15c3f4ff041fcb45d4c75ead4ffb0dd3491f5884
[mesa.git] / src / gallium / state_trackers / nine / vertexshader9.h
1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef _NINE_VERTEXSHADER9_H_
24 #define _NINE_VERTEXSHADER9_H_
25
26 #include "iunknown.h"
27 #include "nine_shader.h"
28 #include "nine_state.h"
29
30 struct NineVertexShader9
31 {
32 struct NineUnknown base;
33 struct nine_shader_variant variant;
34
35 struct {
36 uint16_t ndecl; /* NINE_DECLUSAGE_x */
37 } input_map[PIPE_MAX_ATTRIBS];
38 unsigned num_inputs;
39
40 struct {
41 const DWORD *tokens;
42 DWORD size;
43 uint8_t version; /* (major << 4) | minor */
44 } byte_code;
45
46 uint8_t sampler_mask;
47
48 boolean position_t; /* if true, disable vport transform */
49 boolean point_size; /* if true, set rasterizer.point_size_per_vertex to 1 */
50
51 unsigned const_used_size; /* in bytes */
52
53 struct nine_lconstf lconstf;
54
55 const struct pipe_stream_output_info *so;
56
57 uint64_t ff_key[3];
58 void *ff_cso;
59
60 uint32_t last_key;
61 void *last_cso;
62
63 uint32_t next_key;
64 };
65 static inline struct NineVertexShader9 *
66 NineVertexShader9( void *data )
67 {
68 return (struct NineVertexShader9 *)data;
69 }
70
71 static inline BOOL
72 NineVertexShader9_UpdateKey( struct NineVertexShader9 *vs,
73 struct nine_state *state )
74 {
75 uint8_t samplers_shadow;
76 uint32_t key;
77 BOOL res;
78
79 samplers_shadow = (uint8_t)((state->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(0));
80 samplers_shadow &= vs->sampler_mask;
81 key = samplers_shadow;
82
83 if (vs->byte_code.version < 0x30)
84 key |= state->rs[D3DRS_FOGENABLE] << 8;
85
86 res = vs->last_key != key;
87 if (res)
88 vs->next_key = key;
89 return res;
90 }
91
92 void *
93 NineVertexShader9_GetVariant( struct NineVertexShader9 *vs );
94
95 /*** public ***/
96
97 HRESULT
98 NineVertexShader9_new( struct NineDevice9 *pDevice,
99 struct NineVertexShader9 **ppOut,
100 const DWORD *pFunction, void *cso );
101
102 HRESULT
103 NineVertexShader9_ctor( struct NineVertexShader9 *,
104 struct NineUnknownParams *pParams,
105 const DWORD *pFunction, void *cso );
106
107 void
108 NineVertexShader9_dtor( struct NineVertexShader9 * );
109
110 HRESULT WINAPI
111 NineVertexShader9_GetFunction( struct NineVertexShader9 *This,
112 void *pData,
113 UINT *pSizeOfData );
114
115 #endif /* _NINE_VERTEXSHADER9_H_ */