sizes
648 * from the source size, and the destination window size.
649 * In this case, either resize rngdata, or pass NULL instead
651 /* Note: This->buffers[0]->level should always be 0 */
653 if (This
->rendering_done
)
654 goto bypass_rendering
;
656 resource
= This
->buffers
[0]->base
.resource
;
658 if (This
->params
.SwapEffect
== D3DSWAPEFFECT_DISCARD
)
659 handle_draw_cursor_and_hud(This
, resource
);
661 if (This
->present_buffers
) {
662 blit
.src
.resource
= resource
;
664 blit
.src
.format
= resource
->format
;
666 blit
.src
.box
.depth
= 1;
669 blit
.src
.box
.width
= resource
->width0
;
670 blit
.src
.box
.height
= resource
->height0
;
672 resource
= This
->present_buffers
[0];
674 blit
.dst
.resource
= resource
;
676 blit
.dst
.format
= resource
->format
;
678 blit
.dst
.box
.depth
= 1;
681 blit
.dst
.box
.width
= resource
->width0
;
682 blit
.dst
.box
.height
= resource
->height0
;
684 blit
.mask
= PIPE_MASK_RGBA
;
685 blit
.filter
= PIPE_TEX_FILTER_NEAREST
;
686 blit
.scissor_enable
= FALSE
;
688 This
->pipe
->blit(This
->pipe
, &blit
);
691 if (This
->params
.SwapEffect
!= D3DSWAPEFFECT_DISCARD
)
692 handle_draw_cursor_and_hud(This
, resource
);
695 This
->pipe
->flush(This
->pipe
, &fence
, PIPE_FLUSH_END_OF_FRAME
);
697 swap_fences_push_back(This
, fence
);
698 This
->screen
->fence_reference(This
->screen
, &fence
, NULL
);
701 This
->rendering_done
= TRUE
;
704 if (dwFlags
& D3DPRESENT_DONOTWAIT
) {
706 BOOL still_draw
= FALSE
;
707 fence
= swap_fences_see_front(This
);
709 still_draw
= !This
->screen
->fence_signalled(This
->screen
, fence
);
710 This
->screen
->fence_reference(This
->screen
, &fence
, NULL
);
713 return D3DERR_WASSTILLDRAWING
;
716 if (This
->present_buffers
)
717 resource
= This
->present_buffers
[0];
719 resource
= This
->buffers
[0]->base
.resource
;
720 This
->pipe
->flush_resource(This
->pipe
, resource
);
722 if (!This
->enable_threadpool
) {
724 fence
= swap_fences_pop_front(This
);
726 (void) This
->screen
->fence_finish(This
->screen
, fence
, PIPE_TIMEOUT_INFINITE
);
727 This
->screen
->fence_reference(This
->screen
, &fence
, NULL
);
730 hr
= ID3DPresent_PresentBuffer(This
->present
, This
->present_handles
[0], hDestWindowOverride
, pSourceRect
, pDestRect
, pDirtyRegion
, dwFlags
);
732 if (FAILED(hr
)) { UNTESTED(3);return hr
; }
734 pend_present(This
, hDestWindowOverride
);
736 This
->rendering_done
= FALSE
;
742 NineSwapChain9_Present( struct NineSwapChain9
*This
,
743 const RECT
*pSourceRect
,
744 const RECT
*pDestRect
,
745 HWND hDestWindowOverride
,
746 const RGNDATA
*pDirtyRegion
,
749 struct pipe_resource
*res
= NULL
;
750 D3DWindowBuffer
*handle_temp
;
751 struct threadpool_task
*task_temp
;
753 HRESULT hr
= present(This
, pSourceRect
, pDestRect
,
754 hDestWindowOverride
, pDirtyRegion
, dwFlags
);
756 DBG("This=%p pSourceRect=%p pDestRect=%p hDestWindowOverride=%p "
757 "pDirtyRegion=%p dwFlags=%d\n",
758 This
, pSourceRect
, pDestRect
, hDestWindowOverride
,
759 pDirtyRegion
,dwFlags
);
761 if (hr
== D3DERR_WASSTILLDRAWING
)
764 switch (This
->params
.SwapEffect
) {
765 case D3DSWAPEFFECT_FLIP
:
767 case D3DSWAPEFFECT_DISCARD
:
768 /* rotate the queue */;
769 pipe_resource_reference(&res
, This
->buffers
[0]->base
.resource
);
770 for (i
= 1; i
<= This
->params
.BackBufferCount
; i
++) {
771 NineSurface9_SetResourceResize(This
->buffers
[i
- 1],
772 This
->buffers
[i
]->base
.resource
);
774 NineSurface9_SetResourceResize(
775 This
->buffers
[This
->params
.BackBufferCount
], res
);
776 pipe_resource_reference(&res
, NULL
);
778 if (This
->present_buffers
) {
779 pipe_resource_reference(&res
, This
->present_buffers
[0]);
780 for (i
= 1; i
<= This
->params
.BackBufferCount
; i
++)
781 pipe_resource_reference(&(This
->present_buffers
[i
-1]), This
->present_buffers
[i
]);
782 pipe_resource_reference(&(This
->present_buffers
[This
->params
.BackBufferCount
]), res
);
783 pipe_resource_reference(&res
, NULL
);
786 handle_temp
= This
->present_handles
[0];
787 for (i
= 1; i
<= This
->params
.BackBufferCount
; i
++) {
788 This
->present_handles
[i
-1] = This
->present_handles
[i
];
790 This
->present_handles
[This
->params
.BackBufferCount
] = handle_temp
;
791 task_temp
= This
->tasks
[0];
792 for (i
= 1; i
<= This
->params
.BackBufferCount
; i
++) {
793 This
->tasks
[i
-1] = This
->tasks
[i
];
795 This
->tasks
[This
->params
.BackBufferCount
] = task_temp
;
798 case D3DSWAPEFFECT_COPY
:
803 case D3DSWAPEFFECT_OVERLAY
:
804 /* XXX not implemented */
807 case D3DSWAPEFFECT_FLIPEX
:
808 /* XXX not implemented */
813 _mesa_threadpool_wait_for_task(This
->pool
, &(This
->tasks
[0]));
815 ID3DPresent_WaitBufferReleased(This
->present
, This
->present_handles
[0]);
817 This
->base
.device
->state
.changed
.group
|= NINE_STATE_FB
;
818 nine_update_state(This
->base
.device
, NINE_STATE_FB
);
824 NineSwapChain9_GetFrontBufferData( struct NineSwapChain9
*This
,
825 IDirect3DSurface9
*pDestSurface
)
827 struct NineSurface9
*dest_surface
= NineSurface9(pDestSurface
);
828 struct NineDevice9
*pDevice
= This
->base
.device
;
829 unsigned int width
, height
;
830 struct pipe_resource
*temp_resource
;
831 struct NineSurface9
*temp_surface
;
832 D3DWindowBuffer
*temp_handle
;
833 D3DSURFACE_DESC desc
;
836 DBG("GetFrontBufferData: This=%p pDestSurface=%p\n",
839 width
= dest_surface
->desc
.Width
;
840 height
= dest_surface
->desc
.Height
;
842 /* Note: front window size and destination size are supposed
843 * to match. However it's not very clear what should get taken in Windowed
844 * mode. It may need a fix */
845 create_present_buffer(This
, width
, height
, &temp_resource
, &temp_handle
);
847 desc
.Type
= D3DRTYPE_SURFACE
;
848 desc
.Pool
= D3DPOOL_DEFAULT
;
849 desc
.MultiSampleType
= D3DMULTISAMPLE_NONE
;
850 desc
.MultiSampleQuality
= 0;
852 desc
.Height
= height
;
853 /* NineSurface9_CopySurface needs same format. */
854 desc
.Format
= dest_surface
->desc
.Format
;
855 desc
.Usage
= D3DUSAGE_RENDERTARGET
;
856 hr
= NineSurface9_new(pDevice
, NineUnknown(This
), temp_resource
, NULL
, 0,
857 0, 0, &desc
, &temp_surface
);
858 pipe_resource_reference(&temp_resource
, NULL
);
860 DBG("Failed to create temp FrontBuffer surface.\n");
864 ID3DPresent_FrontBufferCopy(This
->present
, temp_handle
);
866 NineSurface9_CopySurface(dest_surface
, temp_surface
, NULL
, NULL
);
868 ID3DPresent_DestroyD3DWindowBuffer(This
->present
, temp_handle
);
869 NineUnknown_Destroy(NineUnknown(temp_surface
));
875 NineSwapChain9_GetBackBuffer( struct NineSwapChain9
*This
,
877 D3DBACKBUFFER_TYPE Type
,
878 IDirect3DSurface9
**ppBackBuffer
)
880 DBG("GetBackBuffer: This=%p iBackBuffer=%d Type=%d ppBackBuffer=%p\n",
881 This
, iBackBuffer
, Type
, ppBackBuffer
);
882 (void)user_error(Type
== D3DBACKBUFFER_TYPE_MONO
);
883 user_assert(iBackBuffer
< This
->params
.BackBufferCount
, D3DERR_INVALIDCALL
);
884 user_assert(ppBackBuffer
!= NULL
, E_POINTER
);
886 NineUnknown_AddRef(NineUnknown(This
->buffers
[iBackBuffer
]));
887 *ppBackBuffer
= (IDirect3DSurface9
*)This
->buffers
[iBackBuffer
];
892 NineSwapChain9_GetRasterStatus( struct NineSwapChain9
*This
,
893 D3DRASTER_STATUS
*pRasterStatus
)
895 DBG("GetRasterStatus: This=%p pRasterStatus=%p\n",
896 This
, pRasterStatus
);
897 user_assert(pRasterStatus
!= NULL
, E_POINTER
);
898 return ID3DPresent_GetRasterStatus(This
->present
, pRasterStatus
);
902 NineSwapChain9_GetDisplayMode( struct NineSwapChain9
*This
,
903 D3DDISPLAYMODE
*pMode
)
905 D3DDISPLAYMODEEX mode
;
906 D3DDISPLAYROTATION rot
;
909 DBG("GetDisplayMode: This=%p pMode=%p\n",
911 user_assert(pMode
!= NULL
, E_POINTER
);
913 hr
= ID3DPresent_GetDisplayMode(This
->present
, &mode
, &rot
);
915 pMode
->Width
= mode
.Width
;
916 pMode
->Height
= mode
.Height
;
917 pMode
->RefreshRate
= mode
.RefreshRate
;
918 pMode
->Format
= mode
.Format
;
924 NineSwapChain9_GetPresentParameters( struct NineSwapChain9
*This
,
925 D3DPRESENT_PARAMETERS
*pPresentationParameters
)
927 DBG("GetPresentParameters: This=%p pPresentationParameters=%p\n",
928 This
, pPresentationParameters
);
929 user_assert(pPresentationParameters
!= NULL
, E_POINTER
);
930 *pPresentationParameters
= This
->params
;
934 IDirect3DSwapChain9Vtbl NineSwapChain9_vtable
= {
935 (void *)NineUnknown_QueryInterface
,
936 (void *)NineUnknown_AddRef
,
937 (void *)NineUnknown_Release
,
938 (void *)NineSwapChain9_Present
,
939 (void *)NineSwapChain9_GetFrontBufferData
,
940 (void *)NineSwapChain9_GetBackBuffer
,
941 (void *)NineSwapChain9_GetRasterStatus
,
942 (void *)NineSwapChain9_GetDisplayMode
,
943 (void *)NineUnknown_GetDevice
, /* actually part of SwapChain9 iface */
944 (void *)NineSwapChain9_GetPresentParameters
947 static const GUID
*NineSwapChain9_IIDs
[] = {
948 &IID_IDirect3DSwapChain9
,
954 NineSwapChain9_new( struct NineDevice9
*pDevice
,
956 ID3DPresent
*pPresent
,
957 D3DPRESENT_PARAMETERS
*pPresentationParameters
,
958 struct d3dadapter9_context
*pCTX
,
960 struct NineSwapChain9
**ppOut
)
962 NINE_DEVICE_CHILD_NEW(SwapChain9
, ppOut
, pDevice
, /* args */
963 implicit
, pPresent
, pPresentationParameters
,
964 pCTX
, hFocusWindow
, NULL
);