2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #ifndef _NINE_VERTEXSHADER9_H_
24 #define _NINE_VERTEXSHADER9_H_
27 #include "nine_shader.h"
28 #include "nine_state.h"
30 struct NineVertexShader9
32 struct NineUnknown base
;
33 struct nine_shader_variant variant
;
36 uint16_t ndecl
; /* NINE_DECLUSAGE_x */
37 } input_map
[PIPE_MAX_ATTRIBS
];
43 uint8_t version
; /* (major << 4) | minor */
48 boolean position_t
; /* if true, disable vport transform */
49 boolean point_size
; /* if true, set rasterizer.point_size_per_vertex to 1 */
51 unsigned const_used_size
; /* in bytes */
53 struct nine_lconstf lconstf
;
55 const struct pipe_stream_output_info
*so
;
65 static inline struct NineVertexShader9
*
66 NineVertexShader9( void *data
)
68 return (struct NineVertexShader9
*)data
;
72 NineVertexShader9_UpdateKey( struct NineVertexShader9
*vs
,
73 struct nine_state
*state
)
75 uint8_t samplers_shadow
;
79 samplers_shadow
= (uint8_t)((state
->samplers_shadow
& NINE_VS_SAMPLERS_MASK
) >> NINE_SAMPLER_VS(0));
80 samplers_shadow
&= vs
->sampler_mask
;
81 key
= samplers_shadow
;
83 if (vs
->byte_code
.version
< 0x30)
84 key
|= state
->rs
[D3DRS_FOGENABLE
] << 8;
86 res
= vs
->last_key
!= key
;
93 NineVertexShader9_GetVariant( struct NineVertexShader9
*vs
);
98 NineVertexShader9_new( struct NineDevice9
*pDevice
,
99 struct NineVertexShader9
**ppOut
,
100 const DWORD
*pFunction
, void *cso
);
103 NineVertexShader9_ctor( struct NineVertexShader9
*,
104 struct NineUnknownParams
*pParams
,
105 const DWORD
*pFunction
, void *cso
);
108 NineVertexShader9_dtor( struct NineVertexShader9
* );
111 NineVertexShader9_GetFunction( struct NineVertexShader9
*This
,
115 #endif /* _NINE_VERTEXSHADER9_H_ */